Battles, Fin Fang Foom Battles, Storm Battles

Fin Fang Foom vs Storm




Suggested by Sonic Fin Fang Foom used to be one of Ironman’s biggest opponents. The villain hasn’t appeared much lately though and has quickly become rather obscure. I wonder if modern Marvel fans would even know him. Either way he is out of luck here. Storm’s weather mastery puts her in the perfect position to blast him with the elements at all times. Fin won’t be able to escape her attacks and she is fast enough to easily dodge any counter moves. No matter how you slice it, the dragon is sunk here. Storm wins.

Battles, Crazy Bus Battles, Jirass Battles

Jirass vs Crazy Bus




Suggested by Destroyer I like the Crazy Bus. It may not have been a character that appeared in too many Arthur episodes but it had a lot of charisma and personality. The Crazy Bus clearly went mad a long time ago but continues to drive people around. If that isn’t dedication then I don’t know what is! That being said, Jirass definitely still has the edge here. That amount of raw power really can’t be messed with. I’d like to see the Crazy Bus try and stop Jirass but it’s just not going to happen. Jirass wins.

Battles, Buster Battles, Jirass Battles

Jirass vs Buster




Suggested by Destroyer Buster is a pretty nice kid who always does his best to have fun and eat a lot. Unfortunately that doesn’t translate into being a real fighter. Jirass would have no problem taking him down a few pegs here. Buster just isn’t ready to have a big fight like this and it sows. When you have a kid going up against a Kaiju I don’t think there is any doubt from the start as to who the winner will be. There just isn’t any way for Buster to turn this around. Jirass wins.

Battles, Jirass Battles, Yosemite Sam Battles

Jirass vs Yosemite Sam




Suggested by Destroyer Yosemite Sam has a pretty good gun at the ready. He’s always ready for action but I don’t think he’s quite ready to deal with a Kaiju like this. Jirass could win with a single punch/stomp and I don’t think there’s really much of anything that Yosemite could do to try and stop him. The gap in power is just far too vast and that’s why being a Kaiju has its perks. Yosemite Sam would need some better hardware to compete here. Jirass wins.

Battles, Hammer Bro Battles, Jirass Battles

Jirass vs Hammer Bro




Suggested by Destroyer A single Hammer Bro can’t do a whole lot here. He throws the hammers with a lot of force and energy which is always important. That said, it won’t do anything to pierce Jirass’ tough skin. Jirass can then counter with a simple stomp and that would be game over here. The Hammer Bros are fast but I don’t think he would be able to run away from Jirass for very long. Ultimately he just couldn’t escape the stomp. Jirass has been on quite the roll it would seem. Jirass wins.

Battles, Jirass Battles, Thumbelina (DC) Battles

Jirass vs Thumbelina (DC)




Suggested by Destroyer Thumbelina is a character who can turn small and you can see how that might not be very helpful in this scenario right? I suppose Thumbelina can try to dodge Jirass’ strikes just by virtue of being so small. Perhaps that will give her the edge in a way. All I’m saying is that it’s definitely a possibility but even then only for a little wile. Without any way to actually injure Jirass this is ultimately a futile endeavor. You can’t win on defense alone. Eventually you need to strike. Jirass wins.

7 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Krull Review


It’s time to look at a classic Sci-Fi film from a while back. This one is definitely going for that classic Lord of the Rings feel with a bit of Star Wars thrown in. That said, aside from the energy blasts and a quick scene at the beginning it’s harder to see that. LOTR is first and foremost the angle this one is going for. I wouldn’t say it did a poor job. It destroys the Lord of the Rings with ease of course. The film may be a tad slow at times but it’s an adventure that will keep your interest and the climax makes for some good action scenes.

The film starts by introducing us to the Slayers. A group of monsters that have taken over many planets over the years. There is seemingly no way to stop them and so they have quickly become one of the driving forces of the universe. They are led by the Beast. On one planet two kingdoms decide to unite so that they will be ready. Princess Lyssa marries Prince Colwyn so they can usher in a new era. Unfortunately the Slayers couldn’t care less so they break in and kidnap Lyssa anyway. Both kingdoms were burned to the ground and just about everyone was murdered. Colwyn swears to find Lyssa. Fortunately an old man named Ynyr agrees to help him. The two will find more allies along the way and Colwyn is given an ancient weapon to use to slay the Beast. Will this be enough to turn the odds?

