Five Nights at Freddy’s 2 Review


All right if someone asked me if I could survive 5 nights at Freddy’s I would definitely say yes. The animatronics are slow and clunky so that’s not a problem. If they asked me if I could survive 5 more nights? Well now that’s getting tricky. The monsters in this film seem to be considerably more powerful than in the first film although I would say that they are still under the average horror title. For that reason nobody in this film is really putting up much of a fight most of the time.

The film starts off with Mike trying his best to forget the events of the first film. He figures the best way to do this is to gaslight Abby into thinking that he will fix the old robots when he doesn’t plan to. Then on the side Mike is trying his best to fix Vanessa from all of her childhood trauma but Mike doesn’t really have the temperament for such a journey. Eventually his plans fall through and Abby runs back into Freddy’s to bring her friends back while Vanessa heads over for some closure. Unfortunately they both end up bringing something far darker back into the world. And yes…there are now two Freddy’s locations.

This is definitely one of those films where everyone looks pretty bad which is what the villains are able to capitalize on. For example in the first flashback scene we see how William wasn’t exactly subtle in grabbing one of the kids to destroy but even when another kid notices, nobody wants to help. The adults are painfully oblivious and almost go out of their way to ignore the situation. Then once it all happens, we see how the media blamed this on the kid who died. Now that was crazy and it sets the stage for how this is a world without a whole lot of empathy. Everyone is just looking out for themselves here and they don’t want to stick their neck out.

The fact that this happened before the other 5 murders is also crazy because it really shows how William was allowed to do whatever he wanted to do. Now in the present, we’ve got a number of plots going on. For Abby’s, well I feel like she looks really bad here. She wants to bring the robots back since some of them had her friends from the beyond but even in the first film it was always a 50/50 chance at best on if they were actually the kids. Usually they were the evil demon robots so she is risking everyone’s lives for a small chance. Not a smart thing to do.

Abby definitely shouldn’t have been going to Freddy’s by herself. Then we have Mike who comes across as really annoying the whole time. He gets upset with Abby when she notices that he’s been lying a lot and that’s on him. Then even after Vanessa has saved his life on multiple occasions and saved Abby, he still tells her off. There are some things like a life debt which should not be so easily broken. Certainly not in this manner. Mike really needed to lock in more.

He got one good scene where he actually fights one of the animatronics but that’s about it for him. Then we have Vanessa who is dealing with the most issues right now. William is still attacking her through dreams which she just barely manages to survive through. It feels like there is only a matter of time before she falls to him unless she can find a way to destroy him forever. Of course that is not going to be easy.

Then Vanessa has to deal with the new villain of the movie, The Marionette. Unfortunately a gun isn’t going to do a whole lot to this thing. She definitely should have told Mike more about what was going on but I still tend to place more of the blame on him for not taking the news well at all. With the stakes this high, there is no time to be falling apart at the seams.

The Marionette makes for a pretty strong villain. She leaves more of an impact than a lot of the different Freddy creatures and for now I would say she was more impressive than William as well. She has a good amount of space and can basically take control of someone’s body which is a really big deal. I suppose that the name is quite fitting.

On that note, the main Freddy crew don’t get to do quite as much here. They threaten the humans a whole lot and are always on the move but don’t technically produce a whole lot of results. More often than not they are foiled at the last second. The body count is a bit smaller than you may have initially guessed. Also unless you are a hardcore fan you will have some trouble differentiating the designs between the new ones and the old ones even when you see them back to back.

The film does go all in on the jump scares though. There is a lot going on at all times and the characters act super suspicious the whole time. There’s a new night guard named Michael for example who seems ominous the whole time. He’s constantly grinning and seems to know a whole lot about Freddy’s. They’re going to want to keep an eye out for him. So the film knows how to be scary.

Then on the other hand it also has some funny moments. I liked the cab driver who was always ready to break the ice. There’s also a mean science teacher who is a complete antagonist but does a really good job within the role like when he “accidentally” broke a girl’s toy. This guy has clearly been in the game for a long time. The film certainly leans harder on horror than comedy but handles both genres rather well.

The writing and script are certainly not realistic but you can put that to the same camp. The film also still keeps itself from being too violent. It’s maybe a little more violent than the first one but I would say that it was close. There is less focus on all the kids who got murdered from the first film which is a good thing. I would also say that the film’s story is a lot more interesting now that it is embracing all of the crazy characters. It was sad that Golden Freddy didn’t show up but I guess the film was getting rather packed.

There are quite a few clffhangers in the film too which sets up the third film nicely. First up we already have a main villain, then a returning villain shows up, and then a hype message which might signal a third one. In theory it’ll be hard for the heroes to stop these guys next time because there is no longer any kind of an off button. Physically these creatures are mainly still robots so you can mess them up but that requires no tripping or panicking which is rare.

For the next film I would like to see some more action though. One issue I have with this one is that the animatronics all tend to look very slow aside from the Marionette and just don’t seem to be a huge threat. Mike takes one out extremely easily in one scene and it feels like that would work on any of the others as well. So I feel like the next film needs to show them actually fighting and moving a bit quicker to make things scary again.

Overall, I definitely wouldn’t be eating at Freddy’s but the film does a good job of staying scary while adding in a lot of story this time around. The concept of Freddy’s is definitely an intense one. I am glad that the series continues to reign in the violence and doesn’t go for a ton of grit. It would be nice if we could go one film without children being among the fatalities though. This time it was brief and then it was over at least but we don’t need to retread the plots. Since this one hints at a much larger threat looming, it may be time to call in the government. Some may say that would be jumping the shark but I think it would be hype!

Overall 6/10

Jujutsu Kaisen Modulo Review


After the ending of Jujutsu Kaisen it was time for a whole new adventure. It’s still not all that common for a big title to get a sequel so quickly so this was really exciting. It was announced as a mini series so you knew it wouldn’t be going on for too long but that was still cool. The title delivers with cool fights and some solid new characters. It does go by quickly though so every time there would be a lore chapter it would feel like precious time was being lost. In the end there are quite a few plot lines that should have kept on going but ultimately this was a good title so I don’t really have any big regrets.

The series picks up many decades after the original Kaisen ending. Most of the old characters are dead or super old. The new generation of Jujutsu sorcerers are far weaker than their predecessors and that is not good because aliens have arrived among us. For now they appear to be friendly but is that really the case? A cold war of sorts is starting and in the meantime a lot of kids are vanishing all over Japan. Yuka and Tsurugi are tasked with finding out what is happening to them. They must take the alien known as Maru with them so that he can learn about humanity. Perhaps aliens and humans can live in harmony?

