7 Star Games, Game Reviews, Games, Reviews

Mega Man 11 Review


It’s time to take a look at the blue bomber’s last hurrah! After the first 8 Mega Man games there was such a long gap until the 9th game that I’m sure a lot of people had begun to lose hope in it ever coming out. Well, Mega Man 9 and 10 did eventually come to grace us with their presence, but they were digital only and really fell under the radar. That all changed once 11 came out. This time it got a lot of mainstream attention and a physical release. It’s not an amazing title or anything like that, but it does bring you right back into the nostalgic world of Mega Man and succeeds in what it was aiming to do.

The plot is pretty basic as Wily remembers a time where Light rejected his idea and decides to make it come true in the present. It’s a double gear system that makes a robot both stronger and faster. Light realizes that this invention actually is brilliant and quickly gives it to Mega Man as well. Mega must now take down these corrupted robots and stop Wily once and for all. Can he pull it off or has Wily finally surpassed all of them?

It’s a very bare bones plot and there aren’t any fully animated cutscenes. Mega Man 11 is definitely going for a basic approach so that you can just think of it as another installment, but with pretty graphics. The actual campaign is also very short as a result. It’s about 3 hours give or take which isn’t bad considering what kind of game it is. It’s just like the older ones in that regard as you fight all of the bosses once and then you head on to the final level. Each level can range from a few minutes to around an hour depending on how long it takes for you to beat it. So while 3 hours is reasonable if you’re a Mega Man veteran it may take you considerably longer if you are new to the series.

As mentioned earlier the graphics are definitely very nice though. The character designs are very bold and colorful. The stages really pop out at you and the soundtrack is also pretty solid. I wouldn’t say that it is particularly memorable, but there’s definitely nothing to complain about in that respect. You’ll be too engrossed in the levels to worry about it. The levels do have some really tricky sections though. I dare say that the levels are a little less forgiving than in previous games. It’ll take everything you’ve got to complete these with the 3 lives that you are given. Torchman’s level took me many lives and game overs before I finally beat it. However, the game was a cake walk from there.

The reason for that is Dr. Light’s Lab. After losing the first stage so much I had enough screws to buy all of the upgrades in the store. That includes double speed, longer lasting power ups, and much more. I also bought a bunch of beets which save you from falls and maxed out on energy tanks and lives. Hey, if it’s in the game then using it is fair game right? No boss can beat you when you essentially have 10 life meters. It’s also not like I actually needed it for a bunch of the bosses. Some of them you can still just beat up without those extras anyway. They all have patterns although they are admittedly harder to react to than in previous games because of the double gear system. These guys are playing for keeps.

I also think it’s a good thing that the lab was here because the levels definitely could have gotten frustrating otherwise. The actual levels are a little too long so when you get a game over and have to start from scratch it feels a bit tedious. I’d actually say that it would be more tedious than in Mighty No 9 which never got to that level. That said, I would still take this game over Mighty No 9. That one may have had the more expansive story but this one still has the better gameplay. Capcom did a good job of designing the game and making sure that the lab covered any of the suspect parts during gameplay. Once you’re fully powered up then you can really jump into the action.

There isn’t a whole lot of replay value in the levels except for gathering trophies. In fairness, that should take you a reasonable amount of time because there are over 50 trophies to obtain in this game. I’m sure that some of them will be very difficult as well because the Mega Man games are perfect for that kind of challenge. It’s always nice to have an incentive to keep on playing and Mega Man 11 definitely delivers on that front. There’s not much more to say about the game except that it’s a peaceful/nostalgic trip down memory lane. I definitely hope we do get more Mega Man games in the future although I definitely admit that I’d like to see more of a plot or at least a longer game in general for 12. This was like the test run so next time we need the AAA experience.

Overall, Mega Man 11 is definitely a game that I recommend checking out. If you start to lose a lot of lives in the beginning don’t worry about it. You keep all of the screws that you obtain even when you die so that means you’ll eventually have enough to buy whatever you need. The game is quite generous with the screws so you could potentially buy everything (Not counting items which aren’t unlocked yet) by the end of the first level. I recommend buying the upgrade that gives extra screws first. It’s a rule of thumb for me that I always buy the upgrade that gives extra coins/exp first since it’ll help you for the remainder of the game. Mega Man 11 may not be very ambitious but it does remind you that just having solid gameplay can always take you far.

Overall 7/10

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Live Action Movie Reviews, Live Action Movies, Reviews

Allegiant Review


All right, it’s time to finish off this trilogy. Divergent has had a good start, but all good YA movie titles must end at some point and now this one is over. The true finale was cancelled though so it ended a little sooner than expected, but that’s all right. Unfortunately it does end on a bit of a whimper compared to the first two. There are a lot of good moments here so it’s still not a bad movie, but it really does feel like this arc is a bit of a re-tread in a lot of ways. You’ll start to see how futile the main characters’ rebellion is.

Tris and Four have finally stopped Jeanine and brought the world to a more peaceful place. That was the plan at least, but the new leader Evelyn already seems to be as corrupt as Jeanine. She has shut down the borders so everyone is locked in the tower once more and has decided to execute all of the people who were under Jeanine’s regime. Tris decides that she has had enough waiting and along with Four, Caleb, Peter, and Christina they break through the border to the outside world. This world promises to be a utopia, but is it really so perfect?

This is the kind of plot that can be quite frustrating most of the time. For starters, Tris and Four have already been through quite a lot. Whether or not you think the romance has been handled well, you’d expect them to have complete confidence in each other by now. Unfortunately the villains are able to create a bit of a rift between them and sucker Tris throughout the movie. Usually in these situations I would say that both characters deserve 50$ of the blame, but in this case I have to say that it is all Tris. Tris has been shown to be a very smart character in the past two films and doesn’t just believe what she hears.

Instead she falls for every trick in this book. She comes across as very naïve and nearly costs Four his life by walking away with the villain. She doesn’t even seem to consider that he is actually right and we do the whole “No time to talk” part where if she just stopped to listen then the whole thing would be over. This is definitely Tris’ weakest film. Now, even if she had listened to Four there is no guarantee that she could have done a whole lot to stop the villains of course, but at least she would have been in a position to do something. By ignoring all of the issues it just gets worse for everyone else.

Meanwhile, this is Four’s best film yet though. Throughout the series he has been portrayed as one of the best fighters in the series and this one doubles down on that. He takes out a whole plane full of armed guards and tends to beat up everyone who gets in his way. He just leaves a wave of destruction in his wake and it’s pretty satisfying. He figures out the truth about the place very quickly. In part it’s because he didn’t trust them from the beginning, but that is the right outset. Look, you’ve grown up in a dystopian future where everyone’s been lying to you from the start. Why would you go somewhere else and assume that it would be better? I’m sure Four was hoping the place would be great, but he didn’t just suddenly take them all at their word. That was the right call here.

Meanwhile, this is Caleb’s film to try and make a big comeback. He looked really bad in the last film to the point of being borderline irredeemable. In this one he knows that he owes Tris his life several times over and is doing his best to atone. It’s clear right now that he does regret his actions so he looks a lot better here, but I’m still not a fan of the character. Even now he gets a little too absorbed in the data part of what’s going on and loses sight of what’s important. He does come through when it counts though so you do have to give him some credit.

Then you’ve got Peter. He’s been super manipulative throughout the films and has been a fun villain. I don’t think it’s likely that you will like the character, but I do enjoy him as an obstacle for the heroes. He’s consistent with how overconfident and arrogant he is. No matter which side he is helping you can bet that Peter will be doing his best to tick everyone off and play them against each other. You can’t even say that his role here is all that unexpected since he has made it clear in the past that you can’t trust him. It’s a shame that we aren’t getting the next film because they’re definitely setting up for a really big fight between him and Four. As it stands Four would crush him if it’s a fair fight so Peter will have to come up with a plan. Peter’s a jerk, but that’s a trait that works really well for a villain.

