Animated Movie Reviews, Animated Movies, Reviews

Scooby Doo Return To Zombie Island Review


It’s time for the Scooby gang to return to a rather familiar location. Zombie Island is known as one of the best Scooby Doo movies and I can confirm that it was quite excellent. This one is trying to play on nostalgia to sell, but does it actually have the quality to back it up? Unfortunately it feels like Zombie Island in name only. I wasn’t really expecting anything more than that, but it would have been nice if the plot had actually been a bit more relevant. Maybe that was hoping for a bit much to be honest, but it would have been nice. As it stands this is still a reasonable Scooby Doo adventure.

The gang has just finished solving a bunch of mysteries. They then sold the Mystery Van (For money I guess? The movie never really goes into detail on exactly why they had to sell the thing, but I assume they were low on cash) so now they are wondering what to do. Shaggy and Scooby pounce on their momentary weakness and force the gang to sign a promise that they will stop investigating mysteries. Shaggy then wins a vacation for the gang so they all head to an island. Interestingly it looks just like Zombie Island, but the gang is determined not to find any mysteries here. The creepy instances continue to add up though and they may be forced to break their promise this time. Can the gang stay strong?

Of course the place they went to is Zombie Island. The film does a good job of at least giving us a good narrative reason as to why they would return. They were basically suckered and the mastermind behind this had a good reason for doing this. The big twist here is on the fun side. It may not be exactly what you were expecting, but it does make sense without messing with the first film. You’ll be glad to know that the film doesn’t retcon the first one. That would have definitely been pretty annoying. It’s really just a completely separate adventure that happens to take place after the first one. There will be some continuity issues here like how the gang is younger now than they were in the original. This movie tries to hand wave that as a summer job, but we all know the truth.

The animation is pretty good and it looks a lot like a DC film with the backgrounds. The opening scene can easily be mistaken for one at first before the characters show up. It isn’t super detailed or anything, but I’ve always thought that this part has been pretty consistent over the years. Scooby Doo looks good and if the films continue with this style I’m certainly satisfied. The music is a bit more of a miss though. It’s trying to go for some kind of pop/scary theme and you can’t really pull both off at the same time. It’s an admirable attempt to be sure, but not one that really works.

As far as pacing goes, the movies have no problem with that. If anything it feels like this movie ends really quickly. By the time we find out the first twist the movie is basically halfway over. Then we get to the second half and it’s done. These movies end so fast that half of the time it’s hard to even pick someone as a suspect because the mystery is all wrapped up. I suppose it feels like that here as well since for most of the movie the gang is trying not to solve anything. If they were actually trying then this would be over very quickly. It’s a complement to the film’s writing though since any time a film ends so quickly that means they did something right. The humor with Shaggy and Scooby may not work too well, but the others are good. Scooby Doo is the kind of movie that will take a good gag and run it into the ground so you do have to be prepared to see the same jokes used a lot. They’re harmless fun though.

The cast is basically the same as you would usually expect. Fred is still the best member as he takes charge and solves all the cases. He does miss the van a lot, but you really can’t blame him for that. The van was a true member of the team and losing a squad mate is never easy. I also do respect the fact that he and the rest of the gang were determined to keep their promise to Shaggy and Scooby. Even when things got tough they didn’t cave. Shaggy and Scooby forgetting about the promise entirely just hurts them even more.

No worries we do get at least one supernatural element in the film. The movie intentionally doesn’t bother finishing this plot so it can just leave it out there. I appreciate having it, but it does basically amount to being a pointless addition in the end. Take this part of the plot away and nothing changes. I wouldn’t say it’s objectively bad to do that because everything within media is subjective, but it’s still an odd choice. You rarely see something like that nowadays.

Overall, Return to Zombie Island can’t beat the original but I don’t think very many of us ever assumed that it would. The first Zombie Island was great because the creatures were real and there was a lot of danger and suspense. You won’t be seeing that in a newer Scooby Doo film because the films go for a much lighter tone nowadays. It’s more comedy than horror while the original tried for a more 50/50 split. I do think it’s interesting how the animation looks worse than the original in many respects but one day we’ll catch up. The animation here is good as I mentioned earlier, it just doesn’t feel quite as detailed and fleshed out. If you haven’t seen this movie yet then you should check it out as long as you’re still a fan of the franchise. It gives you the experience you’d expect. It’s just a fun film and if we’re dipping into nostalgia I’d like to see a crossover with the other continuities in a film someday. Something like Spiderverse for Scooby Doo fans. Now that’d be ambitious and a blast!

Overall 7/10

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Live Action Movie Reviews, Live Action Movies, Reviews

House II: The Second Story Review


It’s time to look at the second House film. The first one really did not leave much of an impact because it really didn’t ring any bells for me. I guess that makes sense because the same can be said for the sequel. House II is good and has some really great moments like with the electrician, but it’s not exactly a film that you’ll be talking about for very long. It just doesn’t have that lasting effect on you and a comedy-horror never wants to fall into that. All right, lets dive in!

The film starts off with Jesse and Kate moving into their new house. His family died off so now he gets the place to himself. They’re eager to make the place their own, but unfortunately a pair of third wheels by the name of Charlie and Lana show up. Charlie is basically a free loader and Lana just wants to be rich and famous so the two of them actually work pretty well together. Charlie isn’t going to turn down the opportunity of being rich either so he heads off to his great grand father’s grave so try and find something valuable. He finds a crystal skull which is pretty valuable when you think about it. It brings gramps back to life and he decides to party with the main characters. The one downside is that Slim may be lying in wait to retrieve the skull and murder everyone. Can Jesse stop him?

This is a comedy/horror so there are a lot of parody elements thrown in here as well. One of them is how well everyone takes the fact that Gramps is back to life. The movie takes place during Halloween which is very handy since they can play him off as a costume. Hey, it’s as reasonable an explanation as anything right? At least it gives the party goers something to think about. Unfortunately as is usually the case Gramps is pretty weak. See, the evil zombies who come back to life like Slim are strong, but not the good ones. That always happens. Gramps gets completely wrecked when he tries to go up against Slim.

The other heroes aren’t much better for the most part though. The scene where the Pterodactyl makes off with the skull was particularly sloppy. At least Jesse gets the job done in the end. Charlie really doesn’t help much except to throw in the witty one liners once in a while. He also likes listening to Gramps’ old stories. The real hero here is actually the electrician, Bill. Bill’s appearance comes very suddenly but works extremely well. At first he was just here to fix some cables but then he notices that the cables lead to a portal which can take you to various places like dinosaur world or the wild west. The main characters go in, but they are woefully unprepared so Bill volunteers to help. Being an electrician is just his day job, Bill really excels at being an adventurer as well.

The guy also proves himself as a pro with a blade. He’s not scared of zombies and just goes through the whole scenario with the sacrifice with a cool head. Nothing phases him and he doesn’t even look mildly surprised as he walks in and takes names. I was just sad that he couldn’t stick around for the rest of the film, but I suppose he would probably steal the show very quickly. That’s just the kind of guy that he is. I wonder if he was a guest star or something. Either way that was a parody element handled correctly.

