Marshawn Lynch Pro Football Review


Time for another mobile game but unfortunately this one isn’t much better than Pac-Man Geo but for completely different reasons. This time we do get a nice sense of progression in each level with scores being tracked and your level improving. That’s all well and good but my main issue here is really just the fact that there are so many advertisements. That’s one thing that utterly ruins a game. I don’t want a full video ad suddenly playing after I complete a level. It was at that moment that I knew this game was doomed.

The plot of the game is that you’re a new recruit trying to make a splash in the NFL. To get there you first need to win a College tournament then head to the Practice Squad and work your way to being a starter. You are a running back in this game which is definitely a bit of a change of pace from most Football games where you do a little of everything. That’s just not the case in this title. So as a running back the objective in each level is to score. You do this by running straight forward and using two techniques as needed. One is the Bulldoze technique that lets you break through walls. Then you have the Accelerate which lets you go really fast. You also use the two juke buttons to dodge incoming defenders. The gameplay’s pretty simple but it works quite nicely.

You’ll need pretty good reaction times though. If you move too quickly then you’re gonna get slammed and if you’re too slow out of the gate then you also get hit. It’s all about really reading the defenders and moving once they are about to make the lunge. Of course it’s definitely not an easy task by any means. There are well over 200 levels in this game so get ready for a whole lot of juking and moving around. I like the fact that there is a lot of content to be had here though. A lot of the levels do seem to be pretty similar so you do need to enjoy the gameplay a lot. It’s the kind of game that would feel really repetitive otherwise. That said, there are a healthy amount of cutscenes here so it does feel like you have a real story. That’s something I would not have expected here.

The graphics are pretty solid. There isn’t much of a soundtrack to speak of but at least the game looks really good which is always important. It’s definitely got a modern feel to it and I’d say there was a good amount of effort put into the game. Really what it all boils down are the advertisements here. I enjoy the gameplay and the game’s visuals look nice but it definitely takes you out of the immersion with advertisements playing after every level. Even clicking around on the main menu can trigger ads as well. You are not able to skip them until after a good portion of the ad has already run through. That’s definitely not a good thing. It really encourages you not to play the game for long or even to not look at all the features of the game because clicking on the wrong one will waste a lot of time. This has got to be one of the greediest games I’ve seen in a while with all of this going on.

Overall, I definitely did not expect that Marshawn Lynch would have his own game. It’s definitely pretty impressive that out of all the players he was one of the first to get one. At least when surfing the app store I didn’t see any other individual player games. There are cool concepts here and the gameplay is executed well but at the end of the day what really hurts here are the advertisements. It’s just not a trend that you want to see appearing in games going forward and is the only thing holding this back from being a positive review. No matter how much content and polish a game may have, it is ultimately wasted here. You can do much better with other Football games so I would definitely advise giving this one a skip.

Overall 5/10

Pac-Man Geo Review


PAC Man has had a lot of games over the years but it’s been a while since he had anything fresh and different. While this app game may not be the homerun hit fans have been waiting for I would say that it’s not terrible or anything. It’s got a lot of missed opportunities and flaws inside of the package of course but at the end of the day it has some interesting ideas. With a little polish this can be a really good game in the future. Unfortunately for Pac that day isn’t now.

The idea of the game is that you can have a lot of custom Pac-Man maps based on real world locations. You can zoom around New York or London. Eventually I imagine they’ll want to grab all of the levels although right now it’s just a limited amount that cycle through. You eat up the ghosts and prove to the other players that you have what it takes. There are also limited tournaments that are run from time to time where you can get a higher score. They all boil down to the same issue that I have with the game in general though. I’ll get to that in a minute but I have to say that the game has some deep flaws if you ask me.

The gameplay is the same as your classic Pac-Man experience. The goal here is to collect all of the pellets. By absorbing the larger ones you can quickly eat up the ghosts that get in your way and prevent them from launching a counter attack. It’s a pretty good strategy if you ask me and it’s a fun gameplay style. There’s a reason why the original game is so iconic after all. Lets talk about why this game lacks compared to that original: Progression. In the original game a lot of the fun is in seeing your high score and trying to top it. Unfortunately you don’t have that here. There is no high score that the game saves. Worse, you can’t tell which levels you have already completed after exiting. That to me is a huge problem with the game. I absolutely need to know what levels I have beaten because nobody wants to play the game levels more than once if they don’t know it.

