Games, 5 Star Games, Reviews, Game Reviews

Need For Speed ProStreet Review


It’s time to look at a recent Need for Speed title I completed. Unfortunately this may end up being the weakest title in the series. It’s hard to get into this one and there’s not even much of a story. I don’t know about you but I always need a compelling story to really throw the Need For Speed games into the next level. Not having one just doesn’t feel right because the whole time you’re waiting for something to happen and it just doesn’t. Additionally there are some other gimmicks that didn’t work well but more on that later.

The general premise is that you want to become the number one racer in town. To do that you will have to win a lot of races and tournaments. After clearing a bunch of tournaments you get to a showdown level where you get to beat a boss. Then rinse and repeat until you beat all of the showdowns which will earn you a match against one of the legendary Kings. Beat him and the game is over but after that you can take down the rest of the kings in the post game to become the grand king. At that point you are the best there ever was so what else would you really want to do?

There’s a lot of content here so I’ll certainly grant the game that. The campaign itself is incredibly long due to the sheer volume of races and tournaments here. I don’t see you completing the game in under 10 hours and it’ll probably take more like 15. Aside from that it’ll take a lot of time and money to unlock all of the cars or to break enough records to take on all of the kings. Earning money takes a lot of time in this game and that’s unfortunate because you need money to get the better cars. Your starter just won’t cut it. I’m cool with upgrading, but this game tries to go a little too realistic with that. There are some cars where even if you max them out they will never be fast enough to win the race. You also have to compete in “Wheelie” competitions near the end of the game and none of my cars could pull it off. Had to get a brand new one which was a colossal waste of money since it was just good for that and the drag races.

Ultimately I made it to the King at the end and took him down in the first 4 races, but the 5th one stumped me. I really only beat the first race because he ended up crashing so I crawled to the end. His car was simply worlds ahead of mine so no matter how well I raced through the level there was no way I was going to win. I needed a completely different car if I wanted to deal any damage and going all the way back didn’t seem like a great option. So that’s where my journey ended. I really don’t think the idea of having to get new cars all the time is a good one. I like just having one good car that you can upgrade. Make the courses tougher but don’t mess with the cars.

Maybe this wouldn’t have felt quite so bad if the game had a real story. This just didn’t really even feel like a Need For Speed. There is no free roam in the game which is absolutely crazy. That’s basically the core of the NFS franchise. Gone are the underground races and trying to zip away with your car intact. It’s admirable that the game was going for something new but if you ask me it just didn’t work. The core gameplay is still good of course so I’m happy about that but that’s really all I can say about this game. There are several different kinds of racing modes, but the classic Circuit is the best one. I suppose my second favorite would be Speed since the whole idea behind that mode is going full throttle from the start in 1 long lap. One mistake will mean the end for you here so you can’t afford to slip up.

The graphics aren’t bad. They’re pretty standard as far as the series goes. I wouldn’t really say that it’s improved much at all since the last one. As long as I can see the track I’m good though. The soundtrack’s pretty limited, I can’t recall any good tunes. One element that further holds the game back is the announcer. He talks constantly as you’re going through the menus so you feel like you have to hurry and make your selections. His lines aren’t witty, they’re just annoying and super loud. Additionally the game throws in a lot more fanservice than these games typically have. You’re also forced to experience this before every single race. You know how some of these levels are so difficult you have to retry them over and over again? Well, get ready for these unskippable intros before the race because they really eat up a lot of time by the time they’re all over.

Overall, Need For Speed ProStreet really fell pretty hard compared to most of the Need for Speed games. This one barely even feels like it’s a part of the same series as the others. It only shares the name with the rest of the games but otherwise may as well be a completely different title. The gameplay is good, but that’s not really enough to save the game. If I at least got my free roaming mode I’d be okay but without that this game just couldn’t work. If you’re going to get into the Need For Speed series then I recommend starting out with just about any other game compared to this one. ProStreet just does a disservice to the series.