Then you’ve got David who is the main villain here. The film kind of toys with the idea of him being an old man who just doesn’t know what is going on, but never really goes for that because almost immediately they make him look shady. The problem is that you can’t really take him all that seriously as a villain because he’s just an old guy who can’t really fight. He has the country in his pocket so he is tough to stop, but that’s about it. As a result his final scene is more humorous than threatening. I dare you not to crack a grin as the film ends because it is definitely going for a very ominous moment that will keep you up at night getting ready for the sequel, but it’s hard to take seriously.

That being said, the heroes really should have no chance in a 4th film if you ask me. What can they possibly do? The heroes are outnumbered by an insane amount and are also outgunned. They have basic guns, but the villains have high tech robots that can do just about anything and even come complete with barriers. Still, having a cliffhanger is better than not having one so even if I couldn’t take David seriously, I do like that the film made the attempt.

Then we have Evelyn and her civil war plot. She may protest quite a lot, but at the end of the day she basically is Jeanine 2.0. She may have different views, but she goes about them in the exact same way so you can’t really say that there are a bunch of differences between them. I do think she is a more interesting villain than Jeanine though and she is pretty serious about her goals. Evelyn does get manipulated a little easier than Jeanine though so if I were comparing the villains in terms of who is better at the role, Jeanine is definitely more successful.

Evelyn somehow manages to blow her lead against the Allegiant so badly that they outnumber her at the end and are about to claim victory. That’s pretty crazy since she should have easily been able to win even without using the gas at her disposal. I feel like it was just an excuse to quickly throw in why the gas was necessary, but it didn’t add up. Maybe something was cut out from the book here.

Going back to why this film was weaker than the others, I really think it’s all about how Tris was handled. She’s one of the highlights of the series and I felt like her character took a few steps back. Right when David started not allowing Four to accompany her she should have known that something was up. She also should have protested and just not met up with David in that case. There are many way she could have handled this better. I’m also not sure about her just sitting back and not even speaking out against the trials near the beginning. Inaction is never a good thing.

Also, as I mentioned it’s like we’re back to square one. The heroes beat one dictator, but now they’re up against another and are outnumbered again. They’re going to be the rebellion yet again only with double the trouble this time. They can handle this plot reasonably I’m sure, but not much would probably happen until the next film. The pacing here is good, but it all just feels futile because you never feel like they’re going to come out on top here. There’s not much they can do as just a city against the rest of the world. Even the random jello scene (Completely unnecessary) at the beginning shows how they could have easily choked all of the heroes right there and it’d be game over. Their tech just doesn’t play fair.

As always the fight scenes are definitely top notch though. Pretty much any scene with Four in it is a great moment. The airplane fight where he uses all of the enemy weapons against themselves is particularly brilliant. Those guys definitely didn’t have a chance. Surprisingly I’d say that the little drones didn’t really make for more enjoyable fight scenes likely due to the fact that the barriers are extremely overpowered against ordinary guys with guns.

Overall, Allegiant continues to build the world and does introduce a lot of new elements into the mix. Unfortunately, they don’t always feel necessary and this is a story that really feels like it wrapped up pretty nicely in the last film. I’m not really sure we needed another civil war to bring the factions back. Of course it is realistic because people never want to ditch the old ways. It probably should have picked one plot (Outside world or civil war) and stuck to that though, have the other plot pick up afterwards. It may not have been the big finale we may have hoped for, but at the same time this trilogy was considerably better than I was expecting so that was good.

Overall 6/10

Manga, Manga Reviews, Reviews

Kuroko’s Basketball: Extra Game Review


Now that I finished the Kuroko’s Basketball manga it was time to take a look at the quick sequel that came out. As the title suggests, it is about one last game that the main characters were involved in. The plot is definitely basic, but really the ultimate plot for a series like this. It’s a nice excuse to bring back all of the big characters for their ultimate scrimmage against the toughest opponents imaginable. It’s definitely an excellent read that I highly recommend.

The story takes place after the main series. A team from America known as Jabberwock has arrives for a quick scrimmage game against one of the Japanese teams. Jabberwock crushes them pretty badly though and goes out of their way to humiliate the players while also insulting all of Japan. One of the coaches takes this personally and challenges them to a rematch in a week to prove that Japan can hold their own. He says that he’ll destroy himself if they lose. The Jabberwock team is excited to hear this and since they want Japan to feel inferior to America they accept the terms. This is their chance to crush Japan’s spirit and enthusiasm in Basketball in one shot. The coach is forced to call in the full team of the Miracle Generation in order to stop these guys. Can even Japan’s best take down this team?

That’s what I call a hype story. Up til now in the series we never got to see the Miracle Generation really get to team up. It wouldn’t have made sense within the story after all. In this one though it’s the perfect reason to have them join forces. It also solidifies Jabberwock as a true threat since the best players we had seen in the series up til now are also acknowledging that this won’t be an easy fight. The idea of “There’s always someone stronger” is pretty much the foundation for these action titles so it’s the perfect way to do a sequel manga. Naturally as it is only 2 volumes there isn’t a lot of time for much else and the game basically takes up the entire series but that’s fine with me. Everyone gets their moment.

Surprisingly Kuroko and Kagami are pretty quiet in this one. Extra Game is more about the other members of the Miracle Generation and the two heroes already got to have their fun in the main series. Kuroko’s invisible passes are rendered useless almost immediately and Kagami’s jumping and power are surpassed by Silver pretty quickly. Not to say that Kagami and Kuroko are pointless here as they still hold the other members back, but this is definitely not their show anymore.

Kise probably looks the best from the group if you ask me. He’s able to improve his copy ability even further and this continues the subplot of him having the most potential from the Generation members. He had already been improving a lot towards the end of the first series so it was good to see him go even further here. Then Akashi also gets to help out a lot. His eyes are still as deadly as ever and he also gets a bit power up. Gold is sort of like a rival to him so they go at it quite a lot. Akashi was a solid antagonist and also makes for a fun ally.

Then you’ve got Aomine who is clutch as always. His whole thing used to be that he was the best 1 on 1 player so since Gold and Silver seem to outrank him that does hurt his performance a bit. It’s just hard to match their power and hax, but he does his best. Aomine is finally able to use Level 2 of the Zone for the first time so that does help him up his game. He’s still my favorite character regardless and has a lot of hype moments here. While Midorima may not be able to keep up with the others in terms of agility or dribbling his 3 point shots are still super handy. You just can’t block his shots when he is so far back. If someone counts how many points each player scored I wouldn’t be surprised if he came in first. There’s one point in the story where he lands a bunch of 3 point shots back to back.

Murasakbiara probably gets the least amount of hype moments in comparison. He’s the strong guy, but isn’t as strong as Silver which makes things tough for him. Still, he does remember his training and takes his game to the next level. It’s a team effort so taking away any of the members would have made this a losing battle. That’s why at the end of the day Silver and Gold were still so impressive. It was basically just those 2 taking on the whole team from the start. The author goes out of his way to make them as unlikable as possible though. So they make for solid enemies to be defeated, but I wouldn’t call them good characters.

Silver is basically just a walking pile of vices. He loves drinking and is constantly yelling about something. He can’t stand any of the Japanese players and also plays dirty when he is starting to lose. His talents are definitely the real deal, but the guy doesn’t have heart. Then you’ve got Gold who is the villain leader. His stats are nowhere near that of Silver’s but his extra abilities help to make up for that. His eyes for example are pretty overpowered. Being able to see the future and such in a basketball game seems really hard to beat if you ask me.

The art here is definitely still really solid. It’s definitely as good as the main series. It’s got a lot of polish and you feel all of the pivotal moments in the game. This mini series will fly by and I basically read it all in one sitting. It’s just great fun and feels like something that was basically made to be a movie. It’s like the new Broly film or most Shounen films in general. It’s got a quick setup and then a large battle to keep you right in the thick of things. It’s a winning formula and is definitely the ideal way to make a quick sequel. As a result there isn’t a whole lot to say besides talking about what a great game it was. It’s just a great end to what I’d consider to be a great franchise. The games don’t get much more high level than seeing all of the best players duke it out right?


