Play Time 10h 35m
Sword Level 29
Fist Level 1
Nunchuk Level 3
Bow/Arrow Level 21
Axe Level 1
All other Weapons Level 0
Grass Spirit Level 3
Light Spirit Level 1
All other Spirits Level 0
Play Time 10h 35m
Sword Level 29
Fist Level 1
Nunchuk Level 3
Bow/Arrow Level 21
Axe Level 1
All other Weapons Level 0
Grass Spirit Level 3
Light Spirit Level 1
All other Spirits Level 0
Play Time 2h 24m
Stage Stats Score-Rank
Level 1 31000 A
Level 2 22100 B
Level 3 22000 B
Level 4 43200 A
Level 5 56200 A
Level 6 27000 B
Level 7 35000 –
Level 8 190000 S
Level 9 26000 –
Level 10 10400 –
Level 11 40300 B
Level 12 75000 S
Level 13 36000 –
This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative
Time to delve into the sequel to the original Underworld film. It was a film with a very interesting concept. While the movie ultimately ran into a lot of issues, it did capture your attention. Evolution switches things up quite a bit. Ultimately I would say the first film wins but it’s fairly close and the film did some unexpected moves which I thought was admirable.
The movie picks up right away with Selene and Michael still on the run from the vampires. They need to find Markus since he is the last remaining elder alive. Now….they know for a fact he is back at the mansion where the first film’s climax is so why are they searching? Presumably Selene is suckering Michael so she can leave him at the safe house and go on a solo mission but it seemed at least for a bit like they were going to legitimately search. I dunno, just one of those things I guess.
Well, either way they won’t have to search for long. Markus awakens and murders Kraven before attacking Selene. Fortunately she and Michael are able to fight him off. Markus’ main objective is to awaken his brother, the king of the werewolves known as William. Together they can rule the world and create an army of hybrid warriors. Can Selene possibly stop such a powerful threat?
Compared to the first film, this one’s more of an isolated adventure. The war isn’t really the focus here so it’s more of a direct “Stop Markus at all costs” adventure for the heroes. I suppose without Lucian the Werewolves don’t really have a whole lot of backup anyway though so it’s in their best interests to let the vampires destroy themselves. Selene is a little more distracted here than in the first film since Michael still plays a main role. They need to bump that guy off already.
He hasn’t really improved from the first film. Additionally, he may be a hybrid but the guy is still getting absolutely wrecked when he fights another powered up fighter. His super speed from the first film appears to be gone as well. None of the fights in this film are quite able to match up to the climax of the first and I miss some of the bigger gun fights but we do have more battles between the metahumans hybrids so that’s always nice to see.
There’s still quite a bit of action here to be sure. Hopefully Michael ends up getting more of a personality for the third film. Getting weakened and having to drain Selene’s blood isn’t really doing him any favors. As for Selene, she finally gets a power up here which is nice to see. I can only see this being a net positive for her since it means she should be able to dominate most of the cast now. Very few fighters should be able to match up to this level of strength.
As for Markus, he’s not nearly as impressive as Viktor. The guy is strong but you don’t get the feeling that he is worlds away from the others as you did with Viktor. His final fight with Selene is pretty good though. The guy may not seem like much of a hero but I suppose at the very least I’ll give him points for being very consistent about wanting to help William. The poor guy’s been locked up for hundreds of years which is crazy when you think about it. I suppose Werewolves don’t need food the way that vampires do or he would have really been shriveled up by now. William doesn’t really have any character though as he’s a pure wolf meaning he is basically mindless. He only has just enough of a mind to know not to attack Markus.
Underworld: Evolution falls into most of the same cinematic traps as the first film. The violence is quite over the top with all of the characters being hacked to pieces and dying in rather gruesome ways. Nobody ever gets a really happy ending in these things when you consider just how much they had to go through first. The fact that the film’s about Vampires and Werewolves means you’re going to see both species biting into each other the whole time.
