Dr Mario Review


It’s time to look at the original Dr Mario game. This title was actually pretty iconic back in the day as we got many more Dr Mairo games afterwards. Just look at that mobile title we’re getting soon. Dr Mario is one of those games that is very accessible and just a lot of fun to play. Of course, this one is a lot more limited than the newer ones as there was only so much you could do back then but the concept was sound so I definitely recommend checking this game out.

There is only one mode here of course and that’s the normal destroy all viruses to win mode. There are 20 different levels which determines how fast the board moves and how many viruses are on the screen. I definitely recommend starting with level 1 while you get the hang of the game. I was able to make it to about level 8 and then at that point the viruses overwhelmed me. You can also skip to level 20 to quickly see what it’s like. You’ll certainly feel overwhelmed before long though. It’s just hard to make matches in time before the blocks hit the ceiling. The game is also smart as when you pause the game the screen vanishes so you can’t cheese it out by constantly pausing. It’s one of those things where it seems obvious, but it’s still important that the developers realized this in time.

In the settings you can switch up the speed which is pretty nice. Unlike the Yoshi game you can’t switch the soundtrack though so that part’s a little different. It’s a more complete game than Yoshi, at least as far as content is concerned. The graphics aren’t quite as impressive though. Still, there is less to look at just due to how Dr Mario is set up so in a way this definitely does make sense. It’s not as if it looks bad. The music isn’t quite as good as the Yoshi game either but it is nostalgic to hear the Dr Mario theme.

As for the gameplay, you may already know it, but I’ll mention how it works just in case. You have to clear the board of viruses. Each virus is a specific color like the blocks that are falling onto the screen. To remove a virus you have to match it with 3 other blocks of the same color. Likewise you will do that to get rid of the extra blocks as well. It’s a simple concept, but executing this will get tougher and tougher with each level. By the end of the levels you will need to be doing all of this on instinct without actually thinking about your moves much. If you stop to think about them then you will truly be doomed. You’ll definitely get better at the game the more you play it though. Who knows, play it long enough and these latter levels may even feel easy.

There’s a lot of replay value here. That’s because the levels are quick and fast paced. It’s easy to jump right in and pick up where you left off. The challenge always feels pretty fair without being too lenient. I’d like to see a modern take on this for consoles. I know we have the mobile game coming up, but it’d be fun to see what the game would look like with massive graphics and a cool new soundtrack or something. Maybe someday.

Overall, Dr Mario is a fun game. It’s really got everything you could want in a Connect 4 type game from back in the day. It also reminds you how influential Tetris was as everyone tried to copy it back in the day. Dr. Mario was one of the successful ones and manages to still differentiate itself. He even got himself a playable spot in Super Smash Bros Melee which is no small feat. If you have never tried this game before then you’re missing out and need to change that ASAP.

Overall 6/10

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Tecmo Bowl Review


It’s time to look at a retro Football game that I got to play courtesy of Nintendo’s Switch online catalog. It’s definitely a pretty good bargain I must admit. You just can’t go wrong with something like this. The game is effectively free and so it’s a nice blast to the past. It’s a pretty fun game and reminds me of Backyard Football although the controls aren’t quite as precise. It’s naturally no Madden, but it’ll give you some reasonable entertainment for a little while.

Naturally you are playing Football so I would expect you to know the rules to really enjoy the experience. It’s like a sped up version of the game as most plays tend to go for big yards. Running the ball is pretty self explanatory as you run wherever you see an opening. There is no acceleration button here so it’s all about knowing when to make your move. Passing can be a little more difficult at first as it’s the most different from Madden. Your icon will be over one player initially. If he isn’t open then you quickly cycle through other options with the A button. You have to go in order though so if receiver 1 is open and you’re already on 2, then you’ll have to cycle through 3 before going back to 1. As such you’ll probably be sacked by then.

The defense is also relentless here. They don’t drop any picks so if you throw a ball and your guy isn’t open, it will 100% be intercepted. The computers don’t make mistakes and that’s something that you will be learning right away. The difficulty is refreshing but at the same time if really makes you not feel like passing. 90% of the time I’d just recommend running the ball or choosing a pass play and running it in anyway. Making the field goal kicks is pretty easy so as long as you’re in range then you’ll do fine.