House II’s writing isn’t all that bad. The characters make some bad moves but they feel intentional on the writing’s part since this film isn’t really meant to be taken seriously. The script isn’t that bad and the pacing is decent. Some parts could have been handled a bit better like maybe having Gramps fight a bit. Lana also could have been a bit more realistic as dancing with super loud volume in Kate’s house isn’t the best way to make a good impression. That whole scene was pretty painful to be honest and didn’t actually contribute anything to the story so it could have been cut.

That being said, House II is careful to avoid making any of the big mistakes. It may have a scene here and there that aren’t great like the dancing one, but scores more often than it does not. The cast isn’t amazing, but they can be entertaining enough. The gunfight climax is also handled surprisingly serious with Slim and Jesse. It’s a solid action scene in any context. The ending may be a bit sudden but it works well enough. I wonder if the next film continues from this plot or if we’ll get a new setting once again. I’m cool with either option.

Overall, House II is a solid sequel. I quickly took a peak at my review for the original which did jog some memories. I can’t say that this one was able to match the original. The original one was just funnier and had more to it. I dare say that the character cast was more solid last time. Still, this one does have its humorous moments which is important and the pacing is good. The action scene at the end was solid and I feel like what was ironically missing was probably more scenes in the house. Between the wild west, the past, the portal, and hanging out at the party, it felt like we didn’t get quite as much time just hanging out in the house and experiencing the crazy shenanigans. Still, as long as you don’t mind a film poking fun at the usual tropes this is a good one to check out. Just be on the lookout for Bill, that guy really is the best character here.

Overall 6/10

8 Star TV Shows, Reviews, TV Show Reviews, TV Shows

Mob Psycho 100 Season 2 Review


Time to look at the next installment in the Mob Psycho series. I wasn’t the biggest fan of the first season due in part to the experimental animation style and Ritsu’s plot line wasn’t all that good. This season improves quite drastically though and even the animation appears to be a big improvement. This is the kind of season 2 you want to see because it takes all of the good parts of season 1 and expands on them. It’s pretty short at 13 episodes but that is a normal length for a show even if you get used to the 26 and 52 episode titles. There’s a lot you can do with 13 and Psycho made the most of it.

Mob has been slowly improving himself physically through the body improvement club and even mentally as he has come to terms with his abilities. He is now almost ready to ask out one of his classmates. Unfortunately there is still a villain group at large which is making it difficult to find the time. He’s also starting to wonder if he should still be working for Reigen now that he knows more about the world and his place in it. He’ll have to find the answers to all of these questions as he fights and hopefully it’ll all just turn out well. He’ll have to be careful though as he may not be the most powerful psychic around anymore.

Mob Psycho and One Punch Man were both created by the same guy and feature a main character who is unstoppable. While that is still true for the latter and likely will always be, Mob does have some limitations. He’s actually a character who can be beaten due in part to the fact that his powers take up a lot of energy so he has to sleep them off and there are enemies who can actually keep up with him. We saw that briefly in season 1 and in this season the big 5 are able to match him for a while. When Mob completely loses control and goes into 999+ mode he is still one of the strongest guys out there though. Either he or Suzuki would be the strongest esper in the world. I wonder if the series will really keep trying to increase the power levels like DBZ or if this was the height of that.

The fights are really why this season is so great though. The action scenes are all top notch and one really great fight is when Shimazaki takes on the whole group of main characters. I always like a good group fight and this one did not disappoint. His teleportation ability is incredibly handy and I’ve always thought that it could be one of the most deadly abilities if used right. Alas, most characters do not use it very well but this guy definitely makes the most of it. A particularly impressive cut is when he smashes Teru through a wall and then through a car window as he teleported mid combo. It’s such a genius idea. I don’t doubt that a lot of writers have thought about doing cool tricks like this but hold back because they either can’t illustrate it well or are worried that the teleporting character would be OP. This guy would be insane in just about any series, but in a title with Espers who can use TK abilities that helps to keep him in check at least to a degree.

One thing I was happy about is Shimazaki doesn’t get nerfed or hit with plot hax. The guy actually improves while he fights and another great scene is when his eyes open and he ascends. No cheesy friendship power victory here folks, they ultimately do need Mob to show up. That would have been an awesome fight, but the resolution that we got was also really satisfying so I can definitely live with it. I talked more about his fights than the character, but Shimazaki is definitely a great character and easily the best villain in the series. He’s really a scene stealer.

That’s not to say that he has all of the best fights in the season though. Suzuki’s fight with Mob is excellent of course and we get a lot of other fights throughout. The last few episodes really focus on the big battles with Claw and ends the season on a high note. It’ll be extremely difficult for a possible season 3 to top this one. It’ll have to be firing on all cylinders, but that’s certainly something that can happen.

Meanwhile Mob has improved a great deal since season 1. He’s not a pushover anymore and he has learned more about the world so people can’t manipulate him as easily. Those are both good things and while it means that we may never get quite the same Reigen and Mob dynamic, their relationship will ultimately be a better one this way. I did get a little worried that Mob’s emotions would nerf him, but it’s a good tradeoff. As I mentioned earlier, Mob isn’t quite unbeatable anymore, but he’s still quite possibly the strongest character in the series. You can actually deal damage to him, but it’s unlikely that you will be able to claim victory. His rage modes in this season are definitely intense. I do feel like he should have been able to see through the fire ploy with his mental abilities but as the show points out, everyone’s mental abilities are different. Mob seems to excel more in defense and offense as opposed to miscellaneous abilities.

Reigen is still an awesome character and my favorite in the series. He goes through a rough patch where he starts to let the fame get to him and doesn’t give Mob the respect that the kid has earned. He takes Mob’s help for granted and learns a valuable lesson from that. It does involve having to get humiliated on a national level but everyone learns through different methods. You just have to find the one that works for you and then roll with it. Reigen also gets to take on one of the big villains here and is always a calm voice amidst a tough situation. He is a little different from characters like King and Hercule in that he may be a poser, but he does have a lot of legitimite skills. If not for half of these villains being crazy psychic powerhouses he would actually be able to really deal quite a lot of damage. I have high respect for how he faces off with these guys all the time without fear.

Then we have Ritsu who has come a long way from his season 1 days. Now he is on the hero side and has become a capable fighter. He may not be on the same level as Mob or Teru but he is strong enough to help out against the members of Claw. His fight with Shimazaki is pretty good. Ritsu’s always looking out for Mob and I do expect that his abilities will continue to grow as well. Another supportive character or characters in this case are the body improvement club. They’re always quick to rush to Mob’s defense even though they are a little outgunned. The fight with Dimple possessing the leader and fighting one of the Claw members was fun. I think what really makes these guys solid is how loyal they are. They really want to help make Mob a better person with no agenda or strings attached.

