5 Star Games, Game Reviews, Games, Reviews

Need For Speed ProStreet Review


It’s time to look at a recent Need for Speed title I completed. Unfortunately this may end up being the weakest title in the series. It’s hard to get into this one and there’s not even much of a story. I don’t know about you but I always need a compelling story to really throw the Need For Speed games into the next level. Not having one just doesn’t feel right because the whole time you’re waiting for something to happen and it just doesn’t. Additionally there are some other gimmicks that didn’t work well but more on that later.

The general premise is that you want to become the number one racer in town. To do that you will have to win a lot of races and tournaments. After clearing a bunch of tournaments you get to a showdown level where you get to beat a boss. Then rinse and repeat until you beat all of the showdowns which will earn you a match against one of the legendary Kings. Beat him and the game is over but after that you can take down the rest of the kings in the post game to become the grand king. At that point you are the best there ever was so what else would you really want to do?

There’s a lot of content here so I’ll certainly grant the game that. The campaign itself is incredibly long due to the sheer volume of races and tournaments here. I don’t see you completing the game in under 10 hours and it’ll probably take more like 15. Aside from that it’ll take a lot of time and money to unlock all of the cars or to break enough records to take on all of the kings. Earning money takes a lot of time in this game and that’s unfortunate because you need money to get the better cars. Your starter just won’t cut it. I’m cool with upgrading, but this game tries to go a little too realistic with that. There are some cars where even if you max them out they will never be fast enough to win the race. You also have to compete in “Wheelie” competitions near the end of the game and none of my cars could pull it off. Had to get a brand new one which was a colossal waste of money since it was just good for that and the drag races.

Ultimately I made it to the King at the end and took him down in the first 4 races, but the 5th one stumped me. I really only beat the first race because he ended up crashing so I crawled to the end. His car was simply worlds ahead of mine so no matter how well I raced through the level there was no way I was going to win. I needed a completely different car if I wanted to deal any damage and going all the way back didn’t seem like a great option. So that’s where my journey ended. I really don’t think the idea of having to get new cars all the time is a good one. I like just having one good car that you can upgrade. Make the courses tougher but don’t mess with the cars.

Maybe this wouldn’t have felt quite so bad if the game had a real story. This just didn’t really even feel like a Need For Speed. There is no free roam in the game which is absolutely crazy. That’s basically the core of the NFS franchise. Gone are the underground races and trying to zip away with your car intact. It’s admirable that the game was going for something new but if you ask me it just didn’t work. The core gameplay is still good of course so I’m happy about that but that’s really all I can say about this game. There are several different kinds of racing modes, but the classic Circuit is the best one. I suppose my second favorite would be Speed since the whole idea behind that mode is going full throttle from the start in 1 long lap. One mistake will mean the end for you here so you can’t afford to slip up.

The graphics aren’t bad. They’re pretty standard as far as the series goes. I wouldn’t really say that it’s improved much at all since the last one. As long as I can see the track I’m good though. The soundtrack’s pretty limited, I can’t recall any good tunes. One element that further holds the game back is the announcer. He talks constantly as you’re going through the menus so you feel like you have to hurry and make your selections. His lines aren’t witty, they’re just annoying and super loud. Additionally the game throws in a lot more fanservice than these games typically have. You’re also forced to experience this before every single race. You know how some of these levels are so difficult you have to retry them over and over again? Well, get ready for these unskippable intros before the race because they really eat up a lot of time by the time they’re all over.

Overall, Need For Speed ProStreet really fell pretty hard compared to most of the Need for Speed games. This one barely even feels like it’s a part of the same series as the others. It only shares the name with the rest of the games but otherwise may as well be a completely different title. The gameplay is good, but that’s not really enough to save the game. If I at least got my free roaming mode I’d be okay but without that this game just couldn’t work. If you’re going to get into the Need For Speed series then I recommend starting out with just about any other game compared to this one. ProStreet just does a disservice to the series.