The graphics aren’t bad. I don’t think they’ve aged all that well, but you’ll know what is happening at all times which is the important thing. There isn’t much of a soundtrack either but what is there is fine. There isn’t a whole lot of replay value here as you might expect. The only mode here is to just keep playing more and more games. Without the visuals/stat tracking of the Madden titles you probably won’t bother to play too many games here. You’ll get the jist of the title before long and then it’ll be time to call it a day. Tecmo Bowl is a fun starter game and it really reminds you of he good ole Arcade Football days. It does a good job of that for sure.

Overall, Tecmo Bowl may be a simpler version of Madden, but it definitely will still take time to master the controls here. You really can’t afford to make a mistake here as this game is not forgiving in the slightest. Play your cards right and you can win, but if you don’t then you’ll probably get blown out. If you haven’t played this game yet then I recommend changing that and trying it out now. You’ll have a good time here and I wouldn’t mind a modern 2D Football game. There’s actually a lot that can be done with this style although I don’t see Madden testing out something so new like this anytime soon.

Overall 6/10

Rayman Origins Review


It’s time to look at one of the recent Rayman games. You could make a strong case that this is the one which finally put Rayman back on the map. His games had ceased for quite a bit, but this one made him mainstream again. Although, since the character has vanished once more we will need more games like this one. It’s a fun enough title. While lacking some of the charm of other side scrollers it is nonetheless a solid title for all fans of the genre.

The game starts off with Rayman and his friends lounging around on someone’s tree. The poor old lady can’t even think straight with how much noise they are making so she grabs her buddies and goes to confront Rayman. Rayman quickly turns this into a battle, but the senior citizens defeat him and his friends. Rayman must now save his friends and stop whatever heroic/evil plan the old lady has in store. The question you must ask yourself is if you should root for Rayman…or the old lady?

Naturally the gameplay is pretty fun. It’s your classic 2D platformer with a few unique items thrown in to match Rayman’s style. You can throw punches as well as hold for a charged hit. You can glide with your head that functions as a helicopter and in general have a lot of good movement options. You must get to the end of the level and free whatever fairies are trapped. However, just beating the levels will not be enough as you’ll quickly figure out.

There are a lot of roadblocks in the story that serve as a way to artificially extend the game. You need to collect a great number of spirit orbs in order to beat the game. This means that you must either replay most levels at least once or grab a bunch of them during the level. The latter is easier, however you may enjoy each level a little less with how much longer it takes to complete them. I never like when a game forces you to explore like this. You’re effectively penalized for being too good at clearing the levels. I will say that this does enact a heavy toll on the game and is one of the reasons why it falls short of the other platformers.

The other reason is that the story is just pretty bad. I’m talking Crash levels of bad. Rayman is actually not as likable as Crash which I’m shocked about. He’s quick to violence and the guy doesn’t seem to care about anyone other than himself. It really doesn’t help you think that he is even remotely heroic. I have my doubts after this game. You never get invested into the plot because it is virtually nonexistent and Rayman is too annoying to root for. The game also gets a little iffy with the character designs, adding some fanservice to the fairies that Rayman is saving. I can certainly say that this was not quite how I pictured Rayman to play out.

Still, as I mentioned the core gameplay is fun which is good. The levels are actually pretty solid. If you don’t care about reaching the ending and just play each level straight through you’ll enjoy them a lot more. They only drag on when you have to explore them. As a result, you’ll really look forward to the boss fights which show up during the final levels and the aerial stages. Those are always very short and are fun to get through. It’s the optimal experience if you ask me. Adding in a secondary gameplay style almost always works out for the best so Rayman did a good job there.

Another good thing Rayman did was add the unlimited lives feature. I feel as though this is immensely helpful for the levels given how long they are. You’ll probably die quite a few times so you’ll be glad that you don’t have to backtrack too far. That would get very old very quickly.

I thought the graphics were pretty good. The character designs are on point and the levels are good looking. It’s not as colorful as other games, but that’s likely intentional to get that slightly grittier. I gotta give the soundtrack a thumbs down though. I’m not sure what the game was going for with the various lyrical themes that showed up but they really didn’t mesh well with the game. It got worse whenever you would die since you’d have to hear the theme yet again.

As far as replay value goes, Rayman has quite a bit at its disposal. As you collect orbs new levels open up and you get more unlockables. You get new costumes, characters, etc. Naturally you can also go after all of the PS3 trophies to really try and put yourself at the top. As the story itself is already longer than many platformers this makes for a game with a great amount of content that will last for quite a while.