It’s interesting that for the magical weapon they went for more of a Shruiken Star/Chakram disc as opposed to a sword. It’s certainly more original so I’ll give the film props there. It’s also just a handy weapon in general since you can throw it and then it will return to you like a boomerang. You can’t go wrong there right? He’s told not to use it until the end of the film though so you don’t get to see it in action for very long. It does look good at the end although I got nervous when it was stuck on the villain. That would have been rather anticlimactic but it’s just that Colwyn couldn’t draw out its full power.

The scenery and effects are fairly good. The forest and deserts here aren’t exactly my ideal setting but the film did a solid job with what it had. There was definitely a good amount of effort behind this one and that’s the important thing. The fight scenes are pretty solid and I like the energy blasts. The kingdom’s soldiers had solid armor but they all looked terrible so I guess it was just for show. The villains turning into mini xenomorphs when their masks break was definitely disturbing. It makes you wonder exactly how they are able to operate the larger bodies. Must be high tech. It can make for a bit of a violent look at times but that’s mainly just the color of the creatures themselves.

As a lead Colwyn is pretty good I’d say. For starters he easily resisted the charms of an enemy agent. Even entertaining the notion would have been a death cry to his character since the entire point of this journey is to arrive and save Lyssa. Messing that up would have had me shaking my head to be sure. You just can’t make that kind of mistake and he didn’t. Colwyn turned out to be a solid leader and he was resolute in his quest. He may not stand out a whole lot as someone you’ll think about in the future but he did everything he needed to do.

Then we have Lyssa. She certainly wasn’t very intimidated by the Beast with how she kept talking back to him so she gets points there. She doesn’t get a whole lot to do here as part of the fact that she is captured for most of the film. It’s regrettable but expected. If we ever get a sequel hopefully she could fight more. The Beast himself is definitely a lot like Sauron with the huge eye. I can’t say I was a fan. His whole goal is basically to marry Lyssa aside from ruling the universe. Why? It’s a goal that just seems pretty much out of the blue and it’s always hard for me to get on board with a villain like that. A villain’s motivation is a huge indicator of if I will like the character and this didn’t work out.

Then we have some supporting characters like the shape shifter Ergo. He’s a fun enough character. He’s going for Usopp vibes where he talks a really good game but at the end of the day he is scared of just about everything and isn’t all that strong. By the end he has his big moments of course but we’ll see if you can take it seriously by then. Then there’s Rell who is a peaceful Cyclops. I wasn’t a big fan of his character. He doesn’t really add much to the story beyond having another ally at the ready.

What fantasy epic would be complete without the old man who serves as a mentor to the lead right? Ynyr is here to provide guidance and even gets his own subplot where he has to infiltrate a spider lair. Unfortunately I can’t really give him a lot of props here. The subplot was one of the weakest parts of the film which is the first mistake. There didn’t seem to be much of a point to having this in at all. We learn that his son was murdered and it involves the master of the lair. The whole thing gets pretty intense but it has nothing to do with anything. Why not just have the first fortune teller find out the truth? I felt bad for that guy, left defenseless by the rest of the group and picked off with ease. The heroes aren’t always the best about staying together and often times that was Ynyr’s fault since he would ask to be left alone. Unity is when the heroes are strongest so they shouldn’t split up so easily.

The soundtrack has that Star Wars feel to be sure. There are a lot of happy themes that play throughout that should fill you with hope and energy. They’re all rather solid. Perhaps not the most original themes out there but they still do the job and give you the correct ambiance. At the end of the day this is a fairly light fantasy adventure even if by the end the body count is rather high. The climax itself is very serious and I got a Rogue One feel from it. When you go on a mission like this I suppose you never expect everyone to live through it. That’s just not going to happen when the villain is of this magnitude.

