Overwatch 2 Stats and Records

No stats this time!

Overwatch 2 Review

I got around to playing this one a bit but ultimately it’s not really going to stand out all that much among the big shooter games. The main issue is that there are too many mechanics and abilities which take away from being able to just jump in there and have some fun. It’s certainly no Fortnite as a result and I dare say that you would have a much better time in Fortnite as well. There are better free to play games to check out is the main message here.

They did an odd job of promoting this game though as if you didn’t know any better you’d think this was still the first Overwatch. There aren’t a lot of screens showing that this is the 2nd one or anything like that and the game doesn’t seem to be very different from the original except for the fact that it’s free now. Definitely the minimum amount of effort went into this one but of course if you haven’t played the original before then it’ll still be fresh at least. So I suppose that’s a consolation at least. This is a team game so get ready to have to team up with a lot of people and hope for the best. If there is a 1 on 1 mode, I hadn’t unlocked it yet although granted I never made it to a really high level.

So what separates this from the other games is that as soon as you step on the field you are given the objective of taking over a square or defending it. The other team has the other objective and then you fight it out. Expect to die a whole lot and any time you respawn you get to switch characters. That’s a nice touch at least although in general I prefer to have one life and when you die that’s it. It would make the game a lot more strategic since you can’t just run in guns blazing.

There are so many attack options as well that the game is naturally not as balanced as some of the others. Just from playing all of the characters once I could tell that much. This is not the kind of game where you can pick up any character and just have fun. Of course that also means if there’s a character you like but a teammate got him first then you’re out of luck. I liked one shadow ninja type character but for the most part the roster is very unimpressive. I couldn’t say that there were many that stood out for me.

The graphics are really decent though. The level designs are on point and you’ll have a good time running around. The energy effects are good too. The soundtrack is more on the nonexistent side though but typically shooters aren’t known for having great soundtracks anyway. They tend to be more silent so you can focus on what’s going on. I suppose there is replay value here to jump back into as many matches as you want but I don’t see this game really lasting all that long.

Additionally they want you to put in a phone number just to play the game which seems a bit drastic. I’ve never really heard of that for a game like this. I guess it’s to deter bots and multiple accounts maybe but if no other game is bothering with this then clearly the devs here are doing something wrong. You just don’t need to be that thorough and I feel like it’ll box a lot of people out of the game right out of the gate.

At the end of the day what hurts this one a lot is that it adds a lot of bells and whistles to the base shooting gameplay but does so in a way that weakens the core aspect of the game. You never get to actually run and shoot at the opponents because everyone is too busy activating their super powers. Being forced to attack or defend an area also means that you can’t have fun running around the map and planning an offensive. It forces everyone to bunch up at the same spots where it then becomes a mindless battle of shooting all your abilities at once.

It may work as a minigame or you eventually push people together to end the match but doing so from the start just isn’t a fun decision from a design standpoint. I want to be able to have fun and play the game my way, not be forced to run in like this. It’s not really my cup of tea. Maybe down the road they’ll make the gameplay smoother and change the objectives a little more but if the game is doing well then that’s unlikely. The original Overwatch may not be as big as it used to be but it still makes a ton of money so they’re probably satisfied with the system that they have.

Overall, Overwatch 2 may be more fun if you really drill down and learn all of the mechanics and such but I can’t say that I was very impressed at all. You have a lot of options and all but the game just isn’t very fun and part of the issue is that you can’t take two steps without being blasted. You can’t move fast enough to dodge much either so it just becomes a full on fire fight the whole time and without the strategy that makes it a lot of fun. I highly advise sticking to Fortnite instead which provides a much more entertaining shooting game that beats this one around the board in all areas.

Overall 5/10

Mega Man X Dive Update

I’ve finally reached a power level of 1 million! This places me in 51st place in the whole world! (Disclaimer that the rankings are separated by server so I’m rank 51 in Global Highway at least) Since last time I’ve gone up from Level 79 to 152 so that’s been a solid jump. My galleries have all nearly doubled and I’ve also nearly maxed out all of my chips. I’m inching closer to the reaching the max level in this game at 180 and then this can join Pokemon Go as two games that I played all the way through to the top!

Pokemon Go Update

It took 6 years since the game released but at last I have reached Level 50! As of now there are no more levels so I have made it to the endpoint of the game. It’s been quite the journey to get there.

So lets look at some key stats in my journey to Level 50.

I’ve walked 13,677.8KM
I’ve caught 155,256 Pokemon
I’ve visited 159,129 Pokestops
My total XP is 181, 312, 340
My Pokedex is 762 Seen and 754 Caught.

Now with that completed, I focus on my main goal once more which is to get one of every Pokemon evolution line to Level 40. I’ve already completed Kanto and am close on Johto. This one’ll take a while and I’ll probably slow down a bit now that I’m level 50 but I’ll keep the updates coming for when I have gotten more Pokemon powered up.

MultiVersus Stats and Records

Stats time!

