Saint Seiya: Rerise of Poseidon Review


This is one of those mini series that feels random but still manages to be hype all the way. The fact that it takes place after the Hades arc is excellent as opposed to it being one of those flashback arcs. This is a chance to finally see some events right after the main series and for that reason it makes sense that Poseidon and his crew are main characters here since Seiya and the gang are not available at the moment. The series ended with 20 chapters which is a nice round number and that works well for a mini series.

The series starts with Hades waking Poseidon up from his slumber and declaring that the god will need to protect Earth for a little while. The goddess Nemesis has decided that she wants to destroy Earth and she has already started creating natural disasters around the planet. Poseidon calls in his faithful Mariners to take her down but she has a group of fighters on her side as well. This is going to be a true battle of gods but time is not on Poseidon’s side. Can he hope to keep up against Nemesis while most of his power is still being sealed by Athena?

One thing I will say about this series that isn’t really a complement is that it’s very formulaic. This feels like the classic Seiya where everybody splits up and fights their opponent. Most of the fights follow the same structure where the hero gets absolutely dominated for a while, then we see the villain’s origin story. After that, we get the hero’s origin story and they get a big power up before winning the fight. There is some variety in the other of the origin stories but that’s about it. So while it’s still hype to see the actual battles, you always tend to know what’s about to happen.

In that respect, things get more interesting once they make it to Nemesis herself. Then the series can have fun messing with the natural order of things and all of the characters begin some fresh battles. Of course by then the series is just about over so that’s the one drawback. I do think the series managed to cover a lot of ground in just 20 chapters though. The chapters tend to be fairly long and filled with action. The series managed to cover a whole lot of origins in that time while also introducing a lot of characters. That takes a good amount of skill. While the writer does have a bit of a bad habit of making a ton of characters all talk and act similar, the origins help to diffuse this a bit. At least they are all put in really different circumstances.

Sorrento was never my favorite Mariner and I feel like the flute really put him at a disadvantage. It’s just not nearly as impressive a weapon as the fighters who use their fists to put everyone into submission. Yes, Sorrento’s flute seems to work on most of the fighters but when it fails, it goes really badly for him. I give him props for deciding to fight even when his opponent was a girl because some of the other fighters were not so practical.

His opponent Musicaterpsich has a really complicated name. Her illusions were fun like with how she summoned Andromeda. Of course I would say this was another lucky break for Sorrento. A physical type of adversary would have crushed him pretty thoroughly. At least illusions are something that you are able to successfully fight with music. She was a solid fighter even if she probably won’t be remembered a whole lot.

Poseidon looks pretty good here. He’s a reasonable guy and does save his fighters more than once. He takes a more active role than Athena. For example one of the villains sends his opponents to a parallel universe where they are living a normal life. Poseidon ends up having to step in personally to save them and I thought that was a really nice touch. He wasn’t going to just let them figure it out. Then he does get his own fight by the end. It all helps him to feel more like a real character and not some figurehead. He’s still not as cool as Hades but the series helped him.

Cadmos is a real beast because he had to take on two of the Mariners at once. He’s hardly the last to do it but he was the first to go on a 2 v 1. It’s also impressive since Kanon is easily the most powerful one. I like this guy’s design and he’s a really powerful fighter. He also has a very tragic backstory like the rest of the enemies. Ultimately there weren’t many ways out for the guy and as strong as he is, I don’t think anyone thought he could ultimately take Kanon down.

Kanon is having a tough time of it throughout the series because he still blames himself for what happened in the Poseidon arc. His lust for power is confusing him and the villains make sure to try and use this against him with visions of Gemini Saga. Kanon even gets beat up by his teammates but this does lead to a full character arc and by the end they have really recognized him as a true teammate. Kanon is a lot of fun to watch and so this was pretty satisfying.

Caca is still the last impressive member of the team. This series tries to rehabilitate the character a little bit but it feels rather half hearted. This is still not the guy that you want watching your back at all. He’s just not going to fight as well and no amount of power ups can help to change that. At least he helped Kanon but that’s all I can say for him.

Krishna is a pretty strong guy who has a legendary defense. As with the rest of the Mariners he is on the back foot for a good chunk of the fight until he gets his power up. He’s definitely a fun character and while you could say that a lot of the characters are written very similarly, it doesn’t take away from him being solid. Perhaps now he could actually give Virgo Shaka a solid fight. It was nice to see his origin here as well as most of the other Mariners.

His opponent Alis was a lot of fun because in a way he was like Pegasus Seiya. This guy was the original Pegasus Knight from legend and has the stats to back it up. I did like the gimmick that the villains were the actual heroes from legends as opposed to being reincarnations or anything like that. It adds a bit of an extra spark to the fights as a whole and keeps things fresh. Alis ended up being my favorite from the big villains.

Baian gets the shaft here a bit compared to the other Mariners. He has to share his opening fight which doesn’t go very well and after that he’s around with the rest of the team for their big wins. He does still have a proper fight but doesn’t stand out as much. I guess he just didn’t have a big character arc unlike most of the others. He’s still solid but feels more like the muscle of the group despite not being the strongest.

In comparison Isaak gets some more memories of his time with Hyoga and Camus. The guy has the most rage against Kanon for his betrayal and just oozes personality in all of his scenes. This guy is pretty central to the plot and it does make him cooler as a result. I just like when you have a character who gets to really show out like this. His design is also really awesome with how they handled the eye scar. Reminds me of Cable from X-Men.

Their opponent Aeneas is also one of the most impressive fighters. Not only does he instantly defeat his two opponents to the point where Poseidon had to bail them out but throughout the fight he had the advantage here. He just kept on getting stronger and stronger until he eventually fell. Ultimately it’s hard to keep up with Saints and Mariners forever since their strength levels are infinite but this guy really put up a great fight.

Then we get the final main challenger in Pollux. This guy is easily one of the strongest fighters in the series. He was able to handle several Mariners and just kept on getting up no matter how many attacks were thrown his way. He was the son of Zeus so it makes sense that his abilities would be high. Just when you think he’s down, he gets back up again. The guy has nonstop confidence and the power to back it up. I was definitely a pretty big fan by the end.

As for Nemesis, well she is a solid villain. We get her origin story about how her best friend Iustitia ended up sympathizing with the Pegasus knight of her time and this caused a lot of chaos. Nemesis had to take a big punishment from Zeus and even then it wasn’t enough to keep their friendship. Iustitia lost everything and Nemesis vowed revenge on the saints. It took her a long while but now in the present she is finally ready. I will say that the Pegasus from the past was really cool. He was able to complete many trials that seemed absolutely impossible to get through and yet nothing would stop him. He was a really good first generation of Pegasus saint before Seiya would show up.

