Dragalia Lost Stats and Records

Stats time!

Player Level 4
Characters unlocked 21/?

Character Levels
Althemia 29
DReager1 18
Berserker 16
Elisanne 16
Ranzal 16
Celliera 10
Cleo 7
Luca 7
Orion 6
Malka 6
Erik 1
Zace 1
Johanna 1
Nicolas 1
Raemond 1
Hope 1
Cibella 1
Ricardt 1
Jurota 1
Rex 1
Vanessa 1

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Dragalia Lost Review

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It’s time to take a look at Nintendo’s latest mobile adventure. Just like Pokemon Go Nintendo seems to be here to provide the promotion while they handled every other aspect of the game to a third party. It’s a good strategy since I’m sure it takes up less manpower this way and the third party has more experience with mobile titles. The game is well made and quite polished although it’s one that I won’t be sticking around for. It has its weaknesses, but as long as you have the time it makes for quite the investment.

The plot is a little generic though as you are a prince who didn’t want to be King. Unfortunately all 7 of your brothers have turned evil and the same goes for your father The King. It’s hinted that they are being mind controlled but either way it is time for the main character to rise to the occasion. In this world all proper fighters need to have a dragon companion so his first order of business is to tame one. Now he has to go save the world, but can he do it?

As this is a mobile game the answer to that question is likely a flat no. These games just never seem to end which is one of the main things that ends up deterring you from playing after a while. It’s all a matter of preference though. I typically play console games but those always have a start and an end. If I wasn’t a big console fan then I’d probably stick around for this one. As it is the only games I’m actively keeping up with are Dragon Ball Legends and Pokemon Go. That’s enough to keep me busy, but it’s always fun to at least check these other games out for a bit.

The gameplay is an overhead real time combat system. You swing your sword by tapping the screen and you can use super attacks once you have charged up enough energy meter. There is also a separate energy meter for turning into a dragon. Turning into a dragon gives you a huge boost in health and attack power so I highly advise doing so. Each level is typically a short run where you beat up a bunch of enemies and then the boss room at the end of it. The fact that the levels are so short is definitely a good thing since it makes it very easy to play the game in batches. Of course it also highlights the fact that the story moves so slowly so that’s the only drawback.

The graphics are very good. They wouldn’t look out of place in a home console title. The character designs are smooth and the colors are very vibrant. Likewise, the soundtrack is pretty solid as well. It’s very fast paced and makes the game feel energetic as well. These aspects of the game are just as well polished as the gameplay and keeps up the appearance that this could be a AAA title for the Switch.

As for the replay value it’s basically infinite with everything going on here. New content is added all the time through online levels and new characters. As it is the actual story is quite long as well and with all of the bonus raids you can’t run out of things to do. You do have a stamina meter so you can’t play for too long in a row without breaks. While it is a lot more lenient than the Dragon Ball Legends one, it’s not quite as long as Fire Emblem Heroes. Still, it’s certainly enough energy for you to play for fairly long sessions.

Honestly at this point I wish we could get a full Super Smash Bros gatcha game for mobile. See, the only reason I’m not sticking around with this one as long as I stuck around with Fire Emblem and Dragon Ball is because all of the characters are OCs and naturally I’m less invested in them. If the story was about Nintendo mascots I wouldn’t care that 90% of it is stalling for time and not going anywhere. It would still be priceless just to see the Super Smash characters interacting and everything. Hopefully one day we get that.

Ironically I’d say that the mobile games that are less complex and complete tend to work better. I’m looking forward to the Mario Kart app and I’m sure I’ll stick with that one for a while. RWBY is also coming up although I don’t think that one will last. I can’t think of any other mobile games that are coming up soon, but I’m sure some will pop up. Those games seem very simple to the point of almost just being point and click. Even Dragon Ball Legends which has a lot going on seems simpler than Dragalia Lost. Dragalia is just a little too complex. If you want to actually get all of the mechanics in the game you’re going to need to dive into Reddit. Otherwise you’re gonna get hopelessly lost with the dozens of mechanics and such going on here. It’s all a little overwhelming. If you do decide to play this game, I highly recommend not spending any of your orbs and materials for the first few weeks of the game. Wait and see who you want to actually power up since these materials are often going to get scarce as the game goes on.

Overall, Dragalia Lost is a fun game. It’ll probably take a long while to get invested in the plot, but at the same time the game did launch with a ton of story levels to sift through so that’ll help. An impressive aspect is also that every single character has an individual story mode as well which consist of a few cutscenes. Since there are going to be hundreds of characters by the end of this that is a lot of content. I can’t stress enough that this is basically a full RPG on the phone. It’s probably the most convincing one I’ve seen since Sword Art Online Integral Factor. That one had the better plot, but this one has the better level designs and less filler.

