The Black Hole Review


It’s time to look at a film with a title that you figure you would
have seen more over the years. After all, black holes are pretty
interesting and when you throw in some sci-fi wrinkles they get even
better. While this film had a good premise and can be fairly
interesting, it also starts to drag on a little by the end which
limits its ultimate potential.

The film starts off with a Star Trek type crew wandering trough space
when they notice a distress call from a ship stuck near a black hole.
Naturally they are obligated to go and help but everything about this
scenario seems highly suspicious. This ship is from an expedition
launched 20 years ago and the crew was presumed dead. Well, one member
apparently survived but regrettably the others did not. This doctor
was able to create a robot army though and now he wants to try and
slingshot his way through a black hole. The captain realizes that this
guy is insane, but it may already be too late to leave.

The plot is fairly standard but always a good premise for a title like
this. It’s basically a Star Trek episode with the crew quickly
realizing that a guy marooned on a lost ship was able to advance the
art of robotics more than a planet of scientists with proper
equipment. It’s pretty surreal. Naturally the main villain isn’t all
that subtle with his ambitions. From the start you know that something
is a little off about the guy. Too bad the scientist of the main crew
couldn’t realize that though. He is ready to abandon the Earth in a
heartbeat so he can go through a black hole with the villain. It’s
almost tragic because that basically means that there’s not much
waiting for him at home. Still, it doesn’t excuse how slow on the
uptake he was. The guy nearly doomed them all.

Then we have the main heroine who isn’t all that subtle on learning
that the main villain is nuts. I guess I can’t blame her for trying
over and over to help the scientist see the light since staying behind
would certainly be lethal but I think she should have prepared herself
for what was to come.

The captain is pretty solid. He basically takes all the good qualities
of Captain Kirk without any of the bad ones. He’s a capable leader and
probably the best character here. He’s suspicious of this whole thing
from the start and is always on guard. I think if you take him away
from the flick the whole movie gets weaker.

I do have to also give some credit to the main robot though. Typically
the robot companion ranged from rather weak to just being very
ineffective. This robot is none of those as he has perfect aim and
even manages to take on one of the big villains. I may not have been
sold on him at first, but he backed up the tough talk by the end. You
can’t deny that his confidence is well warranted.

Where the film suffers a bit is that it can feel aimless once in a
while. The plot is very straight forward. The heroes voyage through
space and try to learn more about the universe. They see a ship and
you know that the man inside of it is very dangerous. It’s not like
any of this is unexpected for the audience so you feel like you’re
just going through the motions until the end. There is a decent amount
of suspense, but it’s drawn out just a little too much. You get the
feeling that this film could have been trimmed down.

There’s really nothing negative about this film which is also pretty
important. It can be hard for a film not to make some kind of error
during its duration so whenever this does occur it is pretty
impressive. It’s not as if you will be super bored or anything during
the film either so I wouldn’t dock the score much for it. The writing
is pretty solid and while not all of the characters are likable, I
think they’re handled pretty well. You can clearly see why the captain
was selected as the leader because the other members would surely lead
the crew to ruin.

The end of the film does try to be a little too “deep” and moving
though. We get a lot of trippy colors and the heroes effectively
travel through hell in order to get back home. It goes for a very 2001
vibe although fortunately it stays classier than that film could ever
try to be. It’s a very odd way to end the film as it doesn’t seem to
match with anything we had seen earlier, but maybe the film had some
extra budget leftover and wanted to use it. I can’t really fault them
for that and it can be a little humorous unintentionally.

Overall, The Black Hole is a fairly good sci-fi film. I can see why it
didn’t get too popular since the film does start to drag on by the end
but it’s still a fun enough story. It doesn’t get too detailed in
explaining the universe, but goes far enough for you to understand
what you need to. If you haven’t checked this film out yet then you
should. It’s an interesting look at how a Star Trek from Disney
probably would have played out.

Overall 7/10

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Kingdom Hearts HD 2.8 Final Chapter Prologue Stats and Records

Stats time!

