The Cable Guy Review


This title should be self explanatory for now but in about 50 years you might have to explain to someone what the cable is with how it’s been dying out. This is a film that definitely enjoys going really bonkers from start to finish and in some ways that’s a good thing but at times you also just wish the main character wouldn’t be such a pushover. Half of this movie just doesn’t happen if he stands up for himself but he really seems to be whining just about the whole time. He makes a whole lot of questionable decisions here.

The movie starts off with Steven moving into a new place after his girlfriend rejected his marriage offer and kicked him out. They’re now giving each other some space which means she’s going on a date with some random guy while Steven is sad at home. His friend suggests that he should at least get the cable set-up and if he bribes the cable guy he can get extra channels. He tries this and unfortunately it works too well. The cable guy is someone named Chip who is all too happy to help out but he now considers their friendship to be an eternal thing which cannot break. They must hang out every day for a while or else. At first this seems odd but harmless but before long Chip starts to escalate things and Steven has to do something or his life will be ruined.

So right off the bat Steven looks pretty bad here because it seems like Robin is openly manipulating him. If you need space away that’s one thing but dating someone else means that the relationship has completely fallen apart at that point. If you’re still together then it’s cheating and if you’re not still together then this sounds like you’re not serious about getting back together. The idea of wanting some space for a bit isn’t a bad one but it definitely becomes that way if you’re playing the field in the meantime.

Steven is just as guilty though because at one of Chip’s parties he meets someone who seems to like him so he gets together with her for a one night stand really quickly. Of course afterwards Chip drops the bombshell that he hired her and of course he took pictures so Steven is really behind the 8 ball now. Here’s the thing, that entire plan hinged around Steven not having any self control and immediately wanting to get together with any girl who looked his way. It was definitely a really bad look for him all around and so the main romance here really falls flat. You’re not rooting for Steven and Robin to get together at any point so even when things start working out for them you’re rolling your eyes a bit. You just don’t buy it.

Meanwhile Steven also needs to be more direct about everything. Tell Chip to back off and never look back. This all started because Steven tried to bribe Chip and then looked back once once Chip was leaving. Steven kept on digging the holes for himself and that’s what got him in the end. I did enjoy the dream sequence though where for once Steven made the right move in immediately running for it when Chip tried to break in. Of course it had to be a dream though because in the real life equivalent the main character will always just freeze in place without making any true progress. Also the music in that scene was great. It was like a minion encounter in Final Fantasy or something like that. I was not expecting that kind of music to show up here so that was a lot of fun.

In the end I just didn’t like Steve though and he really did not help his case with how poorly he handled the whole situation. Then you have Robin who I didn’t like for the reasons I already mentioned. That leaves us with Chip who is definitely insane but the question is if he’s insane in a cool way or in more of a cringe kind of way. Ultimately I wouldn’t say he’s that cool. The guy can plan things out well to be sure but he’s also a lot more emotional and his plans do get thwarted a lot. His strength is in how quickly he can come up with a new plan, not in how his original plan is unbeatable and that’s where he differs from the more classic geniuses.

His plans also rely on Steven acting very unintelligent as well. The biggest moment like that was when he went to meet the family. Immediately Steven should mention that Chip framed him for jail and start listing off the other stuff he did. Sure Chip has blackmail but unfortunately blackmail never goes away so you just have to own up to it and keep pushing forward. If he did that right off the bat then reasonably the family would have to take his side. It’s still unfortunate that they instead all played a really scandalous game and Steven could not verbalize why he didn’t want to play and so Chip easily manipulated them all. That had to be an annoying moment all around. How is Steven losing a battle of his family to his worst enemy who has never even met them before?

The scenes of Chip taking down the Basketball team was fun though. Ultimately I’d say the problem is that the movie is often meaner than it is funny. Chip’s antics can be crazy to be sure but I don’t think you would really be laughing at them for most of the film. Instead you’re more wondering what Steven is going to do in retaliation or if he will just get wrecked yet again. Unfortunately with this lead you just never know what he is going to do next. For a comedy the biggest rule is to be funny after all and if you miss the mark there then you’re going to be in trouble.

It’s not a bad film but I would put it right in the middle. I’d say it has some decent replay value mainly due to how crazy the whole thing is but it doesn’t nail the premise as much as it could have. I think you could have a lot more fun with the crazy cable guy in a different direction although this still beats playing the whole thing straight as a scary thriller. Because you could absolutely picture this as one of those intense lifetime kind of films and it’s nice that they didn’t go that way.

Overall, After this experience you have to guess that Steven would probably change to streaming instead of cable. Unfortunately you have doubts that he really learned the right lesson here. Steven just never grew to be a great lead and he needs to grow tougher if he wants to come out on top if another similar situation were to occur. I enjoyed the ending which almost has a bit of a cliffhanger to it though. The story may be over for Steven presumably but there’s always someone else. If you’re looking for a really crazy film which will have you wondering if you should be worried for the main character or not, this is an intense title to check out.

Overall 5/10

Redout: Lightspeed Edition Review


Redout is definitely a game that I can’t say I knew a whole lot about before getting it but it ended up being quite solid. It’s effectively an F-Zero type game. Granted there is no story mode here so you are really going to be focused on the races and going as fast as possible. There is a whole lot of content to be played through here so you’ll have a lot of bang for your buck. Especially considering how cheap the game goes for now. It’s definitely a title that you won’t want to miss out on.