Kaisen has never been the type of series for easy answers and this one is no exception. We see there are immediately bad actors on both sides who are trying to stoke the flames of war. They aren’t being subtle about this either. They want full on war and as many casualties as possible. Both sides think that this will be necessary in the long run so why not do it now right? One issue that will be hard to get around is that cursed spirits emit the same energy wave as the aliens. So every time the humans exorcise one, it feels like they are attacking the aliens.

Even once the aliens are told that this is the case, they are unconvinced. I don’t really blame them, that seems a little hard to buy even if you were to ask me. This ultimately does lead to a big fight and fortunately the humans do have one secret weapon in their corner through Yuka. She is able to summon the mythical Mahoraga, a being which continues to grow stronger and stronger through combat. The aliens have Dabura though who is a true prodigy and continues to get stronger as well. Makes for a great fight.

The artwork here is really impressive. It does absolutely look better than the original Jujutsu Kaisen and for a sequel that is always a good honor. The fights look incredible and there really is a whole lot of detail in each of the pages. This looks like a monthly manga through and through. You will be impressed from start to finish here without a doubt.

Now lets talk about the characters. First we have Yuka who is very confident and proactive as a sorcerer. She wants to help everyone out and most importantly, she wants to defeat her older brother Tsurugi. Unfortunately she is quite sick and that has made things difficult on her. She doesn’t want to be a burden but the deck has been stacked against her. It makes her optimism all the more inspiring and so she ends up being the standout character here. None of the others come close and you’ll be rooting for her the entire time.

She may not be the strongest fighter but she means well and keeps on training. Her summoning ability also allows her to fight at levels far beyond what she is capable of even if it does come at the expense of her life. Then we have Tsurugi who has to put on a brave face for his sister but the guy has had it rough as well. His cursed energy output isn’t very great and so he has to rely on cursed tools. He doesn’t really know how to reduce the burden on Yuka and so their dynamic isn’t exactly where he would want it to be.

The two of them care for each other a ton but just don’t really know how to show it. He tends to be less forgiving than she is though and so he was the perfect member to really go up against the aliens. He has to make a difficult decision by the end. While you can argue that he makes the right one, it will still come off as a bit annoying considering the price that had to be paid here.

To go more into details on the dilemma, the aliens need a planet to live on. They have been travelling for a very long time and their people are really going to star dying out if they have to search for another planet. Meanwhile the humans don’t really want to give up this planet. If they each decide to take up half of the planet, well that’s going to be extremely difficult and you have to go through all of the countries. So what this ultimately means is that the aliens are going to invade. They may have a sad story but it’s still going to be hard to root against the humans here.

So Maru ends up not being as likable as the series may have meant for him to be. Now the length hurts this part but Maru is initially introduced as a very innocent alien who wants to learn about the human world. As the title goes on, while he does want to help the humans he does pick his own people. This leads to all of the battles of course and it’s an emotional betrayal of sorts. Thing is, he only knew the characters for a very brief amount of time so this doesn’t hit as hard as it would have otherwise.

His power set is fairly confusing with how it can do almost anything but Kaisen likes to be confusing so that’s not necessarily a time crunch thing. It was still cool to see him and Tsurugi going at it. I ultimately thought that Maru made for a good villain but I couldn’t see him as the hero type. The end of the series tries to show that nobody had any hard feelings and it’s all good but I thought that was a bit much. The message is that they were all cogs in the system and so they didn’t take anything personal but when someone is trying to murder you…well that feels personal.

Maru’s brother Cross even gets to be with the group at the end when he was an antagonist the entire time. It’s hard to see why anyone would be all that cool with him. Well, I guess that just shows how open minded everyone was which is a good thing in a sense. Dabura also makes for a really impressive villain even if he’s mostly here for the power levels. He doesn’t get a ton to do beyond that but he is able to leverage his abilities in a way where he could defy the system. I appreciate the fact that he wasn’t just some foot soldier.

His fight with Mahoraga is also the highlight of the series. After all the chapters about concepts and such, it was nice to see a truly long battle like that. It was really impressive. Finally we have Yuji who shows up. The long years have taken their toll on him as he’s a very different character here. Not bad or anything but he’s become more emotionless and doesn’t even fight to save humanity unless it’s dire. He’s been off doing his own thing and doesn’t even jump into the Dabura battle. He helps Maru with a plan to change the situation which is good but the guy feels too passive to me. It sounds like he will continue to act that way now that he will live for hundreds of years so he doesn’t stagnate humanity’s growth or something like that.

I tend to always disagree with this logic. If you have the abilities to save someone then you really ought to use them. Doesn’t matter if it’s for a week or 100 years. You keep fighting until you can’t fight anymore. That’s the only way to really live as a main character here. The ending does offer a lot of hope though. In theory humanity will be in a healthier spot now and just has to worry about infighting among themselves.

Of course that’ll probably happen. The series does go out of its way to show how corrupt both sides are. For the aliens there was a lot of infighting and murdering from the start. Two of the clans had differing systems on how to handle everything and so the stronger one subjugated the weaker ones. For the humans, some were complicit with the whole kidnaping humans thing and it shows that they will always sell out for a good price. You just can’t trust either species and that’s a real shame. They’re obviously still better than the cursed spirits who are definitionally evil but it’s not like either race is going to be selfless. This isn’t really that kind of title even if the ending was certainly an upbeat one.

So while the ending is controversial, I tend to like it. I like happy endings after all. I would still agree with the fact that it was rushed though as one big fight didn’t conclude and others that could have happened afterwards never got a chance. I suppose I just have to be happy for the fights since the series could have easily gone through without any. Now that would have been a real shame. With this high level art quality throughout, it would just feel like a missed opportunity.

In a way I’d compare this series to Pluto. It’s a really interesting mystery of sorts with the kidnapped kids in a grounded setting despite how crazy the world is. We know about demons and all kinds of users with powers but the plot is focused around a few kids in a local context. Then you have the whole alien race plot so the big shots like Yuji have to be looked for. It all leads up to the big, grand battles that were shaped from the opening chapters and how the humans/aliens fundamentally saw things differently. The problem is that you can only do so much in 3 volumes. We spend quite a few in the first volume to set things up but things are still being set up in volume 2 which is where things start to move kind of fast. The Mahoraga fight will always be an absolutely spectacular moment but I wish we could have seen the end to that as well as gotten a proper conclusion to the rest of the plots. Yuji’s whole character feels like a missed opportunity for a lot of good scenes for example.

