Tetris 99 Stats and Records

Stats time!

Play Time 25h
Level 40
Singles 103
Doubles 8
Triples 2
Total Lines 125
Max COMBO 2

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Tetris 99 Review


With Nintendo finally having a new direct after such an extended absence of not having one, I was definitely ready to see what they would announce. They did not disappoint with their big title being Tetris 99. Right now we are in the era of the freemium games. Why pay 60 for something like Call of Duty when you can play Fortnite for free and still get all of the features? I think we will keep seeing a rise in these kind of games and that’s a good thing. Of course, that does mean that the shovel ware may start to come soon but we’ll tackle that issue when it arises.

The game is pretty simple fundamentally. You have a large board of columns and rows and blocks start to fall into it one at a time. Your goal is to keep the blocks from filling it up which means that you have to destroy the blocks. The way that you do that is by filling up a full row. Sounds easy enough right? There are only about 5 different kinds of blocks so you’ll want to memorize how they go.

It’s definitely a lot harder than it sounds though. The game assumes that you are already quite proficient with Tetris so there is no tutorial to be found or anything like that. You’re just tossed into the action and from there you have to learn these things. One thing that takes some time to get used to is the fact that even if a block looks like it should fit, you can’t put a block under a space that is filled. This is the single trickiest part that will mess you up over and over again until you finally master how that works.

By that point you will want to work on your speed. You’re able to cause the piece to fall immediately to the ground or you can go slow and take your time. The latter is only when you are unsure of what to do as the former is always better. Taking your time is just asking other players to attack you and cause the screen to fill right up. Of course, going fast when you’re not sure what to do will just cause you to lose so it’s definitely a tough choice. Right now I’ve only reached top 50 a few times and haven’t come close to winning yet so I still need some practice.

That’s all about Tetris though so let’s talk about the 99 part. This is a battle royale after all. There are 98 other players also trying to keep their jars empty. When you clear a row you get to send a piece of junk to the opponent. They can clear it away by also clearing a row. However, if they fail to do so on time then a bunch of blocks will fill up a few rows. With less rows to use you can see how this would make things difficult. You can choose who to attack for quick KOs, but it takes some time and in a fast paced game like this it’s risky.

The graphics are pretty nice I’d say. The levels are bright and everything is well defined. It may not be the next Kingdom Hearts, but you’ll always know what you’re doing with minimal confusion. (Well, not counting the mechanics as you’ll need to look those up) There isn’t much of a soundtrack that I noticed but the tunes that you hear in the background are all pretty fitting. There was clearly some good effort put into this game. I also hear that it’ll be getting some ongoing updates so that should make the game even better.

The replay value here is pretty self explanatory. You can just keep playing to get a lot better and more proficient at everything. The game keeps detailed stats including your Play Time and Wins. Your user level also goes up. I got up to around level 5-6 and I saw some people as high as 21. It’s the little things like that which help take this game to the next level.

Overall, Tetris 99 is definitely fun. The matches are quick so it’s easy to just keep on going. The loading times between battles are a bit long admittedly but I guess that makes sense considering how many people are playing in each battle. The aesthetic is nice and as the game is free there isn’t really a drawback to buying it. I’d definitely recommend getting this game ASAP as it will naturally be a lot more fun when everyone is playing it. It’s the kind of game where you want to have a full lobby to fully appreciate what the game should be like. There isn’t a whole lot of other stuff to say about this game due to the very nature of it, but that doesn’t change the fact that it’s a title you should play.

Overall 7/10

RWBY: Amity Arena Stats and Records

Stats time!

Level 3
Trophies 56
Wins 2
Towers Destroyed 1
Cards 14/41

Cards

Jaune Level 5
White Fang Thugs Level 4
White Fang Gunners Level 2
Ursa Major Level 2
AK-200 Level 4
Lancers Level 2
Yatsuhashi Level 3
Ribbon Blake Level 3
Scythe Ruby Level 2
Ice Weiss Level 1
Baby Death Stalkers Level 3
Nolan Level 2
Biker Yang Level 2
Boarbatusk Level 2

Mobile Update

It’s update time! This time only 2 games have any news to speak of, Pokemon Go and Dragon Ball Legends. The others have fallen to the side and are desperately awaiting reinforcements like RWBY in October. So this is a pretty small mobile update compared to usual, but it still has some hype stuff I bet!