Dimple is still floating around with goals to eventually possess Mob. It’s at the point where it’s likely all talk though and he seems like one of the heroes. He may not be the most powerful guy around, but he does help out a lot when needed though. Then you have the heroine Tsubomi. She didn’t actually get to appear much in season 1 so it was good to see her get at least part of one episode here. She still has less presence than any other heroine I’ve ever seen, but at least this season gave her a real personality. She seems a bit jaded or perhaps just careful and won’t fall for a scam as easily as some of the other characters. I’m not sure where the series is going with her, but right now she is a solid character.

Teru also returns in this season and is still one of the strongest heroes around. Next to Mob I’d say that he is definitely the strongest although Sho and Ritsu may end up giving him some competition someday. I like Teru’s character. He’s able to keep a cool head under pressure and is one of the more strategic characters. His psychic abilities are versatile and he is able to adapt mid-match very well like when he predicted Shimazaki’s teleportation angles. I see him as a consistent Trunks type character who probably won’t be able to finish off the big opponents but he will always do well against the sub-villains.

As for Sho, he’s a pretty good character. His plan may not have worked, but it is admirable that he was trying to stop Suzuki on his own. We really don’t get to see him in action for very longm, but that’s fine. We get a general sense of his abilities. He was simply out of his league this time. Hatori is one of the Ultimate 5, but the guy gets no real screen time so we can skip past him. Serizawa is one of the more important members of the group. His abilities are quite high as well and he may be the 3rd strongest member behind Suzuki and Shimazaki. He has self confidence issues and gets manipulated a lot. It’s tough for him since Suzuki got to him at a pretty vulnerable time. While he ultimately gets a bit of a redemption arc I would have liked him to have stood up for himself a little sooner. By the time he acted it was pretty late. I can see him being a fun character in the next season. The guy means well after all.

Toshiki has plant abilities that are surprisingly formidable. He gave Mob a reasonable fight with them after all and rage mode or not that is a good feat. The guy did earn his way into the Ultimate 5. He doesn’t get a whole lot to do, but is a quality villain. Then there is Hiroshi who is the power hitter of the group. He isn’t terribly interesting since the guy is just there to punch people out, but he serves his purpose well enough. Then we have Joseph who isn’t actually part of the group. I thought he was a really interesting and fun character.

The series takes a page out of Index III’s book with various groups running around. In this case CLAW had another faction built in thanks to the government and Joseph was the mole. He went around trying to cause a civil war but ultimately it did not impede Suzuki’s plans. It was a good effort though and it’s hard to ever get tired of a good ole villain vs villain throw down. The whole concept of the government having their own Espers is also interesting and I really hope we get to see that plot pursued at some point. Clearly they have some offensive abilities at the ready which is good. That means this government is automatically a lot smarter than most.

Finally we have Suzuki who is the big boss of the organization. He’s a very strategic villain whose plan has been in the makings for around 10 years or so if I recall correctly. His abilities are sort of like All For One’s as he can give people abilities. What he does is he can charge his abilities for years to build it up and can power up other people. Then when he no longer needs to do this he can just re-absorb the abilities back into himself. He’s really a serious threat and there are multiple times during the fight with Mob where he just has the upper hand in raw power. Ultimately Mob proves to have a bit of a higher ceiling, but Suzuki seemed more impressive. Without a 10 year head start Mob definitely wins this, but with the 10 years Suzuki is a total monster. He’s an incredible villain and really ticks all of the right boxes for me. A confident leader who can fight like that makes for a really high quality villain.

Before the whole Claw arc we do get other stories of course which help to develop the characters. In one of them we see an innocent group of spirits and Mob doesn’t want to exorcise them because they weren’t doing anything wrong. This is one episode where Reigen was surprisingly slow on the uptake. I remember thinking that it would have been so easy for him to just pretend that they exorcised the spirits to keep things moving. It’s not like the humans would really know otherwise. Pressuring Mob to destroy them even while knowing the were innocent was pretty out of character. Mob also goes through a lot physically in these episodes like one villain who basically tormented him for years and years in a “what if” future world. That was pretty brutal from what we saw and definitely made for a very dark experience even if it was mostly off screen. Times like that are when you wish Mob had some more mental defenses to fight with. The mind seems to ironically be his weakness.

As I mentioned the animation is a lot better here. When the fights are happening it is near the top of the biz. At times it’s hard to even think that this is the same show. Everything looks so sharp and even from the screenshots I’ve attached you can see how vibrant it looks. Then the soundtrack is also a lot better. In particular Shimazaki has a great battle theme for when he is fighting with the group. There are a lot of familiar themes from season 1 as well and it all comes together for a very well rounded experience.

Overall, Mob Psycho 100 Season 2 is definitely a top notch show to check out. It’s got solid action, quality writing, a good cast, etc. You feel more of the One Punch vibes here as the supporting cast is gradually beginning to turn into a very solid cast. The episodes will really fly by and you may even feel like marathoning the last 4-5 episodes so you can really experience all of the fights in one shot. It’ll just be hard to tear yourself away at that point. Definitely watch this show as soon as you can.

Overall 8/10

Live Action Movie Reviews, Live Action Movies, Reviews

Gremlins 2: The New Batch Review


It’s time to look at a sequel to the classic Gremlins film. This one dials the craziness up as the film breaks the third wall and the monsters gain various super forms. It’s an improvement over the first in some ways but I wouldn’t say it’s enough to throw it onto solid territory. At this rate a third film could be the one to do it though.

The film starts off with corporate heading over to the store where the gremlin is being held and they attempt to buy out the building. The owner refuses since he has decided to never sell the place. Corporate is never denied though and the old man soon dies of old age. Interestingly the film plays it straight as if there was no foul play involved. The owner was simply too old. One thing leads to another and after corporate captures Gizmo he ends up being exposed to water and his various clones quickly take over the building. Billy figures that since he has prior experience with the Gremlins that he is the best person to stop them. Can he pull this off or is the city already doomed?

It always makes for a good plot when corporate is involved because I like to see how they handle an alien invasion. Gizmo isn’t technically an alien but with how the plot plays out he may as well be. The company actually did pretty good here. They definitely lost the first round but once the big boss Daniel showed up they were in good hands. From the first scene Daniel was in I had a good feeling about his character. He seems like the kind of guy who made it to the top through his own abilities and he is quick on the uptake. Even with no heads up or survival training he was able to take down one of the powered up Gremlins. That’s not bad. Then he helped execute the final plan really well and even had a Batman type secret exit. He was constantly working hard and showing why he deserved to get the position.

Billy’s direct supervisor’s supervisor definitely doesn’t fare even half as well. Not only is he shaken up and overwhelmed right from the start but then one of the gremlins even forces him into a fake wedding. Clearly the creatures aren’t respecting him as an actual threat which is pretty sad for the guy. He had some potential since he looked good during the opening scene where he negotiates with the shop owner. From there his character fell down though. Then you’ve got Billy’s supervisor whose plot is pretty unnecessary. She decides to try and seduce Billy since he is on the track to success and he puts up very half hearted resistance the whole time. This plot is dropped pretty quickly later on and at the end of the day it just didn’t matter much.

