Spica vs Peach




Suggested by Destroyer Spica is a good Detective or at least she has little friends who help her solve the case. At the end of the day, she gets results and that’s what counts. Unfortunately for her, Spica’s hand to hand skills are very limited and won’t help her a great deal in a fight. Peach is the more impressive fighter and will quickly take the advantage. Peach wins.

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Mario Tennis Open Stats and Records

Stats Time!

Play Time 1h 59m
Rackets 2/48
Shirts 1/40
Sweat Bands 0/40
Shoes 0/40

Tournaments

Mario 8/8
Everyone Else 0/8
Doubles for Everyone 0/8

Special Game Records

Ring Shot
Bronze 218
Silver –
Gold –

Super Mario Tennis
Bronze 564
Silver –
Gold –
Platinum –

Galaxy Rally
Bronze 191
Silver 228
Gold –

Ink Showdown
Bronze 350
Silver –
Gold –

Mario Tennis Open Review

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It’s time to take a look at a Mario Tennis game that was pretty much overshadowed the instant it came out. That’s because it’s basically the same as playing the Gamecube game except with no cutscenes and less games. As a result, there is little reason to buy this game unless you desperately want to play it on the go. Nonetheless, it was only 10 dollars so I figured..why not? It was basically free thanks to a coupon and I’m glad I got it. The game doesn’t do anything unique, but it still has good tennis fundamentals.

There is no story mode of course and so the closest thing is the traditional Tournaments. There are 8 tournaments and each tournament has 3 rounds. Complete the first 4 to unlock the star version of the character you are playing. The battles never actually get too tough. One thing I noticed about the AI is that if you let them get to the ball then you are unlikely to win a rally against them. Fortunately they can’t seem to handle your serve on any level so you can easily score with your return. If you don’t then you will most likely have lost the point. That adds a little extra tension to the rounds I would say.

You can complete all of the tournaments in a little under 2 hours. To help with the replay value, you can do that with every character in order to get all of their Star Forms and some more items for the shop. Every time you win a match a random item is unlocked for purchase. The annoying thing is that the tournaments don’t get you any money though. To earn money you have to play the minigames. They are surprisingly difficult though so clearing all of them could take some time. This way at least you are earning money and accomplishing at the same time. That’s a plus right? Before talking about the minigames, I suppose I should mention that we also have Doubles tournaments. I was never the biggest fan of doubles and didn’t really go into that mode, but it’s sure to add more length to the game. As per always with sport games, the true replay value occurs if you have someone to play with. Otherwise you likely won’t end up sticking with the game for very long. I find it telling that the game is only 10 dollars when Nintendo games rarely go down in price until a very long time has passed.

There are 4 minigames. One has you relive some of the old 2D Mario levels as you try to keep a rally going while going through the level. It’s a fun concept, but a little too slow for my liking. The level goes by incredibly slowly so it’s more tedious than difficult. Ideally you want to have a good mix of both. It’s probably my least favorite minigame. Then we have Coin Mode. You have to shoot through the rings and gain as many coins as possible. This one is probably the most rigged as it will largely depend on your opponent. As a result I actually lost the Silver version of this game. It’s a decent concept, but I don’t care for the execution.

Time for the 2 best minigames. One is a Rally where you have to keep returning the ball without letting the computer touch it. This one’s actually pretty fun and it’ll definitely test your reaction times as the plants fire the ball at you. You won’t know which one is shooting until the very end. Finally, the best minigame is the rally one. You have to keep hitting a ball back and forth as parts of the stage vanish. This game is taken directly from the Gamecube one and so you can probably see why it is the best. It was just thought through very well and is the right blend of challenging and length. The time goes by slowly at first, but by the end you’ll barely notice. These minigames may not be much, but at least they give the game a little more content.