I’d like to beat old levels again to improve my score of course but right now there is really no benefit to doing so. If you don’t know what your score is then there’s no point. I’m just puzzled as to how the game would launch without this. It’s such a core concept to any game like this where you are trying to complete levels and improve your standings. Without a sense of progression then it’s like you’re just spinning your wheels and not going anywhere. I expected better out of Pac-Man Geo. I’m hoping it’ll add some new content soon but this is something they really should have had at launch. Due to that I’m certainly not keeping this game around.

The graphics aren’t bad, but they’re definitely nothing special either. It’s basically standard fare of what you would expect and the game doesn’t feel particularly high budget. It’s basically Pac-Man just in mobile format and for that you can play the normal game. The soundtrack is okay, the theme is pretty true to form for the series and fairly catchy. At least on a technical level I wouldn’t take any credit away from the game. That’s good since poor visuals and music would have definitely done some extra damage.

Overall, Pac-Man Geo is not a game that I would recommend. I’d give it a middle score because at the end of the day I don’t think it’s a bad title. It’s just lacking in a whole lot of content and I don’t see the point in really playing through it. That being said, if you’ve never played Pac-Man before then you may get drawn in simply for the gameplay. The gameplay style itself is fun, I just need more of a reason to play. Hopefully they’ll give Pac-Man a more impressive title the next time one of his big anniversary milestones rolls around.

Overall 5/10

Super Mario Bros. 35 Review


It’s time to take a look at Nintendo’s latest Mario adventure. This one is sadly not going to be around for very long though. I still don’t understand why you need to make it so limited but I guess Nintendo loves making people feel the fear with these things. Now you got to play the game right away or it’ll be gone once March hits. It’s a pretty fun take on the whole battle royale thing. I’d say it’s a bit more limited than titles like Tetris 99 but maybe that’s just the way the gameplay seems. Technically there are more level variations than in Tetris so it may just one of those things that is not as it appears. I played it for about an hour though so had some good fun.

So the idea is that you’re playing through the classic Mario levels as usual only there is a timer now. If the timer runs out then that means you lose. In order to get more time you need to take down some enemies, complete the level, or grab an extra power up. Extra power ups get you 15 seconds so I highly recommend using them. Typically spending the 50 coins at the beginning to start with a fire flower pays off instantly so I highly recommend it. It takes a little time to get used to the old control set up with how the gravity acts differently so by using the fire flower you can bypass that to a large extent. Just spam your fireballs and you’ll be okay. It’s easy to string a lot of KOs together that way and it adds a whole lot of tinme.

You also level up as you play more and more games which is fun. You unlock more icons that way. It may not be a big deal but whenever you have unlockables I feel like it makes the game more fun. You feel like going for another round just go get the crispy items. I made it to around level 16-18 before stopping. I’m guessing the levels will slow down pretty soon but it’s definitely a nice little addition to have in the meantime. As for the levels I’m not sure exactly how they’re unlocked. For now I’ll assume it’s level based as well. I got up to 3-1 so far. Either way the levels seem to pop up randomly though so you never know which one will turn up next. It always keeps you guessing.

The highest placing I got was 3rd place. Usually once it’s down to the 3 people left it becomes an endurance match of who can keep going the longest without tripping. If you all have fire flowers then tripping is the most likely way that you would meet your demise. I don’t expect you would lose any other way at that point tbh, but sometimes even the easiest obstacle can appear to be tricky. For example, I’m still not super comfortable with the jumping mechanics so it’s always possible that I’ll just fall into a hole. I’m so used to the modern Mario games that it can be tricky to get into the more retro mindset here.

The graphics are basically grabbed directly from the original game so don’t expect any super bright colors or things like that. This is a very basic game at its core with the multiplayer part making it more competitive. I guess it would probably throw everyone off if the graphics suddenly turned modern and also the point of this is for the 35th anniversary so I imagine that may not have went over very well with a lot of the fans. As for replay value, you can definitely come back to play this game all the time to earn more levels ups. It’s the kind of game that has unlimited replay value for as long as the servers are up. There’ll always be something to do.

