7 Star Games, Game Reviews, Games, Reviews

Diddy Kong Racing DS Review


It’s time to look at a Nintendo racing game from a while back. Considering how successful F-Zero and Mario Kart are you may wonder why Nintendo would have another franchise right? Well, everywhere I go people seem to love Diddy Kong racing so maybe it really did tap into another part of the market. I will say that it is definitely pretty fun. Personally I wouldn’t put it on the same level as the other two titles, but it’s still pretty fun. The game isn’t particularly long but with a racing title the main incentive is the replay value here.

There is also a basic plot. A mysterious pig has broken an amulet and is causing a lot of terror around the planet. Diddy must now conquer four different areas in order to foil this plan once and for all. It may not be an easy task, but it’s one that he knows he must accomplish. Each world has 4 main levels and then you fight the boss. Once you beat the boss of the world then you unlock 4 more races which have you aim at balloons in the level. The first 4 levels are traditional races while the other four play out like an FPS as you don’t control the car, only the blaster. This lets you fight the boss again and then claim the amulet. So effectively each world has 8 levels and 2 bosses so you’re got 40 levels here if you count bosses. It’s a pretty reasonable amount but you’ll still have the game beat in under 3 hours.

The levels aren’t particularly difficult for the most part and naturally the levels aren’t too long either. The average race will take you around 2-3 minutes. There are 3 kinds of races. You’ve got the standard car races, the awesome plane races, and the sluggish hovercraft ones. The car races play out about how you would expect. You try to cross the finish line first and grab items along the way. There are 4 different items triggered by hitting a balloon. You know which balloon spawns which item so part of the fun is choosing what you want for each scenario. There’s also an incentive to not using the item right away. If you store away say a red balloon and then hit another one you get the second ranked version of the item. It’s worth experimenting until you find your favorite item. My favorite was double red since it gives you around 6 rockets.

The plane levels are the same way but you’re in the air which is a lot of fun. It feels like this kind of race is the fastest in the game in terms of how fast everyone is moving. There are a lot of boosters everywhere so use them as much as possible. Finally you have the Hovercraft levels which are just really slow and kind of clunky. It’s hard to turn in these and it is just not nearly as much fun as the other two. Something had to lose out I suppose, but I was glad that there weren’t a lot of these levels.

In terms of graphics the game is quite solid. We actually got some voice acting in the intro and the cutscenes flow really well. In game the assets load up promptly and everything looks clear. You certainly won’t be bumping into things just because you didn’t see them or anything like that. That would be understandably a bit iffy so I was glad that the game managed to avoid that. The soundtrack isn’t quite as memorable as Mario Kart’s but it was still pretty fun. There’s a good amount of variety based on what world you’re in and the level. The final boss theme was also very catchy although I got to hear it quite a bit.

While the game isn’t very difficult for the most part, the final boss is extremely tough. I don’t see how it would even be possible to defeat him without buying upgrades to your car. The guy is too fast and he pounded me into the ground many times before I was able to beat him. Ultimately I had to max out my car’s speed and acceleration and then I was able to keep up. It’s not like the level is all that complex. It’s pretty straightforward so I don’t see how you can play it any differently. You’re either able to out speed him and claim victory or you can’t.

As I mentioned the game is around 3 hours but there is a lot to do after the game. You have extra levels in each world where you need to find a key or do various achievements to unlock. The hub world is quite large so you can explore for a while and buying every upgrade will also take a super long amount of time. I wouldn’t say that there are any huge unlockables to look forward to, but at the same time if you enjoy the gameplay a lot then the game is giving you a fair amount of opportunities to keep on going. The value here definitely justifies the cost.

Overall, Diddy Kong Racing DS is a fun racing game. To me it felt fairly standard but with that Nintendo seal of quality. Just having 3 different options of racing does mean you have more options than your typical racing game and it’s a complete package. If you want to enjoy some good racing then you will definitely have fun here. The ending will also give you a nice challenge which is always good. If we do get a sequel to this for 3DS or Switch someday I’d definitely be down with that. The ending is also pretty fun as Pig gets one last laugh against the heroes.

Overall 7/10

Game Records

Diddy Kong Racing DS Stats and Records

Stats time!

