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Scooby Doo Team Up Volume 4 Review

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It’s time to look at the next Scooby Doo crossover adventure! The gang is back to solve a bunch of cases, but they may need a little extra muscle to back them up this time. The villains are growing more dangerous and most of them don’t even bother with a mask anymore. It’s unfortunate but the Mystery Inc may be out of their depth this time. As always it is a pretty fun assortment of stories. The franchise has always done a pretty good job of being consistent.

One of the stories involves the Men in Black (Not literally them but same concept) going after all of the alien superheroes on Earth. This is because the Martian Manhunter delivered a press conference to the world where he said that the aliens were going to take over. That’s when the real one shows up and asks the Mystery gang to help him clear his name. They are happy to do so, but it won’t be as easy as all that. Who can they trust and how can they debunk a television broadcast that everyone saw?

There is a bit of a cop out ending to this one, but nonetheless it is a fun story. The stakes probably felt a little higher here than in some of the other stories to be honest. The aliens really needed the help of a good detective and the main characters delivered. Well, most of the detectives did t any rate. This may have been the best story.

Then we’ve got an adventure with Zatanna. Her father is missing so she heads to our usual gang of detectives. They aren’t very helpful though and just recommend that she checks with some other magicians instead. They all meet up with a bunch of spellcasters, but they’ve all been robbed of their magical artifacts and are now helpless. Whoever has done this is certainly a big threat, but the heroes won’t give up. It’s a fun enough comic although I have a hard time believing that all of the magicians would get punked so easily. Zatanna’s always a fun character though so it was nice to see her get a story. The Mystery Inc needs to step up their game a bit though because Shaggy and Scooby always make them look so bad.

Another comic has the heroes go to a concert where the Infinities are playing. They’re a bunch of teenage superheroes who thought it would be smart to use the same name for both their human activities and super ones. Fortunately nobody has suspected a thing yet. A giant robot attacks along with a bunch of giant monsters so the heroes have to stop them. Thing is, the robot is usually a good guy, but he is being controlled remotely by an evil scientist with a criminally devious master plan. The heroes will have to think of something very quickly but what can they do? It’s a fun comic even if I’m not really familiar with any of the characters here. I didn’t like the giant robot but everyone else seemed mostly reasonable. I don’t think I would like the Infinities much either, but at least they can fight so it was good that they were around. This issue was a little weaker than the others.

Then we have a comic where Harley Quinn shows up to join the heroes. Fred and the others are skeptical but allow her to join anyway. It turns out that she is pretty good at the mystery business but the problem is that the Joker is after her. By extension this means that the heroes are also in quite the jam now. Batman is on the way but can they hold out long enough? This comic was fun, but what really took it to the next level was the surprise appearances of Batman and Robin at the end. I definitely wasn’t expecting to see them so that was neat. They do end up stealing the show as you would expect, but that’s par for the course for the Dynamic Duo.

Then we have the worst comic of the bunch. The heroes make it to the wild west where they decide to help out a pair of Donkeys. The Donkey sheriff has a secret identity where he puts on a cape and acts as a Zorro impersonation. The costume isn’t downright terrible but you know what the humor style will be like from the start and it never tries to be anything more than that. I couldn’t really get invested in the comic because the guest characters just weren’t interesting. I suppose they tried their best and it still isn’t a bad comic, but it just wasn’t very eventful.

Then we also can’t forget the appearance of the Space Ghost. He’s all business as per usual while the kid assistants just get captured a lot. The Space Ghost also look just as frightening on the page as in the universe going by how even Fred and the others seemed a little nervous in his presence. The Space Ghost commands respect after all. The villains know better than to mess with him and that’s why they always go after the kids. The comic isn’t really a mystery so much as it is just a fight against the Space Ghost’s usual villains, but it was definitely a lot of fun. The hero’s design has really aged very well.

The art is nice as always. The characters are always on point and it is just very consistent. You will be able to easily fly through the pages on your way to the end. The writing is also on point so you know what you are getting yourself into from the start. If you’re a fan of the Scooby Doo team and their usual antics then you should have absolutely no problem here. If you find them annoying then this won’t change your mind. Honestly, there’s just no saving Scooby and Shaggy at this point since they just aren’t brave enough to hope to stand up to anyone. The team needs to cut them loose. It’s unfortunate of course, but they just don’t add anything to the team.

Overall, This was another solid team up volume. It has the right blend of humor and some action that the franchise is know for. If anything, it probably has a little more action than the show would thanks to all of the superheroes running around. There’s nothing particularly unique about the volume as its just another installment that you could interchange with the previous 2, but that’s why you are focusing on the guest stars. Every time a new issue comes out we have a chance at a new guest star. Hopefully we get many more volumes of this series in the future.

Overall 7/10

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Maze Runner: The Death Cure Review

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It’s been quite a while since I saw the Scorch Trials but I knew that someday I would finish this series. That time is now and the Death Cure actually isn’t a bad film. For the most part it’s actually pretty solid but ends up losing a lot of steam by the time it reaches the ending. There really isn’t much of humanity left to save either.

The film starts with an almost humorous action scene where the main characters steal an entire train, knock out all of the guards and then fly out of there. They are lucky that the guards can’t shoot straight or that they had no cameras active to see the obvious traps that were set out for them. This sort of plot hax will be around for a while so now is a good time to get used to it. The characters have now freed over 100 kids and are ready to sail off to a better tomorrow. The problem is that one of their friends from the first film is still captured. Thomas, Newt, and Frypan head off to find him before also being joined by Jorge and Brenda. They will have to break into the enemy stronghold to free him and will have to risk everything one last time. Can they do it?

There is certainly a lot of action here. We have constant gun fights and miscellaneous explosions occurring off screen. There is even a hand to hand fight near the end. Naturally these kids aren’t exactly master martial arts so it’s really just both sides throwing a lot of punches as opposed to a lot of crispy choreography. The climax is really just one large war zone as the characters try to make it out in one piece.

The pacing isn’t bad either as things tend to move quickly. The heroes are rarely given a chance to rest and so the film is moving a lot as well. I can’t say the writing was all that good though as characters constantly sound like they are in a horror movie with all the needless yelling. The character cast also isn’t amazing and I had some issues with the ending. To explain why the ending is no ot that good without spoilers is a little tricky, but here goes. The whole film series is really about choosing a side. Is the government right for sacrificing around 50 kids to save the human population or should the kids simply escape but also soon humanity along with them? Well the choice was taken out of your hands early on as the government is unnecessarily cruel the whole time. They even go so far as to attempt to destroy one of the kids when harnessing his blood slowly would have been safer and could have saved more people. It’s also worth noting that their cures keep failing so they are gambling the kids lives on just a hunch. Then in the ending we basically realize that all hope is lost. Unless there is yet another lost city in the middle of nowhere but that would be super convenient. It means that the whole trilogy was ultimately pointless for most of the human race.