The main mode you’ll be sticking to is Career Mode. Basically you will start off with a bunch of race options for class 1 vehicles. You will start to race on those and as you obtain medals you will earn EXP to level up. Once you have enough EXP then you will make it to the next level and then you gradually unlock more classes. There are 4 classes in total and the final one is unlocked at level 22. So at that point you can say that you have all of the content here ready to play. You don’t have to actually complete all of the stages in order to unlock the final class as it’s all about EXP. You could theoretically keep on playing the same level to grind out EXP although it would take much longer so there would be no point. Additionally I think the game is wise to that plan because I was farming gold on one level and then I suddenly started receiving 0 gold from there.

The reason gold is important is because that’s the only currency in the game so you have to budget out what upgrades to buy. An upgrade is around $10,000 for example, then power-ups are around $9,000, and a new car can go from $9,000 to $90,000. Everything gets more expensive based on the class of car/power-up you want and money gets scarce quickly. Each new car for class 1 and class IV get you a trophy so you’ll probably want to buy those right away. I ended up still needing to buy around 2 more cars by the end so maybe I’ll head back one day just to grab those silver trophies.

Ultimately if you want the platinum then you will need to beat all of the levels though. At least the base game levels. You will see some for the Mars DLC on the screen and you don’t need to worry about those unless you end up buying the DLC. So that’s one thing to keep in mind here. Beating all of the levels would definitely be really challenging. I played some of the tougher ones and kept on dying because it feels like you can just never move fast enough no matter what you do. It’s really tough to keep pace with the other racers but I suppose in the end that is part of the fun. Trying to keep outdoing yourself as much as possible.

The racing controls are fairly basic but one difference is that you use your right joystick to strafe which helps with the turning. This is the part of the game I likely didn’t master and feel like if I understood that mechanic better then I would hold my own a lot better. You also have the power-ups which are different based on which ones you equip but I have to admit that I never understood those so I intentionally chose passive ones. That way I wouldn’t have to even worry about activating them. In my races against opponents I never really got hit by anything so the whole thing’s a mystery.

This game could serve to have a real tutorial. I feel that’s pretty rare to say but that way I could be sure that I was playing the way the game expected me too. Instead I was sort of just driving as best I can which is good enough for the lower levels but really mastering the game’s specific mechanics is probably the only way I would be getting anywhere near the top. The graphics are really good though. Everything is colorful and vibrant the way you would expect for a sci-fi racer like this. I also enjoyed the soundtrack. There are some decently emotional songs in there but for the most part it’s very fast and techno the way you would expect it to be. It matches up well with what the game is going for.

There is also a lot of replay value because of all the purchases that I mentioned and the levels here. There really are quite a lot of levels so you should have plenty to do for a very long time. Just keep on plunging ahead to the goal and you’ll be at the end in no time. Even when you lose you earn a good amount of XP and Gold which I like because then it never feels like your race was a waste. There was always a purpose to entering each event and some other games can definitely take a few pointers from this one in that regard. You should always get something for your trouble.

Overall, Redout is a pretty fun game. The racing gameplay is on point and while I may not have understood part of it, the overall experience was still on point for me. There is a whole lot of content to enjoy here so you certainly won’t be bored all the way through. It may not stand out compared to other titles but it’s so cheap that you should really give it a chance. After all at worst you may just think it doesn’t stand out but at best it could be the next big racing game for you. It makes no real mistakes and I do like the simplicity of the level up system. Get stronger to race better cars. It’s extremely straightforward and so when you lose you just have to take a look at your car and rethink how you play the stage. There aren’t any big gimmicks to worry about.

Overall 7/10

All the King’s Men Review


This is one of those films where everyone cracks in the end but ultimately you just figure that someone should stay strong by the end. In the end nobody can stop the allure of money, fame, or general power. It’s a pretty entertaining film the whole way through and definitely one that I would consider to be on the tragic side as well. It shows just how quickly things can start to snowball when you’re on the wrong side.

The movie starts off with Jack being sent on a mission to cover some political goings on in a small town. It’s basically run like a mafia where you can’t talk against the people in charge or they will start to try to bully and scare you into leaving. It’s certainly not an easy town to beat but one man named Willie Stark wants to make a difference. He loses in his bid to join the council and then loses his bid to become governor but something changes within him. 4 years later he runs for governor and this time he wins. The guy has a lot of fire to him and is a passionate spokesperson. Still, is he really the same man fighting for the common folk or did he lose something along the way?

There’s an old saying about how the only way to climb to the top is to use the skeletons in your closet as footholds. Basically you’re going to be accumulating a whole lot of them as you make shady deals in order to stay one step ahead. While the saying is likely a bit dramatic, that’s effectively what happens here. Willie always had some edge to him but by and large he had good intentions. Then he got more and more desperate to the point where becoming governor became his dream more for the sake of doing it than for actually helping people anymore. Perhaps he was still better than the opposing party but at this point it was going to be hard to tell them apart because they ended up being the same kind of people.

It’s pretty crazy how Willie started using his power to beat people up, murder them, and even to cheat on his wife. The guy had absolutely 0 moral scruples by this point and yet his friends just went along with it for the greater good. That’s why the supporting characters are annoying here because they are all complicit in what’s going on. They ended up going along with this plan even when they knew it wasn’t right and never really tried to talk some sense into him. Sure, halfheartedly they would say something here or there but I mean just standing up to him and saying straight up that this was a bad idea. If he could have turned over a new leaf sooner then that would have been a really good thing.

In the end Willie is basically a big antagonist here. He’s an interesting character to watch as we really saw his whole journey but yeah he was just another mobster by the end. It’s just rare that you get to see the origin of how he rose up like this. He’s also a charismatic main character so you can see how some of the other people in the movie would be fooled. You have to keep your guard up at all times. His secretary Sadie should have kept her guard up around her feelings and then the whole thing would have been less emotional for her. Basically she liked him but never really stood a chance since he likes to mess around which would just make her more and more upset. It would have been a toxic dynamic either way.