Overall 5/10

7 Star Games, Game Reviews, Games, Reviews

Dynasty Warriors 6 Review


It’s time to look at the next instalment in the Dynasty Warriors series. It’s definitely been pretty fun playing through all of the installments lately. From Dynasty Warriors 2 to now the series has definitely changed quite a bit. This one does feel a bit more modern than the last few even if the gap isn’t particularly wide. The story is more or less the same as the last ones so you’re really in this for the hype gameplay. Does it deliver?

When you boot the game up you’ll have a lot of different modes to choose from but I usually like to dive straight into Musou. This is effectively the game’s story mode after all so you definitely can’t go wrong there. The story consists of 6 levels where you have to defeat scores of enemies in order to proceed. It’s also a rather difficult mode and I highly recommend going into Free Mode and leveling up a bit if you want to really be ready for action here. Otherwise you can definitely expect to take quite a few losses in the meantime. The enemies have no mercy so if they catch you that’s it.

Often times you also have to account for the fact that you’re not the only guy on the squad. It doesn’t matter if you beat 700 enemies if your captain’s about to go down. One key thing to remember is that if he goes down you go down. There is really no I in team here because at the end of the day it’s all about the camp. If your camp is captured before the enemy one then that’s going to be game over. Some levels have different win conditions so I highly recommend checking into them as soon as you start each level. Knowing what you have to do in order to win and what you should do to make sure you don’t lose are absolutely critical.

The gameplay is the same as always so you should be able to pick it up pretty quickly. It’s a 3D Beat Em Up where you have to take down all of the enemies in your way until you get to the enemy stronghold. You have your standard attacks as well as power moves and super attacks. I recommend keeping your super attack as a combo breaker of sorts. The enemies deal a ton of damage so if they start to hit you I’d say to very quickly use your super. It’ll also give you an opportunity to run.

One thing about the game is that it’s very easy to drop you guard. You just took down 300 enemies in a row so why should this one be any different right? Well, the trickiest thing about the enemies is that all it takes is one solid combo to take you down for the count. Especially a boss. Part of why I lost in one level was because I underestimated the fact that the boss could take 75% of my HP with a single combo. It’s also pretty demoralizing to lose in this game because of how long the levels are. You instinctively know that you just lost a ton or progress.

It’s why I recommend playing the levels as intended. It’s real tempting to bypass everyone and run straight to the stronghold. In most levels it doesn’t even stop you from doing that. The problem is that it takes several minutes to run all that way and then you have around 10 or more bosses running at you at once. If you mess up your combo or leave an opening even for a second then you’ll be going down. You can’t really afford to do something like this until you’re at a very high level.

That’s where Free Mode comes in. Additionally this game has a more robust level system than most of the other games. You can actually learn new skills as you level up and upgrade your stats through a skill tree. I definitely was not expecting anything quite like that here so it was a pretty welcome surprise. I can’t say enough how much I like level ups. Having trouble on a level? Just go back and beat some more enemies. The gameplay is fun as I mentioned so it’s not like this is a problem. Additionally I like when you can see the fruits of your labor and the level ups make a good difference here. It’s like night and day. I actually took down 1200 enemies in one of the levels after grinding up my level so that felt pretty good.

In terms of graphics the game holds up well. The more realistic setting does stifle the game in terms of how out there the graphics can get but we get some nice action scenes. The intro cinematic was a little shorter than usual though or it felt that way. The soundtrack is pretty nice. I always like the opening main menu riff that tends to play. It’s always a rock theme in this series which starts you off right.

The length of the game is pretty reasonable as well. The 6 level campaign should last you a few hours I’d say and then you can multiply that by all of the characters who have a campaign. Additionally you can try to complete the campaign on more difficult settings as you go through the game. Then you’ve got the whole level up system and a ton of bonus content so there’s no end to it here. This game will last you for as long as you want to enjoy it.