Overall, A few more volumes would have been nice for the fights and all but we still got new content here which was fun. Yuji has really gotten powerful to the point where nobody can stand up to him anymore. Other outliers like Dabura and Mahoraga show that the rest of the fighters can stay calm because they will never be able to reach that level. There won’t be much point in trying either now that cursed energy itself has changed thanks to the ending. A certain villain even gets a little cameo here. If you haven’t read the original Jujutsu Kaisen then this series will probably feel weird but a recap of sorts is included. So that might get you up to speed enough for this. Maybe a movie will adapt this sequel at some point.

Overall 7/10

One Piece Season 2 Review


One Piece has finally returned! It’s been a really long time since season 1 aired so I’m definitely glad that the show wasn’t cancelled or anything like that. Now that would have been rough. This time we already know season 3 is on the way so that’s a load off. I wouldn’t say that this season quite beats the first one but of course it’s difficult to beat the first meetings for all the characters. We don’t get to see Mihawk this time around but there are a bunch of characters running around.

The story starts with the Strawhats making it to Loguetown to stop by for supplies before continuing on the Grand Line. They are still being pursued by Baroque Works for taking down two of their agents and get even higher priority from the terrorist agency when Luffy runs into the princess of Alabasta. The crew will have to keep her safe while fighting off the various enemies as well as the World Government. The sea is a vast place and so the heroes will get to go to a whole lot of islands and meet a lot of characters. No matter what obstacles head their way, nothing will deter Luffy from being King of the Pirates.

First off the effects are definitely solid like in season 1. I really enjoy seeing the characters use their special abilities like Luffy stretching all over the place and the villains having their own abilities like wax and bombs. The series is not afraid to go all out with the effects which is a good thing because a title like One Piece needs to embrace this. We’re not watching this show to just see some run of the mill pirates adventure.

The soundtrack is also really good. Sadly Buggy isn’t around all that much so his amazing theme doesn’t get to appear as prominently. The rest of the soundtrack is still really good though and you even get the occasional remix. Tony Tony Chopper even got his own theme which I was definitely not expecting. It’s catchy enough. So the technical elements are good here. The only small issue is that like season 1, the camera tends to zoom a little too closely into everyones’ faces. This is the only show I’ve ever seen where it’s so noticeable but granted, I haven’t seen a ton of live action TV shows.

The show manages to cover quite a few islands within the 8 episodes as well. The first one we go to is Loguetown where we get to see Smoker and his assistant Tashigi. Tashigi is given a little more ability in this version as she can actually fight and even defeats someone in a future arc. It was nice to see because she did start with some potential before getting completely written out. This feels like a much more balanced approach to what you would have expected here. Meanwhile Smoker definitely looks strong as always. At this point the Strawhats would really have absolutely no chance of defeating him. None of them have any counters to his smoke. Buggy also got to show up which was definitely a lot of fun.

Then we get the episode introducing us to the giant Whale who sailed with a future member of the Strawhats. Some good foreshadowing there and of course the group gets to take down two more members of Baroque Works. The Strawhats were definitely not doing too bad up to this point although I still have my share of issues with Luffy which I’ll get into later on. Lets just say that he isn’t quite the power hitter that you would have expected him to be.

The highlight episode of the whole season has to be the third one though. We see the heroes head into a town that lays traps for pirates. Most of the crew fall for this but Zoro was ready and now has to take on 100 fighters all by himself. In the show at least he definitely appears to be the strongest Strawhat. I can’t picture any of the others pulling off this feat or anything close to it to be honest. The whole episode has a lot of fighting and is very fast paced. The other members get their fights too of course but Zoro is the highlight. We even see how he is still dealing with what Mihawk told him before about being too weak. Zoro will prove him wrong or die trying.

Then we get to the final two arcs which are a little longer. Little Garden has the heroes meeting up with some giants and unfortunately Baroque Works is around to get in their way as well. In particular Mr. 3 is the big villain here with his wax powers. He is able to basically stick things together and can even create shields that are so powerful that Luffy has a hard time breaking them. That’s a really impressive devil fruit. If not for his getting supremely overconfident, the heroes would have been doomed here. In general the villains just have a whole lot of creative powers and of course the numbers advantage is on their side as well.

The giants look more on the underwhelming side if anything. They may be big but that’s about all that they’ve got. They are shown to not be strong enough to break through the wax which is a really bad anti feat for them. If you can’t even do that, then you’re naturally going to be in a whole world of trouble. Hopefully the giants look more impressive in their next appearances but in general it’s not like they’re my favorite characters anyway so it’s not a big deal.

The final arc has the group going to Drum Kingdom which is probably the most emotional arc of the series. We get nearly a whole episode that barely features the Strawhats as we focus on Tony Tony Chopper and his origin story. It’s handled pretty well and of course the final fight with King Wapol is good. The final episode is always fun because you get to see what the show will use as a proper cliffhanger for season 3. There are a lot of options after all and I have no issues with the one that they chose. We’re definitely in store for a lot of hype.

With all of these strengths, it’s fair to say that the show also has some weaknesses. The biggest one here would have to be Luffy. I think the show just went a little too overboard with having him lose fights. It’s not like he is undefeated in the manga but generally you can count on Luffy to win. He is an inspiring figure and a powerful one who can back up the tough talk. That is why all of the various characters can depend on him in the first place after all.

In the live action series it feels like they cannot count on him. He loses virtually all of his fights. Luffy got crushed by Buggy’s right hand girl in the first episode which was rather embarrassing. Then Vivi defeated him with her dancing skills, one of the Baroque agents beat him with her painting skills, and even Wapol was beating him until Luffy was saved by the Strawhats. You can definitely hit a good balance here but this isn’t it. Luffy still acts really cocky the whole time as he grins 24/7 and says he’ll kick their buts but it comes across as hollow when he is the one being crushed. So how do you fix that? Well, I’d say in the next season Luffy should be racking up the wins and generally overwhelming his opponents. To make up for this, he should be looking dominant.