There’s also a lot of blood sucking which is always annoying and rather gruesome. Now that this film shows it as the main way to see memories you can expect to see it a whole lot more often than usual. Mix in Michael’s low stamina and you’ll have more scenes of it as well. Some horses even get mixed up in the action which is sure to have you shaking your head.
The memory absorption also creates a rather big plot hole to the first film I have to say. Viktor did not believe Selene initially about Kraven because the transfer was blurry. All right…so he could have bitten her at any time to read her mind and didn’t? Clearly this wasn’t thought of until the sequel but it definitely creates a bit of an issue there. Not the biggest thing of course but it’s an element that still sticks out.
One of the biggest disappointments has to be Alexander here though. So this guy has a whole government force working for him as he silences the truth about the war between the supernatural forces. As the father to both leaders he wants to stay neutral. That’s all well and good but he should have incredible abilities right? Well, not really since the guy goes down to a single hit and never even looks slightly intimidating. Now that’s a quick way to make this guy as underwhelming as possible. If he doesn’t want to fight that’s fine, but allowing yourself to get messed up like that? It’s pretty unfortunate to the men who worked for him. I’m still waiting to see a true human force show up to mess with both sides.
Overall, Underworld: Evolution is pretty similar to the first film. So if you liked the original then you should like this one as well. It’s not trying to tackle a lot of the more ambitious plot setups as the first one and is going for more of an outdoorsy vibe than the cool city aesthetic with the characters prowling around. I’d like to see more of a return to form when the sequel comes up but I suppose it’s rather relative since I don’t see the film fixing any of its core issues in the near future. For now this is still a series to skip. With all of the vampire elders down for the count I’m expecting some secret Vampire King or something. If not, perhaps Selene can rule them now since there’s nobody who could possibly oppose her right? Have Michael rule the Wolves and then just like that they will rule the whole planet. Having them join forces against aliens or something would be awesome.
Bleach will always be known as one of the greatest manga to ever walk the planet. It balanced together a ton of action and hype moments but at the same time fans will note that we were left with a lot of unanswered questions. Well, this book seeks to answer at least some of them. Others will need more novels but if you had any questions about Hisagi or the origins of the Soul Society then this should answer them. It’s a pretty fun trilogy even if it probably would have been better to have sidelined Hisagi since he’s so far out of his depth.
The books starts with Aizen finally being sentenced to prison again. He may have helped out during the Thousand Blood War but nobody wants to see him since he makes them feel bad. The guy is successfully able to manipulate the whole cast in his few pages of screen time at the beginning. He says some rather disturbing things though which causes Hisagi to decide to run a newspaper. He aims to get to the bottom of the dark web of lies known as the Soul Society. To do this he will have to interview every character who had a role during the Bleach manga series. There’s just one problem: he may have just walked into a conspiracy.
Meanwhile Tokinada has decided that it’s time to act more openly. He’s the head of one of the 4 sacred houses of the Soul Society. This means that he can do just about whatever he wants whenever he wants. In this case he just wants to stir up some trouble and intends to use his protégé Hikone to accomplish this goal. With Ichigo away on vacation, do the heroes have any chance against this guy?
Since there are 3 books here there is a whole lot of time for story progression. As such the books are able to be very dialogue heavy with character discussing abstract concepts such as what it means to fear someone and if it makes you stronger. In particular Hisagi loves discussing such topics since he is obsessed with them. In a way I would say Tosen leaving seems to have traumatized Hisagi in some way because the guy is really obsessed.
You’ll have long monologues of Hisagi wondering if what he is doing is right or perhaps he made a mistake somewhere. It’s definitely a rough road for the guy that’s for sure. Hisagi’s not a bad character, I’ve never minded him at least although I would say he is probably better in the manga than in the novels because we didn’t know he was so dramatic. In the books he tends to panic whenever anyone talks to him. In his defense he is rather outmatched by everyone though. He still gets to participate in the climax though and I would say that was handled really well.