7/15 PS4 Trophies
Play Time 2h 10m
Objectives Complete 14%
Treasure Chests Opened 34%
Enemies Defeated 302
Style Changes Performed 48
Most used magic: Curaga 42 times

Kingdom Hearts HD 2.8 Final Chapter Prologue Review


It’s time to look at the recent Kingdom Hearts 2.8 Collection. I’ve played all of the Kingdom Heart games previously but this collection brought a new adventure featuring Aqua and also has a movie which serves as a prequel to the series. As a result, I played those, but didn’t play the Dream Drop Distance remake so my review will not be addressing this one. I also won’t count it towards the score to make it fair despite knowing how the game works. Just a slight disclaimer up front.

Following the events of BBS, Aqua is now in the shadow realm. She been here for many years to the point where she had lost track of time and is slowly falling into the darkness. Still, Aqua has not given up and continues to try to find a way out. Can she escape this place?

0.2 is very short of course as it’s more of a prologue than a full game. I wouldn’t be surprised if this was initially going to be included in KH3 as the intro. It would be an ambitiously long one which would fit the series. It’s a lot of fun and also works well as a preview of how the next KH will play. It has a lot of polish in the gameplay and it’s fun throwing out the ole combos. A new mechanic or a least one that I didn’t remember is that you can now charge up a flurry of energy blasts to send at your opponent. It came in real handy during the final boss. The game is actually fairly difficult as you can’t really grind your level up to make it easy. You’ve just gotta roll with the level that is pre set. There did seem to be at least one cluster of heartless that you could maybe stay with to gain levels but it would take a long time and since the game isn’t very long it wouldn’t be all that worth it.

The graphics are definitely excellent and could pass for being a movie. 0.2 still has the best opening out of all the KH titles as well, managing to beat out KH2 from the top spot. The song is definitely on point and I think it works as a good recap to BBS. These openings have always been very recaps and I look forward to seeing KHIII’s. As expected the soundtrack is also very good. I’ve heard the final boss themes many times as it played during the modded Smash 4’s final destination. It’s a 5 star ost to match the rest of the game.

As far as replay value goes, there isn’t much here but you could try to grab all of the treasure chests and such to make sure you get all the trophies. Beating the game on proud mode will also probably be very hard and time consuming. The game thrives on quality over quantity.

Of course we also have the movie which is about an hour. This serves as a prequel to the whole franchise which is cool. Of course we learned about the Great Keyblade War from BBS, but the movie shows what got the war started. There was a mysterious being who could see the future and he quickly got some pupils. He gave them all different tasks which nobody else could know. Then the master vanished. The prophecies quickly start to create a gap between the pupils and by the end you feel as though the war is inevitable. It’s definitely one of those fairly mysterious films where it doesn’t answer too many of the questions you may have. It’s more about understanding the basic premise of the origin and how we got to the war than exploring the timeline.

It does a good job of doing that and each of the characters got a good amount of personality in this stretch in time. Prophecies can make people paranoid so it’s no surprise that everyone started to turn on each other by the end. They definitely don’t have the bonds that Sora and the others possess. The film is pretty fast paced and it will keep you entertained. I think showing it all at once like this is better than just giving bits and pieces through a game as it would probably be jarring to be fighting Sephiroth and afterwards you are suddenly in a flashback.

Overall, Kingdom Hearts 2.8 is definitely a great game. 0.2 is another excellent expansion to the Kingdom Hearts series and the movie was pretty interesting. It is fairly short which just barely keeps it from the 9 but keep in mind that this is all by not counting the first game. For those of you buying the game and haven’t played the first one, then this quite easily jumps up to a 9. Either way I highly recommend buying this game and you better hurry since Kingdom Hearts III is right around the corner.

Overall 8/10

Incredibles 2 Review


It’s time to look at the second Incredibles film. It’s naturally been a long time since the first one so the question was really whether this sequel would go for nostalgia or just pick up where the first one left off. I think it did a good job of getting some nice nostalgia in the opening scene and then just going for the plot. Of course, you can do both and nostalgia is often a good thing, but with this method it’ll make watching both of them back to back very easy.