Overall, Rayman Origins is a mixed bag. As a game it fulfills it’s job of having quality gameplay but aside from that it ends up faltering in the home stretch. It’s not the most complete game so you just have to decide why you are playing it. If you are here for the gameplay then you are all set. If it’s for the overall experience then you may want to look elsewhere. Either way I’ll look forward to the next Rayman title as I feel like it should improve upon the flaws of this one.

Overall 6/10

Road Rash Jailbreak Review

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It’s time to look at another old PS1 game. This is the last one on my to do list with the exception of Tarzan, but that game hasn’t been working. I’m always up for more racing games and this is a motorcycle one which is certainly unique. The game does have its weak points though which prevent it from being quite as good as it should have been. It’s a decent game, but there are better alternatives in the genre.

You play as a thug who wants to go from being a grunt to a captain. To that end you have to join one of the two gangs. It doesn’t really matter which one you choose as they are both basically the same. You then have to win in a lot of underground races. There are 30 races in all with the difficulty spiking after each 10. So….try to beat them all! There aren’t a whole lot of cutscenes to be found here and that might even be a good thing since the ones we do get are not very good. The story is definitely one of the weak points here.

I also have to give the soundtrack a big thumbs down. It isn’t often that you need to turn off the music but that’s what I did for this game. I lowered it to the bare minimum because the songs were all pretty lousy. It’s extremely loud and obnoxious the whole time. Better to just listen to the sound effects or put on some background music yourself. The music makes sense since you’re literally playing as a gangster but that doesn’t make it any better. Unfortunately the graphics aren’t much of an improvement. The level can’t even load fast enough to beat your car at times. You’ll have to watch out for cars by just looking out for any kind of pixelated object in front of you. Those are the ones you need to avoid at all costs.

So why is this game any good? Well, the gameplay is still pretty solid. It’s a 3D racer and you have to get to the end. There are 16 racers in each level and you can try to take them out with punches or weapons. The game doesn’t explain any of this so just test it out in game. You also apparently have a nitro option. I didn’t know any of this while playing which explains why I was having a tough time. That and the fact that this game actually is pretty tough. You have a health bar and if your opponent gets it to 0 you’ll have a long crash animation and will likely have no shot at winning the race. If you don’t crash you win. The levels are typically simple like that, but it’s easier said than done. By the second wave of levels the enemies can crush your health with ease. Even if you brake to try and avoid them they’ll match your speed.

You also can’t slam into any cars, trees, or poles. Do so and it’ll be like you lost your health and the crash animation will show up. If you crash next to a cop then you lose by default. The only way to proceed to the next level is to come in the top 3. Technically each batch of 9 levels has no order so you can do whichever one you want first, but in that case you may as well go from the beginning. Driving’s definitely a lot of fun, but admittedly the fighting aspect does not seem well tuned at all. A lot of the time it ends up feeling luck based which is the last thing you want.

In terms of replay value the game is decent at best. I don’t imagine the 30 levels will take you very long to complete. Each level is roughly 3-4 minutes long. So that’s only around 2 hours of content. I think you should expect to lose each level quite a few times though which will certainly extend your play time. Beyond that, there isn’t much reason to play the other modes though. You can work on your driving ability I suppose. If you have other people around who want to play then there is multiplayer which is technically unlimited replay value.

I will give the game props for not being too dark for my TV at least. Not enough to help the score further or anything, but it’s still a nice touch. It is tempting to give the game a 5 but between the multiplayer and the gameplay actually being good I think a positive score is warranted. Just try to avoid the soundtrack and then you’ll really be all set to go.

Overall, Road Rash is a reasonable driving game. It just falters next to most others because even if the gameplay holds up, the rest of the package drags it down a bit. After all, most racing games at least have a reasonable soundtrack. If you’ve still got a PS1 then by all means go for it. Otherwise, I’d recommend something a little newer like Sonic racing or Mario Kart. Both of those games completely destroy this one. Now that I’m done with Road Rash I really can’t see myself coming back to it. It’s almost sad.