Play Time 3h 21m
Time Racing 1h 23m
Time Exploring 49m
Time in Car 1h 14m
Time in Hovercraft 38m
Time in Plane 27m
Race record 21-4
Balloons 37

Animated Movie Reviews, Animated Movies, Reviews

Mewtwo Strikes Back: Evolution Review


It’s time to look at the remake to the original Pokemon movie. It’s always interesting to see a remake made to a movie in this day and age because there are now so many ways to go back and access the original right? The main incentive of remaking a film otherwise is to utilize modern effects and such that you didn’t have back in the day. That’s why it is especially puzzling to have a new film made that is technologically worse than the original. The original movie looks way better. So if anything maybe this could be a more family friendly version and I can roll with that logic. Due to the animation style it is something that would be easier for kids.

So the plot of the movie is that some scientists decided to try and create the strongest Pokemon of all time. His name is Mewtwo. I don’t really know why they wanted to make him aside from just proving that they could. Well, they succeeded and so Mewtwo blows up the island and works for Giovanni for a while. Eventually he has enough of that and decides to invite the strongest trainers in the world so try and test their mettle against him. Ash is naturally selected as one of the challengers so he heads on over to fight Mewtwo. Can Ash defeat this Pokemon or is this one fight that he is destined to lose?

Mewtwo is extremely overpowered in the film and it’s really nice to see. The film makes it evident that as a legendary Pokemon he is far above the rest and the same is true of Mew. This is how it should be. A Legendary Pokemon should be leagues above a normal one to the point where there isn’t even a contest. That’s just how it really should be. Later on the franchise would add weaker Legendaries, but at this point in time they lived up to the legends. Mewtwo also makes for a great villain. He’s got some fun goals and he has absolute confidence which you want to see in any villain.

The film continues to excel in all of the positives that the original had as well. The character cast is pretty strong and we get some solid action scenes as well. Right from the start in Ash’s first scene we are treated to a Pokemon battle. It’s always great to see those because a full Pokemon fight is pretty rare. Pikachu, Squirtle, and Bulbasaur all get to shine in the spotlight. Ash’s Charizard also looks really good whenever he shows up. He’s eager to battle and doesn’t shy away from a fight even when he is outmatched. It’s a big reason as to why he became a fan favorite Pokemon and he has definitely earned that title. Nobody is going to mess with him.

The soundtrack is a lot of fun. While I feel like it doesn’t have quite the same pop as the original version in some respects it could just be because I’ve heard that one so many times. It’s still quite solid here and I like the theme that plays during Ash’s fight. It’s very lively and a good way to kick things off. We also get an emotional theme near the end although I feel like they switched the song from the original.

I think this film really shows that if you copy a great movie then the remake is guaranteed to be great as well so long as the writing stays the same. The animation here is way worse than the original. To put it one way, it’s one of the worst CGI examples I’ve seen for a recent big media product. The Machinima Transformer shows look better than this one. Part of the problem is that the characters are drawn to look like action figures from a fan animation 10 years ago. For a fan animation I’d say that this looked exceptional but for a AAA CGI film from Netflix it is incredibly underwhelming. The only part of the animation that looks really good are the colors. I do like how the attacks really pop out at you and Mewtwo’s armor stands out as well. CGI tends to do colors really well which is why even hand drawn anime like Super typically use CGI for the aura that surrounds the characters. CG pops and blending it with 2D animation can work quite well., When you go full CGI though then it can get a little risky.

Ash is a great main character as always. This was back when he was at his best. I like seeing Ash jump into danger and have actual plans for the fights. While Charizard didn’t win, Ash had a good plan for him. I also like that he tried to punch out Mewtwo. The plan was doomed from the start but it shows Ash as basically working with his Pokemon instead of just sending them out there to do all the work.

Brock and Misty are still some of the weakest counterparts to Ash although I know they tend to be pretty well liked. Brock flirts way too much and is more annoying than entertaining. He never really has any good scenes. Meanwhile Misty is okay but I feel like she doesn’t have much personality here. She isn’t given a great deal to do in the movie. I’d argue that some of the random trainers who fought Mewtwo had more character as they stepped in and did their best in the fights. They lost of course but anyone would against Mewtwo.

I’m a big Pikachu fan but I do think he didn’t play the matchup right here. While he didn’t want to fight the fake, he still should have defended himself. If he could have escaped and aided one of the others then they could have turned the whole fight around. As it was most of the fights were total stalemates. I do consider that to be a cop out but it’s fine since the main matches had outcomes for the most part. Mewtwo vs Mew was also a stalemate although I still hold that Mewtwo would have won if they kept on going. Mew can dodge really well but you can’t win a fight by escaping. Soon Mewtwo’s hits would eventually land.