I haven’t talked much about the actual gameplay, but that’s mainly because there isn’t a lot to be said. It’s a very standard tennis game. You feel the power behind each hit and have different options on how to strike the ball. You fire off a high one, a low one, or a standard shot. You do seem to have special attacks, but I couldn’t figure out how to use them and didn’t even need them in the end so that’s why I didn’t try very hard. Perhaps I would have needed it against Ace level opponents at some point. The game has a dynamic camera view option, but I recommend turning it off. It’s distracting to suddenly have the game zoom in when you head to the net. I don’t know who thought it was a good idea, but it was probably the same person who doesn’t give the game the option to remember your choice. As such, you have to turn it off again after each match. It seemed really random though so at least you don’t have to worry about it happening after every match. Otherwise, I have no qualms with the actual gameplay, it’s what you would expect from a Tennis title.

The graphics look really good. I wouldn’t be surprised if a lot of the effort went here although perhaps the character models were just grabbed from somewhere. As there aren’t any real cutscenes it probably wasn’t too hard to just focus on the models. Every character looks to be on point and the stages look sharp as well. The game delivers on this front. When it comes to the soundtrack, it’s fairly decent but forgettable as far as Mario games go. You likely won’t remember it all that well by the time you finish the game.

Overall, Mario Tennis Open is a good game. The Tennis gameplay is solid and that’s really what counts. There just isn’t any extra content to keep you busy. Your attention will only stay on this game for as long as you enjoy playing tennis. I suppose collecting all of the items could help if you’re really a serious collector, but there isn’t a whole lot of point to getting it all otherwise. If you see it in stores for a fair price then I recommend checking it out. I can’t imagine grabbing it at full price though. No matter how fun Tennis is, it just wouldn’t have been worth it.

Overall 7/10

Mario & Sonic at the Olympic Winter Games Review

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Whenever someone yells “MARIO AND SONIC AT THE OLYMPIC WINTER GAMES” you can’t help but get very nostalgic. I rented this game a long time ago and had quite a lot of fun with it. While the games are more limited than in the first one, it has improved in every other area. This title feels like the high budget Olympics game that we had been waiting for and the soundtrack is certainly one of the all time greats. My main character that I use in this game is Shadow of course but there is a solid roster of other characters to use as well.

Unlike the last one, this Olympics actually has a story mode of sorts. Essentially you have to play in the Olympics to try and secure the gold trophy. To do this you will have to prove that you are a well rounded athlete who can excel in many different events. You play the Olympics one day at a time. At first there are 2 events per day and then 3 for the second half. You also get 2 break days to relax and go to the shop. It would be pretty sad to play the whole thing and then lose so the A.I isn’t too crazy. Not to mention that many of the events are training so you can’t actually lose. It’s a way to get free points and move up the ranks of you were beginning to lose. You still need to win most of them if you are going to succeed though. As I hinted at earlier though, most of the mini games are rather similar so you shouldn’t have a problem after you’ve gotten used to them.

The best mini game is probably the Snowboard one. It’s very simple and straight to the point. You have to drive down a slope as fast as you possibly can. No gimmicks or anything like that, it’s just a pure bout of skill. You just can’t top it. There is a similar mini game where you are on Skis, but you have to utilize the motion controls more. It’s really the same thing but slower and with more stuff going on to distract you. Nothing wrong with that, but it just can’t compare to the style of the board.

We’ve also got Ice Hockey which would usually be in first place but it’s really hard to move much at all without getting slammed by the other team. That part makes it tough to enjoy the game because you don’t actually get to be playing it much. Good concept though. The game that seems to be the main attraction in this game is the figure skating. You have to pull off moves with the utmost precision at just the right time of you want to get the maximum score. While defeating the computers can be pretty easy you will want to do your best if you’re fighting a human opponent. It’s not my favorite game since it’s very slow paced, but it’s not the worst either.

The worst mini game is the one where you have to slide the discs across the floor. Many party games have this and I can never get any since it has never been good. The very concept ensures that it won’t be good if you ask me since it is a very slow paced game by nature. I’m sure it has its fans, but I am not one of them.

There are also some mini games called dream events which have items included and can get quite chaotic. The Snowball fight game is probably the most memorable one and it’s definitely a lot of fun. Your teammates may actively sabotage you as they get blasted, but it’s a pretty balanced game in that respect. Who doesn’t like a good snowball fight right? Another monk game has a glider where you have to fly and catch rings as you make it to the end. Naturally you’ll want to aim for small rings for maximum rings, but your opponents may have the same idea which will make things tricky.