In Dragon Ball Legends I increased my level from 40 to 44. I obtained a few new characters including Perfect Cell, Imperfect Cell, Cabba x2, and a new Yamcha. I also maxed out a few more fighters including Final Form Frieza and Spirit Bomb Goku. Finally, I got Super Saiyan Vegeta to level 1000. Mostly the news was just level ups this time around, but more story levels have been added so you can bet that I’ll be going after those soon.

In Pokemon Go I finally caught Celebi! Naturally that’s the biggest news in the batch. I also increased my bag space to 1600 so I won’t max out so easily. I also caught another 2000 Pokemon which seems to be my monthly norm. The only new Pokemon that I’ve maxed out this time is Latias. I am sitting on around 700000 stardust though so once I decide who to max out next I can probably do around 3 in a row. That’ll be hype! Currently the Regionals are running around in the eggs so hopefully I can catch them before they’re gone!

That’s it for now folks. I’ll see you in October. I imagine that the next mobile update will be rather similar with Legends and Go pulling the weight but maybe one of the others will be able to contribute a bit more next time. I suppose only time will tell.

Jurassic World Alive Review


It’s time to look at a recent mobile game. After Pokemon Go came out and completely changed the way we all look at video games, it makes sense that another game would want to try and replicate that success. We had Draconius Go which got a lot of hype during its start but then it quickly faded away. I think that game may have still had a bigger life cycle than this one though. For starters, this game messes up the fact that you’re supposed to play it on the go which is a problem.

So, the overworld is just like Pokemon Go. You will see dinosaurs all around so you want to walk around the neighborhood and catch them. Catch all of the Dinosaurs that you can and then take them to the multiplayer place so fight others. So far so good. Adding PVP right away was certainly a shot at Pokemon Go. The gameplay is also more like the handheld Pokemon games which is no coincidence.

Where the game messes up is when it comes to catching the Dinosaurs. In Pokemon you just throw a ball which is nice and simple. This is perfect because it’s not too distracting and so you don’t have to worry about bumping into people or just stopping so you can make the catch. You barely even need to look at your phone as you know where to throw. This game is a little different as you have to hit the dinosaurs with a bunch of darts to capture them. The problem is that this takes a little while and the throws have to be precise as the dinosaur runs while you try to catch it. This means that you have to just stop for a bit while this is going on and you have to do that for every single Dino. This wouldn’t be a problem in a traditional app game but for one that you have to play outside it’s just no good.

The game also ramps up the corporate feel to it as you have actual advertisements everywhere. The game constantly tries to get you to spend money instead of being subtle like Pokemon. Every time the game wants you to spend money you just think that the game is too desperate to take your money and run. The developers know that this game isn’t going to last so that’s why they want to take your money and then split. It just feels a little underhanded. There is currently no reason to play this over Pokemon Go either. It’s just a far more watered down version of the game.

If Pokemon Go didn’t exist then this game would certainly look a lot better, but then it probably wouldn’t even exist anyway. There’s nothing wrong with the game and it’s reasonably fun, but that’s about all that I can say in its defense. The graphics aren’t bad, they’re basically standard issue. Not the worst looking app game that I’ve seen, but nothing to suggest that it is as new as it actually is.

There isn’t much of a soundtrack unfortunately. Currently there are 100 Dinosaurs in the game and I caught 9 unique ones. That’s not bad, but it isn’t great. Still, any time spent playing this game is time that I could have put into Pokemon Go instead so I knew that this was enough for me. If you would really rather play this than Pokemon Go then by all means go right ahead. Still, I just can’t see the appeal in this one winning out. I suppose if you really love dinosaurs then that could be enough.

Overall, Jurassic World Alive just feels like a total cash grab. There’s nothing subtle about it as the game feels slapped together to earn some money. There is no polish to the game and not a lot of depth either. Still, you can certainly end up playing this game for a long time because I’m suire they will make it very difficult to acquire the 100 Dinosaurs before spending some cash. Just think about whether you want to pay the price or not.

Overall 6/10

Fortnite Battle Royale Stats and Records

Stats time! Yeah, not much stats but I’m getting there!