As I mentioned earlier there is also quite a lot of plot hax to be found here. The villains constantly seem to be on the losing side when they should have this in the bag. The amount of times they yell “freeze” is almost funny because the heroes absolutely never listen and it always results in the villains losing once again. The scene where the bus is surrounded is the worst part as they just watch one of the characters clip it to a construction crane and lift the bus out of there. They probably should have fired their guns.

Thomas is the main character and he is definitely no good. He is said to be a very forgiving character multiple times in the film to the point where he is ready to quickly forgive Teresa after she betrayed the heroes and took a role in torturing one of his friends. It’s not necessarily a bad thing that he forgives everyone but Thomas isn’t consistent about that. We’ve also got a kid who was mind controlled and forced into destroying another kid. The guy seemingly died but now he has returned and Thomas absolutely won’t forgive him. So really, it’s not that he is a forgiving person by nature, he just likes Teresa so he is willing to overlook her faults. He doesn’t handle the romance situation very well either and tends to not make very good commands as the leader. He’s just not a guy that you would want to follow into battle. Especially since he is always admitting that he has no idea what they are even doing.

Then we have Teresa who does not regret turning evil. That should mean she will be portrayed as a villain right? Well surprisingly the film actually tries to make her a little sympathetic with the classic the Ends Justify the Means line of thinking. That didn’t fly back in the day and it still doesn’t. She is on the wrong side and the film did a poor job of trying to show her switch sides or even making her cause look legitimate. As such the character was just pretty bad the whole time. The same goes for her Boss who spends the first two films capturing the kids and putting them in painful experiments. Now she is finally having second thoughts and it’s just way too late for that.

The only good villain is the main chief of security, Janson. He is sticking to his guns literally in this film as he shots quite a few characters and also knows how to fight. I mean, he’s not a great fighter as he can barely go even with Thomas but I suppose it’s a start at the very least. Janson also knows when it’s time to pull back and just win with a gun instead. His demise seems a little hard to buy since he would have known the room better than anyone and what it would take to break the glass though.

Newt was a solid character. He always does his best to support Thomas while also calling him out when the lead starts to act fishy. He has been infected for a while but manages to keep it quiet so as not to distract from the mission. Newt does have his typical blow up moment at Thomas which comes off as rather forced but that’s really his only iffy scene. Then we have the ex bully who still calls Thomas greeny. Honestly I barely remember the character at all so he may as well be a new character in this one. He is the commander of the resistance (How’d that happen?) aside from one old man who is consulted at times. He doesn’t tend to panic as much as the others and saves the leads quite a few times so at the very least he was really good in this film. More prepared than the others at the very least.

One scene that will really stick with you is when the main characters walk into a dark tunnel and are basically unarmed. Even if there wasn’t an army of zombies down there, what could they have possibly done against the villains in such a state? You have to bring a ton of ammo at the very least or some kind of plan. The heroes had neither and would have been doomed several times if they hadn’t kept getting saved. The whole film you are reminded of this as the heroes are just out of their depth for the majority of the movie.

Overall, The Death Cure isn’t a bad action film. I enjoyed it more than I thought I would and the series ends on a fairly good note. The ending is a little more hopeless than I would have liked and a certain death didn’t really need to happen since things were so bad already. It also didn’t help Thomas much either since at the very end he writes someone’s name down which basically proves his allegiance once more. If you want to see a film with a lot of action scenes then this is the place to go, but don’t expect it to be the kind of film that you will never forget.

Overall 6/10

20 Million Miles to Earth Review

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It’s time to look at a really old creature feature film. Unfortunately this isn’t one of the better ones and is in fact a particularly weak one. It resorts to bottom of the barrel tropes like animal violence and so the film quickly goes downhill. from there. You just can’t add in animal violence and expect to do well. Also, it doesn’t help that the monster didn’t really have a great design. He looked sort of like the gill man when he should have gone for a more authentic Godzilla design. I suppose you can’t win them all though.

The basic plot is that a group of local fishers are having a good time when they notice a rocket crash land into the water. They quickly head on over to investigate it and they are able to save one of the people inside. The others all died to a plague from Venus, but they still did take the time to take one of the animals over from there. Unfortunately a local boy named Pepe stole the animal and sold him (Keep in mind that the animal is till in egg form) to a local scientist for a pair of fake guns. The army doesn’t know this and is intent on finding the animal quickly. Turns out that they won’t have to look far though as the oxygen on Earth is having a peculiar effect on the creature and it is now growing very rapidly. If it keeps on going at this pace then thousands may perish. (Seems like hyperbole but one of the characters said so.)

It’s very by the books as far as the plot is concerned. The creature goes on a rampage and starts breaking stuff so the heroes have to put an end to it. The humans are all consumed by greed though and so they keep letting the creature get away. They want to contain it rather than destroy the beast because it can be useful for scientific study. This continues even when the monster is murdering people. One guy is literally getting bit to death while they just watch because they don’t want to hurt the monster. The big irony here is that bullets don’t work on the creature anyway so they were worried for nothing. It still makes you wonder about their principles though. The Italian government were the ones in the right here as the Americans just looked pretty bad the whole time. Even once they captured the beast to keep zapping him the whole time they let him break out and then a bunch of other people perished. So much for that eh?

Pepe is also a very annoying kid. In fact, he’s pretty much exactly what you expect whenever a kid shows up. They just tend to be rather annoying the whole time as they hide things from the grownups and keep trying for more and more money. He just holds everyone back. I’d say that the main fisher was probably the best character. He’s the only one who actually wanted to help the people from the crash while everyone else was too busy trying to escape. Certainly not the bravest thing to do in the middle of that. Of course, these characters aren’t here to be likable and they typically aren’t all that smart either.

Take Marisa, the doctor in training. She is in charge of looking after the 2 people from the crash, but one of them is unfortunately dying. The first guy, Calder quickly tries to wake up the second one to get answers, but she keeps telling him to leave the guy alone. Decent advice I guess, but since the guy is dying it isn’t like there is actually going to be a later. Then it makes sense to get all of the answers right away. She goes back and forth with Calder on this quite a lot until a random romance pops up and you wonder why once again romance was forced into a film for no real reason. It certainly didn’t add anything to the film and aside from a few very brief scenes it never actually goes anywhere. It’s just around for kicks.

The actual doctor isn’t very intelligent either. First he leaves the moving egg by itself as he goes to take a nap. Then after putting it in the cage he goes to sleep again and the monster has almost grown too large for his cage. What he does next is leave once again to go talk to Pepe and then decides to take a long trip to Rome. Did he really think that the monster would simply stop growing or that it would peacefully let them take it to Rome? Clearly this guy must be a self proclaimed doctor since I would expect him to be a lot smarter if his degree was actually legitimate.

The writing isn’t terrible, but it’s just nothing inspired. You could take some of the dialogue here and place it into almost any other monster film. It will work just fine because of how generic it is. Anyway, all of that could have been forgiven if not for the animal violence. As if once wasn’t bad enough they decide to go through with this twice. Perhaps it is the only way to show what a threat this monster is supposed to be, but picking on the humans would have been a better way of getting that across if you ask me.