Jack was the main character for a while although you can argue that the role does shift between him and Willie at times. It can always be close at the very least. Jack isn’t very likable here though because the guy just doesn’t have a backbone. When Willie starts an affair with the girl he’s always loved (Anne) he doesn’t do anything about it. He still works for Willie and while he’ll throw in some insults once in a while, he doesn’t just leave. Leaving could be easier said than done but you have to rip the band-aid off at some point and how can you work for the guy who took your girl? It just doesn’t make any sense.

He also straddles the fence for way too long before actually choosing a side and a lot of damage is done in the meantime. Of course Anne doesn’t look good for any of this either and ultimately she enjoyed being rich way too much. She didn’t seem to care who she would be with as long as she had stature and money. So Anne felt very insincere and Jack was probably a bit too desperate in trying to be together with her. She didn’t exactly have his back when he had to leave his parents’ house in disgrace and so even if she were to come back to him once he had money, it just wouldn’t be worth it.

Then you have the Judge who had a great reputation and always tried to do the right thing. Unfortunately one of the messages in the film is about how everyone has made at least one big mistake and unfortunately that was true of him as well. We never actually learn exactly what he did and I would say that’s a style change that works well. We don’t have to know exactly what he did to know that it was easily recognizable and that it was something really bad. It’s so bad that the Judge basically calls it quite at that point and it’s a shame because it would have been nice if he could have stayed true to the end.

Finally you have Adam who was the best character in the movie for me. He had a tough road as well but at the end of the day he tried to stay true to his sense of justice while helping out as many people as possible. It’s still a tricky road for him though and he has to watch all of the lives being lost all around him. Ultimately he continues to do what he thinks he has to by the end.

Overall, All the King’s Men is a pretty good movie. It’s got a bit of a jaded view on humanity and on how everyone will ultimately be corrupted in the end but beyond that I would say the execution is on point. Even as things keep on getting worse for the heroes you can’t help but wonder how things will play out next. The film is fairly long and so the journey really feels complete as we watch Willie from beginning to end. It shows just how much he has changed within that adventure to the point you can barely recognize him. It works well as a cautionary tale. I’d like for some of the characters to have been a little more likable and gotten off the train early but sometimes nobody actually steps up as they wait for someone else to do it.

Overall 7/10

Demolition Man Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

The Demolition Man is a fun movie with a humorous premise and so it starts out of the gate really well. There are definitely some plot conveniences that make the story a little hard to actually believe but so long as you can get past that then you should have a good time here. Ultimately the movie just goes by really quickly with all of the fighting and fun banter going on throughout.

The film starts off with John cornering the notorious criminal Simon. Unfortunately while John takes Simon down, he was unable to find the hostages and then the government finds them among the wreckage. Thinking that John is responsible for this, they put him into a stasis sleep for 100 years while they will modify his behavior while he is in the tube so that he can be a nicer person. They do the same for Simon. Well, 36 years later Simon ends up being woken up early somehow and he even has all of the security codes needed to break out and begin causing a lot of mayhem across the state.

Here’s the problem, the state has grown rather lax over the years to the point where nobody even knows what violence is anymore. The state is in a utopia of sorts where everyone gets along and has a good time so of course there is no reason for people to know how to do anything with an actual crook. Everyone has been brainwashed to an intense degree. So with no other options the cops are forced to wake up John ahead of schedule as well. They warn him not to cause any trouble and John is already rather upset at being put into deep freeze after stopping the madman. At least he has one supporter in the cheerful cop known as Lenina. She is a big fan of the retro days and looks up to him as a hero of sorts who will save her from the boring status quo. Can he navigate through the future to save Simon?

Lets get my one main issue out of the way first. The timeskip was way too short. 36 years is not enough time for everyone to have completely forgotten about the old days. The way they talk about viewing old cassettes about the old days and talking about it as if they were myths, you’d think that it has been 100+ years at the very least. All of the dialogue supports this as well so it feels like maybe it was a last second decision to have the jump be only 36 years? At least that’s the way it feels to me because that number just makes no sense at all. Even on a purely government level because you can’t just change the way the whole government works on a dime like that. Now granted, the film is vague on if it’s the whole world or just the state which is like this. I like to think it’s just the state but of course if it’s the world then that makes this even harder to buy.

So this is the single biggest issue in the film on a logical standpoint because way too much happened in a short space of time. For the rest of the film just pretend this takes place like 100-200 years in the future at least and the whole thing flows much better. Trust me on that! The film also isn’t very violent and they show a good amount of discretion there. The most intense scene is probably someone losing their eye which was rather painful but it’s pretty tame beyond that.

As always we do have to force in a real quick romance out of nowhere which is one of the weaker elements here. The movie absolutely did not need a romance and it shows. They should have kept John and Lenina in a mentor/mentee kind of relationship which would work really well. You get some fun banter that way and then everything works out. I’m also skeptical about love turning into something completely virtual because inevitably people would not allow that to happen since it’s no fun. So here is a point where you have to assume that everyone is constantly being brainwashed or taken into the shop for repairs to keep them from thinking about things that go against the system. Yes this premise keeps failing more and more as you think about it.

Well, logic aside, it’s nice to see John show these guys just how out of touch they are. Simon was running rings around everyone because they couldn’t do anything to stop him and so John shows the world how to fight back like in the good ole days. The fight scenes are on point and John makes for a good main character. He’s always on top of things and knows how to handle any situation. John is quick on his feet and is certainly the only one who can hold his own with Simon. John gets annoyed at the government but he doesn’t use that as an excuse to let everyone fend for themselves. He still gets in there to do his best to protect everyone and that’s what you like to see. At the end of the day he is a hero after all.