Nemesis does go pretty crazy by the end though. You understand why after the flashback but it’s still not a great look for her. If she had only kept her composure and actually helped her fighters then they probably would have beaten the Mariners. Of course, most main villains don’t actually help so it’s not like she is the first to ditch her fighters. That’s just how it goes most of the time so the heroes have time to get their power ups in.

The artwork is definitely really good and looks just like the original series. The fights are intense and the power ups are all very dramatic. The series can randomly get pretty violent at times like when Pollux was ripped apart. That was an absolutely crazy scene. In some ways because it’s less detailed, it doesn’t feel as bad as other modern titles but it really comes out of nowhere. Needless to say, this is the kind of series that may startle you here and there.

Overall, This was a really fun spinoff. I liked how it actually kept the story going and wasn’t some random side story that won’t matter. This one can in theory be mentioned in the future and have some ramifications. I may be getting my hopes up too high there but at least there is a chance. It also shows how fleshed out the world is where you don’t even need Seiya and pals in order for this to be a big success. If you haven’t checked it out yet, then I definitely recommend changing that. There’s basically nonstop action the whole time and these are basically DBZ characters with their crazy amounts of power.

Overall 8/10

Knuckles Review


It’s time to look at the Knuckles spinoff show that came out a while back. This one definitely got pretty infamous online for a bunch of reasons. After watching it, I can say that the show was pretty fun. It’s definitely very comedic with a lot of slapstick and silly moments so you definitely need to keep this in mind. It’s absolutely not a big action thriller series or anything like that. How much you enjoy the series will probably depend on what you’re looking for in this title.

The story starts with Wade losing to a little girl in bowling so Wade’s best friend fires him from the bowling team. Their friendship is effectively over now and Wade has hit rock bottom. His father ditched him at a TJ Maxx a long time ago too and Wade never really got over this. The trauma has been too much and so Wade has begun to believe the people who call him a loser. Fortunately Knuckles shows up and declares that he will help Wade win the world championship of bowling. This will help Wade get his self esteem back as well as giving him a chance to defeat his father. Will Wade be able to pull this off?

If you’re wondering why Wade showed up, he was given this mission by the elder Echidna. Knuckles had been on house arrest but this mission takes priority. It won’t be easy though because Wade really does have serious confidence issues. Technically his bowling abilities are already elite but he just needs to find a way to not choke under pressure. It’s a tougher predicament than you would expect. Also there are some villains running around who want to get Knuckles’ power. Without Sonic to bail him out, Knuckles will need Wade to step up.

So like I said, none of this is played seriously. You’ll have a serious moment sandwiched in between 10 comedic moments. How seriously you take these brief moments is really up to you since the show doesn’t seem to really be all that concerned. I would say this is the definition of an irony show. For example Knuckles will say something heartfelt, then 3 characters jump in with jokes and witty banter. Then Wade will say something heartfelt and the music swells up….only for him to throw a joke in and then everyone groans in the show.

In that way you can say that even the serious moments are a form of comedy so that just makes the show funnier. You can absolutely pick up some good messages and moments in here but they are buried several layers deep beneath the humor. Sonic has a good speech in episode 1 for example as he sits Knuckles down and gives him a good talk. I definitely did miss Sonic after that since he was gone for the rest of the show. I would have liked to have had him at least show up near the end. The show finishes pretty abruptly without any screentime and guest star appearances from the side characters.

The fight scenes aren’t bad. They aren’t played super serious either but we get a fun fight between Knuckles and Mason. Mason’s gauntlets allow him to fight on par with Knuckles in terms of physical abilities which is really pretty impressive. Now there are a lot of power level issues with the series as a whole so you will want to keep that in mind. The speed rarely ever makes any sense because somehow these guys are tagging Knuckles consistently when by all accounts he should be much faster than them. It doesn’t make sense and in a way it’s not really supposed to. All you need to know is that Knuckles has the combat speed of an average human and while his strength is pretty good, it’s nothing crazy. As long as you keep that in mind then the fights make a lot more sense all around.

While Knuckles talks a great game throughout the show, he does take his share of losses. Even by the end of the series he is soundly defeated instead of coming out on top. As strong as he is, Knuckles tends to be overconfident a lot of the time. Fortunately he has Wade there to help him out. Knuckles may not always be quick on the uptake but he’s a fun character to have around.

As for Wade, he’s essentially an Adam Sandler kind of character. He’s not very good at most things and gets pushed around a whole lot but eventually he gets up and makes everyone take notice of him. His sister constantly makes fun of him and beats the poor guy up to which Wade has no real answer. He just goes off to cry sometimes and that’s not the best way to handle that situation at all. He has delusions of grandeur and at times displays a confidence that isn’t earned but those moments tend to be fleeting.

You sort of root for Wade to at least win in bowling but even then I would put some asterisks. For example he is quick to turn on his mom just to impress his father without taking any time to think about it. He was not making the right calls there at all. It’s fine for Wade to be gullible because that’s actually rather expected to a large degree but then you can’t also have him be rude or mean in general. That’s a combination that is just not going to work.

So he’s a fun character for the messing around scenes but definitely isn’t the guy you want to have for the serious moments. As for his sister Wanda, well she makes for a fun antagonist. She really puts him through the wringer at all times. She just constantly has to make a fool out of Wade which isn’t all that hard but even goes as far as to physically attack him at times. Wade has no real answer for this and so she tends to dominate him in all of their interactions. Her personality can be a bit one note so the screentime may be a bit much after a while. This is the kind of show that is not afraid to run a joke into the ground.

Then we have Wendy who tends to be a bit oblivious. She seems nice enough but doesn’t notice when Wanda is picking on Knuckles and likes to both sides every issue. That’s not the right way to handle these kinds of issues. If anything, you could say that is definitely the wrong way to do it since that is often going to mean letting the instigator off easy. She talks tough and actually backs it up during the kitchen fight so I give her some credit there.

Now the real standout character here was Mason. He is one of the main two villains who is after Knuckles the whole time. He is super cocky and loves to make one liners/throw out insults the whole time. You want a villain like that to keep Knuckles honest. This guy is also clearly having a lot of fun with the whole situation and isn’t taking things too seriously. Another good sign if you ask me. Mason is just on a different level from the others and really did come close to beating Knuckles.

His partner Willoughby is the more serious one of the group. She’s always trying to ruin his one liners and telling him to focus. She isn’t as lethal in a fight since she uses an energy instead of gauntlets but is good at throwing the ring portals to trap her opponents. That is a huge help for any big fight because you can ring out your opponent which is what she did to Knuckles. She’s also rather ruthless like how she murdered a Gun agent near the beginning of the show.

Then we have Jack who is a bounty hunter and turns against Wade when the chips are down. He has a lot of aura to be sure but doesn’t get the most dignified finish. By the time the show is over, he has traded in a whole lot of dignity and you can tell that he won’t be getting it back. I did like his confidence though, you always want to have that at least. A part of him just figured that he would never lose to Wade in a million years and in most cases he would be right. He just let his guard down.