Overall, I have to give this film a hard thumbs down. The creature isn’t very interesting and the characters are nothing special. Not only are they not quite as on the ball as a classic lead from other films, but their priorities are completely misplaced. The fact that they are okay with a bunch of people dying if it means that they get to study the monster just shows that these guys have no scruples. The whole situation makes it hard to root for the heroes, but you can’t root for the monster either so then what is there to do? Not much except to quickly shut off the movie. I’d certainly advise you to stick away from this one unless you want to get bored. If you need to see a film about a monster, go watch one of the Godzilla films. Those tend to deliver on the action front which this one could not. Also, who thought it would be a god idea to make the monster look really old and weak by giving him a mustache?

Overall 2/10

Final Fantasy Crystal Chronicles Review

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It’s time to take a look at the Crystal Chronicles. Final Fantasy has had a lot of different game lines over the years and they all seem to perform fairly well. You’ve got Tactics, Chocobo, Crystal Chronicles, The Rhythym music games, and the main line. By completing this game I have finally been introduced to another segment of the series but it certainly pales in comparison to the classic style.

There isn’t much of a plot in this game but I’ll give you the general premise. You start out by picking what kind of job you want to have and in turn what kind of creature you are. After that you travel with a little circus troupe as you purify the world of Miasma. To do this you must go to each area and take a drop from the Legendary tree. You get to the tree automatically by clearing the level and beating the boss. Eventually you will be able to reach the final stage where you must successfully defeat numerous phases of a final boss until you save the world. There are a bunch of subplots and lore that you will run across over the course of the game as you meet with new people. It’s luck based on when you encounter them so just keep running back and forth in the overworld until this happens. One such plot is a black knight who is going around beating people up. From what I could gather, the big boss known as Raem has been eating his memories which is making him go crazy. There’s also a mysterious little fellow who is always lying and stealing whenever he is around. Most of this is filler as you can guess. You never even get to fight the Black Knight even though he is mentioned and hyped up quite a lot.

The gameplay is that of a 3D action title. You hit opponents with your sword/staff or fire off some magic bolts at them in real time. This also means that you can dodge their counter attacks. By all accounts this should be a real good decision on the game’s part since who doesn’t like fighting in real time? Well, it is good but not all that great. Your hits never feel like they have a lot of weight behind them. It’s a more limited version of the .Hack style. Still, it works well enough in the game and nothing is more satisfying than walking into a room with a bunch of enemies and still managing to pick them all off. Divide and Conquer is crucial here.

I think what really hurts this game at times is how much the multiplayer aspect of the game is stressed. You’re meant to play this with a few others as everyone takes a different occupation and you go through the world. You can do this on your own but then it’s like playing the game 4 times over. You also better make sure your allies are as strong as you since the game stacks the difficulty up accordingly for each player. I played solo and can assure you that it took a lot of grinding to get through the final boss. I had to bear virtually every level twice and a few levels for a 3rd time before I finally got strong enough win. Part of the reason why it takes so long is because it doesn’t go by a traditional level up system like most Final Fantasy titles. Instead you obtain artifacts at the end of each level and you choose which one to keep. This will give you a +1,+3 for one specific stat. There are 3 stats in the game, Attack, Defense, and Magic. Alternately sometimes you can choose to get another heart or another command slot which is essentially a quick select for spells and Phoenix Downs. I highly recommend the latter 2 so unless it’s vs a +5 or something then it’s the best bet. You can’t get any artifact twice so only replay each level a few times. Eventually there will be no artifacts left so you’ll be wasting your time. You only get a new memory from each area once every 3 years so you could replay it for equipment, but it’s usually best to do both in one shot so switch up the areas as best you can.

Also, the equipment is very important here aside from the artifacts so try to get yourself a master class weapon and at least a Mythril level Defense & Belt. That’s like getting multiple upgrades so it will save you a lot of time. Getting to the final boss only took around 10 hours, but it took around 5 more hours to get to a level where I could beat him. As it so happens with many RPG games like this one, by the time I grinded high enough to beat him it seems like I went overboard so I didn’t even have to use any of my Phoenix Downs. I ended with about 20 extra, but it’s always better to be safe than sorry right? The bosses can be tricky so you just want to figure out what the best approach is. The game isn’t very straight forward so sometimes it will be handy to look online to see what you need to do. For example you need to use Cure on the memories in the final level to unlock your super attacks and the minions only respawn in the second last phase if you beat both so just take down one of them. Be warned in the final phase that you can accidentally heal the boss with your cures so definitely try to avoid that.

I dare say that the game’s biggest weakness here is the plot. You can make a case for the terrible level up system as well of course, but you really expect a dynamic plot from Final Fantasy. Sure, we get little cutscenes before each level as a narrator talks about how great the places used to be, but it’s just all very dull and boring. The actual characters have no personality and everyone is just going through the motions. There is never a sense of danger at all and the game simply isn’t cinematic, but at the same time it isn’t colorful like a Nintendo game either. It’s like playing a game full of exposition with nothing ever coming out of it. If you look really hard at the mini cutscenes and optional side quests then sure you’ll probably understand the lore, but there’s still nothing epic about it. I want a real plot, whether it be a slice of life one like in Sword Art Online or an end of the world adventure like Sonic The Hedgehog 2006. At least give me something.

There is a good amount of content here so I can’t really critique the game on that aspect. You can keep playing this game for a very long time if you want to get all of the artifacts. Especially since you won’t know what the level’s mission is until you beat it and that affects which artifacts you get. If you want to see the mission then you need to get your GBA ready and connect to the game. Again, they put too much of an emphasis on this connection part if you ask me. If the game had decided to be a little more self contained then I really think that it would have ended up being a whole lot better. Instead it just limits itself. I can’t see myself going back to the game for any of this, but if you really enjoyed the experience then go for it.

The graphics aren’t very good, but it’s mainly because of the artistic direction that the game went in than with the actual effort. The character designs are on the chibi design and none of the creatures look particularly threatening aside from the final boss. At least that guy seems pretty intense and it’s a monster design that is memorable. Unfortunately the soundtrack isn’t particularly good either. I can’t think of a single good theme in the game and that’s really a bad sign. Final Fantasy is known for its stellar soundtracks so I was actually rather surprised that this one didn’t hold up so well.

Overall, Final Fantasy Crystal Chronicles really wasn’t for me. The gameplay isn’t bad, but I did have an issue with the level up system and the sheer amount of grinding to beat the game. I’m not usually opposed to grinding, but when your upgrades depend on luck and the game doesn’t tell you much then it can be rather annoying. It becomes a bit of a chore to play the game once you enter the end game as even the old levels get buffed to the point where the enemies are stronger than the ones in the final dungeon. Throw in the fact that the plot was so weak and there isn’t much reason to play this RPG. If you want a good action game then check out Legend of Zelda. If you want a big plot experience then play a main Final Fantasy title. There’s just no room for the Crystal Chronicles and I’m hoping that the Wii game is a little more fun.