Overall, Super Mario Bros.35 will really test your platforming abilities. The enemies are something you really have to watch out for so you don’t die before your time. It’s always fun to jump in for another round though. The end game phase of the levels can take a little while to be sure, but the gameplay is fun so it’s not really a problem. I’d like to see the game expand to more levels and modes eventually but I suppose that probably wouldn’t happen for a bit or if it did then the game would need to extend its deadline from March most likely. I can’t see myself sticking with this one for very long at the moment but it’s definitely the kind of game you could just pick up and play here and there for good results. I hope Nintendo experiments with more games like this.

Overall 6/10

Spellbreak Review


It’s time to look at a new free to play that finally arrived on the Nintendo Switch. It’s effectively Fortnite with magic. Instead of 100 players it seems to be in the 40s per match. Initially I thought maybe there just weren’t enough people logged in but I played 3 battles and it was always around there so I’m thinking that’s just how it was set up. It’s a pretty fun game for sure. In some places you can tell that it’s not super polished with menu layouts and such but the gameplay is on point which is what counts here. You are sure to be in a good spot if you choose this as your next big title. While Fortnite exists I feel like that’ll still be the go to game but this could be a nice change of pace option.

When you enter the game you are thrown into a tutorial on how to learn the moves. It’s not possible to skip this but that’s fine since its fairly short and there are a number of things to take note of here. You have two main attacks, your quick magical spell and your wide range one. Additionally aside from that you’ve also got the ability to fly briefly and can obtain a technique. These techniques range in rarity which determines how often you can use them. I highly recommend using the teleportation technique. It’s incredible handy since you can just vanish a little whiles away and it’s tough for people to catch you. There are a lot of abilities like invisibility, flying, super jump, but teleport is definitely the best if you ask me.

So when the match is first starting you can decide where you want to land. I typically pick somewhere in one of the corners. You are also able to see if anyone else has chosen that spot which is pretty neat. So you can decide to land somewhere where there will be an instant firefight or go somewhere else. Of course people could switch at the last second so that puts you in a tricky spot. You just have to go with your gut and be ready to run and hide or stay and fight. Either way you should be in a pretty decent position if you think about it. Each element has a different set of strengths and weaknesses so choose the one you will be riding with very carefully.

Surprisingly I went with Ice instead of fire this time. Typically I like fire because it makes for a very aggressive style but the summary for ice sounded too good. Effectively you shoot slower but massively powerful strikes at your opponent. If they take a direct hit from an ice move like that then they are going to lose a whole lot of health. It’s far too early for me to say if it really s the best element but at the very least I found it to be highly effective and that’s exactly what I was looking for. You really just can’t go wrong here and that’s what I like to see. Other elements include poison, rock, and thunder.

One worrisome part I would say is that the game’s prices are rather crazy if you plan to spend money here. One of the DLC packs I saw in the Eshop was 120.00 bucks. There’s no way any DLC should be that amount of money right now and you can’t help but feel like it’s a ploy to get people to buy it accidentally. It’s just very slick to me. Spending that much money in one shot would really be something. Hey, if you enjoy the game that much then that’s good but otherwise I just can’t imagine how you would spend so much so quickly. Maybe it’ll go on discount at some point.

The graphics are definitely on point. I would say it looks around early PS3 level which is good for a F2P. The energy effects are good and you can always tell what is going on. The field you’re playing on is quite large so there’s definitely a lot to explore and chests to open. I recommend opening a lot of chests since they help with XP. In this game XP actually effects your abilities to a degree so I highly recommend leveling up when you can. Wins should help with the XP as well although I can’t say that I remember the breakdown.

There’s a solid amount of replay value here of course. That should be no surprise though, free to play games always tend to have a lot of content. It’s how you ultimately stay relevant after all so it’s basically necessary to do this. With the online features and future updates this is one of those games that never really needs to end. It can just keep on going and going for as long as you need it to. I’ll be curious to see what it does to try and stay in the spotlight since it’s brand new and already you don’t see people talking about it all that much. Perhaps it just needs some time for everyone to start finding out about it and getting on board.

Overall, Spellbreak is a pretty fun game. I didn’t play it a whole lot but enough to get the right vibe from it. It’s one of those cases where I doubt you could balance both this one and Fortnite for very long though. That means you will have to make a choice before long. I hope the game does well though because the more battle royale games we have the better. It’s a fun genre and there’s just so much you can do with it. I love the idea of using magic blasts and the other elements to fight through. I did win 2 of my 3 battles also so that definitely feels good. The game is very well balanced and I imagine it’ll continue to add more and more content as it goes on.