The final boss is a guy who doesn’t even get a name. He has a good robot that actually takes Knuckles down but that’s about all that you can say for him. The guy doesn’t have any real super powers or anything and the lack of screen time hurts him. He works as a final boss but I would have much preferred Mason just show up. There is only so much you can do with a fight against a giant robot and so naturally the climax was pretty short.

Of course for the human final boss we have Wade’s father Pete. I like how antagonistic Pete is here. He’s not some guy who feels remorseful about what he has done. No, he is someone who really wants to keep on winning at bowling no matter what. His only loyalty is to himself but he has done a good job of crafting his public persona so that everybody loves him. That takes a good amount of dedication to his craft. He is also just very skilled with how many strikes he gets in a row. This guy was definitely more of a true final boss.

While the series may be fairly standalone, it was fun to still see some slice of life Sonic adventures. We learned Knuckles’ origin through song and the show also had a large variety of popular songs. Even the classic Hero song got to appear which was definitely nice. That song will always be a true classic. So the soundtrack gets a thumbs up along with the special effects here. On a technical level, the Knuckles show absolutely succeeds.

Ultimately as long as you like comedies then you should like this one. If you don’t like comedies then it’ll be a hard pass so that should make the decision easy for you. If we ever did get a second season, well I’d definitely be checking it out. At the end of the day a show like this is easy to watch and makes for an enjoyable binge. That’s the #1 goal of any show.


Overall, Knuckles is a pretty good show. I had a lot of fun with it and you can bet that you’ll crack a smile here and there. While not all of the jokes will land, most of the ones that miss will end up being funny because of how much of a miss they were. Wade’s whole gimmick is essentially that he’s not funny so every time he tries to do something, that is what makes it humorous. He tries to get Knuckles to enjoy a lot of his songs after all and they all fall flat. In a way that takes some skill because you’d think that you would land at least a few songs. This just wasn’t Wade’s moment. Hopefully he gets a bigger role in the next Sonic movie so he can actually use his vague super powers.

Overall 7/10

Secret Invasion Review


The Secret Invasion storyline is one of those really famous ones from the comics. It touched on a ton of different series and affected all of the biggest heroes and villains. So when it was revealed that this would be adapted into a 6 episode tv series with none of the big characters present, there was a little concern. This would end up being treated more like a small footnote than a big event. Well for better or worse, that’s pretty much how it went down. It’s entertaining enough as a series but it’s best to ignore that this is actually related to Secret Invasion. Think of it more like a quick drama title with some action.

The series starts off with Nick Fury finally returning to Earth. He had retreated into space for a long time after the events of Infinity War but with the Skrulls showing up everywhere, he felt that it was his job to fix this. We find out that he is even married to a Skrull, so as always Nick has been keeping a whole lot of secrets. His main ally here is Talos, a skrull general who has been helping Nick behind the scenes for years. This time their friendship will be tested as tensions continue to grow with a faction of the Skrulls deciding to destroy the planet. Many in SHIELD also doubt Nick’s ability and feel like he has lost a step.

Now I will say that Nick has absolutely lost a few steps. He spends a lot of the season being really depressed and blowing up at everybody. It doesn’t feel like he is in control the way that he used to be. Yes he does have his big moments where he crushes someone and gets one step ahead but they are surrounded by scenes where he is absolutely getting devastated. I would also argue that some scenes revolve around other characters just looking bad. One example of this is when he puts a bug inside his rival’s owl statue. I don’t see how she could have missed that and the whole time I was expecting her to reveal that she knew all along.

When Nick beat up a body guard it was a good look for him but it’s a really bad look for the agent. You can’t be losing like that unless Nick had super powers or something like that. In the end this is sometimes unavoidable when you have the mysterious character finally get his own series. As the main character you are going to show more weaknesses and vulnerabilities than when you are a guest star. I think they could have balanced it a bit more in Fury’s favor though. His worse scene is definitely when he blows up at Talos and tells him to get off the train. The two had been working together for so many years so to dismiss him like that was a terrible look. Additionally later on Fury tries to take all the credit for what he’s done in the past and Tavos points out that Fury could get away with that in any other context, but not in front of the guy who actually did the legwork.

I don’t really get how Fury would miss that. So yeah not a good look for him in general. Fortunately there was an explanation for what would have been Fury’s worst moment in the final episode so I can’t use that against him. If not for a twist though, whew I would have been bashing on him for quite a long time. So Fury’s not the great leader you would hope for but the show does make room for one in Rhodey.

Rhodey hasn’t had a big role in a very long time and I can say that it was worth it for his role here. He shows up as smug as Tony Stark and really dishes out the pain. All of his scenes here are great as he launches into threat after threat. He’s really made a name for himself in the military, it’s all quite impressive. His role in the show is bigger than you might have expected as well. Either way he is the standout character here and I can tell you that it’s not even close. He really had Fury on the back foot the whole time.

As for Talos, well he was okay but really weak. Like with Fury he ends up losing almost every fight in the series. Characters constantly get Talos into a choke hold and he underestimates all of the heroes. I also get why the Skrulls are mad at him because Talos isn’t selling a very comforting dream here. This all leads back to Fury making more mistakes. Suffice it to say, Talos did his best to be a loyal ally all the way to the end. He did keep some secrets but for the most part they were rather reasonable. Particularly with how much he knows about human deceptions.

The main villain, Gravik gets a lot of support early on and it’s clear to see why. Basically he believes that Nick Fury betrayed them when he promised to find a planet for the Skrulls and didn’t produce anything 30 years later. The worst part is that he was correct. Fury realized he wasn’t going to find anything and so he gave up a long time ago. So the whole time the Skrulls were doing all of Fury’s dirty work and it was absolutely futile. They were assuming human identities and putting their lives at risk on a daily basis with nothing in return.

Now some Skrulls didn’t mind this as they got power in high ranking positions but for the others this was just a tough living arrangement. So Gravik decides to just take Earth and yes he’s a villain. The thought process makes sense rather than doing nothing though. This was a completely avoidable issue the whole time. Naturally to make sure Gravik isn’t too sympathetic, we then see how he goes around murdering everyone including his own allies. He’s super insane and all which always feels like a cop out to this kind of moral dilemma.

I felt like the show didn’t quite penalize Fury enough for all the mistakes that he made. His wife Varra had to go through a lot as well since Fury just ditched her and she was on her own for so long. He shows up to just start over fresh but it’s really not that easy. She makes it easy for him and ultimately chooses to keep on fighting but Fury made it hard to really feel bad for him.

Then we have his rival Sonya who looks really good here. She takes a very aggressive approach against the Skrulls and has a lot of battle experience. She is able to take down quite a few of them and is also pivotal to the end of the series. Fury really needed at least one ally in a high position and she fit the bill. Sonya was a lot of fun so I look forward to seeing more of her.