After a while you will probably grow bored of the snow theme, but at least you can basically say that the game tries out every possible idea. Some mini games may seem like slight rehashes of each other but at least do have things that make them unique. Other party titles just make all of the games the same and don’t even attempt to hide it.

The presentation of the game as a whole is quite impressive. From the main menus to the shops and the levels, this game looks quite great. They spared no expense on the visuals. All of the character models are on point and the level designs are great as well. We even have a Challenger Approaching icon that is sort of like Super Smash which is pretty neat. It shows up before each boss battle and feels quite thematic. Then there is the soundtrack. It’s quite impressive as it takes many of the best Mario and Sonic themes and then throws them into the games/bosses. Listening to the Sonic Adventure themes is always nostalgic and naturally the Mario ones are good as well. I haven’t played the next Olympic installments yet, but I think it’s fair to say that they are going to have a very tough time surpassing this one.

There’s a lot to do in this game so length is certainly not an issue. The main campaign isn’t very long but that’s only the tip of the iceberg as you try to earn enough money to buy everything. You can also go for new records in individual events as well as challenge friends in multiplayer. Multiplayer mode certainly adds a lot of replay value to the game. You really need this in any sport game and in particular, offline multiplayer is a must.

Overall, it’s impressive just how much the series stepped it up with this installment. The game is just a lot nicer to play, listen, and look at. Boss battles was a real good addition and I like having a ceremonial story mode even if it is relatively small. It’s certainly better than nothing. The game’s only weakness is its limited amount of games, but at least the one that we do get are really fun which is certainly the important thing. I’d definitely recommend getting this game. While it may not be as unheard of as it used to be, a crossover with Sonic and Mario is always worth noting.

Overall 7/10

Paper Mario: Sticker Star Review

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Paper Mario has always been pretty ambitious for a Mario series. The plots could get pretty serious and were certainly darker than the main series as they selves into Luigi’s psyche and had Peach turn evil. The Thousand Year Door was the peak of the series and could hold its own as an rpg against the mainstream ones like Final Fantasy. Then….this game came out. It’s basically a Mario game masquerading as a Paper Mario title.

The plot is paper thin compared to the old ones as Peach is kidnapped. Bowser has taken her away to his castle and Mario is going to need some help if he wants to save her this time. Fortunately he had a pal named Kersti who is some kind of Princess I think. I can’t remember to be honest but she talks a really good game and insults anyone who gets in her way. She reminds Mario that he will need to obtain the 6 World Crown Stickers to save the world and stop Bowser’s evil plan once and for all. Can Mario do it or will he end up panicking throughout the entire game!?

Right away the game’s main problem presents itself in the form of the stickers. Not only is the entire game built around them, but the mechanics aren’t even fun. You need them to perform any kind of action in combat from jumping to using your hammer. This means you really do need to take the time to pluck them off the walls or you’ll run out during a boss fight. The stage will throw you a few extra ones when you’re empty but only cheap stickers that won’t do a lot of damage. This gets very tedious very quickly. It doesn’t help that the bosses have an enormous amount of hp so the fights drag on for eternity. That’s also why running out of stickers becomes a legitimate concern since you will need a lot of stickers to finish them off.

The final boss in particular has around 5 phases and keeps healing between each phase. This just drags on the fight more and more as opposed to being exciting. You can’t jump on this opponent either so even though I made it to the final phase with a lot of stickers left, I couldn’t do anything. None of my jumps would do anything but hurt me and so I had to watch as my efforts went to waste. The game is built around trial and error to a large extent which is certainly not how a game should be if you ask me. You should be able to reasonably guess what to expect and win if you thought about it enough as opposed to just needing more stickers from the shop.

You’ll likely need to farm some coins at one point or another so I’d recommend 4-1 for that. There’s a shiny goomba right when you enter the level and a ice flower in the box next to him. Grab the flower and you can beat him in one hit which will get you around 100 coins. You can do this very quickly so just keep at it. I saved to about 2500 coins for the final boss and it was certainly worth it. The super stickers do have cutscenes that are unskippable which is unfortunate but they are worth it for the damage they dish out.