Overall, Krull works rather well. Old school fantasy adventures usually aren’t my thing so adding in the brief Sci-Fi bits definitely helped out. The Slayers have solid designs even if I would have preferred that they kept them and not turn into little lizard things when they blow up. At times the film may go through a few slow patches here and there but for the most part it’s pretty consistent. If someone tells you to watch LOTR or the Hobbit, tell them to watch this one instead. It’s not very well known but a lot of effort definitely went into it initially.

Overall 7/10

Manga, Manga Reviews, Reviews

Mega Man: Battle & Chase Review


It’s time to look at a quick Mega Man title from a while ago. The fact that Mega Man got a racing title was always pretty cool. Franchise racers like this always have a lot of potential because it’s just fun to throw the characters into a crazy situation like this. Of course, we will be looking at the manga adaption of the game so we’ll see just how well it fares. Personally I thought it was pretty solid. It’s not a series that you will remember long term but it’s a fun adventure through and through which is what counts. Mega Man does appear to be a little rude at times though.

The manga starts with a piece of the Sigma ore dropping onto the planet. A group decides they can quickly use this to host a Grand Prix since it’s so rare. Dr Light and Wily are both a little upset that a relic of such power is being used in this way but each one needs to get it before the other. Wily signs up all of his robot masters including the mighty Bass. Bass doesn’t care what kind of event is on, if he enters he plans to win. Meanwhile Dr Light reconfigured Rush into a car so Mega Man can enter. Roll wants to join as well but is given a harsh no from the heroes. She decides to enter in secret as the Masked Racer. Finally the mysterious Proto Man has entered as well, what are his true aims here?

The series is very short and it’s all over in about a volume. There’s a lot of racing to be had within the chapters though as there are no real subplots. It’s just about the racers really doing their best to get to the finish line. There are several races within the race as this is a cross country type of experience. You take a break after hitting various checkpoints until you get all the way to the end. There really aren’t any rules in the race as well. Weapons and explosives are all okay here and due to Mega Man’s timid nature that puts him at a bit of a disadvantage. The robot masters are all too happy to use what they’ve got to take down the blue bomber but he is always very hesitant. Is it really okay to attack the others? These thoughts hold him back a lot. He gets saved by Roll, Bass, and Proto Man on different occasions. The guy wouldn’t have been anywhere close to winning without them.

Of course as I mentioned earlier this isn’t Mega Man’s nicest appearance. I don’t think the author really knew how to write the dynamic between him and Roll. The Mega Man I know doesn’t insult her in literally the first page of this adventure. It seemed like the group really didn’t believe in Roll at all to the point where they acted like she was just an issue holding them back. It got to the point where Bass had to actually show up and criticize Mega Man for being harsh on her. Proto Man was also more supportive. I don’t know what was up with Mega Man here but by the end of the adventure he has seemingly learned his lesson so that’s good.

Bass has a satisfying role here. He does get mind controlled at one point which is unfortunate but he’s portrayed as a very mature villain. He wants to beat Mega Man fair and square without any cheap gimmicks or things of that nature. All he really seeks right now is a fair fight where he can really go all out. He helps out Roll on one occasion since cheating was going on. Bass has a solid honor code and it’s why he’s a pretty great bot. Wily should have believed in him and maybe he would have been able to take Mega Man down in the end. Then you have Proto Man who looks pretty great here as well. The guy is as mysterious as always but does like to troll the heroes such as when he gave Mega Man a broken down car as thanks or his scene with Roll at the end. Proto Man’s always been a wild card that’s for sure.

A lot of other characters appears with smaller roles. It was nice to see all of the classic Mega Man foes. Pretty much everyone got involved in this race. Quick Man definitely looks the best from them all and that’s no surprise. When it comes to a race who is possibly going to try and stop him? The guy lives up to his name and I like his confidence. A minor villain from Mega Man X1 also shows up which was interesting. A fun little cameo for the fans I suppose. I’m definitely all for it and since the main object everyone is racing for is related to Sigma I suppose there was a connection here right from the jump.