Simon also works well as a villain. I like just how insane the guy he. He really makes the most of this new era and tends to have some of the best comedic dialogue here. He pokes a whole lot of fun at this pacifist future that tries to control him. When the most a future officer can do is tell him to stand down, then Simon knows he is in the clear. He can beat a whole army of these officers because they can’t fight at all and have probably never been to the gym a day in their lives. You’re not going to beat a super villain with that lack of effort. It’s just not going to happen and the whole time you are waiting for Simon to betray the other villains and just become the leader. He’s definitely not a follower and that’s clear even from just watching him for a few minutes. If Simon isn’t leading the charge then you know that he is absolutely planning something wild.

Of course part of the mystery here is in who freed Simon and what their plans are. All I can say is that the main villain isn’t all that engaging here. Simon is really the star on the antagonist side and the ringleader’s main draw is really just the whole twist of who he is and how he set up the pieces just right. Otherwise there just isn’t all that much to him. This is a film that is really just revolving around Simon, John, and Lenina. I suppose you have the police chief who is always complaining as well but he’s not that important in the end.

Lenina does well as John’s partner and you can always appreciate her enthusiasm. She is eager to get in there and make a difference which is more than I can say for most of the other characters. She may have trouble getting her history right but she tries hard and that dedication will serve her well here. She’s also the only officer to take shots at how relaxed everything is in the future as everyone else seems to have just come to accept this. She still has some freewill left.

Overall, Demolition Man is a pretty good film. The premise has a lot of potential for fun moments and the film capitalizes on this. A longer time jump would have solved all of the logic issues this film has but I guess they just didn’t think of that. If we ever get a remake or a sequel that’s the only change I would make. Beyond that this is a film that has aged well so if you check it out then I wager you would enjoy it. It’s a very classic kind of action film and one that always has a lot of replay value.

Overall 7/10

Rabid Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

There are some movies where right from the jump you know it’s going to be a miss and this is one of those. You’ll be shaking your head the whole time here because this vampire type film just isn’t it. The world doesn’t handle the threat very well and the whole film is going for grim violence the whole time. It’s basically a B grade slasher film but in all the wrong ways.

The movie starts with Rose and Hart driving down the road at massive speeds. They are defying destiny to try and make them crash and sure enough they run off the road and do in fact crash. Hart has a lot of broken bones but he’s mainly okay while the same cannot be said for Rose. She is taken to a nearby hospital where they run a very experimental surgery on her. Basically their justification was that she was not going to last otherwise but the head also needed quick results because funding wasn’t going well. Unfortunately while the surgery was a success, it came at a great cost.

See, by mistake the surgery gave Rose a giant stinger in her armpit which she could now use to destroy everyone in her way. She no longer has a taste for real food and only seeks to consume the living. Whoever she drains becomes a zombie and this infection continues to spread. Basically she is patient zero and the only silver lining of this is that she keeps some semblance of free will while everyone else becomes mindless zombies. She’s always hungry now too so she bumps a lot of people off and then afterwards it is unclear just how much she knows about it. See, she knows enough that she wants to always get away from her friends to murder a stranger instead but then seems to have headaches and isn’t totally sure of herself. It’s almost like a split personality but that may be giving her too much credit and she was just trying to make the whole situation look like that.

Regardless that is basically the entire plot in a nutshell. Rose goes around murdering everybody and nobody can figure out how to stop her because nobody even knows that she is the one doing it. She always waits until only her victim is in the room and then she makes her move. Whether it’s a poor girl just trying to have a refreshing swim or a doctor who leans in too close, Rose takes them all down. Often times the people she’s destroying aren’t even bad people which is the most tragic part like the truck driver who was just trying to help out. They all meet rather gruesome ends before the adventure concludes.

The movie is rather unrelenting in that respect. There is always something sinister or dark happening at all times and so the viewer can’t catch a break. There is no time for lighthearted banter or any really happy scenes to be honest. Instead we just see the world descending into chaos. They also squeeze in some animal violence of course as Rose goes after a cow or a horse. I forget which but of course she can’t control her hunger again and this is why she has to be considered as one of the main antagonists here. In the end she could not control her abilities at all and that was a big problem.

She also makes some very bad mistakes like at the end deciding to prove her innocence by trying a blood transfusion with someone. It’s great to test out a theory but she didn’t have any kind of safety precautions and so it’s really as if she just blew herself up. There was never going to be a positive outcome from all of that and that was the problem here. It just makes for a really dark ending and ends the film on a super sour note. Not that the film had any hope left by this point mind you but at least having a decent ending would have been nice. Instead the film is doubling down on making everything as tragic as possible which is definitely unfortunate. Not what you want to see from a title like this.

Hart also has almost no point in this film. Rose may as well have been driving by herself in the intro. He barely appears until midway where he runs in to call her a monster and runs off. By the time he cools down it’s already too late for Rose. Rose’s roommate did a better job of being there for her and even then she was doomed from the jump. In this film nobody is really safe and all you can do is make a run for it or you will probably be devoured next. Now is there anything I can say in favor of the film?

Unfortunately no, but I can at least say that the concept of having a stinger in your armpit is unique. Not even sure if I would say it’s unique in a good way but it’s a premise I had never thought of before and will probably never think about again. It’s just so weird but that’s the kind of idea that can make you rich if it’s handled right. This one just wasn’t and the film gets lost in the sauce really quick.

What the film should have done was to focus on the world at large a bit more and how they were handling it. Of course one governor just said they should shoot the infected while a lot of other people were panicking but focusing on the government a lot could have been fun. Lets see what they think about all of this. Sure, the virus is spreading fast but the zombies are really slow right now so you don’t figure that they should be a big threat at any rate. Just take them out and all it a day. I want to see a zombie invasion film from the start of when it was happening for once and how the government handles it. I think there is a whole lot of possibility there. Perhaps it will be negated by all the blood sucking and zombie eating but maybe it could pull this premise off.