In terms of moments where he overthinks things, I would say that the answer usually isn’t all that hard to find. For example, he talks about the kind of justice that Tosen has but no matter how you try to explain it away, that guy was just crazy. You can’t find meaning in his actions due to that being the case.
Then later on when he’s panicking about Tokinada getting the better of him, you realize he just needs to beat that guy. Now, some of the characters have valid gripes against the Soul Society like Ginjo. I thought he looked really good here as well. I would argue in the fights he should have looked a lot stronger but he doesn’t train as much as Ichigo so I guess it’s not a big deal.
His main issue is really just that the Soul Society did betray him and they murdered a bunch of people. You can see why he is always upset at them because they get away with everything without any issue. That’s where the problem lies because you’d think that by now things would be different but they really aren’t.
Look no further than Mayuri’s subplot. Sure it’s mainly used as a dark humor kind of plot but he’s literally enslaved a bunch of hollows and quincies. The Soul Society looks the other way because they don’t like those factions at all but you’re really going to let them live such a tough existence? Mayuri doesn’t hide this at all either and is just as demented as he ever was. All of his scenes are painful just because of how dark they are. The guy gets his kicks out of experimenting on everyone but nobody stops him. It’s why I could never root for the Soul Society in any arc.
First they tried to murder Rukia on rather flimsy reasoning. That event is mentioned here a lot since of course Tokinada had something to do with it. That was one of their first appearances and things never really changed. They’re on Ichigo’s good side but that doesn’t mean that they are actually heroes. Throughout this trilogy we find out many other dark secrets about them which just keeps on adding up. Honestly I don’t think Hisagi will ever get to finish his story. He’ll probably be bumped off at some point.
Even characters with high ranks like Shunsui threaten Hisagi about this a lot. He really will have no friends if he goes too far to the point where it’s hinted that he would need to call in Ichigo. Ichigo gets a lot of hype here which was nice. Every tie the books hype up the new villains they always make sure to mention that Ichigo would still win. It’s nice to see because the power levels had be a bit worried. Sequels tend to surpass the heroes pretty quick like Granolah surpassing Goku and a bunch of Androids all surpassed Naruto with ease. So far that has not happened to Ichigo here.
In general the power levels in these books aren’t too bad but I definitely have some issues. Mainly it’s that too many of the characters seem deadlocked. You’ll be surprised at how many ties there are in this trilogy. Characters keep tanking everything until the battle gets interrupted. Most of the battles in the final book end at least which is good.
We get to see some of the Espada show up like Harribel, Nel, and Grimmjow. Harribel is currently the leader of Hueco Mundo and still looks good here. She doesn’t get a very big role but looks tough. The same is true of Nel as well. Grimmjow definitely gets a bigger role than the other two. He has several fights to himself and looks pretty good. It was always fun to see him get involved and was nostalgic in a way too.
Urahara knows a lot more than he lets on as always. He’s certainly a crucial piece to the heroes’ arsenal even if he tends to help behind the scenes. The guy hasn’t lost his edge. Then there’s Shunsui who may be the leader of the Soul Society but he has to play politics so often that he rarely gets to do what he wants to do anymore. I would say that holds him back as a character because he feels like someone who ended up joining corporate and can’t be trusted anymore. At the end of the day it’s clear that he will choose duty above all else.
Yoruichi and Shinji are other characters who get quick roles here. Yoruichi is confident as always and likes testing various characters but only participates in a fight briefly. Shinji also gets one fight but it’s quite the important one. He’s one of the few side characters to get a full fight to himself which is pretty big. His fans should definitely be satisfied with the results since you really can’t ask for a whole lot more than that.
Not to be outdone, Zaraki gets some hype as well. He doesn’t fight until nearly the end of the trilogy but it’s really a fight that’s worth your while. His power level has to be one of the strongest among all the captains at this point if not the absolute strongest based on how everyone acts around him.
