Play Time 2h 41m
PS4 Trophies 10/41
Game Completion 56%
High Score Total 198940
5/6 Residents saved
Play Time 2h 41m
PS4 Trophies 10/41
Game Completion 56%
High Score Total 198940
5/6 Residents saved
Play Time 7h 16m
Game Completion 57%
I’ve got my next platinum! The trophies in this game aren’t too hard to get so I’d recommend it if you’re looking for your next conquest. Feels good, this was definitely a fun game so getting the Platinum trophy was a pleasant experience. Definitely a well crafted game that I would recommend all the way. You really can’t go wrong with this one.
I had this game on my list for so many years before finally taking the plunge and buying it. The TV show wasn’t great to say the least but the series always had a lot of potential in video game format. How can you mess up a solid platformer experience right? In the end this one’s not great by any means and just goes through the motions but I would say it’s a smooth experience and a title you’ll want to check out.
The story starts with Betrayus plotting a whole new scheme. This time he really may take over the entire planet. Pac Man and his friends will have to try and take this guy down a few steps but when it turns out that Pac’s parents may be hostages that changes things. Pac will have to handle some fairly high stakes here and make difficult decisions but whether he makes the right ones remains to be seen.
The story’s definitely not going to be the selling point here. I mean it’s cool that the cutscenes are fully animated and all but at the same time it’s still going for the show’s vibe which is a comedy that’s not super funny. At times it can be just campy enough where it turns into being funny though. This may not be the proudest version of Pac Man for his fans but at least he’s a good kid at heart. If he was just a little smarter then things would have been easier for him. At least one credit you can give to the guy is that he’s always ready to jump into action.
There are 5 worlds here and each one has about 10 levels. Then you have challenge levels in most of the worlds and also a hub world where you can talk to people. So there’s a reasonable amount of gameplay here but I still wouldn’t call the game very long. I beat it in about 2 batches. Each level is bite sized so even though there are a lot of them, you shouldn’t have too much trouble here. At most the glitches might slow you down. I ran into level ending glitches 2-3 times where I was caught in an eternal death loop and just had to quit out. Another time I jumped far enough where I made it to the next checkpoint but I bypassed the power up I needed. So with no way to go forward or backwards I was just stuck.
I would say the gameplay is very smooth outside of the glitches though so you could say I just had a little case of bad luck here. The various power up forms do help to spice up the gameplay. I’m not a big fan of the magnetic form as I felt like it would just slow things down whenever it appeared but the rest are fun. The bosses all have actual strategies and unique features to them so those were handled well. You may even find yourself losing a life or two here and there.
You’re never in danger of a game over though as you accumulate lives faster than you can lose them. In that way I think the game was a little too generous. I’m sure it was aiming fairly young given how the story is but you could ramp up the game’s difficulty level just a bit if you ask me. The Platinum trophy looks easy to obtain though which I’m glad about. One day I see myself going back to this one to get that Platinum.
In terms of graphics I would say the game holds up well. It has a colorful atmosphere to it that just tends to age well. The character designs are good and the levels are on point. Then for the soundtrack it’s a bit limited but you’ll remember the songs from the show which is certainly nostalgic. The series really did well on a technical level, it just wasn’t able to ultimately seal the deal and that’s why it works better as a game. There is less to mess up you could say.
At the end of the day this is a fairly simple platformer and not one that you would buy over Mario and Sonic. That said, it is certainly a good game and if you can find it for a good price then it’s worth it. I’ll never forget seeing it compared to Mario Galaxy way back in the day. I wouldn’t say this one is quite as good and polished as Mario but it’s a platformer that should be able to hold its head high. Throw in a more engaging story and I dare say it could have really started to do some numbers. At the end of the day the story just wasn’t super engaging here.
Overall, Pac Man and the Ghostly Adventures is a period in time that is pretty much forgotten at this point. Now Pac has gone back to his roots with the World series and I don’t see the Ghostly Adventures ever playing much of a part again. I’m afraid that this era is probably completely over and technically that’s a good thing. It would have been nice if we could have gotten just one more game to end the saga though. That would have been enough to tie everything together instead of the loose ends. I suppose you can always imagine how it would have played out though.
