Fighter Diane 40
Hawk & Elizabeth 37
Fighter Diane 40
Hawk & Elizabeth 37
It’s time to look at Nintendo’s latest venture into the mobile world. Despite their rhetoric about not jumping into the pay to win biz it was always just a matter of time. Mario Kart Tour does take this to an extreme level with how many pay to win mechanics there are though. You don’t need any of them to I want to stress that you can still play this game at a satisfactory level without paying any money at all. You will be at a distinct disadvantage, but that is typically the case with almost any mobile game.
The main gameplay revolves around driving and trying to reach the end. Most of the levels are fairly straight forward so you shouldn’t have a difficult time getting to the end. There aren’t many areas where you can fall either. However, this means that more than ever you will need to make sure that your driving skills are polished so you can make the right twists and turns. Every second saved is quite important and also because the score makes a big difference here. Your score is ultimately what decides how many Grand Stars you earn in a race. Obtaining first place gives you a lot of points but it is totally possible to ace a level without coming in first depending on how well you do.
There are a lot of items at play here though so doing well doesn’t necessarily mean you’ll win. I had quite a few races where I lost due to a lot of cheesy circumstances at the last second. A Paratroopa slammed me near the end and then there was also the Red Shells that would get me. There’s a considerable amount of RNG here, but that’s always at play in a Mario Kart game. If anything you really need that or this would become just another racing game right?
The graphics are very nice. You can tell that this is a 2019 game with how vibrant all of the character models are. The stages are incredibly nostalgic and have also aged well with the graphical enhancements. There’s nothing to complain about on a technical level. The stage themes are also really good. I feel like for most mobile games the developers spend a ton of time on presentation since that’s what will really attract players and ideally get them to stay.
The gameplay is quite good. At the end of the day that part holds up pretty well. There’s quite a bit of auto assist so you can even play while you’re not by your phone, but don’t expect to get a good placing. This is actually discouraged compared to other games as well since there is an energy limit that you will hit very quickly. Once that happens your karts and characters won’t get EXP with each win which is a big drawback. You can keep playing, but it will feel like you’re losing out quite a bit.
That’s one limitation that holds the game back and another is how tough it is to get the characters you want. That’s true for many Gatcha games, but some are better than others. One problem with this one is that Karts and Gliders are included as opposed to it just being Drivers like in most other games. I’d really rather not get another car when I could just get more characters. You’ll also get a lot of duplicates since right now the pool is very small. Getting a duplicate feels like a waste because it takes multiple duplicates to get a single rank up so you’ll be here for a while.
The game’s definitely got quite a grind behind it which isn’t too surprising, but it could have definitely been handled better. Then the game also has a Gold Pass option which doubles your rewards for each box but it is quite pricey. I believe it’s around 5-6 a month which is absolutely crazy for a game like this. Honestly, there are almost 0 games I would even pay something like that for. Even Super Smash would have to get declined on this one. I get paying for a console’s online, but individual games?
I got Daisy near the end so that was good, but I wish I could have gotten her a little earlier. I can’t complain much on that end though. Then you’ve got the Cups and by-weekly challenges. I cleared a good chunk of them and apparently new ones are cycled in. It hasn’t happened yet so it’s speculation, but I’ve heard that they might all cycle in and out which would be annoying. I like to be able to play any level at any given time. All mobile games have the themed events which leave, but there should always be a good chunk of permanent ones.
Mario Kart Tour definitely makes a lot of odd decisions. It’s a good game and I think you can get a lot of mileage out of it, but you’ll need to really like the racing. You’ll also have to accept that it will be difficult to be at the top of the rankings for any month since the only way to increase your score on the gliders/karts/drivers is to level them up and it’s tough to get the resources for that without spending money. You will level up, but slower than the others. At the time of this review there isn’t even an option to race against other players which is crazy since that’s what Mario Kart is known for. The game is supposedly adding it in a day or two, but that’s a day or two too late.
Overall, Mario Kart Tour is a good game despite having a lot of negatives. At the end of the day it does succeed in being a good way to drive on the go and to hone your Mario Kart skills. It’s just not good enough for me to keep it long term. These kind of games are addicting for a little while, but you definitely end up burning out after a while. It’s rare that a mobile game will hit the big times and I don’t think this one will have what it takes for me at least. If you do stick around, then just have a blast and enjoy the features!