Overall 6/10

Kromaia Ω Review


Kromaia is a game I got thanks to the big Toys R Us sale. Otherwise I don’t think I ever would have gotten to play it so this worked out well. It’s a pretty fun shooter game. The title is a little short and won’t be revolutionizing the genre, but it’s a very unique game and one that you will enjoy. Even as I type this I am tempted to go back and complete the other levels again so I can unlock the true ending. Perhaps at some point I’ll get on that. If this game ever gets a big sequel I’ll be on the lookout for that.

The game starts off with a little lore. I’m not sure I got the correct meaning from it, but what I understood is that there are 4 gods which rule this universe. They seem to have wiped out humanity in the process, but we are able to put a soul into our last spaceship. This spaceship must now go into each of the 4 corners of the universe and wipe out the deities. Fortunately as each one is content with their victory they have no way to communicate with each other so you can take them all out. If you destroy them all then you can get the key to the universe!

Each level starts off with a little message about this and your A.I. will warn you when the bosses show up. It’s a pretty fun story and the mystery angle is handled quite well. I think the story is what helps bump the game to the next level. Without it the gameplay would still be fun but the story always adds a little something extra. There are 4 levels in the game. The first part is about getting through 20 rings. Doing so will summon the boss for the big end of level fight. Each boss is unique in how you will handle them. The first one is about taking down all of the weak points while the 4th one must be overheated so you can reach them. They’re all unique and this game follows the correct standard of not reusing bosses.

Each world has a unique armor and once you’ve beaten all of them the first time you can use whichever one you want for each level. Plus if you want to unlock the final level you’ll need to beat all 4 levels with all 4 armors. It adds a little replay value and the game is just short enough where this doesn’t feel like a big grind. I do think the bosses seemed to get harder when I went back to beat them again, but maybe that’s my imagination. I only went back to the first boss to beat it the additional times so far. My favorite armor is probably the sword one. You’d think that having a close quarters combat mech in a bullet hell game would be a bad idea, but it’s really op. Pretty much any opponent will go down in a single swing to that armor. That’s how good it is.

To go a little more in depth on the gameplay, it’s 3D as I mentioned. Each armor has 2 weapons, the main attack and a charged one. Typically you’ll be focusing on the main weapon, but I recommend using the charge as soon as it’s ready. You also have a boost option which will boost in the direction you are moving in so sometimes you can use it as a full retreat option or to go towards the boss if you wish. The controls are pretty smooth once you get the hang of it. Focus on mastering each armor and you’ll be unbeatable. My least favorite was probably the green one. It’s not bad, but it felt like the weakest option.

The graphics are quite solid. There’s always a lot happening on screen and the game has a ton of character models so you can see how much heart was put into it. The level designs are really fun. You feel like you’re in another version of outer space as everything is futuristic. I also thought the soundtrack was good although it can be a little hard to hear among the constant blasting. In particular the green armor is very loud with his attacks. Kromaia went above expectations for sure. Especially as my initial impression on it wasn’t great as I first played the level earlier in the year and died. I remember putting the game down at that point and only just got back to it. The game can be a little vague on where you have to go and how to get there, but once you get used to the compass you’ll be set for the rest of the game.

There is a level up system here. I made it to level 12 but it’s hard to tell when you’re getting exp or not so I didn’t actually fight too many enemies. I’d just fly over to the boss. Apparently there are 100 levels though and I imagine that you will be incredibly powerful by that point. It helps add to the replay value. While the campaign is quite short it should still take you quite a while to reach the Platinum trophy. I got the game for around 5 or less with the 75% off at Toys R Us but 20 wouldn’t be bad. If you have to spend 30 or more then I would think twice about it. Take a look at the gameplay videos and see how it looks to you.

Overall, Kromaia was quite a bit of fun. It was more enjoyable than I thought it would be and while some games tend to be less enjoyable in hindsight it is quite the opposite for this title. There aren’t too many big 3D bullet hell games right now so if you have yet to check this genre out then Kromaia is a great way to start off. It can be a little challenging but never unfair. There are also frequent check points so you’ll eventually make it through. If any section seems impossible then try going at it with a different approach. The bosses can be deceptive but they can all be soundly defeated with the right strategy.

Overall 7/10

Dynasty Warriors 2 Review


It’s time to look at one of the original beat em ups out there. Dynasty Warriors has really created a name for itself over the years. When you think of a beat em up it is certainly one of the first ones that you think of. It’s almost unfortunate though as I consider it to be one of the weakest ones. The reason for this is that I’m not a big fan of the characters. They are all rather forgettable to me and I feel like they all act the same as well. They pop in to talk tough but ultimately just don’t do much. I still like the gameplay a lot, but it’s the only thing holding the game together. What I wouldn’t give for another Hyrule Warriors type of game right about now!

