Play Time 5h 33m
Made it to Story Level 6-12
Made it to Supreme Fist Level 73
Fighters Unlocked 36/53
Top Fighter: Ryu Level 93
Play Time 5h 33m
Made it to Story Level 6-12
Made it to Supreme Fist Level 73
Fighters Unlocked 36/53
Top Fighter: Ryu Level 93
Street Fighter came out with a new mobile game recently so I jumped in right away to give it a go. This is the only idle game I’ve played since that first Godzilla mobile game which I’d say nailed the concept a little better. Ultimately I don’t think idle games are for me or rather you would need it to either be an incredible franchise that I’m invested in or also have a big story mode to back it up. I think idle games will generally be decently fun and certainly super addicting but the ceiling is way lower than with most other genres. I wouldn’t call this game better than good but it’s still not bad. I’m actually writing this review in part so I can finally delete the game because otherwise it does eat up time and there’s only so many hours in a day.
The story is the minimum you need for this to be called a story and you can tell that there isn’t a focus on it. Basically mecha versions of various characters have appeared and we need to take them down asap! This also leads to a tournament being set up for some reason. Every 40 levels you will get a quick cutscene as you beat up a character who appears and that’s about it. I cleared close to 200 levels and the format never changed except for the chapters getting a little longer each time. At first they were around 36 levels and by the end they were 40 levels and more. It is really impressive that the game launched with more than 1600 levels though, I have to give the devs credit there.
Additionally I want to underscore that the game is not lazy by any means. Yes the story is but the rest of the game has a lot of content and various modes which is what people are playing it for. That is the impressive part to the point where there are so many modes that it is hard to keep track. I was still unlocking new modes as I went through the 5th chapter. There are so many areas to keep track of and I think the intent is for you to be a little overwhelmed. It can be tempting to spend some money so the game runs itself to an even higher degree but resist the urge! By definition an idle game will eventually give you the resources that you need in order to complete it, you just have to be patient.
Let me go into more detail on this. Remember those facebook gardening game? That’s the best example. As you go to sleep and keep the game off, your fighters are training and beating enemies constantly. This gives you EXP, orbs, money, and every other resource in the game. It caps out at 19 hours so make sure you at least log in once every 19 hours to collect the points so they start up again. Of course then you’re tempted to do the daily log ins, check each of the many modes to get those logins, etc. That’s where the game gets you. Yes you don’t have to do those things but it’s sort of hard not to while you’re there since each individual task only takes a few seconds, maybe 2-3 minutes max. But by the time you’ve done this for every single menu and mode suddenly you’ve been playing for 40 minutes. Then there are the levels. You can turn on “consecutive challenge” which will have all the levels keep breezing by but it still takes some time as you watch the characters take down the enemies.
You don’t really have to “play” the game at all and just watch the computers take care of business. You can take direct control to click on the special moves but the computers handle all the movement and normal attacks. You are basically the coach here and that’s not a bad thing but it is an acquired taste. I don’t think this kind of game will be for everyone. Hey, I found it addicting so I would say that it is doing something right but in general I love stats so seeing all the numbers going up and everything is great. You have to know when to cut out early though and after beating so many levels I figured I have the game a fair shake.
The graphics are on point and while the soundtrack is forgettable you can just turn on some background music. It’s not like you really need the game’s actual audio for checking in on your characters and materials. Ultimately you can do that in complete silence if you want although I feel like it’s always a bit comforting to have some kind of music on. I usually talk about replay value but it goes without saying that it is basically infinite here. You can keep playing for as long as you have time and if you opt to just log in once every 19 hours for a few minutes that is a valid strategy. Honestly they give you so many resources for free that you will be rich if you can just hold out for a few days without using it. You should be able to dominate all of the single player content the game gives you as long as you just give it some time.
Overall, I can tell you right now that the extent to which I covered the menus, modes, and overall game can’t possibly do the title justice to the sheer amount of content here. So if you are looking for a good idle game then this is a good bet. It will take you hours just to understand all of the mechanics and there are so many items to re-roll and develop that you should be busy for a very long time. This is definitely not a title that you pick up and master in an instant. I would just say to watch out just because I feel the risk of getting addicted here is much greater than any ordinary game. There’s something about it that just feels really aggressive but as long as your strength of will is good then you will have a good time here. I see this game being quite profitable so I expect it should be around for a long while. Maybe it will help fund a new Street Fighter anime or movie at some point.