No stats this time!
This is a game that I just decided to buy on impulse after watching the movie. It was only 99 cents so why not take the plunge right? You really couldn’t get much of a better deal than that and in the end it worked out. The game’s actually more fun than you would expect and holds its own as a proper platformer. It tries a whole lot of different gameplay techniques throughout its run and each of them felt rather polished. Ultimately I would say that this is a title that I could recommend to anyone for the right price. That’s because the downside is that the game is fairly short.
I’d say the actual story mode for the game is under 4 hours. It only took me 2 batches to knock it out. So you won’t be here for the main campaign all that long. After that you could have fun in challenge mode and the 2 player campaign options which will help you gather trophies. The Platinum could end up being a little on the long side but it’s not a particularly difficult one to achieve by any means. You’ll get it if you put your mind to it. If you intend to go for the Platinum then that helps with the replay value a whole lot.
As for the story itself, it’s fairly basic. You play as a character named Tintin who goes around trying to sniff out stories and doing his best to make sure that he’s always on top. One day he buys a toy ship and suddenly everyone is after him and he even gets kidnapped. He must now team up with a drunk captain to find out what this whole conspiracy is all about so he can get it into the papers. This may be his most dangerous adventure yet.
The game loves to change up the gameplay every level or two so get ready to experience a lot of different things. You have the 3D platforming sections where you have to jump over things as you typically run away from a large obstacle. There are the dog sections where you bark at enemies to keep them away and bolt to the ending. There are the plane levels where you shoot other fighters down, car levels where you have to drive to the end, sword fighting levels where you have to block and parry in order to win, and finally the 2D levels where you fight off enemies in hand to hand combat while maneuvering through more obstacles.
It’s impressive that the game came up with so many styles. You just never know what to expect and that’s in a very good way. Of course because the game is short as it is, that means you won’t be able to work on these gameplay styles for too long which is why they keep switching. It’s all very polished though and I particularly liked the hand to hand combat. It has those 1960s Batman kind of sound effects as you punch everyone out. There are even some unique gameplay mechanics like trying to get opponents to slip on bananas and such in order to get them to lower their defenses.
This is a very easy game though so don’t expect much of a challenge. Whenever you die you end up respawning at almost the same spot since the respawn points are virtually everywhere. You have unlimited lives as well so you won’t run out and your health points quickly regenerate during fights if you don’t get hit too quickly. This game is absolutely more about the adventure itself than challenging you. So keep that in mind while you’re playing but it evens out quite nicely I would say.
The graphics are rather bad here. It’s trying to go for a very realistic look which absolutely backfires. It’s why you never want to look like a live action product. The whole point of animation is that it’s a million times better than live action so embrace it and make the colors stand out. I think it would have been good if the game tried to look like the old comics. That would have been nostalgic but also very effective in getting the look across. I would have given that a thumbs up, that’s for sure.
The soundtrack is more on the forgettable side. I can’t really recall any specific tunes. It’s more on the generic side so it could have used a rock track or two. Nothing too bad but at the end of the day if your music isn’t memorable then that’s not a good sign. You need something that audiences will be talking about for years to come and this wasn’t it. At least they put more effort into the gameplay than all of that. There are a lot of cinematics which is always nice since I feel like they make the game feel a lot fancier. You should always try to have a lot of cutscenes and a full story mode in any game. Trust me when I say that it enhances the entire product.
Overall, The Adventures of Tintin rises above what you would expect for the average movie type game. It’s ultimately a solid platformer that can hold out on its own and deliver some solid content. I’d say to give it a chance and check it out. You won’t be playing for very long as it ends quickly but at least you will have had a really fun adventure so that’s worth it right? Quality over quantity and all that. If they ever make another Tintin game I’ll definitely be ready to check it out. I’ll be expecting big things there.