Overall, Rapid is a film to stay away from without a doubt. The whole time you’re watching it you will be realizing that there are much better films to check out. Nobody has heard of this film for a good reason. It’s just not that good and certainly ahs not aged well either. This is not the kind of film you would ever rewatch either and so in the end what that means is that you will be shaking your head here the whole time. I don’t know where I would start in trying to tell someone how to do a good remake of this one so instead I’ll just say that the whole premise is probably doomed and you shouldn’t even attempt to make a movie like this.

Overall 0/10

Kirby’s Return to Dream Land Deluxe Review


This is one of the few Kirby games that I hadn’t gotten around to playing earlier so it was nice to finally dive in and get to experience this adventure with the DLC included. It certainly is nice to get to experience a brand new epilogue thanks to this and I feel like adding extra story content is really a must for any big remake/remaster. It helps give the game its own identity as opposed to just being a port of the original title.

The story starts with Kirby and friends hanging out until a ship crashes. A guy named Magolor comes out of the ship and explains that he needs some serious help from Kirby and friends in order to make his ship whole again. The parts of scattered across the planet and without a ship he will never be able to go home to confront the big fire dragon. Kirby is eager to help because his heroism is only matched by his endless hunger. Is there more to Magolor than what meets the eye though?

There isn’t much of a story beyond that though. I’d say that it’s a bit smaller of a narrative than most of the other Kirby games as that is pretty much it for story progression until the very end of the game where you launch into the final bosses and the truth of the matter. Still, you’re playing this game for the gameplay and that’s where the game does well. You have your classic 2D gameplay here as you fly across the worlds and take on all kinds of enemies.

You have lots of power ups to grab and many different special abilities at the ready. Every level has a bunch of collectibles to grab which help you unlock minigames and continue to progress through the adventure. You can also choose to not use the power ups and fight the boss with your normal suction ability. Some abilities feel weaker than your base form but it all comes down to what kind of fighting style you are able to use best. I like being a brawler so any power ups like the sword, spear, or punch is what I’m looking out for.

The game is fairly short but not unreasonably so. You should be able to knock it out in under 10 hours and since it’s not a game that is super difficult you can actually shave off some time if you decide to speed through instead of worrying about collectibles. I grabbed a bunch just in case they would be needed later on but fortunately that was not the case. Collectibles should always be optional items to grab after all.

As for the epilogue , I liked that it actually goes for a completely different gameplay style here. I mean it’s still 2D but you are using energy blasts and other kinds of attacks at all times rather than needing a power up. Magolor also uses an EXP system so you level up using points which was also cool. I think a Kirby leveling up game could be fun one of these days. I wouldn’t replace Kirby’s gameplay with this full time but as a change of pace I do think that it would fare quite well. It keeps in the core Kirby aspects while doing something new and I can definitely appreciate that.

Meanwhile the graphics are solid as always. Nintendo spares no expense on their titles and you can feel that in each of the level environments. The whole game looks really good and shines on all sides. Then you have the soundtrack which is also really good as you would expect. The boss theme also sounds a whole lot like the Ridley boss theme from Metroid which was cool. You can feel that Nintendo connection there and it works really well. It also increases the suspense levels for when you’re approaching the boss because you know that things are about to get interesting.

I would say the main thing to remember while going up against bosses is to not get sloppy. It can be easy to completely rely on your powers as you go in but that’s the easiest way to lose because you also need to dodge their attacks. In a battle of attrition you will always lose so dodging the boss attacks is extremely important. If you don’t do that then you are going to run out of health really fast and you will be down for the count. Slow and steady is often the way to win this one.

As always the game gets out there for the final bosses as the title suddenly turns into a cosmic epic. I always appreciate how the Kirby series does this because the final boss should feel grand. I would be on board for a whole game against cosmic monsters with all kinds of destruction in the background but I understand that this isn’t Kirby’s style even if it would make for a very effective game. I know that I would have a blast with it after all.

Overall, This was a fun Kirby game. Ultimately the only thing you can really say against it is that this one doesn’t stand out among those. For example you could call this your basic run of the mill Kirby title and that may sound like an insult, but at the same time that’s really what it’s going for. There aren’t any big gimmicks here or really memorable aspects to the title. The story is also barebones as just another adventure. So you’ll have a good time with this one but you probably won’t recommend it above some of the more influential Kirby titles. This one just isn’t the next all star hit from Kirby but all of the fundamentals are in place so it’s pretty solid. You will have fun all the way through the game and at the end of the day that is the main point to any title. So pick this one up when you have a chance and you won’t regret it.

Overall 7/10

Goosebumps: Dead of Night Review


This is one of those games that I basically got on a whim as I needed a low priced game for the Gamestop deal and it ended up being a bit of a gem in the rough here. Goosebumps is a short game but one that handles the first person horror genre well. It’s a fairly niche genre if you’re looking for a game like Bendy without going all the way extreme. This one’s definitely aimed a bit younger but they really put effort into each of the scares and level designs. So the game ends really quick but you’ll only need to spend a few bucks in order to get it so it balances out.

The game starts with you heading inside a house and finding out that R.L. Stine has been locked in a book. Slappy managed to turn the tables on him and cast the writer away while also ripping the pages out of the sealing book used to stop the dummy. You must now find all of the pages and take him down but you must dodge a whole array of monsters in the meantime such as the clown, the werewolf, and a zombie lady. You better run fast!