Tosen is important only in the sense that his justice speech gets mentioned a lot by Hisagi. Honestly I think Hisagi reads way too far into everything. Tosen was pretty much insane and made his choice. You can’t use him as a beacon of hope anymore. Then you have Aizen who looked great in his initial appearance as I mentioned. He gets a flashback as well and appears a bit near the end so it’s always good to see him show up. The guy gets so much hype that you can’t help but feel he would able to win against the heroes if he were to ever return.
Mayuri gets a bit role as mentioned earlier as he really tries to make the Soul Society look as evil as possible. Between him and Tokinada they make a compelling case for why the place needs to be taken down. Then we get onto the 4 new characters in the series. First up is Tokinada since he is the main villain. The guy is certainly going for an Aizen vibe but a crazier version of the character.
Aizen always spoke very respectfully and had grand ideals. He knew how to talk about those in a very regal sense. Tokinada is also a master strategist but he likes really messing with the heroes. He’ll constantly bring up old traumas to see how everyone reacts. His back story really hits different as a result of that. It’s not an origin where you’re supposed to feel bad for him. Far from it, it shows that he was always twisted to the core right from the start.
He makes for a very powerful villain but not a likable one. You feel like Shunsui or Byakuya should have taken him out long ago. The main problem is that they just accept what happened each time without retaliating. That would lead to Tokinada growing more and more bold. It is impressive how he is able to hold his own against everyone though. Maybe a little too impressive since taking on Espada, the Quincy, and the Gotei 13 is just insane. This guy could have even ended Arc 2 based on how good he looks here.
Then you have Hikone who is Tokinada’s right hand man. As a human, arrancar, quincy hybrid creation the kid doesn’t know anything about the world except what Tokinada has told him. To that extent he’s a rather tragic character since he has no possible way to know that what he is doing is wrong. All he can do is keep on moving forward and hoping for the best. This guy’s power is also very impressive and he keeps on getting stronger throughout the series. I ended up liking him. Hikone’s true personality shines through since he doesn’t murder his opponents the way he would have if the guy was pure evil. He simply doesn’t know better and I can’t really blame him for that.
Then you have his sword Ikomikidomae. That guy’s a very interesting character and I would have liked to have seen more of him. He’s a very old being who has so much power that it’s hard to even say what he is. The guy ultimately gets overshadowed by the other two villains but looked really impressive in the meantime. In a 1 on 1 fight it’s hard to say that anyone else would be able to defeat him. Not the way he was dominating the other characters.
Finally you have Aura. She’s certainly an interesting character with the way her intangibility powers work. Aura is quite broken in that sense as nobody could really land a hit on her throughout the whole trilogy. Only one specific blade would even have a chance against her and since Tokinada is a master strategist she would need to be careful of him. She gets her own backstory and everything so by the end you feel like you know Aura quite well. She got a very satisfying ending to her character I would say.
In the books there are some illustrations which is fun. It would be nice to see this turned into a manga or anime at some point since there’s a lot to absorb here. I don’t read a whole lot of novels though so it’s fun to see how the information is presented in a different medium. For sure it allows you to have a lot more dialogue and characters really processing the events. To an extent I would say that a novel will always be more dramatic than other versions since you have the characters thinking and using hyperbole about everything. (“This is the strongest attack I’ve ever seen!!!!”)
Overall, This was a really fun trilogy. The only goal the trilogy didn’t succeed with was getting me to like Hisagi. The guy is just too filled with self doubt and panicking all the time. Since that was part of his character arc perhaps he will be better going forward though. I liked how the series handled the Ichigo aspect since the guy would have cleaned shop if he was around. I thought the reason for why he wasn’t around was logical though and there’s even potential room for a sequel explaining more in depth what happened to him. What really seals the deal for the trilogy being great though was the ending. It’s really the ideal ending in many respects and an ending is always important since it leaves an impression. I was pleasantly surprised at some of the final outcomes. So if you’re looking for more Bleach content until we hopefully get a sequel soon, these 3 books are great ones to check out.
