Mario & Sonic at the Sochi 2014 Olympic Winter Games Stats and Records

Stats time!

Play Time 2h 46m

Best Times

Alpine Skiing Downhill 2m 11s
Ski Jumping Large Hill 219.35
Freestyle Skiing Moguls 25.11
Freestyle Ski Cross 1m 5s
Biathlon 26:59
Snowboard Parallel Giant Slalom 47s
Snowboard Slopestyle 73.66
Snowboard Cross 1m 27s
Skeleton 1m
4-man Bobsleigh 58s
Figure Skating Singles 130.09
Figure Skating Pairs 163.53
Speed Skating 500m 30s
Short Track Speed Skating 1000m 1m 24s
Winter Sports Champino Race 3m 41s
Groove Pipe Snowboard 2m 12
Roller Coaster Bobsleigh 2m 4s
Bullet Bill Sledge Race 1m 45s

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Mario & Sonic at the Sochi 2014 Olympic Winter Games Review


It’s been a little while, but now it’s time to look at the next installment in the Olympic Game series. This one has been a mixed bag for me because some of the titles here have been really solid while others were pretty bland. I have to put Sochi in the weaker half as well. While it does have the best story in the series the gameplay is definitely the weakest. The game made the odd decision of having you switch between the Gamepad and the Wii remote constantly for story mode. That’s just an odd decision if you ask me and it’s one that slows everything down. I’ll go into that more in a second.

The story revolves around Team Sonic and Team Mario getting ready for another round of competition. They are interrupted when a giant castle shows up and mysterious keys lock down all of the doors. The heroes will have to fight past shadow versions of themselves to make it to the top and find out who is doing this. What mastermind could possibly be giving the heroes such a difficult fight? One thing’s for sure, the heroes can’t afford to hold back if they want to claim victory here.

So I definitely do give the game credit for actually adding a story here. That’s where the credit stops. I’ll talk about the positives in a minute, but the controls need to be addressed right away. Not only do you have to switch controls but you have to have the Wii Remote Plus or you won’t even be allowed to play the story. It’s a pretty slick way of making sure everyone bought the add on, but definitely a shady method if you ask me. The player shouldn’t be required to jump through all these hoops just to have some fun playing these Olympic titles.

Would it have been so hard to have just made all of the minigames Gamepad compatible? It’s just really strange that you have to keep switching. Also, the series has never been particularly good with this, but it’s really hard to understand the controls at a glance here. You can see the controls after you’ve paused the game, but the first time around you’ll probably be winging it. The controls are heavily motion based as well so get ready for the game to keep doing things when you don’t want it to. As a result this can make the game a bit more difficult than it is actually supposed to be which is definitely pretty iffy.

On the positive side, the graphics look pretty good as always. It’s always nice to see modern Sonic and Mario on the same screen here. All of the characters look sharp and the same goes for the level designs and animations. The soundtrack is also quite solid as it gives us various remixes for both the Mario and Sonic titles. This adds a little spice to the mini games for sure. It also just makes a lot of sense since the game should not use any generic themes when it has such a vast library of good tunes to choose from. That’s the way I see it anyway.

There’s a good amount of replay value here. The games are all made to be ones that you can replay a lot with friends and family to just have a good time. There are a lot of records to break and content to unlock. It’s not quite as vast as the first Winter Olympic Games which had a whole store filled with things to buy, but it’s definitely not bad either. There are a lot of modes here, but of course what will ultimately decide whether you want to play or not is how much you like the minigames.

On that note, they are very hit or miss. There are some minigames that are a lot of fun like Hockey, sliding down the hill, skateboarding, bobsledding, etc. On the other hand, there is the classic Curling game which seems to make it in every year. This game is as bad as it always was with the outcome basically being luck and the game drags on forever. You never get to walk in and out for this title. The dancing minigames also take quite a while to end. I believe they may be 4-5 minutes long which may not sound crazy, but for a minigame that is really pushing it.