This game definitely reminds me of what a Five Nights at Freddy’s game would be like. There is danger around every corner and you’re always looking around. You can only run for a few seconds before you lose all of your stamina so you really want to be careful about when and where you run. You can outrun any of the monsters but walking is another matter entirely. There are plenty of places to hide so you can go under the table or in the shower for example but sometimes there will be a monster there as well. That’s how the clown got me once. Granted, there is an incentive to dying which is that just about every death to a different monster will get you a trophy the first time it happens. So sometimes you can just let them finish you off so that you can see what happens.

The gameplay is really simple though since it’s playing out as if you were really there. So you can only walk, run, and interact with objects. Only in the very last level do you get a laser gun although of course that is fun. The game wants to remain spooky though so it does come with a whole lot of restrictions. You can only fire for a few seconds and if you miss one of the enemies for even 1 second then it won’t be enough to defeat that fighter. You have to then wait for the cooldown and try to survive in the meantime. That cooldown also means that if you are up against more than 1 opponent at once then you are definitely going to be losing that encounter.

Each world also starts getting you involved in some new mechanics real quick. There are only 3 chapters in the game though so it does go by in the blink of an eye though. I’d say it’s probably a little longer than the 2 hours you see listed online but it’s probably around that time, maybe 2.5 hours at best or something like that. So if you see this game for $50 or something then it’s probably not worth getting until you find a discount. It’s not the kind of game you have to play day 1 after all, just play it once you see that it’s a convenient time to pick it up.

The graphics aren’t trying for anything special here but they look good enough. The characters are all recognizable right away. I’d maybe say this is more on the PS2 level than PS4 but as long as it’s clear that is the important part. The soundtrack is for the most part not very memorable but that does change in the final level where we get a final techno type theme once you get the gun. I thought that was a lot of fun and the game manages to give you a solid tune for the two boss fights against Slappy. I also give the game props for actually coming up with two real boss fights that have actual villain attacks and mechanics outside of the rest of the game where you’re just walking and interacting.

It’s the little things like that which showed that the game put in a bit of a real effort here. Ultimately it probably didn’t work since I hadn’t really heard anything about this game online before now but at least they tried. If they made a sequel to this I’d certainly be interested even if I think that is probably a long whiles away if it even happens at all.

So in the end whether you like this game or not will likely depend entirely on if you enjoy the first person style. You have to be in the mood for a fun horror game like this but if you enjoy that style then you will have a great time here. There are also a lot of important quality of life features here like constant save points so when you die you don’t have to redo a whole lot. That makes sense since the game is built around you dying a whole lot so it wouldn’t make sense if you had to go back every time. That would just end up being a drag right? One big issue that they somehow missed though was how you can’t skip dialogue. So if you die at the beginning of the boss fight then the villain will get his whole speech again.

It’s possible that the devs didn’t think about this because there aren’t many boss fights but wouldn’t it stand to reason that this is where you would be most likely to die? That’s definitely one thing I would change. The game is actually reasonably challenging which I appreciate. You will die a few times but in that case you don’t want to be stuck in cutscenes. Nothing will top the first Avatar game for Gamecube in that category but it’s always rough to feel stuck like that.

Overall, Goosebumps is a pretty fun game. You’ll definitely appreciate all the attentions to detail here. The first level is probably the best in terms of being a horror game though. Levels 2 and 3 start to become a bit more of an adventure. Particularly the third level since you get a gun in there while the second is more of a psychological horror as someone is giving you instructions and you have to decide if you will listen to him or not. The first is a classic horror though as you’re in an abandoned house with no way out and monsters around every corner. That’s definitely the level that you would be buying the game for without a doubt.

Overall 7/10

RWBY: Roman Holiday Review


All right it’s finally time to jump into the last RWBY book that I had not read. This one’s a prequel involving Neo and Torchwick so I had high hopes from the jump. Needless to say this one did end up passing the other two to be the best book in the series. It feels really plot important next to the others and Torchwick has always been a really entertaining character. Seeing more of him was nice and this is the most we’ve learned about Neo’s personality in the whole franchise. There’s a lot to enjoy here.

The book changes POVs in each chapter from Neo to Torchwick and so their stories stay separate for a while until they inevitably meet up. It makes for a good way to get invested in each of their plots and wait for them to collide. First up is the Neo plot where we see how she grew up in a rich household but this came at the expense of a loving environment. She was always trained on how to be a very dutiful child but she was rebellious and bored as a result so she made up an imaginary friend and caused a lot of mayhem. Eventually she was sent to a private school to be formally educated but even this is boring. What she needs is a new environment and someone who treats her as an equal but where can she find someone like this?

Meanwhile for Torchwick we see him in his younger days. The guy grew up in a rather rough environment in Mistral so he’s used to having to steal to survive and he fights off anyone who gets in his way. He steals wallets, etc. One day he is noticed by the big crime lord of the area who gives him a choice of serving under her or dying. Torchwick decides to serve while earning some petty cash on the side until he’s caught and leaves town for Vale. Now he has to try and succeed in a new environment but this won’t be an easy task. Of course this is where Neo lives so the two are about to cross paths.

Naturally I am assuming that you’ve watched the show before reading this book so that you understand the characters but even if you haven’t, I dare say that the book is pretty new reader friendly. It’s a story that is understand with a fun dynamic of a girl who wants adventure and a criminal who has pretty much hit the limit of what he can do without a partner in crime. So when you mix these two together then you are in for a fun adventure all the way through.

Torchwick is one of those fighters who is easy to underestimate because he doesn’t use a semblance but in the show he was able to easily defeat Blake and held his own against Sun for a while there. He was also obliterating volume 3 Ruby so you aren’t surprised when he wins most of his fights in this book. Ultimately he only goes down when the numbers are really against him and that’s when he’s in a position where most other fighters would be going down as well. Torchwick has a lot of wit when he is dealing with the others and he also never makes excuses. When he loses he just blames himself for not preparing and that’s the end of it. He doesn’t really have time to hold grudges or anything like that, he just keeps it moving.

