
It’s time for a horror title that came out recently. Exit 8 definitely delivers on the scares and especially hits hard if you are claustrophobic at all. I tend to not be great in small spaces but a train station is just large enough where I don’t think it would end up being a really big deal. As for clearing the challenges, well you better hope that you are really good at games.
The story starts with a guy getting on a train and noticing a young mother getting yelled at by a random guy. He stands by without doing anything and the same is true of everyone else on the train. He eventually gets to leave but then gets a call from his ex-girlfriend. She is pregnant and it seems to be his kid but she is unsure of what to do next. She is looking to the lead for some counsel but he’s not sure either which is not really helpful. Still, he says he will visit her at the hospital…but then he loses signal on his phone and suddenly there is no way out of the subway. There are 2 rooms that just keep on repeating forever and a sign on the wall which has some rules to follow. If he sees an anomaly, he must move backwards. If there is no anomaly, move forward. The rules sound simple but the game will prove to be difficult.
If you’ve played memory match games then that will be very helpful here. The subway station corridors are pretty uneventful. There are a number of posters and doors as well as a photo booth but that’s about it. Still, the changes can be really small things like doorhandles being in the wrong spot or the posters being a little more immersive than usual. Depending how paranoid you get by the end, you’ll also be fighting yourself. So there are a whole lot of variables to keep track of here.
Now there is a case to be made here for the game being a lot easier than the main character makes it appear. That’s fair because this guy does have asthma so he constantly runs out of breath and this makes it more difficult for him to move forward. Because of how small the distance is, most players would probably go at a quicker pace and try a lot of things before the slow and methodical approach that the lead does. I feel like you would only star to go crazy after doing the rounds for many, many times. It feels like the main character gets exhausted a little too quickly. Physically it makes sense but I’m talking mentally here.
Clearly he hasn’t played the kinds of video games that require you to grind for many hours at a time. It’s why on a serious note, it’s good to be prepared for those kind of situations because this is a trial that can be much easier if you are prepared for it. Now once the game stars to get close to cheating by summoning vicious animals and floods…well then that’s another story. So by that point you’re going to have to rely on some luck and plot armor. I guess you could just pick a direction and run to reset the room but that’s going to be a little unnerving. At least there doesn’t appear to be any rule that forces you to hurry so you can also just rest in a stable room for a while to get your energy up.
You don’t know that for a fact though so it’s possible that the rooms do have an invisible time limit and you would be doomed. It’s just impossible to say this for sure. As for how likable the main guy is, I thought he was decent at best. The guy is definitely a coward with how he didn’t step up at the beginning and even hesitates for a long time at the end. That said, the film is about his development so I would say that he has gotten better over the course of the film. He may not be a true standout by the end but he’s not bad.
The character cast is fairly small but we also have a girl who wanders the subways. Who is she exactly? Like with most of the film you can only speculate here. She was interesting though and did give one of the scarier moments of the film. For the most part the film is trying to scare you with its own concept as opposed to actual jump scares but there are a few exceptions to this. There is also the man who walks around the subway with a briefcase.
For the most part I thought he was okay. He had to deal with a pretty annoying teammate the whole time. The guy definitely did lose his cool by the end and fell for a really easy trap but at least had a decent mindset for the game. If he was by himself I think he would have maybe even lasted longer but probably would have fell for the trap. It’s why you should always play the game cautiously until you are sure about the win conditions.
As for the kid, well he’s got to be the weakest character. Yes he is a kid so you want to cut him some slack but being so quiet for most of the film was really not good. This is a situation of life and death after all so staying quiet really just puts you in a bad spot. Everyone has to do their part in order to try and escape this place alive after all.
I did appreciate how the film gives you just enough pieces to try and cobble the ending together on your own. There are quite a few plausible theories here. Is the main character still stuck in the loop or will it be broken by his action at the end? Does he have any relation to the man with the suitcase? If yes, then he must have a relation to the girl wandering there as well but if not then it appears to be a 1 victim at a time thing. Is the subway trap a moral trial for those who have made a big mistake in their life? The kid may suggest time travel or parallel worlds as well. Lots of fun theories to throw around there. I personally like the idea of full on time travel with 3 alternate versions of the lead but the theory does mostly fall apart around the little kid unless you realllllly stretch things. Probably makes more sense as a good and bad future but then the good one isn’t fully good because the kid went through a lot.
Well, theory crafting is fun at any time either way. The movie will keep your attention the whole time even though it is really just about people walking through a subway tunnel the whole time. Personally I could have done that for the full 2 hours. The only obstacle in the film that I didn’t care for were the rats with human parts. The special effects used definitely looked eerie but more in a gross way than in a scary one. I would have definitely skipped that part. I also think that this part and the flood just feel like the game cheating.
Maybe you could say that cheating makes the situation scarier and you could be right but it’s less satisfying. The idea of a difficult but fair game is much better because you still have the existential fear of never getting out but at least having a chance. You don’t want a rigged game where you know there is no way out. It doesn’t get to that point for the main character but there could be an implication that it would do that for the other characters. If you stick to objective rules then you don’t have to worry about that.
Overall, Exit 8 is a pretty solid film. I’d definitely recommend checking it out to anyone looking for a unique survival scenario. It’s a horror title that uses a lot of game elements and makes you wonder how you would perform. I may be a little overconfident but I think I’d do pretty well there. At the very least I wouldn’t be falling for the phone trap or talking to a random person in the hallway. The game would need to get a little more creative than that in order to take me down for the count.
Overall 7/10