Play Time 13h 30m
I’ve never played a full Tomb Raider game before so with this I got to finally say that I’ve entered the series. That said, I can’t say that I was a big fan of it. The dungeon experience wasn’t the best and the way the auto save points worked would actually harm you at times. I think this game could have used a bit more polish which would have helped a great deal. Ultimately it’s not a bad game but it’s not really a good one either.
The story starts with Lara being tasked with finding an ancient Atlantean relic. Little does she realize that this will put her right in the mix of an ancient feud among 3 gods. One of them wants total global annihilation and there’s a whole group of mercenaries after Lara. She will have to outwit all of them if she wants to stay alive here, but that shouldn’t be a big problem for a professional like Lara. She is ready to do whatever it takes in order to win here.
First off I have to say that the story is excellent. It’s considerably better than what I was expecting going in. Battles with gods? Count me in! The story is very engaging whenever the cutscenes show up and it started off on the right foot too with a big T Rex showing up early on. That really set the stage for how this game was not going to be afraid to go supernatural. Things just kept on escalating.
We even got a serious plot point with Lara having to decide if she was willing to take a life in the process of saving the world. The villains were really solid and there were also a lot of quick time events for all of the bosses. Now this was a nice touch and really made the whole game feel a bit more cinematic. I’d give that a full thumbs up all the way, that was really impressive.
Unfortunately a video game cannot survive on the story alone. That may be easier for a movie or a show where it can survive poor effects and graphics if the story is good. Gameplay is the top factor in any video game so if that isn’t good then the rest of the areas will have a very hard time keeping it afloat. That’s exactly what happened here. A lot of areas in the game are good but the gameplay isn’t and that’s the whole point of the title.
On the surface level this is just another classic 3D platformer. You run and jump through the levels as you use your gadgets to get to the end. Each dungeon has a ton of puzzles to solve so you have to get past them in order to get to the end of the game. Once you’ve pulled that off then the sky is the limit. The level endings are really smooth with the transitions so you’ll just be walking when suddenly the level is over. It’s a fairly long game as well so don’t expect to coast through this one. The puzzles are much too difficult for that.
You may jump in the wrong direction once or twice but for the most part there isn’t anything wrong with those mechanics. Lets talk about the first issue which is the auto save feature. It’s as it sounds, when you move somewhere the game will auto save so that you respawn there. Sounds simple enough right? Here’s the catch, lets say you’re going through one of those long platforming sections and you fall? You better hope you die because if Lara clings to the wall and you land safely then it’s going to auto save you from down there since there are almost always checkpoints by the entrances. Now you have to do the whole platforming angle again but if you die for real then you respawn back on the ground.
This made one level take super long because I had to keep running over to where the complicated jumps were and the time added up real quick. This seems like a quick quality of life feature that just didn’t go the way the devs intended. I love auto save but maybe it just shouldn’t work backwards or you should be able to warp to other quick save locations. Those are just two quick ideas I would have on that subject.
Speaking of jumps, some of them can be a bit iffy. There’s a certain jump where you have to swing around on a cable and then do a reverse jump. This is really difficult because the camera angle has to match exactly or Lara won’t jump the way you want her to. This should have been cleaned up since jumping should be based on direction and not the camera work. That just makes a lot more sense.
Finally, a lot of the puzzles are difficult but in an annoying way as opposed to being endearing. So as a result you just feel like the game is grating on you. The combat sections are a lot of fun, I liked fighting off the bad guys and doing the quick time events but the exploration parts were no good. Sometimes you could be playing for an hour or more and nothing would happen because you’d be on the same puzzle for ages. Some of them barely even give you any direction. You just have to go in and hope for the best which is not what you want to see in any kind of puzzle adventure.
The graphics and soundtrack are good at least. Really, the game shines in every area that isn’t the gameplay. That’s an area where I’m sure the modern games have cleaned it up a whole lot. Now if you want to play the game for the story then that’s still not a bad idea because the story is really good. Just brace yourself for the actual gameplay because there will be several sections where it just isn’t fun. You’ll be plugging away at the levels but more automatically as the dungeons break your spirit.