As for the main heroine, Kate isn’t bad, but definitely not as pro-active as some other characters. She doesn’t handle the gremlin in her house too well and doesn’t really get to lay on the damage to the remaining ones. At least she is upset about Billy being so weak willed though. Then you’ve got Billy who makes the wrong choices consistently. You have to give him points for being predictable, but why would you leave Gizmo alone at any point? He should have taken him home straight away. It’s good that he rescued him, but that’s not going to help if you leave him in the villain base.

Gizmo gets a big role of course. He is still the mascot of the series after all. Unfortunately he is really just used as a punching bag by the other characters the whole time. He’s the original so you would expect him to be able to fight but that isn’t the case. The others get cool super forms and such while Gizmo is stuck trying to load a flame arrow to help fight them off. He gets a good moment at the end, but the rest of the film is him losing every round so it only helps a little bit.

The other Gremlins are interesting although their super forms range from actually being fairly threatening to just being grotesque. The fruit ones can be a little hard to look at, but the bat one was pretty cool. Their super forms don’t seem to actually amp up their physical abilities all that much so they’re really here for style points. One of the gremlins ends up getting super intelligence so he tries to give us some reasons for why the Gremlins are attacking. Ultimately it really just boils down to the fact that they want a society and have to eliminate the humans.

On one hand I like that Gremlins 2 does amp up the crazy factor. Having the Looney Tunes actually get a scene was pretty interesting. It’s always nice to see Daffy steal the show. Then there is one point where we break the third wall and a wrestler shows up to tell the theater to continue playing the film. That was definitely out of left field and it’s a bold moment that really pays off. Of course with a lot of extra humor like this there will be moments that don’t work like the wedding sub plot. You have to take the good with the bad in a title like this.

While the film doesn’t take itself seriously all that much, there are a few intense scenes here like one of the Gremlins being shoved inside a blender which leads to a violent death. It’s all rainbow colored so I suppose that’s why it wouldn’t ultimately rate too high as a violent moment, but it can definitely be a bit disturbing. The pacing isn’t bad for the most part. It may drag on just a bit towards the second half, but all in all you should be in for a decent ride.

Overall, Gremlins 2 can be fun. It’s hard to put my finger on it though, but the film doesn’t have any real replay value. It’s not the kind of movie I would ever need to watch a second time. I think it just isn’t a strong enough movie for a second viewing, but on your initial watch it will be entertaining enough for you to make it to the end. Ideally if we get a third film we’ll get to see corporate return. Without them this movie really would have worked so you gotta have them return. Even seeing the employees fighting the Gremlins in the background was pretty fun. I always like a good background gag, they’re subtle but work pretty well.

Overall 5/10

7 Star Games, Game Reviews, Games, Reviews

Mega Man 11 Review


It’s time to take a look at the blue bomber’s last hurrah! After the first 8 Mega Man games there was such a long gap until the 9th game that I’m sure a lot of people had begun to lose hope in it ever coming out. Well, Mega Man 9 and 10 did eventually come to grace us with their presence, but they were digital only and really fell under the radar. That all changed once 11 came out. This time it got a lot of mainstream attention and a physical release. It’s not an amazing title or anything like that, but it does bring you right back into the nostalgic world of Mega Man and succeeds in what it was aiming to do.

The plot is pretty basic as Wily remembers a time where Light rejected his idea and decides to make it come true in the present. It’s a double gear system that makes a robot both stronger and faster. Light realizes that this invention actually is brilliant and quickly gives it to Mega Man as well. Mega must now take down these corrupted robots and stop Wily once and for all. Can he pull it off or has Wily finally surpassed all of them?

It’s a very bare bones plot and there aren’t any fully animated cutscenes. Mega Man 11 is definitely going for a basic approach so that you can just think of it as another installment, but with pretty graphics. The actual campaign is also very short as a result. It’s about 3 hours give or take which isn’t bad considering what kind of game it is. It’s just like the older ones in that regard as you fight all of the bosses once and then you head on to the final level. Each level can range from a few minutes to around an hour depending on how long it takes for you to beat it. So while 3 hours is reasonable if you’re a Mega Man veteran it may take you considerably longer if you are new to the series.

As mentioned earlier the graphics are definitely very nice though. The character designs are very bold and colorful. The stages really pop out at you and the soundtrack is also pretty solid. I wouldn’t say that it is particularly memorable, but there’s definitely nothing to complain about in that respect. You’ll be too engrossed in the levels to worry about it. The levels do have some really tricky sections though. I dare say that the levels are a little less forgiving than in previous games. It’ll take everything you’ve got to complete these with the 3 lives that you are given. Torchman’s level took me many lives and game overs before I finally beat it. However, the game was a cake walk from there.

The reason for that is Dr. Light’s Lab. After losing the first stage so much I had enough screws to buy all of the upgrades in the store. That includes double speed, longer lasting power ups, and much more. I also bought a bunch of beets which save you from falls and maxed out on energy tanks and lives. Hey, if it’s in the game then using it is fair game right? No boss can beat you when you essentially have 10 life meters. It’s also not like I actually needed it for a bunch of the bosses. Some of them you can still just beat up without those extras anyway. They all have patterns although they are admittedly harder to react to than in previous games because of the double gear system. These guys are playing for keeps.

I also think it’s a good thing that the lab was here because the levels definitely could have gotten frustrating otherwise. The actual levels are a little too long so when you get a game over and have to start from scratch it feels a bit tedious. I’d actually say that it would be more tedious than in Mighty No 9 which never got to that level. That said, I would still take this game over Mighty No 9. That one may have had the more expansive story but this one still has the better gameplay. Capcom did a good job of designing the game and making sure that the lab covered any of the suspect parts during gameplay. Once you’re fully powered up then you can really jump into the action.

There isn’t a whole lot of replay value in the levels except for gathering trophies. In fairness, that should take you a reasonable amount of time because there are over 50 trophies to obtain in this game. I’m sure that some of them will be very difficult as well because the Mega Man games are perfect for that kind of challenge. It’s always nice to have an incentive to keep on playing and Mega Man 11 definitely delivers on that front. There’s not much more to say about the game except that it’s a peaceful/nostalgic trip down memory lane. I definitely hope we do get more Mega Man games in the future although I definitely admit that I’d like to see more of a plot or at least a longer game in general for 12. This was like the test run so next time we need the AAA experience.

Overall, Mega Man 11 is definitely a game that I recommend checking out. If you start to lose a lot of lives in the beginning don’t worry about it. You keep all of the screws that you obtain even when you die so that means you’ll eventually have enough to buy whatever you need. The game is quite generous with the screws so you could potentially buy everything (Not counting items which aren’t unlocked yet) by the end of the first level. I recommend buying the upgrade that gives extra screws first. It’s a rule of thumb for me that I always buy the upgrade that gives extra coins/exp first since it’ll help you for the remainder of the game. Mega Man 11 may not be very ambitious but it does remind you that just having solid gameplay can always take you far.