So, I couldn’t even tell you much about the plot. Essentially the feuding nations are once again at each other in mortal combat. You have to pick which side you want to help and you lead them to victory in the 5 battle Musou Mode campaign. Each level is very long so you will be glad that it is only 5 levels. Any more and the game would have really dragged on. No matter which team you pick your character will be the one doing all of the work. Your allies can’t really handle even one named opponent. You’ll look on with a bit of sadness as you rack up 250 kills while your teammates are still struggling. Ultimately you have to be a one man army.

I will give the game some credit for being a little difficult though. This beat em up was made before the current days where the enemies only exist to inflate your stat sheet. If you rush off by yourself to fight a big group of opponents you probably won’t last long. You’re encouraged to just stand and fight with the rest of the crew. It takes a little longer of course, but it’s the most efficient way to go about it. I did manage to ditch my army once as I ran in for the win but I nearly died quite a few times. It goes without saying that dying is something you really don’t want to do in this game since you have to start the super long level from scratch. You can find save points inside of vases sometimes but it can be difficult to find those. I suppose you can go after the vases but that could take time so usually I didn’t bother.

You have your basic attacks and charge attacks in this game. You can also use your ultimate move. Again, the destructive capabilities of your attacks are a lot milder than something like Fire Emblem Warriors. It’s just a different kind of beat em up. I went into more detail with this in another review but essentially you won’t be just mowing down dozens of opponents with a single hit here. You can still take down like 300 opponents, but it will take much longer than in other games. I prefer the other type, but I also understand that this game is really old. We’ll see if the system changes as we enter the modern day. I own games 4 and 5, but not 3 so I will have to wait a bit before re-entering this series. I look forward to that opportunity arising though.

The graphics look pretty decent. The character models are on point and it does accurately show off how the era looks. It’s not particularly fun to look at since all of the battle fields look the same, but it’s more of a design choice than a graphical limitation. Unfortunately the soundtrack is rather bland so that part I’ll blame on the game. The only good theme is the one that plays during the credits as we get a quick look at what this game could have been like. The cool visuals and emotional lyrics just make you feel like this game was ultimately meant to be a lot quicker paced than it was.

There is certainly a lot of replay value here though. Each story mode will probably take you around 3 hours. By the time you play everyone’s stories you will be looking at 20+ hours of content. That’s really not bad although we’ll see how exciting beating the enemies will be by that point. There really isn’t much in the way of actual rewards either so the satisfaction will have to suffice. Of course, I guess that should always be enough.

Overall, Dynasty Warriors 2 delivers on the beat em up action that it promises. Beyond that there isn’t a whole lot of exciting content to be enveloped in though. It’s pretty much just a beat em up with a story that you won’t be invested into. Taking down the enemies is the only reason why you’re here. If you’re such a big fan of the gameplay that this doesn’t bother you then you are certainly in the right place. If not, then I recommend looking at a better title in this series like Pirate Warriors 3.

Overall 6/10

Jeremy McGrath Super Cross 98 Review


It’s time to look at a very old PS1 game. I actually have a few of them that have been waiting for their chance, but since the bulk of them don’t have any story modes and aren’t even recognized on the backlog there isn’t much of an incentive to playing them. Still, while I wait for Undertale to show up it’s a great opportunity to blast through this one. It’s a fairly fun game although it’s one that is naturally quite limited.

There are a few main modes here like Time Trials and Single race, but you’ll be spending most of your time in the quick career mode. There are 11 races in this mode, but you only get to keep going if you have enough points. I had to retry one of the races real quick since I didn’t qualify so make sure you save after each race in case the next one doesn’t go as you planned. As long as you average in the top 3 out of 6 you will typically be okay to keep going. I ended up with 3rd in the tournament but apparently that wasn’t quite good enough so then you get a cutscene of the main character crashing. It feels pretty bad, but I like how the game has a sense of humor. Even when you pause the game there are extra options in case you are confused and the game tells you to make up your mind or go ask a friend.

