RWBY: Amity Arena Stats and Records

Stats time!

Level 3
Trophies 56
Wins 2
Towers Destroyed 1
Cards 14/41

Cards

Jaune Level 5
White Fang Thugs Level 4
White Fang Gunners Level 2
Ursa Major Level 2
AK-200 Level 4
Lancers Level 2
Yatsuhashi Level 3
Ribbon Blake Level 3
Scythe Ruby Level 2
Ice Weiss Level 1
Baby Death Stalkers Level 3
Nolan Level 2
Biker Yang Level 2
Boarbatusk Level 2

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RWBY: Amity Arena Review

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It’s time to take a look at the recent RWBY game that came out. No, not the super awesome Chinese one that arrived this year, but the watered down Tower Defense game that America got. I had pretty low hopes for this one from the start because Tower Defense just isn’t my cup of tea, but I figured I would give it a shot just in case it was good. Well, unfortunately it is not and the game is incredibly bare bones. There is little to no content to be had here so if the gameplay isn’t particularly fun then it’s dead on arrival. Lets look at the missed opportunity that is Amity Arena.

So what is a tower defense game? Well, you start off my assembling a team of 8 characters based on the cards you have. A typical starter pack is Ruby, Jaune, Yasuhashi, and a bunch of Grimm and Atlas soldiers. The game then loads you onto a small map. There are two mini generators and one big one on your side of the field and the same is on the opponent’s. You can your cards into battle to watch them run over to the opponent’s side while they do the same to you. You win as soon as the main generator is defeated, but if the time runs out then whoever destroyed more of the mini ones wins. If it’s a tie then nobody gets any rewards. That’s the whole game in a nutshell there. The matches don’t have a lot of variety since you’ll be using the same cards over and over for a very long time until you can buy others. Unfortunately you don’t get a whole lot of money per win either. This is definitely more of a P2W title than the other mobile games that I’ve played as of late.

There’s nothing wrong with a P2W title, I just want to put that out there. However, it can still be a little rough to see how small the rewards are. There’s not too much reason to keep playing if you’re F2P. Of course, I’d argue that there isn’t much reason to keep on playing regardless since there’s just not much to the game. Lets get away from the PVP mode for a second. What else is there to do? Well….nothing. There are no other modes aside from a practice mode where you just play against the A.I. to test out strategies. That’s the entire game. This is a game that is made for PVP. You can go to the shop and buy stuff, but that’s also it. There’s no story mode or galleries or anything like that. This game seems to have been made with no real budget which is a shame.

There’s only one good thing about this game and that’s how great the technicals are. First is the soundtrack. There are remixed themes for many of the songs from the first 4 volumes and maybe even some from volume 5. You at least get to hear a lot of cool tunes while playing. Still, if I wanted some music I would just boot up Youtube. Then we’ve also got the fact that the game looks really nice. There’s a lot of cool artwork here and the character models are on point. The aesthetic of the game makes it easy to look at and the colors are very vibrant. I feel like most of the effort went into making sure that the game looked veyr fancy and appealing. That’s certainly nice and I’m glad that the game doesn’t look ugly. Still, there isn’t a good reason to keep on playing this game if we’re talking about the gameplay. That’s what I’d say the disappointing part of this is. Even if you’re a tower defense game, couldn’t the developers have added a story mode? I’d keep playing if there was a story, but without one the game is sunk. Not all app games need a story of course, but if not then you have to have a lot of other modes to keep you busy. Say what you will about Pokemon Go, but there is enough content to keep you busy there for years. Not so for Amity Arena.

It doesn’t help that Amity Arena was completely glitched out for the day of release. Not a particularly good look although I’ll give the developers props for fixing it up with a patch by day 2. I’m sure they were all super stressed at that point. I’m sure the game will still make a reasonable amount of cash given how many micro transactions are in the game. People tend to eat that stuff up. I also do like that Pyrrha and Penny are currently the two top tier characters in the game. It’s a nice way for the fans to be able to remember those two at their best.

Overall, Amity Arena did not impress me. I dare say that it may be the weakest app game I’ve played since the Domino’s one and at least that one gave me real points so I could order a pizza pie. Amity Arena is just one of those games that seems to be made to earn a quick buck and doesn’t strive for much beyond that. You always want to make money as an app developer of course, but at least put in the effort to make this a complete title. Who knows, maybe they’ll improve the game and I’ll find myself back here one day, but as of right now the app is getting uninstalled as soon as I’ve finished uploading my stats page. Hopefully we can get the other RWBY game to show up soon since that one looks a lot more fun. It’s a fighting game for starters and does have an actual story. That’s two checks for that one. It may not have full voice acting and such like this one had, but there’s not all that much point to it with no story. There is a mysterious mode that is labeled as “Coming Soon” so lets keep our fingers crossed there.