Play Time 3h 43m
Player Level 7
Super Glider 244 Level 1
Parachute 224 Level 1
Parafoil 216 Level 2
Flower Glider 224 Level 1
Swooper Max Level 1
Pipe Frame Max Level 2
Birthday Girl 212 Level 1
Koopa Dasher 208 Level 1
Bullet Blaster 200 Level 2
Bull’s-Eye Banzai 200 Level 1
GOld Blooper 220 Level 1
Blue Badwagon 256 Level 1
Baby Mario 400 Level 2
Baby Daisy 400 Level 1
Koopa 424 Level 1
Shy Guy 408 Level 1
Dry Bones 416 Level 1
Peach 585 Level 1
Daisy 450 Level 1
Toad 486 Level 1
Diddy Kong 477 Level 1
Dry Bowser 608 Level 1
It’s time to look at an app game I downloaded a while back. I remember seeing this one as a twitter ad and figured that I may as well check it out. The posters looked nice and the Madoka series has always been excellent so I was down with seeing what the side story would be like. It’s a fun game that I would probably stick with if there was less to do, but from what I played it is a very complete title.
The game’s story follows a girl named Iroha on her own magical girl adventure. There are a lot of parallels to the show as she meets up with a very aloof magical girl who’s like Homura, a happy one dressed in yellow like Mami, a tough red colored one like Kyoka, etc. So…the story isn’t very original I’ll admit. Iroha’s memories are all in disarray as she doesn’t remember her childhood friends and this seems to directly be related to whatever wish she made with Kyubey to become a magical girl. Iroha wants to find out the secrets of her past, but she doesn’t have any idea how to do that. It may be related to a mystical law of forsaken friendships. As Iroha tries to find out about her past she also helps other magical girls learn to get along and beats up witches in the process.
With these gatcha games you never want to get too invested in the plot because it’s just never going to finish. These games are made to basically never end or if they do end it won’t be for many years. America actually got this game real late so in Japan there are a bunch of sagas out but even there the story isn’t over yet. You just gotta roll with the premise and then get ready for a bunch of inevitable filler. Still, if the adventures are fun then that’s not a problem. I thought the story was pretty reasonable. By default it’s the weakest RPG plot I’ve experienced in the mobile, but the filler isn’t quite as tedious as in Integral Factor. At the very least you always feel like things are happening.
We also do get a true opening that is fully animated which was really cool. The visuals are definitely on point and the soundtrack is awesome even if a little limited. You’ll be hearing the witch theme endlessly but it’s just so catchy and epic that it’ll rope you in. It makes every fight feel epic even if you’re just fighting the same old guys over and over again. The chapters follow a classic formula of fighting 3-5 waves of minions before you get the next round of cutscenes. On a technical level this game definitely shines through.
The gameplay is also very easy to use. You pick one of 3 attack types for each of your 3 characters and then take down the opposing forces. Using the same kind of attack more than once can give you a bonus and naturally there are also elements to keep in mind. You won’t really have to worry about tactics in story mode as at least where I was up to it was very easy. I imagine in PVP or other online modes that it would be a lot more important. The gameplay is very intricate if you are trying to master it though. There are a ton of mechanics which I barely even scratched the surface on. I recommend a lot of studying when you’re first starting up the game.
That’s the only tough part about the mobile RPGs. There are so many things to remember and keep track of. I managed to learn it all for Dragon Ball Legends and Fire Emblem, but I’m sure if I went back I probably wouldn’t remember it as well. The main menu screens are downright confusing here as there are over a dozen different kinds of things to collect and they all have different purposes. You can get lost trying to find things here and since the game barely explains anything you’ll want to run to Reddit right away. Reddit’s always a great database for these mobile games if there is something that you need to know. My main advice is if you do plan on playing this for the long haul, don’t spend or buy anything for the first month or 2. That’ll give you time to really understand the game rather than spending collectibles on things you’ll never actually use. Make sense? It’s definitely something I do with all my mobile games now even though I don’t tend to keep any of them for the long haul except for Pokemon Go.
Overall, Magia Record is definitely a fun RPG for fans of Madoka or people who just like this style. As with most mobile games like this one there is almost endless replay value. New events happen every week and the story is extremely long as well. There’s a lot to like here and the game was developed with a lot of care so there are no areas that feel slapped together. It would take a lot to keep me in a mobile game for very long though and while I love the franchise, I am overall still a bigger fan of FE and Dragon Ball. If you’re a big fan of Madoka though this is really a solid one for you to stick with for a while. One big thing here is that it’s a free to play with an energy meter that is almost nonexistent. Unless you are playing this for many hours at a time you won’t have a problem with being told by the game to take a break for a while. This is the kind of Free to Play game that does the industry proud.
Player Level 4
Characters unlocked 21/?