As it stands, he just seems to be very weak and uses his gum gum powers as a crutch which isn’t really how Luffy should be portrayed. I don’t have any issues with his personality otherwise but he’ll be a lot more endearing when he can back up the tough talk. Meanwhile Zoro looks great as expected, he really dominates his opponents in every fight and has a lot of great scenes. In a way you would think that Zoro was the true captain of the Strawhats. At the very least I couldn’t really tell you different.

Nami does well as always in a support role. She is written out for most of the final arc but is otherwise a big player throughout. I’m looking forward to seeing her get more action scenes down the road. Usopp is one of those characters where how much you like him will depend on how much you can tolerate his lack of bravery. Yes, he will get the job done in the end but generally it is going to take some time to get to that point…in every arc.

Princess Vivi does well in her role. She is a real fighter and gets more than one action scene which was good. She takes a little while to really get on board with the group but that makes sense since they are definitely a very active bunch. I’m definitely cool with her sticking with the crew for a while. Then of course we have Tony Tony Chopper who has never been my favorite character but he’s not bad. Chopper’s dream of being a good doctor is naturally a good one and he can fight when needed. Chopper just needs more experience under his belt so that he can really stand up to the others. He’ll be fun as the team’s animal mascot of sorts but he needs to work hard so he can be seen as a true member of the crew.

Finally there is Sanji who is pretty solid. The show does a good job of not really playing up the flirty part of his persona. So he comes across as a well rounded character with good cooking skills and combat prowess. I like his natural confidence and of course his rivalry with Zoro is always a lot of fun. He adds a whole lot to the dynamic of the main characters so you would want to have him around at all times.

Then we have the villains who tend to be pretty solid within their screentime. Buggy was great in his guest star role. He got to show Luffy who was boss and really take command there. Nico Robin gets a lot of hype throughout the show and it is definitely deserved. She will be a tough fighter to take down, especially if her opponents are not shooting on sight. If they don’t do that then there is really no way to realistically defeat her.

The Baroque Work agents can be more hit or miss. They work well as antagonists but less so as characters. Mr. 3 for example has a cool power but it’s not like his personality is all that interesting. He’s one of those very theatrical guys who likes to do everything his way. His own pride is what gets in the way of claiming victory here.

King Wapol is one of those super petty characters. He is as corrupt as possible and will never even bother to acknowledge someone else’s viewpoint on the matter. He’s the king so that is the only viewpoint that counts. So I may not be the biggest fan but he does have a good design and fights well. He actually had the upper hand for a while there. That makes him stand out at least.

Mr. 5 and Miss Valentine also have fairly big roles. Valentine’s weight abilities are really handy and I would say that makes her one of the stronger members. She was also very confident so that’s a lot of wins all around. Mr. 5 has bombs but there is a decent mount of load time before he can use each one so that limits him a bit. They also don’t seem to be super strong based on their range. They’re just strong enough for him to put up a good fight but that’s about it.

There are a bunch of other side characters running around but these are a lot of the big players. It’s always really cool to see an adaption ongoing like this. Hopefully the series can really make it all the way to Water 7 or Marineford before ending. I’ll be rooting for it all the way. At the end of the day this is a very fun show and that is its biggest strength. The positives certainly outweigh the negatives by quite a lot.

If there’s anything that really keeps the show from reaching the next level it would be the pacing at times though. Luffy being weak is annoying but not the kind of thing that really hurts after all. While the pacing isn’t enough where I would say it’s downright bad or anything, at times the scenes can drag a little bit. You aren’t always at the edge of your seat the way you need to be when a show is going for 1 hour episodes. Generally a 1 hour episode should still feel really fast when you’re having a blast but where were a handful of times here where you would want them to speed through some of the exposition so we could get to the next big moment.

Overall, This One Piece show is a good example of how any title can get a live action show if you have enough dedication. You just gotta go out there and get the job done. It certainly won’t always be easy but you just have to be confident about it. I would recommend this title to anyone looking for a fun action adventure series. You definitely don’t need to be a One Piece fan to enjoy the story. You’ll probably want to watch season 1 first before going onto this one though.

Overall 7/10

Now You See Me: Now You Don’t Review


This is one of those series that is always a lot of fun. It may not make a lot of sense and by the end of the adventure you’re remembering how lucky the main characters got but the film is focusing on pure entertainment. So I really can’t fault it for that. As long as you have fun during the adventure then the film can get away with leaps of logic like that. You just have to stretch your disbelief to the max and as this is the third film in the series you are probably used to that. It also may be the kind of series that just gets better the more you watch it because I see that I was quite harsh on the first film when I originally saw it. My memories of it aren’t bad tho.

The movie starts off by explaining that the Horsemen have gone into retirement and they haven’t appeared in the outside world for a long time. A trio of new magicians figure that this is their chance to get out there and so they begin to fight the good fight. Acting as modern day Robin Hoods they steal from those that they believe deserve it. One day they are approached by Atlas, one of the original horsemen. He claims they are all second rate at best but is reluctantly going to work with them because The Eye sent him here on a mission. The 4 of them have to steal the richest diamond in the world away from a power hungry lady who seeks to dominate the planet. The stakes have never been higher!

Right away I would say that the film’s greatest strength is in its nonstop banter. These magicians are all incredibly talented and they know it. This results in all of them having rather inflated egos with maybe one exception. They love to try and see who the real best magician is so we get a lot of fights between the original horsemen and the new cadets. It tends to be a closer fight than you might expect.

Atlas is easily the most enjoyable character in this arena because he is just constantly landing insult after insult. The guy just never stops and he perfectly nails the sarcasm in every scene. He may have the occasional genuine moment but you just wait for him to get back into sarcastic mode. I’d also say that Atlas tends to be the most proactive member of the group. He’s not just waiting for things to happen, he’s going out there to make it so. It’s why he was the first one to introduce himself to the new characters. Atlas also tends to take front stage on all of the big tricks.

He does have a good match against the main villain here though. Veronika is the last leading her global company to be found riches with her aggressive plays in the board room. Anyone who stands against her is completely threatened and could lose their lives. It’s all part of the plan and what a plan it is. She has a ton of safety features around the diamond to prevent it from being stolen and her head bodyguard is immune to hypnosis which is important. Also she isn’t some damsel who must be protected by security. Veronika knows how to use a gun and also set up a tremendous trap for the horsemen.

There is no twist like they got caught on purpose. In fact, it’s likely the most danger that they’ve been in throughout the 3 films because she built such an incredible trap. You could say that they really got lucky on this one. So she was a lot of fun to have on screen and is easily one of the most memorable characters around. Not saying you’ll be rooting for her to beat the heroes…but it may be tempting.