Overall 4/10

Mobile Update

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It’s time for the monthly Mobile Update! This one may be a bit smaller than the last few as the only 2 active games I am playing at the moment are Pokemon Go and Dragon Ball Legends, but that also means I had more to accomplish in both. Without further ado, lets take a look.

In Pokemon Go I caught 4 new Pokemon, Mr. Mime, Kangaskhan, Unknown, and Deoxys. I now have 372/377 Pokemon in the game. I’m still missing a few regionals, but I’m one step closer to completing the dex. I increased my bag space to 1900 so I won’t have to keep filling up on items for a little while. I only caught 1400 Pokemon this time so a little less than usual, but I’ll get back on track for next time. I also maxed out Gengar and Houndoom to give my Mewtwo counter team a little more bulk. For the next update I should almost certainly have finished maxing out another 2 so keep an eye out for that!
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In Dragon Ball Legends I completed the new story updates to both the game original storyline and the DBZ classics which are now in the middle of the Android saga. I increased my Z level all the way from 44 to 57 so I was definitely quite active this time around. I obtained 9 new characters including Trunks, Pan, Super Saiyan 2 Gohan, Cell forms 1/2, Trunks, and 2 more Gokus. I also reached level 21 for the first time in the PVP mode when 19 was my old record. We’ll see if I can get any further along. I increased Krillin, Yamca, Nappa, Zarbon, Raditz, Tien, and Saibaman from level 600 to 1000. I maxed out another Goku, Kid Gohan, Vegeta, Burtur, Android 18, and Super Saiyan Vegeta. So, definitely a lot of cool stuff there. I do like how unlike other gatcha games you can’t collect more than 1 of the same fighter. It’s something that makes this game unique and it feels a lot less overwhelming.

We’ll see what else is in store for next time! Hopefully by then they’ve added the Arc 3 characters.

Dragalia Lost Stats and Records

Stats time!

Player Level 4
Characters unlocked 21/?

Character Levels
Althemia 29
DReager1 18
Berserker 16
Elisanne 16
Ranzal 16
Celliera 10
Cleo 7
Luca 7
Orion 6
Malka 6
Erik 1
Zace 1
Johanna 1
Nicolas 1
Raemond 1
Hope 1
Cibella 1
Ricardt 1
Jurota 1
Rex 1
Vanessa 1

Dragalia Lost Review

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It’s time to take a look at Nintendo’s latest mobile adventure. Just like Pokemon Go Nintendo seems to be here to provide the promotion while they handled every other aspect of the game to a third party. It’s a good strategy since I’m sure it takes up less manpower this way and the third party has more experience with mobile titles. The game is well made and quite polished although it’s one that I won’t be sticking around for. It has its weaknesses, but as long as you have the time it makes for quite the investment.

The plot is a little generic though as you are a prince who didn’t want to be King. Unfortunately all 7 of your brothers have turned evil and the same goes for your father The King. It’s hinted that they are being mind controlled but either way it is time for the main character to rise to the occasion. In this world all proper fighters need to have a dragon companion so his first order of business is to tame one. Now he has to go save the world, but can he do it?

As this is a mobile game the answer to that question is likely a flat no. These games just never seem to end which is one of the main things that ends up deterring you from playing after a while. It’s all a matter of preference though. I typically play console games but those always have a start and an end. If I wasn’t a big console fan then I’d probably stick around for this one. As it is the only games I’m actively keeping up with are Dragon Ball Legends and Pokemon Go. That’s enough to keep me busy, but it’s always fun to at least check these other games out for a bit.

The gameplay is an overhead real time combat system. You swing your sword by tapping the screen and you can use super attacks once you have charged up enough energy meter. There is also a separate energy meter for turning into a dragon. Turning into a dragon gives you a huge boost in health and attack power so I highly advise doing so. Each level is typically a short run where you beat up a bunch of enemies and then the boss room at the end of it. The fact that the levels are so short is definitely a good thing since it makes it very easy to play the game in batches. Of course it also highlights the fact that the story moves so slowly so that’s the only drawback.