He’s certainly a crook through and through so you never have any illusions about him being some kind of misunderstood hero. He’s just a very entertaining villain and that really goes a long way. He’s the kind of guy who is easy to sympathize with. Then you have Neo who has certainly been through her share of troubles. You get the feeling that her parents really need to take 90% of the blame for how she turned out because at her core she was a nice kid. She just never got enough attention and that ended up putting her on the wrong path. Naturally even at the school she was trying to be nice and the bullies came out of the woodworks so of course she turned to a life of crime.

The book focuses on how skilled she is at close quarters combat too. Neo always had a knack for it but at the school they helped perfect her skills. That was certainly the biggest benefit of being there. Neo also got street smart very quickly thanks to Torchwick and he was already at a level where she could likely deal with pro huntsman given that Torchwick was giving them the slip and she surpassed him very quickly.

There are a number of supporting characters here like Miltia and Melanie. They’re fun enough but I preferred them when they were going on missions and taking out targets of the gang as opposed to when they were just being petty bullies at school. I guess even villains need their downtime but it would have looked a whole lot better for them if they were cooler outside of their work. Lil’ Miss is impressive with how much clout she has even if physically she doesn’t seem like the most powerful fighter. You always wonder how the person at the top isn’t super powerful. I know in part it’s about how many followers you have but you’d think that a lot of them would jump ship if they knew that they were stronger than the leader right? I mean that would just make sense.

One of her stronger fighters was the Chameleon who had a pretty good fight with Torchwick. The power to camoflauge is certainly a good one to have. We saw Iliya use this fairly well back in volume 5. Ultimately you still can’t count Torchwick out of a fight though as he adapts to everyone quickly. Brick and Mortar found this out the hard way. The book has several fights here and it’s always fun to read a fight and try to visualize it. The tactics are on point and it’s nice to see another side of vale. While it may seem like a great place by day, apparently it’s still got a whole lot of crime once nightfall hits.

Not even the professional huntsman and Ozpin can keep a steady leash on them. Since Torchwick had the whole city running scared by volume 2 it’s fair to say that nobody was really in a position to stop him at all. The guy just got too powerful too quickly. A little cliffhanger ending with Cinder approaching him could have been fun but maybe they’re saving that for a sequel if this book ever gets one. We’d have to see why Torchwick ended up working for her. I mean we can all guess why (She probably forced him) but it’ll be cool to see that unfold. There are countless adventures that you can tell through the books and one day I hope they come up with more stories. This can’t be where the novels stop! Not when we were just getting started like this.

Overall, Roman Holliday is a great book. It really helps to expand the RWBY universe as we know it. Not with a lot of lore or anything like that but just the inner workings of how the kingdoms operate. We see just how rough people in Mistral have it where apparently people get mugged every day as a casual thing to the point where no cops will even appear. Then seeing the criminal underworld of Vale was enlightening. These are things the show probably wouldn’t have time for so using a book on them is perfect. More books like this would definitely go a very long way. So I highly recommend reading this one and hopefully they announce more at the next RTX convention.

Overall 8/10

Touch of Evil Review


The Touch of Evil is one of those films where a whole lot of stress could have been avoided if the main characters talked to each other more. Whenever you’re in a hostile territory but don’t want to confide in each other that things aren’t going well, that’s when trouble really brews. The movie is fairly serious but then throws in quite a few comedic moments as well so it can be tough to say what tone it is going for at times. This one isn’t one of the better gangster films even if I do give it props for having more unique scenery compared to most.

The movie starts with the main characters getting ready to leave the border town between Mexico and the United States until a car blows up in front of them. The main character Miguel works as a prosecutor and is in the middle of a big case involving a gangster group so he can’t leave now. This is the villains’ turf so in case they are involved he will have to look into this. His wife Suzie isn’t quite as pleased since they should be going on their honeymoon and unfortunately she is now being targeted by the villains. It starts off as pure intimidation but the longer she remains, the more that may begin to change. Can the main guy solve the case in time?

So right off the bat here is one of the problems. The mafia wastes no time in summoning Susie over to make some veiled threats and she takes it well in talking tough back to them. My problem is after leaving she doesn’t tell Miguel what just transpired. I feel like you have to tell him so you’re both on the same page about the fact that the danger has arrived and it isn’t just a possible thing that could happen anymore. Later on they do this again by dropping off a threatening letter for her and she thinks about telling Miguel but opts not to. She had even been planning to leave for the American side of the border but decided not to after the threat. Telling Miguel could have caused him to play things differently.

He ends up dropping her off at a motel which is where she said she would stay but unfortunately it’s run by the villains so she ends up falling for their trap which ends up not going well as she is drugged and framed for doing this herself. I would argue that Miguel and even the cop who dropped her off should have been smarter about this though. Leaving her at a note like that just does not seem safe at all and of course it wasn’t. Even if the villains didn’t run the place it feels like that would not have been a particularly good idea.

Another complication here is Hank, a police captain who is determined to find the culprits for the bombing no matter what. The problem is that he will use less than legal means of getting a culprit and he always gets a culprit, even if he has to make up some proof. Hank is definitely very corrupt and while the end of the film tries to give him some credit with his instincts, you still can’t take the law into your hands when you’re an officer like that. The instant he did this he was definitely setting himself up for a lot of trouble. He makes for a good villain but it’s hard to see him as anything more than that no matter what his intentions were. I can’t say I felt sympathetic for him at all.