Overall 7/10

Mobile Update

It’s update time! This time only 2 games have any news to speak of, Pokemon Go and Dragon Ball Legends. The others have fallen to the side and are desperately awaiting reinforcements like RWBY in October. So this is a pretty small mobile update compared to usual, but it still has some hype stuff I bet!
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In Dragon Ball Legends I increased my level from 40 to 44. I obtained a few new characters including Perfect Cell, Imperfect Cell, Cabba x2, and a new Yamcha. I also maxed out a few more fighters including Final Form Frieza and Spirit Bomb Goku. Finally, I got Super Saiyan Vegeta to level 1000. Mostly the news was just level ups this time around, but more story levels have been added so you can bet that I’ll be going after those soon.
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In Pokemon Go I finally caught Celebi! Naturally that’s the biggest news in the batch. I also increased my bag space to 1600 so I won’t max out so easily. I also caught another 2000 Pokemon which seems to be my monthly norm. The only new Pokemon that I’ve maxed out this time is Latias. I am sitting on around 700000 stardust though so once I decide who to max out next I can probably do around 3 in a row. That’ll be hype! Currently the Regionals are running around in the eggs so hopefully I can catch them before they’re gone!

That’s it for now folks. I’ll see you in October. I imagine that the next mobile update will be rather similar with Legends and Go pulling the weight but maybe one of the others will be able to contribute a bit more next time. I suppose only time will tell.

Dragon Ball Legends Stats and Records

Stats time!

Z Level 70
Battle Party Power Level 709324
Characters Owned 87
Highest PVP Battle Rank Reached 35
Highest Rating Points 3105
Total PVP wins 143
Stories Cleared 336

Story Mode (Stars)

Main Story Part 1 246/329
Main Story Part 2 267/455
Main Story Part 1 (Hard) 160/329
Main Story Part 2 (Hard) 51/77
Raditz Attacks 40/119
The Advent of Frieza 67/91
The Invasion of Nappa the Cruel Saiyan 85/147
Fearsome Android 19 43/70
The Invincible Android #18 52/70
The Invincible Android #17 70/70
Bonus Battle: Red 28/28
Bonus Battle: Green 28/28
Bonus Battle: Blue 28/28
Bonus Battle: Yellow 28/28
Bonus Battle: Purple 28/28
Bonus Battle: EXP 14/14
Bonus Battle: Zeni 14/14
Bonus Battle: Super EXP 7/7
Bonus Battle: Super Zeni 7/7