PS4 Trophies 19/29
Level 19
Matches 192
Ringouts 318
Damage 47,146
Most Played Character Superman

Character Levels

Shaggy 7
Wonder Woman 11
Batman 7
Superman 15
Taz 1
Iron Giant 2
Garnet 5
Steven Universe 5
Reindog 5
Finn 5
Velma 6
Arryn Stark 5
Bugs Bunny 5
Jake 1
Harley Quinn 8
Tom and Jerry 1
Lebron James 6
Morty 2
Gizmo 5

Backgammon Live Review

Backgammon is a board game that I didn’t really know anything about until recently. I’m more of a Chess guy but I do like a good game of Stratego, Parcheesy (I know it’s not spelled that way but that’s how I say it), Checkers, Trouble, etc. You name it and I like playing it. Board games are fun in general but someone challenged me to Backgammon so I figured I needed to get good on it real quick. So I downloaded this app and learned the ropes. The game is definitely a little complex and there’s a lot of luck involved but I had a good time with it. It’s definitely a game worth playing.

So the general goal here is to get all of your pieces to your side of the field. You move in one way and the opponent can move in the other. Neither player can move backwards which is where a lot of the strategy comes in. The map is divided into 4 squares and you have pieces that start out on every side. So as you try to get your pieces to the goal, you can land on opponent pieces which sends them all the way back to the start. Their starting area will be your side of the field and vice versa.

There are 6 columns on each side and any column that has 2 or more pieces cannot be landed on by the opponent. So you can probably guess that a good strategy is to fill up as many of your columns with 2 pieces as possible. Then when you land on an opponent square, they may end up being frozen without a turn to play. You can’t get a piece back on the board if there is no space open after all so if you freeze up all of the columns then you almost guarantee victory. No guarantees 100% of course since the luck of the draw is around but it’s the strategy you probably want to use if possible.

There is a ton more to the rules beyond that so I recommend watching a few videos or studying up. This one’s not exactly a cakewalk to learn. As for the app itself, you can use it for local battles if you are next to someone but otherwise it’s mainly for online. You earn XP by winning, playing games, and eating opponent pieces. I was able to grind up to level 19 pretty quickly and 29 appears to be when you get the final unlockable so in a way it’s like I’ve almost beaten the game. I even won my challenge bout which was cool. The online battles are very seamless and I like the controls so the app is spot on there.

As for the dice rolls, I dunno it can feel a bit rigged to me. There’s no way to prove it of course but sometimes I’ll totally lock an opponent down and they get the perfect draw to move out of my trap. It happens just enough where it doesn’t feel like luck but of course that can be luck as well. It’s pretty funny that almost every review accused the devs of cheating as well but they respond to each and every review that they don’t cheat. I won’t actually make the accusation here but it always feels fishy to have luck in an online game.

I even dare say that a lot of the opponents I’m playing are bots and not real people. Supposedly they’re all real but a lot of them look so generic that I have serious doubts on that. Surely I’d be meeting more people without an avatar right? The game does have a lot of limitations though like not being able to change your profile picture. You would have to link your account to a Facebook account but can’t do that without resetting your progress. So my account just has an empty avatar which feels hollow but I guess I can put up with it.

There are no stats beyond your level to keep track of like play time or total battles. I’ve probably put in about 10-15 hours I’d say but there’s no way to know for sure. The final annoyance is that your collectibles are temporary. For example I’ve unlocked a lot of dice but you can only use them 10 times before they go away and you have to buy them again. Since I like to be a completionist what I did was I just don’t use them after I buy them. I use the default ones that never run out but the whole mechanic just feels annoying and pointless. I want to be able to actually use my stuff.

I’ve also got a few lucky shakers and items but doesn’t “lucky” imply that I’ll be given better odds for using them? That doesn’t feel very fair and sounds like pay to win. Hmmmm….there are definitely a lot of pay to win stuff you can do here like buying coins to help you level up faster and all. The prices are absolutely outrageous so I’d never even consider buying something but it’s there if you want to go fast I suppose. It doesn’t affect me as long as the dice rotations are still fair so I’m cool with it.

At the end of the day this is a fairly basic Backgammon app which is really just here to allow you to play people in real time at least in theory. So I’d say it succeeds in that area and I have a good time with it. It’s as barebones as can be but it lets me play the game which was my objective in the first place. If you want to play Backgammon then this is probably the best way to do it. It looks better than the other apps at least but I don’t know that for sure without playing them.

Overall, Backgammon Live is a fun game. Don’t expect any frills or extra features beyond the matches themselves though. So just do your best and win a lot of matches as you get used to the game. It doesn’t have any annoying ads or anything like that so I can pretty safely recommend it. I’ll probably have it around just in case I get any challenges but otherwise it’s not a game I’d be actively playing. I can now call myself a Backgammon pro though! Luck or not you can count on me to get the Ws heh heh.