Overall 5/10

5 Star Games, Game Reviews, Games, Reviews

Rygar Review


It’s time for the newest addition to the NES Online selection. Rygar had an interesting look to it. You don’t really play a lot of games where the main character uses a weapon like this. It’s sort of like a spiked shield. You do get other weapons as the game goes on though. This title had a lot of potential but does falter early on. As with some old games the main issue here was the lack of a map and how you had to solve puzzles to get through. That’s a bad combo because solving puzzles is difficult enough so throw in the fact that you’ll be lost and it gets even trickier.

This is one of those games where there isn’t much of a plot unless you check the booklet. You are thrown into the action and must now try to complete each level. Each level has a ton of enemies chasing after you so you have to beat them back and keep it moving. It’ll be tough but your attacks move very quickly so as long as your reaction times are on point you should be fine. Additionally you can jump on all of the enemies as well which helps a lot since that’ll stun them for a little while. I highly recommend jumping if the enemy numbers start to get a little too crazy.

What ended up stumping me is that I eventually reached a point where the mystical statue told me that I could not get any farther without some new weapons. The problem is that I could not find any new weapons. I back tracked my steps and ran all around but no dice. Without a map this ended up being a pretty futile mission. The game wasn’t quite big enough where I was about to check online and see where I should go. I searched for a long time and after I found no results I called it a day. It definitely was not the most impressive way for things to start on my end.

It’s a shame because the actual platforming is pretty fun. It’s very smooth both in how fast you move as well as in how strong your attacks are. It’s a pretty good blend. I could see myself really enjoying the bosses that would appear. It’s almost like a beat em up to the extent of how well you can fight while keeping in the platforming elements. I don’t understand why so many games want to throw in some puzzles anyway. This game just didn’t need them and would have been better off without these weapon limits.

The graphics are pretty solid. Everything looks to be on point which is certainly good. I like the enemy designs as well as the weapon. It’s all very clear and I didn’t notice any lag either. The music is okay from what I recall. The length is pretty hard to say but it’s likely around an hour or longer depending on how often you get lost. I believe that will end up impacting the replay value of this game but ultimately it will last you for a little while which is definitely a good thing.

Overall, Rygar has solid gameplay. It’s really some of the smoothest that I’ve seen on the NES. That said, it’s ultimately hindered by needing to switch weapons at certain points and not knowing where to switch the weapon. That really did the game a disservice. If you like that sort of thing then I’d recommend checking this game out. Otherwise this is a title that you should skip. Other games are on the NES that are just better platformers. In fact, one game coming up is a good example of that. When you just focus on platforming and ignore the gimmicks and extra stuff then you can ultimately end up having a terrific game on your hands.

Overall 5/10

5 Star Games, Game Reviews, Games, Reviews

Ghouls ‘n Ghosts Review


It’s time to look at another NES game as I get one step closer to conquering them all. This one is definitely pretty well known. I enjoyed the second one but the original hasn’t aged nearly as well. The platforming can be a little clunky with the controls and the weapons dynamic also hurts. See, there’s a chance you will chose the wrong weapon and then in the final level you are really in trouble. There’s just not much that you can do if anything. I made it up to the boss but my axe wouldn’t deal any damage. It seems like I should have kept more of an elemental weapon or something. If there is a way to beat the boss with the axe then that’s good, but I have my doubts. I tried hitting him many times to no avail.

The gameplay is pretty classic though in the style. Effectively your task is to keep on running til you get to the end of the level. On the way you will pass by a ton of minions and obstacles. Two hits is enough to take down your life so you really need to try and win as quickly as possible. If you don’t then it’ll be all over. I definitely had to rewind quite a lot in this game because the title really doesn’t hold back. Right from the start this game is very difficult. The difficulty level really isn’t a problem if you ask me. It’s very tough but the enemies are still fair and since I can rewind it’s fun enough. The main problem I have with the game is the weapon system.

I never like it when you can find a weapon on the map that is a lot worse than the one you have. When you touch the weapon it swaps out your current one for the new tool. The problem is you can’t switch back so then you are stuck. Particularly on a first playthrough where you don’t know which is the best weapon. It’s just a bit of odd game design if you ask me. I’m guessing there is a purpose to each weapon but some are just so much better than the others that I don’t see any reason to switch. Give me the fireball over the axe any day for example.

