Psychic Power Nanaki Review

This series is only three volumes so it’s definitely pretty short. At least we can call it a trilogy now right? It’s not bad, but it’s one of those series that definitely takes a major hit because one of the main characters is unlikable. In a small series like this, you definitely want to like all of the recurring characters. It’s a decent manga, but you can see why it was shortlived.

Nanaki was having fun being an ordinary teenager when he dies in a dream and gains ESP abilities. He’s an “attack” type so all of his abilities are related to fighting or ones that can help in combat. He can teleport and blow things up from a distance. Basic mental resistance to telepathy users and levitation are also granted to him. An agency quickly forces him to join so that they can keep an eye out for him. After all, they don’t want people with psychic abilities running lose right? Nanaki is paired up with Aoi, a healing type whose abilities are purely defensive with the exception of his ability to transform his metal stick into any object that he wants too. Given time and practice, that ability should be able to evolve at some point.

They have a few one shot adventures before the series is already in the final volume. The author quickly decided to do a mini arc that takes up the volume so that’s pretty neat. A vampire has appeared and he wants to take Aoi down. If he destroys him, he may be able to become immortal and gain absolute power. Well, Nanaki isn’t going to have any of that and the ultimate battle for survival begins!

So, it’s a decent series. It’s fairly interesting, but you could never call it a page turner. A lot of the stories feel a little generic and you can’t help but feel that there isn’t much of a point to the agency. They help out once in a while, but nobody takes them seriously and it sounds like they barely get any work. Supernatural occurrences must be rare and even when they do happen, the agency seems outmatched. I don’t know how they survived for so long without Nanaki since they are sorely lacking in offensive power.

Of course, that goes into one of the plot lines that is never developed. Aoi had a partner who was actually pretty tough like Nanaki. Unfortunately, he went over to the dark side and became a freak. “Freak” is an interesting way to say villain, but it’s the official name for what happens when you go from a hero to a villain in this series. The sad thing is that the guy never actually gets to appear aside from flashbacks and that was a fairly huge plot. You could tell that the author was leading up to a big fight between him and Nanaki, but it just wasn’t meant to be. The commander also has a sob story that never gets to appear about why he can’t fight that much anymore. Aoi obviously has a troubled past and the other members probably have stories to tell as well.

This is why you always want to start a series out strong. You’ll never be able to get to show everything that you wanted too if you don’t take the opportunity when it arrives. The author made the mistake of thinking that an episodic beginning would be enough to capture the attention of the readers and he paid for it with his series. Starting the series off with some big battles and Nanaki being told what the situation is as he goes would have certainly helped.

Nanaki is a pretty decent/good main character as I’ve mentioned. He’s hot headed and he never backs down from a fight. The hero shows nothing but contempt for the agency as he still does what he wants whenever he pleases. Naturally, he was sounding too good to be true so the author also made him a flirt. He will flirt with someone even if he knows that she’s evil and it goes way too far. He failed the same simulation three times because of this and it’s a computer simulation!! His abilities are impressive, but also hard to deal with since his abilities will typically destroy an opponent. It’s hard to blow someone up without fatally injuring them so that may have gave him some fun morality questions to solve at some point. Either way, Nanaki is easily the best character in the series and he proves himself to be a loyal ally through thick and thin.

Aoi is the cool and collected rival figure for the series, but he just doesn’t do a good job in this role. He is constantly sarcastic to the point where you just want him to stop talking and he’s exceptionally weak. Nanaki has to constantly save him and Aoi still acts as if he’s in charge. He starts to befriend Nanaki as the series goes on, but his character development never gets a chance to go anywhere and he looks downright terrible in the final volume. He’s a character who will certainly get on your nerves in just about every scene. Aoi’s too full of himself for his own good and he never really helps in any of the fights. He’s simply too powerless and he’s naturally not good at the whole teamwork thing. Rivals need to be strong and independent. Aoi just doesn’t fit the bill and he certainly hurts the series since he is constantly on screen.

The agency randomly gets two other members who appear at one point, but they get even less of a role than the other characters since they appeared late. One of them can kind of see into items to view their past while another one has basic super strength. The super strength girl is all right I suppose, but that power is not going to cut it against a telekenesis user. She’s also a little too antagonistic at first. The other character is definitely not good in combat, but she’s definitely a more likable character. The commander is starting the series off on the right foot, but he’ll never get a chance to fight so we’ll just have to buy the hype for now. He seems like he would ultimately have a role that’s pretty similar to Kakashi from Naruto, but it’s all speculation at this point.

Nanaki’s art is pretty decent. It’s not great so it won’t be winning you any awards in the near future, but it works for the characters. The fights tend to be a little blurred so it’s hard to tell what is happening though. That is definitely its weak point. The art is certainly rough and it looks like an early work by the artist. I’m not crazy about everyone’s eyes becoming squints when they’re playing the straight man in a joke or just doing the joking, but it’s not as bad as other gimmicks that I’ve seen in the past.

Again, this is an aspect that could have been better and I’m talking about the volume covers for the last book in particular. It’s a cover that doesn’t make you curious about the series at all and you would likely just pass it by. The first two weren’t bad, a little generic of course, but they weren’t bad. The third one is a turn off though and it doesn’t do a good job of representing the series. An action packed cover is what we expect to see and that just doesn’t happen.

Nanaki will definitely be over before you know it and we’ll remember this series as one that showed promise, but ultimately ended too soon. What keeps it from a 7 is that it’s not quite as fun to read as the other mini series like Legends and Yugioh R and we don’t get enough action from the series. I can certainly see why it was cancelled so while I may sympathize with the author, I would have canned it as well. It simply wasn’t good enough to keep afloat.

Overall, Psychich Power Nanaki is a decently fun manga to read. A little less flirting from the main character with the clients would be appreciated. Aoi is also just not a good character and I don’t think that the author knows how to write the banter between him and Nanaki effectively. That certainly limits the series potential and we do have a lot of loose ends that don’t get wrapped up. It’s the kind of series that may have gotten better as it went on, but it never got a chance. Well, it’s a decent read if you want to see some action, but you can probably find better titles as you go on through the manga world. Check out Black Cat for a main character who looks similar, but is a lot cooler.

Overall 6/10


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