There aren’t enough stages for 11 levels though so a few of the levels are used twice. I think there were maybe 8 unique levels which isn’t too bad I suppose. To make the final 2 stages a little harder they made them take place at night time. I don’t think that was the best move as it’s just super hard to see where you’re going. If a computer is going to beat me then I want it to be legit, not because I’m just crashing into everything. Still, I guess I appreciate the fact that they did something to make the level experience a little unique. That’s still pretty cool of them.

The graphics are really old. This game certainly doesn’t hold up nearly as well as the original Spider Man game but I guess it doesn’t look bad either. Everyone just seems a little blurry and of course it can be hard to see the turns in the level in time. When it comes to the soundtrack it is fairly generic. The game once again adds a little personality with how enthusiastic the announcer is. I think the game did a good job there.

I don’t think I really need to describe the gameplay here as you could understand it with a glance. You are driving a motorcycle/bike and trying to be the fastest to make it through the course by the end of the laps. You can go for style points by pulling off tricks after jumps, but it is risky since if you mess up you will crash and lose a lot of time. You can also target players by performing a wheelie but if you don’t hit them at just the right angle then you’ll be the one who crashes. I couldn’t quite get the angle right so I gave up after a while, but it does give some nice depth to the gameplay. If you manage to master all of the extra gameplay techniques and such then I think you will be quite ready to take on these computer opponents.

There isn’t much replay value here though. Most of it will come from the multiplayer mode of course, but your friends will probably be playing some other racing games instead so I’m not sure if it’ll be enough. The single player content is only good enough for around 1-2 hours so you just need to make sure that you’re getting a good price. If so, then it’s time to pull the trigger on this game.

Overall, I think the game is reasonably fun. It may not be a racing game that you will particularly remember after playing it, but there’s nothing wrong with it. It’s just a situation where there are now many more solid options to play for racing games. If you can find this game for a dollar or two then by all means you should check it out. It’s a good game and I’d recommend it. I do think that I should have gotten a medal or something for 3rd place though.

Overall 6/10

Bubsy The Woolies Strike Back Review


It’s time to greet the return of Bubsy! I admit that I never got to play the original games back in the day but this one looked fun enough. Plus, it was the only game where I could make the most out of my Amazon mobile app. I’m definitely glad that I didn’t get it for full price since it’s only around 1 hour long, probably even less than that. It is a fun game and the sad part is that the gameplay is actually completely on point. What ends up hurting it is really just the length.

The plot starts with Bubsy’s favorite yarn getting kidnapped by some aliens. He decides that it’s up to him to get it back and gives chase. You then fight through 15 levels of platforming and boss fights as you make it to the end and get the yarn back. It’s a pretty low key plot when you think about it. There are only two real cutscenes, an intro and an ending. After that it’s just about making your way through the levels.

Each level is around 2 minutes long. You can glide and double jump which means that you are able to enter Kirby levels of cheese here. You can just glide past everyone and you’re set. You rarely have to ever stop so just go full speed through it all. Bubsy is really overpowered but to make it fair you also die in one hit to anything. The main advice I can give you is simply don’t get hit. Even if you do, there are checkpoints every 5 seconds and you get 10 lives per level. The odds of you actually getting a game over are incredibly slim. So it’s fair to let you know that this game’s difficulty level is at rock bottom. There are no challenges to be had here, it’s just about enjoying the game.

In that sense it’s very much like Snoopy. For the record, this game is better than Snoopy. Both games are at a similar length, but the gameplay is smoother here. The levels are very high so you have a lot of freedom to run and jump. Too much freedom probably but the landscapes do look nice. Jumping on the enemies is always the way to damage them so the game doesn’t make you learn much. If the game was longer this would be an easy 7. With a hype plot/cool characters it would be an easy 8. Alas, smooth gameplay isn’t enough to reach the big leagues, especially when you’re only 1 hour long.

While the gameplay is very fast, the title does force you to slow down quite a lot when the boss fights occur. That’s because the bosses are only vurlnable after they do a combo of attacks and the villains aren’t in any kind of hurry. As a result you just keep dodging and dodging until you can counter. These opponents are easily longer than the level and the 4 bosses that you face are likely longer than the 11 normal platforming levels in the game. Food for thought. The bosses are long, but not difficult though so you’ll mow em down.

