8 Star Games, Game Reviews, Games, Reviews

Asdivine Hearts 2 Review


After a long time since playing the first game it’s finally time to take a look at the sequel for PS4 thanks to Limited Run Games. The first one was super memorable for me thanks to its really impressive UI and menus. The game is just super streamlined and has every feature you could want in an RPG. This one is a great followup even if the plot isn’t quite as good as the first one. Some of the characters can be a bit much, but either way I would definitely still recommend picking up this game.

The game takes place 2 years after the first one. Zack and Stella haven’t seen each other in that span of time, but they are called together once more by the light goddess Felix. She explains that something is wrong in a parrallel world so she wants their help in investigating. The dark goddess Nadia will be accompanying them as well as Uriel from the last game. Celine has to stay back this time to help with preparations for the Star Festival. The heroes enter the portal and find that the other world is freezing over thanks to the powers of a new deity. They will have to stop this guy at all costs, but is there more to this threat than meets the eye?

Naturally the plot expands quite a lot from the general premise as you would expect from any long RPG. This game is quite a bit shorter than the first one and you’ll probably beat it in half of the time. Still, at around 12 hours the campaign is still long enough to get your money’s worth as well as a bunch of twists and turns in the game. Whenever the climax approaches (We get 3-4 different climaxes) the game always draws you into the excitement thanks in part to the music. The soundtrack is pretty limited, but the tunes that we do get are quite terrific. I could hear the enemy theme on loop for hours and the final boss theme is suitably hype as well. The game does a good job of really selling you on the game ending before a twist suddenly throws everything for a loop once more.

The graphics are also very good. The cutscenes are told through image illustrations like a GBA game, but the character portraits definitely look like they are in HD which is good. Everything just looks shiny and modern which I think it a must for any big PS4 game. The gameplay graphics are nice as well even if I don’t look at the effects all that much since I have the game running at high speed mode. The attacks look great, but the animations do tend to take a while so after you’ve seen them all once it makes sense to just skip past them.

As for the gameplay, it’s your standard turn based combat system. Each character gets to attack and you can use various skills and techniques to speed up your turn or slow the opponent’s down. Each character can learn a ton of attacks including physical skills, magical skills, unity skills, combo skills, etc. By the end of the game your menu will be pretty cluttered with how many different kinds of moves you can activate. In most games this could be overwhelming, but Asdivine Hearts does a good job of never letting it get that far. Part of how it does this is by allowing you to control everything. You can put your guys on automatic for fights, you can skip fights with weaker fighters altogether, text speed, etc. Everything is customizable which is awesome.

I’ve never seen a game that can make grinding so effortless. Then you’ve also got other featured like gardening which increases your physical stats, tickets which gets you rare items, and power jewels which can be traded for great items like doubling your EXP for the rest of the game. I highly recommend buying all 3 copies of that as soon as possible. This is one game where you should never skip a fight because you’ll want to do as many as possible to get those gems. Trading them in gets you the very best rewards. Even with all of this the final boss is pretty difficult though. A lot of their skills will really test your abilities and put your skills as a player to the mettle. They seem to have almost unlimited durability and even with my characters at level 90+ I was having some real difficulty. The final bosses took around 30-40 minutes to conquer which was pretty crazy.

The main character cast is good for the most part. Zack is still a great lead who always does the right thing. He has a lot of confidence and usually comes up with the best plans out of the bunch. Even with his companions being a little crazy he never lets it get to him and always stays ready as the leader. Stella is a good main heroine as well even if her whip gimmick feels a little forced at this point. At least she is a little bolder than in the first game and also doesn’t get quite as jealous as last time. It would be nice to see her use her light powers a little more though.

Then we have Uriel who is the best of the training companions. She’s honest about her feelings the whole time and her subplot about being a little worried since she is a human was pretty emotional as well. Uriel was a good companion to have around. Then we have Felix who isn’t quite as solid as the others. She’s a goddess and yet she is always a few steps behind the other characters in just about everything. How can you be a deity and still not be prepared for what’s going on? That just doesn’t work and it makes her look pretty bad the whole time. Her whole fur gimmick is definitely not great either.

Then we have Nadia whose core personality isn’t bad, but her obsession with Felix gets to be a bit much. The game loves giving everyone a different creepy gimmick like this which can get old very quickly. Lets not even start with the character who wants everyone to stomp on her. (Or him. It’s hard to tell with some of these characters) The problem is that these traits start to take over the characters very quickly so it has to appear in every cutscene more than once. A lot of the cutscenes get pretty iffy as a result.

The villains are good at least. As I mentioned there are quite a few twists with each villain getting a different “All according to plan” moment which is nice. The hype music also really sells these scenes so that the game can get quite epic when it needs to be. As a result I can’t say that the story was bad. Really it is great during serious scenes and then pretty bad when it’s back to slice of life mode. Hopefully it can be a bit more balanced in a potential third game as this is the only thing holding the game back from a full 9 star title.

There is definitely a lot of replay value here. Beating the game will take around 12 hours as mentioned, but if you intend to platinum the game you can expect to double that amount of time. Increasing everyone’s trust levels will take time so I’m thinking the best way to get everyone’s ending would be to save right before the end and give all of your trust items to one person. Then after the trophy pops you reset the game and do the same for each other character. Some of the other trophies will still take some time though. The game’s excellent gameplay mechanics for encounters and such do make it easier to explore and find all of the chests though. It’s a much more manageable Platinum than what you would see in most other games which is definitely appreciated.

Overall, Asdivine Hearts 2 is a really fun game. The gameplay is out of this world and the level of customization that you have at your disposal is quite impressive. It may all feel a little overwhelming at first, but I think the developers did a great job of making it all as straight forward as possible.The actual story is a little on the weaker side though with the characters going a little too overboard on how desperate to be quirky they can be. Still, it’s never too bad I guess and you can always just quickly skip through the dialogue when certain characters show up. You can set the text to instant so you blast through the conversations and you can then prep for the actual cutscenes that are important. I’d definitely be game for a third title in this series but with how overpowered the heroes are at this point it’s hard to see what could possibly be a threat to them at this point. I’m sure the developers can think of something though.

Overall 8/10

Game Records

Asdivine Hearts 2 Stats and Records

Stats time!