There comes a time in everyone’s life where they see an advertisement for something that looks pretty cool but you know that it’s definitely got to be fake. Still you want to try it out and that was how I was introduced to the Monster Squad Rush. The advertisements for this looked pretty fun as it was an endless runner within the Pokemon universe. Who wouldn’t want to play it right? Well the game has fun gameplay and some pretty neat features but ultimately it is all completely squandered by the unrelenting barrage of advertisements everywhere you go.
The main mode has you running down a road and you will need to grab as many Pokeballs and gems as possible. Pokemon will stand in your way and you catch them by hitting them with the Pokeballs which is automatic as you run forward. At the end of the level you go up against a boss Pokemon and when you defeat him you will gain more knowledge of the Pokemon. Once that’s at 100% you can catch it. If you watch an ad then you can double the initial scan and catch him in less tries. After that you move on to the next level. Rinse and repeat. Its a very simple formula and you just keep on going so this had the potential to be really fun as you keep on going through. I know there are over 160 levels at least.
There is also quite the character cast here. You’ve got Brock from Pokemon, (No Ash despite all the ads) Iron Man, Spider-Man, Venom, and Lady Deadpool from Marvel. Superman from DC. The girl from Overwatch. And finally Naruto himself. Thanks to a glitch I unlocked them all even though you’re supposed to play tournaments and do a bunch of events to slowly get them. Obviously the game doesn’t have the rights to these guys so it’s impressive that they got them all together. It feels like a true superstars endless racing game. They don’t effect the gameplay at all as this is purely a costume change but it’s still cool.
Now the issue here is the advertisements as I mentioned. After each level there is an ad that plays for a while before you can skip it. When you’re starting a level there is another ad that plays. When you beat the boss there is another ad that plays. All new hats, characters, and bosses are hidden behind ads as well. Each of these ads are complete videos for the same games over and over again which is annoying. By the time I made it to the 8th level I knew that was it for me. The ads are just too annoying and frequent.
I know you have to keep the game free somehow but there’s no way you have to include this many video ads. I’ve played my share of app games in the past and this has to be the most egregious yet. There’s just no way to really play the game smoothly. On the way to level 8 I passed well over 10 video ads and so at that pace the game is way too slow. I really enjoy endless runners but not enough to put up with that for very long. So this is a game that I definitely would say to stay away from. It’s not like there is a ton of content to unlock either. I think that’s why it is padded out with ads because otherwise you’d beat the game quickly and then there wouldn’t be much else to do. Sure you could keep playing the endless runner levels but with nothing to unlock that wouldn’t be quite as smooth.
Another big shot against the game is that there is no music. Not “Barely any music” but literally no music. They couldn’t be bothered to even get free domain songs in there so you’re going to need to open up Pandora in the background so you have something to listen to. There are sound effects yes but that’s it and it’s always eery to play a game with no music but just the sounds going in. It didn’t really work for me tbh. It certainly doesn’t do anything to try and make the game a little more fun.
I’ll say that the graphics are okay at least. I would consider it to be fairly low among app games and doesn’t look nearly as good as any of the official ones but at least you can tell who the characters are. It’s not so bad that everyone is completely off model or anything like that so I can still give the game some credit there. Bright visuals just aren’t going to be nearly enough to get me to stick around either, I need more than that.
Overall, Monster Squad Rush is a bad game. It relies too much on ads instead of developing good game content that will keep you going. It also boasts about paying some money to remove the ads for a while which shows you how greedy the game is. If you want to have optional video ads to increase your points or something then that would be fine. I’ve played many mobile games that had optional ad videos which worked well but the issue is when they are all mandatory. That’s when you really get into quite the pickle and end up sabotaging your entire game right at the jump. If only the game could have played things a bit smarter but as it is I’ve now deleted the game from my phone and it’s back to the Mega Man X Dive/Pokemon Go tag team combo.
Made it to Level 8
Characters Unlocked 11/11
Hats Unlocked 2/42
Monsters Unlocked 8/31
Play Time 1h 24m
No stats this time!
I got around to playing this one a bit but ultimately it’s not really going to stand out all that much among the big shooter games. The main issue is that there are too many mechanics and abilities which take away from being able to just jump in there and have some fun. It’s certainly no Fortnite as a result and I dare say that you would have a much better time in Fortnite as well. There are better free to play games to check out is the main message here.