Overall, Dynasty Warriors 6 doesn’t hold back on any of its punches. It throws you right into the action and it’s all handled pretty well. You really feel like you’re on some kind of grand adventure the whole time. I would like them to take more liberties with the story at some point but as long as the gameplay is this good I don’t see Dynast Warriors ever faltering. The fundamentals are just too good and there’s a lot of content for the price you pay. It’s a steal!

Overall 7/10

7 Star Games, Game Reviews, Games, Reviews

Sephirothic Stories Review


It’s time to look at a recent RPG for the PS4. These guys made the Asdivine Games and it really shows in some areas. The music and menus are grabbed straight from those titles. The original Asdivine was a masterpiece. The sequel may not have been as good but it was still a solid RPG. That’s where this game lies as well. It’s a pretty solid game but what holds it back is really the length as opposed to the characters holding the other one back. You’ll have this game completed in under 5 hours which is pretty unheard for an RPG. I have a theory on this but more on that in a bit. Either way if you like RPGs you should enjoy this one as it’s very smooth.

The game begins by explaining the story which is a bit out there so bear with me. Sephiroth is a giant tree that powers 3 planets. It drops fruits which then snatch up some vessels which allow them to become human. They will eventually be poisoned by the murk that appears on the planet. At that point they have to either find a new vessel or get erased. Sephiroth himself has to keep being replaced as the old one dies. It’s basically a cycle of death and rebirth that happens all the time. So the game follows a fruit named Harold and his best friend the lizard monster Izzy who try to find some apples for Harold’s sister. She is quite ill and won’t last very long. The village’s heroes are sent out to find the cure for her but only one of them returns. It would seem that they were ambushed by monsters.

Harold is afraid of monsters but he agrees to help them out. He was born with the ability to sense monsters which should help in avoiding them. That’s the idea at least. After obtaining the cure, the Grandma informs them that things aren’t right with the world. Harold needs to find the lost hero quick and also see why the planet is falling into ruin. Monsters are even gaining intelligence which shouldn’t be possible. Harold will get to the bottom of this one way or the other but is it already too late for the planet? Things get pretty cosmic towards the end.

One thing you may be wondering from the start is, was using the name “Sephiroth” a coincidence? I personally doubt it since there are too many similarities to the Materia and the whole lifestream of the planet stuff from the original game. Still, it’s a good way to get people interested. The idea of Sephiroth becoming a tree is pretty interesting but there’s more to it than that. Despite the short length there are a ton of plot twists so I won’t talk about the story much. Needless to say, there is quite a lot to tackle here and nothing is quite as it appears to be.

The gameplay is a turn based combat system although it uses speed as a factor so it’s more like Mega Man X Command Mission than Pokemon. You can attack when it’s your turn but the villains can use abilities to slow that down. You then have your normal attacks or skills to use. Interestingly general magic and physical skills are both merged into the same icon for this game. You’ve also got Fusion which is a combined attack you can use later on in the game. It deals a ton of damage so save it for bosses since it can pretty much 1 hit KO just about all of them. Don’t even think about wasting it on a minion.

The graphics are pretty nice. I miss the sprite style but the 3D models look good. At most it can just be a bit clunky as characters start to walk around aimlessly during cutscenes or open their mouths for a bit before talking happens. Seems to me like some opening hiccups with the style but I’m sure they’ll have it down before long. The soundtrack is excellent though. It’s very nostalgic hearing the classic Asdivine Heart themes in there as those never get old. They’re all so fast that it really builds up your excitement for the whole thing. Then we’ve also got the quality menus that those games had. Just about everything is customizable which is fantastic.