Character Stats

Shallot Level 1500 Rank 3
HE Krillin Level 1500 Rank 4
HE Yamcha Level 600 Rank 3
Ex Goku Level 1500 Rank 4
HE Goku Level 1500 Rank 3
HE 1st Form Frieza Level 600 Rank 3
HE Chiaotzu Level 600 Rank 4
HE Saibaman Level 1000 Rank 3
EX Nappa Level 1500 Rank 5
HE Nappa Level 1000 Rank 4
HE Zarbon Level 1500 Rank 4
HE Piccolo Level 1500 Rank 3
EX Raditz Level 642 Rank 5
HE Gohan Level 1500 Rank 3
SP Piccolo Level 1500 Rank 4
EX Chiaotzu Level 600 Rank 5
HE Raditz Level 1500 Rank 3
HE Dodoria Level 600 Rank 3
HE Jeice Level 1500 Rank 4
HE Jaco Level 1500 Rank 3
EX Tien Level 1500 Rank 4
HE Guldo Level 600 Rank 4
HE Tien Level 600 Rank 3
HE Vegeta Level 1500 Rank 3
SP Paikuhan Level 1500 Rank 5
HE Burtur Level 1500 Rank 4
SP Vegeta Level 1500 Rank 4
EX Mercenary Tao Level 1500 Rank 2
HE Recoome Level 600 Rank 4
SP LSSJ Broly Level 600 Rank 3
SP Goku Level 1500 Rank 0
EX Krillin Level 600 Rank 3
HE Pan Level 600 Rank 3
SP Super Saiyan Goku Level 1500 Rank 3
EX Frieza Level 1500 Rank 4
EX Second Frieza Level 600 Rank 3
SP Final Frieza Level 1500 Rank 5
HE Ginyu Level 600 Rank 3
EX Piccolo Level 600 Rank 4
HE Pikkon Level 600 Rank 3
EX Android 20 Level 600 Rank 4
HE Android 19 Level 600 Rank 2
HE Jaco Level 600 Rank 3
SP Ginyu Level 600 Rank 3
EX Vegeta Level 1500 Rank 3
EX Android 19 Level 1500 Rank 3
SP Future Trunks Level 1500 Rank 3
SP Super Saiyan Goku Level 1500 Rank 4
SP Android 17 Level 1000 Rank 2
HE Goku Level 600 Rank 2
HE Android 20 Level 600 Rank 3
EX Frost Level 1500 Rank 5
SP Cooler Level 600 Rank 2
EX Vegeta Level 600 Rank 3
EX Android 18 Level 1500 Rank 5
EX Vegeta Level 600 Rank 4
HE Frost Level 600 Rank 2
EX Turles Level 600 Rank 3
SP Krillin Level 600 Rank 5
SP Super Saiyan Vegeta Level 1500 Rank 3
HE Saibaman Level 600 Rank 3
SP Kid Gohan Level 1500 Rank 5
HE Cabba Level 600 Rank 3
EX Yamcha Level 1000 Rank 3
SP Perfect Cell Level 1500 Rank 2
EX Cabba Level 1000 Rank 1
EX 1st Form Cell Level 600 Rank 3
HE Frieza 2nd Form Level 600 Rank 2
SP Super Saiyan 2 Gohan Level 600 Rank 2
SP Super Saiyan Goku Level 1500 Rank 3
HE 1st Form Cell Level 600 Rank 2
HE 2nd Form Cell Level 1000 Rank 1
EX Pan Level 600 Rank 1
SP Goku Level 1000 Rank 2
HE Cell Jr Level 1000 Rank 1
EX Future Trunks Level 600 Rank 1
SP Super Vegeta Level 600 Rank 2
HE Master Roshi Level 600 Rank 1
SP Hercule Level 1040 Rank 3
HE Yamcha Level 600 Rank 1
SP Turles Level 600 Rank 2
EX Android 17 Level 1000 Rank 3
SP Janemba Level 600 Rank 2
SP Pan Level 600 Rank 2
EX Master Roshi Level 165 Rank 1
EX Zarbon Level 198 Rank 1
SP Android 18 Level 1 Rank 2

Domino’s Piece of the Pie Pursuit Review

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After a lot of procrastinating I finally got around to playing the new Domino’s game. After all if it’s something that will help you earn Pizza points how could I refuse? It’s definitely got a little effort put into it but I wouldn’t say that the game is all that amusing. I don’t see myself ever replaying it after all. Still, if you’re looking for a motion game where you have to move carefully through the obstacles then this will be right up your alley.

There are 6 levels here and each one is a little different. For example one of them plays out like a Monkey Ball level as you try to avoid the holes in the ground and roll to the goal. It’s probably the most well thought out level. I’ve always liked that game series as it can get quite difficult but never unfair. Some points in this level are incredibly difficult but fortunately there are constant checkpoints so you never have to go too far back. That’s something that I definitely appreciated from the game. Without the checkpoint I’m sure that the game wouldn’t have been nearly as enjoyable.

Another level has you controlling a balloon as you glide from place to place. It’s a pretty interesting concept as you use the fans to keep it on course. It seems difficult to win this level without dying though as the balloon has a tendency to get into bad angles but fortunately the checkpoint fixes that.

Next to we have a level where you manipulate really small balls to try and go down the tunnel. You have to get 10 balls into the correct hole in multiple phases. It’s a pretty fun level although it’s also rather easy as you appear to have an infinite amount of balls. The level is less interesting than the last 2.

The most bland level in the game is probably one where you have to roll sideways from platform to platform. You’ll certainly get there eventually, you just gotta keep going. There’s also a 3D roller where you move from side to side. It’s pretty similar to the Monkey Ball level but with less control so it’s not quite as good. Still not a bad level though.

As far as the graphics go the game looks okay. It’s like what you would expect from a tech demo or something. The colors are clear and everything looks as it should but the actual objects are super basic. Nothing wrong with that but of course it does make it fairly easy for the graphics to look good so don’t go thinking that it’s because this is a AAA game or anything.

There isn’t really a soundtrack here. There is one static theme that keeps showing up a lot but that’s about it. It’s fairly calm and peaceful though so it fit the levels well. Let’s talk about the real trouble here though. There is basically no replay value to be found here. That’s because the 6 levels is all the content in the game. You can’t earn any extra rewards either so the only possible reason to play the games again is to increase your star rank. I don’t know about you but I don’t think that is a good enough incentive to keep me playing. The game is free so it’s not like you lose any money but make no mistake, you’ll only be playing around for about 10 minutes and then after that the game will be over.