Overall 7/10

MultiVersus Review

This game got a whole lot of hype when it was first announced. Finally someone was trying to make a true competitor to Super Smash Bros and it was a company that could actually keep up in terms of the big names. Lets face it, no platform fighter will ever beat Super Smash Bros but if you can get a game that’s at least at a high level on the PS4 and Xbox, then you can now get the money from those guys who don’t have a Switch. A lot of attempts have been made in the past but it’s fair to say that this is the best competitor.

So the game is in the free to play style which means that there will be a lot of updates as this will just keep on going from season to season. It can be tough to make time for a free to play game at times because you know in the back of your head that it never ends but this one is very user friendly. You can actually just pop in for 2-3 minutes a day to get your initial win bonus and then head out. You don’t have to spend any money to get all of the characters right now so it’s also a very good currency system.

How it works is you earn gold for leveling up your characters, your player level, and also for playing games. Every day you get 100 coins for your first win and after that it drops to more like 20. You can also give people toast after a match to grant them 20 coins and they can do the same for you. Each character is typically 2500-3000 coins with a rare exception being 1500 sometimes. At the time of this review I’ve unlocked around 5-6 characters but I’ve gotten to play as even more because they switch the character rotation every week. I thought that was a nice touch since it’s like you get a demo as the characters.

Additionally your progression saves which is really cool. So when you do unlock the character someday, you don’t have to start back at level 1 again. That would have been pretty annoying. There are several modes here like 1 on 1, 2 v 2, and free for all. I spend most of my time in 2 v 2 but I do a quick match against a bot to get my 100 coins for the first round. Right now I mainly just do the first match and call it a day but occasionally I’ll play a longer batch.

As this is a fighting game there is really no end to the replay value. There isn’t a real story mode or anything like that yet so this is all about the fighting. That’s why it’s good to have such big characters here because otherwise I think it’s difficult to survive only on the gameplay. The gameplay is really good of course but seeing the characters mix it up online is definitely where the real fun comes in.

The graphics aren’t quite at AAA level like Super Smash Bros but look pretty good for a free to play title. I don’t think the graphics here were really the main focus of the game and that makes sense because the gameplay is absolutely what you need to have on point if you want this to be the next big thing. The soundtrack is really fun though. I love hearing the DCAU Batman theme on his stage when it plays. I’m less familiar with some of the other series on here but having everyone bring in their respective tracks was a superb idea. The only stage that’s annoying is the music stage because they made the speakers so loud. I always have to lower the volume a few dials when this stage gets picked up.

Of course you’ve been waiting for the gameplay part. So right off the bat I can say that it is great, however it is still a full tier below Super Smash Bros. There are no grabs or blocking here so everyone is always attacking 100% of the time. It reminds me of Super Smash Bros 64 where the hit stun is really big so you can land a ton of really crazy combos. There is a ton of lag online so at times you feel like you are warping around. It’s super rare to see lag on any game that isn’t Nintendo so that took me by surprise.

There isn’t a lot of talking in the 2 v2 battles but in 1 vs 1 it’s great to hear the characters banter and say their signature lines. There are even some character specific dialogue options that appear when two characters fight each other like Superman and Batman. The combos feel very satisfying to land and the hit stun for each blow is a big reason as to why. A lot of the other Smash clones couldn’t quite get this across which is why they didn’t work as well if you ask me. You want to feel the power behind each hit and that’s exactly what this game pulls off.

They can probably improve the game even further without changing any of the actual gameplay elements by finetuning some of the hitboxes. Overall I’m very satisfied though. Each match is a lot of fun and it’s great to see all of these character here. I’m sure there are still limits on who they can add but if the game can just get a few more big shot guest stars then that would be fantastic. In the meantime I’ll keep building my coins up. As a free to play player it’s going to be a very long time before I have all of the characters anyway so I’ll be ready.

I like all of the customizations here like putting on your own badge for people to see and the stats that it tracks. I think it’s a big mistake not to capture total play time though. I’m always curious to see that but the stats here are a bit limited. Maybe later on they’ll add some more but I’d be really curious to see how long I’ve been playing by the end. I know it’s definitely been many hours by this point.

Overall, MultiVersus really succeeds at being a true platform fighter that’s unique and does its own thing. There are no items, no final smashes, and not even any real stage hazards. The character roster is strong in its own right and should continue to get even better as the seasons go on. With the amount of players it has I’m sure that it won’t be in any danger any time soon of going away. Makes it easier to spend a lot of time on it since you feel like you’re in a good place doing so. Likewise if you do want to spend some money on the game. The beginner’s pack is not a bad deal as it unlocks all of the characters for you. It’s $40 so it really feels like you’re buying the game at that point and then you go free to play from there. It’s really a tempting offer but in the end I didn’t go for it yet. Meanwhile you should get the Platinum trophy for this one naturally after playing a lot of rounds. None of the trophies are unreasonable, they’re just meant to be a little time consuming.

Overall 8/10