Play Time 750h
Account Level 269
Solo
Wins 16
Top 10 placings 266
Top 25 Placings 453
Eliminations 765
Matches Played 1222

Duo
Wins 9
Top 10 placings 104
Top 25 Placings 234
Eliminations 215
Matches Played 707

Squad
Wins 6
Top 10 placings 59
Top 25 Placings 136
Eliminations 206
Matches Played 903

LTM
Wins 8
Score 19349
Players Outlived 6206
Eliminations 1599
Matches Played 3176

Season 4

Level 16
Tier 8

Season 5
Level 85
Tier 100
50v50 wins 61
Apples/Mushrooms Eaten 1094
Traps 145
Structures 5826
Favorite Landing Spot: Tilted Towers

Season 6

Level 80
Tier 100
Favorite Emote It’s Go Time 188 times used
41962 Quad car meters driven
Team ups with Destroyer: 312
371754 Cube Monster Damage
67 Cube Monster Spawners destroyed

Season 7

Tier 100
Level 65
Dealt 340,496 damage to the Ice Legion
Destroyed 56 Ice Legion spawners
404 Stormwing Rides
Favorite Wrap: Storm Camo
Favorite S7 Outfit: Lynx

Fortnite Battle Royale Review


It’s time to look at what could end up being known as the greatest shooting game of them all. The best part is that the game didn’t even need a huge budget or a AAA company backing it up. It’s a very simple shooter but one that adds in a very unique mechanic to separate it from the rest. Fortnite’s building gimmick is awesome. You’ll find yourself coming back to the game for another round constantly because you simply don’t want to stay away. That’s how you know that the game is rock solid.

There is no story here and no tutorial so you are thrown into the action right away. You fight against other players in 100 man free for alls, 50 teams of 2, 50 vs 50, and squads of 4. You can also form a solo squad to really test your mettle. The map is huge though so you will have plenty of time to practice at the start of each match as long as you aim for the edge of the map. Getting used to the mechanics will happen pretty quickly, mastering them is another bowl of potatoes entirely.

The gameplay is that of a 3rd person shooter with the Hunger Games backdrop. You land on the field with no gear besides your axe. As you traverse through the stage you can break just about anything for material and you will find a lot of weapons and ammo lying around. You definitely want to have a gun for later. The material will all be good for making forts, stairs, and other such constructs. You can use them as a shield or to give yourself the high ground in a fire fight. The possibilities are endless there but just be warned that what you build really stands out and may alert others to your position. The controls are customizable as you can mess with which button does what. The 2 main divisions are Builder Pro and Combat Pro. The main difference is in how you build objects with the former giving each type its own button while the latter has you shift through them. Both have their benefits.

To prevent players from simply hiding for the duration of the map, the stage slowly starts to cave in. You’ll see a large storm approaching from all sides and you have to stay in the safe part of the map. You can use the map to see where the storm is coming from and where it will stop. The storm will move for about a minute and then stop. The game always gives clear indicators of what the status of the storm is here so there is no guess work. It is still very easy to underestimate the storm though so be careful. As you run around you will also have to choose what your strategy is going to be here. Will you run to the circle and start fighting or head to the outskirts and only approach when necessary? I typically like doing the latter as you have time to pick up a great arsenal and are almost guaranteed to place in the top 30. The downsides to this strategy are the facts that you will likely get less kills this way and you will have given up control of the inner forts to other players. I think those are reasonable drawbacks so I stick to this plan but if that sounds bad then simply adopt a more aggressive approach.

It’s very satisfying to see a player approach and then snipe them from afar or jump over to them and start blasting. While playing the game you will quickly learn where everyone’s blindspots are. It’s also not like you’re fighting A.I. who will randomly know where you are. With other humans it’s just a lot more fun because they are actual players and will react as such. It’s all in real time so you have to try and put yourself in their position as you prepare to launch an attack. If the odds aren’t in your favor then you can also fall back and plan a retreat for a while. I can’t stress enough just how massive these levels are.

This also isn’t the kind of game that you can do justice to in a review. It’s just very well crafted. Even the fact that your characters will make a little noise if you step on the grass or run as opposed to crouching. If you crouch then you are basically silent but naturally the trek will last longer. As a result there is no soundtrack as that would make it difficult to hear these details. It does seem like you can use music as a weapon though or perhaps a taunt. Definitely a bold one since you are letting the world know where you are. On the flip side, you can also shoot in a random direction from time to time to keep the other players guessing. It can also work as a bluff if they think that you are in a firefight with someone. Getting the enemy to overthink everything will certainly help you in some way or another.