Overall 5/10

Mobile Update

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It’s time for the monthly mobile update!

In Fire Emblem Heroes I have obtained 6 new characters: Boey, Gwendolyn, Raven, CHROM, Nowi, and Soleil. I’m only familiar with Chrom here, but naturally that was a pretty cool character to get. I now have 118/249 characters so that’s not too bad. Since I really just play when a new chapter is out I’ll never get too close to getting them all, but I’m pretty satisfied with where I’m at. I also beat the latest chapter of the story so I’m staying caught up. At this rate the arc is almost over since one of the generals has fallen.

In Fruits Mania I’ve taken down the next 56 levels and am now up to 379. It’s been going pretty smoothly but naturally there is still a very long way to go before this game is complete. Around 700 more levels I’d say. It’s definitely a pretty fun game for sure, although I do wish more of these mobile games would have a play time sticker on it. I’m always just so curious about that.

In Lollypop I have completed the next 52 levels and am up to 578. It’s definitely got a bit of a lead on Fruits Mania, but the gap between the two always seems to stay at about the same level. Recently a new update added some levels to the game, but on this one I can officially say that I am over halfway through!
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In Pokemon Go I caught a Latias so now I have 360/370 Pokemon in the game! That’s the only new addition since last month, but I’m certainly working on finally getting that Slaking. I feel like this is the month where I will finally obtain it, but we’ll see if that’s the case. I did get a Shiny Charmander/Charmeleon/Charizard though so that was pretty cool. Meanwhile I also maxed out Golduck, Zapdos, and Nidoqueen. That means that I have now maxed out 30/184 of the unique Pokemon families. I have now spent 16000 berries at Gyms and have battles over 7200 times in Gyms. I only caught around 2000 Pokemon this month, but I don’t typically go out quite as much to catch them anymore. Typically I just get whatever is on the way to where I’m going. Other Pokemon that I’ve caught or powered up at a higher level but aren’t maxed out yet include Fearow, Dugtrio, Chansey, Rayquaza, Latios, Manectric, and more. I’m one step closer to being a Pokemon Master!

Yugioh Arc V Review

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I have finally completed Yugioh Arc V! It was definitely a pretty intense Yugioh series and rose up to being one of the best ones. I had a feeling that it would become really good since this was hyped as the crossover series, but the other titles all left a high bar for it to follow. Initially the series reminded me a lot of Yugioh Zexal with the animation and the music that the dub used for it. As the series went on it came into its own though and peaked during the second arc. It’s definitely a very strong title that I dare say is second only to GX. Usually I put the Yugioh rankings at the bottom, but there aren’t too many so I’ll just put them up here. 1. Yugioh GX, 2. Yugioh Arc V, 3. Yugioh 5Ds, 4. Yugioh, 5. Yugioh Zexal. I won’t bother with season 0 or Capsule Monsters as they aren’t even strong enough to really rank at all next to the others. As always this means that the bar is set pretty high once again for the next Yugioh series. It’ll be interesting to see where that one ranks, but either way I do think that it will be quite excellent!

The series starts off by introducing us to Yuya. He is an aspiring Dueltainer who wants to become the best like his dad was. He even goes to a proper school for it which is led by his best friend’s (Zuzu) dad named Skip. Skip claims that Yuya will become a great star through him. That’s when Yuya is challenged to appear against the World Champion on TV to avenge his father. Yuya can’t turn down such an opportunity but is he ready? The pre arc is Yuya taking on all kinds of opponents and improving his act. He can’t just win, he has to claim victory while having fun and helping the opponent to smile. That’s what being a duel tainer is all about!

The intro episodes do a decent job of setting the stage. The pacing isn’t bad, but the supporting cast isn’t great. As with 5Ds, the main supporting cast is written out of the adventure pretty early on and that was a great move. We lost the annoying kids and only kept Zuzu and Sora. The rest were all left behind. Backtracking a bit, Yuya’s tournament is interrupted when the Obelisk Force shows up and starts turning everyone into cards. Yuya is able to fend them off, but his world takes considerable damage and Declan reveals that he had anticipated this attack. Yuya reluctantly agrees to go along with him and so starts the battle of the 4 universes, Standard, XYZ, Fusion, and Synchro. Yuya must duel as hard as he can to stop the evil plans at work here and to save Zuzu who is one of the main targets that the villains are after.

Once the dimension is initially attacked then the series really accelerates into top tier status. The whole 5Ds arc was just amazing and one of the best arcs in all of Yugioh. Everything happened here and all of the subplots that had been growing converged at this point. It was just amazing and in particular the scene where all of the characters met up in the old subway tunnel was superb. The only downside to this is that naturally the next arc couldn’t quite compete as the heroes went to XYZ world and then to the Fusion dimension. Those arcs were fun as well, but they couldn’t even come close to 5Ds. I suppose that it’s not a surprise though since typically the last arc in a Yugioh series isn’t the best one. Battle City destroys Millenium World, The Yubel Arc beats the Nightshroud one, etc. Still, it needs to be said again that Arc V has no bad arcs, it’s just that the 5Ds one took it to the pinnacle of perfection. It’s probably also because Turbo Duels took the place of Action Duels.

I didn’t actually talk about it earlier so I should do that now. Action Duels were invented for this series and think of it as a more interactive style of dueling. Instead of sitting back and waiting for your turn you get to run around in search of the action cards. It’s purely luck based what the card will do, but typically it lets you block an attack or power up your monster. It’s a decent concept, but the luck factor makes it too easy on the writers. Put Yuya in a sticky situation? Have him get an action card that lets him block the attack. You can even get more than 1 Action Card in a single turn which is sketchy. At one point Yuya even starts to use this as a crutch and the way I see it is if you have to run for the action card right away then you weren’t the better duelist in that moment. I think this gimmick didn’t need to happen, but I suppose it is fun to see everyone running around. They just should have tightened up the rules like how in the manga they mention that only a certain amount of action cards are put on the field per duel and you can only use one per turn. Adding some rules like that would make it more balanced. I have no complaints about pendulum summoning though. It’s just insanely OP, but for the most part only Declan exploits that as everyone else uses it to summon fairly weak monsters half the time.

Yuya is the main character of this installment and one of the best Yugioh main characters to date. Jaden is still the best and Yami Yugi is second, but I’d put Yuya right up there at 3rd. 4th would be Yusei, 5th Yuma, and then currently Yugi’s out at 6th. Yuya’s main gimmick is that he’s a performer so naturally he has to stay cheerful a lot. The problem is that this gets tougher and tougher as the villains get serious and do everything in their power to break him. Yuya gives in to his rage several times and even mentions at one point that he’ll just have to save the smiles for later. When his friends are involved you can bet that Yuya will get serious.