One thing against the game though is it looks like it wasn’t tested/balanced very well. You’re simply given too many options in the game which makes it a piece of cake. For example, you start the game with a ton of premium coins so you’re able to buy one weapon of your choice. I bought the Sephiroth Sword which made Harold the ultimate glass cannon. He could take down any non boss throughout the whole game in one hit. Even bosses didn’t last much longer than that. You won’t have enough premium coins to buy anything else for the rest of the game but you don’t need too anyway. Then there are plants which you raise to enhance all of your stats and weapons you can keep on merging. Really, what this boils down to is that it makes it very easy for you to blast through the game. Part of why it was so short is you could take down bosses in a matter of seconds. I love the speed but I think they probably could have given you less options.

It does make you feel in total control though which is always good. As for the characters, they’re not bad. Harold isn’t my favorite lead since he’s so scared of things though. I prefer my main characters to be a bit more confident and just blast aside anyone foolish enough to stand in their way. Harold’s a lot more timid than that despite everyone saying how awesome he is. Clarice is the main heroine and she’s decent. Not quite as strong as most but she talks tough. She always makes sure Harold doesn’t get the wrong idea about things. Izzy’s a pal though. He’s always here to encourage Harold and make sure that he stays on the right track. The main cast may not be the most interesting but none of them are bad which is always important.

Overall, Sephirothic Stories is a fun RPG. I would have liked for it to have been a little longer though. As it is, it almost feels like you’re playing a preview to the real game. As a result the pacing is tight though as you jump from one event to the next. It also could have been more difficult but I’ll never fault a game for being too easy. After all, there are many ways to make a game more difficult for yourself. One of those ways would naturally be to just turn the game’s difficulty setting over to Hard. That’s a pretty simple way or going about things right? I’d be game for a sequel to this or maybe some kind of crossover at some point. One thing’s for sure, the developers have really mastered the menus at this point. All RPGs should have some of the quality of life bonuses this one has like turning battle effects off and speeding up the turns. Auto battle would be amazing for helping with grinding in other games. Since your characters can only use the standard attack when in auto mode it also ensures that you don’t use it as a crutch. If you’re always wondered about going into the RPG genre but was unsure about them because of the length, this is a good one to start out with so see how you enjoy it all.

Overall 7/10

7 Star Games, Game Reviews, Games, Reviews

Wargroove Review


It’s time to look at a game I had never heard of prior to buying it. Still, the price was really good at Gamestop and I needed a third game for the buy 2 get 1 free sale so it made a lot of sense. It’s definitely a pretty fun game and definitely the most tactical one I’ve ever seen before. Before now I’d say that honor would have gone to Disgaea but this one has even more moving pieces. At a time you can have around 80 guys running around the board and if you forget about any of them it can spell big trouble down the line. This is also a pure tactical game so there are no level ups. That means there’s no way to train, you just have to come up with new strategies. One level in particular had me stumped for a while (6-2) to the point where I had to see what strategies people would use to conquer it. Seems like you have to move in very specific ways to beat that level. I don’t know how long it would have taken me to figure that out.

The game starts with a vampire appearing and murdering the king of a kingdom. His daughter finds out about this, but by then the kingdom has been overrun by the enemy and she is forced to flee with her trusted advisor. The two of them need to find some allies so they get ready to approach the other kingdoms for help. The only tricky part with this is that not all of the kingdoms get along and there are also a number of bandits who are around and ready to score some quick money. Mercia will have to keep her guard up, but she will not rest or relent until she has avenges her father and saved the Kingdom.

It’s a pretty direct plot and one that is filled with a lot of fun characters. It actually has a very Shantae type feel to me with the character designs and level layouts. At least that’s the vibe I got from it. Maybe it’s all the boats or the fact that one of our main allies is an undead veggie monster. Ragna, one of the main villains also looks a bit like Risky Boots. It’s a good ensemble cast and there are a lot of twists and turns. The vampire who murdered the King definitely gets a solid role and I would say that she is definitely the best villain. Prepare for a lot of infighting among the different groups though until they all come to an understanding.