Then when it comes to the graphics the game is pretty reasonable. I don’t think it’ll be turning heads or anything like that but at least you always know what is happening which is the important part. The game’s levels go by pretty quickly too so the pacing isn’t an issue. The game seems to be around an hour long I’d say which is short, but average length for a NES title. The difficulty also helps keep the game as a little longer than it would otherwise be. The soundtrack is also pretty decent. Nothing super memorable or anything but it’s fast paced enough to mix in with the gameplay pretty well.

Overall, Ghouls ‘n Ghosts is a fun title that is hampered by some of its design choices. It’s a NES game that has earned its reputation. Ultimately it is still one of the weaker NES titles if you ask me though. The other platformers I’ve played tend to handle the platforming aspects a little better. The SNES version of this game is also a lot better so if anything I would recommend checking that one out instead. It takes the best elements from the first game and then improves them in the second. This is the kind of game that could easily work well in a modern remake as well. With updated graphics and more of a story this could easily sell a ton of units.

Overall 5/10

5 Star Games, Game Reviews, Games, Reviews

Panel de Pon Review


It’s time to look at a very obscure SNES game. I was pretty surprised they got this one for the latest update but it’s always nice to have more games to check out. The menus aren’t translated but it’s easy enough to figure out where you have to go. I started the equivalent of what arcade mode would likely be and ended up beating the first 3 chapters and a boss which was nice progress. The gameplay takes a little bit of getting used too after doing a lot of Tetris but I eventually got the hang of it. You certainly have to move fast or you’ll be buried in blocks.

There seems to be a bit of a plot. I assume that a demon lord is trying to invade the world and now the magical girls are asking you for help to stop this impending crisis. Along the way they’re teaching you how to play to see if you’re really worthy. I don’t know Japanese though so that’s my best interpretation of what’s going on. The game has blocks coming from the ground rather than the sky so think of it as a reverse Tetris. You have to match 3 blocks together in order to eliminate them. The key is to keep the blocks from reaching the top or you will lose. Once you have blown up enough blocks then the level will end and you’ll be safe. Boss battles work in a similar fashion except you keep matching blocks until the boss’ health goes all the way down. At that point you will have concluded the battle.

How you play is you move the icon over the blocks and then click to flip them. Your icon has 2 slots so you can leave one slot empty to move the block to it. Alternately you flip them horizontally so that you will be able to make more matches. It’ll take some trial and error at first but gradually you’ll start seeing patterns a lot quicker. That’s good because the levels get really difficult. I had quite a few deaths on the third level and a ton on the boss. It’s just hard to keep on matching when everything is going so fast.

One thing I’d recommend doing is to sometimes just randomly move pieces along in the bottom of the screen to get things moving. I found that I would make matches that I didn’t even know were there. I don’t think it’s the most efficient method in the longrun since you want to actually find the real pieces soon but if you’re in an absolute pinch then go for it. The worst thing to do in this game is hesitate or do nothing so just moving things around can really help you get a fresh perspective. It’s a pure desperation move but it did save me a few times. Well….that and the rewind feature of course.

The graphics are pretty solid here. The colors are very vibrant and it’s aged really well. This game could pass for being a bit newer than it actually is. At worst it may seem a little blurry at times but at best it’s all very smooth like an N64 title. The soundtrack is less memorable to me but it’s handled pretty well I’d say. It fits in with the game. It’s all pretty peaceful and serene.

Overall, Panel de Pon is a solid puzzle game so long as you really enjoy the gameplay. While I was starting to get used to it, it’s not quite as fun for me as traditional Tetris. There are less movements you can make due to the nature of the game so while the strategy isn’t any lower, it feels like there is less to do at times. The story probably could have also helped boost it up real quick if I knew what was going on. Still, it’s great that Nintendo is letting us play this game. I’m sure people probably thought the day may never arrive at this rate. If you like this style of gameplay then you should definitely check it out.

Overall 5/10

5 Star Games, Game Reviews, Games, Reviews

TwinBee Review


I actually played the sequel to this game before the original back when I was blasting through all of the SNES games. So it’s definitely pretty nostalgic to go back to the original here. The cover still looks like it’s saying TwinBoo to me until I look at it closer. I blame it on the fancy way they wrote the boxart. Either way this is a fun shooter game. It’s definitely one of those really quick one that loops almost right away though. It’s got a pretty fun dynamic to it though and some interesting mechanics even if they take a while to figure out.