They did an odd job of promoting this game though as if you didn’t know any better you’d think this was still the first Overwatch. There aren’t a lot of screens showing that this is the 2nd one or anything like that and the game doesn’t seem to be very different from the original except for the fact that it’s free now. Definitely the minimum amount of effort went into this one but of course if you haven’t played the original before then it’ll still be fresh at least. So I suppose that’s a consolation at least. This is a team game so get ready to have to team up with a lot of people and hope for the best. If there is a 1 on 1 mode, I hadn’t unlocked it yet although granted I never made it to a really high level.
So what separates this from the other games is that as soon as you step on the field you are given the objective of taking over a square or defending it. The other team has the other objective and then you fight it out. Expect to die a whole lot and any time you respawn you get to switch characters. That’s a nice touch at least although in general I prefer to have one life and when you die that’s it. It would make the game a lot more strategic since you can’t just run in guns blazing.
There are so many attack options as well that the game is naturally not as balanced as some of the others. Just from playing all of the characters once I could tell that much. This is not the kind of game where you can pick up any character and just have fun. Of course that also means if there’s a character you like but a teammate got him first then you’re out of luck. I liked one shadow ninja type character but for the most part the roster is very unimpressive. I couldn’t say that there were many that stood out for me.
The graphics are really decent though. The level designs are on point and you’ll have a good time running around. The energy effects are good too. The soundtrack is more on the nonexistent side though but typically shooters aren’t known for having great soundtracks anyway. They tend to be more silent so you can focus on what’s going on. I suppose there is replay value here to jump back into as many matches as you want but I don’t see this game really lasting all that long.
Additionally they want you to put in a phone number just to play the game which seems a bit drastic. I’ve never really heard of that for a game like this. I guess it’s to deter bots and multiple accounts maybe but if no other game is bothering with this then clearly the devs here are doing something wrong. You just don’t need to be that thorough and I feel like it’ll box a lot of people out of the game right out of the gate.
At the end of the day what hurts this one a lot is that it adds a lot of bells and whistles to the base shooting gameplay but does so in a way that weakens the core aspect of the game. You never get to actually run and shoot at the opponents because everyone is too busy activating their super powers. Being forced to attack or defend an area also means that you can’t have fun running around the map and planning an offensive. It forces everyone to bunch up at the same spots where it then becomes a mindless battle of shooting all your abilities at once.
It may work as a minigame or you eventually push people together to end the match but doing so from the start just isn’t a fun decision from a design standpoint. I want to be able to have fun and play the game my way, not be forced to run in like this. It’s not really my cup of tea. Maybe down the road they’ll make the gameplay smoother and change the objectives a little more but if the game is doing well then that’s unlikely. The original Overwatch may not be as big as it used to be but it still makes a ton of money so they’re probably satisfied with the system that they have.
Overall, Overwatch 2 may be more fun if you really drill down and learn all of the mechanics and such but I can’t say that I was very impressed at all. You have a lot of options and all but the game just isn’t very fun and part of the issue is that you can’t take two steps without being blasted. You can’t move fast enough to dodge much either so it just becomes a full on fire fight the whole time and without the strategy that makes it a lot of fun. I highly advise sticking to Fortnite instead which provides a much more entertaining shooting game that beats this one around the board in all areas.
I’ve finally reached a power level of 1 million! This places me in 51st place in the whole world! (Disclaimer that the rankings are separated by server so I’m rank 51 in Global Highway at least) Since last time I’ve gone up from Level 79 to 152 so that’s been a solid jump. My galleries have all nearly doubled and I’ve also nearly maxed out all of my chips. I’m inching closer to the reaching the max level in this game at 180 and then this can join Pokemon Go as two games that I played all the way through to the top!
It took 6 years since the game released but at last I have reached Level 50! As of now there are no more levels so I have made it to the endpoint of the game. It’s been quite the journey to get there.
So lets look at some key stats in my journey to Level 50.
I’ve walked 13,677.8KM
I’ve caught 155,256 Pokemon
I’ve visited 159,129 Pokestops
My total XP is 181, 312, 340
My Pokedex is 762 Seen and 754 Caught.
Now with that completed, I focus on my main goal once more which is to get one of every Pokemon evolution line to Level 40. I’ve already completed Kanto and am close on Johto. This one’ll take a while and I’ll probably slow down a bit now that I’m level 50 but I’ll keep the updates coming for when I have gotten more Pokemon powered up.
No stats this time!