There are 7 chapters in the game. Each chapter only has 2-3 levels but they can be quite hard in part because of how many characters and turns there are. Don’t expect to be breezing through this game. Interestingly though the game actually starts you off on hard mode by default. I highly recommend lowing it to standard unless you are very experienced in the genre. Otherwise it feels like you’re just making things more difficult on yourself for no real reason. Trust me, standard will still be a pretty big challenge for you right from the start. I like to say I’m pretty good at these strategy type games and some of these levels still had me stumped.

I didn’t really go into detail on the gameplay so here’s a brief description. The goal is to either take down the enemy commander or break their base. Sometimes your goal is also simply to escape rather than fighting at all. In each turn you can move your current units and have them attack enemies or capture bases. You obtain 100 gold coins every turn for every base you currently have occupied. The same goes for the opponent so one of the strategies here is to slowly weaken their forces while strengthening your own. Ultimately you want to press the attack and then you win. Each type of character you can summon has a different type and attack range. Some also have special abilities like healing. You want to have a few good anti air types to fend off the aerial assaults in later levels. Then you’ve also got water creatures and air fighters. All in all there are probably close to 300 different summons so budget your gold accordingly as you take them all on.

The gameplay is a lot more complex than that, but I think it gives you a good gist of what to expect. Personally I usually would focus on capturing a ton of bases and that would ultimately lead to a win. In some of the later levels though the best play is to completely ignore them and then just go for the base. On 6-2 which is the crazy level, the only way to beat it was to ultimately just skip most of the enemies and bases and just take the castle down directly. If you try to go for a skip strategy like that I highly recommend equipping a lot of dragons. I also like the golems, but they are super pricey so it takes a while to get them ready.

The graphics are pretty smooth. The art style is nice and it helps with the level designs as well. It’s all pretty clear and also helps make the gameplay more enjoyable. Believe it or not, graphics can make quite the difference there. The sound effects and ost are also solid. I think it would have been nice if we could have gotten full voice acting in this day and age though. Only a few sound bites here and there feels like something more from the GBA era than PS4. It’s also not like there were a ton of lines to go through here. Since each character did already have a voice, why not just give them a few more lines right? It’s a small thing, but I think it would have helped the experience as well.

Overall, Wargroove is definitely a pretty fun game and one that I would recommend. It takes tactics to a whole other level. The characters are good and the plot is enjoyable as well. The campaign is a decent length and there is a lot of replay value. You can work on getting all of the PS4 trophies as well as the epilogue. The game ends on a huge cliffhanger but since there is an epilogue to unlock I’m assuming that it will probably tie things over. That said, it would be really cool if we did get a sequel. I’d certainly keep a lookout for it. I need more experience with these strategy games so that would be the perfect way for me to get back into the mix. As long as you’re in the mood to really test yourself this is a brilliant game to check out!

Overall 7/10

9 Star Games, Game Reviews, Games, Reviews

Dynasty Warriors: Gundam Review


It’s time to look at another Dynasty Warriors game. It hasn’t been so long since I beat the last main title so now it’s time for a spinoff. I’ve owned the Gundam game for a very long time and did complete two of the Arcade modes a while back. I never actually reviewed it though so I went in and did another one for the review. It definitely still holds up as an excellent game and there’s a world of difference to me compared to the mainline Dynasty Warriors games. Even the gameplay itself just feels a lot better which I’m not sure is because of the character models or for Gundam they had a higher budget.

So there are two different story modes for the characters. One is the classic story which is based on events from the TV show. Then you have the original story which is the crossover epic. The crossover story involves a planet that is heading towards Earth. If it lands that will naturally result in the destruction of both planets so Amuro is ready to put a stop to this. Char has arrived and is asking for help. Can Amuro really trust Char to help him save the world or is this all an elaborate double cross? Either way the stakes are high and so Amuro really doesn’t have time to worry about this. At the end of the day he has a world to save.