The graphics look pretty good. It’s fairly plain but looks weren’t the main focus of this title. Everything is quite clear though and that’s important for a game like this one. I like the animation for the terrain. At first it can be daunting to try and create a fort, but eventually you will get it down pat. The more you play the game the better you will get at it and the title never loses its charm. On average I always make top 20 in Solo and top 5 in Duo. It’s pretty nice, but at the end of the day you will want to grab the top spot. There’s just nothing like being able to say that out of 100 players you came in first.

Overall, Fortnite is a blast and has certainly earned its reputation of a legendary game. It’s taken the world by storm and rightfully so. It’s a rather basic game on the surface, but a creative one and that’s why it succeeds. As a result there isn’t much to say about it and yet you could talk for hours about why it is so fun. There is a deeper side to the game as well if you start analyzing the guns and memorizing the map. The more you think about the game the more you will want to play the game even more to test out your theories. The matches can be long or quick and you can leave at any time once you lose or watch through the eyes of another player to get more ideas. All the game is missing is a way to jump into a 100 man free for all with a friend but of course it’s easy to see how that might be exploited. It would be a blast though and I wonder if there is a way to do a 1 v 1.

Overall 9/10

Sword Art Online Integral Factor Stats and Records

Stats time! Even from these stats you can see that I didn’t play the game a whole lot. Still, 8 quests isn’t half bad, it’s just that they were all the same quest essentially. At most maybe this will be good for the monthly mobile updates if I can manage to do something here within a month.

Level 10
Skills 7
Completed Quests 8

Sword Art Online: Integral Factor Review


Sword Art Online has always been known for having video games where the plot seems like a bit of a backdrop. Sometimes nothing actually happens until the very end as the characters just hang out and have a lot of fun. That’s not necessarily a bad thing and I have enjoyed the last SAO games to an extent. At the very least the gameplay is always a lot of fun. However, that’s the catch. If the plot isn’t too engaging then you need the gameplay to be top notch and I’m afraid that this one just didn’t quite make it that far. Part of me feels like I needed to give it more of a chance, but considering how long I’ve had the game I think it is just that the gameplay didn’t pop out enough. It could have done better.

The premise of the game is what if Arc 1 happened, but you were around to save everybody. While Kirito is usually known as the hero of this world, what if you were the one actually responsible for saving it? You play as a bland character with no real name who shows up one day. Naturally there is a new heroine as well and since she isn’t used to fighting games like this one she is counting on you to lead the way. So far…that’s really all that’s happened. I made it up to somewhere around the halfway point of episode 1, but the game refuses to progress. The task master keeps sending you into the forests to grab a bunch of plants and potions over and over again. Rather than sending you to get all of them at once he is doing it one at a time. By the 10th trip back and forth you will be wondering what the point of all this was. I just want to go ahead and fight the boss. The current mission I’m on is to grab more plants.

I’m fine with a slow boiling plot but the missions should at least feel slightly relevant. These just don’t make any sense and usually a mobile game should try to suck you in at first. You need to start off with some big events and then tone it down and throw in the filler missions to buy time. This game just didn’t have the balance right and the story is the main reason why I finished so quickly. It just wasn’t even trying.

Then we have the gameplay which fortunately was on point. This part is actually the most impressive bit. The screen adds a little control pad onto it that is actually interactive. Meaning that for once you can actually move around and fight in 3D. The gameplay is the same as your average beat em up which is something that I didn’t really expect to see on the mobile side of things. It’s pretty impressive and that’s the highlight of the game. In terms of pure gameplay it is probably the best mobile game to date. It helps take away the repetitious nature of the game a bit. I have heard that the gameplay gets repetitive though and since there are only 1-2 attacks I wouldn’t be surprised if this was the case. Still, at the moment it hadn’t had that affect.

The animation looks really stunning for the main menu, but in game it’s a little less impressive. I’ve heard that the game also diverges a little further from the actual arc as characters like Leafa show up. Essentially think of this as an alternate version of the arc where all of Kirito’s friends from the future also got to appear. That should make clearing the game a whole lot easier right? Unfortunately the game doesn’t really have a soundtrack. Just another element that hurts this game quite a bit.