Another massive problem with the game are the puzzles. You probably know this if you’ve been reading my reviews but one thing I’m really not a big fan of are poorly made puzzles. It’s to the point where they can easily lower a game’s score on their own like Final Fantasy VII, Metroid, and Majora’s Mask. The same thing happens here but to a larger extent. Some puzzles require you to go all the way back from world 5 to 2 for example as you look for an ice sticker that can freeze the volcano. I had to resort to Gamefaqs a few times here because these puzzles are absolutely terrible. How could you possibly think to search a new world? Why would the ice be in the desert world instead of…..the ice world? The game is actively trying to troll you which I don’t appreciate and there are so many puzzles here that don’t make any sense. I think the only way you would figure some of these out is if you were planning to 100% the game anyway so you investigate every book and cranny. Even then, the same thing happens with the bosses as you have to try and figure out how to deal with them. My sticker “pal” mocked me after every fight as she pointed out that I used too many stickers so certainly don’t use my tactics.

This game just wasn’t all that fun and it’s a shame because the gameplay minus the stickers was good. Some of the levels had a little platforming so you would jump around and try to reach the goal. It gives you a small glimpse of what the game could have been like without the odd gameplay style. It also makes you wonder what the point of the stickers was because at the end of the day it is still basically a turn based style of gameplay. It’s just far more limited than the usual ones since you always have to worry about running out of stickers which is a really pointless feature. Throw out all of the many, many puzzles and this could maybe will be a good game even with the sticker system. Of course, then we are looking at a completely different game since this one was really built with all of those puzzles in mind.

As far as the characters are concerned, this Mario game plays it by the books. Mario is your classic lead who is always ready for a good time but really does panic at just about everything. Peach gets kidnapped as per usual, but gives a pretty nice speech at the end so that was cool. Bowser essentially gets controlled by the stickers so it wasn’t his best appearance. Seeing all of the old bosses was pretty cool like Gooper Blooper and Petey Piranha. Bowser Jr and Kamek also has pretty solid roles. The main heroine Kersti was also pretty decent even if she was rather generic the whole time. The big sacrifice at the end was certainly a pretty emotional moment when you think about it. Mario didn’t really put up much resistance to the plan but I guess we can assume that he knew about the true power of the stickers and figured it would all work out. The climax was pretty intense and in a main Mario game it would have looked awesome since Mario effectively got Super Saiyan mode at long last. If you ask me, it’s about time.

As far as the presentation goes, Paper Mario’s graphics hold up pretty well. They’re certainly. not amazing or anything like that, but they are good enough and get the job done. The character models are solid and the level environments are pretty striking as well. It’s a oh as good as I’d expect a modern Paper Mario game to look. The soundtrack is certainly less impressive compared to the average Mario games but it’s not bad. At the very least the main menu theme is quite iconic after hearing it so many times. I’m not likely to forget it anytime soon.

In terms of the replay value Paper Mario is fairly decent. There is a set amount of large stickers to obtain so gathering them all would be an accomplishment. You can also try to find Luigi in his 5 appearances which will hopefully trigger some kind of cutscene. The main game is around 15 hours of more if you get stuck so that’s a very good amount right off the bat as well. So technically there is a lot to do here but you probably just won’t be all that tempted to accomplish all of this since the fun factor isn’t quite there. The post game is st least more enjoyable than the main game since the puzzles are already taken care of. It becomes a little more of a straight job from start to finish while you complete everything. Prepare for a lot of back and forth either way.

Overall, it’s rare for me to say that a game is actually bad. Over 90% of the games I’ve reviewed at least make it to 5 and most are over 6. This one just goes way too far with the sticker mechanics and the problem that the game isn’t fun. It’s not really a title that you look forward to playing which is the problem. It has its moments but every time you think the game is hitting its stride it comes back at you with another puzzle. They just keep on coming and never stop so the game could not save itself. I highly recommend playing the other Paper Mario games first as this one will really give you the wrong impression of the series. I can only hope that the next Paper Mario game has improved a lot from this one.