One scene that I always find a lot of fun is seeing the trainers try to cross the ocean during the storm. Seeing the Pokemon aid in real life trials like that is just cool. It shows the bond between the trainer and Pokemon as well as how strong the creatures are in a natural disaster. For sure you’d like to have a Dragonite or Gyarados for a situation like that. No mere storm would stop them. Ash and friends don’t have any big heavyweights like that but they ultimately pulled through with a little help.

Overall, Pokemon Mewtwo Strikes Back Evolution is pretty faithful to the original. If you really don’t like watching things past a certain time period then it is certainly fine to watch this version instead. You’ll still be able to get most of the experience from the original. It really is basically the same film if you don’t mind the animation. The main problem for me is that there is really no reason to watch this one instead of the original. The original is simply better as there is no aspect of this film that defeats the original. Even minor things like the shading and atmosphere of the original are a lot more intense than the remake. I’ll give this film props for the attempt though. If you’re going to remake a film then it’s always ideal to remake a good one rather than something average or sub par.

Overall 8/10

Game Records

Starlink: Battle For Atlas Stats and Records

Stats time!

Play Time 5h
Pilot Level 15
Frost Barrage Level Max
Laser Cannon Level n/a
Flamethrower Level 0/3
Arwing Level 3/5
Equinox upgrades 15/36
Vylus 90% Controlled
Haven 0% Controlled
Kirite 79% Controlled
Sonatus 17% Controlled
Ashar 58% Controlled
Unknown 0% Controlled
Unknown 0% Controlled

Collection

Hangar 9/56
Tactical Data 35/43
Enemy Codex 24/27
Alien Factions 23/36
Atlas Discoveries 32/114
Database 17/32
Activities 0/31

8 Star Games, Game Reviews, Games, Reviews

Starlink: Battle For Atlas Review


Now it’s time to look at a game that I technically got a long time ago but didn’t get to play until recently. Part of the reason for the delay is because my Switch didn’t have enough space so I had to buy an SD card in order to correct that. I got the SD card for my Birthday so now it was time to check it out. I still can’t believe Best Buy was selling this game for only 5 bucks. Considering that it brings a whole figure as well that’s pretty crazy. I didn’t get to use the Arwing controller since the Joy Cons are busted but it was still cool to look at.

Star Links starts you off with a mission as the team is fighting off some aliens. The commander gets captured by the mighty Grax and so now the team must try to rescue him and save the universe in the process. Are they really up to the task without their leader? The crew isn’t exactly the well oiled machine you’d expect from most other sci-fi teams but if they can put their differences behind them then they will be unstoppable. Also they’ve got the legendary Star Fox team behind them. I can’t imagine playing this game without Fox to be honest, he’s just too awesome of a lead and talks tough the whole game. When someone asks him the whole “are you sure Fox?” He responds “I’m always sure” which is a really excellent response to that question.

The gameplay is that of a 3D shooter where you take to the sky in some levels and stay on the ground in others. I haven’t seen many games utilize both features like this since Star Fox Assault. This is also a good place to note that Star Links is the Star Fox game I’ve been wanting. It’s much better than Star Fox Zero and the controls/gameplay are better. Aside from Assault it blows the other Star Fox games out of the water. Back to the gameplay. You can equip two weapons at a time. The Arwing normal lasers are very good so I highly recommend keeping one of them active at all times and using the ice cannon on the other side of the ship. The ice blast locks in on an opponent which is handy and t seems like almost every enemy has fire type opponents so the ice blast is super effective. The fire blast is a straight shot and rarely ends up doing much. Definitely use it if you’re on an ice planet but otherwise the ice gun is the way to go.

Those are the only 4 guns you get in the game since the rest you have to unlock via the Eshop. I’ve never seen paid dlc in a space shooter game like this before although I’ve seen it done with characters like in Star Wars Battlefront II. The same goes for any extra ships beyond the main two and fighters. I wonder if all of these dlc items ever even came out. I imagine this would certainly make the game a lot easier since you get to respawn every time you have another ship available. More guns would have been cool for variety though. I did like the initial ones but having more options is never a bad thing especially as the game encourages you to use a stasis weapon for many levels even when they don’t give you one.