Overall, Extra Game delivers on showing us more of the Miracle Generation. I did mention in the original series that it would have been nice to have seen the full Miracle Generation fight a little more and that’s exactly what we got here so I was definitely a satisfied customer. As I mentioned Kagami and Kuroko didn’t get to do much, but it makes sense. Kuroko’s tactics have already been shown not to work too well on strong opponents. Kagami is a little more surprising since he is basically a Miracle Generation member by the end of the series, but I suppose he still isn’t quite there. Maybe this game is the true passing of the torch moment for him. I definitely recommend checking this series out when you’ve got a chance.

Overall 8/10

Live Action Movie Reviews, Live Action Movies, Reviews

Split Review


It’s time to finally take a look at the next film in the trilogy involving Unbreakable. This film always looked terrible from the first trailer though and as I didn’t even like the first film I knew this was gonna get dicey. Unfortunately the film is even worse than I had imagined and is ultimately a complete waste of your time. If you want to watch a super edgy/gritty story where the villains manage to keep on racking up wins then this is the one to check out. Otherwise you’re better off heading to your local Duane Reade to buy some cookies.

The film definitely doesn’t waste time as it starts with Kevin showing up and kidnapping 3 teenagers who had just finished having a party. He takes them to his lair where he preps them for being eaten by the beast. See, Kevin’s a psychotic who believes he contains 23 different souls inside of him and 3 of them are evil. Naturally the 3 evil ones are stronger than the 20 good ones put together so he’s gone back to his murdering ways. The 3 girls have to find a way to escape. Claire believes they should try to overpower him, Casey thinks they should just wait and see, while Marcia will follow whatever tactic they decide on. Can they escape?

So the film is distastefully bad almost from the start. Naturally Kevin isn’t a classy villain who just wants to destroy the world or anything like that. No, he is only interested in attacking girls and his mind shatters so often that even he doesn’t know who is in control at times. He has a history of such incidents, but isn’t in prison because he keeps pleading insanity. The whole thing is pretty warped and you don’t really buy into his split personalities gimmick. He’s just a guy with an enhancement ability that gives him super strength but at the end of the day that’s it. It’s all too convenient otherwise how all of his souls tend to lose to the evil ones. There’s nothing interesting about his character.

Then you’ve got Casey’s gritty backstory which is also pretty awful and shouldn’t have been included in the film. Not only does it just serve to give her extra trauma, but then in the end we find out that the uncle is still around. So, he murdered (implied) her father and has been taking advantage of her for over 10 years? This is the amount of grit that you only see in terrible films. If you really stretch it then maybe she will tell the cops at the end, but the silence was deafening. Hopefully that plot isn’t brought back for the third film.

Casey’s a good character overall though as she tries to make the best of a tough situation. She hasn’t let her circumstances break her which is good. The other teens were good as well. Claire definitely showed the most spirit out of the 3, but was definitely doomed from the start. Still, without her actually attempting to escape the others would probably have just sat around and waited til the end. Marcia also had a rough time from the start so her confidence was shaken almost right away. While Casey was quick to play along with Kevin’s insanity it’s understandable that the other two weren’t able to adapt so quickly. Casey was used to dealing with crazies.

Karen is Kevin’s psychiatrist, but ultimately she doesn’t serve much of a purpose in the film. She’s slow as molasses in understanding what is happening. Her plot doesn’t make much sense because the whole time she is the only one who actually believed Kevin from the start. Since she actually thought that his personalities were real you’d think that she would have taken the emails a little more seriously. She knew that he was in danger or different versions of him were in trouble so why did she wait so long to act? She also knew that the evil personality was in control so why did she make so many mistakes over and over again? What was the point of going to his lair?

Maybe she was going to call the cops or something, but surely she knew that she wasn’t going to make it out of there. Also, she wasn’t particularly subtle when going into the closet. She should have at least used the secret word to stun Kevin at that point since there shouldn’t be any hesitation. Instead she panicked and then forgot how to say the word by the end. She’s definitely a waste of a character and her plot line ultimately didn’t contribute to the story.

No worries, Split also managed to squeeze in some animal violence to complete the film’s descent into madness. It’s really got every undesirable trait you could ask for in a film. It’s super edgy, it’s got animal violence, it’s got child violence, and a whole lot of things that happen off screen. There’s also quite a bit of fanservice since the villain uses every excuse possible to put the heroines in worse and worse spots. There’s nothing redeemable about the film and allowing the teenagers to be decent characters is just to make the film even darker. You know from the start that this is the kind of film that won’t really have a happy ending. It’s even worse when you consider that all of the villains get away with no ramifications to continue their chaos.
The film drags on and on as the 2 hours go by. There’s no solid writing to back it up either so hopefully you have a lot of snacks.

Overall, Split is definitely a horrible film that I’d recommend staying far away from. It’s the kind that you should just toss aside and never watch. It’s a poor thriller with sub-par writing and plots that are no fun. The film never even tries to be engaging and it’s far too dark to make for an enjoyable watch. Even the final scene has a defeated sense to it as the guest star just takes another drink because he doesn’t want to get back into this mess. Of course, he’ll end up stepping in for the third film which should still be better than this one at least. Split simply couldn’t stitch the scenes together into a complete feature.

Overall 0/10

8 Star Games, Game Reviews, Games, Reviews

Super Mario Maker 2 Review


It’s finally time to take a look at the new Mario Maker game. The first one I still have listed as one of the greatest Mario games of all time. Mario’s tackled many different genres and for the most part they have obvious #1 titles. The best 3D Mario is 64, the best Mario sports title is Strikers, the best racing game is Double Dash, and the best 2D is Super Mario World. The question is…where does Maker fit into all of this? It’s basically its own genre, but it can hold its own all the same. Ultimately I wouldn’t say it is quite as good as the first Maker, but it’s very close and is definitely a game with tons of replay value.

This time around we do have a real story mode, but only barely since there aren’t really any cutscenes. There isn’t much of a plot either but I am still glad that Nintendo at least made the attempt and gave us something. They definitely could have gone the lazy route and just not included it. We did get some quality levels as well and it is a good way to learn all the mechanics of the game. By the time you’re done with the story you’ll be ready to tackle the others modes. A new addition to the game is the ability to fight other players online. The 4 of you are thrown into a level and the first to clear it wins. If you die in the level then you’ll be taken back to the start or the checkpoint. These segments can be a bit laggy at times, but for the most part it works well.

There is also the classic course world from the previous games. You can play new and popular levels while honing your own skills. Try to grab some world records while you’re at it. You can sort through the levels a bunch of different ways or even look up specific levels from the course ID. There are endless levels to have fun with here so there’s no reason to stop playing. Unfortunately the star system is gone and in its place is a more simplified like/dislike button system. It doesn’t really let you see how the stage is doing quite as well, but that was a pretty minor part of the process anyway.

As this is Super Mario Maker a big chunk of your time will likely be spent on making levels as well. I mean, it varies I suppose, but I imagine that for most people this would have been the main reason to get the game right? There have been new items and enemies added so the sky is the limit on what you can make. The stage builder is incredibly detailed and there are almost too many options. You can’t even fit everything on one screen so to find more items you have to go through a settings window. It’s all pretty intuitive once you start though with two exceptions. You can’t draw on the screen with a pen so you have to do it by hand which is a little tricky. There also doesn’t seem to be a way to zoom out and that would be handy. I actually feel like making levels in Mario Maker 1 was a little easier, but maybe that’s just my memory playing tricks on me.

As of the time of this review I have completed two stages and am in the process of uploading a third. In this game you can only upload 32 stages instead of 100 like in the last one so you don’t want to use up all of your slots too soon anyway. I don’t think I would get over that amount anyway so 32 isn’t a bad limit for me, but it is a pretty disheartening change for the more experienced makers of the game. So, as you can see Maker added a lot of improvements, but also slid backwards a little bit. I think the main part that is disappointing is how they got rid of all the extra characters here. It was awesome getting to play as characters like Daisy and Mega Man. It was also fun to try and collect them all as it added a lot more end game content as opposed to simply going around and playing all of the levels. It gave the game more of a focus and it’s just a shame that it is gone.