From Russia With Love certainly left quite an impact to even get its own video game eventually. Bond has had quite a few games which tend to range from being first person shooters to third person. Fortunately this one is the latter as I tend to prefer that style. It’s a pretty good retelling of the movie’s story and even throws in some extra moments to extend the playthrough. The game’s at a reasonable length and has some bonus levels to strive for as well.
The basic plot is that the villains at Octopus (Yeah that’s their new name now instead of Spectre) have decided to trick Bond once again. They get a former Russian agent known as Tatiana to pretend to work with Bond and get him to take many risks in obtaining a device. She believes this is a legitimate mission from Russia and doesn’t realize that it’s a trap. Bond knows it’s a trap but wants to enjoy himself so he looks the other way. The characters are now on a collision course and Bond will have to watch out for an assassin that is coming after him. Will Bond be able to survive?
There are around 22 levels in the game and the goal is usually to grab some intel or just make it to the end in time. Each level has a few different objectives and once you complete them all then the mission is over. Pro tip, if you’re close to dying but about to clear the objective, just run as fast as you can. If you complete it even for a second before dying, it will create a new checkpoint so you recover all of your health when you wake up. This saved me quite a few times.
The game is rather difficult so you really need to make each shot count. Just go in guns blazing and don’t worry about the rest. The toughest enemy to deal with is a big guy who runs in with a machine gun. He can completely destroy you with just a few hits so you desperately need to pepper him with assault rifle rounds of your own or it’s game over. It’s really impressive just how daunting of an opponent he is to fight. If you lower your guard that’s it. He’s even stronger than most bosses.
Most of my losses in the game are due to this guy showing up. You can switch through your weapons and gadgets during gameplay so always try to keep an eye on which one has ammo. Another tip is that most guns have a second kind of ammo so if you run out of the first, go into the menu to switch to the other one. For that reason you should start with the backup ammo since when you finish it automatically cycles back to the normal one. It’s a pretty good way to do things.
The stealth mechanics are also handy. If you sneak up on an opponent from behind you can take him out in a single blow. This can often be very handy since you don’t have to use up any health. It’s also worth noting that the game has an upgrades section. You can build up your guns or even your armor by spending achievement points. I never quite figured out how you earn those points but by the end of the game you should have a good amount. I highly recommend using these on your armor since it extends the health bar which is incredibly useful.
If you ever do end up getting stuck in the game you could probably go back to old levels to earn more points. I assume that would work and the more level ups you get the easier the game would be. That being said, you should be in a good spot for most of these levels. The toughest level in the game by far is the first boat level. I lost that one many times before finally winning. It’s definitely difficult when you’re not at the wheel. The driver really tends to turn at the worst moments.
The graphics are definitely sharp. The game felt rather cinematic as it used cutscenes to reenact a lot of big moments from the film. We even get true fight scenes in the cutscenes which is impressive. The game put in a lot of effort and I’d say it was rewarded since the game is rather well known. This may be based on a movie but it’s no cash-in. The soundtrack is good as well with the classic Bond theme playing a few times. Aside from Bond’s voice sounding noticeably older, the game really sounds just like the movie.
So the base game is probably around 5-7 hours and then with the extra levels you can bump that up a bit. Earning all achievements should take a while too and then the game also has a big multiplayer mode. That really helps to amp up the replay value since you can have a blast staying there for hours. I’d expect no less from a big Gamecube game that’s for sure. The game was very well done and I look forward to seeing what Bond comes up with next. The series lends itself well to a third person shooter style.
I’d like the next ones to keep in the upgrading system as I always like things like that. It incentivizes you to grind the old levels to get stronger and stronger. If I had my way then all games would have some kind of level up system since it’s just so much fun to have. You never truly feel stuck when you can go back and get even stronger.