After the Incredibles save the day once more we find out that times have changed. Heroes are now illegal so helping save the day is considered a crime. It’s related to the whole vigilante argument. The heroes come in and save the day but usually with a lot of property damage of which they aren’t exactly held liable. Heroes must go underground or be arrested. Mr Incredible doesn’t like this and wants to keep on being a hero while Elastigirl believes that they have to follow the law.

Fortunately their debate is postponed when a rich guy named Winston shows up and declares that he will make heroes legal again. Of course, it’s going to be tricky to do so. First he thinks Elastigirl is the key as she can stop minor crimes and do so with no actual damage. He’ll even give her a camera so that the public can see how heroic she is. A new villain even shows up which is convenient for her. Maybe…too convenient. Is this guy hiding something?

With the way the plot is set up you can probably guess right away that something is shifty here. Still, while you may guess part of how this will go down, it may be difficult to guess it completely, at least for a little while. It’s a good plot set up so it definitely works well. I do think the film did a good job of making Winston fairly likable. He’s a rich guy who is actually using his profits for good. He’s a slick business man but one with morals. That’s always nice to see. His sister Evelyn is a genius and is the other half of how the two became so rich. She does tend to bring up how Mr Incredible used to overshadow Elastigirl quite a lot though even when the heroine tries to debunk it. I’m glad that Elastigirl didn’t fall for the bait each time.

Going back to the opening scene, it was definitely a solid way to start the film. Seeing the situation from this random kid’s perspective was pretty hype and worked to make the opening a little more suspenseful. It was also great to see the memory manipulator as it not only destroyed a possible romance plot before it even got started, but it felt like a homage to Men in Black. That’s definitely what you want to see.

Meanwhile the animation still looks pretty nice as always. The character costumes are cool and the battles are fun. I don’t really think the first film had any big fights since there were no other heroes so it was cool to see them here. Lucius did a good job in the house where it was basically just him against a bunch of opponents. His ice abilities are very useful for such confrontations and I think he could have easily claimed a full win if he had just been a little more careful in the matchup. The soundtrack is less impressive as I can’t recall any really memorable tunes, but it wasn’t bad.

Mr Incredible is good for the most part even if he does get pretty jealous of Elastigirl almost immediately. I would have thought he would be a better sport about the whole thing. I did agree with him on the moral debate of following a law though. They can’t just follow every law the way Elastigirl was saying they should. If a law is bad then it’s bad. You can’t quite follow it at that point. Still, Incredible did his best to look after the kids and did a good job there. He may not have done very well in the climax at times, (Losing in a battle of super strength to a random hero) but at the end of the day he did what he had to.

Meanwhile Elastigirl was good. She used her powers very strategically throughout the film. This is particularly evident when she has to stop a train as that is pretty tough for someone with her powers, but she is able to maneuver very well. Her fight scene against the guy with the mask was also pretty solid. I like how he would throw in cheap shots while they were running. It’s the kind of thing you would expect a villain to do.

Violet and Dash aren’t quite as solid. Considering that Violet knows about the memory manipulation I feel like she should have realized what was happening a lot sooner. It would have made more sense if she didn’t know that the heroes ever did that. Her barriers are handy though so I’d like to see her get in more fights. She just happened to fight someone that was a bad matchup for her. Portals are hard to defend against. Dash is still too young to be of much help in a fight which is a shame since his power is probably the best of the bunch. No way you should lose when you have super speed.

As expected, Jack Jack doesn’t add much to the plot as he is just a baby. Still, he could have been worse. At least he doesn’t get too many scenes to himself. Meanwhile, Lucius continues to excel and is certainly the best character in the film. He does a good job during the house fight where it was 1 vs around 6 and shows a lot of natural leadership skills. He’s definitely the kind of ally that you want on your team. He seems more skilled and competent than Mr Incredible if we’re being honest.

I do have some questions about the superheroes becoming illegal bit though. How are the heroes able to hide in plain sight so easily? Is this one of those laws that the government doesn’t really care about? Sort of a “look the other way” kind of deal because that’s the only way I can see them not arresting the heroes by now. Especially with how active they are. Maybe they would get fined the next time or something. It is taken to the extreme for humor of course like showing how they would rather the heroes not even try to stop the villains, but of course some media try to seriously make that case as well. The bottom line is that the citizens and government in these things don’t usually appreciate the danger of a super villain. It’s only once they blow up a city or something that they see why heroes are needed.