Overall 7/10

Live Action Movie Reviews, Live Action Movies, Reviews

Allegiant Review


All right, it’s time to finish off this trilogy. Divergent has had a good start, but all good YA movie titles must end at some point and now this one is over. The true finale was cancelled though so it ended a little sooner than expected, but that’s all right. Unfortunately it does end on a bit of a whimper compared to the first two. There are a lot of good moments here so it’s still not a bad movie, but it really does feel like this arc is a bit of a re-tread in a lot of ways. You’ll start to see how futile the main characters’ rebellion is.

Tris and Four have finally stopped Jeanine and brought the world to a more peaceful place. That was the plan at least, but the new leader Evelyn already seems to be as corrupt as Jeanine. She has shut down the borders so everyone is locked in the tower once more and has decided to execute all of the people who were under Jeanine’s regime. Tris decides that she has had enough waiting and along with Four, Caleb, Peter, and Christina they break through the border to the outside world. This world promises to be a utopia, but is it really so perfect?

This is the kind of plot that can be quite frustrating most of the time. For starters, Tris and Four have already been through quite a lot. Whether or not you think the romance has been handled well, you’d expect them to have complete confidence in each other by now. Unfortunately the villains are able to create a bit of a rift between them and sucker Tris throughout the movie. Usually in these situations I would say that both characters deserve 50$ of the blame, but in this case I have to say that it is all Tris. Tris has been shown to be a very smart character in the past two films and doesn’t just believe what she hears.

Instead she falls for every trick in this book. She comes across as very naïve and nearly costs Four his life by walking away with the villain. She doesn’t even seem to consider that he is actually right and we do the whole “No time to talk” part where if she just stopped to listen then the whole thing would be over. This is definitely Tris’ weakest film. Now, even if she had listened to Four there is no guarantee that she could have done a whole lot to stop the villains of course, but at least she would have been in a position to do something. By ignoring all of the issues it just gets worse for everyone else.

Meanwhile, this is Four’s best film yet though. Throughout the series he has been portrayed as one of the best fighters in the series and this one doubles down on that. He takes out a whole plane full of armed guards and tends to beat up everyone who gets in his way. He just leaves a wave of destruction in his wake and it’s pretty satisfying. He figures out the truth about the place very quickly. In part it’s because he didn’t trust them from the beginning, but that is the right outset. Look, you’ve grown up in a dystopian future where everyone’s been lying to you from the start. Why would you go somewhere else and assume that it would be better? I’m sure Four was hoping the place would be great, but he didn’t just suddenly take them all at their word. That was the right call here.

Meanwhile, this is Caleb’s film to try and make a big comeback. He looked really bad in the last film to the point of being borderline irredeemable. In this one he knows that he owes Tris his life several times over and is doing his best to atone. It’s clear right now that he does regret his actions so he looks a lot better here, but I’m still not a fan of the character. Even now he gets a little too absorbed in the data part of what’s going on and loses sight of what’s important. He does come through when it counts though so you do have to give him some credit.

Then you’ve got Peter. He’s been super manipulative throughout the films and has been a fun villain. I don’t think it’s likely that you will like the character, but I do enjoy him as an obstacle for the heroes. He’s consistent with how overconfident and arrogant he is. No matter which side he is helping you can bet that Peter will be doing his best to tick everyone off and play them against each other. You can’t even say that his role here is all that unexpected since he has made it clear in the past that you can’t trust him. It’s a shame that we aren’t getting the next film because they’re definitely setting up for a really big fight between him and Four. As it stands Four would crush him if it’s a fair fight so Peter will have to come up with a plan. Peter’s a jerk, but that’s a trait that works really well for a villain.

Then you’ve got David who is the main villain here. The film kind of toys with the idea of him being an old man who just doesn’t know what is going on, but never really goes for that because almost immediately they make him look shady. The problem is that you can’t really take him all that seriously as a villain because he’s just an old guy who can’t really fight. He has the country in his pocket so he is tough to stop, but that’s about it. As a result his final scene is more humorous than threatening. I dare you not to crack a grin as the film ends because it is definitely going for a very ominous moment that will keep you up at night getting ready for the sequel, but it’s hard to take seriously.

That being said, the heroes really should have no chance in a 4th film if you ask me. What can they possibly do? The heroes are outnumbered by an insane amount and are also outgunned. They have basic guns, but the villains have high tech robots that can do just about anything and even come complete with barriers. Still, having a cliffhanger is better than not having one so even if I couldn’t take David seriously, I do like that the film made the attempt.

Then we have Evelyn and her civil war plot. She may protest quite a lot, but at the end of the day she basically is Jeanine 2.0. She may have different views, but she goes about them in the exact same way so you can’t really say that there are a bunch of differences between them. I do think she is a more interesting villain than Jeanine though and she is pretty serious about her goals. Evelyn does get manipulated a little easier than Jeanine though so if I were comparing the villains in terms of who is better at the role, Jeanine is definitely more successful.

Evelyn somehow manages to blow her lead against the Allegiant so badly that they outnumber her at the end and are about to claim victory. That’s pretty crazy since she should have easily been able to win even without using the gas at her disposal. I feel like it was just an excuse to quickly throw in why the gas was necessary, but it didn’t add up. Maybe something was cut out from the book here.

Going back to why this film was weaker than the others, I really think it’s all about how Tris was handled. She’s one of the highlights of the series and I felt like her character took a few steps back. Right when David started not allowing Four to accompany her she should have known that something was up. She also should have protested and just not met up with David in that case. There are many way she could have handled this better. I’m also not sure about her just sitting back and not even speaking out against the trials near the beginning. Inaction is never a good thing.

Also, as I mentioned it’s like we’re back to square one. The heroes beat one dictator, but now they’re up against another and are outnumbered again. They’re going to be the rebellion yet again only with double the trouble this time. They can handle this plot reasonably I’m sure, but not much would probably happen until the next film. The pacing here is good, but it all just feels futile because you never feel like they’re going to come out on top here. There’s not much they can do as just a city against the rest of the world. Even the random jello scene (Completely unnecessary) at the beginning shows how they could have easily choked all of the heroes right there and it’d be game over. Their tech just doesn’t play fair.

As always the fight scenes are definitely top notch though. Pretty much any scene with Four in it is a great moment. The airplane fight where he uses all of the enemy weapons against themselves is particularly brilliant. Those guys definitely didn’t have a chance. Surprisingly I’d say that the little drones didn’t really make for more enjoyable fight scenes likely due to the fact that the barriers are extremely overpowered against ordinary guys with guns.

Overall, Allegiant continues to build the world and does introduce a lot of new elements into the mix. Unfortunately, they don’t always feel necessary and this is a story that really feels like it wrapped up pretty nicely in the last film. I’m not really sure we needed another civil war to bring the factions back. Of course it is realistic because people never want to ditch the old ways. It probably should have picked one plot (Outside world or civil war) and stuck to that though, have the other plot pick up afterwards. It may not have been the big finale we may have hoped for, but at the same time this trilogy was considerably better than I was expecting so that was good.