Play Time 11h 27m
PS4 Trophies 24/35
Money 1,611,702
Guild Coins 973
Gems 600
Total Steps 135016
Enemies Defeated 1153
Skills Used 969
Magic used 1471
Trust Charges Used 32
Max Damage dealt 297919
Max hit count 306
Overkill Count 43
Gold Spent 769950
Guild Coins Exchanged 70
Max Weapon synthesis level 124
Weapons Dropped by enemies 63
Buddies released 18
Unison Types used 1
Harvested Fruit 258
Buddies dispatched 12
Story Quests cleared 88
Subquests cleared 1
Treasure chests opened 132

Character Levels

Uriel 90
Stella 91
Zack 92
Nadia 90
Felix 92
Pugsly 6
Celine Doll 40
Slime 11
Slug 11
Lykaon 1
Poison Shroom 1
Shark 6
Fairy 16
Wolf 11
Wyvern 1
Love Slime 1
White Lykaon 1
Seaslug 1
Ruddy Chick 16
Shining Lizard 1
Killer Shark 1
Petite Fairy 1
Phantom Wolf 6

5 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Gator Review


It’s time to look at the film known as Gator. You may be thinking of a monster film or something based on the title, but this one’s actually a pretty down to earth story about the government blackmailing someone growing drugs into helping them nab some others. It’s a reasonable movie, but one that doesn’t really have much to it. It goes through the thriller motions, but doesn’t really go out of its way to do anything else. It’s also hard to get behind the main character. How could he possibly get caught up in this drug stuff again after his first adventure??

The movie starts off with Gator and his family enjoying a peaceful morning at the cabin. Their day is thrown for a loop though when a bunch of helicopters show up to try and arrest them. We get a chase scene with Gator beating them up while on a boat before eventually succumbing to their blackmail. Since he has started growing Moonshine again they want Gator to head to a shady town where a lot of drug dealing is going on. The government had their eyes on Gator from the start though given how they were also going to blackmail him through his father. It was a lose-lose situation for the hero. So Gator heads to town and sees that the leader is an old friend of his. Maybe he can talk some sense into the guy…

I think we can’t really talk about this film without talking about why Gator isn’t ready for this line of work. He slips up constantly with one instance of this being particularly bad. He already knows that Bama is a bad guy, but is holding out some hope that he’s not so bad. Maybe he’s one of those nice gangsters who only murders people sometimes right? Well, he quickly finds out that this isn’t the case so he walks up to Bama and says that he’s leaving. Not a smart play, but if he’s got a plan then maybe it’ll work out right? Well, that’s not really the case. Bama agrees to this but offers Gator one last drink first. He makes an obvious motion to his henchman who spikes the drink and then Gator downs the whole thing. At first you figure he has a plan, but this isn’t the case.

Gator slowly succumbs to the drink while insulting the villains the whole time. Even that could have been a plan like he was hoping he’d get punched to block the effects of the drink but that didn’t happen either. So ultimately all this leaves Gator looking absolutely terrible. By the time he is able to make a comeback at the very end of the film as he runs over some people you are still left doubting his abilities. Even leaving Irving by himself so he can mess around with Aggie wasn’t a good idea.

The romance with Gator and Aggie definitely wasn’t good. It’s one of those really rushed affairs where they just get together to check off a few boxes, but ultimately it doesn’t really add to the film and comes across as pretty pointless. I preferred Aggie’s character to Gator’s though. At least she was actively looking into the criminal situation and trying to do something about it. Gator only ended up doing something after he was blackmailed into it. Aggie’s profession is also super dangerous since she is a reporter in a city that has been completely conquered by crime. That’s never an easy task.

Meanwhile we do have one more rookie in the film. His name is Irving and he is the main American agent. Here’s my problem with the guy. He talks a good game about being from NY and all, but then he walks into a bar and gets drunk. Naturally he gets beat up by the villains pretty badly, but why would he go in there like that? He also let the villains steal his gun which was terrible. Pretty much any scene with the guy was one where you knew he would mess up. Then there is Emmeline who is here as the quirky character with her cats and all. She thinks of this as a game and does her best to slow everyone down. It’s fair to say that things would have gone smoother if she had just given them the keys or been willing to leave her cats, but naturally that wasn’t going to happen. Bringing the cats is just putting them in harm’s way.

Also, this is another scene where the government looks suspect. If the proof that Bama is a villain is in the courthouse, why can’t they just grab it? That seems like something that would be really easy to do. Also, why didn’t Bama realize that they had the records? There’s a lot of parts in this film where you wonder why the government can’t do anything. Sure the town is bought out, but apparently not the rest of the country since they’re gunning for Bama. It should have been so much easier to take the guy down.

As for Bama, he’s a pretty generic villain. The guy likes selling drugs and going on power trips all the time. He’s got a shotgun and can fight a bit, but there’s nothing more to him. He’s certainly not my kind of villain. His minions have more character if anything. The big one is like the Jaws villain from James Bond. He’s pretty big and has a lot of strength, but ultimately that doesn’t mean much in a gun fight. Then you’ve got the other guy who is surprisingly durable since he survives a ton of things in this film. As a trio they were hard to stop.

Overall, While I do consider this film to be an upgrade over the first one, it really doesn’t hold up on close inspection. You’ve got a weak character cast in a rather bland backdrop. Everyone makes the wrong choices at all times and the film has to rely on quirky characters and a rushed romance to pad out the time. There just isn’t much here so the film has to drag it all out. It can be fun at times, but not really fun enough to get the film above the break even point.

Overall 5/10

7 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Die Hard 2 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to look at the next installment in the Die Hard series. The first Die Hard was pretty solid and I’m happy to report that the sequel is also pretty good. While it’s not quite as good as the first one I would say that it’s on a similar level. It doesn’t really make any mistakes and is strong in all areas, but it just loses the head to head against the first one each time. Basically anything that Die Hard 2 did, the first one did better. No shame in that of course, the important thing is that the sequel kept it close.

The film starts with John heading to an airport and getting ready to meet up with his wife. Her flight’s taking a while, but John is there early to be ready for it. Unfortunately he notices a few terrorists messing around in the airport. He chases them off, but it looks like this is once again going to be a big conspiracy. These terrorists are trying to free their drug dealer from one of the planes and they intend to destroy everyone if their demands are not met. John has to try and stop them before too many people die, but will he be able to?