At the end of the day the Olympic series has always seemed like a watered down version of Mario Party. The various games usually aren’t made with quite as much heart and there’s always a dicey one in there somewhere. Most of the games are good and I think they’ll all be reasonably enjoyable once you’re not playing a computer. This is still a good party game, but it’s definitely not the first one I’d recommend getting. I’m hoping that the new one coming out for the Switch does something different. I haven’t played the newest Olympics title yet so maybe by now they’ve fixed everything, but I can say that t this point in time I’m not in a huge rush to get the next one. I certainly will, but I do hope it’s better than this one.

Overall, The Sochi 2014 games aren’t a whole lot different from the other years. I feel like they phoned this game in to an extent. Many of the games share the same controls and aren’t terribly inspired. At the same time, the story is fun though and I think you can get some good enjoyment out of this one. The game is pretty cheap by this point so it isn’t much of an investment. I think it’s also fair to say that the game is not misleading. You should absolutely know what you’re getting yourself into before you play the game. It’s very straightforward about this so I think even without this review you should know whether you enjoy it or not. If you decide to buy the game then just be prepared to switch controllers every other match.

Overall 6/10

Super Dragon Ball Heroes: World Mission Stats and Records

Stats time!

Play Time 25h
Cards 242/1177
Zenny 14100

DReager1 Avatar
Level 16
Rank: Super God

Camaraderie Levels

Goku Level 5
Goku SSGSS Level 1
Goku Ultra Instinct Max
Goku Xeno Max
Vegeta Level 1
Vegeta SSGSS Max
Trunks (Future) Max
Trunks Xeno Level 1
Frieza Max
Frieza (Resurrected) Level 1
Golden Frieza Level 1
Vegeks Xeno Max
Champa Level 1
Super Mira Level 1
Hit Max
Caulifla Max
Jiren Max

Super Dragon Ball Heroes: World Mission Review


It’s time to take a look at the recent Switch port of the famous Dragon Ball Heroes game. It really is impressive just how far this part of the franchise has gone. It now has several manga titles, an ongoing anime series and of course the video game ports. It’s a nice continuation of the Dragon Ball series that is able to get quite out there with the content it brings to the table. There are numerous characters and super forms here since nothing is considered too crazy to be implemented. The gameplay style is pretty different and will take some getting used to, but is considerably better than any of the card games I’ve played for the series before. It feels like a great RPG and I’d be up for more games with this style.

The plot starts off with a kid (I called him DReager1) who decides to play some Dragon Ball Heroes. It’s a card game that has gotten very popular on Earth as you get to assemble a deck of Z characters and fight it out with others. DReager1 quickly finds out that it isn’t all just a game though as the best player in the world shows up and tells DReager that there are villains seeking to change history in the Z world. He must now team up with other Dragon Ball Heroes to foil this villain’s plans. The villain goes by the name of Sealas and he is reasonably strong at around SSJ3 level if not higher. What really makes him dangerous is his A.I. sidekick though. It grows stronger with every opponent it watched or consumes. If the heroes don’t stop him fast then it’ll be all over.

The first thing you’ll notice when booting this game up is how extensive the content is. The main campaign alone will take you over 20 hours. After that you have adaptions for some of the movies, all of Dragon Ball Super, and the rest of the Heroes exclusive content. Trying to complete all of this will likely take you 50 hours or longer. Then you can start trying to collect everything. I’m thinking this is 100+ hours easy and of course you’ve got the online vs mode which never has to end. All in all this is a great game filled with a lot of value. So long as you enjoy the gameplay you won’t be bored.

So lets talk about the gameplay. It’s one of those styles that is easy to get into, but very difficult to master. You assemble a team of 7 warriors. At first you won’t have a whole lot of options, but getting new cards isn’t hard. It’s a lottery system though as you pay 10 tickets to get 10 characters. Once you’ve assembled a team that you like then you give them enhancements which increase their stats or give them access to cool abilities like double attack. You’ll want to have abilities that complement each other as well as compatible partners so you can fuse fighters or assemble them for combo attacks.