Then we have Giah who is essentially the main heroine of the show. Maria Hill almost could have fit into that role except her screentime was far too brief for that. Giah isn’t really sure which group of Skrulls to side with. She has a lot of mixed feelings and looks to continue as a big wild card in the MCU going forward. I wonder when she will appear next, in some ways she is probably a little too powerful so I could see her being bumped off early on. She’s not bad but there isn’t a whole lot to Giah at the moment. She’s essentially just a powerhouse, almost a sentient set of powers is how I would describe her for now.

The end of the show is incredibly interesting, it’s just a shame that it has yet to be followed up on. America is essentially in for the fight of its life and that should attract the attention of every big shot around. The show just didn’t have that kind of budget. As powerful as the Skrulls are, it feels inevitable that they would get stomped out here. Especially once the tech and magic experts step in with ways to detect them. It should really be a turning point in the whole universe with how fractured trust is on all areas. That’s why, while I love the ending, it really feels like a missed opportunity. This series should have been more important.

I was glad to see that this show had an actual theme song, but unfortunately it totally sucked. It’s extremely drawn out and boring. The artwork does not look good at all, it’s going for an artistic, indie kind of vibe and fails massively. The general soundtrack is nothing to write home about either. I thought the final fight looked pretty good at least, even if it does get mocked a lot. I was just glad to see some super powers at play in the ending there.

This is a show that will make less and less sense as you think about it. The logistics with the aliens just aren’t very well thought out because shapeshifting is way too powerful. The skrulls realistically should have even more people in positions of power based on how many of them there are. That said, the show succeeds in showing how nobody can be trusted. The pacing isn’t always super fast but with 6 episodes I wouldn’t say that the show is buying time too often either.

What I will say in defense of the series is that it does feel like a classic Marvel product. You could watch this after the Avengers films and it feels like it belongs. The smaller scaling is apparent, but otherwise the atmosphere and script feel right. The show has high stakes and some pretty intense moments while keeping up a light hearted tone. It probably just takes some extra time to be somber and sappy with some of Fury and Varra’s drama. I could have cut a lot of those scenes out. There was the interesting question of if they would have gotten together if Varra had kept her true form. I would assume that’s a No and so I was impressed when Fury just dodged the question. It’s too easy to just say yes without thinking about it, so it felt like an honest response.

Overall, Secret Invasion is a series that will keep your interest. It has its share of good moments and is a good story but it definitely wasn’t prepared to deal with the sheer scope of a Skrull invasion. I don’t think there is really any way to adapt this into 6 episodes unless you plan to have a War of the Worlds type of ending. Without that, there are simply too many moving pieces and characters running around. It would be unsatisfying no matter how you sliced it. So just enjoy the situation as a whole and don’t worry about the missed opportunities here. Rhodey is already worth the price of admission since this is his best portrayal in any Marvel media. This is at its core a good show, but one that could have been great if it took the story to its logical conclusion. Maybe we will get a season 2 at some point….I doubt it, but that would address some of my issues.

Overall 6/10

Jujutsu Kaisen Modulo Review


After the ending of Jujutsu Kaisen it was time for a whole new adventure. It’s still not all that common for a big title to get a sequel so quickly so this was really exciting. It was announced as a mini series so you knew it wouldn’t be going on for too long but that was still cool. The title delivers with cool fights and some solid new characters. It does go by quickly though so every time there would be a lore chapter it would feel like precious time was being lost. In the end there are quite a few plot lines that should have kept on going but ultimately this was a good title so I don’t really have any big regrets.

The series picks up many decades after the original Kaisen ending. Most of the old characters are dead or super old. The new generation of Jujutsu sorcerers are far weaker than their predecessors and that is not good because aliens have arrived among us. For now they appear to be friendly but is that really the case? A cold war of sorts is starting and in the meantime a lot of kids are vanishing all over Japan. Yuka and Tsurugi are tasked with finding out what is happening to them. They must take the alien known as Maru with them so that he can learn about humanity. Perhaps aliens and humans can live in harmony?

Kaisen has never been the type of series for easy answers and this one is no exception. We see there are immediately bad actors on both sides who are trying to stoke the flames of war. They aren’t being subtle about this either. They want full on war and as many casualties as possible. Both sides think that this will be necessary in the long run so why not do it now right? One issue that will be hard to get around is that cursed spirits emit the same energy wave as the aliens. So every time the humans exorcise one, it feels like they are attacking the aliens.

Even once the aliens are told that this is the case, they are unconvinced. I don’t really blame them, that seems a little hard to buy even if you were to ask me. This ultimately does lead to a big fight and fortunately the humans do have one secret weapon in their corner through Yuka. She is able to summon the mythical Mahoraga, a being which continues to grow stronger and stronger through combat. The aliens have Dabura though who is a true prodigy and continues to get stronger as well. Makes for a great fight.

The artwork here is really impressive. It does absolutely look better than the original Jujutsu Kaisen and for a sequel that is always a good honor. The fights look incredible and there really is a whole lot of detail in each of the pages. This looks like a monthly manga through and through. You will be impressed from start to finish here without a doubt.

Now lets talk about the characters. First we have Yuka who is very confident and proactive as a sorcerer. She wants to help everyone out and most importantly, she wants to defeat her older brother Tsurugi. Unfortunately she is quite sick and that has made things difficult on her. She doesn’t want to be a burden but the deck has been stacked against her. It makes her optimism all the more inspiring and so she ends up being the standout character here. None of the others come close and you’ll be rooting for her the entire time.

She may not be the strongest fighter but she means well and keeps on training. Her summoning ability also allows her to fight at levels far beyond what she is capable of even if it does come at the expense of her life. Then we have Tsurugi who has to put on a brave face for his sister but the guy has had it rough as well. His cursed energy output isn’t very great and so he has to rely on cursed tools. He doesn’t really know how to reduce the burden on Yuka and so their dynamic isn’t exactly where he would want it to be.

The two of them care for each other a ton but just don’t really know how to show it. He tends to be less forgiving than she is though and so he was the perfect member to really go up against the aliens. He has to make a difficult decision by the end. While you can argue that he makes the right one, it will still come off as a bit annoying considering the price that had to be paid here.

To go more into details on the dilemma, the aliens need a planet to live on. They have been travelling for a very long time and their people are really going to star dying out if they have to search for another planet. Meanwhile the humans don’t really want to give up this planet. If they each decide to take up half of the planet, well that’s going to be extremely difficult and you have to go through all of the countries. So what this ultimately means is that the aliens are going to invade. They may have a sad story but it’s still going to be hard to root against the humans here.

So Maru ends up not being as likable as the series may have meant for him to be. Now the length hurts this part but Maru is initially introduced as a very innocent alien who wants to learn about the human world. As the title goes on, while he does want to help the humans he does pick his own people. This leads to all of the battles of course and it’s an emotional betrayal of sorts. Thing is, he only knew the characters for a very brief amount of time so this doesn’t hit as hard as it would have otherwise.