Overall 6/10

Manga, Manga Reviews, Reviews

Kuroko’s Basketball: Extra Game Review


Now that I finished the Kuroko’s Basketball manga it was time to take a look at the quick sequel that came out. As the title suggests, it is about one last game that the main characters were involved in. The plot is definitely basic, but really the ultimate plot for a series like this. It’s a nice excuse to bring back all of the big characters for their ultimate scrimmage against the toughest opponents imaginable. It’s definitely an excellent read that I highly recommend.

The story takes place after the main series. A team from America known as Jabberwock has arrives for a quick scrimmage game against one of the Japanese teams. Jabberwock crushes them pretty badly though and goes out of their way to humiliate the players while also insulting all of Japan. One of the coaches takes this personally and challenges them to a rematch in a week to prove that Japan can hold their own. He says that he’ll destroy himself if they lose. The Jabberwock team is excited to hear this and since they want Japan to feel inferior to America they accept the terms. This is their chance to crush Japan’s spirit and enthusiasm in Basketball in one shot. The coach is forced to call in the full team of the Miracle Generation in order to stop these guys. Can even Japan’s best take down this team?

That’s what I call a hype story. Up til now in the series we never got to see the Miracle Generation really get to team up. It wouldn’t have made sense within the story after all. In this one though it’s the perfect reason to have them join forces. It also solidifies Jabberwock as a true threat since the best players we had seen in the series up til now are also acknowledging that this won’t be an easy fight. The idea of “There’s always someone stronger” is pretty much the foundation for these action titles so it’s the perfect way to do a sequel manga. Naturally as it is only 2 volumes there isn’t a lot of time for much else and the game basically takes up the entire series but that’s fine with me. Everyone gets their moment.

Surprisingly Kuroko and Kagami are pretty quiet in this one. Extra Game is more about the other members of the Miracle Generation and the two heroes already got to have their fun in the main series. Kuroko’s invisible passes are rendered useless almost immediately and Kagami’s jumping and power are surpassed by Silver pretty quickly. Not to say that Kagami and Kuroko are pointless here as they still hold the other members back, but this is definitely not their show anymore.

Kise probably looks the best from the group if you ask me. He’s able to improve his copy ability even further and this continues the subplot of him having the most potential from the Generation members. He had already been improving a lot towards the end of the first series so it was good to see him go even further here. Then Akashi also gets to help out a lot. His eyes are still as deadly as ever and he also gets a bit power up. Gold is sort of like a rival to him so they go at it quite a lot. Akashi was a solid antagonist and also makes for a fun ally.

Then you’ve got Aomine who is clutch as always. His whole thing used to be that he was the best 1 on 1 player so since Gold and Silver seem to outrank him that does hurt his performance a bit. It’s just hard to match their power and hax, but he does his best. Aomine is finally able to use Level 2 of the Zone for the first time so that does help him up his game. He’s still my favorite character regardless and has a lot of hype moments here. While Midorima may not be able to keep up with the others in terms of agility or dribbling his 3 point shots are still super handy. You just can’t block his shots when he is so far back. If someone counts how many points each player scored I wouldn’t be surprised if he came in first. There’s one point in the story where he lands a bunch of 3 point shots back to back.

Murasakbiara probably gets the least amount of hype moments in comparison. He’s the strong guy, but isn’t as strong as Silver which makes things tough for him. Still, he does remember his training and takes his game to the next level. It’s a team effort so taking away any of the members would have made this a losing battle. That’s why at the end of the day Silver and Gold were still so impressive. It was basically just those 2 taking on the whole team from the start. The author goes out of his way to make them as unlikable as possible though. So they make for solid enemies to be defeated, but I wouldn’t call them good characters.

Silver is basically just a walking pile of vices. He loves drinking and is constantly yelling about something. He can’t stand any of the Japanese players and also plays dirty when he is starting to lose. His talents are definitely the real deal, but the guy doesn’t have heart. Then you’ve got Gold who is the villain leader. His stats are nowhere near that of Silver’s but his extra abilities help to make up for that. His eyes for example are pretty overpowered. Being able to see the future and such in a basketball game seems really hard to beat if you ask me.

The art here is definitely still really solid. It’s definitely as good as the main series. It’s got a lot of polish and you feel all of the pivotal moments in the game. This mini series will fly by and I basically read it all in one sitting. It’s just great fun and feels like something that was basically made to be a movie. It’s like the new Broly film or most Shounen films in general. It’s got a quick setup and then a large battle to keep you right in the thick of things. It’s a winning formula and is definitely the ideal way to make a quick sequel. As a result there isn’t a whole lot to say besides talking about what a great game it was. It’s just a great end to what I’d consider to be a great franchise. The games don’t get much more high level than seeing all of the best players duke it out right?


Overall, Extra Game delivers on showing us more of the Miracle Generation. I did mention in the original series that it would have been nice to have seen the full Miracle Generation fight a little more and that’s exactly what we got here so I was definitely a satisfied customer. As I mentioned Kagami and Kuroko didn’t get to do much, but it makes sense. Kuroko’s tactics have already been shown not to work too well on strong opponents. Kagami is a little more surprising since he is basically a Miracle Generation member by the end of the series, but I suppose he still isn’t quite there. Maybe this game is the true passing of the torch moment for him. I definitely recommend checking this series out when you’ve got a chance.

Overall 8/10

Live Action Movie Reviews, Live Action Movies, Reviews

Split Review


It’s time to finally take a look at the next film in the trilogy involving Unbreakable. This film always looked terrible from the first trailer though and as I didn’t even like the first film I knew this was gonna get dicey. Unfortunately the film is even worse than I had imagined and is ultimately a complete waste of your time. If you want to watch a super edgy/gritty story where the villains manage to keep on racking up wins then this is the one to check out. Otherwise you’re better off heading to your local Duane Reade to buy some cookies.

The film definitely doesn’t waste time as it starts with Kevin showing up and kidnapping 3 teenagers who had just finished having a party. He takes them to his lair where he preps them for being eaten by the beast. See, Kevin’s a psychotic who believes he contains 23 different souls inside of him and 3 of them are evil. Naturally the 3 evil ones are stronger than the 20 good ones put together so he’s gone back to his murdering ways. The 3 girls have to find a way to escape. Claire believes they should try to overpower him, Casey thinks they should just wait and see, while Marcia will follow whatever tactic they decide on. Can they escape?

So the film is distastefully bad almost from the start. Naturally Kevin isn’t a classy villain who just wants to destroy the world or anything like that. No, he is only interested in attacking girls and his mind shatters so often that even he doesn’t know who is in control at times. He has a history of such incidents, but isn’t in prison because he keeps pleading insanity. The whole thing is pretty warped and you don’t really buy into his split personalities gimmick. He’s just a guy with an enhancement ability that gives him super strength but at the end of the day that’s it. It’s all too convenient otherwise how all of his souls tend to lose to the evil ones. There’s nothing interesting about his character.