The art is pretty solid. All of the characters look to be on point and the racing is very easy to follow. This is definitely a title that you’ll miss once it’s over. The Mega Man franchise is just a very interesting one and I’d love to see more adventures with the crew. I do have a few more Mega Man titles lined up to read soon though so there won’t be a shortage. We’ll see if Mega Man himself looks a little more in character though. From all of the characters he was the only one who sorta missed the mark here but at the end of the day he still helped out in stopping the villains.

Overall, Battle & Chase is a pretty obscure Mega Man game so it’s neat that it got a manga. The adaption seems pretty solid to me. You really get to focus on the race which is the important thing here. Fans who like to see Proto Man as a very serious character the whole time may be concerned that he is used for comedy at times but I like to think that this is Proto Man later in his career where he has mellowed out a bit. He may not call himself a hero quite yet but for all intents and purposes he is. The guy is now set on helping Mega Man behind the scenes even if he will never get recognition for it.

Overall 7/10

7 Star Games, Game Reviews, Games, Reviews

Mario’s Super Picross Review


It’s time to look at a puzzle game Nintendo released a very long time ago. Thanks to Nintendo releasing a bunch of these old games for free if you have the Nintendo Switch Online package, I’ve now gotten to try it out. It’s definitely fun. I’ve always enjoyed Picross and find it to be a whole lot like Sudoku. The idea behind it is the same at least and I wonder if it’s actually meant to be the same game. Either way you better make sure you know your numbers.

There isn’t really a plot of course so right away you can just jump into the levels. After you complete one world you unlock all of the Wario ones to play as well. There seem to be 8 in total. The Mario worlds are played with standard Picross rules. Every time you make a mistake you lose a good amount of time so you have to be careful in what you select. In the Wario game you aren’t told if you made a mistake so if you do manage to trip up then you could be in trouble. It can be very hard to tell where you went wrong, much less getting back on track. It’s better to take as long as you need here and just not make a mistake in the first place.

So how do the rules work? Basically you need to arrange the tiles so that the numbers in each of the rows and columns make sense. For example the first boards have 5 rows and 5 columns. If any of them have a 5 that means you can check off every box in that line. If a row has 0, then cross out everything there. Gradually you will have created a shape. Once you have filled in every square the level is complete and you will see the artwork. As the levels go on the stages get larger and larger which means you have a lot more variables to consider here. I jumped to the final world after a bit and there you have 15 boxes in each row and column. That results in a ton of boxes overall so you really have to tackle this point by point.

That’s what makes the game pretty fun though. There always is a way to solve the puzzles. You may have to look at the stage up and down a few times to really get it, but you will understand the way out eventually. You just gotta keep cracking down on it until you get to the bottom of this journey. Search for rows with the maximum or minimum amounts first. If none of them exist then look for large numbers and you can try to decipher the final areas based on the corresponding numbers. It works a lot like being a detective here. That’s probably glorifying it all quite a bit but it’s enjoyable which is really what I’m getting at. The levels are pretty quick and direct. You should have a good amount of fun here.

The graphics hold up pretty well. The whole game is in Japanese so you may not be able to read the text but it’s still cool to actually se Mario talking like this. It’s not like it has never happened before but it’s rare enough where it is still very notable. The style used here just holds up very well. The soundtrack is less impressive but I guess for a game like this they were never going to churn out a big soundtrack. That would have been impressive though and I think it’s never a bad idea to throw more themes in there. The bigger the soundtrack the better right?

In terms of replay value I wouldn’t say that there’s much here. The game itself is fairly short. I’d say you can clear around 2 worlds in a hour. So maybe 4 hours would have you completing the whole game and I dare say that you will likely beat it sooner than that. So this is definitely one of those games that you play the whole way through but don’t go back to. That’s just how some games are set up though so nothing wrong with that. I’d say the journey is worth it.

Overall, You don’t really see a lot of games like this anymore. It’s a shame because franchises should dive in and take some chances like this. Who wouldn’t want to play a Mario chess game or something like that right? As long as the game has a good amount of content and maybe even a fun story then you’re in business. If you’ve got the Switch Online then you should definitely check this out. It’s not so major that I would say you need to get the membership just for this game though. If you don’t have it, then I suppose you should hold off.

Overall 7/10