At that point the match begins. Each round will let you place your fighters among 4 different rows. The back row allows them to recover stamina while the front rows let you attack. Typically I like having half of my team in the front and half in the back, but by the end of the game you’ll have a lot of abilities that replenish stamina so you can just jump in and keep on fighting. When you use an ultimate attack or spell sometimes you’ll have to trace actions on the screen but they are extremely easy so you will likely never fail any. The first team to either eliminate all of the HP from an opponent or the one with the most health after 5 rounds is the winner. There’s a lot more to this than what I mentioned, but that’s the jist of it. The rest I think you’ll get the hang of naturally.

The core of the gameplay comes from the clashes. Every time you attack or block a bar will show up for both sides. You want to press A when it is closest to the top and likewise for the opponent. The bar can be sped up or slowed down based on abilities. Everything rides on these bars including your special attacks so you can really boil it down to “Win the bar and win the game” You will want to get really good at the timing if you want to win. This game is actually very difficult. Without the right moveset you could find yourself fighting the same opponent over and over for a very long time. Grinding out the levels can be a little difficult so you’ll want to head to online levels to give your characters the edge they will need. You can’t level up character cards, but you can level up DReager1. This could easily be the toughest game I’ve played in years so it was pretty satisfying to complete it.

With the soundtrack we have all of the insert songs from the old Dragon Ball Heroes promos. That was definitely nice to see and you can even have them play over the normal gameplay so then you’ll be seeing them a lot. The only issue is that they’re very short so you’ll be hearing them loop over and over multiple times in a single fight. The rest of the soundtrack is also pretty good. They’re simple, but catchy themes. As for the graphics, they definitely look pretty good. It’s nothing like FighterZ, but the arcade style is likely what helps the game have so many different character models. It’s a simple look, but one that ages well. Then you’ve also got 2 animated cutscenes that were thrown in. I was hoping for more to be honest especially since the game starts out with one, but 2 is better than none.

If the game has an issue it’s that the various mechanics aren’t explained very well. There are quite a lot of tutorials, but even those aren’t able to explain everything. (Which shows how complex this style is) You’ll want to learn the mechanics from GameFaqs or Reddit if you’re unsure about something. For example, when you obtain the Dragon Balls and make a wish you are given a lot of options. One option is to rank up your lead but one thing that’s useful to know is the longer you wait, the better his stats will be. You can rank him up 4-5 times so it’ll also take a while if you decide to take him to Level 99 each time. (He reverts to 1 for each class up but gets a percentage of his old stats) If you don’t care about the post game then just rank him up right away each time. He’ll still be plenty strong by the time he is in Super God level.

Another thing to note is that the character animations are unskippable. This does admittedly result in some rather tedious battles at times as you are watching the characters perform the same actions over and over again. Each battle can be very long and there are dozens of battles to complete in order to conquer the story. Typically you can read something while playing as the game only ever needs one hand to do all of the controls. I did a lot of multitasking, but otherwise I think the game definitely should have reduced the turn time. Simply having the combat animations be toggled off like in Pokemon/Digimon would have helped immensely. That way you still have the option to keep them on if you really want to see the supers. That’s more of a quality of life upgrade though, it’s not something that actually hurts the title.

I don’t think I’ll even go that far into power levels as that always gets dicey with Dragon Ball, but I suppose it wasn’t all that bad. One thing you’ll notice is that DReager1 is super overpowered though. He’s able to handle SSJ3 Legendary Broly in his SSJ1 form. That’s pretty good eh? As for the plot in general, I definitely thought it was a lot of fun. It was great to be able to see so many different eras including the Tournament of Power. I do think it’s a bit iffy that Sealas was able to escape even Zeno and the Grand Priest, but I guess he needed to keep his hype.

Sealas was definitely a great villain as well. Not only is his backstory rock solid, but I also liked his final form. He does feel like an amalgam of various DB characters for a while and then he suddenly takes a very Final Fantasy esque appearance by the end. There are a lot of similarities between him and Goku Black which the game also addresses. Sealas is definitely a character that you’ll remember and I hope he gets to appear somewhere else someday. Maybe the online TV specials will adapt this game someday, that’d definitely be cool.