It’s always rough for the hero in a case like this because there are just way too many hostages and civilians. It’s really not very practical for him to save everybody and yet it’s hard not to let it affect him either. There’s one scene in particular where a bunch of people die. The film tries to get you to think they have a chance at surviving initially but you just know that they won’t. It would be a little too easy even if it would have been great to see them live. John saves a ton of people ultimately but the body count is definitely very high. This is definitely a large scale attack.

Part of why the situation goes so poorly is because people don’t like John here. The cops are portrayed as being incredibly arrogant and overconfident. In particular I’m talking about the captain. Captain Lorenzo seems to have a big beef with John. I suppose he doesn’t like all the attention McClane got, but he ends up being really petty about it. Keep in mind that lives are at stake and Lorenzo just wants to compare egos and talk a good game. It rarely feels like he has anyone’s best interests at heart and by the time he starts to shape up it’s too late. He isn’t the only one mocking John as the Army Special Forces does the same thing as well.

It’s not intentionally comedic, but it does start to scratch that surface as we get back to back to back scenes of everyone yelling at John. Everyone can’t stand the fact that he is trying to warn them and make plans to stop this situation before it gets out of control. They’re all just doing their best to get in the way. Some of these characters have decent reasons while others have none art all. It’s no wonder why the villains had such an easy time having their way with everyone here.

Ah well, at least John is a solid character as always. No matter how difficult the situation gets he continues to try to save as many people as he can. John has a lot of great plans and in a fight he certainly deals out a lot of damage. He takes out a ton of fighters all by himself and is basically a one man army. He manages to keep the humor up as well which makes sense to keep his spirits up. We don’t get to have as much banter with him on the comms this time though.

The villains are fairly generic. They want a lot of money and that’s really about it. The main villain has good strategy tactics and their competence never comes into question. Ultimately they aren’t all that memorable though. They’re just your average run of the mill villain group that you would expect to see in a movie like this. At least the villains weren’t bad. The standout one was probably the guy who knew karate and fought John. They had a pretty good back and forth fight before John’s brute strength was just enough to take care of business.

The film’s main weakness here is that it sometimes makes the villains look good by making the heroes look terrible in comparison. One big scene that comes to mind is when Lorenzo sends a group of agents over to fight like 3-5 terrorists. It’s a large group but they all walk single file so they just get mowed down. Most of them don’t even react as they get shot to death. How do you just get picked off so easily like that? It made no sense and I never liked the idea of everyone running in single file. That’s definitely the quickest way to get blown up in a situation like this. Everyone who isn’t John on the hero side looks terrible.

The fights in this film are definitely handled well. They’re pretty back and forth which is good since the villains aren’t just getting one punched as if they were nobodies. These are still serious villains who have been training quite a lot so they better have some level of skill right? Die Hard 2’s pacing is good so the scenes never drag on. Even when there is no fight going on the plot is moving forward. There are no points during the movie where it feels like things have come to a halt and that’s always good.

Naturally the film can get a bit violent at times. Most of it isn’t really on screen as you just see the scenes leading up to the grisly deaths. People get sawed to pieces and meet other such fates. One guy gets fatally stabbed on screen though which was a little surprising. That’s probably the most intense scene in the film. While the writing is solid the script can also get a little tricky with everyone developing a bit of a sailor’s mouth. Fortunately the TV version is good at fixing this.

There is one subplot here with the TV reporter from last time and John’s wife. While the reporter was definitely in the wrong last time and just being exploitative, he wasn’t bad here. He was actually one of the more entertaining characters as he tried to find out the truth. He did good in sniffing out the lies that were being reported. He did end up causing some panic with his reporting, but unlike the first case where it was giving out critical intel to the villains, here he is just giving the public a heads up. You kind of feel bad for the guy when he ultimately gets zapped. At least he was doing a better job of getting the news out to people then the government cover up that was going on.

Overall, Die Hard 2 is just a very good thriller movie. We get a lot of good fights and dialogue here. The stakes stay high as the planes get closer and closer while the heroes struggle to think of what to do next. There are certainly quite a few moments where you will have to suspend disbelief though which is common for thriller films and especially terrorist related ones. It feels like the good guys just can’t do anything sometimes and they act less like professionally trained individuals and more like bots. These scenes aren’t too numerous though and either way I recommend checking this out if you want to see a good action movie. It can get a little intense for sure, but it’s handled with a good amount of quality.

Overall 7/10

Manga

Queen’s Quality


I got to start the sequel to QQ Sweeper. I’m still not sure why the series just ended and re-started almost immediately, but it is what it is. It’s off to a decent start so far. The art isn’t amazing, but so far the rest of the manga keeps the series in the green. I’ll have a review for it when I’ve finished the series.

Overall 6/10

2 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Scream 3 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to look at the third installment in the Scream series. The characters are back once again and this time they are going to have to deal with another murderer. Sidney really can’t catch a break. The last film really ended with things basically going to rock bottom for her since all of her friends are dead once again. Well, she’ll have to prepare for more losses in this movie but at least it’s slightly less personal for her since it’s not like she even knows any of these guys this time.

Sidney made the logical choice of deciding to live in the outskirts of the world by herself now. She has a huge chunk of land with many different security systems both outside and in the house. She even has a guard dog. Nobody knows where she lives and that’s exactly the way that she wants to keep it. Unfortunately she does see on TV that people relating to the Stab movie series are being murdered one by one. Those movies are based off of her real life experiences from the first two films so she realizes that someone has once again started the murder games. She isn’t sure how to proceed or if she should get involved. The choice is taken out of her hands when she receives a call from the murderer though. He is after her once again but this time she has a gun at the ready.

Sidney’s gone from being your average school girl to Alice from Resident Evil. At this point she is no stranger to dealing with lunatics and it really shows. Her character is amazing in this film as she takes everything in stride and jumps into danger. She refuses to let the villains intimidate her and at this point the only thing that scares her is the ghost of her mother. Sidney does have some PTSD and considering her experiences it’s a wonder that she’s coped with it so well. Sidney’s even got a job listening to everyone else’s troubles which sounds tough. After this film it’s safe to say that she’s the second best horror protagonist I’ve seen besides Alice. It’ll be tough for anyone else to pass her and if you have any doubts just watch the climax. She really came prepared for a fight and can actually punch quite well. We saw her throw a punch in the first film and there’s always been some foreshadowing for it. It’s just nice to see her really go all out here.