Then you’ve got Casey’s gritty backstory which is also pretty awful and shouldn’t have been included in the film. Not only does it just serve to give her extra trauma, but then in the end we find out that the uncle is still around. So, he murdered (implied) her father and has been taking advantage of her for over 10 years? This is the amount of grit that you only see in terrible films. If you really stretch it then maybe she will tell the cops at the end, but the silence was deafening. Hopefully that plot isn’t brought back for the third film.

Casey’s a good character overall though as she tries to make the best of a tough situation. She hasn’t let her circumstances break her which is good. The other teens were good as well. Claire definitely showed the most spirit out of the 3, but was definitely doomed from the start. Still, without her actually attempting to escape the others would probably have just sat around and waited til the end. Marcia also had a rough time from the start so her confidence was shaken almost right away. While Casey was quick to play along with Kevin’s insanity it’s understandable that the other two weren’t able to adapt so quickly. Casey was used to dealing with crazies.

Karen is Kevin’s psychiatrist, but ultimately she doesn’t serve much of a purpose in the film. She’s slow as molasses in understanding what is happening. Her plot doesn’t make much sense because the whole time she is the only one who actually believed Kevin from the start. Since she actually thought that his personalities were real you’d think that she would have taken the emails a little more seriously. She knew that he was in danger or different versions of him were in trouble so why did she wait so long to act? She also knew that the evil personality was in control so why did she make so many mistakes over and over again? What was the point of going to his lair?

Maybe she was going to call the cops or something, but surely she knew that she wasn’t going to make it out of there. Also, she wasn’t particularly subtle when going into the closet. She should have at least used the secret word to stun Kevin at that point since there shouldn’t be any hesitation. Instead she panicked and then forgot how to say the word by the end. She’s definitely a waste of a character and her plot line ultimately didn’t contribute to the story.

No worries, Split also managed to squeeze in some animal violence to complete the film’s descent into madness. It’s really got every undesirable trait you could ask for in a film. It’s super edgy, it’s got animal violence, it’s got child violence, and a whole lot of things that happen off screen. There’s also quite a bit of fanservice since the villain uses every excuse possible to put the heroines in worse and worse spots. There’s nothing redeemable about the film and allowing the teenagers to be decent characters is just to make the film even darker. You know from the start that this is the kind of film that won’t really have a happy ending. It’s even worse when you consider that all of the villains get away with no ramifications to continue their chaos.
The film drags on and on as the 2 hours go by. There’s no solid writing to back it up either so hopefully you have a lot of snacks.

Overall, Split is definitely a horrible film that I’d recommend staying far away from. It’s the kind that you should just toss aside and never watch. It’s a poor thriller with sub-par writing and plots that are no fun. The film never even tries to be engaging and it’s far too dark to make for an enjoyable watch. Even the final scene has a defeated sense to it as the guest star just takes another drink because he doesn’t want to get back into this mess. Of course, he’ll end up stepping in for the third film which should still be better than this one at least. Split simply couldn’t stitch the scenes together into a complete feature.

Overall 0/10

8 Star Games, Game Reviews, Games, Reviews

Super Mario Maker 2 Review


It’s finally time to take a look at the new Mario Maker game. The first one I still have listed as one of the greatest Mario games of all time. Mario’s tackled many different genres and for the most part they have obvious #1 titles. The best 3D Mario is 64, the best Mario sports title is Strikers, the best racing game is Double Dash, and the best 2D is Super Mario World. The question is…where does Maker fit into all of this? It’s basically its own genre, but it can hold its own all the same. Ultimately I wouldn’t say it is quite as good as the first Maker, but it’s very close and is definitely a game with tons of replay value.

This time around we do have a real story mode, but only barely since there aren’t really any cutscenes. There isn’t much of a plot either but I am still glad that Nintendo at least made the attempt and gave us something. They definitely could have gone the lazy route and just not included it. We did get some quality levels as well and it is a good way to learn all the mechanics of the game. By the time you’re done with the story you’ll be ready to tackle the others modes. A new addition to the game is the ability to fight other players online. The 4 of you are thrown into a level and the first to clear it wins. If you die in the level then you’ll be taken back to the start or the checkpoint. These segments can be a bit laggy at times, but for the most part it works well.

There is also the classic course world from the previous games. You can play new and popular levels while honing your own skills. Try to grab some world records while you’re at it. You can sort through the levels a bunch of different ways or even look up specific levels from the course ID. There are endless levels to have fun with here so there’s no reason to stop playing. Unfortunately the star system is gone and in its place is a more simplified like/dislike button system. It doesn’t really let you see how the stage is doing quite as well, but that was a pretty minor part of the process anyway.

As this is Super Mario Maker a big chunk of your time will likely be spent on making levels as well. I mean, it varies I suppose, but I imagine that for most people this would have been the main reason to get the game right? There have been new items and enemies added so the sky is the limit on what you can make. The stage builder is incredibly detailed and there are almost too many options. You can’t even fit everything on one screen so to find more items you have to go through a settings window. It’s all pretty intuitive once you start though with two exceptions. You can’t draw on the screen with a pen so you have to do it by hand which is a little tricky. There also doesn’t seem to be a way to zoom out and that would be handy. I actually feel like making levels in Mario Maker 1 was a little easier, but maybe that’s just my memory playing tricks on me.

As of the time of this review I have completed two stages and am in the process of uploading a third. In this game you can only upload 32 stages instead of 100 like in the last one so you don’t want to use up all of your slots too soon anyway. I don’t think I would get over that amount anyway so 32 isn’t a bad limit for me, but it is a pretty disheartening change for the more experienced makers of the game. So, as you can see Maker added a lot of improvements, but also slid backwards a little bit. I think the main part that is disappointing is how they got rid of all the extra characters here. It was awesome getting to play as characters like Daisy and Mega Man. It was also fun to try and collect them all as it added a lot more end game content as opposed to simply going around and playing all of the levels. It gave the game more of a focus and it’s just a shame that it is gone.

Naturally the graphics are definitely pretty solid here. All of the styles look good and Nintendo never cuts corners in this area. The soundtrack is pretty limited, but the tunes all sound pretty good so that’s not really an issue. On a technical level this game is quite sound and the fact that you can spam your levels with a ton of objects is also impressive. You don’t run out of space in a level for a verrrrrry long time. That’s something that other stage builder games still have a lot of trouble with.

There’s definitely a lot of replay value to be found here. Really the game never quite has to end. I’ll have to put it back to sharing game time with other titles now that the story is over, but I’ll still be playing it a little every day for a while. It doesn’t quite have the full array of content that the first game had to keep you going, but so long as you like the classic Mario gameplay then there’s no reason to stop playing. Also there are little medals and achievements built into the game this time around so that’s something to focus on. I imagine that getting all of the medals will take a very long time.

Overall, Super Mario Maker 2 is definitely one of the definitive Mario games. It’s the kind of title that can last you throughout the whole life of the Switch. You’ll be able to just keep playing it over and over again. At this point Nintendo can’t really release another big 2D Mario game since there isn’t much of a point when you can make all of the levels here. That means they’ll need to either come up with a cinematic story or stick to the 3D Mario games. Either way the mascot is in good hands right now as he isn’t leaving the limelight anytime soon. I wonder what this game will do for paid DLC. Maybe they’ll add a new style or more objects for maker mode.