Overall, Super Dragon Ball Heroes is definitely a great game. I can see why it got so big over in Japan. If they keep on giving us free updates I suppose there won’t be a need to make a sequel anytime soon, but if they ever do make one I’ll have it on my radar. Maybe someday when there are less games on the backburner I’ll also check out some of the post game content. I gotta see if it lives up to the hype of being as difficult as I’ve heard. I somehow think it probably isn’t exaggerated though. As it is the final boss was pretty insane. I’d recommend taking a look at the gameplay online. If it looks like your style then definitely take the plunge on this game. It’ll keep you busy for quite a long while.

Overall 8/10

Star Soldier Review


It’s time to look at the next title I was able to play in the NES Online collection. Slowly but surely I’m getting around to all of them. It’s definitely been fun to play these classic games. Star Soldier is similar to Galaga although I’d argue that it’s less refined. Certainly a good sci-fi game to dabble around with (especially when it’s free) even if it probably won’t hold your attention for very long. It gets the job done.

There isn’t really a plot although I’m sure one came with the booklet or something. The general gameplay is that of your average space shooter. You’re in a ship and the screen is always moving down. You have to blast away the enemies in front of you so it’s important to keep moving the ship so they’re never out of your range. You can collect power ups from breaking objects or blasting enemies which increases the amount of blasters you possess. After a time you will also get a shield as otherwise a single hit will destroy you. There are a few checkpoints in the level but the downside is that you lose all of your blasters so when you re-spawn it is very hard to stay alive. Best of luck!

It’s definitely one of those arcade games that you would have a very hard time trying to defeat in one shot. Of course, at the arcade you could probably just keep plugging tokens in until you won and on console you’ve got the access point equivalent. Otherwise I suppose you’d need to really memorize all of the attack patterns. Part of what makes this exceptionally difficult compared to other shooters is the fact that it’s hard to tell what is in the background and what is in the foreground. It’s like the Smash Ultimate Stage Builder in that respect as you can be tricked into jumping towards a cannon that isn’t really there. It’s the same with these objects, some of them aren’t there so you can shoot through them and others will block your blaster. Since just making contact with an enemy is fatal here that makes this a pretty dangerous gamble. It’s hard to avoid these objects as well since they take up a good chunk of the screen.

The soundtrack is pretty decent. Honestly you won’t remember most of the tunes, but the main menu theme is definitely memorable. Then you’ve got the graphics which are pretty passable all things considered. I’m assuming the background part wasn’t intentional so maybe that part should have been better, but perhaps that was the intent. Either way you will be able to see enough to be able to follow the action with relative ease and that’s definitely a good thing.

There isn’t a whole lot of replay value here since you’ll likely be dying around level 2 each time. As a result it won’t be quite as super exciting as it would be otherwise and you’ll not want to play for a very long time. After about an hour or so you’ll probably be ready for whatever the next challenge is. Still, it is a fun game at its core so maybe you’ll be engaged for longer than that. Star Soldier is a fun game.

I can’t speak to the various bosses here since I only ever beat the first one, but the enemy designs do seem promising. There’s one level where a mysterious head shows up to follow you around. It’s invincible, but touching it will make you lose a life. Then there’s a big robot that has a lot of blasters which I promptly took down. I don’t imagine there are a bunch of bosses since I saw on Youtube that someone beat the game in 30 minutes, but with that length I imagine they’re all unique which is good. Recycled bosses is the definition of laziness.

Overall, Star Soldier is a game that I hadn’t heard of until I played it, but I’m definitely glad I gave it a whirl. The NES Online has definitely helped me play a bunch of games that I feel like I probably wouldn’t have gotten to play otherwise so that’s definitely neat. I’d definitely recommend checking it out if you’ve got the NES Online as well. I don’t know which title I’ll be checking out next. Maybe it’ll be another alien shooter game or this time I’ll go for a longer title. Either way the review will be popping up here before long.

Overall 6/10

New Super Mario Bros U Deluxe Stats and Records

Stats time!