From the 3 new characters, Charlie is the brainiac of the bunch. He stays in the back and works on the tricks for the other characters to pull off. Charlie doesn’t tend to like the spotlight and as the film goes on he gets to have more of an active role. He’s one of the weakest characters for me and the reason is pretty self explanatory. I like really confident characters who spend their time boasting and showing everyone up. A more quiet character isn’t going to be able to keep up with that.

Then you have June who is very athletic and can handle all of the physical stunts needed for the illusions. She is way more confident and the kind of person you want to have on your team. She is quick to take on all challengers and even defeats her horseman counterpart in their first meeting. I would say she got the only definitive victory in the whole film because of how completely he was destroyed. She also did really well in the prison room using her size to evade the guards.

Bosco is probably the most emotional of the main 3. He doesn’t particularly like the horsemen and if anything resents the idea that he would need them for anything. Bosco feels like he can hold his own and that’s certainly valid. His group did just pull off a master heist after all. It always feels like the other characters are having to hold him back from making a big move and potentially getting them all in trouble. I do appreciate his loyalty though.

From the old cast of course we have Jack who is good at sleight of hand. Unfortunately, he does not look good here. Unfortunately his raw skills are beneath the rest of the Horsemen. If someone didn’t return in the next film, I wouldn’t be surprised if it was him. Then his ex/situationship Lula also doesn’t get a huge role here. She helps break them out of prison at one point and is upset at being excluded but doesn’t do a ton beyond that. I suppose I should give her credit for actually catching up to the rest of the team though. Their romance is fairly weak but that could be the excuse to remove both characters.

Henley is still the main escape artist here and she’s the one who really makes sure that the group escapes the big trap. Without her I don’t think they would have really had a shot here. She has also developed into being a really good all around magician with the other kinds of tricks as well. You really can’t count her out. Then you have Merritt who is still as self depreciating as ever. His hypnotic abilities are certainly handy although they meet their match in his one.

He probably spends the most time on the losing side here compared to the other horsemen but also helps to gather a lot of exposition on the main villain. He gets his own rage moment after one of the heroes is taken down but ultimately you could argue that his side initiated it so I wouldn’t say that you feel a ton of sympathy here. It’s like when a big villain has a best friend who is super upset at a hero murdering the main villain. Yeah it sucks but the heroes aren’t the ones who started this.

In this case Veronika’s group are not heroes or anything like that but the Horsemen are the ones who stole from them. So we’ve got a solid cast of characters all around and the main advantage the film has over most others if how basically everyone can get in on the banter. The movie moves at a really fast pace as a result and the flashiness of the film just works super well.

Overall The movie may not make a lot of sense if you focus on it too closely but that’s fine. We’re here for a fun time, not an accurate one. This does a great job of wrapping up the trilogy and it’s going to be tough to top this one. The films are really pushing the idea of the Horsemen being global agents who save the day and a full on mission for that could be fun but I feel like the heist element needs to stick around. Seeing them steal things and stay one step ahead of their pursuers is a big part of the fun.

Overall 7/10

The Spy Who Loved Me Review


It’s time for more Bond and this time he will have to deal with a rival who may even be on his level. The concept is definitely cool but as the film goes on, you realize that the rival is a paper one. I’ll explain more about that in a minute but needless to say this film still falls into the usual issues of a Bond film. Perhaps that is just the inevitable fate of most Bond adventures.

The film starts with showing us how both Bond and Anya are messing around despite being called the world’s greatest secret agents. Bond manages to murder a bunch of enemy agents as he heads back to base though. MI6 has called him in to find the missing nuclear submarine that someone stole from Russia. Naturally this is a pretty big deal since it is a national crisis. Russia has also sent in their best agent, Anya to find out what’s going on. Both of them will be crossing paths as they uncover the mystery behind this but can they keep their hands to themselves?

I do like the hook of finally seeing another secret agency in the forefront. Surprisingly the films don’t often do this. Sure, other agencies like the CIA are referenced but typically they tend to just get wrecked off screen. That said, the film doesn’t totally commit to the bit as Anya isn’t super skilled. Perhaps relative to some of the other agents but she consistently feels outmatched here. This is why I would call her a rival on paper.

So on paper Anya is a genius, master of martial arts, and her resourcefulness speaks for itself. She should be able to hold her own against anyone. Well, on the field it just doesn’t play out that way. She may be able to defeat Bond at times in word games like when she mentions where the submarine is. Additionally, she is able to defeat him by using his weakness to women and spraying him with a knock out gas. The whole thing was super embarrassing for Bond but when it comes time for a fight, she is dispatched quickly.

She allows Jaws to defeat her even when she had a gun on him and he was unarmed. When she crosses with Bond, she is pitting her karate chop against his gun. Anya just wasn’t ready for this and the fact that she can distract Bond with her charms just feels like a consolation prize at best. I would have liked her to have been out there in the field murdering a ton of fighters and really giving Bond a reason to respect her abilities. Considering the series we’re watching, this will probably only be possible if the rival agent is a guy.

As for Bond, well he looks pretty bad as always. The whole world is in danger with the nuclear weapons here and he’s still trying to make a pass at everybody? Bond needs to lock in at this point and he just doesn’t have enough moments like that. Bond is ready to have his fun and lose the mission which is not what you want a hero to do. I appreciate his smug attitude and how Bond talks down to everyone but it’s still hard to overlook his faults.

Meanwhile Jaws is a solid villain because of his skills even if he lacks the overall charisma that Scaramanga had. Jaws is shown to be borderline superhuman with how he can absorb so many blows. He walks away from a massive car crash at one point with essentially no injuries. Bond is clearly not able to beat him one on one but is quicker so usually the environment ends up being the deciding factor. Jaws mouth is metal after all which makes things difficult for him around magnets.

His boss is technically the head honcho but that guy doesn’t look all that good. I appreciate all the tough talk and how he dispatched several characters in the opening scene. He knows how to stay on top but ultimately gets a little too cocky. His gun needed to be quite a bit shorter to be effective and the trigger needed to be silent. The guy had an interesting goal of wanting humanity to only live beneath the waves though. I’ll give him some points for originality I suppose.