I think what really makes the gameplay work so well is how in control you feel the whole time. You can move very quickly throughout the land and in the air. You can use evasive maneuvers with the boosting option and you’ve even got a cool shovel to block attacks with although it runs out of energy really quickly. The game uses a proper open world system so you always have the option to quickly beat a hasty retreat away from the fight to recover your energy. Your energy recovers pretty quick so if you stay out of the action for a few seconds you will be okay.

There are also a lot of upgrades to be found here. You can upgrade your pilot to learn some skills or you can upgrade your ship and weapons. As you progress through the game you will notice yourself getting stronger so the game’s progression is pretty good. As a result the game should be pretty challenging for most of the campaign. The final planet in particular was very challenging and even more so than the climax of bosses. (Since when respawning during the final boss he wouldn’t regain health from previous phases) Defeating the tower took a whole even with my ally boost skill. You really have to mix in some good tactics and evasive maneuvers. The game always felt fair though, this is a title that I didn’t mind having to restart some fights.

One mild complaint I would have with the game is the planet ally gimmick. As you land on planets you have to try and defeat the various villain bases so you can 100% control the planet with your allies. Building bases and defense areas will help you keep control. What I don’t like is if you leave a planet for a whole you lose control so it can be a bit endless. I’d say that once you beat a planet you shouldn’t have to keep going back to save it. Fortunately the game doesn’t make this mandatory in the slightest so it’s not something that will really hurt the experience. This is how such gimmicks should always be. If they’re not mandatory then I really don’t have a problem with them.

The main campaign should take you around 10-15 hours. After that you have a lot of options on what to do next. You can go around liberating planets, filling up your database, or completing the side quest missions. Either way completing everything will probably take you closer to 20-25 hours by the time all is said and done. Replay value is not a problem for this game. The graphics are pretty top notch and hold their own with any game at least where gameplay is concerned. I have to admit that the cutscenes do see a noticeable drop in quality compared to the gameplay which is a little odd since it’s usually reversed. As for the soundtrack, it’s pretty small but the tunes are good. There are a lot of high energy themes to be found here which work well with the gameplay.

Overall, Starlink is a very good game and also a challenging one. You won’t be running through these levels unless you have some kind of a plan. It’s one of the best sci-fi shooters that I’ve played. There’s just so much to do in this game and the graphics hold up. The story isn’t the most original out there so it probably won’t leave much of an impact on you, but I wouldn’t call it bad either. It goes through the motions and at the very least you have team Star Fox here to carry things. Without them it would probably be a bit of a tougher road for sure. If you’re going to get Starlink then I highly advise getting it for the Switch. You may not be able to find it for 5 bucks anymore, but I’m sure the price will still be quite reasonable.

Overall 8/10

6 Star Games, Game Reviews, Games, Reviews

Bubsy: Paws on Fire Review


Long have I waited to check out this new Bubsy game. The first one was a little too short which ultimately limited how good it could be. I couldn’t help but feel that the game left a lot on the table. While the sequel is longer, it mostly thrives on artificial length which is regrettable. It has enough faults to where I can’t call it very good but it’s still a solid play through in the end. I’ve been a Bubsy fan for ages so it was disappointing to see this game not quite meet expectations, but I guess they can’t all be winners.

The game starts with an incredible opening cutscene where the kids tell Bubsy that his help is needed once more. Aliens show up to mock Bubsy but he ignores them and gets ready to save the world. Even if nobody is ultimately grateful to him for doing so that doesn’t stop Bubsy from doing the right thing. It’s part of why he is such a good hero, he just doesn’t get slowed down by what’s going on. It’s why Bubsy is a hero you can really rely on. The rest of the game unfortunately has no plot until literally the final cutscene where we get an epilogue. I was hoping for cutscenes between each world but I suppose that was too much to hope for.

So, as I mentioned the opening cutscene is amazing. A few times the game disconnected my controller so I was forced to hear the beginning quite a bit. I think what really makes it so good is the timing of the music and the characters running in. I just haven’t seen that level of expertise in quite time so it was most impressive. In general the graphics are quite good and the soundtrack works well. The technical elements of the game really hold up quite well. It’s just too bad that the gameplay can’t match it so lets talk about that.

This is a 2D endless runner. Personally I always felt that endless runners are best in 3D because you can really see where you’re going. Think Subway Surfers or something like that. When it’s in 2D you run the risk of “cheap” deaths where obstacles come in a little too quickly or without warning. It was always my issue with 2D Sonic games. This one keeps the deaths to a minimum, but there are still times where you have to shake your head. There will be 2 paths and one leads to an eventual death but you don’t know this until you take the path. That’s an impossible obstacle then unless you already knew which obstacle to take so I have to give those levels a thumbs down. The level designs really weren’t the best here.