The graphics are very good. They wouldn’t look out of place in a home console title. The character designs are smooth and the colors are very vibrant. Likewise, the soundtrack is pretty solid as well. It’s very fast paced and makes the game feel energetic as well. These aspects of the game are just as well polished as the gameplay and keeps up the appearance that this could be a AAA title for the Switch.

As for the replay value it’s basically infinite with everything going on here. New content is added all the time through online levels and new characters. As it is the actual story is quite long as well and with all of the bonus raids you can’t run out of things to do. You do have a stamina meter so you can’t play for too long in a row without breaks. While it is a lot more lenient than the Dragon Ball Legends one, it’s not quite as long as Fire Emblem Heroes. Still, it’s certainly enough energy for you to play for fairly long sessions.

Honestly at this point I wish we could get a full Super Smash Bros gatcha game for mobile. See, the only reason I’m not sticking around with this one as long as I stuck around with Fire Emblem and Dragon Ball is because all of the characters are OCs and naturally I’m less invested in them. If the story was about Nintendo mascots I wouldn’t care that 90% of it is stalling for time and not going anywhere. It would still be priceless just to see the Super Smash characters interacting and everything. Hopefully one day we get that.

Ironically I’d say that the mobile games that are less complex and complete tend to work better. I’m looking forward to the Mario Kart app and I’m sure I’ll stick with that one for a while. RWBY is also coming up although I don’t think that one will last. I can’t think of any other mobile games that are coming up soon, but I’m sure some will pop up. Those games seem very simple to the point of almost just being point and click. Even Dragon Ball Legends which has a lot going on seems simpler than Dragalia Lost. Dragalia is just a little too complex. If you want to actually get all of the mechanics in the game you’re going to need to dive into Reddit. Otherwise you’re gonna get hopelessly lost with the dozens of mechanics and such going on here. It’s all a little overwhelming. If you do decide to play this game, I highly recommend not spending any of your orbs and materials for the first few weeks of the game. Wait and see who you want to actually power up since these materials are often going to get scarce as the game goes on.

Overall, Dragalia Lost is a fun game. It’ll probably take a long while to get invested in the plot, but at the same time the game did launch with a ton of story levels to sift through so that’ll help. An impressive aspect is also that every single character has an individual story mode as well which consist of a few cutscenes. Since there are going to be hundreds of characters by the end of this that is a lot of content. I can’t stress enough that this is basically a full RPG on the phone. It’s probably the most convincing one I’ve seen since Sword Art Online Integral Factor. That one had the better plot, but this one has the better level designs and less filler.

Overall 7/10

Mobile Update

It’s update time! This time only 2 games have any news to speak of, Pokemon Go and Dragon Ball Legends. The others have fallen to the side and are desperately awaiting reinforcements like RWBY in October. So this is a pretty small mobile update compared to usual, but it still has some hype stuff I bet!
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In Dragon Ball Legends I increased my level from 40 to 44. I obtained a few new characters including Perfect Cell, Imperfect Cell, Cabba x2, and a new Yamcha. I also maxed out a few more fighters including Final Form Frieza and Spirit Bomb Goku. Finally, I got Super Saiyan Vegeta to level 1000. Mostly the news was just level ups this time around, but more story levels have been added so you can bet that I’ll be going after those soon.
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In Pokemon Go I finally caught Celebi! Naturally that’s the biggest news in the batch. I also increased my bag space to 1600 so I won’t max out so easily. I also caught another 2000 Pokemon which seems to be my monthly norm. The only new Pokemon that I’ve maxed out this time is Latias. I am sitting on around 700000 stardust though so once I decide who to max out next I can probably do around 3 in a row. That’ll be hype! Currently the Regionals are running around in the eggs so hopefully I can catch them before they’re gone!

That’s it for now folks. I’ll see you in October. I imagine that the next mobile update will be rather similar with Legends and Go pulling the weight but maybe one of the others will be able to contribute a bit more next time. I suppose only time will tell.

Mobile Update

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It’s time for the next Mobile Update! This time the bulk of the news is in Dragon Ball Legends which has been updating quite frequently with new story updates and characters. Pokemon Go consistently stays up as well while Fruits Mania and Lollipop saw a huge decline as I just haven’t played them much lately. I think those games are nearing their end.