So the gameplay here is that of a shooter where the screen is always scrolling up. You have to keep up with the screen and blast away at all of the enemies that get in your way. There are enemies on the ground as well which are tough to deal with since your normal blaster only shoots forward. At the beginning of the game you are able to shoot down a bit with the other button (A or B) but I ran out of ammo very quickly and couldn’t figure out how to get more. I’m sure there’s a way though. For the most part you just keep focusing on blasting away and eventually you will reach the top. At the end of each level there is a boss that must be defeated. There are 6 levels so this may take you around 20 minutes give or take a few.

One interesting mechanic here are the bells. They show up when you blast a cloud and change colors as you blast them. I only noticed white and blue, but I believe yellow and red may be present somewhere too. I couldn’t really figure out what they do though. White seemed to just increase your score and Blue would maybe give you a bit of extra speed. Beyond that they didn’t have a noticeable impact. It’s an interesting mechanic to have to blast your power ups as you go through the stage. I can’t think of any other games that really do that and it gives you an extra thing to focus on. It gives the gameplay a little more depth because now you have to decide what to prioritize, getting the power up or blasting the enemies away.

As always the rewind feature will be super helpful here. Without it the game may ultimately prove to be a little too tricky. These games have definitely proven to be extremely difficult in the modern day. I still think I wouldn’t be quite as big a gaming fan back then as I am today with all of the modern conveniences. If anything I probably would have mostly stuck to RPGs once they started coming out since they always had save features at least. RPGs and fighting games, the rest of the genres would have lagged behind a bit.

As for the graphics, I’d say that they hold up pretty well. The levels are nice and bright with a good amount of variety. The enemy designs are good too and I didn’t notice any lag during the game so the system was able to handle all of the models pretty well. The sound is more on the generic side so I don’t think you’ll be remembering much there. Lately quite a few games haven’t exactly wowed me with the soundtrack but they can’t all be winners.

Sometimes I’ll throw in a tip or two for a game like this, but there isn’t a whole lot to say beyond the obvious. Be careful with going too high up in the screen or you’ll be surrounded and will likely be defeated. Always take down as many enemies as possible. If you can’t take down the grounded units then at least beat the aerial ones. I’d also say to keep all of your aerial bullets during the opening levels because they will be incredibly handy later on in the game. That’ll be when you will really wish that you had some at the ready.

Overall, TwinBee is a pretty fun game. Ultimately what holds it back from a higher score is what holds most of the NES games back. It’s just too short. As fun as a game is I can’t totally recommend it when it’s under 30 minutes. This one’s free so you should still check it out but it won’t last long. There is also effectively no replay value here since there is nothing to do after beating the game. I suppose you can work on increasing your score at least.

Overall 5/10

5 Star Games, Game Reviews, Games, Reviews

Gradius Review


It’s time to look at another classic NES game. This one is a retro shooter that you may be familiar with. Gradius definitely has a pretty epic cover. I know you can’t judge a game by its cover but if you ever could then this would be the one. It does have an actual ending with a final boss so I was happy to see that. The last few games didn’t really deliver with an ending on the NES so I take what I can get. It’s still a pretty short game though at only around 20-25 minutes, but it’s a good time. The difficulty level here is pretty crazy though so I wonder how you could beat it without a lot of rewinding and such. I suppose in the end people found a way.

The the gameplay here is that of a 2D shooter. You have a main blaster and when you defeat enemies they drop power ups which upgrades your ship. It seems like the powers stack which is pretty cool. Your speed also starts to get bumped up which is a mixed bag. On one hand greater speed is usually a lot of fun because you can essentially do anything. On the flip side, you move so fast that it is very difficult to just dodge an attack. A lot of the time your dodge will end up bumping you into an energy blast or into the wall. A lot of my deaths came this way rather than actually falling in battle. So to an extent you actually may prefer not to get all of the power ups. The issue is that you can’t avoid the speed if you want better lasers so while it’s a tough call I’d say to just grab them.