Overall, Tomb Raider: Anniversary is still a nice milestone for me because it was one of the biggest video game series that I hadn’t started yet. Now I can say that I really know how it goes but I would say the Indiana Jones games are winning for now. Those are fairly similar in some ways but it’s a more simple game design so no big quick time events but the puzzles weren’t so bad. I can’t say I would recommend this one too wholeheartedly but you know what you’re getting into. So if you like puzzles then by all means you should jump in.
It’s great to finally have Fall Guys as a free to play game. I remember that one got a ton of hype along with Among Us and really broke out into the mainstream. Well, I can say that Fall Guys lives up to the hype and is definitely a fun title. There is a lot of downtime both between and during matches so you’ll want to have something with you to read or play in those moments but the actual gameplay is a lot of fun.
The controls are extremely simple here. You can move, jump, dive jump, and grab things. That’s it, the idea is to survive until the end and have everyone else be eliminated. This is done over the course of a few different events that will test your platforming skills. At the end of the day the big thing here is definitely being able to react quickly and get to the end. The really fun part of course is that you’re up against a bunch of fellow players who are presumably good at platformers too. So it’s not like you’re styling on a bunch of A.I. or anything like that. You’re going up against potential world champs.
It’s also not easy to win because the levels themselves are also reasonably challenging. So between that and the other players then you’ve got quite a lot to balance out. I managed to get 1 win during my first day of playing but it still did take quite a few rounds before I got there. Don’t expect to get a win right away. No matter how good you are at platforming, it’s still going to take a little bit to get used to exactly how this works. Also, there are quite a few different levels and they randomly alternate so eventually you just want to be really good at all of them. Otherwise all it takes is one tough minigame to knock you out of the event.
Once you lose you can choose to stay and watch the others or leave. I personally recommend leaving so you can start the next event a little sooner. On the flip side if you win a level early then you have to keep on watching until the rest of the players make it. This is the downtime I was talking about before and so you’ll probably want to have a plan for that. Otherwise it probably can drag a little which could hurt the experience for you. It is necessary as I don’t see how the game can get around this though. So just stay ready and then you go up against all the rest in the next minigame as well. Rinse and repeat until you are the single champion
Naturally the game does have a level up system and lots of quests so you can work on those as you play the game normally. It’s always fun to have some kind of progression system and I dare say that any free to play game which is lacking in this will probably end up having a rough time. You need some kind of way to keep people coming back after all and this is a very tried and true way of doing it. The replay value never ends that way and the devs will just need to hit that sweet spot of getting new levels from time to time without removing all of the classics too quickly. I feel like they will be able to pull this off though.
It’s a rather simple formula that is hard to mess up. Who doesn’t like platforming anyway right? So long as the rest of the levels are fun like this one then I think you should be in a really good position going forward. The graphics are nice and while the little characters themselves may not be super stylish yet, you’ll unlock different wardrobe items to fully customize them. I expect within a year or so you’ll have countless items with which to make them hit the next level.
How long you stay with this game will probably depend on wat else you’re playing at the moment. After all, picture playing a Mario level for a while. It’s a lot of fun but how long will you keep playing until you decide to call it quits? A progression system in and of itself is probably not enough to keep you on the title forever. That said, one of its strengths is certainly how easy it is to pick up and play at any time. You don’t need to actually remember the game at all to quickly remember how to jump and move around. So as long as you have it downloaded you can easily feel like just playing it on a whim at some point.
Overall, I had a good time with Fall Guys. The developers were really smart in deciding to make a game like this. It’s one of those things that feels obvious afterwards since this is just a really great gimmick to go with. Who wouldn’t want to just be playing a lot of platforming levels and having a blast like this? It was satisfying to get the 1st place that one time after all and no matter what happens you always feel like you won or lost by your own efforts. At least right you never feel like the level RNG elements override your abilities. That’s probably the main thing the game needs to watch out for. Keep on experimenting and bringing in new things but be careful not to go too crazy. I’m confident this game can pull off the balance though.
Rainbow Coins 100
K Coins 1280