Overall, Incredibles 2 is definitely a fun sequel. It brings back everything you enjoyed about the first film and even manages to improve upon that. This is certainly a success in my book. While Mr Incredible himself may not be quite as impressive as he was in the first film, he’s still a fun lead at the very least. Hopefully by the third film he’ll be back to being the heroic lead that we’re used to seeing. If you haven’t seen this film yet then I’d say that it’s time to change that.

Overall 7/10

Disney’s Magical Mirror Starring Mickey Mouse Review


It’s time to look at a retro Mickey Mouse game. The moment you boot it
up the game has a nostalgic feeling to it as the graphics are the kind
that you could only find on GameCube. It just looks really hype, alas
there isn’t much gameplay to support that.

The game starts with Mickey going to sleep but then his ghost wakes up
before his body does. Seizing the opportunity, Mickey jumps out of bed
and heads to the world of the ghosts. Unfortunately, the mirror that
he used to leave his human world had been broken by some tricky
ghosts. He will now have to find all of the pieces before he can
leave…or will he?

This game actually had two endings which is pretty interesting. There
are 12 mirror fragments scattered throughout the mansion. Your
mission, should you choose to accept it is to find them all. That will
unlock the good ending. Alternatively you can find most of them,
enough to piece the part of the mirror together with a gap big enough
to jump through. Then you unlock the “bad” ending.

Naturally when I saw that the portal was open after getting most of
the pieces I jumped through. Keep in mind of course that at this point
you aren’t given any indication that the game will end if you do this.
The cutscene starts and you quickly realize that there is no turning
back. The ending is actually a little tragic, almost dark. As you head
through the portal, the ghost begs you not to go but you decide to
leave anyway, all the while wondering if maybe the ghost wasn’t so bad
and just wanted a friend. Either way it’s too late now as there is no
way back.

There isn’t much of a story but what we do get is pretty emotional I
suppose. The whole world is definitely creative as the house has a lot
personality. Think of any classic room you’d expect to have in a
mansion and this place has got it. The levels are fairly large. The
game is very short but the time can be extended a bit if you try to
100% the title. There isn’t much replay value though as beating the
game locks you out of it as a lot of older games used to do.

As I mentioned earlier the graphics are very solid. The art style is
on point and the game just pops out at you. It’s the kind of title
that you just can’t forget. There isn’t much of a soundtrack though so
the graphics have to hold the game up on its own but it is more than
ready to do so.

So this is all well and good, but what about the gameplay? Well,
that’s the part that sinks the game. It’s effectively an I-Spy game.
As a result you aren’t doing a whole lot of actual playing here. In
fact you can’t even move. You click on parts of the screen to try and
move there. Then you click on objects to interact with them. You get
trick points for scaring Mickey which you can then use to attack the
ghost and get a fragment. There are a few issues with this. The first
is that while at the start you will be able to remember which objects
you’ve already tried out, that will be very difficult by the end of
the game where there are a ton of them. This is a problem because the
object interactions never go away so each time is treated as the
first. Some objects have more than one resolution as well. Some need
specific items to activate but you don’t know which item or how to
find them.

The game has a lot of rooms to explore which is good as it shows that
the developers put some effort into making the game as big as
possible. On the other hand, this makes the game feel a lot slower
than it should have been. There is no way to quickly go from room to
room and you better memorize where each of the rooms are because if
you go through the wrong one there is a chance that you won’t be able
to turn back. Some doors only work one way which is definitely not
what you want to see.

I think ultimately what this game was lacking was quality of life
enhancements. 2 simple things that would have increased the game quite
a lot would have been to have added a map so you know where you’re
going and to remove interactions from items you’ve already done. That
way you know which items you’ve done already because they won’t give
you an option to click them. Put these two in and I think I’d give the
game another star. It’d be a lot easier to complete the game that’s
for sure. Difficulty isn’t a problem, but this is really more of a
developmental flaw than a difficulty issue. After all, you can
eventually beat the game, it’ll just take longer. Even if you have to
see the sad ending you’ll probably think it’s worth it to escape the
house of mirrors.