Of course it may be a little alarming if you wanted him to stay in happy world, but realistically it’s hard to be putting on a show and grin ear to ear while your friends are being captured or defeated as you duel. You gotta put your game face on and Yuya’s smile card is a pretty terrible spell if you think about it. Yuya has some of the best rage modes in all of Yugioh. He really was at his best when he was dueling seriously. Yuya was always a talented duelist, but by the end he definitely was ready to be considered as a world class fighter. There are few who can go up against him since Yuya has now mastered all different summoning methods. (At least the ones available in his series. I guess there is maybe Ritual summoning, but there just wouldn’t be room in his deck for that) Yuya definitely never stopped in his quest to fight Zuzu and is the kind of guy you want to have as your friend.

Zuzu is the main heroine of Arc V and fortunately she is also a capable duelist. We don’t get to see her duel much at all in the second half of the series, but she got some quality duels before that. Zuzu learned fusion summoning from Sora so she was certainly highly proficient at it. She even did a good job during the big 5Ds tournament later on. While she may have not been able to win the whole thing she definitely didn’t lose without dealing major damage. Considering that a lot of characters ended up losing out by the end of the series Zuzu definitely got a happy ending. As far as the heroines go I would rank her above Tea and Tori pretty quickly. It’s a little closer with Alexis and Akiza, but I think Zuzu would beat them for now as well so at the moment she is the best heroine in Yugioh.

Yuto probably gets the biggest role from the other 3 personas that Yuya has. It’s a little ironic since Yuto was the first one to get blown away, but this lets him act as a Yami Yugi sort of character. Surprisingly he only takes control of Yuya’s body a couple of times during the course of the series, but he’s usually around to give some advice. The thing is while he gives good advice he is always quick to crack when the pressure is on. Then he actually ends up hurting Yuya in a sense since he’s just weakening the hero’s willpower. He’s certainly a very likable character though. He did fight hard to defend his planet so it’s almost a shame that he didn’t get to do it longer. He’s basically Yuya if the hero grew up in a war torn world, but that’s basically the point. His main dragon has the best design from the 4.
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Then we have Yugo who is the polar opposite of Yuto. His world’s a really happy one as the villains haven’t gotten there yet. He lives without a care in the world, at least until Rin vanished. Then he began searching for her across the 4 dimensions. It’s still a little iffy how he jumped dimensions in the first place, but with the universe being so unstable I guess it’s bound to open holes for the others at times. He has an ongoing rivalry with Yuri. At one point I thought they were never going to get to finish their duel, but at least it finally got to happen near the very end of the series. He’s definitely a very talented duelist although I think he may have been the weakest of the 4. That’s not really a bad thing since they’re all so skilled, someone had to be last right? He’s a fun character even if he has a tendency to joke around a little too much when the stakes are high.

Finally we have Yuri who is the only evil member of the 4. He enjoys dueling opponents weaker than him and then toying with them. It’s how he gets his jollies, but his skills are the real deal. He didn’t become the top ranked enforcer for no reason after all. His dragon looks sort of like Biollante and it’s distorted appearance can also make the creature not even look like a dragon at times. He even came close to taking down Supreme Yuya which is no easy feat. Another really good villain and a reminder as to why Arc V was so great. The cast was absolutely stellar.

Celina is my favorite member of the 4 heroines. She’s the most skilled of the group and is always eager for battle. She started out on Leo’s side, but quickly realized that this may not be the right side. She thinks about it logically and makes the hero call. Celina is basically Zuzu but more aggressive so it’s easy to see why she is one of the best characters in the series. It’s just too bad that she never really got to properly duel in the final arc, but she had a lot of screen time prior to that.

Rin might get the smallest role from the girl although you could make a case for Lulu as well. We never really get to see Rin fight in her own mind, but I like to think that she was a decent duelist. She seems like a nice kid. Likewise, I’m sure Lulu was a quality character as well. We don’t get to see her much beyond flashbacks, but I guess it was tough for even this show to give everyone some big duels. She serves more as motivation for some of the characters to stop the villains than as an actual duelist, but it would appear that she can duel since she does have a duel disc and during the mind control saga her abilities were acknowledged.

Kite is the big guest star from Yugioh Zexal. Surprisingly Zexal only got one guest star while every other region got 2. I suppose maybe it’s because Zexal was fairly recent so there was less nostalgia for it. Well, either way he is the best option they could have chosen from their. His abilities are as good as ever and I always love seeing his Galaxy Eyes show up. He can definitely hold his own with any of the other fighters.

Shay is probably the closest thing to a rival in Arc V except for Sora. The reason why Sora may edge him out there is because Shay’s beef is never really with Yuya and they just don’t get to compete much. Shay is an amazing character though and continues Yugioh’s tradition of having great rivals. He is absolutely determined to save Lulu no matter what it takes. He is constantly barred by obstacles in the form of Declan, The Fusion Dimension, the 5Ds Dimension and others, but he never stops. He’s honed his skills quite a lot to always have the power to save his friends. Always training like that is definitely what you would expect from a character like this. His deck is also great since he uses a lot of monsters that are considered weak but when they activate their abilities they get very strong. His top monster only has 100 attack points before its ability activates. Now that’s what I call a great deck that follows his life philosophy of working together to protect your friends.
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Shay’s only competition for best character in the series is Sora. It’s a very close battle for the top, but I’d give Shay the edge in the end. Still, Sora is an excellent duelist in his own right and could even be the strongest in Duel Academy. Unfortunately we never got to see him have a proper duel with Yuri for the title. That rushed, cheesy battle at the end doesn’t count. Sora ended the series with 13 wins and 5 losses which is quite impressive. I always liked his confidence and he became a bit of a wild card for a while before formally joining the heroes. His turn around was also handled well as he didn’t suddenly become a hero or anything, but he did become friends with Zuzu and decided to protect her even though it was against orders. That makes sense and naturally this eventually led to him being one of the heroes. His nice guy act near the beginning was pretty convincing as well.

Declan is the main hype character of the series. He’s portrayed like Kaiba, but I wouldn’t call him a rival to Yuya. It’s an interesting dynamic and the show keeps him in a very mysterious light for most of the show. It’s hard to know on whose side he is on. Is he a villain or a hero? That will be answered by the end, but he isn’t afraid to sacrifice a few lives to save the world so he can be quite ruthless. It’s hard to call him out on it either as Yuya attempts to, but is quickly beaten down. There just aren’t many fighters who can take Declan down as his cards are the very definition of overpowered. Arc V got extremely high tier by the end with the sheer amount of special abilities that each card had. It was just crazy. I’m not really a big fan of Declan honestly, but he is a good character. He wouldn’t be top 5 or anything, but it was great to have what you could call the lesser of 2 evils teaming up with the heroes the whole time. For the most part he is a nice guy though and the show does portray him as a hero by the end even if you may have your doubts on that. He got to be a lot less annoying once he went with the other heroes to the next dimension and they parted ways. At that point he was on close to equal footing with the others rather than being their boss.