It’s time to take a look at Nintendo’s latest mobile adventure. Just like Pokemon Go Nintendo seems to be here to provide the promotion while they handled every other aspect of the game to a third party. It’s a good strategy since I’m sure it takes up less manpower this way and the third party has more experience with mobile titles. The game is well made and quite polished although it’s one that I won’t be sticking around for. It has its weaknesses, but as long as you have the time it makes for quite the investment.
The plot is a little generic though as you are a prince who didn’t want to be King. Unfortunately all 7 of your brothers have turned evil and the same goes for your father The King. It’s hinted that they are being mind controlled but either way it is time for the main character to rise to the occasion. In this world all proper fighters need to have a dragon companion so his first order of business is to tame one. Now he has to go save the world, but can he do it?
As this is a mobile game the answer to that question is likely a flat no. These games just never seem to end which is one of the main things that ends up deterring you from playing after a while. It’s all a matter of preference though. I typically play console games but those always have a start and an end. If I wasn’t a big console fan then I’d probably stick around for this one. As it is the only games I’m actively keeping up with are Dragon Ball Legends and Pokemon Go. That’s enough to keep me busy, but it’s always fun to at least check these other games out for a bit.
The gameplay is an overhead real time combat system. You swing your sword by tapping the screen and you can use super attacks once you have charged up enough energy meter. There is also a separate energy meter for turning into a dragon. Turning into a dragon gives you a huge boost in health and attack power so I highly advise doing so. Each level is typically a short run where you beat up a bunch of enemies and then the boss room at the end of it. The fact that the levels are so short is definitely a good thing since it makes it very easy to play the game in batches. Of course it also highlights the fact that the story moves so slowly so that’s the only drawback.
The graphics are very good. They wouldn’t look out of place in a home console title. The character designs are smooth and the colors are very vibrant. Likewise, the soundtrack is pretty solid as well. It’s very fast paced and makes the game feel energetic as well. These aspects of the game are just as well polished as the gameplay and keeps up the appearance that this could be a AAA title for the Switch.
As for the replay value it’s basically infinite with everything going on here. New content is added all the time through online levels and new characters. As it is the actual story is quite long as well and with all of the bonus raids you can’t run out of things to do. You do have a stamina meter so you can’t play for too long in a row without breaks. While it is a lot more lenient than the Dragon Ball Legends one, it’s not quite as long as Fire Emblem Heroes. Still, it’s certainly enough energy for you to play for fairly long sessions.
Honestly at this point I wish we could get a full Super Smash Bros gatcha game for mobile. See, the only reason I’m not sticking around with this one as long as I stuck around with Fire Emblem and Dragon Ball is because all of the characters are OCs and naturally I’m less invested in them. If the story was about Nintendo mascots I wouldn’t care that 90% of it is stalling for time and not going anywhere. It would still be priceless just to see the Super Smash characters interacting and everything. Hopefully one day we get that.
Ironically I’d say that the mobile games that are less complex and complete tend to work better. I’m looking forward to the Mario Kart app and I’m sure I’ll stick with that one for a while. RWBY is also coming up although I don’t think that one will last. I can’t think of any other mobile games that are coming up soon, but I’m sure some will pop up. Those games seem very simple to the point of almost just being point and click. Even Dragon Ball Legends which has a lot going on seems simpler than Dragalia Lost. Dragalia is just a little too complex. If you want to actually get all of the mechanics in the game you’re going to need to dive into Reddit. Otherwise you’re gonna get hopelessly lost with the dozens of mechanics and such going on here. It’s all a little overwhelming. If you do decide to play this game, I highly recommend not spending any of your orbs and materials for the first few weeks of the game. Wait and see who you want to actually power up since these materials are often going to get scarce as the game goes on.
Overall, Dragalia Lost is a fun game. It’ll probably take a long while to get invested in the plot, but at the same time the game did launch with a ton of story levels to sift through so that’ll help. An impressive aspect is also that every single character has an individual story mode as well which consist of a few cutscenes. Since there are going to be hundreds of characters by the end of this that is a lot of content. I can’t stress enough that this is basically a full RPG on the phone. It’s probably the most convincing one I’ve seen since Sword Art Online Integral Factor. That one had the better plot, but this one has the better level designs and less filler.
It’s update time! This time only 2 games have any news to speak of, Pokemon Go and Dragon Ball Legends. The others have fallen to the side and are desperately awaiting reinforcements like RWBY in October. So this is a pretty small mobile update compared to usual, but it still has some hype stuff I bet!