His power set is fairly confusing with how it can do almost anything but Kaisen likes to be confusing so that’s not necessarily a time crunch thing. It was still cool to see him and Tsurugi going at it. I ultimately thought that Maru made for a good villain but I couldn’t see him as the hero type. The end of the series tries to show that nobody had any hard feelings and it’s all good but I thought that was a bit much. The message is that they were all cogs in the system and so they didn’t take anything personal but when someone is trying to murder you…well that feels personal.

Maru’s brother Cross even gets to be with the group at the end when he was an antagonist the entire time. It’s hard to see why anyone would be all that cool with him. Well, I guess that just shows how open minded everyone was which is a good thing in a sense. Dabura also makes for a really impressive villain even if he’s mostly here for the power levels. He doesn’t get a ton to do beyond that but he is able to leverage his abilities in a way where he could defy the system. I appreciate the fact that he wasn’t just some foot soldier.

His fight with Mahoraga is also the highlight of the series. After all the chapters about concepts and such, it was nice to see a truly long battle like that. It was really impressive. Finally we have Yuji who shows up. The long years have taken their toll on him as he’s a very different character here. Not bad or anything but he’s become more emotionless and doesn’t even fight to save humanity unless it’s dire. He’s been off doing his own thing and doesn’t even jump into the Dabura battle. He helps Maru with a plan to change the situation which is good but the guy feels too passive to me. It sounds like he will continue to act that way now that he will live for hundreds of years so he doesn’t stagnate humanity’s growth or something like that.

I tend to always disagree with this logic. If you have the abilities to save someone then you really ought to use them. Doesn’t matter if it’s for a week or 100 years. You keep fighting until you can’t fight anymore. That’s the only way to really live as a main character here. The ending does offer a lot of hope though. In theory humanity will be in a healthier spot now and just has to worry about infighting among themselves.

Of course that’ll probably happen. The series does go out of its way to show how corrupt both sides are. For the aliens there was a lot of infighting and murdering from the start. Two of the clans had differing systems on how to handle everything and so the stronger one subjugated the weaker ones. For the humans, some were complicit with the whole kidnaping humans thing and it shows that they will always sell out for a good price. You just can’t trust either species and that’s a real shame. They’re obviously still better than the cursed spirits who are definitionally evil but it’s not like either race is going to be selfless. This isn’t really that kind of title even if the ending was certainly an upbeat one.

So while the ending is controversial, I tend to like it. I like happy endings after all. I would still agree with the fact that it was rushed though as one big fight didn’t conclude and others that could have happened afterwards never got a chance. I suppose I just have to be happy for the fights since the series could have easily gone through without any. Now that would have been a real shame. With this high level art quality throughout, it would just feel like a missed opportunity.

In a way I’d compare this series to Pluto. It’s a really interesting mystery of sorts with the kidnapped kids in a grounded setting despite how crazy the world is. We know about demons and all kinds of users with powers but the plot is focused around a few kids in a local context. Then you have the whole alien race plot so the big shots like Yuji have to be looked for. It all leads up to the big, grand battles that were shaped from the opening chapters and how the humans/aliens fundamentally saw things differently. The problem is that you can only do so much in 3 volumes. We spend quite a few in the first volume to set things up but things are still being set up in volume 2 which is where things start to move kind of fast. The Mahoraga fight will always be an absolutely spectacular moment but I wish we could have seen the end to that as well as gotten a proper conclusion to the rest of the plots. Yuji’s whole character feels like a missed opportunity for a lot of good scenes for example.

Overall, A few more volumes would have been nice for the fights and all but we still got new content here which was fun. Yuji has really gotten powerful to the point where nobody can stand up to him anymore. Other outliers like Dabura and Mahoraga show that the rest of the fighters can stay calm because they will never be able to reach that level. There won’t be much point in trying either now that cursed energy itself has changed thanks to the ending. A certain villain even gets a little cameo here. If you haven’t read the original Jujutsu Kaisen then this series will probably feel weird but a recap of sorts is included. So that might get you up to speed enough for this. Maybe a movie will adapt this sequel at some point.

Overall 7/10

PAC & Roll Review


It’s time for a classic Pac-Man adventure. I completely forget that this game even exists 90% of the time. I give it some props for having a real story mode but that’s about all that I can say in its defense. At the end of the day it still has some pretty major flaws. The game is fun to play through but only because I got it for a great price. If you paid top dollar for this back in the day then you would really be in trouble. There would just be no coming back from that so it would probably affect the score.

The general plot is that the ghosts of Pac Land conspire together to bring back the ultimate evil. A powerful ghost that had to be sealed away before he would destroy everything. He wastes no time in declaring battle against Pac-Man. Fortunately a fairy shows up and she knows how to handle this guy. All of Pac’s friends are taken down so Pac-Man is the last fighter on the planet. If he loses, then the world will truly be doomed.

You shouldn’t think too hard on the story though because it is absolutely true that it makes no sense. The fairy seems so powerful that she could defeat the main villain on her own so why is she even asking Pac-Man for help? It’s a little hard to gauge what is actually happening here when you take away the gameplay mechanics as well. I suppose none of that matters too much at the end of the day. Pac has a job to do and he’s gonna do it! Unfortunately in this tile which appears to be a full on reboot, Pac is more of a rookie and is super scared/startled the whole time. He’s really not sure what to do and is always on the back foot here.

The sound effects don’t do him any favors here as he sounds really whiny. The soundtrack in general is only okay. There are no tunes that you will be looking up later on. As for the graphics, at least those are okay. I like the various character illustrations and the effects within the actual gameplay are good too. The technical efforts aren’t as underwhelming as you may have guessed initially.

As for the gameplay, well it is a clear inspiration from Monkey Ball. You have to guide the ball that Pac is in through a variety of courses. It’s a cool concept but unfortunately this is controlled by the Stylus which does take some of the fun out of it. I’m sure it was hard to resist using this gimmick since the game was on the DS but man would it have been more fun without the stylus. You have to move really quickly through some areas so you are swiping at your screen a whole lot.

The game starts out real easy but I gotta admit that the fire world actually gets rather difficult near the end. Nothing that will stop you for long but at least the game isn’t a total walk in the park. There still isn’t a whole lot of replay value here but the game does have a few bonus levels and collectibles to grab. So if you want to 100% the game then you do have some bonus content here at least. The main campaign won’t take you longer than 3-4 hours so maybe this can buff the whole thing to around 6 hours.

Aside from the normal rolling around gameplay, you also unlock two power ups later on. One of them makes you heavy so you sink into the water for ocean levels and the other one makes you light so you can actually glide around a bit. They don’t change things up too much but at least it’s something. The game also does have boss fights. You fight the same ghost the whole time but the battles themselves are different each time. You have to grab 3 power pellets and then tag the ghost.