As always the film suffers from fanservice and terrible romances which distract from the main plot. In fact, this time it’s even worse because the plot is completely going against the romance. Anya’s whole plot is to avenge her fiancé but she’s messing around with Bond right away. You could try to defend this by saying that it’s part of her job and she’ll get with everybody in order to further the mission but that really doesn’t help at all. It just pushes forward the worst trope of a female agent which is having to do any of that stuff in the beginning.

Nah you need to be able to solidify her as a top tier threat who doesn’t need to do that. Bond never does either, he just does it for fun. That needs to be dialed back as well so that he can actually be a likable character. The film’s general pacing and story is good but these things hold it back quite a lot. The fanservice is unrelenting and is something you don’t see so much of outside of the Bond films. In a way that’s what makes it so notable here.

I should mention that the songs aren’t all that impressive for me. I didn’t cover that in the prior Bond film but generally none of the songs have moved me so far. They sound decent, I’m certainly not calling them bad. However, I would not be looking them up on Youtube or anything like that. They really lack a better beat or incredible lyrics that force you to rewatch them. These just feel like what you would expect from a Bond film tbh and I don’t really mean that in a good way.

Overall, This film had an interesting premise but didn’t live up to it in classic Bond style. I will always take a plot like this with multiple factions over not having them at all though. If you have liked the Bond films up to now then you should like this one as well. In a lot of ways it is playing the adventure completely straight and that’s not a bad thing for the most part. The series just needs a way to lose the fanservice and then it can one day rise up as one of the all time greats! Until then, it will have to be satisfied with being at the back of the pack when it comes to action/thriller franchises.

Overall 4/10

.Hack//G.U. Last Recode Review


It’s time to jump into the world of .Hack GU. This series always looked like a blast but I wasn’t able to jump into it for a long while because getting Part 4 of the original series was really tricky. Well, now I’m here and the series lives up to the hype. It does a good job of bringing in the best parts of the old games while dropping the annoying parts (Cores grinding) so the whole thing feels very streamlined. It also has a whole lot of content within the games outside of the story which is already at least 35-40 hours between the 4 games.

The games follow a guy named Haseo who plays an online MMORPG called: The World. This game allows you to have a good time with your friends as you clear various events and get treasure. One day, his teammate is murdered within the game by a mysterious player named Tri-Edge and she falls into a coma in the real world. Haseo spends a lot of time getting all the way to the max level in the game and tracks down Tri-Edge. Unfortunately he is defeated and somehow reset back to level 1. Haseo will need to regain his strength and also find some way to beat this guy. Normal power is not enough, Haseo will need abilities that transcend that of the game itself.

Right away you’ve got some high stakes here. Tri-Edge is somehow able to murder players from within the game and that makes everything scary. He also looks like Kite, the main character of the first 4 games. So something odd is going on and as the games continue you get a lot of plot twists and new events going into this. The story flows rather seamlessly and the collection even brings a mini 4th game that works as an epilogue to the events. It’s technically a really short game compared to the first 3 but is still a lot of fun to play through. The games are all similar but still different so lets break this down a bit.

The first one has your basic 3D action gameplay. You are able to fight enemies at different locations and gradually get stronger. You have a bike that you can use to travel across areas with great speed and ultimately make a lot of headway. Your main weapon can be swapped a lot as you grow stronger and you can seamlessly link combos. The hub world feels pretty large and you will meet a lot of characters. You gain levels rather quickly as well so even if you are underleveled you can fix that without too much trouble. The sheer amount of content can even be a little intimidating with all of the quests outside of the main story missions but that is a good problem to have.

Then we have part 2 which adds some things like the vs battle mode, upgradable bikes, and the ability to equip different weapons at once. The combat is slowed down a little bit as you can’t link cancel your moves anymore. Still really smooth though and the rest of the game is just as intense. The first one’s story had the benefit of the mystery beginnings but this one also throws in the plot of temporarily getting trapped in the game itself. That would have to be a scary thing. Also I should mention that every game has an obligatory tournament which us fun to see. This game may have had the best climax and cliffhanger ending.

In part 3, things are fine tuned even more. There aren’t too many actual additions compared to the first two games though. At this point you are juggling multiple hub worlds in addition to the rest of the content though. It really feels like you are approaching the end of the adventure and there are a whole lot of bosses. It’s also fun to be fighting enemies while being over level 100 though. There aren’t too many RPGs where that is the case after all.

Finally part 4 is a much more scaled down version. You unlock a new form which seals all of your other equipments and most of the bonus content is turned off. It makes sense as this is purely to finish off the story. We get a lot of nice looking cutscenes and a fun epilogue. The boss battle at the end is also reasonably tough. I ended up making it to level 150 and hit the level cap at the end which was cool. In general the giant kaiju fights were definitely pretty fun. I wouldn’t say they were as good as the normal gameplay but they were a fun change of pace too.

So you’ve got a ton of content here. Aside from the story being about 40 hours long, clearing all the content and getting the Platinum trophy would probably add another 15 hours or so to it. It doesn’t look like an unreasonable platinum either but it’s not exactly a top priority for me while I work on games where I have a lower trophy score. If you’re worried about playing this game because of all the grinding from the original then you shouldn’t worry about it. This game has virtually 0 grinding which is a nice change of pace. You may have to get some levels but like I said that part’s pretty fast. I ended up doing a few dedicated level grinding batches and then I would one tap every enemy for the next 5-7 areas.

The graphics are also really good as you’d expect. Everything looked super sharp and the gameplay is on point. The colors are sharp at all times. Meanwhile the soundtrack is also great. It definitely has more of a rock motif to it compared to the old games but the openings to each title feel like classic .Hack. Likewise I enjoyed the endings for each of them. These games really kept The World as a mysterious kind of game which I appreciated. I may not have played “The World” if it were real but I can see the appeal.

Overall, .Hack Gu is definitely an elite title. I also think collections in general tend to be a buff when all the games are good. Individually these games would have all been 8s with the last one being a 7 but when they are all packaged together it becomes a 9 because of the sheer length. This is not the kind of game that you can complete in a weekend and that’s a good thing. I’m definitely eager to see how the next game goes in the saga. The timing of their announcing a new .Hack game now was certainly perfect!

Overall 9/10

Soul Calibur IV Review


It’s been a while since I played a Soul Calibur game and it was time to take this one out from the backlog. It’s always interesting to play an older fighting game after playing the sequels. Maybe even more so in a fighting game compared to other genres, you can see what mechanics stuck around and which ones were removed. In this case the gameplay feels so similar that I wouldn’t say it was that different. The main change is how the story mode plays out compared to other titles. In the newer installments, the games had a focused story mode while this one is more of the classic arcade mode. Interestingly there is an arcade mode which seems almost identical to the story mode which feels a bit redundant.