Gong is one of Yuya’s best friends and like me he does not care for action duels. As a result, he will go out of his way to avoid using them in a duel. He prefers to win with his Heavy style. Gong’s not a bad character, but I just didn’t care for him. The strong type rarely works out for me and his deck always felt outmatched before he even started dueling. He’s not annoying so I’m fine with him getting a lot of screen time, but I certainly wouldn’t say that he was very impressive.

Then we have Sylvio who is supremely confident, but his skills can’t really back up his tough talk. He’s one of those characters who somehow keeps his confidence even after he suffers a string of defeats. In a way that is quite admirable. He is a fun duelist to have around and at the very least he is good for morale. His deck isn’t even half bad either. Against most opponents Sylvio would have a real chance at victory, but when the high tier opponents come out to play he has absolutely no shot.
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Crow is one of the big 5Ds guest stars and he’s a good character. He can be a bit annoying and tends to not be very nice to the heroes, but his skills are the real deal. His Blackwing combos are pretty similar to how they were back in the 5Ds anime. He gets a lot of hype and even gets to have a proper duel with Yuya where the right winner was selected. Crow just has to be careful about holding those Ls because he seemed a little salty to me.

Jack Atlas also shows up and naturally he gets a bunch of hype. He’s still the Master of Faster so taking him down isn’t easy. His first duel against Yuya is one of the best in the series. Yuya manages to summon one dragon from each summoning style and Jack is still able to counter him. The guy can be rather harsh on Yuya during their duels as he constantly criticizes him being an entertainer, but most likely it’s just because he doesn’t like for anyone else to be in the spotlight. Jack’s always been a critic so I don’t see that stopping anytime soon. From all of the guest stars I’d say that Jack certainly had the best role.

Moonshadow is one of the main characters who never got to be very likable. It’s certainly odd because he is around for most of the series and yet he never really does anything all that important. He can fight and he does save people but half the time you will just be wondering why he is even in the show to begin with. The heroes were doing just fine on their own and this ninja just lacked personality. Ah well, I think he was just a miss for me, but he’s not necessarily a bad character.

We can’t forget about Riley. The character gets 100 episodes of character development as he learns that Declan really is here to protect him. Then…he betrays him just because a girl he’s never even met before tells him that the right thing to do is betray the heroes. This character never really got past that. I get it, Riley’s never been the most outgoing character and getting pushed around is part of his character. It’s still not a good defense for him going against the heroes so easily. I couldn’t believe what I was seeing when this happened. I’m glad Declan showed him who the true duelist was and I don’t often root for Declan. Riley was just being incredibly annoying at this point.

We definitely got to talk about Yusho for a bit as he is one of the worst characters in the series. He’s Yuya’s Dad so that’s to be expected since the Dads often look pretty bad in all of these card shows. Still, he ditched Yuya for basically no reason and then never even tried to get back. What’s worse is that he was gone for years and yet he made no headway in the Fusion dimension. You’d think that being there for years with his supposed world class abilities would be enough to save the place, but I guess not. For all of the hype that he always got Yusho never appeared to be a skilled fighter. He also doesn’t seem like a very smart one as even when some biker gang people tried to go after Yoko he was talking about smiles and all that. The guy is so incredibly exaggerated and that may not have been too bad if he hadn’t ditched Yuya, but he did. It’s just hard to simply wave that fact away and you just end up disliking the character. He even attacked Yuya from behind when the hero was so close to beating the Professor. Had Yuya done that he could have saved the world right then and there instead of dooming several characters.

Yoko is Yuya’s Mom and she’s a little more reasonable than Yusho. I’d say a lot more, but she has an annoying running gag during the early tournament. Instead of rooting for her son she decides to root for a local cook named Reed since she is apparently a huge fan of his. Naturally this isn’t meant to be taken seriously as it’s just a harmless gag, but an annoying one nonetheless. Imagine trying to win a tournament for your friends and family…then turning to the audience and seeing that they’re not even rooting for you. That’s gotta sting.
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Skip Boyle is Zuzu’s Dad and he’s actually a lot better than the others. Not only is he one of the only characters to remember Zuzu right away, but I believe he is the only one to remember her on his own. He even skipped out on the tournament because he knew something was wrong. It would have been nice to have seen him duel at some point since it is certainly hinted that he has some skills, but it just wasn’t meant to be. The other local supporting characters from the school weren’t good though. They are the 3 kids who try to give the commentary during Yuya’s duel and they fail quite badly at it. They are just annoying and in particular the one who always yells Goose Pickles is really bad. It’s hard to say what the show was going for here, but certainly nothing good.

Back in the early days of the show we had 3 students from Declan’s school who were tough rivals. These characters were Dipper, Julia, and Kit. Julia certainly got the most screen time and character development from the 3 as she came close to uncovering the mysterious happenings with Shay and Declan and even became a rival to Zuzu. Then some memory stuff happened which caused Julia to forget about all of this and that’s around when her role disappeared completely. She was a fun character though so it’s almost too bad that she was left behind, but I suppose her skills had simply reached their limit. Dipper and Kit never seemed like much of a threat anyway so it’s easy to see how they were left behind.

Reed Pepper is a duelist who uses a lot of food puns to throw his opponents off their game. It’s definitely a valid technique and it was always fun to see him duel. He may not have been the strongest duelist out there, but he lasted quite a while and put up a good fight against the Obelisk Force. Definitely not a character that you could take all that seriously, but his character was still executed well. Then there is Aura who is able to look into her crystal ball to see the future and other such things. There wasn’t much of a point to her character so she vanished right away, but I guess the character wasn’t all that bad. Honestly all of these Arc 1 characters just seemed to vanish right off the face of the Earth.

Iggy was a bit of a bully duelist who thrives on knocking around opponents while dueling. Naturally this would usually be against the rules but in an action duel anything goes so that makes it okay. He’s a decent duelist as well as he was certainly outplaying Yuya for most of the duel. If you think about it, if you need action cards to win in the first place then the opponent is probably the more skilled fighter. I can’t say that Iggy was too interesting, but as a minor villain I suppose that he got the job done.

Leo Akaba, AKA the Professor is one of the big villains of the series. He doesn’t do much until the end of the series as you might expect, but he makes for a fairly intimidating presence while sitting on his throne. He gets an origin story for why he is doing this and at least it is one that I can understand. His daughter was destroyed in stopping Zarc so now he wishes to bring her back. Unfortunately the only way to do that is to destroy 3/4 of the current population in the universe. However, this 3/4 of the population were created through her death so do they count as people? Leo doesn’t really seem to care either way as he intends to get his daughter back at any cost. Naturally this doesn’t change that he is a complete villain, but it’s a good motivation which serves him well as one of the final bosses. He is also a pretty good duelist in his own right and possibly top 5 in Arc V…possibly.