Naturally the graphics are definitely pretty solid here. All of the styles look good and Nintendo never cuts corners in this area. The soundtrack is pretty limited, but the tunes all sound pretty good so that’s not really an issue. On a technical level this game is quite sound and the fact that you can spam your levels with a ton of objects is also impressive. You don’t run out of space in a level for a verrrrrry long time. That’s something that other stage builder games still have a lot of trouble with.

There’s definitely a lot of replay value to be found here. Really the game never quite has to end. I’ll have to put it back to sharing game time with other titles now that the story is over, but I’ll still be playing it a little every day for a while. It doesn’t quite have the full array of content that the first game had to keep you going, but so long as you like the classic Mario gameplay then there’s no reason to stop playing. Also there are little medals and achievements built into the game this time around so that’s something to focus on. I imagine that getting all of the medals will take a very long time.

Overall, Super Mario Maker 2 is definitely one of the definitive Mario games. It’s the kind of title that can last you throughout the whole life of the Switch. You’ll be able to just keep playing it over and over again. At this point Nintendo can’t really release another big 2D Mario game since there isn’t much of a point when you can make all of the levels here. That means they’ll need to either come up with a cinematic story or stick to the 3D Mario games. Either way the mascot is in good hands right now as he isn’t leaving the limelight anytime soon. I wonder what this game will do for paid DLC. Maybe they’ll add a new style or more objects for maker mode.

Overall 8/10

Live Action Movie Reviews, Live Action Movies, Reviews

Men In Black: International Review


All right gang, it’s time to look at the Men in Black’s latest outing. It’s definitely a franchise that pretty much everyone is familiar with although it hasn’t been the most consistent of titles. The first film was really good and the second was still solid. The third one was a pretty big dip in quality though and this one is more in line with that. It’s a decent movie, but one that you probably won’t bother to see twice.

The film starts out with a tease with Agent H and T heading off to fight the Hive. The scene ends real quick though so you never get to see the fight, thereby making it a bit of a waste of an intro. The scene wasn’t bad, but the sudden ending just invalidates the whole thing. We then cut to a flashback taking place before the intro which was also a flashback. We’re introduced to Molly who managed to escape having her memory wiped since everyone thought she was asleep. She then makes it her life’s mission to find the MIB. After tracking them down and being recruited she is given her first assignment. Agent M is to work with H and what should have been a routine escort mission quickly becomes a planetary crisis. Is M ready for this?

First off, the script is pretty solid. I do like the fast paced banter with the leads here. This style of humor’s been working pretty well for Chris’ various cinema characters lately and Agent H is no exception. He’s always got a comeback for everything and the rest of the characters follow suit. One good example of this is Pawny who takes every opportunity to take shots at H. While not all of the insults will land there are quite a few solid ones in there. One involves referencing how H was choked which was the ultimate comeback. There’s no counter to that. There is a whole lot of comedy in the film, but it rarely gets annoying. At most you’ve got some laugh scenes that last too long or too many jokes in a small time frame, but with the writing it didn’t really feel like an issue.

I think where the writing breaks down is how MIB just feels more about spectacle than realism here. I’m sure there are issues with them you could nitpick in the earlier films too, but here they’re just very apparent. One is how the heroes constantly show off the alien tech everywhere. There’s one scene where H and M quickly blast a few humans with the memory wiper, but ignore the hundreds of other people in the area. I guess there’s no time to blast them all, but then it’s almost pointless to blast the few. Molly’s whole origin story is pretty telling on how easy it is to avoid the MIB. I feel like more people should know about them at this point. As for a total nitpick, the train scene is a little odd. This is a secret MIB train that only the agents know about so why does it keep changing from an MTA train to a sci-fi one? Once it’s already underground with aliens boarding I don’t see the purpose in keeping it transformed except for the shock value scene of spooking M.

The film is also very predictable. To an extent most films are, but some just feel more telegraphed than others. This one is like Captain Marvel in that respect (Maybe it’s just a sci-fi thing) but you’ll be able to predict all of the twists before they occur. I won’t even hint at the main twist, but the instant one character brings up the possibility you just know that it’s a certainty. Then there’s one character who appears for an instant near the beginning so you know it’ll tie in later on. They say that the destination doesn’t matter and it’s all about the journey so if we take that as true then this wouldn’t really hurt the film. Honestly I don’t hold predictability against a movie since I do think it’s all in the execution. It wouldn’t hurt to mask what’s going to happen a little better though.

Now for the characters. I think Chris Hemsworth is quickly becoming like Tom Cruise or Dwayne Johnson in that he’s quickly becoming an actor who is playing himself rather than a character. There’s a debate to be had on whether that’s a good thing or not (Hint, it’s usually a good thing) but regardless it makes for H being a pretty entertaining character. He definitely has his share of iffy moments and he goes a little too far in being the irresponsible lead. You can see what the film is going for with the character, but I think he plays the trope a little too far. Now, the film does open the door to an explanation for this, but the film only halfheartedly entertains the idea and never goes through with it. Unless we actually get a sequel this will just be something for fan theories and headcanons so I can’t give him a pass. He’s an entertaining character, but definitely not a heroic one.

M is pretty solid. She’s definitely his polar opposite as she has lived her whole life just to join the MIB and as a result has no real life. This is almost a bit tragic to be honest, but I always like when a character has a one track mind like this. She’s a quick learner and while she isn’t as quick to think on her feet, she does have a lot of general knowledge on aliens and such. M has done her research so she adds some brains to the operation. She fills in her role pretty well.

Agent C is also a solid character. He’s thrown into one of those roles where he’s made out to be the annoying figure in the film, but that’s all if you look at it through the main characters’ lens. If you think about it objectively he is just doing his job and doing it well I might add. Every action he takes makes sense and it’s also perfectly understandable why he is a little jealous about how H gets to break all of the rules. I liked him quite a bit. Then you’ve got Agent T who is the classic boss type character. He’s pretty stern and down to business. A solid character all around, but naturally I liked him best during the flashback opening where he was a field agent.

As mentioned earlier Pawny is mainly here to crack a lot of jokes. He does come in handy on many occasions though and I think a good comic relief character needs to know when to step up. Pawny did just that and as a result he is a very complete character. He easily could have been a very annoying one so I think we got to give him some credit for avoiding that fate. Then you have one of the villains named Riza who is around for a quick fight scene. I do like the idea of a 3 armed fighting style and thought the fight was pretty well handled. Her actual plot wasn’t though. I won’t say much here, but keep in mind that her island is known as a lair of certain death and is the toughest place in the cosmos. So…why doesn’t she have more guards or security so people can’t literally strut around the place? Everything’s connected to one lever??? You’re gonna be suspending a lot of disbelief here.

There are also the two villains from the trailer who can turn into a space like vortex. They have cool designs and I like the moveset, but the film doesn’t give them a whole lot to do. In a way they just feel like they’re filling in space which is never what you want to happen. I think so much more could have been done with them, they don’t even really get named by the end of their appearances.

The special effects are definitely on point. There are a lot of scenes where the movie gets to show off the energy effects and such. There aren’t too many fights, but I did like the first action scene which took place in the city. The city’s always the best backdrop and as I mentioned the villains’ powers have good visuals attached to them. There were even some Terminator influences here with how they could manipulate metal. Then the soundtrack is superb as always. The main Men in Black theme is just really good and tends to fit in with everything. It makes any scene feel a lot more intriguing automatically.

Overall, Men in Black International was pretty reasonable. It’s a good film, I just wouldn’t call it very good. I think it’s a nice example of a film that didn’t necessarily do anything wrong (No animal violence, no excessive violence, the script was reasonable, etc) but it doesn’t really stick out. There are films that tackle the same subjects and plots that just handle them a lot better. This movie is the kind of title that makes for a fun experience at the theaters or watching at home the first go around, but there’s not a whole lot to say about it afterwards. You’ll enjoy it, but then move on to the next thing. There’s nothing great about it or super good in general. Still, I would recommend checking it out. Honestly, just being an enjoyable film isn’t such a bad thing. It wouldn’t be the first title I’d check out, but if you just want to watch a nice movie with some action scenes then this will be up your alley.