Overall, From Russia With Love is a pretty fun game. It’s a title that should be nostalgic for long time Bond fans. Even if you haven’t seen the movies you should be pretty well set here though since the game adapts the whole movie so it’s pretty new user friendly. At its core this is a story about agents from different countries all being manipulated by the villain organization. That’s a plot that you can dive into without any issues.
The Sword of Mana is a game I’ve owned for many years at this point. It just kept getting passed by other games but no longer. I finally went in and completed it. The game certainly played really well and lives up to the Mana brand. The real time action is a nice touch and the story got rather intense with a lot of twists and turns along the way. It’s a good reminder as always on why I like the RPG genre so much. There’s always so much to do in these games.
The two main characters don’t have formal names so I just called them Terry and Daisy. Well, the game starts out with the two characters on the run as their parents are hunted by the Dark Lord. Unfortunately Terry ends up tripping so the two get split up. We fast forward a bunch of years to where Terry is now forced to fight as a gladiator for the villain’s amusement. One day he manages to escape and meets up with a girl who looks just like Daisy. Together, the two of them will find the legendary Granz and take the Dark Lord down!
Of course for an RPG like this you already know there is a lot more to the story than just that. The Dark Lord is not so easily defeated after all. The heroes meet up with a man named Bogard who was a friend of Terry’s parents and a lot of other characters. Along the path to saving the world the heroes will see other kingdoms, meet a demon, and other villains are also along the way.
This RPG isn’t quite as long as some others as it’s a little under 20 hours but you still get to do a lot. I would say you’ll end up pretty satisfied here to be sure. Not every game needs to be crazy long after all, although I will admit that for RPGs I like to see them 20+ hours long. For normal games I strive for at least 10 but of course each genre tends to have their specialties in that respect.
Sword of Mana also has a lot of replay value with the side quests going on. I assume some are probably skippable so you’ll want to do them as you play through the game rather than just waiting until the end. There does not seem to be a post game though as the game just freezes after beating it so you have to turn it off at that point. Perhaps that triggers something to change within the game itself so you do unlock the post game but I’m not sure of that myself. Either way there’s enough to keep you busy.
As expected the graphics are quite sharp here. The sprites are well animated and also have a lot of depth to them such as the characters whisking out their swords and even sitting down for dinner. The developers added a lot of extra animations to really make this as realistic as possible which was cool. This was clearly not the kind of game that was thrown together at the last second but had a lot of effort.
The soundtrack is also pretty solid. Now, I wouldn’t say it quite matches up to a lot of the all time greats when it comes to RPGs but there are enough quality tunes for this one to still hold its own at the end of the day. The main boss theme for example is a pretty solid one.
As for the gameplay, it’s a real time combat title as I mentioned earlier. You obtain many different weapons during the course of the game but you’ll get the most mileage out of the Sword, Bow/Arrow, and your long baton of sorts that extends. You will use this to cross large chasms. Perhaps you will grow a liking to another weapon along the way but I just can’t go wrong with swords. They’re always just so much fun to use.
I will say that the game’s way of letting you power up your sword can be a little complicated. You need a lot of materials and have to find a blacksmith. So due to that I just used the basic level 1 sword for the whole game until the final boss where I finally got a really cool one. I can tell you that I felt the immense difference as soon as I picked that one up. Now that was true power right there.
Whenever you level up you are given one point which you can put to any attribute. This will determine what your stat boost will be so choose carefully. You also unlock classes depending on what your focus is. If you don’t have a focus then it could get a little tricky for you. I went for one of the warrior classes which means putting the points away into strength, random, and a little into magic I think. It’s worth it because you get a crazy power boost which really served me well.
The game knows that you’ll be focusing on the sword though so there are quite a few bosses where you can’t even attack the bosses that way. A lot of them fly away so you have to use a projectile weapon. This could be a little cheesy but they probably knew that otherwise you would really be steam rolling through these guys. That’s how insanely powerful the sword is. There’s no enemy or boss who can last for very long against it.