In Dragon Ball Legends I increased my level from 40 to 44. I obtained a few new characters including Perfect Cell, Imperfect Cell, Cabba x2, and a new Yamcha. I also maxed out a few more fighters including Final Form Frieza and Spirit Bomb Goku. Finally, I got Super Saiyan Vegeta to level 1000. Mostly the news was just level ups this time around, but more story levels have been added so you can bet that I’ll be going after those soon.
In Pokemon Go I finally caught Celebi! Naturally that’s the biggest news in the batch. I also increased my bag space to 1600 so I won’t max out so easily. I also caught another 2000 Pokemon which seems to be my monthly norm. The only new Pokemon that I’ve maxed out this time is Latias. I am sitting on around 700000 stardust though so once I decide who to max out next I can probably do around 3 in a row. That’ll be hype! Currently the Regionals are running around in the eggs so hopefully I can catch them before they’re gone!
That’s it for now folks. I’ll see you in October. I imagine that the next mobile update will be rather similar with Legends and Go pulling the weight but maybe one of the others will be able to contribute a bit more next time. I suppose only time will tell.
Z Level 70
Battle Party Power Level 709324
Characters Owned 87
Highest PVP Battle Rank Reached 35
Highest Rating Points 3105
Total PVP wins 143
Stories Cleared 336
Story Mode (Stars)
Main Story Part 1 246/329
Main Story Part 2 267/455
Main Story Part 1 (Hard) 160/329
Main Story Part 2 (Hard) 51/77
Raditz Attacks 40/119
The Advent of Frieza 67/91
The Invasion of Nappa the Cruel Saiyan 85/147
Fearsome Android 19 43/70
The Invincible Android #18 52/70
The Invincible Android #17 70/70
Bonus Battle: Red 28/28
Bonus Battle: Green 28/28
Bonus Battle: Blue 28/28
Bonus Battle: Yellow 28/28
Bonus Battle: Purple 28/28
Bonus Battle: EXP 14/14
Bonus Battle: Zeni 14/14
Bonus Battle: Super EXP 7/7
Bonus Battle: Super Zeni 7/7
Shallot Level 1500 Rank 3
HE Krillin Level 1500 Rank 4
HE Yamcha Level 600 Rank 3
Ex Goku Level 1500 Rank 4
HE Goku Level 1500 Rank 3
HE 1st Form Frieza Level 600 Rank 3
HE Chiaotzu Level 600 Rank 4
HE Saibaman Level 1000 Rank 3
EX Nappa Level 1500 Rank 5
HE Nappa Level 1000 Rank 4
HE Zarbon Level 1500 Rank 4
HE Piccolo Level 1500 Rank 3
EX Raditz Level 642 Rank 5
HE Gohan Level 1500 Rank 3
SP Piccolo Level 1500 Rank 4
EX Chiaotzu Level 600 Rank 5
HE Raditz Level 1500 Rank 3
HE Dodoria Level 600 Rank 3
HE Jeice Level 1500 Rank 4
HE Jaco Level 1500 Rank 3
EX Tien Level 1500 Rank 4
HE Guldo Level 600 Rank 4
HE Tien Level 600 Rank 3
HE Vegeta Level 1500 Rank 3
SP Paikuhan Level 1500 Rank 5
HE Burtur Level 1500 Rank 4
SP Vegeta Level 1500 Rank 4
EX Mercenary Tao Level 1500 Rank 2
HE Recoome Level 600 Rank 4
SP LSSJ Broly Level 600 Rank 3
SP Goku Level 1500 Rank 0
EX Krillin Level 600 Rank 3
HE Pan Level 600 Rank 3
SP Super Saiyan Goku Level 1500 Rank 3
EX Frieza Level 1500 Rank 4
EX Second Frieza Level 600 Rank 3
SP Final Frieza Level 1500 Rank 5
HE Ginyu Level 600 Rank 3
EX Piccolo Level 600 Rank 4
HE Pikkon Level 600 Rank 3
EX Android 20 Level 600 Rank 4
HE Android 19 Level 600 Rank 2
HE Jaco Level 600 Rank 3
SP Ginyu Level 600 Rank 3
EX Vegeta Level 1500 Rank 3
EX Android 19 Level 1500 Rank 3
SP Future Trunks Level 1500 Rank 3
SP Super Saiyan Goku Level 1500 Rank 4
SP Android 17 Level 1000 Rank 2
HE Goku Level 600 Rank 2
HE Android 20 Level 600 Rank 3
EX Frost Level 1500 Rank 5
SP Cooler Level 600 Rank 2
EX Vegeta Level 600 Rank 3
EX Android 18 Level 1500 Rank 5
EX Vegeta Level 600 Rank 4
HE Frost Level 600 Rank 2
EX Turles Level 600 Rank 3
SP Krillin Level 600 Rank 5
SP Super Saiyan Vegeta Level 1500 Rank 3
HE Saibaman Level 600 Rank 3
SP Kid Gohan Level 1500 Rank 5
HE Cabba Level 600 Rank 3
EX Yamcha Level 1000 Rank 3
SP Perfect Cell Level 1500 Rank 2
EX Cabba Level 1000 Rank 1
EX 1st Form Cell Level 600 Rank 3
HE Frieza 2nd Form Level 600 Rank 2
SP Super Saiyan 2 Gohan Level 600 Rank 2
SP Super Saiyan Goku Level 1500 Rank 3
HE 1st Form Cell Level 600 Rank 2
HE 2nd Form Cell Level 1000 Rank 1