As with Dragon Ball Legends there are a lot of features here that I don’t really understand but the game doesn’t even try to spell them out for you. It’s like a big mystery, but one that the game doesn’t want to help you out with. I didn’t really try to get into all of that stuff. I figure that I’ll still be strong enough to beat whatever bosses go my way right? The Story Mode is really the only mode to play here, but you can choose to fight the levels with online players helping you out or doing it offline. I’ve heard tat it gets near impossible to do it all solo by the end so we’ll see if that’s true. (If I ever go back)

The campaign seems like it’s quite long and the game has a ton of replay value so you don’t have to worry about a lack of content here. Really, the only issue is whether the game will hold your attention long enough for it to matter. See, mobile games are good for short sessions on the go or when you don’t have time for a normal game. Online Mobile games already destroy the first part and if they are too intricate with long levels than it beats the second one as well. This game is unfortunately in both categories as I believe even when playing solo you need an internet connection. There’s also not much that you can do in a short play through. This game would have ironically been a lot better as a full fledged SAO game. Not to mention that the plot would be perfect for it as well.

Overall, I do applaud how ambitious the game is when it comes to the gameplay. The way it is set up this game could last for quite a while. Still, it just isn’t interesting enough to play when there are so many other options on the field. Perhaps that will change and I still have it downloaded so perhaps I will check it out at some point when I have less games to juggle, but that will be a long ways away. If this sounds like it’s up your ally then check it out, but my recommendation isn’t quite as confident as for most of the other games. This one just isn’t on quite the same level.

Overall 6/10

Dragon Ball Legends Review


It’s time to look at a recent app game that was getting a lot of hype when it was coming out. Finally, Dragon Ball was getting a big fighting game that would take the world by storm. It felt like this was a long time coming. After playing the game for a while, I can definitely say that there is more to it than a lot of other titles. It still does have some limitations of course and is rather slow paced as you can expect from a game that will try to drag itself out for a few years, but it’s a solid way to spend some time and continue the story from Super.

The plot follows a Saiyan named Shallot. He has amnesia which is always a convenient plot device since this way he can start off rather weak and grow stronger as the game progresses. He doesn’t know what is happening, but fortunately Beerus is here to explain. There is a big tournament going on that spans all of time. Fighters have been brought over from every era in order to participate. The intent is to see who the strongest of all is…in theory. Actually, Beerus is being forced to do this by an unknown villain who has kidnapped the Supreme Kai. He wants us to figure out who is pulling the strings, but honestly that sounds rather difficult if this guy decides not to enter the tournament. Don’t focus on the plot too much I guess. Shallot is on board so he will now team up with Bulma from the original Dragon Ball series as well as Jaco to try and win this thing.

The reason why the OP Super versions of the characters were not brought into the mix is because the villain is apparently keeping tabs on them so Beerus doesn’t dare approach. Of course, you may be wondering why they haven’t just shown up yet anyway as they one shot everyone. So far we have only been running across guys from Arc 1 of DBZ so surely they wouldn’t be much of an obstacle. The in universe reason may be that the place is simply so massive that you can have a bunch of battles going on at once, but out of universe it’s just that the game wants to trickle in the characters arc by arc. I hope they speed it up a little though because it feels like otherwise this will be one of those games that dies out long before it hits the final arc.

Part 1 just ended earlier today so I’m not sure how long the wait will be until Part 2. Hopefully it’s just a short wait so then the game’s plot actually will be able to move. If it’s like Fire Emblem Heroes then we can expect a new chapter every 2 weeks and since each part is 7 chapters then we’ll finish a part roughly every 4 months. That’s quite a bit of time so hopefully it is a little quicker than that. While the plot may not be very believable it is a fun one so I’ll give the game some props there. I’ll also give it some more for making Shallot an actual character as opposed to someone with no actual name that has no real personality. He even talks a bit as the game does include a bit of voice acting. (To be precise, Shallot talks a lot, but you hear him once in a while)

Shallot is a decent enough character even if he is pretty rude the whole time. He’s constantly yelling at everyone and can’t seem to really grasp the concept of power levels. Since he couldn’t even beat Nappa at first, what makes him think that he can take on someone like Beerus? There’s being confident and then there’s just putting up a weak front. His Zenkai Boosts are fairly good though as he went from Raditz level to Zarbon in a single part. Maybe by the end of the second part he will be up to Final Form Frieza or something. That would definitely be neat.