The story is pretty basic outside of the main premise. You see all of the characters from the other series but we don’t have any big interactions with them or any of that. I haven’t seen the Gundam shows yet but you do at least get the general feel of their personalities. It’s sort of like a tribute to the fans but I would have liked some more bantering. Part of the fun with crossover games like Marvel vs Capcom is seeing these little interactions/potshots at each other. It’s hard to say who my favorite Gundam character is at the moment but I did like Heero here. He was all about attacking and attacking until the enemy goes down which is a pretty good plan if you ask me. You can’t win by playing defense so he made some really powerful points here. All the characters look pretty fun as expected though.

The gameplay as I’ve already hinted at here is a classic 3D Beat em Up. The idea is to take over portions of the map to weaken the opposing army. After a while their general will come out and the goal is to defeat him. I recommend taking over as many parts of the map as possible, but you do want to be careful not to overextend yourself. In Co-Op this becomes pretty easy because you can split up and each take over half of the map. When you’re on your own you just have to remember that a lot of your allies are fairly weak and will be destroyed pretty quick. Fortunately you don’t typically lose the mission on account of that. If someone specific has to live the game will tell you in the victory conditions page. I recommend looking at this page before every mission. It’s always good to know exactly how the fight must go to win or lose so you know who to prioritize.

At its core I think that’s why I really love beat em up games. On the surface it looks like you’re just an overpowered fighter taking down armies, but when you drill in to the specifics it’s really about learning how to strategize. Unless you lower the difficulty to easy you’re not going to have time to help everyone. In these games you’re highly encouraged to follow the plan of attack. If you deviate then you’ll probably lose a lot of allies. A lot of time you have to keep zipping around which will even mean retreating at times because the bosses take quite a bit of time to defeat. If you make the wrong choice you may end up losing. Your character is a lot more formidable than in Dynasty Warriors which helps you deal more damage to the army, but even here I did have to retreat and regroup a few times. I also appreciated the fact that the A.I. here is a lot better than in Dynasty Warriors. They actually assist you in a meaningful way which I was happy about.

As for the graphics, they are definitely high end as you would expect. The robots all look good and the explosions are definitely pretty intense as well. The level designs are also really great to look at. I particularly like how they incorporated space into this as one level in particular actually has to fighting in the vast unknown. That’s certainly not something you would see in a normal Dynasty Warriors game for sure. There are also some full cinematics that play through the game which all look very good. The various Gundam designs are all pretty unique and it’s fun to see them engaging in battle. The soundtrack is fairly large and works well. Admittedly you won’t hear it a whole lot as you’re blasting through everyone but it’s there all the same. The themes are suitably intense for the big moments and will give you the energy needed to clear these levels.

For replay value the game has quite a lot of it. Each story mode should take you a little over 2 hours. You can multiply that X2 for the characters who have both stories and then there are around 20 characters or so which makes for a lot of levels. You can also work on maxing out every character to improve their stats and gathering the items. All of this will take quite some time so you really won’t be running out of content anytime soon. There’s simply way too much to do and it’s part of what makes this game the complete package. The company clearly put quite a lot of time and effort into this one which keeps on holding it up as one of the best beat em ups.

Overall, If you like a good beat em up game then you’ll love this title. The gameplay is very smooth and there is a whole lot of content to absorb here. Each of the character attacks are different enough where you’ll see the benefit of switching things up. I can definitely say that the sequels are higher on my list although right now they seem a bit overpriced so I’ll hold off on that for a bit. Playing as a Gundam is just a lot of fun because of how many attack options they have as well as the stage backgrounds. It all feels very high tech and sci-fi which has really held up over the years.

Overall 9/10

7 Star Games, Game Reviews, Games, Reviews

Pursuit Force Review


It’s time to look at a pretty exciting PSP game. This is definitely not a title that I had known about until I received the second game as a gift. Naturally this meant I needed to hunt down the first title. It’s sort of like Need For Speed only this time you’re actually on the side of the law. We also have quite a few different gameplay styles which is interesting. It’s a fun game, but one that is relentlessly difficult. Completing the final levels will likely prove to be some of the toughest racing you’ll have to do and should give you F-Zero GX flashbacks. It’s definitely a game I’d recommend checking out.