Overall 6/10

Live Action Movie Reviews, Live Action Movies, Reviews

X-Men Dark Phoenix Review


It’s time to look at the newest X-Men film. The trailers for this one were looking pretty sharp from the start so it had the potential to be the best X film. Of course, the films haven’t had the best track record. X-Men The Last Stand was really solid, First Class and X2 were also pretty good, but the original X-Men and Apocalypse were not so good. Still, the Fox universe has basically been buried so they’d want to go out on a good note and I’d say that they did. Not only is this the best X-Men film of them all, but it can hold its head up high against the other big comic book movies out there.

The film starts off with a flashback as Jean gets into an accident with her parents and we see Xavier bring her to his school. We then cut to the present where the X-Men head into space to save some astronauts and Jean Grey absorbs part of the Phoenix Force. Her abilities start to go out of control and once she starts causing a lot of damage the team is forced to decide if they can still save her or if she’s still too far gone. At this point, is she really still Jean Grey or just the malicious Phoenix?

Dark Phoenix doesn’t waste any time in ramping up the tension. (It is called Dark Phoenix for a reason after all) The film’s pacing is quick from the start and builds a very good atmosphere. The soundtrack is stellar here (Jean Grey’s main theme is definitely the best one) and that’s always important. It’s easily a contender for one of the best soundtracks in a CBM. Certainly top 5. Dark Phoenix is a very serious comic film, it’s got the same vibe as the amazing DC titles Batman V Superman, Man of Steel or even the older ones like The Dark Knight. There are a lot of traumatic events for all the characters so there is rarely a time for them to catch their breath.

My favorite scene in the film is the fight between the “Save Jean” and “Destroy Jean” factions. It’s a pretty local level fight as it’s a 4 v 4, but team battles like that are always the best. I also am glad that the fights weren’t ties and there were no cop outs here. One side was clearly beating the other and it was the correct team. One side was simply way more stacked than the other. That was the main fight of the film, but in the climax we also get to see the heroes take on the villain zombies. Those guys can’t really fight back quite as much so it’s more one sided, but I do think the film did a good job of making them more of a threat than the average expendables.

The villains don’t get to appear much in the trailers so I’ll stay vague on who they are and what the goals are. I do think that they were nerfed a bit by the end though. They seem to be able to move your organs and crush your body with a light grasp or even with mental abilities. They seem to forget about this ability by the end of the film, but it would have been a handy way to destroy at least some of the X-Men. Most of the members could be defeated by the villains if you ask me.

Most of the characters look really solid here. Mystique has really grown into her role as the X-Men leader. While I was on Xavier’s side with the rocket decision over hers, I am glad that Mystique is always looking after the team. She sees the big picture more than the others do. Cyclops is definitely really good here as well. He’s still a teenager as opposed to being the X-Men leader like in the old films, but he never doubts Jean for a second. He’s on her side from start to finish and that kind of devotion is definitely accurate to his character. His optical blasts are also given a lot of respect here and he doesn’t hold back at all when attacking.

Unfortunately Storm doesn’t look very good here. I do think they did her personality justice here as she is a lot more aggressive and eager to fight. The problem is that she is portrayed as being pretty weak to be honest. She loses most of her fights and seems to let her guard down. I’d like her to look stronger in future appearances. Nightcrawler is a reasonable character, I just never liked him much. He doesn’t seem very proactive compared to the others although he does finally get a homage to his knife combo scene from the old films.

Beast has a pretty big role here. He definitely takes the early events hard and makes a controversial move to make things right. I don’t think anyone would claim that he’s making the heroic move here and even he knows that. Still, considering what happened you can definitely see why he’s making the choice. I find him to be pretty weak though and he rarely does a whole lot of damage. Quicksilver only appears for a few minutes tops here as the writers were probably scared that he would end the whole film in a minute. Unfortunately even then there is at least one time where he could have saved the team but didn’t. This is the problem with making a character so overwhelmingly powerful.

Jean Grey is the lead so lets talk about her for a second. Naturally she’s fighting with the Phoenix the whole time so she’s not always in her right state of mind. She tends to be a little oversensitive to everything so everybody triggers her. She can go into murder mode at the drop of a hat. It helps add more nuance to which side you’ll end up choosing. All in all, I thought she looked pretty good though. She may have been a bit gullible during some of the scenes and trusting villain groups is rarely a good choice. Still, I think the film did a good job with handling her as a villain here.

The star of the movie as always is Magneto. He’s been a really great character during the trilogy and he steals all of the scenes here. While he is not as powerful as the Phoenix I dare say that he is the second strongest mutant at this point. He’s the only one who can actually fight back compared to the others. He’s had a very complete character arc by this point and while he is drawn back into the battle, it’s nice that he had finally found peace. The fact that this is the third movie does help quite a bit since by now all of the characters are established so it’s easy for us to understand all of the character motivations.

Xavier is another big character of course. He definitely makes some key mistakes in the film. Xavier is definitely still one of the good guys from start to finish, but his problem is that he just doesn’t see any of his mistakes. He seems to think that he’s always on the right side. It’s a good quality to have as a leader since you have to believe that your cause is just, but part of the blame here can definitely be thrown over to him. Still, at the end of the day he does what he can to remedy the situation. He does feel a lot weaker here though as other telepaths can hold their own against him. He’s definitely not the Omega level mutant you might have thought he was.

I think some characters who may be overlooked, but shouldn’t be are Magneto’s teammates. I actually really liked both of them even though we never even get to know their names. One of them can fight with his hair and from how he was wrecking one of the X-Men members he is a considerable threat. The guy’s super loyal and was always quick to get into battle. The other is a telepath who was holding her own against Xavier and even causing him to back up. Their back and forth battle of wits was really solid and she was one of the best characters in the film. I’d put her second only to Magneto. I don’t have many qualms with the film, but one of them is that these characters get the shaft. I don’t think their endings were deserved and they should have done more. They were loyal followers to Magneto and the fact that he has given mutants a place to live really makes it a powerful moment. These guys are ready to put their lives on the line for Magneto because he has finally helped the mutants out once and for all. I’d argue that he’s made a safer existence for mutants than Xavier ever did.

The ending of the film is incredibly forced though and doesn’t really make any sense. There’s not a whole lot I can say about it since I don’t even want to spoil any part of it, but it really only happens for drama. It’s the kind of ending that you’d expect and so the film delivers on it, but there’s no narrative reason why it had to happen. The character could have chosen any other option and it would have worked rather than this desperate move. The other paths would have also made for a more entertaining ending. An ending is important, but it’s not like it’s horrible either. The final part of the final scene at least salvages what it can.

Part of why the film is good is naturally the writing. A dynamite soundtrack and excellent special effects go a long way, but at the end of the day you need solid writing to keep the film operating at a high level. This film probably has the best script that I’ve seen since Batman V Superman. (Infinity War also deserves a nod although it’s a very different kind of script) You’ll be engaged right away. They do squeeze in the Fox trope of adding one F word of course which is annoying as always. The film mirrors the X-Men comics to the extent that there is a lot going on at all times. There are many plots and characters in the mix and they’re all being affected by the events in the movie. You’ve got some symbolic imagery like Magneto putting his helmet back on to return to the darkness and Xavier taking his off as he decides to go back to acting as a friend to the others rather than as a commander. The characters are all acting on pure emotion by the end so it’s easy to pick any individual character and root for him/her. It’s a very thought provoking film that also includes a lot of action so you don’t have to worry about choosing one or the other.

It’s always hard to do a very serious film without getting super dark and gritty so I’m always impressed when it happens. It’s part of why I’m going to miss Fox, they really did add a nice element to the mix. For a while we had a solid balance with DC giving us supreme movies with the best action scenes and scripts, Marvel with the most comic book accurate movies and a light hearted tone like the days of ole, and then Fox which was a very realistic take on how humans would interact with super powered fighters. DC has gone away from their approach to follow Marvel and Fox is all but over after this one. Now the only company who will still be doing their own thing is Sony which does carry part of that Fox feel within, but I can’t say that I trust them as much as I would the others. Granted, Fox churns out a lot of misses too so you just gotta keep swinging til you connect. At least now we can finally have the Avengers vs X-Men film someday although I don’t imagine something like that would happen til 2025 or later.