We also have the rival character who shows up for a bit. He’s an interesting figure who is more of a specialist than a fighter. He can teleport and use various magical spells to complement his sword based fighting style. He ran off though and I don’t recall his name at the moment, but I’m sure that we haven’t seen the last of him. There is also Dark Shallot who shows up near the end. It seems that he might be the future version of the normal Shallot so that will make for a fun match. He’s considerably stronger than the heroic version which is to be expected, but fortunately Goku put him in his place. Since this is Super Goku he should be leagues stronger than any of these fighters.

The graphics are pretty good and the game certainly put a lot of effort into them. The opening cinematic is excellent and wouldn’t look out of place in a big budget title. The gameplay animations are smooth and the character models are on point. Meanwhile the soundtrack is a little weak, but hopefully they will add more tunes soon. Mobile games don’t tend to have a lot of them, but I’d certainly like to see that.

Then we come to the gameplay. It is your typical tap fighter, but with a few extra gameplay wrinkles to make it more unique. You are given some cards during the battle. They come in 4 types, punches, ki blasts, special attack, and status change. They are fairly explanatory, but once you get hit by the punch or ki blast you are stuck in hit stun and must eat a full combo. Each fighter has 100 energy so if you get hit by the first combo and they have 3 more cards with energy totaling less than what they have left you must eat 4 combos in a row. You can potentially beat an opponent in one shot like this. Most fights are 3 on 3 so use your strategy here. Do you want to use your combo right away or save it until the final fighter? Then you’ve got burst rush which is essentially a one hit KO attack in most circumstances. You only get 1 per battle so use it wisely. Then you’ve got dodging and character specific abilities which don’t need cards. There’s a lot to master here so try to get used to it all. I definitely find the gameplay pretty fun. It’s probably the closest thing we’ll ever get to a true 3D fighter on the mobile since there is no control stick to use.

Your character levels also matter quite a lot here. Each character can go up to level 1000 and at that level your attacks do massive damage. There is almost no way for a weaker fighter to beat a stronger one if the gap is wide enough and your levels stick with you online as opposed to other games. At the moment I am 10-0 online, but most of my opponents were bots. Supposedly that issue was fixed today so I imagine my win rate would drop if I went back. Maxing out anyone will take a long time unless you pay since materials and Zenny don’t just grow on trees. Of course if you play the game enough then of course you can speed up the process.

As far as the game modes go you have the main story and PVP. You also have mini stories that follow the DBZ anime without the OC character (Up to Nappa at the moment) and daily missions you can complete for extra energy and characters. There are also Adventures where you send a character off for a few hours and they bring you back items in return. Then we have actual Missions where you get rewards for completing objectives. There are even more modes in store for you but that’s the general premise. When it comes to replay value this game is basically infinite but of course it can also be easy to burn yourself out if you play it too hard. Now that I’m caught up with the story I’ve dialed it back a bit like with Sonic Forces. That game eventually died completely but this one should at least live as much as Fire Emblem Heroes until the story is over. I just check in every other week to play the latest story although in Dragon Ball I’ll try to at least keep the daily streak alive for the items and keep sending my guys off to train to get the easy level ups.

Finally, I have to give the game some props for how they handle reused fighters. In Fire Emblem Heroes it’s annoying to get an old hero because it is basically worthless. You just have to trash the fighter for a few feathers, but you need 20000 to actually have something to use them on. Here the copies help to limit break your character. It’s possible that once the character is maxed then the copy won’t be of any use, but at least I feel like it’ll be a long while before that happens. There are also many parts of the game that I still don’t understand and likely won’t, but people who love to find out everything will have a blast studying this game.

Overall, Dragon Ball Legends lives up to the hype of being one of the big mobile games. I’d certainly say that it does a much better job of that than Sword Art Online did. (Review pending) In that game’s case it was simply a little too ambitious. Dragon Ball is definitely a title that I would highly recommend. There is a lot to do here even if the story is fairly early on and with the Broly event starting today this is your perfect chance to bet on your luck and hope you get him. As there aren’t many characters right now the odds of getting the one you want is pretty high. (I got Broly on my daily draw)

Overall 8/10