Overall, It’s cool that Domino’s made their own game. All things considered I think that they put a decent amount of effort into it. As most people will be playing it for the coupon I’m glad that it doesn’t take too much effort to get it. It’s not a game that I expect I will ever play again but I’d recommend downloading it. Pizza doesn’t get much better than Domino’s so this coupon is definitely pretty handy.

Overall 5/10

Tekken Stats and Records

Stats time!

Terry Level 13
Global Rank 396244
Characters 17/92

Story Stats

Act 1 72.3% Explored
Act 2 53.2% Explored
Act 3 48.9% Explored
Acts Cleared on Easy Mode 3/3
Acts Cleared on Normal Mode 0/3
Acts Cleared on Hard Mode 0/3

Fighter Levels

2 Star Rodeo Level 13
2 Star Feng Level 8
2 Star Marduk Level 7
2Star Kazuya Level 1
2 Star Steve Level 1
2 Star Dragunov Level 1
2 Star Nina Level 1
1 Star Nina Level 8
1 Star Kazuya Level 4
1 Star Shaheen Level 4
1 Star Feng Level 3
1 Star Asuka Level 1
1 Star Xiaoyu Level 1
1 Star Christie Level 1
1 Star Katrina Level 1
1 Star Marshall Lee Level 1
1 Star Dragunov Level 1

Tekken Review

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Tekken has always been a fun franchise. The gameplay is a lot more simplistic than Street Fighter at a glance and every blow you land is satisfying because of the loud sound as well as the splash of color. While I probably remember Tekken 5 the most and played it quite a big back in the day, the whole franchise is pretty hype. I knew that I had to dive into the mobile game once it came out.

Unlike most mobile games, Tekken has a real story mode with an actual ending as opposed to most mobile titles that keep on going forever. It was a nice change of pace and I think it’s a good thing that the game came out with the full story right from the start. Granted, I certainly wouldn’t be surprised if some kind of dlc expansion came up at some point. So the plot of the game is that a mysterious foe known as Remnant has surfaced. He has begun mind controlling some of our friends in his quest to possibly destroy the world. Kazuya decides to take this guy down but he realizes that just having himself and Nina likely would not be enough to do much of anything. As such he must start recruiting more fighters to his cause and along the way they will beat Remnant’s mind controlled lackeys to free them. It will be a tough fight, but Kazuya is always ready.

The story mode will take you a couple of days at most so it’s not very long. There are 3 main chapters and each one has 5 acts. Each act has around 5-12 fights in them and each fight can end in about a minute or so. The difficulty rises slightly as you go through but not by much since if you want a challenge you can just try fighting the story on a higher level. A couple of days is actually generous since this is about 2 hours, but you may not be playing the game that much at home when you have home console games to play instead.

The gameplay is a classic tap title like the various Marvel and DC fighting games. As far as I know it may be that all of the fighting games use this as the default control scheme. Perhaps it just makes the most sense when it comes to how the phone is set up. Regardless, tap to attack, hold your finger on your character to block, and tap on your cards for super attacks. You can string together combos with your cards and deal a whole lot of damage. You’ll have the gameplay basically mastered before very long.

Aside from the story there are quite a few other modes. This is one of those mobile games that does have a lot of post story content to keep you going at least. There are daily events which happen….every day and they give you a chance to get tokens and characters. The game has around 70 characters I believe although many of them are clones. There are also a bunch of made up characters, but that’s still preferable to clones I guess. Do we need 3-4 different Nina Williams? They all have the same attire and fighting skills, the only difference is their star rank. I believe I got around 12-15 of the characters which isn’t too shabby.

You can also fight other players of course. Not really in real time though, but you fight their Dojo and try to get points that way. The rewards seem pretty reasonable to be honest. Then there is the shop where you spend your coins and tokens. Bandai has a lot of experience with creating apps so it makes sense that they were able to set up so much for this game. In a world without Pokemon Go perhaps I would play this game more, but seeing as how it does exist I won’t really be playing this one now that the story is over. It’ll join the ranks of Sonic Forces, Fire Emblem Heroes, and Ingress as I just log in every day to get the daily bonus. If they add in a story update then I’ll check that out of course. I wouldn’t be surprised as the Marvel Contest of Champions game that I mentioned earlier is very similar, but it had hundreds of levels. That amount is pretty daunting to be honest and I didn’t bother even going through a quarter of it. It’s not like the plot ever seemed to move. That’s an issue here as well, but since the story is so short it’s okay that it only has a short cutscene at the beginning and ending.