I have to give the film major props for one thing that it did not do. I don’t know if this was also a parody but if it was then it’s really clever. As I mentioned Sidney has a dog here and that’s an instant death flag not just for the dog but for the movie. It’s a trope that in pretty much every horror film an animal has to die. Well, this one managed to avoid the temptation and the dog was actually a red herring. He never got to appear again until the ending and I’m fine with that. Actually, I’m thrilled about it! Scream 3 was my favorite of the 3 films even if only by a little and having a dog die would have thrown it down into last place.

There is one really random scene here though where a character I don’t remember ever seeing before shows up to deliver a tape of the guy who died in the second film. He points out that in trilogies anything can happen so he warns the characters so they don’t get murdered. It’s nice that he wanted to give some advice and the scene is so surreal that it’s actually pretty funny. Still, most of his advice is stuff that doesn’t tangibly help the characters. “None of you are safe” sounds like great advice but they all already knew they were targets so if anything it just scares them more than they already were. I’m sure they appreciated the help either way though.

Since Sidney doesn’t get involved til later on in the film you could almost say that Dewey and Gale were the main characters here. Naturally they get to bicker in their opening confrontation once again. I dare say that this was their best meeting of the 3 films as they each get a lot of burns and you have the great music in the background as always. I really think they shouldn’t get back together at this point because their dynamic works so well as rivals. We also get a third addition to the mix as the actress playing Gale steps in as well. She’s gotten so far into the role that she has her own Gale persona at this point and uses it quite a lot.

You should not get attached to too many of the characters though because standard horror rules apply. Unless you are from one of the first two films you probably shouldn’t count on surviving in this one. If you just had a cameo in the first film then you should watch out as well like poor Cotton. He’s the opening stinger this time and it is a bold opening since you may have suspected that he would be safe. At the same time he never had the same kind of plot shield as Sidney, Gale, or Dewey would have had. The opening scene is definitely tragic for him, but at least he does put up a fight. It was just not a battle that he was going to win.

So Dewey and Gale aren’t bad. Gale is starting to feel a little old for the chase scenes and investigating, but she’s still jumping into danger at every turn. At the very least you have to admire the fact that she never gives up. Dewey’s also getting old as you can see with how often he gets beaten up every time. At least he tries though. One of the new characters is Officer Kincaid. He’s a detective who wants to crack this case. He talks really tough but somehow you just never feel like he’s going to stand much of a chance. I suppose it’s up to him to prove you wrong.

I do have one big gripe with this film though. How come none of the characters seem to remember what a voice changer was? It’s treated like a huge twist at the end of the film that such a thing exists, but the villains have been using it since the first film. Every film has a voice changer and with the Stab films that exist here I presume that the villains used it in those to. It should have been their first clue when they start hearing voices or when Sidney says that she knows her mother spoke to her. Somehow nobody even acknowledges this as a possibility and it just felt very odd. It’s either a huge plot hole or it’s part of the parody element. Sometimes it’s hard to know what’s being parodied and what isn’t anymore. Still, it felt a bit off.

As always the film is pretty violent though. I feel like the deaths weren’t quite as gruesome as the first two though. I wouldn’t necessarily say that it’s less bloody than the first two but characters are mainly getting stabbed this time and not going through painfully long deaths. Not like it makes a huge difference after a point though. It’s still very over the top and you’d expect nothing less from a slasher.

The soundtrack is about on par with the second film. It’s still way above average for a horror film, but not quite ready to take on the first movie. The suit has still aged pretty well though and the effects are on point. The fight at the end of the film is the best fight in the series and it all works as a solid tribute to the first film. I imagine a lot of this movie felt pretty nostalgic for long time viewers who grew up with the original two.

Scream 3 definitely has the most fun with its parody elements in the final climax though. From the “Let’s split up” every 5 minutes to characters slowly opening doors and getting stabbed it just feels like they choose a lot of the wrong answers. The scene with Dewey getting hit by a boomerang gun couldn’t have been meant to be taken seriously. As I mentioned he does appear to get weaker each time. The characters also need to stop aiming for the chest against every villain especially when it doesn’t seem to be working. I think after someone’s already murdered tons of people you can go for the head shot, but if not then at least take out a leg or an arm. It’s a tougher shot but you can just start spamming at this point until you run out of bullets.

A film like this never truly has a happy ending for the characters when you consider how much they’ve lost. Still, it is a happier ending than the last film for Sidney. This time she still has her dog, a safe place to stay, and even some friends in Dewey and Gale. She’s also conquered her demons at last. If not for the fourth film you’d expect this to really be the ideal ending for her. The other characters also got reasonable endings here. The film does offer up what could be interpreted as a trick ending to close things out though. In this case I don’t really think anyone is actually there, but I do think it’s crazy that Sidney left the security system off and the door open though. That would almost throw all of her character development out the window in a single scene….is what you would think at first thought.

I’d say that it’s more showing how Sidney is now resolved for whatever comes her way next. She’s through with running away. From now on she is taking on all challengers and welcomes any crazy who wants to attack her. This is a little overconfident and it’s not smart, but at this point Sidney’s just so fed up with the world that it’s the way she wants it. That’s how I interpreted the scene at the very least and it’s the closest Scream has had to a true cliffhanger ending. Surprisingly the films never really have that final jump scare.

Overall, Scream 3 is the best film in the series up to this point. I have not watched the fourth film and it could be a while before I see it so I don’t know how that one will stack up. As always if you like the Scream series or slashers in general then you’ll definitely get a kick out of this. It’s just executed considerably better than other films of this nature. As I mentioned above it still has the usual elements that hold it back like the excessive violence and the knowledge that all of the characters are doomed from the start so those scenes just feel drawn out. One example is Ghostface chasing down all the actors in the house and bumping them off one by one. Even as they run away you know they’re doomed anyway so it’s more mean spirited than anything. It’ll never be able to reach the average action film, but in the world of horror this movie’s not so bad. One of these days we really need a big horror crossover film so Ghostface can test his luck with the other horror icons. I don’t imagine he’d get so far though, he’d probably end up getting stabbed.

Overall 2/10

1 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Scream 2 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to look at Scream 2 which brings back pretty much everyone for another round with the murderer. Last time a few of the heroes got away so we’ll see if they are so lucky this time. This sequel is a little better than the first one but of course a slasher film can only get so good.