Play Time 15h

Mario Mode

Coins Collected 17590
Star Coins Collected 208
Goombas Stomped 94
Items Collected 742
3-Up Moons 0
Times Companion Lifted 3
Synchronized Ground Pounds 1
Goal Poles Reached 161
Goals Reached with Yoshi 6
Goals Reached with Baby Yoshi 11
1-Ups Earned at Goal 62
Fireworks at Goal 66
Times Applauded 216
Nabbits Caught 5

Level Stats (Gold Coins

Acorn Plains
Level 1 3/3
Level 2 3/3
Level Mini Castle 3/3
Level 3 3/3
Level 4 3/3
Level 5 3/3
Level Castle 3/3
Level Blooper 0/3

Layer-Cake Dessert
Level 1 3/3
Level 2 3/3
Level 3 3/3
Level Mini Castle 3/3
Level 4 2/3
Level 5 3/3
Level 6 3/3
Level Castle 3/3
Level Ice 0/3

Sparkling Waters
Level 1 3/3
Level 2 3/3
Level Mini Castle 3/3
Level Boo’s House 3/3
Level 3 3/3
Level 4 3/3
Level 5 3/3
Level Castle 3/3
Level Leaf 0/3

Frosted Glaciers
Level 1 3/3
Level 2 3/3
Level Mini Castle 2/3
Level 3 3/3
Level 4 3/3
Level 5 3/3
Level Boo’s House 1/3
Level Castle 3/3
Level Slug 0/3

Soda Jungle
Level 1 3/3
Level 2 3/3
Level 3 3/3
Level Mini Castle 3/3
Level Boo’s House 3/3
Level 4 3/3
Level 5 3/3
Level 6 3/3
Level 7 2/3
Level Castle 3/3
Level Airship 3/3
Level Shells 2/3

Rock-Candy Mines
Level 1 3/3
Level 2 2/3
Level Mini Castle 3/3
Level 3 3/3
Level 4 3/3
Level 5 0/3
Level 6 2/3
Level Mini Castle 2 2/3
Level 7 3/3
Level Castle 2/3

Meringue Clouds
Level 1 2/3
Level 2 3/3
Level 3 3/3
Level Mini Castle 3/3
Level Boo’s Castle 2/3
Level 4 2/3
Level 5 3/3
Level 6 2/3
Level Castle 2/3
Level Airship 2/3

Peach’s Castle
Level 1 3/3
Level 2 3/3
Level 3 1/3
Level 4 0/3
Level Castle 2/3
Level Castle 2 0/3

Luigi Mode

Coins Collected 2579
Star Coins Collected 37
Goombas Stomped 10
Items Collected 212
3-Up Moons 0
Times Companion Lifted 3
Synchronized Ground Pounds 0
Goal Poles Reached 53
Goals Reached with Yoshi 0
Goals Reached with Baby Yoshi 0
1-Ups Earned at Goal 22
Fireworks at Goal 9
Times Applauded 66
Nabbits Caught 0

Level Stats (Gold Coins

Acorn Plains
Level 1 1/3
Level 2 1/3
Level Mini Castle 0/3
Level 3 0/3
Level 4 0/3
Level 5 0/3
Level Castle 0/3
Level Cheep Cheep 0/3

Layer-Cake Dessert
Level 1 2/3
Level 2 0/3
Level 3 1/3
Level Mini Castle 1/3
Level 4 0/3
Level 5 1/3
Level 6 0/3
Level Castle 0/3
Level Piranha Plant 0/3

Frosted Glaciers
Level 1 1/3
Level 2 1/3
Level Mini Castle 1/3
Level 3 0/3
Level 4 1/3
Level 5 0/3
Level Boo’s House 0/3
Level Castle 1/3
Level Slug 0/3

Soda Jungle
Level 1 0/3
Level 2 0/3
Level 3 1/3
Level Mini Castle 0/3
Level Boo’s House 0/3
Level 4 1/3
Level 5 0/3
Level 6 0/3
Level 7 1/3
Level Castle 1/3
Level Airship 1/3
Level Shells 0/3

Rock-Candy Mines
Level 1 0/3
Level 2 3/3
Level Mini Castle 0/3
Level 3 2/3
Level 4 0/3
Level 5 1/3
Level 6 0/3
Level Mini Castle 2 0/3
Level 7 0/3
Level Castle 0/3