Then we have Barrett who is Leo’s most faithful subordinate. He is even willing to betray Selena in order to carry out his orders. He is a soldier first and foremost. This guy won’t give up on the mission no matter what and as a result he makes for a great villain. He put up a great fight against Yuya as well and proved himself to even be capable of taking on Yuya in his rage form. Definitely one of the best villains in the series.
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Next up is Dennis. He’s definitely not a very good character. I didn’t like him before his big twist and I certainly didn’t like him afterwards. He just doesn’t make for a good character as the guy can be rather goofy and hard to take seriously. His character also goes through too many characters arcs as the last one is just impossible to believe. The guy was simply too sinister to suddenly just roll over and admit that he is a good man. Definitely very cheesy and I like to think that he was still arrested after this.

Aster is one of the big guest stars and he gets a nice role here. He is one of the high ranking officials in the Fusion Dimension so naturally he is a very formidable duelist. He gives Yuya a real run for his money and it’s just very nostalgic to see him. The writers chose well in selecting him as one of the GX characters to make an appearance. His elemental hero deck was also pretty good as expected. Then we have his two underlings Gloria and Grace. They are introduced rather late in the game, but don’t really get to do anything so I almost wonder why a fairly big deal was made out of them in universe. They got a considerable amount of hype and I guess they lived up to it to an extent, but they probably needed one more duel to really legitimize them as a threat. Still quality villains, just underused.

Then we have Alexis who is another one of the guest stars. Seeing as how she is one of the big resistance members her fans are sure to be pleased with her role. Alexis is also one of the only characters who realized that there was something fishy with Leo’s plan and didn’t blindly follow along like the rest of the characters. I am a little skeptical of how the happy go lucky students all quickly decided to join into the cause and become mass murderers, but I guess they will do just about anything if it means playing more Yugioh I guess.

The Obelisk Force deserve a shoutout since they were quite skilled for underlings. They were actually beating named characters in their first appearance and typically you would expect them to be about as strong as Storm Troopers or something like that. They definitely surpassed their limits. Naturally they were nerfed a little bit after that, but were still a fun group of villains. Who says that these guys have to just be around to get stomped?

Roget is a fun character from the 5Ds arc. He is very good at manipulating people and naturally he even does this to Yuya by convincing the gullible characters that they are on the same side. Naturally it wouldn’t work on any of Yuya’s close friends, but the others are fair game. Roget can duel but only does so when absolutely necessary. He leads a very balanced life as all people should. He made for a great counterpart to Leo and even had ambitious plans of his own. I wouldn’t have minded if he had ended up overthrowing Leo, would have made for an interesting plot.

Shinji is the very enthusiastic leader of the 5Ds rebellion and boy does the guy love to talk! He gives speech after speech about the rebellion and how they can conquer the surface dwellers. It’s pretty amusing even if that isn’t really the intention. The guy just has a very one track mind and is quick to say that anyone who opposes him is an enemy. That drive isn’t a bad thing and it isn’t even misplaced, but the guy doesn’t seem to know much about tactics. You can’t just storm the streets and defeat the government in a day. Still, he made the most of his soapbox while he was in the tournament.

Then we have Sergey who is essentially a slightly weaker version of Barrett. His character is fairly similar as well but he is the unhinged version. He thrives on pain which can certainly make for a very odd character quirk. The guy is definitely a threat in a duel though and even manages to defeat Zuzu. Without Sergey Roget may have been in trouble, but that’s why they say that it’s always good to have at least one powerful underling. I don’t care for Sergey much as a character, but he is a tough villain for sure.

Ray was Leo’s daughter and she seemed like a very heroic character. She didn’t hesitate to make the ultimate sacrifice to stop Zarc. She seems to have some mystical abilities or simply great knowledge to use those cards so effectively and then to communicate with Riley afterwards. I still don’t get why she would tell him that letting Leo win was the best answer though. Sure, fusing the dimensions would bring her back along with Zarc so they could do the whole thing over again, but trying to stop him first seems a whole lot less risky if you ask me.
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Finally we have Zarc. He’s the big bad of the series but before he obtained almost limitless power he was just an ordinary duelist who liked the sport. He aimed to become the best player in the world and was able to realize his dream. That was certainly quite the feat. The power did go to his head and he turned evil though so I guess the guy didn’t have a whole lot of will power. He makes for a pretty great villain though even if he doesn’t always make a lot of sense. He wants a good duel and is always looking for one, but then when people challenge him he claims that it’s a waste of time and is constantly insulting them. I guess it just goes with the whole over confidence thing, but you’d think that he would be a little happier about getting to duel so much right?

I do have to quickly mention that the series does have a pretty bad ending though. I dare say that it’s even terrible. I won’t say who, but there are at least 3 main fatalities, but depending on how you look at it millions of people died. The villains planned to merge the 4 universes into one which merges people too. Well, the plan was sort of stopped, but not really leading to a rather odd mismash of things. Memories don’t match, some people are back and some likely aren’t. We’re just supposed to accept this and know that sometimes the heroes don’t always win, but it’s just a real downer. Especially since I liked the 3 characters who were erased. Only now they are stuck in someone else’ body, but not in the more direct way that Yami and Astral were put on. They’re more like Yuto so it will be tough to take direct control and eventually they will be assimilated. It’s a very dark ending and one that I wasn’t satisfied with at all. I’d say to just skip the final arc, but beyond that last bit the actual arc was really very good. I’d say the best thing to do is watch the final battle with Zarc and then turn off the TV. No reason to see the final mini arc that just destroys what the ending should have been.

As to what the final arc did right, the battle gauntlet with Zarc was great. Pretty much every important duelist lines up to fight him back to back. The duel is several episodes long and everyone gets to do their best. My only question each time is why everyone would jump into the duel midway. All that does is lower your attack points to 2000 when if they waited a few seconds later they would have been at full power. It is understandable if you’re trying to save the person, but not if they are about to lose anyway. You’re just jumping into an unwinnable position, especially since Zarc already had a great combo on the field and over 5000 life points. So, a little plot hax there, but nonetheless it was a great climax. I always like it when a bunch of heroes try to rush the final boss. It’s a fairly rare occurrence as well which is likely why it is so special as well. Zarc was a really fun final boss and he will certainly be remembered.

Since this show showed us that a big crossover show is possible next we need to have one where all of the main characters meet. If it wants to be ambitious it can be a long title where they don’t all meet up at first. The first 12 episodes could just be the 5 main characters having their own adventures until suddenly an event occurs which forces them to meet up and duel. I’d suggest another invasion series with dimension against dimension but that just happened so a fresh plot would probably be good. Some kind of tournament is a safe bet and with their dimensions on the line everyone would have to enter. A standard 3 vs 3 team style tournament would be best and that’d be awesome. It likely won’t happen, but I can dream. Regardless, it was smart of Arc V to make the plot one huge war. It definitely ensures that every fighter is always dueling at their peak since the stakes are so high.