The film starts with a scene where the characters are watching a screening of Stab, which is a film adaption of the first movie. This theater decided to try something a little extreme as everyone brought in a fake knife and a mask. This results in the villain sneaking in and claiming his first 2 villains. Then we cut to the main part of town where Sidney is still dealing with the aftermath of what happened last time. People prank call her all the time and with the movie out it’s gotten worse. Still, she has managed to mostly be at peace. This all changes when news of the murders gets out and it seems like the new one wants to repeat everything from the first film. Can Sidney manage to survive this encounter?

Let’s go through the basics real quick. The film is extremely violent as you would expect from this series.  Everyone dies pretty brutally and the body count is fairly high so you can expect a lot of scenes like this consistently during the movie. There’s not really much the movie can do to rise up with this level so with the score doomed pretty early on the question becomes whether or not the movie can at least be entertaining in the meantime. After all, you can have a 1-2 star film that will at least give you some fun scenes like the Resident Evil series or you’ll get some that are just a slog to get through from start to finish like the Exorcist. This one is closer to Resident Evil.

One thing that does help the series is the fact that the cast returns from the original film. Establishing some kind of continuity like this is pretty rare for any horror series so it’s impressive that Scream pulled this off. It may ultimately not feel like much of a silver lining but at the end of the day I’ll take what I can get with these. It at least helps to balance all of the tragic elements like the opening scene where everything that can go wrong for the victim does. Everyone was super oblivious there. It’s probably the saddest scene in the film especially because these characters really had no heads up and almost nothing to do with anything. Their names simply were on the list.

The script naturally still has a lot of characters talking like sailors, but at least we still do get some fun lines here and there. The characters all talk really tough at times and they’re pretty aware of what’s going on which is good. The back-up camera man for example correctly realizes that he’s probably in a lot of danger since Gale has decided to get mixed in with this dangerous plot once again. The movie loving character also talks really tough to the villain although he probably shouldn’t have gotten so close to the abandoned van in the middle of the road. That’s definitely a rookie mistake.

Sidney is back as the lead and she is definitely a solid character. She has gotten better as the films progress. At the time of writing this review I have also seen Scream 3 and that is her best portrayal but lets not get ahead of ourselves. After the events of the first film she is naturally pretty wary of being around people. When the murders start escalating again she wants to do something about it, but everyone else just tells her to calm down. It’s hard to say what the best course of action is for her since either way there’s no guarantee she will be safe. How I see it the murderer is after her either way so it makes sense for her to get involved in the case. At least she’ll be around the cops which should help in theory at least.

Meanwhile Dewey and Gale are back to bickering as usual. There banter with each other can always be fun, but then it’s cheesy how quickly they get back together again. The music is perfect for their first meeting in each of the installments though. I dare say that Dewey gets weaker with each film, but at least I do like the fact that he is always trying to help out. Surprisingly he never gets scared off and considering what he’s been through that is impressive.

Likewise Gale doesn’t let anything get in the way of her story. She does get a little sloppy in the climax here, but the fact that she always seems to make it to the climax is a sign of her persistence as well. Gale is basically the Lois Lane of the series and does whatever she has to in order to get the scoop. She’s one of the best characters in these films. Meanwhile the guy she saved from execution shows up as well. Cotton is pretty upset as Sidney due to being framed and seems rather unbalanced throughout the film to the point where he even threatens her. He just seems really shady and I wouldn’t trust him if I were the other characters. He seems to be reasonably tough though and that’s always handy. As long as he is not the murderer then he can possibly be helpful.

There are some minor characters like Sidney’s roommate and her new boyfriend, but neither one of them are terribly important unless of course one of them is the culprit. For now I’m going to count Ghostface as his own character so I don’t blow the mystery. I will say that this Ghostface is a huge improvement over the one in the first film. For starters he isn’t getting kicked around the curb by every person he tries to attack. This one actually wins most of his fights. While his goals are just as delusional as the first guy, at least they aren’t as deplorable. This is definitely relatively speaking though since murder is murder. He gives a crazy speech about how the court case would go down and that could be an interesting movie in itself. There are other important characters in the climax, but there’s not much more I can say on that here without major spoilers.

While the soundtrack doesn’t quite match up to the first film’s dynamite tunes, this one still sounds pretty good. They just don’t seem to have some of the really solid rock themes from the first film and that’s too bad since it would have been cool to grab those. It’s still got more music than most films have by default though which is always good. The effects are also pretty solid. Ghostface’s simple design actually works well and makes him appear more menacing than most other horror icons.

One area where the film doesn’t standout as much as the first film is in the victims fighting back. As I mentioned in the original film they all landed a lot of hits while this time it’s more like a classic horror villain. It does make Ghostface more of a serious villain but it also becomes slightly less realistic as just about anyone would at least try to put up a fight. The film actually captures a lot of elements better than most like with how it takes multiple stabs to take anyone down in these films while in others people magically die after a single hit. You expect people to put up a fight between hits but that doesn’t really happen this time.

While a horror trope is that the villain is around every corner, the films have been pretty good with keeping it mostly realistic here. There is one scene you will question though as the guy somehow escapes a car and runs all the way around the street to get within stabbing range of the characters and doesn’t make a sound. Keep in mind that this is a deserted block in the middle of the night so there are no sounds that could drown out his. I dunno about you guys but when I leave a car it’s pretty noisy just due to how cars are. The guy was also just in a car crash so he’s pretty wounded. Honestly the characters should have quickly finished him off while he was knocked out, but I suppose it’s hard to just straight up murder someone like that if you’ve never done it before. The best friend was right (as always) in saying that they should have just gotten out of there. Anything is better than heading back into stab range.

Overall, Scream 2 is an improvement over the first film. I’d say that the villain is an improvement and the writing is better as well. The characters aren’t quite as crude and that’s probably because only the good characters survived the first film. At the same time the film couldn’t really improve on the score. The violence is still way over the top with Ghostface messing with most of the villains from the get go and as the viewer you know that they have no chance. I don’t think there’s really much of a way around that with these slasher films. At least realistically since they could just have the characters die off screen but then it would basically switch genres. If you liked the first Scream then I’d recommend checking this one out. It feels like a direct continuation and it does improve upon the first film in almost every way.