Overall 4/10

Super Mario Odyssey Stats and Records

Stats time!

Play Time 70h
Cappy Throws 5397
Jumps 12951
Coins 11296
Power Moons 430
41/52 Captures
5/43 Souvenirs
74/82 Music themes
Power Moons and Purple Coins for each world
Mushroom Kingdom 59/104 97/100
Cap Kingdom 28/31 46/50
Cascade Kingdom 37/40 50/50
Sand Kingdom 64/89 76/100
Wooded Kingdom 47/100 15/76
Lake Kingdom 47/50 15/42
Cloud Kingdom 8/9
Lost Kingdom 30/50 13/35
Metro Kingdom 45/100 23/81
Seaside Kingdom 82/100 27/71
Snow Kingdom 27/50 8/55
Luncheon Kingdom 47/100 17/68
Ruined Kingdom 10/10
Bowser’s Kingdom 32/100 15/62
Moon Kingdom 35/50 8/38
Dark Side 4/24

Super Mario Odyssey Review

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It’s time for a legendary game. This one got hyped to no end as the big Mario game to end all Mario games. It was in development for ages and the developers were putting a ton of effort into it. That being said, could it live up to the hype? Well, I definitely think Nintendo really outdid themselves this time and it really is one of the best Mario games. It’s probably the third best platformer, after 64 and Sunshine. It has all of the elements that you’d want in a Mario game and even does its best to add in new features.

The plot is fairly basic as Bowser has kidnapped Peach once again and Mario tries to save her. Mario doesn’t act as if it’s an emergency though as he looks rather calm and happy during the cutscenes. Even when he occasionally gets serious, Bowser just one shots him once more and the cycle begins anew. Mario spends a surprising amount of time getting defeated by Bowser in this game. Still, he never gives up so Bowser better prepare for a big confrontation.

There’s a lot to cover here so lets start on the technical side. The graphics look absolutely great. The colors pop out and the level designs are fantastic. There is a little something for everyone here. Whether you want bright, green hills or a more realistic Final Fantasy esque level, this game has got it. There are many worlds and the game makes sure that no 2 worlds look the same. The Switch may not be as strong as some of the other modern consoles, but the game reminds you that you can always make a game look good regardless. A big piece of the puzzle are the character designs and how much time was put into the levels.

The game also has a pretty solid soundtrack. There are many remixes here from the Mario 64 game as well as many of Mario’s older titles. The intense theme for the final Bowser battle was also really good. We can’t forget the big lyrical song during the climax either which was excellent!  There is a lot of music to listen to in this game so make sure you hear it all. While it may not be quite as hardcore or rock based as some other titles, it makes up for this with variety and skill. I’d definitely say that it passes with flying colors in this aspect.

As far as the gameplay is concerned, it plays like your classic Mario platformer. You run, jump, and interact with the level in order to reach the end and get your Stars. (I still call them Moons but all Stars are Moons apparently) One of the big focus for marketing in Odyssey was the cap. With it, Mario can take over anyone, whether it be Yoshi, A T Rex, or a Goomba. Each transformation has a special ability for you to master and they will allow you to get more Stars. It is pretty fun to take control of the enemies which is good since it is often mandatory to complete levels and take down bosses. The game was built around this system and it worked out well. I dare say that as a gimmick it probably does beat Fludd, even if Fludd was the more likable character.

That being said, you will also feel relieved whenever you have a mini level without the cap. It feels nice and retro and you have to rely on your platforming skills. There are also actual retro levels where you turn into your 16 bit version and play through more small levels. They are a nice distraction from the main levels and the different gameplay styles are all handled quite well. I can’t say this enough times but Odyssey was clearly developed with a lot of passion and effort.

The world variety is quite strong. There are a few spooky worlds like the Ruined Kingdom or the one with the Large Dragon. Then you’ve got the amazing Mario 64 homage which does an amazing job of recreating the classic Peach castle. There are also a few post game worlds that I have yet to unlock which are sure to be a blast as well. Start saving up your money from the start because it will really come in handy for buying all of the stars that are at the shop. There are likely hundreds of them to buy there.