Overall, Mickey’s Mirrors is a pretty nice game. It’s definitely
something that would be easy to have a kid pick up and play. The
concept of I-Spy isn’t that hard after all. I do think kids would get
lost after a while though. I-Spy type gameplay can work pretty well,
but typically it would need to be for a horror esque game or something
like that. Likewise, visual novels work because it’s like you’re going
through a movie. However, you can’t go with this strategy if there
isn’t much of a story to follow. It’s not a bad game, but you can
barely call this a “game” because there is no movement or actions to
take. All you do is click a button and hope for the occasional mini
game to show up. If you can get a good price then go for it, but
otherwise this isn’t the platformer that you might have been
expecting.

Overall 5/10

The Little Whirlwind Review


It’s time to look at another Disney short! This time Mickey is back in the lead but he’ll have to deal with some pretty powerful opponents. You’ll probably feel bad for Mickey here because it seems to happen quite a lot that he has to go up against beings which aren’t quite human and have a lot of supernatural abilities. How is Mickey supposed to handle these beings? Well, he’ll certainly give his 100% into stopping such a threat.

The short starts off with Mickey finishing up a hard day of work and heading home. That’s when he notices that Minnie is baking a pie and asks if he can have some. She explains that he can only have some if he does all of the yard work for her. Mickey agrees and begins the task. Unfortunately just as he is finishing up a tornado appears and begins to try and sabotage all of his efforts. Mickey doesn’t know what it wants, but he’s got a pie to eat so the mouse tries to end this fight.

As you can probably imagine the majority of the special is about Mickey trying to capture the tornado. Mickey tries everything from tying it up to beating it into submission. Unfortunately nothing appears to work and the tornado even calls in a few of his buddies. At that point Mickey can’t even afford to worry about the pie as his life is in jeopardy. Unfortunately Minnie doesn’t notice any of this so you can probably guess who will get the blame once the town is leveled into the ground. I mean, Mickey doesn’t look like he’s quite that strong, but if it’s believable to Minnie then who am I to argue? Yeah…Minnie definitely had a pretty rough time of it in these last two specials.

The special can be a little tragic, but on the other hand Mickey does get his pie in a way. I suppose that beats not getting it at all right? The animation is on point here and the battle between Mickey and the tornado is on point. You can feel the emotions at play here as the fight gets brutal. I’d say that Mickey may have even had the edge by the end since the tornado had to call for backup. If Mickey had backup of his own like Donald then the whole situation may have turned out a little differently. Still, he didn’t back down.

Overall, This special was pretty fun. As all of these specials are all just a few minutes long it’s all about trying to squeeze in as much content as possible. You want to keep the audience engaged as much as possible and have a memorable ending. While the ending isn’t a happy one for Mickey it certainly could have been considerably worse. All in all he did all right for himself and I did think that this special was more interesting than the last one. I’d recommend checking it out. As long as you don’t mind seeing the heroes on the losing end here it makes for a pretty fun special.

Overall 7/10

Pluto’s Sweater Review


It’s time to look at an old Disney special about Pluto. Pluto typically can’t hold his own special as well as Donald or Mickey but the character always has potential. After all, Snoopy ended up becoming quite the hit in Peanuts even if their circumstances may be a little different. This special is also a lot less tragic than Pluto’s last one which helps quite a bit.

The general premise is that Minnie has made a new sweater for Pluto. The problem is that she’s not the smartest character on the block and made Pluto a pink sweater despite knowing that he wouldn’t want to wear such a thing. She forces it on him and Pluto spends the remainder of the special trying to get it off. It’s tough because the sweater is sentient and wants a host so that it can continue to survive and thrive. Honestly it really isn’t a bad strategy when you think about it. The sweater just wants to live so you may be rooting for it.

Naturally as with most of the Disney special this one is only a few minutes long so it goes by real quick. The pacing is on point and it stays interesting throughout. As I mentioned this special isn’t tragic which is definitely important. There is a cat that mocks Pluto for a while, but eventually the tables are turned and it learns that embracing the sweater ultimately isn’t a choice. You just have to roll with the punches, better now than later. Pluto is now safe once more, until next Christmas.