Overall 1/10

Animated Movie Reviews, Animated Movies, Reviews

Scooby Doo Return To Zombie Island Review


It’s time for the Scooby gang to return to a rather familiar location. Zombie Island is known as one of the best Scooby Doo movies and I can confirm that it was quite excellent. This one is trying to play on nostalgia to sell, but does it actually have the quality to back it up? Unfortunately it feels like Zombie Island in name only. I wasn’t really expecting anything more than that, but it would have been nice if the plot had actually been a bit more relevant. Maybe that was hoping for a bit much to be honest, but it would have been nice. As it stands this is still a reasonable Scooby Doo adventure.

The gang has just finished solving a bunch of mysteries. They then sold the Mystery Van (For money I guess? The movie never really goes into detail on exactly why they had to sell the thing, but I assume they were low on cash) so now they are wondering what to do. Shaggy and Scooby pounce on their momentary weakness and force the gang to sign a promise that they will stop investigating mysteries. Shaggy then wins a vacation for the gang so they all head to an island. Interestingly it looks just like Zombie Island, but the gang is determined not to find any mysteries here. The creepy instances continue to add up though and they may be forced to break their promise this time. Can the gang stay strong?

Of course the place they went to is Zombie Island. The film does a good job of at least giving us a good narrative reason as to why they would return. They were basically suckered and the mastermind behind this had a good reason for doing this. The big twist here is on the fun side. It may not be exactly what you were expecting, but it does make sense without messing with the first film. You’ll be glad to know that the film doesn’t retcon the first one. That would have definitely been pretty annoying. It’s really just a completely separate adventure that happens to take place after the first one. There will be some continuity issues here like how the gang is younger now than they were in the original. This movie tries to hand wave that as a summer job, but we all know the truth.

The animation is pretty good and it looks a lot like a DC film with the backgrounds. The opening scene can easily be mistaken for one at first before the characters show up. It isn’t super detailed or anything, but I’ve always thought that this part has been pretty consistent over the years. Scooby Doo looks good and if the films continue with this style I’m certainly satisfied. The music is a bit more of a miss though. It’s trying to go for some kind of pop/scary theme and you can’t really pull both off at the same time. It’s an admirable attempt to be sure, but not one that really works.

As far as pacing goes, the movies have no problem with that. If anything it feels like this movie ends really quickly. By the time we find out the first twist the movie is basically halfway over. Then we get to the second half and it’s done. These movies end so fast that half of the time it’s hard to even pick someone as a suspect because the mystery is all wrapped up. I suppose it feels like that here as well since for most of the movie the gang is trying not to solve anything. If they were actually trying then this would be over very quickly. It’s a complement to the film’s writing though since any time a film ends so quickly that means they did something right. The humor with Shaggy and Scooby may not work too well, but the others are good. Scooby Doo is the kind of movie that will take a good gag and run it into the ground so you do have to be prepared to see the same jokes used a lot. They’re harmless fun though.

The cast is basically the same as you would usually expect. Fred is still the best member as he takes charge and solves all the cases. He does miss the van a lot, but you really can’t blame him for that. The van was a true member of the team and losing a squad mate is never easy. I also do respect the fact that he and the rest of the gang were determined to keep their promise to Shaggy and Scooby. Even when things got tough they didn’t cave. Shaggy and Scooby forgetting about the promise entirely just hurts them even more.

No worries we do get at least one supernatural element in the film. The movie intentionally doesn’t bother finishing this plot so it can just leave it out there. I appreciate having it, but it does basically amount to being a pointless addition in the end. Take this part of the plot away and nothing changes. I wouldn’t say it’s objectively bad to do that because everything within media is subjective, but it’s still an odd choice. You rarely see something like that nowadays.

Overall, Return to Zombie Island can’t beat the original but I don’t think very many of us ever assumed that it would. The first Zombie Island was great because the creatures were real and there was a lot of danger and suspense. You won’t be seeing that in a newer Scooby Doo film because the films go for a much lighter tone nowadays. It’s more comedy than horror while the original tried for a more 50/50 split. I do think it’s interesting how the animation looks worse than the original in many respects but one day we’ll catch up. The animation here is good as I mentioned earlier, it just doesn’t feel quite as detailed and fleshed out. If you haven’t seen this movie yet then you should check it out as long as you’re still a fan of the franchise. It gives you the experience you’d expect. It’s just a fun film and if we’re dipping into nostalgia I’d like to see a crossover with the other continuities in a film someday. Something like Spiderverse for Scooby Doo fans. Now that’d be ambitious and a blast!

Overall 7/10

6 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

House II: The Second Story Review


It’s time to look at the second House film. The first one really did not leave much of an impact because it really didn’t ring any bells for me. I guess that makes sense because the same can be said for the sequel. House II is good and has some really great moments like with the electrician, but it’s not exactly a film that you’ll be talking about for very long. It just doesn’t have that lasting effect on you and a comedy-horror never wants to fall into that. All right, lets dive in!

The film starts off with Jesse and Kate moving into their new house. His family died off so now he gets the place to himself. They’re eager to make the place their own, but unfortunately a pair of third wheels by the name of Charlie and Lana show up. Charlie is basically a free loader and Lana just wants to be rich and famous so the two of them actually work pretty well together. Charlie isn’t going to turn down the opportunity of being rich either so he heads off to his great grand father’s grave so try and find something valuable. He finds a crystal skull which is pretty valuable when you think about it. It brings gramps back to life and he decides to party with the main characters. The one downside is that Slim may be lying in wait to retrieve the skull and murder everyone. Can Jesse stop him?

This is a comedy/horror so there are a lot of parody elements thrown in here as well. One of them is how well everyone takes the fact that Gramps is back to life. The movie takes place during Halloween which is very handy since they can play him off as a costume. Hey, it’s as reasonable an explanation as anything right? At least it gives the party goers something to think about. Unfortunately as is usually the case Gramps is pretty weak. See, the evil zombies who come back to life like Slim are strong, but not the good ones. That always happens. Gramps gets completely wrecked when he tries to go up against Slim.