The fact that you need 3 of them at once to deal any damage to him does give the villain some extra hype. He squanders it all by the end naturally but up until that point at least the reputation is deserved. This is also one of the only games I can think of where the villain has a game over theme. Every time you defeat him it plays and this isn’t just one note or anything like that. It’s an entire jingle so that was absolutely funny no matter how you slice it.

The game is a complete comedy so you shouldn’t expect any of the characters to look particularly cool. Gone are the days of the classic World series which had its share of humor but also balanced things out with a real plot. Maybe that’ll come back at some point and in that case I would be there day 1. There are a lot of things you can do with Pac-Man and yet the company is basically content to just make a bunch of remakes right now. Digging up ancient spinoffs is all that I can really do in the meantime.

Overall, This isn’t the kind of game I can really recommend but if you see it around for $5-$10 then you may as well pick it up. There’s no real downside to it at least and the gameplay itself is fun. The stylus may hurt but the core concept is still solid. The title is just so short though, you should make sure that you really understand this before you pick up the title. Then you know the risks and are all set to make the purchase. I really hope we get a real new Pac-Man game one of these days though.

Overall 6/10

Moriarty the Patriot: The Remains Review


It’s time to look at the Moriarty spinoff. It’s always interesting to check out the spinoff of a title that has completed while the main one is still ongoing. So you’ll see the more in depth thoughts on Moriarty and the crew once that title is done with. It is fun to see the cast all having fun in rather low key cases compared to the main series though. Each adventure is a fairly cozy that shows how daily life is improved thanks to Moriarty and his crew. The 3 volumes definitely go by real fast.

The general premise for the main series is that Moriarty has decided to be the world’s ultimate villain in order to destroy the class system that has taken over the country. In the meantime he helps out those that he can. He’s certainly not the most heroic soul with how many murders are necessary for his grand plan. In this spinoff, we see a few day to day adventures so I’ll dive into those as I discuss the series.

The first story is about Moriarty finding out that his teammate Moran lost a game of cards. Not only did he lose, but he was found to be cheating and will be losing a great deal of money. Moran’s only hope is a double or nothing game against another cheater who has a lot of sway within the gambling circuit. Moriarty is forced to jump in and figure out a way that he can cheat without the cheater finding out. This is naturally a bit of a logic puzzle so it’s something that’s right up his alley.

It’s already a fun twist to know that Moran was cheating as well. The other guy was just able to prove it quicker than Moran could. So this isn’t a case where Moran is innocent or anything but Moriarty is always ready to help his friends. It’s a simple enough 2 part adventure here. There isn’t a ton of danger but it shows how close the group is for Moriarty to show up personally to help out here. This wasn’t something that he was going to let go on for very long. He is the lord of crime after all.

The second story is a prequel about how Jack the Ripper trained Moriarty and his brothers. Jack made a deal where he would train them on how to be excellent fighters if they could win a game of tag against him. Basically they have to tag him three times before he murders them. Yes, he is actually trying to destroy them all which is a part of the deal. If they are unable to survive then it just means that they were not ready for this level of competition. Moriarty and the others are absolutely ready to handle this threat head on but it won’t be easy.

Naturally, as good as Moriarty is at thinking, this will take some plot armor to really survive such a situation. You won’t really be able to buy into this but I give the manga credit for trying to write this as realistically as they could. Moriarty uses every kind of trick in the book and even then they only barely claim victory. I know they’re all villains but I always find it a bit iffy when the training involves a chance of dying. Always seemed counterproductive to me.

After that we have a story where Moriarty was doing some shopping when he runs into a girl with the power to see a person’s true soul. Her rainbow eyes can detect evil people from good ones. It’s not quite as perfect an ability as it sounds but it can still help her avoid total troublemakers. Unfortunately a group of robbers attack the mall and are holding everyone hostage. Moiarty will have to find a way to take all of these guys down without letting slip the fact that he is the lord of crime and an incredibly powerful figure in the underworld.

Since the girl can see into him, she notices the fire within his soul but is fine with it since she can tell that he’s not fully evil. I’d treat this like a spider sense where she knows that he isn’t targeting her at the very least. It’s a pretty fun story where Moriarty really gets to use his intellect in such a way where he can even manipulate the little girl into making the right moves. It’s also a story where he is really on his own for a lot of it which works well. I always like to see just how much Moriarty can achieve without any real backup.

Then in the next story the girl actually returns. Moriarty and his crew decide to host a survival game where they have to shoot each other with paint balls and see who the last man standing is. So you’ve got Moran, James Bond, and all of the other big shots around. Isn’t this a little too frivolous even for a spinoff? Well, it would be except that Moriarty is also doing this to drag a corrupted rich person out from the shadows. In that sense this story is the most similar to the main series where that is usually what’s going on. In the meantime it’s fun to see all the characters competing although it can be hard to tell just how hard they are going at each other while keeping the plan in mind.

The characters say they are going all out but it’s hard to say. In a life or death match I imagine Moriarty would come in first, followed by Moran and Bond. Jack would probably be in 4th and then after that it’s tricky for the rest. The girl got to use her spirit powers once again to do pretty well in the game. She even managed to make a friend so that was pretty wholesome. The adventure is a fairly long one as they really had to set up a big trap for the villain and we got some extended fights in the meantime. From all the cases this was probably my favorite one. Even if calling it a “case” may be a bit misleading.

Finally it was looking like Holmes would miss out but he’s in the final adventure. It actually continues directly where the last one left off. Moriarty and crew managed to get their man but now they need a proper cover story and a “hero” to take the villain down. So they create some evidence which lures Sherlock Holmes into the mix. Once again you could say Holmes is one step behind Moriarty as usually was the case in their games of cat and mouse. Holmes still has to do a good job of putting all the pieces together though.

In a way it’s a real feather in Moriarty’s cap because he has to plan everything so thoroughly that he also anticipates every single action that Holmes will make. In that way it may sound like Moriarty is way smarter than Holmes but Holmes is often able to do a similar amount of deducing. As Holmes mentions in the main series, Moriarty just has the advantage since he is the one committing the crimes while Holmes has to solve them afterwards. It would be a completely different story if Holmes were a crook.

So the stories had a good amount of variety here. There may have been some danger in the hostage case but for the most part these were all just calm stories to look at while waiting for the main series. It’s a quality spinoff that can hold its own even if you aren’t familiar with the main series. Granted, it would probably be a bit less impactful since you wouldn’t know any of these characters at all. It’s not like the series goes out of its way to reintroduce them although characters like Holmes and Moriarty are fairly popular in pop culture so that shouldn’t be too confusing.