The best power up is definitely when you get a little energy disc who will follow you around and shoot blasts of its own. By the end I had two of them which was pretty cool. They really had my back. There’s one level in particular that is tough to move in because the ceiling is small and you have little robots running along it. If they get behind you then it is really tricky to land a good hit on them. That’s where your little assistants come in. They have no trouble shooting behind you and catching all of these blasts.

In a sense this game plays out like one of those bullet timer games where there are energy blasts everywhere. A single shot can take out your ship so you really have to keep blasting. There are 7 main levels and there is a boss at the end of each one. The bosses are actually the easiest part though. I only lost a few times to them until the final boss but the others go down in a cinch. You just gotta keep working at it but their attacks are very slow. The final boss seems like a homage to the Mother Brain. It can’t really move or fight back much though so you’ll beat it with ease. That’s the problem with these bosses who don’t have arms or legs, they just can’t really fight back and it gets them into all kinds of trouble.

The graphics are pretty good. It’s aged pretty well in that respect and the game is also pretty good about not lagging. Only near the end of the game where there are scores and scores of enemies will the game start to freeze up. Otherwise you’re good on that front. The soundtrack is also pretty solid with a good tune or two here. It really gets that sci-fi feel across.

Overall, Gradius is a pretty fun game. I’d rate it higher but 20 minutes is still a very short amount of time to keep yourself busy. The levels keep on looping across various cycles which get harder and harder so I suppose it would last you a while if you want to beat all the cycles. It’s still the same levels though so I can’t really say that I would really be working on that for very long. There are still quite a lot of NES titles left to play after all so I can’t forget about them. Still, if you have the NES Online then this is a fun one to check out. There was definitely more effort put into it than some of the others that I’ve played.

Overall 5/10

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Excitebike Review


It’s time to look at another classic NES game. This one’s very retro, but I’m sure many of you are familiar with it. Excitebike is one of those racing games that you just tend to see everywhere despite not getting a lot of sequels. Excitetrucks for the Wii is the game in the franchise that I know the most about by far. That was a really fun game. This one has some pretty solid gameplay at its disposal but there isn’t much content even for a NES game so you won’t be here for very long.

There are 5 levels in the game, 10 if you count the reverse levels. Each level is around 1.5 minutes long so you can beat the game in about 7 minutes or 14 if you play them all. That’s really not a lot of time and there are no more modes to play. The only other option is a level that goes on forever which is neat I suppose, but there’s no real replay value to it because it doesn’t keep track of a score or anything. You can’t die, you just keep on driving forever. So if you spent any coins on this in the Arcade I get the feeling that you would be disappointed. Likewise if you bought a physical copy on the NES. You just need something more to do if you ask me.

The graphics are pleasant enough. It’s a colorful game and I especially like when the other racers get involved. It’s always more fun when you’re racing with actual opponents. You can knock them down if you bump into them while you are mostly ahead. Otherwise if you bump into them then you will just be knocking yourself over so it’s all about timing. Only knock them off balance when you have the lead. Beyond that just drive while going between lanes to dodge obstacles. Jumps can be tricky and if you don’t balance yourself right then you go into a tumble animation and can’t move for a few seconds.

In general I do think 3D racing beats 2D though. I always like to see where I’m going to better anticipate the obstacles. In that sense I would consider 2D racing to be the hardest form of the genre. It can also be tough when you’re running towards the screen since you really have to react quickly. If you don’t then be prepared to suffer defeat although in this game there is no such thing as defeat so you don’t really have to worry about that. Considering when the game came out I’d say they did a good job with the gameplay. I personally found it fun enough, I just don’t think I would be playing it for very long. After even 20 minutes you’ll have played every level twice already so you’ll be ready for the next conquest.

Overall, Excitebike is a game with solid gameplay and animation for its time. It’s reasonably fun, but there is just nothing to it. Even for a NES game this is pretty low on content. I’d like to see a modern reboot of the game because I think you could do a whole lot with this on the Switch. In the meantime if you have the Switch Online then this is a pretty good pickup. It’s free anyway so you may as well play it for a few minutes right? I see that there is another Excitebike type game on the list so I look forward to checking that one out pretty soon.