The other heroes aren’t much better for the most part though. The scene where the Pterodactyl makes off with the skull was particularly sloppy. At least Jesse gets the job done in the end. Charlie really doesn’t help much except to throw in the witty one liners once in a while. He also likes listening to Gramps’ old stories. The real hero here is actually the electrician, Bill. Bill’s appearance comes very suddenly but works extremely well. At first he was just here to fix some cables but then he notices that the cables lead to a portal which can take you to various places like dinosaur world or the wild west. The main characters go in, but they are woefully unprepared so Bill volunteers to help. Being an electrician is just his day job, Bill really excels at being an adventurer as well.

The guy also proves himself as a pro with a blade. He’s not scared of zombies and just goes through the whole scenario with the sacrifice with a cool head. Nothing phases him and he doesn’t even look mildly surprised as he walks in and takes names. I was just sad that he couldn’t stick around for the rest of the film, but I suppose he would probably steal the show very quickly. That’s just the kind of guy that he is. I wonder if he was a guest star or something. Either way that was a parody element handled correctly.

House II’s writing isn’t all that bad. The characters make some bad moves but they feel intentional on the writing’s part since this film isn’t really meant to be taken seriously. The script isn’t that bad and the pacing is decent. Some parts could have been handled a bit better like maybe having Gramps fight a bit. Lana also could have been a bit more realistic as dancing with super loud volume in Kate’s house isn’t the best way to make a good impression. That whole scene was pretty painful to be honest and didn’t actually contribute anything to the story so it could have been cut.

That being said, House II is careful to avoid making any of the big mistakes. It may have a scene here and there that aren’t great like the dancing one, but scores more often than it does not. The cast isn’t amazing, but they can be entertaining enough. The gunfight climax is also handled surprisingly serious with Slim and Jesse. It’s a solid action scene in any context. The ending may be a bit sudden but it works well enough. I wonder if the next film continues from this plot or if we’ll get a new setting once again. I’m cool with either option.

Overall, House II is a solid sequel. I quickly took a peak at my review for the original which did jog some memories. I can’t say that this one was able to match the original. The original one was just funnier and had more to it. I dare say that the character cast was more solid last time. Still, this one does have its humorous moments which is important and the pacing is good. The action scene at the end was solid and I feel like what was ironically missing was probably more scenes in the house. Between the wild west, the past, the portal, and hanging out at the party, it felt like we didn’t get quite as much time just hanging out in the house and experiencing the crazy shenanigans. Still, as long as you don’t mind a film poking fun at the usual tropes this is a good one to check out. Just be on the lookout for Bill, that guy really is the best character here.

Overall 6/10

8 Star TV Shows, Reviews, TV Show Reviews, TV Shows

Mob Psycho 100 Season 2 Review


Time to look at the next installment in the Mob Psycho series. I wasn’t the biggest fan of the first season due in part to the experimental animation style and Ritsu’s plot line wasn’t all that good. This season improves quite drastically though and even the animation appears to be a big improvement. This is the kind of season 2 you want to see because it takes all of the good parts of season 1 and expands on them. It’s pretty short at 13 episodes but that is a normal length for a show even if you get used to the 26 and 52 episode titles. There’s a lot you can do with 13 and Psycho made the most of it.

Mob has been slowly improving himself physically through the body improvement club and even mentally as he has come to terms with his abilities. He is now almost ready to ask out one of his classmates. Unfortunately there is still a villain group at large which is making it difficult to find the time. He’s also starting to wonder if he should still be working for Reigen now that he knows more about the world and his place in it. He’ll have to find the answers to all of these questions as he fights and hopefully it’ll all just turn out well. He’ll have to be careful though as he may not be the most powerful psychic around anymore.

Mob Psycho and One Punch Man were both created by the same guy and feature a main character who is unstoppable. While that is still true for the latter and likely will always be, Mob does have some limitations. He’s actually a character who can be beaten due in part to the fact that his powers take up a lot of energy so he has to sleep them off and there are enemies who can actually keep up with him. We saw that briefly in season 1 and in this season the big 5 are able to match him for a while. When Mob completely loses control and goes into 999+ mode he is still one of the strongest guys out there though. Either he or Suzuki would be the strongest esper in the world. I wonder if the series will really keep trying to increase the power levels like DBZ or if this was the height of that.

The fights are really why this season is so great though. The action scenes are all top notch and one really great fight is when Shimazaki takes on the whole group of main characters. I always like a good group fight and this one did not disappoint. His teleportation ability is incredibly handy and I’ve always thought that it could be one of the most deadly abilities if used right. Alas, most characters do not use it very well but this guy definitely makes the most of it. A particularly impressive cut is when he smashes Teru through a wall and then through a car window as he teleported mid combo. It’s such a genius idea. I don’t doubt that a lot of writers have thought about doing cool tricks like this but hold back because they either can’t illustrate it well or are worried that the teleporting character would be OP. This guy would be insane in just about any series, but in a title with Espers who can use TK abilities that helps to keep him in check at least to a degree.

One thing I was happy about is Shimazaki doesn’t get nerfed or hit with plot hax. The guy actually improves while he fights and another great scene is when his eyes open and he ascends. No cheesy friendship power victory here folks, they ultimately do need Mob to show up. That would have been an awesome fight, but the resolution that we got was also really satisfying so I can definitely live with it. I talked more about his fights than the character, but Shimazaki is definitely a great character and easily the best villain in the series. He’s really a scene stealer.

That’s not to say that he has all of the best fights in the season though. Suzuki’s fight with Mob is excellent of course and we get a lot of other fights throughout. The last few episodes really focus on the big battles with Claw and ends the season on a high note. It’ll be extremely difficult for a possible season 3 to top this one. It’ll have to be firing on all cylinders, but that’s certainly something that can happen.

Meanwhile Mob has improved a great deal since season 1. He’s not a pushover anymore and he has learned more about the world so people can’t manipulate him as easily. Those are both good things and while it means that we may never get quite the same Reigen and Mob dynamic, their relationship will ultimately be a better one this way. I did get a little worried that Mob’s emotions would nerf him, but it’s a good tradeoff. As I mentioned earlier, Mob isn’t quite unbeatable anymore, but he’s still quite possibly the strongest character in the series. You can actually deal damage to him, but it’s unlikely that you will be able to claim victory. His rage modes in this season are definitely intense. I do feel like he should have been able to see through the fire ploy with his mental abilities but as the show points out, everyone’s mental abilities are different. Mob seems to excel more in defense and offense as opposed to miscellaneous abilities.