In Fire Emblem Heroes I got 2 new characters and I did beat the new story chapter. That’s got to count for something right? Yeah, this game definitely seems to be on its last legs, I need something cool to really whip it into shape! The new heroes were Jeorge and Olwen.

In Lollipop I beat the next 7 levels and am now up to 675. Most impressive I’ll admit but that’s not much when you think about it.

In Fruits Mania I beat the next 60 levels and am up to 516. This one is definitely gaining on Lollipop.

In Pokemon Go I finally caught Regirock! Now I can say that I have all 3 of the Regi’s. I also have Lunatone as well so I’m all set for Sinnoh. I now have 366/375 Pokemon. I only caught 2000 Pokemon this time around. I maxed out Vileplume, Snorlax, Breloom, Manectric, and Salamance. I also got Shiny Eevee along with all 3 of his base elemental forms. It’s definitely cool to see him doing so well. By the next update I should definitely have Celebi at the ready!

In Dragon Ball Legends I’ve done a massive amount. I gained 12 Z levels and am now 40. I also got 16 new characters and am only missing 5 now. I’m at 62/75. I finished up the second part of the Main story as well as the Android 19 saga. I was able to get everyone to at least Level 600 while I also managed to get my top 3 to Level 1500 and another one is closing in on that. The story levels are becoming increasingly difficult but now I can say that I am absolutely ready for them! There were too many level ups to single out every character, but thanks to the EXP event I got well over 2000 levels when you count everyone. Probably more like 10,000 because it was over 300 levels per character with some going from 0-600 or 1000 to 1500.
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That’s it for this month so lets see what happens next time! I expect Dragon Ball and Pokemon Go will still have news but Fire Emblem Heroes probably won’t have any since I’ll probably give that game a break for a long while. Lollipop and Fruits will likely have something I suppose.

Mobile Update

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It’s been a month so time for the Mobile Update! Quite a lot has happened across the various apps so prepare for a big one! The biggest accomplishments were probably in Pokemon Go and Dragon Ball Legends but most of the games pulled their weight this time around.

In the Ladybug Adventures I have collected the rest of the stars meaning that I have achieved a perfect score on every single level. I also rounded up most of the stickers (Only missing about 10 but rng makes it very unlikely that I will get the rest) and even upgraded my Yoyo. I’ve essentially 100% completed the game at this point so I probably won’t have any updates for a while. The developers told me to stay tunes for updates though so maybe the game will get some more content soon.

In Fire Emblem Heroes I have obtained 8 new heroes. They are: Sheena, Tiki, Lachesis, Julius, Ishtar, Soren, Possessed Robin, and Xander. Some pretty big names there now so that’s pretty impressive. My collection is currently 126/259 characters. I also completed the latest story update. Things aren’t looking good for the heroes as always. At this point I wonder if they will ever get to take this villain down!

In Fruits Mania I completed the next 27 levels. They’re definitely getting trickier as that’s the slowest progress yet. I am now up to level 407. The fruits just keep on coming!

In Lollypop I completed the next 65 levels. I am now up to 644. I’m definitely a lot closer to the goal here as I have crossed the halfway point. Most impressive I have to admit. I’m slowly getting there.

Dragon Ball Legends has quite a few accomplishments since last time. I increased my Z level from 18 to 22. I obtained the next 4 characters so now I’m only missing 2. Level ups are quite easy so I won’t go into depth on any of those. Needless to say I have no character under level 130 anymore though and I finally maxed out one character, the main character Shallot at level 1000. The game’s definitely a blast and I hope they add more story chapters soon.

In Pokemon Go I finally evolved a Slaking. Now I have every Pokemon aside from Regional Exclusives and the Unknown. I also obtained a Shiny Tyranitar courtesy of Community Day. I maxed out Fearow and Rayquaza so those are 2 more Pokemon that I don’t need to worry about now. I caught around 3000 Pokemon this month which is pretty solid since that’s about 100 a day. It may seem like a small update next to some of the other titles, but I just won’t go into detail on every little thing. Hopefully we get one of the Regi Pokemon to show up soon.
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That’s it for this time! Some games didn’t have any updates since I don’t have them downloaded anymore like Sonic Forces, Tekken, 1010, Marvel’s Contest of Champions, and a few others while other games I still have but simply didn’t touch. (Sword Art Online) We’ll see how the list looks next month so stay tuned!