All in all, this is the big finale that fans of the X-Men series have been waiting for. It’s the definitive X-Men film and it’s going to be really hard to top this one. The only thing that would have made it feel even more like a finale would have been for Wolverine to have shown up for the final fights. We probably won’t be seeing any X-Men films for a very long time as I doubt anyone would even want to try and follow up on this so soon. All series have to end at some point and the goal is to end on a high note. Dark Phoenix does that and then some. It basically excels in all areas and has a lot of replay value. If you haven’t seen the film yet then I’d recommend heading out to the theaters and checking it out. You probably won’t be seeing another one like this for quite some time.

Overall 8/10

5 Star Games, Game Reviews, Games, Reviews

Toejam & Earl Back in The Groove Review


It’s time to look at a sequel to a game that came out quite a long time ago. I know the name of Toe Jam & Earl because of how crazy a title that sounds. Beyond that I can’t say that I know almost anything else about the franchise. You don’t really need to know much else though because the plot isn’t all that expansive. It doesn’t seem to matter whether or not you played the other games as you’ll quickly understand what is happening anyway. The gameplay is definitely pretty unique, I wouldn’t say that it’s all that good, but I suppose I can see the appeal if you’re playing with friends or something.

The basic plot of the game is that Jam and Earl are on a spaceship with the two heroines. They’re ready to finally head back to Earth, but by mistake they press the black hole button and end up sending themselves and the planet into another dimension. They must now recover all of their rocket parts in order to head back home, but that will not be an easy ordeal. No, if anything it may just be the hardest thing they’ve ever had to do, but the toughest choices require the strongest wills. They will have to be careful as the humans would like nothing better than to destroy the aliens who messed up Earth.

Now I’ll describe the gameplay so follow along as best you can. The game starts you off on a level with an overhead view. On the level you have a bunch of interact-able objects which include humans, demons, creatures, bushes, trees, houses, phones, etc. To get off of the level and onto the next one you have to hop in an elevator. It will take you to the next level. Also, keep in mind that the levels are used much like in the real world so by “Level 2” I’m saying that you are one floor higher. The game has 25 levels and the goal is to reach the end while obtaining 10 rocket parts. If you don’t have the 10 rocket parts by the time you reach the top then you have to go back down to find them. To get back to an earlier level just keep jumping off the level and one by one you’ll get down. You can also take an evil elevator to go down by one, but that’ll hurt your health a lot. Keep in mind that villains can also knock you back down floors so then you have to run to the elevators again.

The levels each have a map which automatically appears when you start, but it is all covered in fog until you move around. Every square of the map that you explore will give you 50 XP. When you level up you randomly get an increase to 3 of your stats from the local wiseman. These stats include speed, (Easily the most important stat) health, luck, present skill, and a few others. You get 300 XP every time you open a present, but they are always risky. One present is a bomb that will cause you to instantly lose a life. Another one is a thunder cloud that will follow you around for a long period of time until you lose a life, etc. Others are good as they give you a speed boost or some health back.

These are just the tip of the iceberg when it comes to the gameplay mechanics. It’s a lot easier to understand once you’re actually playing compared to when you hear about it. Basically the goal is to go through all of these levels and dodge the enemies. You can’t fight back except for when you have certain items so really it’s like a stealth game. Just dodge everyone and try not to get hit. Problem is that you’re slower than just about all of the enemies so you need to always be prepared to jump into the water to avoid them. Don’t drown though as your air meter goes down real quick.

There’s not a whole lot to do here though which is the big issue for the game. As I mentioned there are 25 levels, but that’s it. Some levels can take you seconds to beat while others are significantly longer. I managed to beat all of the levels in what’s considered the tutorial arrangement, made it to 13 in Fixed Mode and 15 in Random. Still, even as the names switch it is the same levels each time. It has the feel of an arcade game as you just play it over and over to get a high score. It’s not necessarily a bad thing, but the game feels a lot more like a free to play than a modern PS4 title that you would pay for. You can potentially finish this game in around an hour.

There’s no real replay value unless you really love the gameplay style. Your progress is always deleted once you get a game over so aside from remembering your level or how quickly you beat them all there isn’t even a record to try and break. That’s one of the things you would at least expect to have when you’re playing the same campaign over and over. After the opening cinematic the plot is also over so you won’t see anything else until you beat the game. You also won’t see the ending unless you beat the game in Fixed or Random mode. Basically, it would be fair to say that the game doesn’t really have a story.

Based on the trophies it does seem like the game is mostly geared for multiplayer though. You can play the levels online which allows randoms to join your game. That should make the levels a lot easier to beat even if it will make things more chaotic. I wonder how the screens would work there like if the 4 players have to stay on the same level or if you can divide and conquer. I’m sure that would add a little more flavor to the game, but multiplayer can theoretically do that with any game.

I think at the very least there are 3 main improvements I would have the game do to really make a difference. One it to get rid of the auto death from the presents. The presents shouldn’t have the risk of destroying you in one hit for using them. Why make the presents that risky? It’s very hard to live without them especially since they are your main source of XP, but completely dying from one seems unfair. (Yeah, I died from one…) Another part that is lacking a bit is the constant loading screens. This may be unavoidable depending on the budget, but every time you go inside the elevator you have to sit through a long loading screen as the elevator goes up and the hero makes some snarky comments about it. These are unskippable and while they aren’t quite Sonic 2006 level, they happen a lot more frequently. Put it this way, every playthrough you are guaranteed at least 25 loading screens minimum. That’s a bit much. For number 3, I would add actual save points. I don’t think dying should erase all of your progress. I understand that this is a game decision though, but it’s one that I would have changed.

As far as the graphics go, they look like the online computer games you would play as McAfee. (Probably spelled a little different) You could easily see these kind of graphics in online computer games form 10-15 years ago and definitely can’t compete with modern ones. To an extent the graphics are likely intentionally old to mirror the retro style the game is going for though. It’s extremely undetailed and looks more like a NES game than a PS4 title, but as an artistic choice it’s not terrible. It won’t take you out of the game or anything. The soundtrack is pretty limited, but the tunes aren’t bad. It definitely gives you the feel of the game right away.

Overall, Toe Jam & Earl is definitely a unique game as I mentioned. The name is still a little hard to actually say with a straight face so I’ll mostly be sticking to calling it Jam & Earl IRL. It feels more like an experience game or one of those really old arcade style titles but without the high scores. The gameplay is fun enough, but there wasn’t a lot of incentive to keep going. At least it’s not really my cup of tea but if you want a shot of nostalgia and grew up with the series then I’m sure you’ll like it. While there isn’t a whole lot of content the game can still last you for quite a long while if you just keep replaying it a lot. I’d sooner recommend Asdivine Hearts and Owlboy though. I’ll wait for the next re imagining of Jam & Earl to see if this franchise can really make its mark on the industry.

Overall 5/10

Reviews, TV Show Reviews, TV Shows

A Certain Magical Index III Review


It’s time to look at the next season of Index and this one finally wraps up the original saga. We get a few different arcs here, but the big one is definitely World War III. Index is definitely a franchise that has gotten a lot of media over the years as the spinoff Railgun got 2 seasons, Accelerator is getting a show, and in general there have been a lot of novels and manga. It’s definitely a pretty fun series with a good plot even if it is held back quite a bit by the fanservice. That’s the case here as well as the first half of the season has quite a bit of this but then World War III gives us the best arc in the series. All in all, it’s a show worth checking out.

The first arc is about Touma heading over to France to recover the document of C. It’s a mass hypnosis document of sorts that has been used to turn everyone against Academy City. He’ll have to deal with Terra though, one of the 4 members of the Right Seat of God. Fortunately his old ally Itsuwa is here as well so together they’re able to fight a lot better than they could individually. They may also have more allies than they know.