The actual gameplay is smooth at least. There are 3 playable characters and they’ve all got different styles of gameplay. Beyond running and jumping you might be able to glide, double jump, ground pound, or fire off blasters while flying instead of running at all. You’ll master all of the gameplay before long. There are 3 worlds in the game and each world has 9 stages + 1 boss level. That should be easy to complete in an hour or two right? Well, one reason why you can’t do that is because of artificial length. The game forces you to get a bunch of medals in order to unlock the next levels. Completing a level gets you one medal. You can complete a level 3 times (once per character) and if you got all the pieces of a collectible you can beat it a fourth time with another character. You will need to get 75 medals to unlock the final boss. Let’s do the math here for a sec, if you beat all of the levels once you will only have 27 medals. This means that you have to replay most of the levels 2 times. Replaying old levels isn’t really my idea of a good time.

I’ll do it of course, but I don’t like being forced to do it. It should totally be 100% your choice and the fact that it isn’t is what I don’t like. It’s really just a way to pad the game’s length without actually creating new levels. I was surprised when I saw that this was the case and not in a good way. This basically confirmed that the game wouldn’t be getting the solid 7 that almost every platformer is able to achieve. The game just feels really lazy in doing this and going through the levels can feel more tedious than fun. I’m down with playing each level once but not doing them all 3 times.

Overall, Bubsy: Paws on Fire should have been an amazing game. It was going to continue the revival of Bubsy just the way everyone wanted it. Unfortunately this just wasn’t in the cards. Bubsy ended up squandering his chance to be truly great and it ended up costing us all. This is still a good game and I would recommend it but you need to like endless runners. There is virtually no story here and there is no replay value to be had after beating all of the levels. At best you can try to get new high scores and buy some T shirts but there’s nothing noteworthy here. You just gotta go through these levels over and over again until you have the medals. If we get a third Bubsy game I hope it goes back to the series roots.

Overall 6/10

7 Star Games, Game Reviews, Games, Reviews

Touhou Kobuto V: Burst Battle Review


It’s time to look at a fighting game that I didn’t really know even existed until I tried it. The Touhou Kobuto series seems fun enough. I enjoyed the Bullet Hell game they came out with as well. The characters all like to have a good time so the plot isn’t really life or death. It’s more like the characters all enjoy a good fight so they use any excuse to beat each other up. A fighting game makes perfect sense for the universe.

So the game starts out with one of the Shrine Goddesses realizing that fewer people are coming to pray for her. She finds out that this is because of a rumor that she is going around attacking people with another vicious god. The heroine decides to go find out how these rumors started and her best bet is to find the other goddess who is supposed to be her partner. Along the way she will have to beat up a bunch of other characters who are doing their best to be as unhelpful as possible.

The plot isn’t fairly large but it’s still fun. You’ll quickly get a handle on the various personalities at play here and each character has an Arcade Mode. Interestingly the game doesn’t let you pick which character you want to play as. You have to beat the story modes in a specific order. You get an achievement every time you beat the game. The arcade mode is only around 6 battles long so you’ll be acing them before you know it. The average battle may last 2-3 minutes although it depends on how aggressively you fight the opponents of course. If you want to beat the game with all of the characters then it should last 2-3 hours I’d say.

That makes for a fairly short game, but you don’t really expect a long campaign in a fighting game. This is more about playing with friends and such. A good fighting game only needs to rely on gameplay and that’s what this one is going for. All of the characters have pretty diverse movesets and you’ll quickly have to find out who your favorite one is. This game is a 3D fighter so you can run around the arena and even fly for a limited time. You have 3 main attacks. These are your standard, power, and scatter shot moves. You can also beat people up in hand to hand combat if you get close and then try to use the standard move. This makes for a lot of different attack options which is good since it definitely opens up the gameplay quite a bit. I certainly tried a lot of different combinations myself although by the end I found that standard is always the best. You can also aim it up by holding either L1 or L2. This does massive damage.

The gameplay is definitely rock solid. It’s not going to win any awards for beating titles like Tenkaichi 3 or Ultimate Ninja Storm but it’s a level of gameplay that can hold its own no matter what the competition is. The graphics also look pretty solid. The illustrations are good and there is a good amount of detail in the character designs and stages. You really can’t go wrong here. The soundtrack is not quite as impressive though. You probably won’t remember any of the themes by the time you complete the game because they’re all basically the same. I would have liked to have seen some rock themes or something here.