The most random plot here is the night custodian working at the motel. He is extremely afraid for his life the entire time he appears and so everyone pushes him around. I suppose he has probably seen a lot of things since he started working here but all of his actions just felt very exaggerated. The movie could have stood to tone this character down a bit to make him more realistic. It can be fine to have a character who completely clashes with the tone of the movie of course but at the end of the day this guy just wasn’t very funny so that immediately defeated the whole purpose of his character. Someone like this would have a better chance of succeeding if he was not related to the serious events in the movie.

In general I think the film had an issue with balancing the comedic and serious bits. The villains for example appear as comic relief for decently large chunks of the film as they run around and get into trouble but then they suddenly get rather serious near the end when they drug Suzie or when they nearly melt the main character with a vial of acid. So the movie was really all over the place in a lot of ways and maybe all the terrible decisions that the heroes made was supposed to play into that somehow. Like you’re meant to realize they are bad decisions although I never got that implication from the movie so I don’t know about that.

Overall, The Touch of Evil has an interesting setup with a crime at the border so both sides want a piece of the action. The place definitely wasn’t the safest with a gang running around but at least by the end of the film that group will be a lot weaker. The main characters could have handled all of this a lot better than they did though and I feel like some of the villains really got off completely free. We never saw the whole mafia group get arrested after they attacked Suzie and that would have made the ending a lot more complete. The atmosphere is on point but in the end this film really falls in the middle on the spectrum of good and bad movies. A better ending could have helped it rise up.

Overall 5/10

The Walking Dead Review


The Walking Dead is an interesting film. I bet a lot of you think about the TV show when you hear this title but this movie predates that by a considerable amount of time. It does sort of have a zombie as the main character though which is a fun coincidence as it were. What makes this film fairly unique is it’s a revenge film of sorts but one where the main character doesn’t really get the revenge directly. He spends most of the film being rather confused to be honest.

The movie starts off with a nice old man named John being tricked into being the fall guy for a bunch of crooks. The cops figure he is guilty of murder and unfortunately nobody can help him out. John’s own attorney is in on the scheme and intentionally defends him in a really poor way so that it appears John was insane and evil the whole time. John is sentenced to death and executed. Fortunately Dr. Evans is able to revive him using a very experimental procedure. John is now back from the dead and has a 6th sense in a way where he is able to tell someone’s true intentions and knows if they were partially responsible for his death. So he wants answers….why would anyone possibly want to bump him off or was it just a matter of being at the wrong place at the wrong time?

The uniqueness of the movie is in a way also part of the issue. See, in concept I’m not opposed to a revenge film like this where the main character is more interested in finding out the truth than enacting revenge. I think that can actually be rather compelling but for most of the movie it just feels like John is really unsure of himself and sort of hesitating a lot instead of being like a true detective. John is older so I can cut him a bit of slack but it means that he isn’t always the most engaging main character. You get the feeling he’s lucky that this was an older film because there’s a number of ways the mafia types could have taken him out in the present.

Where this premise gets fun though is we see weaponized karma to an extent as every villain starts getting bumped off in crazy ways. They just can’t help but die throughout the movie as they are bumped off one by one. You could maybe even say it is as if John is bumping them off through some kind of bad luck ability. In a way for the characters the scariest part about this is it means even if they were to quickly apologize or run to the cops they may still die. It’s not as if John is controlling these abilities. For most of the film he barely even knows what is going on.

The end of the film also tackles the question on if you should revive someone if you can or if that’s taking things a step too far. Personally I don’t believe it is possible to ever conquer death so the question is moot but hypothetically if we had the ability should we use it? It’s an interesting question and I would actually say yes to it. Because the way I see it, if you have the ability to save someone then you have to use it and I see the ability in that context. Of course someone like John had already lived out most of his life so you can see why he wanted to stay dead but letting him die is almost like destroying him so it’s a really tricky position.

In most things I say you let the individual choose what they want to do but this is a really close one. I dunno I don’t think it’s an easy question but it’s an interesting scenario. At the end of the day though when you see a title like “The Walking Dead” you are picturing a slasher type film where zombies are eating everyone and causing a mess. I’m super glad that wasn’t the case of course but the whole story almost feels a bit misleading. It’ a lot more subtle and low key than you may have been expecting. I would also say it’s less violent than I expected.

Yes, there are a lot of deaths and some of them are quite painful but it’s not like your classic Hammer film that really wants to zoom in on the details and slow everything down. The deaths here are mainly matter of fact so they go by really fast. The film also introduced the villains are being very unlikable so you were ready for them to get bumped off. As always the writing was very solid for this classic film though and so it worked pretty well to supplement the main story. With weaker writing this film could have easily crossed the line into being boring but fortunately that didn’t happen.

I do have to give a shout-out to the two witnesses at the beginning for being rather awful characters though. They were too scared to tell the truth of what happened which is the only way the frame-up was able to work at all. If they had spoken up sooner then they would have basically avoided this entire film. Sure the villains threatened them but letting someone else take the chair for you is a step too far. I’m glad they eventually came to the right decision of wanting to help him out but it was too late at that point thanks to the villains seemingly being everywhere so they were able to slow this down. The villains definitely planned this one out thoroughly.

Overall, The Walking Dead is a fairly chill film but once I understood that this wasn’t going for a more action packed angle then it worked well enough for me. The opening scene actually is fairly tragic because it’s probably everyone’s worst fear to have an attorney intentionally sabotage you. Once you are in the court room you are really putting your life in the attorney’s hands so to see this backfire has to be incredibly unnerving. It’s also hard to know what to do at that point and even if you were to jump in and say you want to represent yourself, it’s too late by that point. I think you’ll have a good time with this one. It’s also quite short so it’s not like it’ll take much time for you to watch this one all the way through.

Overall 7/10