As far as the animation goes it is just as solid as the rest of the Disney specials. The colors are all pretty vibrant and the characters are on point. Consistency is the key to success and it’s an area where Disney has excelled for years and years. There is always something happening on screen whether it is in the forefront or in the background. Part of what makes the specials a lot of fun is how chaotic and energetic the animation is. It’s something that you simply can’t duplicate with traditional CGI or some of the more low budget hand drawn stuff that you see nowadays.

I do have to say one last time that Minnie wasn’t a great character here though. She is brought to tears way too quickly and basically starts to guilt trip Pluto. Naturally the fact that she didn’t notice how much Pluto didn’t want to wear the sweater is used for comedy, but it doesn’t make you any more likely to take her side. If she had noticed that Pluto didn’t want to wear the sweater then she probably wouldn’t have felt quite as bad about it being shrunk down to size.

Overall, Pluto’s a fun character but I still do think he can’t hold his own specials quite as well as Mickey of Donald. That’s not to say that the special is bad or anything, but the other two just add an extra element through their dialogue that Pluto can’t match. He has to rely on pure animation as a visual medium which is fine, but it just won’t have the same impact as the others. How could it? Dialogue (With good writing) is just too powerful to be matched in most situations. If you haven’t seen this special yet then I would recommend checking it out. You’ll get to see the sweater in action and what could be a greater honor than that?

Overall 6/10

Magician Mickey Review


It’s time to look at a very quick Disney short. Now, most of these old shorts were quite…short, but this one really takes the cake. It’s listed as 8 minutes online, but it seemed to only be about 2-3 minutes while watching it. Maybe the special was just that good, but it does seem like the shortest of all the Disney shorts and that is actually pretty impressive. There are really only 2 main characters here, Donald and Mickey. Naturally they are on opposing sides here as you might expect.

The film starts off with Mickey performing some tricks on stage. He is a magician and not simply one who uses parlor tricks to get by. Mickey knows real magic so I assume this is in the same continuity as that other special where Mickey was learning spells under the tutelage of that random magician. Unfortunately Donald isn’t a fan of Mickey’s act and decides to sabotage the mouse. Mickey doesn’t really like confrontation so he avoids Donald for a little while, but eventually he decides to put the duck in his place. Sparks fly and both characters really get into it. There is a winner here though as the special doesn’t end on a cop out.

It’s a fun enough short. I like seeing this more confident version of Mickey. He isn’t about to let Donald just get his way without a fight. Still, Mickey is a professional so he tries to end the situation in a way that is still entertaining to his captive audience. I have to admit that this is one of his best appearances in the various Disney shorts. Then we have Donald who is pretty fun as always. He is definitely the antagonist here, I don’t think there can be any doubt on that fact. Still, while Donald is unreasonable he is still entertaining as you would expect. He’ll definitely give you flashbacks to any hecklers you may have faced in showbiz. They can’t be pleased and they won’t be silenced. All you can do is listen to them and wait for an opening to use your next act. Of course once the heckler gets violent as Donald did then you can be all set to use your skills to wow the crowd and stop this disruption.

The animation looks pretty smooth as always. I like the character designs here and the stage looks pretty nice. There was definitely a lot of care that went into this. There isn’t much of a soundtrack, but I suppose you wouldn’t reasonably expect one here. On a technical level this special delivered just as well as it did with the writing and the characters. It’s a solid short from whatever angle you decide to look at it from.

Overall, Magician Mickey is a nice short to watch while you polishing off an afternoon snack. It’s the perfect amount of time for that and it’ll feel pretty nostalgic. There’s nothing wrong with the special and it only takes a few minutes to watch so why wouldn’t you take the plunge? Because it is so short I don’t think it will wind up being one of your favorites or anything like that, but I’ll still give the short some props for doing a good amount in its limited time frame. We’ll see if any upcoming short can hope to match this one.