There isn’t much of a story here. There are 5 different chapters with each chapter having 6 levels. Completing them all lets you see a quick cutscene as you put the boss away. The main character never talks or anything so you have to sort of think about what the guy’s character is really like. His boss does all of the talking as he takes constant shots at you and always threatens to fire you when you lose. The gangs range from the Mafia to Ninjas, to Jewel Thieves so there is a good amount of variety here. With 30 levels there’s a decent amount of content to get around here but the game shouldn’t take you a super long time. You’ll have it done in under 10 hours for sure and then I suppose you can work on getting higher scores. Unfortunately there isn’t really anything in the way of replay value so the main campaign needs to be what hooks you.

Let’s take a look at the gameplay. The main style is the car sections of course which makes sense. Usually these missions are about blowing up all of the enemy cars or recovering an artifact. The idea is you drive after the cars and start blasting at them with your gun. There is a strategy aspect to this as well though. You can choose to finish them off from your car or jump over and take control of it by taking out the drivers. Usually it’s better to take over the cars but near the end of the game you have to be careful about it. You have two different health bars, one for the car and one for the pilot. If you just finished blasting the enemy car to near death and then jump over, you’re about to take over a car that is severely weakened. Additionally, their guns pack a punch and when you leave your car you are pretty defenseless.

Sometimes it’s better to avoid a confrontation a bit so you can get some health back since it regenerates over time. You also want to build up justice meter as fast as possible since it recovers all of your health and is really good to have when you’re in a jam. Trust me, this will help you out of a whole lot of sticky situations. The time limit will be your biggest enemy in the boss fights though. In those levels you have to beat the boss before he/she escapes so you’ll have to adopt more of a risky style here. I haven’t played combat racing games quite like this one so it was a lot of fun. I could see Need For Speed borrowing some ideas from this someday.

Then you have the first person shooter levels where you are riding in a helicopter and have to blast away at the boats and cars that the villains are using. These levels don’t show up often so they were a fun change of pace. I would say that the car levels were still better of course, but I’ll give the game some props for deciding to switch it up like this. Finally you also have the levels on the ground where you have to strike your enemies down. These are pretty fun even if it feels like not a lot of time went into them. The controls are not quite as smooth as in the other two areas but it does give this more of an arcade kind of feel. You basically run around blasting everyone. If you get close to someone you can also activate a quick cutscene where you knock them out and put on the handcuffs. That’s always pretty satisfying and I actually had the most fun in this mode. I just love a good third person shooter gameplay and you just don’t see a whole lot of those anymore.

As for the graphics, those are pretty good. The PSP always was pretty ahead of its time in terms of the graphics it had. I’d make the case it can hold its own with the 3DS despite that console being a lot newer. As a result you definitely won’t be disappointed at the visuals here. They’re all on point for sure. The soundtrack is a bit more limited since each world seems to only have one main theme but they’re still solid. My favorite theme is probably the one that plays all throughout the Vixens chapter. It’s very fast paced and really gets you ready for the high speed race that’s about to start. For any game it’s important to have a good soundtrack, but especially for a racing/battle title because you need quick tunes to stay in rhythm.

Overall, Pursuit Force is a pretty solid action game. It’s a little on the short side but the difficulty level helps to ensure you won’t beat it so easily. You really have to master each level so some may take you quite a few tries. No worries though, you’ll get the hang of it the more you play. The gameplay is pretty tight and the music themes are also good. There’s not a whole lot more to ask for here. I’m looking forward to playing the sequel shortly and we’ll see if it’s able to match up to the first. I like to think that a sequel should always be better than the original so I’m expecting some big things here.

Overall 7/10