Overall 7/10

Rocket League Review


It’s time to look at a game that recently went into a Free to Play format. I remember hearing a lot about this game back in the day so it’s nice to finally be able to check it out. The idea of mixing racing with soccer is pretty brilliant and I definitely commend whoever thought of the idea. I had quite a bit of fun while getting to Level 10. That said, I consider it to be a lot more limited in your experience compared to Fortnite. I haven’t tried many of the other big social games so I can’t compare it too well to others but it just feels like there’s only really one mode in Rocket League. I do enjoy the soccer gameplay but I don’t see this one lasting a very long time. I do think it gets a bump if you have an online crew to play with though.

The idea of the game is so pop the ball into the opponent’s goal like classic Soccer gameplay. The main difference of course is that you’re using a car to do this rather than running up and down the field to score the goal. Naturally that means you have to adjust your thinking here. The controls are quite simple. You can accelerate, boost, jump, sharp turn, and do a flip while in the air to manipulate where the ball goes. After that it’s all about fundamentals and getting the ball through. If I have any tips here, it’s that you should learn and get familiar with sharp turns right away. It definitely gives you an edge over the competition right away.

There are a few modes in the game such as 1 vs 1, 2 vs 2, 3 vs 3, and 4 vs 4. The objectives and rules are the same for each but naturally the game gets more chaotic the more players you add. Personally I find 3 vs 3 to be the perfect balance which is probably why it’s set as the default mode. It just works really well and it’s fun to have a lot of action on the field at once. I got to score quite a lot of goals which feels good but even in a support role you can have fun. You can even drive on the walls and to the top of the stadium. This is rarely useful but it can still be a lot of fun just to style on opponents. I won and lost my fair share of battles.

I’m also glad that a 1 vs 1 option was available right off the bat. That’s something that some games take a while to add. It may not be as dynamic as the other modes but sometimes you just want to test your own abilities real quick right? 1 vs 1 is the perfect way to do this. There are no other combatants, items, or gimmicks of any kind. At the end of the day all you’ve got is your own ability so win or lose there were no other factors. It’s a pretty intense game to be sure. The match length is only 5 minutes but it can feel like a lot longer when you’re in a tight game. You’ll notice that opponents rage quit quite often as well. I’d say that’s because in large part it is very hard to stage a comeback here. You know right away if you’re going to win or lose. As soon as a big lead shows up it is almost impossible to squash. It’s just not going to happen unless the player who is winning really lets their guard down. Scoring is pretty tough.

At the same time, most teams don’t bother to have a goalie. Who wants to stay back and block while everyone else is having a lot of fun right? That seems to be the main mentality at least so if you do get to the ball and make a good shot it’ll be tough for someone to stop you. I found that the best time to score a goal was as soon as the play begins. That’s because the ball is centered on the field. If you boost to it and then quickly brake, you’ll hit at the perfect angle so that it’ll be a goal unless one of the other cars hits the ball as well. It sounds simple but it actually got me quite a few goals which I was surprised about. It’s a very reliable technique at least at the lowest levels of competition.

The graphics are definitely really solid. Rocket League certainly isn’t pulling its punches here. This is a modern console game with high end graphics. There are very solid special effects everywhere you look. A lot of attention to detail and effort have clearly been put into the experience. While the soundtrack is less notable, there are quite a few songs to choose from and you seem to be able to control this from the main menu. That’s definitely a nice touch since you can really have your way with the system.

As I mentioned, I feel like the replay value here is a little on the low side. Still, the content will never end and there are always more updates so if you really enjoy the gameplay then there’s no reason you have to give up on the title. It’ll just keep on going all the way through for as long as you’re interested. Now that the game is free there’s also no reason why you should have to think about giving it a shot. If you don’t like it, then you can just delete it. There’s nothing to lose in giving it a shot and that has to feel good. No pressure here.

Overall, I like Rocket League. In general soccer tends to be one of my favorite kinds of sport games to play and this one handled it quite well. Mario Strikers still had the best pure gameplay if you ask me but I’d say that Rocket League is definitely in second. The game has a whole lot of energy and it’s always fun to test your skills and see just how good you really are. How long you stick with the game is up to you. I hope to get some extra modes and content in the future someday though. I think there’s a lot of potential for bonus modes and things of that nature to spice things up.

Overall 7/10