There are also fun mini games to play like jumping rope, Volleyball, or connecting a puzzle. Going for a high score and trying to master them is sure to be entertaining. They’re pretty fun games.
Since there are over 900 stars, you’ll want to inspect every part of each world. Stars are basically around every corner and it’s up to you to find them all. Toad is available to give you a hint for 50 coins but I recommend not doing so until you’ve bought all of the stars and not until you’ve gotten as many stars as you could for the world. It would be a shame to waste 50 coins on a game you probably could have found yourself.

I suppose I should reference the ending right? Well, there isn’t a whole lot to say on that end for me. It’s a classic Mario ending although longtime fans may not appreciate it. It’s essentially Nintendo’s way of reassuring fans that they will always get the Mario that they grew up with. It won’t change and get older as they do and in a way that’s what a lot of fans will also want to see. At the very least, Mario got a good shot in at Bowser.

Well, unlike some games that are overhyped to no end, I can definitely see why some would call this the greatest game of all time or why they would at least put it into the conversation. I mean, there’s really not much more Nintendo can do with the concept or the genre. It’s basically been taken to its absolute limits here and that’s pretty impressive. While I personally don’t put it in the conversation for best game of all time since Super Smash has that without a doubt, I can definitely say that it should be in the conversation for best platformer of all time. I’m fairly confident that Nintendo also won’t be able to top this for quite a long time. Perhaps not until the next console.

There is a ton of replay value here. While you’ll beat the game with around 200 stars or less if you didn’t travel much, then you still have around 700 to go. It’s an incredible amount of stars to be sure. While a lot of them you have to purchase from the shop, money isn’t an issue. I suppose if you’ve been buying a ton of hints then it’ll be a little difficult for you though. Try not to buy them until you’ve gotten the easy ones first or the hint will essentially be a waste. You can also try to get high scores in the minigames and on the way to getting all of the stars you’ll get a bunch of costumes. I have no doubt that this is a 20+ hour game when you consider all of this and that might be severely low balling the amount.

Now for some miscillanius thoughts. I didn’t care much for the Broodals. They’re not bad I suppose, but they feel like absolute throwaway characters. I dare say that the Deadly Six from Lost World were cooler since at least the leader was good. That’s a start in the right direction. I didn’t talk much about the boss battles but they were all pretty solid. The Mario vs Bowser ones in particular are very satisfying, but another really good boss battle is when you’re zooming through the air with your water powers and stopping the fire octopus. The only missed opportunity in the game is that you can’t play New Donk City at night once you stop the monster. The scenery was awesome in the dark and the rain just amplified this affect. You just can’t win them all though and day-time New Donk is still as hype as it gets.

Overall, Mario Odyssey is certainly a must buy. I’m definitely glad that I ended up grabbing a Switch so I could pick this game up. I know that it might be fighting with Breath of the Wild over the Game of the Year award but personally I think Odyssey destroys it many times over with no real effort. you can’t even compare the two in my mind, but granted I didn’t enjoy Breath of the Wild quite as much as most. I only thought it was a good game while I consider this one to be an elite. If you haven’t checked Odyssey out yet, then you should fix that right away!

Overall 9/10

Mario Party Advance Review

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I’ve wanted to play a portable Mario Party game for a long time. I don’t know when exactly I first started to think about this, but it was probably back during the days where I played Mario Party 4 regularly. Advance is a good enough spinoff and the minigames are enjoyable although the story mode holds it down a bit. It wasn’t really constructed well so I’d advise you to focus on Minigame Mode. I do think Mario Party DS and 3DS will likely end up being better.

The plot of the series is that Big Bad Bowser has stolen all of the gadgets in the world and now Mario must steal them back. The townsfolk have taken them all, but they are willing to give them back if you solve their quests. Sometimes the quests involve going back and forth to find something or 1 on 1 challenges. Regardless, you must complete all 50 quests in order to save everything, but Bowser won’t make this easy on you. He plays for keeps!