Moriarty is a fun main character as always. It’s nice to see him always in control here and you can see how he is far superior to the average crook running around. Moriarty always sees the big picture here and doesn’t miss a beat. Holmes also works well as the rival who is incredibly confident and knows that he can hold his own at all times. We don’t have time for banter between them this time but that is always the best part of their interactions.

The artwork is definitely solid as well. The angles are all very dynamic and the characters really stand out. It’s not like there is a lot of action here but the paint ball survival case got to do some pseudo fight scenes. Same with the mission against Jack and each one looked good so I don’t have any issues there. The series definitely delivers on the technical aspects. This may not be a series that you think about all that often but it serves its purpose as a fun spinoff.

Overall, This is one of those really safe spinoffs. Nothing particularly big is happening nor are any of the characters really challenged a lot. It’s just an excuse to see your favorite characters in some new cases. Fortunately that’s right up my alley. It makes for an easy read at any time and the quality of the writing is still really good. Each case will keep your interest throughout so I can easily recommend this to anyone. I’d be game for more spinoffs in the future.

Overall 7/10

Furiosa: A Mad Max Saga Review

This review is of the TV-14 version. All thoughts below should be addressed as such as a review of the unedited version would be more negative

It’s time for another Mad Max film which is naturally not going to go over very well. The franchise has never really managed to make a solid product and this one doesn’t do any better. It jumps straight to pure edge and grim-dark content right from the jump and never really gets any better. The plot itself is fairly thin with the film just being a bunch of padding on top of it. It’ll feel like a 4 hour movie by the time you’re done with it.

The film starts with Dementus’ gang invading Furiosa’s home and they manage to kidnap her and murder her mother. Furiosa is now forced to work for his gang for many years while trying to plot her revenge. Unfortunately, it won’t be easy because he just has so many different henchmen working for him. It’s like going up against an entire army. Dementus is the leader of his gang but even he has to answer to a larger force. This may be where Furiosa can have some hope to turn things around but it won’t be easy. Will she be able to mount a comeback or is all hope already lost?

This is a prequel so you know Furiosa will survive this but it’s more about the journey. How much will she lose before she is finally able to claim victory here? Well, unfortunately the film decides to have her lose quite a lot in the process and so we see just how messed up her life was in the apocalyptic world. Just about every character has been messed up in this timeline though as we’ve seen throughout the movies. There just isn’t any hope left.

The last semblances of authority were wiped out long ago. All that remains are an endless amount of gangs who rule through violence and terror. Forget about human dignity or anything like that. This is all about maximum suffering to everyone and it’s just villain against villain. As Dementus fights with the other group, you don’t have anyone to root for because both groups are equally pure evil. There will be no rest or recovery for either side no matter what happens. It’s true when they say there are no heroes in this film.

Furiosa is naturally a lot more sympathetic than the others running around but even she had to play the game for years. She had to fight under the villains’ banner and murders a whole lot of characters throughout. It would have been nice to have let her just be a full on hero even if it meant breaking the tone that the film was going for. Have her be some sort of super hero who goes around murdering the villains one by one. She could use a lot of run and gun tactics to whittle them down.

That would make for an infinitely more interesting film right away. It would be easy to root for her after all and it would mean less screen time for the villains. The film is incredibly violent so you can expect to be grimacing at every other scene. The whole society within this world is as grim as possible with slaves everywhere and every crime you can think of. The film absolutely succeeds at showing an evil society but never gives you any good reason to be watching the film. It’s like getting a peek into true evil without any large scale destruction at the end to help you feel at least a little satisfaction.

A scene at the end where the world gets destroyed or something like that would have been good. It’s certainly evident that the people who died during the great disaster were the lucky ones since they didn’t have to live through this new situation. Perhaps the films could one day have a twist where a human city does survive somewhere and they have kept law and order but I wouldn’t hold my breath.

Aside from the film just being tragic to sit through, it’s also incredibly long. The film just keeps on going on and on. It’ over 2 hours and the film absolutely feels that long with every scene taking forever. This is one of those films where I really can’t point to a single positive and so it’s one of the first 0s in quite a while. There are just no redeeming values within the title.

The whole film takes place in the dessert so there aren’t any real good visuals to be had here either. Everything is rundown and the characters are all dirty from getting hit with the elements all the time. A lot of characters tend to have big scars or other injuries to help reflect the ugliness of the world which doesn’t exactly earn it any points either. I can admit that this may be a realistic look at how things could be if humanity ever hits rock bottom. You like to hope that there would be some semblance of order left but there are absolutely areas around the world where this happens. So I can’t say that it’s impossible.

It just doesn’t make for a good film. At the end of the day the film is about Furiosa getting her revenge but it takes an extremely long time to even get up to that point. It would have been much more satisfying if the whole film was about her picking off all the villains until she got to the leader, rather than being forced to work for different villains throughout. Let Furiosa get more scenes where she has the advantage rather than trying to claim it after being the underdog the whole time.

Overall, I would definitely recommend skipping this film. At the end of the day it’s about a bunch of villains hurting everybody and the cycle of violence will perpetuate forever. The movie definitely tries to show you as much suffering as possible here so even by the time a villain is defeated, it all rings rather hollow. The other villains will continue destroying whatever and whoever they want. There are no heroes to stop them, nor will any ever show up based on what we’ve seen in the other titles. The whole Mad Max series would need a hard reboot to have any hope and even then I would not like its odds.

Overall 0/10

Sword Art Online Progressive: Barcarolle of Froth Review


Sword Art Online is one of the most frustrating franchises of all time. This is because the highs and lows are so drastic. You’ll go from watching one of the greatest movies of all time to watching a terrible season of the anime. You’ll play an amazing video game and then read a below average manga. Unfortunately this one is in that side of the camp. I wanted to enjoy it but unfortunately it was clear that this story wasn’t exactly focused on the plot.

This story takes place during the early days of climbing to the top of Aincrad. Kirito and Asuna are still stuck inside the death game that is known as Sword Art Online. The only way to escape is to clear the 100 floors and right now they aren’t even halfway to floor 10. Yeah it’s going to be a long journey and so they try to have fun while they can. They go on adventures ranging from making a boat to visiting an elf friend of theirs. Will they be able to keep their sanity in such a strange situation?

Now if I’m being extremely generous, you could say that a lot of the crazy shenanigans here is because that is how they are coping with this situation. Acting extra silly helps them take their minds off of the danger. That said, even I’m not quite this generous. It’s clear that the series is having fun using fanservice as a tool to move things around all the time. The fanservice within this series is constant and it really does drag the series down quite a bit.

I haven’t seen a series be this obnoxious about it since Fairy Tail. There is a certain amount that you can maybe overlook here and there but when it is this frequent and intense, well there is no escape at that point. There isn’t a single chapter without a little of that and it seems to be the main default for the title when it comes to humor. It’s a shame because there are so many ways to throw in good jokes without relying on fanservice.