Reigen is still an awesome character and my favorite in the series. He goes through a rough patch where he starts to let the fame get to him and doesn’t give Mob the respect that the kid has earned. He takes Mob’s help for granted and learns a valuable lesson from that. It does involve having to get humiliated on a national level but everyone learns through different methods. You just have to find the one that works for you and then roll with it. Reigen also gets to take on one of the big villains here and is always a calm voice amidst a tough situation. He is a little different from characters like King and Hercule in that he may be a poser, but he does have a lot of legitimite skills. If not for half of these villains being crazy psychic powerhouses he would actually be able to really deal quite a lot of damage. I have high respect for how he faces off with these guys all the time without fear.

Then we have Ritsu who has come a long way from his season 1 days. Now he is on the hero side and has become a capable fighter. He may not be on the same level as Mob or Teru but he is strong enough to help out against the members of Claw. His fight with Shimazaki is pretty good. Ritsu’s always looking out for Mob and I do expect that his abilities will continue to grow as well. Another supportive character or characters in this case are the body improvement club. They’re always quick to rush to Mob’s defense even though they are a little outgunned. The fight with Dimple possessing the leader and fighting one of the Claw members was fun. I think what really makes these guys solid is how loyal they are. They really want to help make Mob a better person with no agenda or strings attached.

Dimple is still floating around with goals to eventually possess Mob. It’s at the point where it’s likely all talk though and he seems like one of the heroes. He may not be the most powerful guy around, but he does help out a lot when needed though. Then you have the heroine Tsubomi. She didn’t actually get to appear much in season 1 so it was good to see her get at least part of one episode here. She still has less presence than any other heroine I’ve ever seen, but at least this season gave her a real personality. She seems a bit jaded or perhaps just careful and won’t fall for a scam as easily as some of the other characters. I’m not sure where the series is going with her, but right now she is a solid character.

Teru also returns in this season and is still one of the strongest heroes around. Next to Mob I’d say that he is definitely the strongest although Sho and Ritsu may end up giving him some competition someday. I like Teru’s character. He’s able to keep a cool head under pressure and is one of the more strategic characters. His psychic abilities are versatile and he is able to adapt mid-match very well like when he predicted Shimazaki’s teleportation angles. I see him as a consistent Trunks type character who probably won’t be able to finish off the big opponents but he will always do well against the sub-villains.

As for Sho, he’s a pretty good character. His plan may not have worked, but it is admirable that he was trying to stop Suzuki on his own. We really don’t get to see him in action for very longm, but that’s fine. We get a general sense of his abilities. He was simply out of his league this time. Hatori is one of the Ultimate 5, but the guy gets no real screen time so we can skip past him. Serizawa is one of the more important members of the group. His abilities are quite high as well and he may be the 3rd strongest member behind Suzuki and Shimazaki. He has self confidence issues and gets manipulated a lot. It’s tough for him since Suzuki got to him at a pretty vulnerable time. While he ultimately gets a bit of a redemption arc I would have liked him to have stood up for himself a little sooner. By the time he acted it was pretty late. I can see him being a fun character in the next season. The guy means well after all.

Toshiki has plant abilities that are surprisingly formidable. He gave Mob a reasonable fight with them after all and rage mode or not that is a good feat. The guy did earn his way into the Ultimate 5. He doesn’t get a whole lot to do, but is a quality villain. Then there is Hiroshi who is the power hitter of the group. He isn’t terribly interesting since the guy is just there to punch people out, but he serves his purpose well enough. Then we have Joseph who isn’t actually part of the group. I thought he was a really interesting and fun character.

The series takes a page out of Index III’s book with various groups running around. In this case CLAW had another faction built in thanks to the government and Joseph was the mole. He went around trying to cause a civil war but ultimately it did not impede Suzuki’s plans. It was a good effort though and it’s hard to ever get tired of a good ole villain vs villain throw down. The whole concept of the government having their own Espers is also interesting and I really hope we get to see that plot pursued at some point. Clearly they have some offensive abilities at the ready which is good. That means this government is automatically a lot smarter than most.

Finally we have Suzuki who is the big boss of the organization. He’s a very strategic villain whose plan has been in the makings for around 10 years or so if I recall correctly. His abilities are sort of like All For One’s as he can give people abilities. What he does is he can charge his abilities for years to build it up and can power up other people. Then when he no longer needs to do this he can just re-absorb the abilities back into himself. He’s really a serious threat and there are multiple times during the fight with Mob where he just has the upper hand in raw power. Ultimately Mob proves to have a bit of a higher ceiling, but Suzuki seemed more impressive. Without a 10 year head start Mob definitely wins this, but with the 10 years Suzuki is a total monster. He’s an incredible villain and really ticks all of the right boxes for me. A confident leader who can fight like that makes for a really high quality villain.

Before the whole Claw arc we do get other stories of course which help to develop the characters. In one of them we see an innocent group of spirits and Mob doesn’t want to exorcise them because they weren’t doing anything wrong. This is one episode where Reigen was surprisingly slow on the uptake. I remember thinking that it would have been so easy for him to just pretend that they exorcised the spirits to keep things moving. It’s not like the humans would really know otherwise. Pressuring Mob to destroy them even while knowing the were innocent was pretty out of character. Mob also goes through a lot physically in these episodes like one villain who basically tormented him for years and years in a “what if” future world. That was pretty brutal from what we saw and definitely made for a very dark experience even if it was mostly off screen. Times like that are when you wish Mob had some more mental defenses to fight with. The mind seems to ironically be his weakness.

As I mentioned the animation is a lot better here. When the fights are happening it is near the top of the biz. At times it’s hard to even think that this is the same show. Everything looks so sharp and even from the screenshots I’ve attached you can see how vibrant it looks. Then the soundtrack is also a lot better. In particular Shimazaki has a great battle theme for when he is fighting with the group. There are a lot of familiar themes from season 1 as well and it all comes together for a very well rounded experience.

Overall, Mob Psycho 100 Season 2 is definitely a top notch show to check out. It’s got solid action, quality writing, a good cast, etc. You feel more of the One Punch vibes here as the supporting cast is gradually beginning to turn into a very solid cast. The episodes will really fly by and you may even feel like marathoning the last 4-5 episodes so you can really experience all of the fights in one shot. It’ll just be hard to tear yourself away at that point. Definitely watch this show as soon as you can.

Overall 8/10