Overall 5/10

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Ice Climbers Review


It’s time for the next NES installment. This one’s actually a pretty big one and I’m sure that thanks to Super Smash Bros everyone knows about the Ice Climbers. Unfortunately I wouldn’t say that this game has aged nearly as well as some of the others. The gameplay isn’t very smooth. Effectively this is like a platformer where the obstacles prevent you from doing any kind of platforming. As a result the game ends up fighting itself most of the time and isn’t nearly as engaging as it could have been. It’s more difficult to play the levels than fun to experience them.

The game seems to go on forever although the last unique level is 32. After that it loops back to the first one so you can effectively say that you made it to the end at that point. Fortunately in this version you can actually select any mountain you want. I beat the first 14 and then skipped over to 32 and conquered that one. You do get a certain sense of pride and accomplishment when beating these levels but adding some kind of reward of cutscene would have made all the difference here. Then you would really feel like you were moving up. Instead when beating the levels you’re just going through the motions.

The gameplay is like a normal platformer instead you’re heading up instead of to the fight. The goal is to jump up to the top of each floor. Each floor has 8 layers to it and every time you jump you will hit the next layer. The main obstacles are moving clouds and little bears that keep patching the holes in the ceiling that you make. By jumping you can break part of the roof and that’s how you get up so you need to go fast or the bear will plug up every hole around. If he does that then you’ve just gotta keep on making more holes. You can also whack the bear with a hammer to beat him if you’re on the same level. One thing that’s easy to forget is you don’t die by running off the screen to the right or left so you should do that if you think the other side of the stage will be easier to manage. You can’t jump very far so running off stage is often the best way to travel.

The graphics are pretty solid and definitely hold up better than lot of the NES counterparts. The character sprites and backgrounds are particularly solid here. There’s only one real theme that I can recall but it’s pretty catchy. It’s not exactly Mario or Metroid but it’ll certainly due. At least it adds a little more depth to climbing up the mountain floors over and over again. The actual gameplay isn’t bad, but it would have been a lot more fun if it was more traditional running to the right. Going up just didn’t work for me after a while and in the final levels you can barely move without falling the wrong way. You gotta go about everything super carefully.

Overall, The Ice Climbers is a reasonable game, but one where the obstacles are just too numerous and intrusive. No matter what you do there is always another cloud or enemy around the corner. What this means is that you just can’t focus on running for very long. You’ve got to stop in your tracks more often than not and that’s what really held the game back in the end. I think this game should get a modern sequel/remake as there are a lot of ways you could make this work with today’s graphics and gameplay mechanics. No reason the Climbers should have to end the franchise with just 1 game in the works. In the meanwhile I’d recommend starting your NES Online game selection with a different title. This isn’t exactly the top one in the market.

Overall 5/10

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Eliminator Boat Duel Review


It’s time to look at another classic NES game. This is another title that I was not familiar with before. I’ve never heard of any game quite like Boat Duel but the premise looked interesting. I am planning to try all of the NES games after all so it was only a matter of time before I got to this one. It’s definitely pretty reasonable although some parts of the game have aged better than others. I’ll give it props for the mini cutscenes and trash talking during the game though.

The basic plot of the game seems to be that you are an up and coming boat driver and so now you’ve decided to take down all of the previous bosses. This will be tricky since none of these guys plan to go down without a fight. That’s fine by you though. So you go through the levels and keep on beating various opponents. At least to the point I had gone up to they didn’t reuse any character models so that was pretty good. There was a reasonable amount of effort put into the game and I always applaud effort like that. The gameplay switches between 2D and 3D. I personally enjoyed the opening phase of the 3D levels more than the second.

How it works is you quickly accelerate when the judge gets you the signal. The trick is to actually start right before she tells you too, but the timing for this is very precise since if you go too soon then you’ll end up incurring a yellow flag which will cost you 1000 bucks. Once you get this head start you go to phase 1 of the gameplay. Essentially what happens here is that you have to outdrive the other boat to the goal so try not to bump into things. Then you head into phase 2 which is more of an overhead view than 3D and the same rules apply. You can boost to gain a little speed and even jump. Then there’s also the interesting mechanic where bumping into bombs and other obstacles is actually good as it speeds you up. It’ll cost a bit of damage but you can repair it later. You get to face the next opponent after you beat the current one 2-3 times.