Naturally, the plot isn’t really the key thing here. The game board is rather large as you would expect from Mario Party and you roll the dice to see how far you can move on the board. Each turn costs a mushroom and once you are out of them, it is game over and you’re sent home. Your progress is saved though as the only thing that resets is your current quest. You can earn 3 more mushrooms every 3 turns if you win a minigame and there are also spots on the board that have the same effect. Watch out for Bowser Jr though as running into him can have you lose a mushroom or be warped somewhere else. Unfortunately, there is no way to dodge him as it is luck based.

This is where the story mode flops a little. Towards the end of the game Bowser Jr starts to appear everywhere. It’s just not very fair as you can be super close to ending the quest, but suddenly find yourself back at the start. It’s not cool to have to retread the ground that you’ve already covered. The last mission that I did before the final Bowser battle was also a little cheesy and I head to check with Gamefaqs to see what the game wanted from me. The characters kept stating that King Bob Omb was hiding in the Condo, but it only had 3 floors. Apparently you had to hit an invisible option and then you can enter the basement. That’s a bit of a low blow if you ask me.

The majority of the missions were fine though. The trek could just be a bit tedious so I am actually glad that there were only 50 missions. Any more would have been a little excessive. The minigame selection was designed well though as you would typically get a new minigame every time you played. Collecting them all was actually pretty easy for a change so that was a pleasant surprise. Most of the minigames are pretty easy to understand, but some of them will likely take you 2 shots to fully understand.

They’re not made to be overly difficult or anything like that so you should breeze through them. My DS has a weak L button so the Chain Chomp game in particular took a little longer than I would have liked to complete, but the actual game was fair. I didn’t care much for the luck ones, but since when do I ever like those? Mario Party does succeed with its minigame selection and while people have mentioned that the games have gotten worse over the years, I have always liked them. The old games certainly had the best selection, but so long as the newer ones still have that classic fun factor, I’m satisfied. Mario Party’s made to be the kind of game that you can just boot up and play. This one fits the bill although I don’t see why I’d ever choose it over one of the big titles like Party 4.

I enjoyed the retro sprites here. The victory celebration after every minigame was a little annoying after a while though. Once you’ve seen it 50 times, you don’t want to see it anymore. Other running gags were more fun though. I liked Bowser’s little laughing sprite that he’d play whenever you’d go to his lair. It made the whole cutscene a little more enjoyable. His line “*sniff* I really liked that gadget too!” was also pretty endearing. You couldn’t help but feel bad for Bowser as he comes across as a kid who just wants some friends, but doesn’t know how to express himself. In the end, he turned out to be a pretty honorable guy and at least he admitted that he had fun. It was a nice ending for the whole cast. I liked the soundtrack as well. The main Bowser theme was a lot of fun and the rest of the tunes also aged well. There’s just not much to dislike here. It’s a standard Nintendo soundtrack, which means that it is well above average.

There isn’t really any replay value to speak of once you complete the game, but as I mentioned before, the 50 quests should be more than sufficient. It’s certainly a long enough game for the low price that you will have gotten it for. It’s just a fun game overall and a good way to spend a few afternoons. I do hope that the story mode is redone for the sequels though. It should just be a little more fluid and less time consuming to get from mission to mission. I don’t even think that a mission mode is completely necessary as a normal Party Mode would be cool although I guess it’d be hard for the GBA to process. Perhaps by the 3DS game as that one certainly has the specs for it.

Overall, Mario Party Advance is another good party game to add to the collection. I’ve played a lot of party games over the years so trust me when I say that the games here are a lot more varied and entertaining than most. If you haven’t played the game yet, then you should check it out. It’s aged pretty well and just take care not to let yourself get burned out on the story. Play it in batches and you should be just fine. As for the Mushroom Condo, just make sure to look at the invisible option and you’ll also be okay. The Christmas batch of games is roughly at an end now. The only two games left are Buu’s Fury and Kirby’s Mirror, but it could be a little while before I finish those two as I’m working on the New Year’s batch and other games may pop up on the side. Regardless, they will be completed though and that means that the GBA era lives on!

Overall 7/10