Meringue Clouds
Level 1 1/3
Level 2 0/3
Level 3 1/3
Level Mini Castle 2/3
Level Boo’s Castle 0/3
Level 4 0/3
Level 5 1/3
Level 6 1/3
Level Castle 1/3
Level Airship 1/3

Peach’s Castle
Level 1 0/3
Level 2 1/3
Level 3 1/3
Level 4 0/3
Level Castle 0/3
Level Castle 2 0/3

Brawlhalla Review


It’s time to take a look at Brawlhalla. I remember this game being brought up quite a bit back in the day when it first came out. It was supposed to be a FTP Super Smash Bros type game. Unfortunately while it is a platform fighter I can’t say that it is anywhere near the level of Smash. It’s a decent game, but one with more flaws than Playstation’s Battle Royale game. There isn’t a lot that will keep you playing as the years go by. Maybe recreating Super Smash is really impossible. It seems like everyone ends up failing at this task after all.

There are a few main modes here. One of them is naturally going online to spar with other players. You can do so in team battles, 1 v 1, and free for alls. You can also play an online survival mode where you compete with other players to see who can score the most kills. Finally there’s also an offline training mode to tighten up your skills. When it comes to non gameplay content there is also a shop where you can buy other characters with a lot of gold. It’ll take you a very long time to get those characters if you are a free to play user. Still, with the daily log-in bonuses you are sure to get them eventually. There are other characters where the only option is to buy them with real money. One such character is Hellboy as the game is doing a marketing tie in for the movie. That’s fine, Rayman’s the only real notable character to nab and I can get him for free. It would take a lot of days though and I doubt I’ll be playing this game by then.

The gameplay is fairly straight forward. You fight on top of a platform and the goal is to knock your opponent off the platform and prevent their recovery. Do this 3 times and you’ll have won the match. So far so good, but here’s where the game falters. Rather than just attacking each other to claim the win the game throws in a lot of items the whole time that can’t be turned off. Owning a weapon just doesn’t feel as natural especially since you’ll be throwing and tossing the weapons pretty quick. After a while you’ll find the right weapon for you and use that to win. Once you’ve done so, you can just keep grabbing that weapon every game. The characters barely even matter since once they have the weapons they all play in pretty much the same way. Character recoveries are also a little too good and end up dragging the match a bit.

It’s not as bad as Playstation’s rule that you could only win by using a final smash. It’s still a bad one though because the weapons don’t feel like they’ve been designed all that well. The attacks don’t feel powerful and the weapons prevent you from getting in the hype. I know this game isn’t technically a button masher and you would definitely get wrecked online if you were to try it, but after a while you’re tempted to just keep swinging. The gameplay’s not really all that deep and I just don’t see the game lasting very long for a lot of people as a result.

Then we come to the graphics which are all right I guess. It’s always nice seeing the sprites running around. They aren’t going to bring down the house or anything but the characters do look accurate. For example, Hellboy and Rayman’s sprite appearance looks pretty good. The soundtrack is less impressive and I doubt you’ll remember a single tune by the end of it. They just aren’t memorable and I feel like this part was more of an afterthought when developing the game.

As for replay value, there is technically a lot here. There isn’t a story mode and so from the start you’re playing this purely for the multiplayer. These kind of games never technically end so the replay value is infinite. Really it’s all about how much you enjoy the gameplay because if you don’t then it’s not like you’re going to last for any significant amount of time anyway. For what it’s worth, I do think you’ll enjoy the game well enough. Especially since it’s free as that makes everything look a little better. Still, the game just isn’t too deep and there’s not much of a point to playing it when you’ve got Super Smash at the ready. There isn’t any area where this game is able to get to that high level.

Overall, Brawlhalla isn’t quite as fun as I expected. I just thought it would be a little closer to Super Smash to be honest, but it really isn’t. Take the genre away and you don’t really see many other similarities. As the cast grows larger I can see this game improving in the future. After all, if people are still buying the game and the devs are getting their money then they may still see the incentive of adding more updates and mechanic changes. I can hope at least. In the meanwhile you may as well get the game and start stacking up on Gold so you’ll be able to spend it all once you decide to jump in. It’s a free game so you’re not losing any money.