Additionally, the series should have an advantage here in that the Kirito and Asuna romance is one of the few really good ones among any anime/manga. So this is really about building chemistry and that’s what the title should have focused on. Not constant excuses for getting to the beach and swimming. At least Kirito tends to stay strong and doesn’t panic as much as Asuna but he’s also portrayed as lightly taking advantage of the situation at times which is not what you’d expect from the hero.

As a result the plot takes a back seat here. It’s not like the story is all that complicated anyway though. It’s really about taking on side quests. The longest one is when the heroes make it back to the elf kingdom and have to help them stop some invaders. It’s not the biggest challenge that Kirito has ever faced but he wants a perfect victory without any NPCs hurt in the process. So he convinces the ruler to help out and then they claim a nice victory. The climax is fairly quick here. There was also a quick action piece for the side mission to build a bridge.

The artwork is pretty solid so the action scenes look really good. Unfortunately the fact that the art is really good also means that the fanservice is worse. It’s a true double edged sword when you really think about it. The pages are easy to read and so you’ll blast through this one quickly. It’s only two volumes long after all so this is very close to actually being a oneshot adventure. This is probably why I had even forgotten that Sword Art Online got so many different manga titles for a while there.

While Kirito is the one who tends to steal the show the whole time, Asuna does well on her own as well. I was glad the manga didn’t overdo it with showing her to be a newbie because by this point she should be experienced enough not to be making the day 1 blunders. Kirito naturally still has more experience all around which makes sense but it’s not like she’s lagging behind. Her combat skills are also really on point here. Her character tends to suffer for most of the fanservice moments but outside of those she is a quality character all around.

There isn’t time for much of the supporting cast to appear otherwise. You still have the two factions fighting each other to clear the floors quickest but Kirito always runs in to steal the last hit bonus anyway. Shows you just how much of a pro Kirito is. Argo is fun enough as she keeps trolling everyone by withholding information. I like that Kirito is able to hold his own with her by this point since he knows how she operates. They have a fun dynamic going on here. I’d even say it’s a great friendship dynamic.

Part of why the supporting characters can’t do much is also because the series just doesn’t have a very strong cast of them by this point. The franchise wouldn’t get better at that for quite a while but it’s fine because Kirito and Asuna are all you really need to lead the adventure. They have a good dynamic as well and I would be able to just appreciate the fun vibes of it. Honestly if you take out the fanservice then you have a very good story here. Of course a what if scenario doesn’t help the actual product. It’s a key example of how just one area can really sink a story.

Overall, I would say to skip this one. The Progressive series is meant to be an ultra extended look at the first arc which means that you can really identify more with the characters. At the same time, that means you can easily skip chunks of it like this one without really missing anything. Technically this could be treated like filler so it’s worth checking out if the story is good. Since it’s not, you’ll want to keep going on your way. The drastic changes in quality for the franchise really continues here. That’s just how it goes sometimes though.

Overall 3/10

Batman Arkham Origins: Blackgate Review


It’s time for an Arkham game that quite a lot of people never really got to experience. I can say after playing through it that it is a worthy addition to the franchise. The ending does start to drag on a little bit though which is what just barely keeps it from getting an 8. It could have used some quality of life updates to the travel but otherwise does a good job of feeling like a miny version of the main Arkham games.

The game starts off with Batman chasing Catwoman but ends up getting some unexpected help from a private military force. They lock Catwoman up in Blackgate but then a big riot happens and all of the prisoners escape. The place is ruled by three factions led by the Penguin, Joker, and Black Mask. Catwoman agrees to help Batman gather intel as long as he can break her out and have her transferred to a safer jail afterwards. He agrees and now begins his tough mission of taking down all of the villains.

I enjoyed getting to see some different opponents here. This game has boss fights with Catwoman and the Bronze Tiger for example. Bronze Tiger is probably my favorite boss fight in the game because it is straight up hand to hand combat the whole time. It’s really smooth and makes good use of the quick time events. That was a lot of fun and really tests your timing. The Catwoman boss fight continues this but the timing is even tighter so that ended up being an incredibly difficult boss fight. She actually defeated me multiple times before I was able to win.

The gameplay is similar to the main Arkham games, just in more of a 2D setting. You have your combos and the parry option for all of the serious attacks. Then as you play through the game you get various gadgets that help you get through the different areas. The main difference compared to the main games is that this one’s actually a Metroidvania. Trust me I was surprised about that as well. You will be going back and forth among the different areas and that is where the game can be a bit weaker.

My main problem there is that it isn’t always easy to get from world to world and the map layouts can be a little confusing. The use layers instead of stretching the map out so you will have multiple doors on the map and it’s hard to tell which one goes where. I ended up going to the wrong place several times as a result. In the climax you have to go back to every world again which got old pretty fast. So I could have done without a lot of the backtracking there.

The game isn’t too long but just long enough where the travelling adds up. Should take you around 5-6 hours to complete the game. There is a decent amount of replay value with all of the collectibles and multiple endings though. You have to beat the game at minimum 3 times in order to get all of the endings and the Platinum. I like the fact that each path gives you new cutscenes which adds some incentive to playing the game over again. Perhaps someday I’ll go after the other routes. It’s not super high on my list but I ended up with a D for the trophy list so I would like to get that up to a C average at least.

The graphics are pretty solid. I really liked the artstyle for the cutscenes. It was very artistic and stood out as a result. Batman always looked really intimidating the way they set him up as well. The levels look solid and everything is easy to keep track of. There isn’t much of a soundtrack but the voice acting is very good. So all in all there is really a lot to enjoy here. Mix in the great gameplay and you’ve got a solid title.

It would be nice if you could have unlocked more costumes and such to wear during the game. The way they are spread out, you won’t be unlocking any until the very end though. The way you play the game will vary a lot from player to player since it’s very non-linear though so maybe some ill pull that off. Since you often need power ups to enter new areas, I’m thinking that will definitely be limited though.

If you do really enjoy Metroidvania titles then that will probably bump the game up for you though. It’s not a genre that I can see returning to Batman anytime soon after all so you will want to enjoy it now. The combat itself is extremely easy outside of boss fights though. This is a game where you can generally ignore stealth and just run into the enemies every time. Everyone goes down in a few hits and that’s why the bosses will take you by surprise since they are really difficult. I want to say that nearly every boss beat me at least once. Not exactly a flex, but it shows how tough the game could be.

Overall, I would recommend checking this game out. If you want to play it on the PS3, keep in mind that their shop is still open but you have to have a pre filled card or PS credit first since you can’t reload on the older console. It was cool to find this out since I thought the shop was completely shut down. So that’s a little tip if there are any other PS3 games you want to play. I’m not sure when I’ll be playing another PS3 game in the future so for now this was a fun nostalgia visit. I’m basically caught up with Batman games now as well so hopefully we get a new one soon.

Overall 7/10