My final note would be if you’re ever in doubt, grab some level ups. The EXP system here is pretty well balanced so leveling up doesn’t take too long. As soon as you get $10,000 make sure you buy the EXP brace to double your EXP. Trust me that is worth the purchase because it makes a huge difference immediately. There are a few puzzles that can be tough near the end of the game so brace yourself for them. In particular Dime Tower doesn’t hold back. If you see that a light isn’t showing up to signify that you completed a puzzle on the floor, go back down. For some reason puzzles can be on the wrong floor to trip you up so don’t fall for it!
Overall, Sword of Mana was definitely a lot of fun. It’s a very well balanced RPG and one that had a really wide cast. The story certainly shifts a lot by the end with all the new villains and plot twists. The Dark Lord was a really fun character throughout it all and he got quite a few battles with Terry. The game wasn’t afraid to have the hero lose a few fights that’s for sure since he took quite a few Ls as the game went on. If you’re looking for an old RPG that has aged incredibly well, look no further than this title. The Sword of Mana is just what you’re looking for.
This is a game that I sort of got out of the blue because I wanted to finally check out the original Legend of Kage. Not only did this collection have the original but it also had the remade version that had a more 3D look to it. There’s a pretty solid collection of games here as well so it’s got some pretty decent value. At the end of the day it’s hard to really deny that this title has a lot of replay value. Surely you should be able to enjoy most if not all of the titles here.
None of the games really have much of a story mode of course since these are really arcade titles. Mainly the point of the game is to play all of these titles out and get your high scores in there. You’ve got sci-fi games, ninja titles, and even a game that’s sort of like Monkey Ball. The amount of variety here is impressive and while you may not put these games up against the true classics like Mario and Pac-Man, they hold up well enough.
Super old games are usually not really my thing since I can only play them so long before I need a break. That being said, I’ll still have fun while I’m along for the ride. Since Legend of Kage is the reason I was buying the game in the first place lets lead off with that. The game involves you throwing stars and slashing away at the enemies. The goal is to make it to the end of the game before they take you down. It’s a rather difficult game but with enough tries you should be able to conquer it. When you lose you can restart as many times as needed so you don’t need to worry about getting a game over. That would have definitely hurt the momentum.
You’ve got games that feature skiing, monkey ball, a bunch of sci-fi shooters, and a game that works a lot like Pac-Man. Basically you have to race around the stage and get all of the pellets before these opposing airships tag you. It’s very difficult because they are much faster than you. I don’t want to say that the game is luck based…but it sure feels that way at times. Escaping these guys is really hard to be sure.
As a collection Taito Legends accomplished what it set out to do. None of the games may stand out on their own but when together they make for a decent game. The graphics are pretty solid here so the quality of the old sprites is on point. The soundtracks are good too. I wouldn’t say they are particularly notable but they do have a lot of energy so they fit right in while you’re playing through the game. You probably won’t even notice the tracks a lot of the time. Maybe if there was some extra rock or something.
Since a few of the games have the original version as well as the enhanced remake it’ll be interesting to see if any of the originals can beat their powered up versions. I find it is usually very difficult to beat a newer version but that doesn’t mean it’s impossible. Sometimes the new version may try too hard in trying to be better and miss something that gave the original its charm. This title allows you to try both versions back to back to see how it really stands up.
There isn’t a whole lot more to say about the collection due to the nature of the game. Really this will either be your style or it won’t be but you should know right away based on the kinds of games you enjoy. That is really the deciding factor here. I’m not sure I would buy a future Taito collection but if they ever decided to bundle up a lot of very new games that could have a lot of potential.
Overall, Taito Legends Power-Up is a good game. I’d recommend checking it out if you like playing the classic Arcade Games. Naturally you would want to skip it if you’re more into the modern titles with story and cinematics. That’s mainly where I’m at but at the same time it can be fun to relive how the games used to be. After all, for their time I’m sure these were considered to be top notch.