I think that’s actually a pretty big reason as to why Arc V is so great. It probably has the longest ongoing plot from all of the Yugioh titles. For the most part none of them are quite as focused as this one. They usually have long tournaments and adventures, but not one large plot that keeps going the way that this one does. Arc V does break it up into arcs of course, but the war is always going whether it is in the forefront or the background. It’s really just one long mission for roughly 100 episodes and it’s just hard to beat that.

As you can probably guess the animation is excellent here. The character models are all on point and the action sequences are great. It’s really at its best when Yuya’s eyes begin to glow with his Zarc mode. The energy effects in general are just great and you can easily tell that this is a newer Yugioh series as the animation is unmatched. The soundtrack is also quite excellent. We get a lot of great battle tunes and even a retro 5Ds selection as well. No GX tunes that I could recognize popped up, but that’s okay. I’d still give the soundtrack a full 5 stars as it hit all of the right notes and also had a lot of variety. It goes without saying that the writing is dynamite as well.
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Overall, Yugioh Arc V is a superb show and will go down in anime history as one of the all time greats. It has over 100 episodes so that gives time for a lot of duels. The plot is very engaging and the show never lets up in just how exciting it is. The crossover angle just helps with that even more. I would highly recommend this show to fans of the genre and to anyone that likes a good action series. The show has no real flaws which is quite impressive and the main cast is really good too. When a series has all of the elements like this one does (Animation, Pacing, Writing, Music, etc) and executes them well, success is basically guaranteed.

Overall 9/10

Family Game Night 3 Review

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It’s time to look at an old party game I have for the PS3. Oddly enough, even though I played the games back in the day I never bothered to actually upload it to the site or anything. Well, it was a good excuse to go back and replay the game for the review, but unfortunately it isn’t as good as I remembered it and I already knew that it was a bad game. I dare say that this could be the worst party game of them all and that’s saying something. At the very least it gives the bottom tier ones some competition.

There are 5 minigames total. That’s already a pretty sad number when you consider that this is a PS3 game. I mean, you could have a little excuse for this if it was for an older system, but for the PS3 I expect more. There is nothing else to do in this game so if you’re looking for some good replay value look elsewhere. I mean, I suppose you could go after the Platinum trophy, but you’ll have to sink in a decent amount of hours for that and with how many luck based trophies there are it could be a while. I think you can cheese most of them through two player mode if it helps. You will also be gathering some Potato Head costumes along the way which I guess should be interesting.

Lets look at the actual games though as a party title lives or dies on those. We’ll start with 2 of the good ones. The first is Twister. It’s pretty self explanatory except they misspelled Dance Dance Revolution. After all this Twister game is nothing like Twister. You hit the right buttons as they pass the screen. It’s the exact gameplay of a DDR game, but without having to actually dance and hit the buttons yourself. It’s an easier way of doing it, but less engaging. Still, on its own I actually like this minigame. There was a reasonable amount of effort put behind it and the core gameplay is just fun. Not to mention that there is less waiting on this one since I believe each player tries to match the notes simultaneously.

The next minigame is Yahtzee. This one must be easy to develop or something since it seems to be the old standby for pretty much all of the party games on the block. Well, that’s not a bad thing I suppose since the gameplay isn’t half bad. The problem is that they add a Hands Down! mechanic where you have to get a certain combo and then fight someone with the same one. I don’t get the point of this and it just takes away some of the fun. It drags the games out more than they should be since it forces everyone to keep going until 2 people have the exact card combination. Of course dragging things out is exactly what this game likes to do as you’ll see in the next 3 games.

Next up we have got Mouse Trap which is basically a movie. You roll the dice and move through the board that has no ending. The goal is to pick up a lot of cheese which you get by landing on a cheese spot. Thing is, you can’t control anything except for dodging some traps by pressing x at the right time. Beyond that, you just follow the dice and keep on rolling until you get your cheese. This can take over 15 minutes, likely longer if you play multiplayer. The problem is that the cheese traps take your cheese away and the odds of getting a lucky roll to land on the cheese 6 times is quite low. At least, it’s low if you want to finish at a reasonable time. I think my problem with this is that you aren’t really doing anything so is it really a game at that point? It’s 100% luck and that’s not cool. There is absolutely no point to the game and it takes too long to finish. Making it more interactive would have helped a lot.

Life falls into the same traps. This one has you on a long, straight board without any real mixups or elements to make it interesting. You want to retire and whoever does so first wins. So, to do that you spin the dice and watch where the road takes you. You do get some slight options like choosing 3 cards out of 9 but they are all random so you can’t see what it is anyway and then you pick your favorite card which will give you some effects. You won’t know which effect you’ll be getting though since you have to wait until you roll the dice for that. Everything is just so random and nothing is explained properly. It’s another really boring auto game where nothing is happening.

Finally we have Clue. This one is a slight improvement over the last 2 but not by much. At least you are trying to solve a case and you can choose in what direction you move. On the other hand, a lot of time is wasted for the many special effects that happen every turn. Whenever someone turns on the lights we get a cutscene and either a suspect is eliminated or one of the players will lose a turn. Either way it takes up time and if someone rolls a house party effect then everyone is reset back to their original positions. This is the longest cutscene by far as it’s almost a full minute and the computer activated it multiple times during our encounter. The minigame is pretty faithful to the board game, but it’s nowhere near as fun.

Family Game Night just didn’t realize how to make the board games fun in video game format and that is the big problem here. The game could and should have been a lot of fun, but instead it is just too drawn out. There are also loading times between every game that take up a lot of time. It’s the same cutscene for each loading time as well which doesn’t help matters. Each game also gets an unskippable intro that isn’t as amusing as it seems to think it is. The game is definitely not optimized.

As far as the graphics go, it’s certainly not PS3 level. I doubt that a lot of serious effort was put into this game. It was probably slapped together very quickly and rushed out to stores for the $$$. Hopefully it didn’t work as I can’t imagine buying it for full price and then realizing how terrible it was. At least Game Night 4 heavily improved upon this game but there is still no excuse for starting out this badly. At least give us a good soundtrack!

Overall, This game is brutal. I’m not going to mince words here, the game is terrible! There’s no heart behind the game and the actual game selection is bizarre. You shouldn’t have 3/5 of the games be all about rolling the dice and hoping that you get the right number. It probably saves on production costs since the games are so similar, but it’s not great from a player perspective. There won’t be any point where you are actually enjoying this game enough to justify buying it. I highly recommend avoiding it and if you want a decent party game check out the Mario Party series. That one gets in a proper balance of skill and luck while also making sure that no minigame overstays its welcome. That’s how you make a party game.

Overall 3/10

Goku vs Botamo


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Botamo is a plot hax character who was actually able to take hits from Goku. The whole fight is a huge stretch of disbelief, but I suppose the important thing to take note of here is that Goku still won in the end. A rematch would end no differently as Goku would be in the driver seat of the match the entire time. There’s just nothing Botamo can do to even make this a close fight as none of his attacks would actually injure a serious Goku. Goku wins.