So I went through the story mode with a bunch of characters until I unlocked all of the characters and stages that could be unlocked through this mode. There is an extra character and stage through arcade mode but I didn’t go to that level of detail. So I had fun playing as guys like Darth Vader, Nightmare, Siegfried, Astaroth, and more. They each have their own signature control schemes, and the game does a good job of making everyone feel unique.

Story mode has 5 levels within it, typically 2 of those will have you defeat 4 enemies and then the other 3 levels are your classic 1 vs 1 fights. Each character has a unique encounter in the 3rd and 5th rounds with a few exceptions where you just get the generic dialogue. The character roster is actually rather impressive with around 30 characters in there, but I do feel like it shouldn’t have been impossible to have unique dialogue for all of them. It’s the small things like that which can really make a difference.

Still, you’re here for the gameplay and it’s really excellent. For a lot of titles, I may be skeptical of a ring out mechanic but in this one it just works really well. It feels satisfying to throw someone off the ring and make an ultra comeback that way. Each character also has a whole lot of different attack moves to the point where it’s actually a bit hard to keep track of them all. Half the time I would use a move and then be unable to use it again. It seems to be based not just on direction but also on momentum which would take some getting used to for me.

Blocking is a button rather than holding back so you want to be real careful about that as well. The levels where you fight 4 opponents back to back can actually be tough as well since they all have a full health bar. Make sure you don’t take them too lightly or you’re really going to be in trouble. Ultimately there is near limitless replay value here because of the vs mode. I also like how the unlockables are rapidly unlocked just by playing through all of the story modes. I’ve always found that is the best way to have the unlockables set up. There are no PS3 trophies for this game which is unfortunate, but you can still have fun on a local level.

The graphics are definitely really good. The art style has aged well and the characters look sharp. The colors are striking and I really don’t have any issues here. Meanwhile the soundtrack is also good. There are quite a lot of different stage tunes here and of course Darth Vader brings in his own remix from Star Wars.

Outside of the story and arcade modes, you also have a tower climbing mode. I did not try this mode out as of yet but it seems to be a fairly long one. You have to continue defeating opponents as you ascend the tower. This will get tougher and tougher as you go through and of course some unlockables are tied to this mode as well. I appreciate that the game has a lot of full fledged single player options since you don’t always see that nowadays. Sure, fighting games are going to spend the majority of effort on multiplayer but no reason why you can’t put a little budget into single player.

Technically speaking the existence of the sequels means there is less reason to buy this one specifically but it’s worth entering the time bubble here. It’s cool to just see the series evolve and this one still stands out on its own. My nostalgia goggles are strong for Soul Calibur II and V so they won’t be surpassed but this is a very good game and I wouldn’t hesitate to play it at any time. I also appreciate that this game still has the announcer who sets up the confrontation before every fight. He really does a good job of making each fight feel really thematic and epic.

Overall, I would definitely recommend picking this game up. It’s one of those fighting games that is easy to pick up and play while being hard to master. You will want to really hit the lab here in order to be one of the best. If you do put in that time, then I don’t think you will be losing many fights because it is hard to overcome that skill gap. I hope we get a new Soul Calibur game soon, it feels like the series has not been expanding as quickly as it should be. If you don’t have the game yet, then you can get it for a great price right now.

Overall 7/10

Rings Review


It’s time for another Ring movie and this one is the weakest yet. It’s time for a whole lot of exposition to things that we already know about. There aren’t any real great characters here and the film falls into the usual issue of the whole thing being futile. The main characters have absolutely no chance of claiming victory here and will only continue to be absolutely crushed. The film desperately needs to introduce a villain to fight the demon or something because the humans are not cutting it.

The movie starts with Samara crashing an airplane filled with people because at least two of them had seen the video. Everyone is now doomed and upon their death we cut to the real main characters. Julia is the heroine here and her boyfriend heads off to College but they swear to stay together. They will make the long distance relationship work. Unfortunately he stops returning her calls early on and the last time they spoke he was surrounded by other student who didn’t seem like good influences. Another girl shows up on his computer and starts acting crazy so Julia drives over to find out what’s going on. Unfortunately she is not entering the middle of an ongoing death experiment.

There’s already a lot wrong with this. Holt just comes across as a terrible character. So he willingly joined an experiment about death, knowing full well about the risks. He bought into the explanation that this can help humanity learn some knowledge or something but with the risk it’s not worth it. Basically Professor Gabriel has a lot of students watch the Ring video. Then before the week is up, they get other students to watch it. You can keep on passing the curse along so that nobody dies but the professor waits for a long time to get a tail on this and so people still keep on dying anyway.

Holt’s excuse here is that he left Julia in the dark so that she wouldn’t get involved. It’s a terribly thought out plan. For starters this would make her nervous and want to come over anyway. If she didn’t, then she probably would have just straight up dumped him. In either case, there is no real winning on this one if you use that strategy. Instead he could have just acted like all was normal and at least texted her back once a day. Even letting her know about the experiments and just hiding parts of it would have worked better. So he’s just not very smart.

He’s also not likable for even getting involved with this in the first place. I’d also throw in that if he had roommates with him, he should have warned Julia in the call before she started stripping. Obviously that’s putting her in a really embarrassing situation otherwise. I can’t say that I was a big fan of Skye either because she was quick to watch the video and then was ready to pass it on to someone else. Not a very nice thing to do and it makes her as guilty as the other characters.

How come nobody suggested just making this into a Daisy Chain? Person A gives it to Person B who gives it to Person C who gives it to Person A, etc. You could do that every 3 days and in theory nobody would ever die. It would certainly be a lot safer than their current plan. Perhaps I missed one of the very sketchy rules about copies here but as far as I know this would work. Now admittedly, I still have to stretch some disbelief to understand how Gabriel found out so much about these rules. I guess you could say through a lot of trial and error but it’s always weird to have someone figure out so much about this.

Unfortunately that doesn’t save us from the exposition as we still have Julia and Holt travelling the world to learn more about Samara and her past. This is basically retreading a ton of old ground that we have already went through so I can tell you that this was incredibly dull. We already know that Samara is evil so it’s not like finding out more is going to help. The film introduces another big villain in her father but Samara is not some random victim.