Even for 10 bucks this doesn’t feel like it has a lot of value. For replay value you can go back and try to collect all of the gems/beat every level without dying. I’ll give the game credit for not making this mandatory, but I just don’t see myself going back and doing all of that. It just doesn’t seem worth it but it’s nice for people who are huge fans I guess. It’ll make the length at least a little more reasonable.

The graphics are really good though. It looks like a PS4 game. Granted, the game goes for a very simple look intentionally so it’s hard for it not to look great. With few character models to come up with, they can work on making them all sparkle. Unfortunately the soundtrack isn’t quite up to snuff. The tunes are very generic and I heard the complete OST after completing the game. It just won’t do anything for you and will be forgotten almost instantly. It’s a shame but not every game puts a lot of effort into this area.

As for Bubsy himself, he’s a reasonable character I suppose. He definitely does talk a lot throughout each level but since recording time was limited prepare to hear the same phrases over and over again. It can be fun in an ironic way I suppose. There are also references to other series like Mario and Sonic during the levels which is nice to see. At the end Bubsy hints that a sequel could come out someday. I’d probably get it, but like this one I’d wait til I could get it for a good price. Especially if it’s this short.

Overall, Bubsy is technically a pretty fun game. If you just want a fun experience and don’t care about the length then go for it. However, I can’t really recommend it all that much because of how short it is. You’d be better off getting one of the Mario games instead as those are fun and long. It’ll be interesting to see how this one compares to Yooka Laylee since that’s another modern revisit to the old era. This one seems like it would win in gameplay but if that one wins in everything else then either way Bubsy is doomed. If only Bubsy had invested more time into coming up with cutscenes to pad the length.

Overall 6/10

Jurassic World Alive Review


It’s time to look at a recent mobile game. After Pokemon Go came out and completely changed the way we all look at video games, it makes sense that another game would want to try and replicate that success. We had Draconius Go which got a lot of hype during its start but then it quickly faded away. I think that game may have still had a bigger life cycle than this one though. For starters, this game messes up the fact that you’re supposed to play it on the go which is a problem.

So, the overworld is just like Pokemon Go. You will see dinosaurs all around so you want to walk around the neighborhood and catch them. Catch all of the Dinosaurs that you can and then take them to the multiplayer place so fight others. So far so good. Adding PVP right away was certainly a shot at Pokemon Go. The gameplay is also more like the handheld Pokemon games which is no coincidence.

Where the game messes up is when it comes to catching the Dinosaurs. In Pokemon you just throw a ball which is nice and simple. This is perfect because it’s not too distracting and so you don’t have to worry about bumping into people or just stopping so you can make the catch. You barely even need to look at your phone as you know where to throw. This game is a little different as you have to hit the dinosaurs with a bunch of darts to capture them. The problem is that this takes a little while and the throws have to be precise as the dinosaur runs while you try to catch it. This means that you have to just stop for a bit while this is going on and you have to do that for every single Dino. This wouldn’t be a problem in a traditional app game but for one that you have to play outside it’s just no good.

The game also ramps up the corporate feel to it as you have actual advertisements everywhere. The game constantly tries to get you to spend money instead of being subtle like Pokemon. Every time the game wants you to spend money you just think that the game is too desperate to take your money and run. The developers know that this game isn’t going to last so that’s why they want to take your money and then split. It just feels a little underhanded. There is currently no reason to play this over Pokemon Go either. It’s just a far more watered down version of the game.

If Pokemon Go didn’t exist then this game would certainly look a lot better, but then it probably wouldn’t even exist anyway. There’s nothing wrong with the game and it’s reasonably fun, but that’s about all that I can say in its defense. The graphics aren’t bad, they’re basically standard issue. Not the worst looking app game that I’ve seen, but nothing to suggest that it is as new as it actually is.

There isn’t much of a soundtrack unfortunately. Currently there are 100 Dinosaurs in the game and I caught 9 unique ones. That’s not bad, but it isn’t great. Still, any time spent playing this game is time that I could have put into Pokemon Go instead so I knew that this was enough for me. If you would really rather play this than Pokemon Go then by all means go right ahead. Still, I just can’t see the appeal in this one winning out. I suppose if you really love dinosaurs then that could be enough.

Overall, Jurassic World Alive just feels like a total cash grab. There’s nothing subtle about it as the game feels slapped together to earn some money. There is no polish to the game and not a lot of depth either. Still, you can certainly end up playing this game for a long time because I’m suire they will make it very difficult to acquire the 100 Dinosaurs before spending some cash. Just think about whether you want to pay the price or not.