As far as the graphics go, the game does a good job of looking like the mainstream titles. The character models are on point and the attack animations are good. I couldn’t really ask for much more than that and the simple fact that you could mistake this for a home console game shows how solid it is. The soundtrack is rather limited, but the tune has a lot of replay value. You won’t mind hearing it over and over again which is certainly a very good thing.

The only real negative to the game is that the servers are still wonky at the moment. Sometimes you’ll beat an opponent but then the game won’t count it and you have to keep beating them until it does. The best thing to do in this case is typically to log out and then go back in. The game does have an interesting health mechanic though as when your fighter loses you must heal them with an item. If you are out of items then you must use another one. I guess Pokemon Go has a feature like this, but getting health items here can be a little trickier. It’s a problem you may have down the road, but at the very least you’ll definitely have enough to get through the main campaign.

Overall, Tekken doesn’t do anything new in the mobile genre, but it still manages to be a solid game. Naturally if you’re a big Tekken fan then this game already has many reasons for you to play this. It will depend on how many fighting game apps of this type you’ve played before and if you want to go with this one or not. There are some server issues but as the game gets older and people leave that shouldn’t be much of a problem. I’d recommend the game, it’s a solid title that will have a continuous stream of content for at least a year and likely longer. Running out of things to do won’t be an issue.

Overall 7/10

Fruits Mania: Elly’s Travel Review

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It’s been a while since I last reviewed a mobile game. This time it’s one that isn’t a franchise title so you may be wondering why I picked it up. Well, the game was recommended by a few colleagues and so I quickly made it my mission to get reasonably far in it. After completing over 150 levels, I can definitely say that I have achieved my goal. I actually started this one after Lollipop so I will make some references to it but that review will be coming after this one.

The gameplay is very basic but there are a few advanced rules that you have to find out on your own as the game keeps them from you. The objective of each level varies but typically you have to destroy a certain amount of blocks in various colors or the crackers underneath them. Sometimes you will have to escort candy to the bottom of the level. You do all of this by matching colors in groups of 3 or greater. Groups of 4 will allow you to destroy a whole row or column while 5 will let you destroy a whole color on the board. Use these combos strategically in order to clear the level. Luck does play a large role in this game, but there is still the skill aspect as well. You can’t just blindly blow up blocks and expect to win. Some advanced techniques you can do are to merge explosion blocks or any kind of special block really for intense results. Hit a line block with a rainbow and it will cause a very large chain reaction. This resulting explosion can really change the landscape of the entire level and grant you a swift victory. Of course, it is incredibly difficult to accomplish such a feat.

There is nothing else to do here except the main levels so you really have to enjoy the gameplay if you want to keep playing. There are over 1000 levels though so you don’t really need to worry about running out for a very long time. I don’t care how good you are at this game, clearing it will take time. I’m fairly close to level 200 but the game is getting to be quite difficult now so my pace has slowed considerably. You do get special items every now and then, but it seems to be based on your play time so it doesn’t come as frequently as in Lollipop. Use your items wisely as you will certainly miss them once they are gone.

One thing that is unique to Fruits Mania over Lollipop is that it has actual boss fights. You attack them with your blocks. It’s really just like a normal level, but don’t underestimate it. The toughest levels are still when you have to escort fruits to the bottom of the screen as you have to either plan out your moves and their effects to a very high degree or just depend on RNG.

There isn’t really a soundtrack of course. There are some decent sound effects, but that’s really it. As far as the graphics go, it’s nice and clear. The art style isn’t bad, but I wouldn’t give it much praise since it’s not like it has much to do anyway. It’s just the same fruits in each level so I doubt it takes too much time to set it up. The game is a brilliant idea from the developers because they can just keep on generating new levels which are just the old ones, but switched out a little. It’s most impressive if you ask me. From the gamer side you won’t even mind this much because the core gameplay is what’s fun. It’s not like there is a whole lot more they can do with the game without possibly damaging the formula. They do add new mechanics from time to time, but they have to be careful not to overdo it.

The replay value goes without saying here since 1000+ levels will take forever. Each world has 50 levels and I’m only on World 4 I believe. This app succeeds in what apps are intended to do, make the time pass by quickly. It doesn’t need the internet so you can play the game while in the subway and if you’re stuck in a level you don’t have to worry as the game will give you powerful items before you know it. The best items are the capsules that take out whole rows and columns. They are just so overpowered. .

Overall, Fruits Mania is certainly an addicting mobile title. It’s a step under Lollipop but that could very well be because I played the other game first. As the levels are quick it is easy to pick up and play at any time. I doubt I’ll ever complete all of the levels, but it’s a fun game. I’d recommend checking this out if it’s up your alley but if you already have a game that you like to go too in this category, then there isn’t much point to switching.

Overall 7/10