She has been murdering dozens of people for years and has already said that she would never stop. While the father was crazy and evil himself, you knew that he didn’t stand a chance. He was blind so perhaps he figured that would be a natural defense against her curse but what he didn’t realize was that Samara has the ability to restore someone’s eyesight. Checkmate! I know that sounds pretty ridiculous but as long as you keep in mind that she is all powerful then it works out.

So you don’t really have any likable characters here. Gabriel should be treated as another big villain here as well since he was a mass murderer by showing the video to so many people. He may claim it was for science and stuff but that doesn’t give him a free pass. When Samara messes them all over by stopping the video from being copied, you can’t even feel too bad because people were already dying anyway. At least this will stop all of the experiments.

There just comes a point where you wonder what the point of this all is. Samara cannot be defeated or even slowed down at this point. She can take anyone down and even possess others whenever she wants to. You can try to burn the tapes but she will return right away and ignore every attempt to stop her. She seems rather slow so you could in theory run away from her but then she’ll just have you choke from bugs or be in some Final Destination type explosion. There is no escape and there is no way to beat her so everything is absolutely brutal.

I guess I can say that the film is at least not ultra violent. It certainly has its moments but isn’t on the same level as something like Final Destination or Halloween. The film makes up for this with a lot of disturbing imagery and just dark themes in general. This is definitely not what you would call a feel good movie nor does it have much in the way of replay value. There aren’t even a ton of scares to be had. Yeah we get some jump scares and all but the exposition part of the film is reallllly long. Honestly there is no easy way to save this franchise. Giving her a weak point would be a good start but it doesn’t seem like that is in the cards. Maybe at least give us a likable character.

Overall, Rings has more pertinent things to say about long distance relationships than actual lore about Samara. It’s all recycled at this point so you just don’t care. Her father has a good voice for exposition but the character himself is just randomly evil without a whole lot of development. I would definitely recommend staying far away from this film. It doesn’t meaningfully upgrade the Ring series and just takes a few steps back instead. Maybe the next film will be better…one can hope.

Overall 2/10

.Hack//Quarantine Part 4 Review


After 8 years since part 3, it was time to dive into the final part. This one is incredibly difficult to get a hold of because it is completely out of print. Usually it goes for hundreds and hundreds of dollars so you’re really expecting a grand climax here. It was definitely fun to see the ending and everything about the game was nostalgic. That said, it is fairly short next to the other games and you’ll breeze through it. The longest part here was definitely just grinding normal enemies for the virus cores.

The story begins with the heroes preparing for their final battle. The Wave is approaching and intends to end everyone once and for all. The World is in danger and if this attempt to stop the Wave fail, then it will be too late to save anyone who is already in a coma. To prepare for this, the heroes have to defeat phases 7 and 8 of the virus. Get ready for some long dungeons.

So the game makes up for a lack of new dungeons by having absolutely massive ones in the area that remain. One of them is close to 20 floors and that dungeon took me around 2 hours to complete. Imagine losing at the end of that right? The boss had 6 phases and he wasn’t even the final boss. Granted, the final boss technically had less phases with 5 but was still really difficult to defeat. These are styled as raid bosses so they are meant to take a long while. Of course that means it would be rough to die when you’re deep into a boss. Fortunately I never lost in a phase after the first one. The first phase of one boss did manage to take me for a spin several times but then I got used to him.

I recommend having 100 revives, restoratives, and potions with you at all time. A single boss can have you using close to 80% of that. Also make sure to stock your allies with these as well for when the boss hits you with an unblockable/undodgeable one hit KO move. That may sound cheesy but every boss in the final game has this ability. It’s probably one of the only games I can think of where you can be taken down in one hit at level 99. That is super crazy but does reinforce how big teamwork is here.

You will need to set up your teammates with their orders and then dynamically continue to issue new ones the whole time. You really have to stay sharp because if you stop for even an instant then you might lose. Make sure you keep several different equipment’s ready for every part so that you can shift elements as needed. The bosses are constantly switching after all and so you have to do that as well. You can only hold around 30 types of items at a time though so you will always be running on full.

Another thing to keep in mind here is that the final dungeon has a ton of data enemies. These cannot be defeated until you have hit them with Data Drain. The problem? That increases your corruption levels. The more you do it, the more “glitches” affect your character. The effects are drastic like casting negative spells on your teammates or even losing entire level ups. I lost 2-3 levels during the final dungeon. There is even a chance that you can jump right into a game over screen. Fortunately that didn’t happen to me but I can tell you that I was definitely feeling the pressure here. My corruption level was deep in the red at the time so I knew that I was right on the border here. One wrong hit and that would be it.

The most annoying part of the game is definitely about obtaining virus cores though. Basically you have to hit enemies with your data drain ability and sometimes they will drop a core or an item. You then have to run back to an older world and best enemies to lower your corruption level and then try again. There is a lot of repetition here. Also you won’t get more than 1 EXP per enemy when you data drain them so this slows down your progress. You need a ton of cores for the final dungeons. I spent over half of my time in this game getting cores. There may be a faster way to do it but this was the best way that I knew.

I will say that the game does have a lot of replay value in terms of other dungeons. There are almost an unlimited amount of dungeons you could play through for fun. Additionally there are a lot of side quest dungeons to play through and even little games like tag against a demon. Those all help to add up to the play through if you want to have fun there. The game even has a post game with some more crazy dungeons. Getting trough that will definitely not be easy.

The graphics have aged pretty well. It definitely feels a whole lot like you are inside of an MMORPG. You get full on cutscenes and of course the text ones. The full voice acting also feels ahead of its time here. Finally the soundtrack is also pretty good. A lot of great tunes all the way around and at this point they feel pretty iconic. The 4 .Hack games really lasted a long while and it feels great to have made it to the end.

Overall, This was a fun way to end the saga. It was fun to be able to keep my levels from the first 3 games. Starting this one around the 70s after all was pretty impressive. I also like the way the level up system has a consistent 1000XP for each level and how much you get is just based on your level. I could do without the virus core mechanics though. It really feels like that doesn’t add a whole lot to anything. It’s more of a needless grind than anything. I suppose a lot of games ill have something like this to extend the play time but I’d prefer to have more main dungeons or something instead. Now I can finally go ahead and play the .Hack GU games and I can safely say that I have really high hopes for those. They always looked like a ton of fun. This next installment of 4 games shouldn’t take me as long as the first 4.

Overall 7/10