In terms of replay value, the game does have some content although I wouldn’t say a ton of it. Once you beat the game with everyone you can try score attack or some other modes. At the end of the day the vs mode is what’ll need to keep you. Technically that would equate to almost limitless replay value so long as there are opponents to fight. The gameplay will have to be the main incentive because there aren’t really any big unlockables here. You can choose to buy more characters on the EShop though which is always a tempting offer for big fans.

I hope they eventually make the giant head at the end of the game playable. That’s the kind of joke character that would bring some extra life into the game. You gotta admit that the character has a ton of potential and she is what made the story so much fun. Whenever she starts spinning around and shooting the giant energy blast you know things were going to get real. I don’t think the game should charge for too many characters though. Titles like FighterZ and Super Smash can get away with it because we all want the new characters, but Touhou Kobuto? I don’t think the series is quite big enough where everyone would be paying top dollar to grab em all.

Overall, Touhou Kobuto is a fun game. I do think it would have benefited from a little more story content or a larger character roster though. The roster is surprisingly small for a current gen game. If the title had gone for either option it would have been able to add an extra star to its score. Nonetheless it is still a very fun game. It’s the kind of title you could whip out at parties for a little fun and to shock everyone who likely don’t even know that it exists. The game is best in short doses though as it just doesn’t have the same lasting appeal as other fighting games.

Overall 7/10

5 Star Games, Game Reviews, Games, Reviews

My Little Pony: Pinkie Pie’s Party Review


It’s time to look at one of the games I got for my Birthday. This one was definitely a very short one though. The gameplay is actually solid with fun visuals and such, but the whole experience will only last you around 30 minutes. No matter how high budget the game is it’s hard to do much with 30 minutes. I’d like to see the developers give this one another shot with a bigger budget.

The plot of the game is pretty straightforward. Pinkie Pie’s birthday is coming up so the other ponies have decided to get her a lot of gifts and such. Unfortunately they’ve lost them all so now Pinkie Pie has to ironically track them all down herself. Can she save her own birthday and prove that finding the gifts can be just as fulfilling as receiving them all? Then we can really just settle down and enjoy all the nice snacks.

I figured that getting a birthday game on my birthday was pretty fitting. This is a game I’ve known about for a long while, but I wouldn’t exactly go out of my way to grab it. It’s not exactly known as a AAA title so right from the jump you know not to get your expectations too high. It was a bit of a blind buy as I didn’t know exactly what to expect. The gameplay mainly has you walk around from area to area as you tap on any presents of puzzle pieces you come across on your journey. Once you have obtained them all then the game ends. Most of the items are just lying around. Once you’ve found those then you have to talk to the other Ponies and they will give you a present upon clearing one of their mini games.

The minigames are all very short and you shouldn’t have a problem completing them. Some are titles where you can’t lose and others try to at least make things a little more challenging for you. They aren’t quite as inspired as the Mario Party minigames though and you probably won’t be tempted to try them a second time. It’s not like there are any high scores to try and improve so the replay value just simply isn’t there. There are a number of things you can do instead but if you really like the games you can replay any of them at any time. The Hub world is fairly short which is good because the map only helps you out for one gift at a time so you’ll be running back and forth a lot.

The graphics are surprisingly good all things considered. The character designs are on point and the backgrounds are sharp. This is probably the most impressive element of the game and I’m actually a little surprised that such effort was included. It doesn’t feel like the rest of the game was taken as seriously. The soundtrack is also incredibly limited which doesn’t help matters either. At least it is a game that is nice to look at which is good. If the game could have even just thrown in an extra hour or two of gameplay then that could have really changed things.

Overall, as mentioned, the game is around 30 minutes long. There is no replay value as you had to collect everything to trigger the ending so that hurts a bit. The actual gameplay is fun, but with such a length there’s no way I could give it a positive score. The best I could do was give it a middle of the road number. If you see the game down the block for a few bucks then you may as well get it. For 15 or up it is really not worth it. You could buy some food combos that would last longer than this game. Even long time fans of the series will likely feel underwhelmed. I think the only way this one works is if you’re buying it for a very young kid who is an MLP fan, but even then I would make the case that there are better games that can be purchased.

Overall 5/10