Overall 6/10

Sword Art Online: Integral Factor Review


Sword Art Online has always been known for having video games where the plot seems like a bit of a backdrop. Sometimes nothing actually happens until the very end as the characters just hang out and have a lot of fun. That’s not necessarily a bad thing and I have enjoyed the last SAO games to an extent. At the very least the gameplay is always a lot of fun. However, that’s the catch. If the plot isn’t too engaging then you need the gameplay to be top notch and I’m afraid that this one just didn’t quite make it that far. Part of me feels like I needed to give it more of a chance, but considering how long I’ve had the game I think it is just that the gameplay didn’t pop out enough. It could have done better.

The premise of the game is what if Arc 1 happened, but you were around to save everybody. While Kirito is usually known as the hero of this world, what if you were the one actually responsible for saving it? You play as a bland character with no real name who shows up one day. Naturally there is a new heroine as well and since she isn’t used to fighting games like this one she is counting on you to lead the way. So far…that’s really all that’s happened. I made it up to somewhere around the halfway point of episode 1, but the game refuses to progress. The task master keeps sending you into the forests to grab a bunch of plants and potions over and over again. Rather than sending you to get all of them at once he is doing it one at a time. By the 10th trip back and forth you will be wondering what the point of all this was. I just want to go ahead and fight the boss. The current mission I’m on is to grab more plants.

I’m fine with a slow boiling plot but the missions should at least feel slightly relevant. These just don’t make any sense and usually a mobile game should try to suck you in at first. You need to start off with some big events and then tone it down and throw in the filler missions to buy time. This game just didn’t have the balance right and the story is the main reason why I finished so quickly. It just wasn’t even trying.

Then we have the gameplay which fortunately was on point. This part is actually the most impressive bit. The screen adds a little control pad onto it that is actually interactive. Meaning that for once you can actually move around and fight in 3D. The gameplay is the same as your average beat em up which is something that I didn’t really expect to see on the mobile side of things. It’s pretty impressive and that’s the highlight of the game. In terms of pure gameplay it is probably the best mobile game to date. It helps take away the repetitious nature of the game a bit. I have heard that the gameplay gets repetitive though and since there are only 1-2 attacks I wouldn’t be surprised if this was the case. Still, at the moment it hadn’t had that affect.

The animation looks really stunning for the main menu, but in game it’s a little less impressive. I’ve heard that the game also diverges a little further from the actual arc as characters like Leafa show up. Essentially think of this as an alternate version of the arc where all of Kirito’s friends from the future also got to appear. That should make clearing the game a whole lot easier right? Unfortunately the game doesn’t really have a soundtrack. Just another element that hurts this game quite a bit.

As with Dragon Ball Legends there are a lot of features here that I don’t really understand but the game doesn’t even try to spell them out for you. It’s like a big mystery, but one that the game doesn’t want to help you out with. I didn’t really try to get into all of that stuff. I figure that I’ll still be strong enough to beat whatever bosses go my way right? The Story Mode is really the only mode to play here, but you can choose to fight the levels with online players helping you out or doing it offline. I’ve heard tat it gets near impossible to do it all solo by the end so we’ll see if that’s true. (If I ever go back)

The campaign seems like it’s quite long and the game has a ton of replay value so you don’t have to worry about a lack of content here. Really, the only issue is whether the game will hold your attention long enough for it to matter. See, mobile games are good for short sessions on the go or when you don’t have time for a normal game. Online Mobile games already destroy the first part and if they are too intricate with long levels than it beats the second one as well. This game is unfortunately in both categories as I believe even when playing solo you need an internet connection. There’s also not much that you can do in a short play through. This game would have ironically been a lot better as a full fledged SAO game. Not to mention that the plot would be perfect for it as well.

Overall, I do applaud how ambitious the game is when it comes to the gameplay. The way it is set up this game could last for quite a while. Still, it just isn’t interesting enough to play when there are so many other options on the field. Perhaps that will change and I still have it downloaded so perhaps I will check it out at some point when I have less games to juggle, but that will be a long ways away. If this sounds like it’s up your ally then check it out, but my recommendation isn’t quite as confident as for most of the other games. This one just isn’t on quite the same level.

Overall 6/10