EX Pan Level 600 Rank 1
SP Goku Level 1000 Rank 2
HE Cell Jr Level 1000 Rank 1
EX Future Trunks Level 600 Rank 1
SP Super Vegeta Level 600 Rank 2
HE Master Roshi Level 600 Rank 1
SP Hercule Level 1040 Rank 3
HE Yamcha Level 600 Rank 1
SP Turles Level 600 Rank 2
EX Android 17 Level 1000 Rank 3
SP Janemba Level 600 Rank 2
SP Pan Level 600 Rank 2
EX Master Roshi Level 165 Rank 1
EX Zarbon Level 198 Rank 1
SP Android 18 Level 1 Rank 2
Level 1 2/3 Stars
Level 2 1/3 Stars
Level 3 1/3 Stars
Level 4 1/3 Stars
Level 5 1/3 Stars
Level 6 1/3 Stars
After a lot of procrastinating I finally got around to playing the new Domino’s game. After all if it’s something that will help you earn Pizza points how could I refuse? It’s definitely got a little effort put into it but I wouldn’t say that the game is all that amusing. I don’t see myself ever replaying it after all. Still, if you’re looking for a motion game where you have to move carefully through the obstacles then this will be right up your alley.
There are 6 levels here and each one is a little different. For example one of them plays out like a Monkey Ball level as you try to avoid the holes in the ground and roll to the goal. It’s probably the most well thought out level. I’ve always liked that game series as it can get quite difficult but never unfair. Some points in this level are incredibly difficult but fortunately there are constant checkpoints so you never have to go too far back. That’s something that I definitely appreciated from the game. Without the checkpoint I’m sure that the game wouldn’t have been nearly as enjoyable.
Another level has you controlling a balloon as you glide from place to place. It’s a pretty interesting concept as you use the fans to keep it on course. It seems difficult to win this level without dying though as the balloon has a tendency to get into bad angles but fortunately the checkpoint fixes that.
Next to we have a level where you manipulate really small balls to try and go down the tunnel. You have to get 10 balls into the correct hole in multiple phases. It’s a pretty fun level although it’s also rather easy as you appear to have an infinite amount of balls. The level is less interesting than the last 2.
The most bland level in the game is probably one where you have to roll sideways from platform to platform. You’ll certainly get there eventually, you just gotta keep going. There’s also a 3D roller where you move from side to side. It’s pretty similar to the Monkey Ball level but with less control so it’s not quite as good. Still not a bad level though.
As far as the graphics go the game looks okay. It’s like what you would expect from a tech demo or something. The colors are clear and everything looks as it should but the actual objects are super basic. Nothing wrong with that but of course it does make it fairly easy for the graphics to look good so don’t go thinking that it’s because this is a AAA game or anything.
There isn’t really a soundtrack here. There is one static theme that keeps showing up a lot but that’s about it. It’s fairly calm and peaceful though so it fit the levels well. Let’s talk about the real trouble here though. There is basically no replay value to be found here. That’s because the 6 levels is all the content in the game. You can’t earn any extra rewards either so the only possible reason to play the games again is to increase your star rank. I don’t know about you but I don’t think that is a good enough incentive to keep me playing. The game is free so it’s not like you lose any money but make no mistake, you’ll only be playing around for about 10 minutes and then after that the game will be over.
Overall, It’s cool that Domino’s made their own game. All things considered I think that they put a decent amount of effort into it. As most people will be playing it for the coupon I’m glad that it doesn’t take too much effort to get it. It’s not a game that I expect I will ever play again but I’d recommend downloading it. Pizza doesn’t get much better than Domino’s so this coupon is definitely pretty handy.