Sword Art Online Integral Factor Stats and Records

Stats time! Even from these stats you can see that I didn’t play the game a whole lot. Still, 8 quests isn’t half bad, it’s just that they were all the same quest essentially. At most maybe this will be good for the monthly mobile updates if I can manage to do something here within a month.

Level 10
Skills 7
Completed Quests 8

Sword Art Online: Integral Factor Review

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Sword Art Online has always been known for having video games where the plot seems like a bit of a backdrop. Sometimes nothing actually happens until the very end as the characters just hang out and have a lot of fun. That’s not necessarily a bad thing and I have enjoyed the last SAO games to an extent. At the very least the gameplay is always a lot of fun. However, that’s the catch. If the plot isn’t too engaging then you need the gameplay to be top notch and I’m afraid that this one just didn’t quite make it that far. Part of me feels like I needed to give it more of a chance, but considering how long I’ve had the game I think it is just that the gameplay didn’t pop out enough. It could have done better.

The premise of the game is what if Arc 1 happened, but you were around to save everybody. While Kirito is usually known as the hero of this world, what if you were the one actually responsible for saving it? You play as a bland character with no real name who shows up one day. Naturally there is a new heroine as well and since she isn’t used to fighting games like this one she is counting on you to lead the way. So far…that’s really all that’s happened. I made it up to somewhere around the halfway point of episode 1, but the game refuses to progress. The task master keeps sending you into the forests to grab a bunch of plants and potions over and over again. Rather than sending you to get all of them at once he is doing it one at a time. By the 10th trip back and forth you will be wondering what the point of all this was. I just want to go ahead and fight the boss. The current mission I’m on is to grab more plants.

I’m fine with a slow boiling plot but the missions should at least feel slightly relevant. These just don’t make any sense and usually a mobile game should try to suck you in at first. You need to start off with some big events and then tone it down and throw in the filler missions to buy time. This game just didn’t have the balance right and the story is the main reason why I finished so quickly. It just wasn’t even trying.

Then we have the gameplay which fortunately was on point. This part is actually the most impressive bit. The screen adds a little control pad onto it that is actually interactive. Meaning that for once you can actually move around and fight in 3D. The gameplay is the same as your average beat em up which is something that I didn’t really expect to see on the mobile side of things. It’s pretty impressive and that’s the highlight of the game. In terms of pure gameplay it is probably the best mobile game to date. It helps take away the repetitious nature of the game a bit. I have heard that the gameplay gets repetitive though and since there are only 1-2 attacks I wouldn’t be surprised if this was the case. Still, at the moment it hadn’t had that affect.

The animation looks really stunning for the main menu, but in game it’s a little less impressive. I’ve heard that the game also diverges a little further from the actual arc as characters like Leafa show up. Essentially think of this as an alternate version of the arc where all of Kirito’s friends from the future also got to appear. That should make clearing the game a whole lot easier right? Unfortunately the game doesn’t really have a soundtrack. Just another element that hurts this game quite a bit.

As with Dragon Ball Legends there are a lot of features here that I don’t really understand but the game doesn’t even try to spell them out for you. It’s like a big mystery, but one that the game doesn’t want to help you out with. I didn’t really try to get into all of that stuff. I figure that I’ll still be strong enough to beat whatever bosses go my way right? The Story Mode is really the only mode to play here, but you can choose to fight the levels with online players helping you out or doing it offline. I’ve heard tat it gets near impossible to do it all solo by the end so we’ll see if that’s true. (If I ever go back)

The campaign seems like it’s quite long and the game has a ton of replay value so you don’t have to worry about a lack of content here. Really, the only issue is whether the game will hold your attention long enough for it to matter. See, mobile games are good for short sessions on the go or when you don’t have time for a normal game. Online Mobile games already destroy the first part and if they are too intricate with long levels than it beats the second one as well. This game is unfortunately in both categories as I believe even when playing solo you need an internet connection. There’s also not much that you can do in a short play through. This game would have ironically been a lot better as a full fledged SAO game. Not to mention that the plot would be perfect for it as well.

Overall, I do applaud how ambitious the game is when it comes to the gameplay. The way it is set up this game could last for quite a while. Still, it just isn’t interesting enough to play when there are so many other options on the field. Perhaps that will change and I still have it downloaded so perhaps I will check it out at some point when I have less games to juggle, but that will be a long ways away. If this sounds like it’s up your ally then check it out, but my recommendation isn’t quite as confident as for most of the other games. This one just isn’t on quite the same level.

Overall 6/10