Overall 7/10

A Bug’s Life Review


Lets look at a Bug’s Life. The film itself is nothing all that special compared to some of the other big animated films of the last decade, but it’s still a quality film. It doesn’t really do anything wrong and will keep you engaged from start to finish. It’s a fun adventure with good pacing, but you will get the feeling that it’s just lacking something. That extra impact to raise the film from a solid 7 to a great 8. I don’t know what that something is though so maybe the film would bring it for a sequel.

The plot starts by introducing us to the Ant pack. These guys are very strong in number, but they are rather passive. They aren’t even confident about going around a leaf without being told how to do it by one of the elders. Their own insecurities have led them to be tamed by the Grasshoppers even though the Ants badly outnumber them. Flik decides that Ants shouldn’t be working for grasshoppers like this and has begun making inventions to help make their lives easier. Unfortunately his inventions often backfire so he is convinced to leave the tribe under the pretense of recruiting powerful allies. That’s when Flik discovers a circus of powerful creatures and realizes that this is his chance. Will the performers want to help? Even if they do, can they possibly win against trained Grasshoppers?

It’s a fun enough plot. Naturally when a film is based around animals this can get pretty dicey but the film never goes that route which is fortunate. You wouldn’t really expect animal violence in this film anyway but it’s always good to have confirmation. The Grasshoppers make for pretty good villains. Some of them are even pretty vicious like the leader, Hopper or the one who is always foaming at the mouth. It makes for intense visuals and you do realize that the Ants are doomed in one on one fights. Even as a team they better have really good combos because otherwise they would be wiped out. The leader of the Grasshoppers is also the kind of villain who doesn’t give up easily. Even at the end Hopper was trying to reclaim his dominance at the top of the food chain. Unfortunately he ran into the best character of the film and one doesn’t often walk away from such an encounter. It was actually a rather vicious end for the guy.

If the film has a weak point, it would be that most of the characters aren’t all that engaging. I didn’t really care for anyone from the circus. The Ladybug who talks tough never actually acts tough when it’s climax time so he’s out. The others didn’t even try fighting at the end even though some of them look like they should be able to put up a good fight. They were also quick to walk away with the circus owner although I won’t put too much blame on them since the Ants did not want them. That brings me over to the Ants. The Ant Princess is definitely not a quality character and her plans are no good. Even after she figures out the main character’s deception, why send the circus troupe back? They definitely don’t have enough time to meet the Grasshoppers’ demands now so making do with these guys was her only option. Instead she just puts the Ants in a position to be ganged up on and eliminated. As the leader she needed to make a better call. The ex leader, aka the Queen wasn’t great either. She didn’t really do anything the whole time and was content to be on the sidelines. That’s not leadership material either.

As mentioned before, this doesn’t apply to the villains though. The Grasshoppers are certainly quite intimidating and the leader knows how to control his pack. If they dare cross him then they must take a punishment. He’s also bold enough to be surrounded by Ants and not care. If only the Ants were as brave. I haven’t talked much about the main character, but I’m afraid that he’s not very good so he fits in with the Ants. Even when the villain threatens to destroy one of the kids Flik backs up and decides to keep the peace. That’s definitely not something that any true main character would do. If you won’t stick up for your friends then you can’t be a hero.

The graphics aren’t bad. All of the character models appear to be on point. It definitely has more jungle type landscapes than the average film since most of it takes place in a grassy environment. There isn’t really much of a soundtrack though so don’t expect any great tunes to jam to. The writing is pretty good with a sound script. None of the characters seem over the top, at most they are just very naive like the average Ant. It’s almost hard to root for those guys since the Grasshoppers just seem a lot smarter and more strategic. The Ants have every possible advantage if they would just use it.

Overall, A Bug’s Life is a good film. It reminds you of the strength in numbers tactic and that you can’t submit to another species without a fight. If you haven’t seen this film yet then I would recommend checking it out. It’s a solid adventure film with a bit of action which makes for a pretty solid combo. Maybe one day these characters will show up in Kingdom Hearts. The movie doesn’t really leave any cliffhangers as it’s a complete ending but you could easily follow up on it by having another species decide to move in when they hear that the Grasshoppers have fallen. There are a lot of possibilities there.

Overall 6/10