There are a few mini arcs between the main ones with Accelerator and his group tracking down other nefarious groups. They seem to be trying to get other countries to fight against each other and to cause a divide in Academy City so they can’t let this happen. These arcs are usually only 2-3 episodes long, but they’re definitely quite solid. The whole vibe of the show feels so different here as it all takes place at night where the true Academy City shows its colors. Then you cut back to Touma and the happiness of the daytime. Academy City is definitely as shady as it gets.

Touma gets to fly to a few other countries to fight off the threats until we get to the big arc. The season ends with World War III. At last the tensions between the various countries have caused everyone to attack each other. At this point we’re following 3 different characters so there are a lot of plots to unpack here. While the 3 characters don’t all get to meet each other at the same time, each of them do meet the others individually. I suppose they’re probably saving a meeting of all 3 for the sequel show. Well, I’m not positive that Touma and Hamazura met here, but I think they did. Touma’s mission here is to take down Fiamma. Fiamma aims to crash a large meteor known as the Star of Bethlehem and basically wipe everyone out before saving the survivors with his power. Accelerator wants to find a cure for Last Order and also needs to stop a rampaging angel so Last Order will remain safe. Meanwhile Hamazura mainly wants to keep ITEM safe from the various government groups who are after them. They’ve all got different goals, but they end up at the same place.

One thing that’s always been very good about Index is the exposition. Exposition can be a mixed bag of course, but on the whole I tend to like it. Throwing info dumps around is a nice way to quickly expand the world. I know that for some it can just be rather boring, but I think that’s actually a rare case particularly if it’s about abstract concepts and lands as opposed to someone’s sob story. If it’s the latter then it’s gonna get pretty boring. Pretty much every character in Index goes on long winded rants about cosmic events, and various religious artifacts that have amassed a lot of power in a short amount of time. It’s cool to recognize the events that are being talked about even if they are not exactly accurate from real world events. They’ve gotta put that sci-fi spin on them after all.

Index has also gotten to the point where there are enough characters and plots for the series to really have fun mixing characters together. This is especially evident in one of the early mini arcs with Accelerator as you had 4-5 different factions running around. Even in the show various characters would start mixing up the groups. “You’re from ITEM!” “No, I’m from GUN.” “GUN is actually FORM” and stuff like that. It’s convoluted, but the more convoluted the better. It’s also pretty good for replay value. This is Index at its best, just throwing more and more info at you even during the battles.

Index definitely has its share of fun battles as well. For the most part Acelerator tends to have the best fight scenes although my overall favorite fight in the season was Acqua vs everyone. He was fighting off a whole army, Kanzaki, Touma, Itsuki, and a few others. That was just really impressive. The show does have a lot of plot hax with the fights though and probably has some of the more inconsistent power levels that I’ve seen. This is because Touma is the main character and that’s something that has always been a little dicey. Keep in mind that he is basically just a normal kid whose right hand can nullify all magic. That’s definitely very handy of course, but it doesn’t help against villains who have super speed and crazy attacks.

As a result his final fight in the series doesn’t really make any sense. Especially since the show went out of its way to stack the deck against him. Touma is standing on a pillar and there is nowhere to run or dodge to. His only real option is to fall to his doom and that’s not really much of a choice if we’re being honest here. Somehow during the fight he always lands on the same pillar though and Fiamma never thinks to just cut the pillar beneath him. There are hundreds of ways that should have been enough to beat Touma but it never happens. This is never really an issue with the other fighters as they all have super powers. Touma is really just the one who throws in the plot hax. I do think Acqua’s rival got a little nerfed by the end but that’s more debatable.

The animation may not be quite as impressive as Railgun or the earlier Index seasons, but it still has its moments. The company has been having quite a bit of trouble lately, but I’m sure they did their best. The fights that count still look really good and the openings look solid. In particular the final opening of the season is excellent and the best opening in the series. The animation style also does make Touma look a lot older. Not sure if it’s an intentional effect of the animation, but it does work pretty well since Touma acts a lot more mature than he used to be. He’s more of a hero here. In general the season also has a much darker look than the first two which makes sense since I’d call this the darkest season. As for the soundtrack, it’s pretty solid as well. My favorite theme only shows up once, but the rest of the battle themes are still pretty solid. The show definitely delivers on this front as well.

Now lets talk about the characters. Touma is the lead as always and I dare say that this is his best appearance. He makes a lot of good speeches as always and does a better job of keeping himself out of sticky situations. The first half of the season is still tough for him, but for the most part he stays strong. He’s also very resolute in trying to save Index after she is put in a dicey spot by Fiamma. He’s willing to make the heroic sacrifice when need be and in general is definitely a solid hero here. He may be a bit naive like with shooting Fiamma to Earth first, if the guy was still evil then he could simply start his murder spree all over again. Touma always believes in the good in people though which I suppose isn’t a bad thing.

Index doesn’t get a whole lot to do here. For most of the season she is stuck at home and once she enters the fray she is quickly taken right back out. She’s definitely a character who ultimately wasn’t that important in the series and could have been swapped out. Considering that she has a bunch of knowledge stored inside of her it would have been nice to have seen her finally fight for real at some point. Meanwhile Mikoto unfortunately also shares the same fate of not being very important in this season. If anything you could say that her role here is basically filler. She did finally learn about Touma’s amnesia, but doesn’t actually do anything with that knowledge so it doesn’t feel like this matters. She even lets him go off to a fight when she very easily could have followed him to try and help. She just accepts his decision to try and do everything on his own. It’s a noble call on Touma’s part, but as a real friend Mikoto should have absolutely stepped in to help instead of simply leaving. You know that Touma would have never just walked away.

Accelerator gets a pretty big role here and he’s definitely still one of the best characters. Before this season he actually was #1 but someone finally passed him, you’ll see who that is soon. Accelerator definitely looked awesome regardless though. While he still doesn’t like to be called a hero, his days of being a villain are basically over. Aside from one outburst he has where the guy almost turns back into his old self, Accelerator does a lot of good in this season. He saves a lot of prisoners on multiple occasions and does all he can to save Last Order. His abilities still seem to not have an upper limit so as the series progresses I expect he’ll become more and more valuable to the heroes. He’s definitely nobody’s pawn though and even when he’s tied up the guy is calling the shots. All of his scenes in this season are dynamite and it’s worth mentioning that all of his mini arcs were quite good.

As with Index, Last Order doesn’t get a whole lot of screen time here. Still, she’s reasonable enough I suppose and does her best not to be a burden. She just wants to have a peaceful life even if the government refuse to let that happen. Misaka Worst is a minor villain who shows up at one point, but seems to have become a bit of a supporting character. She’s definitely pretty cool and I’d like to see her fight more in the future. An evil version of Misaka is definitely a good idea and while her abilities don’t seem all that impressive, she was fighting Accelerator. Otherwise I’m sure she’d be doing quite well.

Monaka is an old lady who knows quite a lot because she was in a position of power for a long time. She’s retired, but the villains haven’t so people are still out for her life. As it stands she has a very painful time in the series as she gets shot and then has to shed some skin in order to help the heroes infiltrate the villain base. She’s not my favorite character though and takes a long time to make a decision. Meanwhile I still don’t like Tsuchimikado who is always acting vague and keeping secrets from Touma. He should just spill the beans already and comes across as a faker. At the end of the day he’s a government lackey more than he is a friend so he’s not someone that Touma should trust. He also doesn’t really have much of a power set so he’s not that good in a fight.

Itsuwa is one of the nuns who aids Touma when possible. Her abilities aren’t all that great, but she can definitely still fight and does aid Touma as best she can against Terra. The heroes are outmatched there, but she never gives up. She is around for several of the other fights as well. Terra is one of the big 4. He’s openly corrupt and enjoys harming everyone he fights against. He even brings innocent civilians into the mix which is something Acqua wouldn’t tolerate. Terra’s ability to change whatever matter is coming against him to 0 is very handy. It has some obvious weaknesses of course, but in a one on one fight it is very hard to see him losing. He made for a pretty good villain.