Overall 8/10

Live Action Movie Reviews, Live Action Movies, Reviews

Men In Black: International Review


All right gang, it’s time to look at the Men in Black’s latest outing. It’s definitely a franchise that pretty much everyone is familiar with although it hasn’t been the most consistent of titles. The first film was really good and the second was still solid. The third one was a pretty big dip in quality though and this one is more in line with that. It’s a decent movie, but one that you probably won’t bother to see twice.

The film starts out with a tease with Agent H and T heading off to fight the Hive. The scene ends real quick though so you never get to see the fight, thereby making it a bit of a waste of an intro. The scene wasn’t bad, but the sudden ending just invalidates the whole thing. We then cut to a flashback taking place before the intro which was also a flashback. We’re introduced to Molly who managed to escape having her memory wiped since everyone thought she was asleep. She then makes it her life’s mission to find the MIB. After tracking them down and being recruited she is given her first assignment. Agent M is to work with H and what should have been a routine escort mission quickly becomes a planetary crisis. Is M ready for this?

First off, the script is pretty solid. I do like the fast paced banter with the leads here. This style of humor’s been working pretty well for Chris’ various cinema characters lately and Agent H is no exception. He’s always got a comeback for everything and the rest of the characters follow suit. One good example of this is Pawny who takes every opportunity to take shots at H. While not all of the insults will land there are quite a few solid ones in there. One involves referencing how H was choked which was the ultimate comeback. There’s no counter to that. There is a whole lot of comedy in the film, but it rarely gets annoying. At most you’ve got some laugh scenes that last too long or too many jokes in a small time frame, but with the writing it didn’t really feel like an issue.

I think where the writing breaks down is how MIB just feels more about spectacle than realism here. I’m sure there are issues with them you could nitpick in the earlier films too, but here they’re just very apparent. One is how the heroes constantly show off the alien tech everywhere. There’s one scene where H and M quickly blast a few humans with the memory wiper, but ignore the hundreds of other people in the area. I guess there’s no time to blast them all, but then it’s almost pointless to blast the few. Molly’s whole origin story is pretty telling on how easy it is to avoid the MIB. I feel like more people should know about them at this point. As for a total nitpick, the train scene is a little odd. This is a secret MIB train that only the agents know about so why does it keep changing from an MTA train to a sci-fi one? Once it’s already underground with aliens boarding I don’t see the purpose in keeping it transformed except for the shock value scene of spooking M.

The film is also very predictable. To an extent most films are, but some just feel more telegraphed than others. This one is like Captain Marvel in that respect (Maybe it’s just a sci-fi thing) but you’ll be able to predict all of the twists before they occur. I won’t even hint at the main twist, but the instant one character brings up the possibility you just know that it’s a certainty. Then there’s one character who appears for an instant near the beginning so you know it’ll tie in later on. They say that the destination doesn’t matter and it’s all about the journey so if we take that as true then this wouldn’t really hurt the film. Honestly I don’t hold predictability against a movie since I do think it’s all in the execution. It wouldn’t hurt to mask what’s going to happen a little better though.

Now for the characters. I think Chris Hemsworth is quickly becoming like Tom Cruise or Dwayne Johnson in that he’s quickly becoming an actor who is playing himself rather than a character. There’s a debate to be had on whether that’s a good thing or not (Hint, it’s usually a good thing) but regardless it makes for H being a pretty entertaining character. He definitely has his share of iffy moments and he goes a little too far in being the irresponsible lead. You can see what the film is going for with the character, but I think he plays the trope a little too far. Now, the film does open the door to an explanation for this, but the film only halfheartedly entertains the idea and never goes through with it. Unless we actually get a sequel this will just be something for fan theories and headcanons so I can’t give him a pass. He’s an entertaining character, but definitely not a heroic one.

M is pretty solid. She’s definitely his polar opposite as she has lived her whole life just to join the MIB and as a result has no real life. This is almost a bit tragic to be honest, but I always like when a character has a one track mind like this. She’s a quick learner and while she isn’t as quick to think on her feet, she does have a lot of general knowledge on aliens and such. M has done her research so she adds some brains to the operation. She fills in her role pretty well.

Agent C is also a solid character. He’s thrown into one of those roles where he’s made out to be the annoying figure in the film, but that’s all if you look at it through the main characters’ lens. If you think about it objectively he is just doing his job and doing it well I might add. Every action he takes makes sense and it’s also perfectly understandable why he is a little jealous about how H gets to break all of the rules. I liked him quite a bit. Then you’ve got Agent T who is the classic boss type character. He’s pretty stern and down to business. A solid character all around, but naturally I liked him best during the flashback opening where he was a field agent.

As mentioned earlier Pawny is mainly here to crack a lot of jokes. He does come in handy on many occasions though and I think a good comic relief character needs to know when to step up. Pawny did just that and as a result he is a very complete character. He easily could have been a very annoying one so I think we got to give him some credit for avoiding that fate. Then you have one of the villains named Riza who is around for a quick fight scene. I do like the idea of a 3 armed fighting style and thought the fight was pretty well handled. Her actual plot wasn’t though. I won’t say much here, but keep in mind that her island is known as a lair of certain death and is the toughest place in the cosmos. So…why doesn’t she have more guards or security so people can’t literally strut around the place? Everything’s connected to one lever??? You’re gonna be suspending a lot of disbelief here.

There are also the two villains from the trailer who can turn into a space like vortex. They have cool designs and I like the moveset, but the film doesn’t give them a whole lot to do. In a way they just feel like they’re filling in space which is never what you want to happen. I think so much more could have been done with them, they don’t even really get named by the end of their appearances.

The special effects are definitely on point. There are a lot of scenes where the movie gets to show off the energy effects and such. There aren’t too many fights, but I did like the first action scene which took place in the city. The city’s always the best backdrop and as I mentioned the villains’ powers have good visuals attached to them. There were even some Terminator influences here with how they could manipulate metal. Then the soundtrack is superb as always. The main Men in Black theme is just really good and tends to fit in with everything. It makes any scene feel a lot more intriguing automatically.

Overall, Men in Black International was pretty reasonable. It’s a good film, I just wouldn’t call it very good. I think it’s a nice example of a film that didn’t necessarily do anything wrong (No animal violence, no excessive violence, the script was reasonable, etc) but it doesn’t really stick out. There are films that tackle the same subjects and plots that just handle them a lot better. This movie is the kind of title that makes for a fun experience at the theaters or watching at home the first go around, but there’s not a whole lot to say about it afterwards. You’ll enjoy it, but then move on to the next thing. There’s nothing great about it or super good in general. Still, I would recommend checking it out. Honestly, just being an enjoyable film isn’t such a bad thing. It wouldn’t be the first title I’d check out, but if you just want to watch a nice movie with some action scenes then this will be up your alley.

Overall 6/10