Overall 6/10

New Super Mario Bros U Deluxe Review


It’s time to look at the next big Mario Adventure. This one technically came out a while ago but it ended up being worth waiting for since the Switch title game with both games in one rather than having to buy both Mario and Luigi versions. The New Super Mario Bros series has definitely had a good run and I expect it’ll return with a new game at some point. The gameplay is just too solid to pass up. Of course with the existence of Mario Maker it will have to do something to stay at the top.

The plot is fairly basic as Peach is kidnapped once more by Bowser. Unfortunately, Mario and Luigi were unable to prevent him from doing this and are now forced to play catch up. In order to face off against Bowser the plumbers will first need to take down the 7 Koopa Kids and Bowser Jr. Only then will they be able to challenge the King of the Koopas. It’s definitely a nostalgic plot or at least that’s probably what Nintendo is hoping your reaction will be. At the same time you can’t help but think that Nintendo could have done something a little more original right? This plot really has been done over and over again.

As always the graphics are definitely excellent. The NSMB series does a good job of making all the characters and levels exciting and colorful without making it too simplified. It does feel like the natural progression of the Mario series and it will be hard to get any better with this art style. Nintendo is at the absolute front here with this game leading the charge. It’s hard to find a better looking Switch game.

As for the soundtrack that is naturally pretty hype as well. You’ve got a lot of classic Mario tunes here and a bunch of remixes. Throw them all together with the multitude of levels in the game and you’ll find yourself listening to good music constantly. In a lot of video games you’d be forgiven for forgetting the tunes because they sound so similar, but that’s definitely not going to be a problem with this one. Each world’s array of tunes really help capture the atmosphere that the game is going for.

As expected the level designs are also on point. They are created well so you can fast blast through the levels with a lot of cool acrobatics or you can explore and find all of the collectibles. There are a lot of them to find after all, but they are put in places that makes sense. If you are looking carefully then you’ll find the ones that you’re looking for. Meanwhile the gameplay is just as solid. The movements are all very fluid and you won’t have a problem making tight maneuvers. It really is a world of difference playing the NSMB games compared to the really old ones where even the simplest of jumps was very difficult.

There’s definitely a lot of content in this game as well. Between the many levels and collectibles you’ve got enough content to last you around 10 hours. Then you’ve got Luigi mode which almost doubles the amount of content that you have access to. The way they handle it is pretty cool as they don’t just reuse the levels. They’re all altered to fit in the space of half the timer so you can’t take a break to check out the scenery. You’ll want to run your way to the end to beat the timer. Getting used to the physics also means that you’ll need some time to adjust. The game never gets all that difficult and you’ll beat all of the levels after attempting them a few times, but it does add a little spice to the usual formula.

The best item in the game is definitely the flying variation where you get an extra jump. You can use that to get really far in just about every level. Watch as the villains turn away in fear when you just jump over em! This even works against Bowser’s first form as you can just jump over him and hit the Axe. Otherwise you can just run in when he jumps so either way you should be all set for action. Watch out for the final boss as well, you’ll want to bring your A game for that one.

While Mario Maker seems to have probably ended this series I’m glad that it still got another hurrah. There will always be room for more Mario games and what style can possible be better than New Super Mario Bros? Mario does tend to take many styles over the years so I am actually looking forward to what’s next. The recent Yoshi and Kirby artstyles do have me a little worried as well, but I have to trust in Nintendo and their passion to improve.

Overall, New Super Mario Bros Deluxe is definitely a game that I’d recommend checking out. There’s a lot of fun to be had with it and the levels are pretty intense. It’s a very complete Mario game and you really can’t go wrong there. The only way you won’t like this game is if you simply don’t like the classic Mario games or platformers in general. Of course in that case you have to wonder why you would buy this game in the first place. Maybe you just wanted to see what the hype was all about? Regardless, I think you’ll be embracing the hype by the end as Nintendo did not phone this one in.

Overall 8/10