After each race you are taken to an upgrade screen where depending on how much money you have you can upgrade various things. I recommend maxing out the damage each race since it’s super cheap to do this and then you can allow yourself to bump into everything. By the point I stopped I had nearly every upgrade maxed out so I feel like I was pretty close to winning it all. The opponent racers are incredibly fast so if you make one mistake then it could be game over. My main advice here is to use the rewind feature but otherwise I’d say just try and memorize the stage layouts. The stages actually are re-used quite early on so after a while you’ll probably start to remember where the next turns are and such.

The gameplay is pretty interesting but not quite as exciting as your average racing game. There’s just only so much you can do while you’re on a boat so it’s not quite as thrilling. as being in a car. The opponent car also feels a little too powerful at times even when you can see that they haven’t put any real upgrades into the speed while yours is maxed out. I suppose it’s to be expected to an extent but you’ll probably shake your head a bit at that. It just feels like you should be steam rolling the guy. As mentioned though, the trash talking between levels is pretty fun. The graphics are also pretty sound. The sprites have aged pretty well so you always know what is going on. The levels may be a bit repetitive but they are well designed.

Overall, Boat Dueling seems like it has a lot of potential. I’m sure you could make a pretty interesting remake of this at some point. While it’s a cool concept I guess the reason most probably wouldn’t make a game like this is because for that you could just make one about cars and it would probably do a lot better. You just can’t top cars after all. Still, I think you’ll have a reasonable time here and it’s worth a quick check. What’ve you got to lose other than time right?

Overall 5/10

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Pro Wrestling Review


It’s time for another old NES classic. This time we’re entering the Wrestling sport and I haven’t played one of those before so this was certainly going to be interesting. It’s a fun enough game where you get to really barrel into your opponent and pull off some moves. As with most NES games the only real option is to just go in there and play a few rounds so it all depends on how much fun the gameplay is. It isn’t quite as innovative as the Dodge Ball game but it makes for a reasonable playthrough. It’s fun to run and around and see what the opponent does.

When the match starts the idea is to get the opponent to the ground and keep him there until the ref says you’ve won. You can also throw your opponent out of the ring and try to prevent him from getting back inside for a few seconds. The latter seems really difficult if you ask me but I’m sure it’s possible. I let the opponent do that to me a few times for fun. You can also jump from one of the corners of the stage and fall into the ring for maximum damage and salt. It seems like a fun move to do on an unsuspecting opponent but the computer will never fall for it. The best thing you can do is knock them down first and then do the pounce. Even so, it’s incredibly hard to keep them down.

Perhaps there is a trick to it that I’m missing but my opponent just wouldn’t stay down. He did everything in his power to rise up over and over and over again. There also aren’t a whole lot of different attacks so it can get a bit repetitive very quickly. I found switching characters to help extend the game a bit. You can play as a cool reptile fighter who actually starts biting into his opponents which is pretty cool. The rest of the characters don’t really have fancy attacks like that but even just one of them being like that was pretty cool to me.

To switch things up you can also run into the net and bounce back to try and hit the opponent with an elbow or a flying knee. You can also throw them into the net and as they bounce back land a solid hit. These little gameplay elements help to switch things up and make the gameplay a little flashier so I certainly enjoyed that. The graphics hold up pretty well I’d say. It’s still NES of course, but the colors are bright and you always know what is going on. Those are the two things I always look for in a game and as long as they are there I feel pretty satisfied with myself. I didn’t really notice much of a soundtrack if the game even had music. I’m assuming it did, but I really didn’t notice while going through the matches.

Overall, Pro Wrestling is a pretty decent game. There’s not a lot to do so you will find yourself back to square one pretty quickly. That being said, if you want to duke it out in the ring it’s still a good way to buy yourself some time. Then by the end of the adventure you can say that you’ve now played a Wrestling game. This one is probably overshadowed by the boxing rival Punch-Out which makes sense but does have a bit to offer in its own right. Give it a shot and see if the game holds up well enough for you.

Overall 5/10