Then we have Acqua who is the best villain as well as the best character in the series. The voice that was chosen for him is perfect and I always like villains who have an honor code. He’s definitely a solid fighter and does realize when he is on the wrong side. Acqua bows to no one and makes time to help everyone he can. He even jumps to obscure towns to help fight off the government when possible while everyone else was busy dealing with the large scale threats. Acque goes where he is needed and the guy has a lot of determination. He’s one of the more impressive characters in the series and in a fight he can take down just about anyone. The guy’s also really knowledgeable which isw helpful since in Index you need to be able to comprehend all of these abilities and traps very quickly.

Vento is another one of the four. She appeared in season 2 and doesn’t have much of a role here, but she does show up for a fight real quick. Her opponent quickly takes advantage of her big weakness though and that is the fact that she fights with a cross in her mouth. There’s a lot of ways that this can go wrong and it gets pretty violent for her. In general Vento just doesn’t seem as impressive as the other 3 although her large constructs are pretty handy for defense. I can’t say that she’s one of my favorite members of the four though.

Finally you’ve got Fiamma who probably gets the biggest role of the 4. He is debatably the main villain of the series after all. His right hand is similar to Touma’s except that it destroys anything that it touches rather than nullifying it. He makes for a good villain and the guy is definitely very confident. He makes a lot of plans and always has backup ideas as well so taking him out of the picture is not an easy task by any stretch of the imagination.

Hamazura is not quite as heroic as Touma but makes more of an effort than Accelerator. At the end of the day he’s fine with murdering people and doing what he has to in order to protect his comrades. He’s not particularly invested in the missions so much as he just wants to protect his friends. He’s a fun character to have around but he’s definitely a lot more iffy than the other characters. He tends to make some dicey comments and is usually guilty of getting himself in trouble. Nobody to blame but himself in these cases. I also think his decision to try and team up with Mugino at the end was super risky and realistically they all should have been blown up at that point.

Etzali is a pretty interesting character and his plot probably gets the least amount of screen time here. He has a backstory involving him being a part of a shady organization from a while ago. It seems like they got even worse after he left as now they force their memebers to turn into monsters while trying to wield super powers. He definitely got out at the right time. This part never really gets any closure and I wonder if it would probably get finished in the sequel series or something.

Awaki doesn’t do a whole lot here, but her teleporting is definitely as handy as ever. It’s a great ability to have and really lets you bypass a whole lot of security measures that you would have to deal with otherwise. She gets a pretty fun fight against one of the villains. Really there are a lot of extra villains I won’t be mentioning here because the season has a ton, but I’ll still be mentioning the big ones at least.

One of those is Kakine. He’s the second ranked Level 5 esper and his abilities are pretty nice. He’s able to keep up with Accelerator to an extent after all and that’s not something that just anyone could do. He’s a pretty solid villain and gives Accelerator a really good fight. He certainly did better than the other teleporting guy as there Accelerator was winning without his powers for the most part. Either way Accelerator wasn’t about to lose here though.

Takitsubo spends most of the season knocked out or injured. She’s not quite as good as Last Order or Index, but she isn’t bad. the girl means well even if she is a little out of her league here. With crazy strong individuals running all around the place her enhancement pills are good, but they just won’t cut it. Then you’ve got Mugino who used to be the determined leader of ITEM, but now she’s gone completely crazy. She seems to be losing her sense of self as she becomes more and more like a zombie. In her final form she is barely even alive anymore. It’s interesting seeing her as a total villain, but that’s why it is pretty hard to accept her turning at the end. She brutally took care of Frenda after all..how do you come back from that? Kinuhata doesn’t get nearly as much of a role as the others, but she’s definitely a fun villain. Her abilities are handy and in a 1 on 1 fight she’s probably the only one who could possibly hold her own against Mugino.

Well, Frenda also doesn’t get much of a role here. She meets her fate pretty early on. She’s always been a fun character so it was unfortunate to see this happen to her. She probably should have tried to escape or stayed strong earlier, but I guess she probably never suspected that things would escalate so quickly. Then you’ve got Lessar who joins the cast near the end. She seems pretty crazy and while the character had potential at first she goes off the deep end later on. Lessar becomes incredibly obsessed with Touma and basically loses all of her potential. A shame that her character arc had to go that way.

Meanwhile you’ve got Aleister who is still as mysterious as ever. He doesn’t do much here so that’ll probably be saved for the sequel. He’s still content to watch everything from his water jar. Then you’ve got his alien double running around who seems to be a 4D being who can barely even talk in a way that humans can comprehend him. It’s hard to say where they are going with him, but his plans seem super risky. He needs Touma alive and yet there are so many times where the hero nearly died. You’d think he would pay a little more attention in that case right? When the double does show up he tends to be pretty invincible so far. Only Accelerator likely has much of a chance against him unless they can get Touma to grab him. It’ll definitely be tough though.

Then you’ve got some of the season 1 cast running around. Kanzaki definitely isn’t as impressive as she used to be. She seems to lose every important fight that she gets into here. I suppose the power creep was just too intense. She’s still a good character, but one that desperately needs a power up. Hopefully she will get that soon and she also needs to stop letting Tsuchimikado troll her all the time. Then you’ve got Stiyl who I never found to be all that impressive anyway. He does a good job against Index…but it’s Index. He seems to be a little too obedient though. Kanzaki disobeys the group when she feels like it, but so far Stiyl hasn’t done that. You’d think that he would be ready to ditch the group since they were prepared to end Index. He’s friends with Index right? A threat like that should make him take notice.

Carissa is my favorite of the various princesses. While her methods may be a bit extreme, she is definitely looking out for Britain in a way that the others clearly aren’t. Her abilities are pretty impressive since she wields a sword that gives her an incredible amount of power. She has a lot of fire and determination. Carissa also does battle with some other princesses who look pretty cool but we never get to learn much about them. Then you’ve got the Knight Leader who was able to do battle with Acqua on even ground. After that fight he never looks quite as impressive again, but it was still a great role and he was one of the best villains here.

As mentioned the series’ only real weakness is the fanservice. It pretty much vanishes after the first half although then you’ve got Lessar trying to mess with Touma in World War III. Her scenes quickly become annoying. The season felt a little more violent than the last two, but it’s hard to say for sure since it’s been a while since I saw season 2. At the very least you can expect the characters to really go through the wringer here. Several characters are shot point blank and others take so many injuries that they basically bleed out. It’s definitely no Titan, but it does get a little intense here. The scene has some pretty shocking moments like when Mugino took out Frenda. You just wouldn’t have thought that something like this would happen so it changes the whole dynamic of the show up to that point.

While I wouldn’t go as far as calling the whole show very dark, there are moments where it gets pretty serious. Going back to the animation style, it works really well as a result because while the first two seasons were pretty optimistic, here everyone is quickly forced to adjust to the situation. It’s war now and the casualties start to build up. There are moments of levity here and there, but the season maintains a steady serious tone. By and large this season probably works as a good example of a “dark” show that isn’t super gritty. It’s always hard to maintain that balance and to this day Madoka Magica is the best example of it.

The pacing of the season is definitely very fast. The events really go by in a flash so you want to absorb everything you can right away. It does help the series always stay exciting though. With the exception of the early Touma episodes, there is always something happening around the corner. There are so many groups and villains that you’re always wondering who is going to show up next. It’s a really good thing if you ask me. There are some fights that I would have liked to have been a little longer like Touma vs Accelerator, but as it stands most of the fights seem to last for a good amount of time.

Overall, Index Season 3 was definitely a good way to wrap up the series. World War III definitely felt like the big climactic event that it was supposed to be. Everyone got to throw their hat in the ring and we got a lot of cool fights and plots going. The season does get hurt a bit by the first half which suffers from the usual issues, but it’s still a good season in the end. You’ll probably have a better time if you watch the other two seasons first since you’ll really be able to appreciate all of the storylines, but I think you’d be able to hang in there with this season if you follow all the exposition. Just try to keep all of the names straight.

Overall 6/10