Game Records

Tokyo Mirage Sessions #FE Encore Stats and Records

Stats time!

Play Time 21h 48m

Character Levels + Stage Ranks

Itsuki 99 11
Tsubasa 99 10
Touma 99 10
Kiria 23 4
Eleonora 32 3
Mamori 38 4
Yashiro 45 10

Manga, Manga Reviews, Reviews

Sword Art Online Progressive Review


It’s time to take a look at one of the more well known Sword Art Online spinoffs. I’ve heard a lot of good things about Progressive over the years and how it brought the series back to its peak. Being back in Aincrad from Arc 1 was definitely pretty cool since I did think that those had the best stories. Unfortunately the manga takes the easy out of adding in a bunch of fanservice during the second half of the series which does ultimately hold this title back. It’s a shame since it had started out pretty well. Apparently the manga adds quite a bit and changes the story/personalities as well so it’ll be interesting to see how the novels stack up. That said, if you’re a mega SAO fan then you’ll probably still want to check this one out.

Mainly this series is adapting Arc 1 all over again but doing it very slowly. The castle has 100 floors and the only way to beat the game is to clear them all. Naturally in the main series they weren’t quite able to go through all of the floors so the goal of this manga is to show them to us one by one. As a result, after the 7 volumes of this series the heroes are still only up to volume 3. That’s a pretty good amount of pacing I’d say. We’ll see if they can continue to use up so much time. It’s fun though and helps make the series more about the fantasy setting and slice of life aspects. We still get fights of course, but Progressive is more about the character interactions.

We see Kirito start out as the loner he always was with Asuna being a bit of a newbie to the game world. Gradually she grows more experienced and he learns what it is like to be in a team. It makes for a pretty good dynamic between the two of them. We see them train up and gradually improve their abilities. While there isn’t much of an ongoing plot for the most part, the final 3 volumes give us a mini arc of sorts that was completely not in the original story. It’s a quest arc. Basically Kirito and Asuna run into a group of elves who are duking it out. They are given the option of joining either the light or dark factions. Kirito lets Asuna pick and she decides to help the Dark Elves. They help the leader (Kizmel) take down her opponent.

The full quest is a bit on the longer side. They have to help her deliver a key, find the traitor and take down the opposing army. The tricky thing is that some other players have taken the light side and of course if they die in the game they die in real life. This means that the heroes are going to have to tread carefully here. You’ve also got a shady Sword Art Online player who wants to challenge Kirito and possibly eliminate him from the world. It’s nice to see Kirito going all out here and it makes for a pretty nice fight. It’s probably the most intense battle in the series with a lot of back and forth with good swordplay. Kirito rarely finds a challenge for himself so this guy did pretty good in managing to match him.

As for Kizmel, she’s a pretty solid character. It’s a shame that the series uses her for fanservice almost constantly. The series throws in multiple bath scenes which is pretty forced. She’s portrayed as a big sister figure to Kirito and Asuna. She is pretty advanced for an A.I. as well since she can understand human phrases and adapts rather well. It further shows just how advanced Sword Art Online was as a game in this universe. The A.I. systems were already pretty adaptive and this is only arc 1. Her skills were also far above Kirito and Asuna’s at the time. It makes sense since they are still in the opening floors I suppose. At this point nobody really had a whole lot of levels yet and this is the kind of quest where you are mainly playing as support.

It’s also interesting to see a time where Heathcliff had not yet formed his own group. At this point there are only two main attacking squads and neither of them are particularly helpful. They have numbers but not a whole lot of power. This was one of the more interesting points in the game because it’s fun to see Kirito and Asuna teaming up and clearing a bunch of quests on their own. It shows that they really don’t need the army and are prepared to handle everything on their own. If you were ever trapped in a game it does make sense to train a lot solo or in a small party rather than joining an army. It would be a lot harder to level up with so many people around.

Really the series is at its best when it’s letting the characters just enjoy the SAO environment. Learning new skills and having fun in the world is what the arc is all about. While Kirito and Asuna are both great characters, the supporting cast is a bit weaker so you don’t really want the focus to be on them. I could never really get behind the rest of the characters but fortunately each arc would add at least one good character so the series as a whole has a solid cast. It’s part of why Kizmel was a good addition here since she’s easily one of the better characters. I was also glad that she could fight at such a high level. Arc 1 will definitely always be nostalgic.

I was also glad that Asuna got a pretty powerful rapier here. It helped close the gap with Kirito and for a while near the end she was the power hitter. It’s what makes them such a dangerous combo. Asuna can land hits with lightning speed and then Kirito finishes the job with a crispy combo. As they said, it’s almost unfair for the rest of the players who are still struggling with the basics. Still, they’ll learn the ropes eventually. You just can’t hope to match up against the main characters. I wouldn’t mind if the series took some queues from the games and started adding in future characters. The series would have to completely be known as an AU after that, but I think it would be worth it.

The art is pretty solid and definitely one of the best for SAO. It has a pretty simple design set up like an online manga or Bleach. This allows the character designs to be pretty smooth and we also get a lot of great fight scenes. It’s all very clear and lets you read through the adventures with ease. You can clear all of the volumes in no time at all. At 7 volumes the series is a reasonable length although I always think you should aim to be at least 10 volumes long. That’s when you know that you’ve made it to the big leagues.

Overall, Sword Art Online Progressive is a series that is a lot of fun but does get bogged down by the fanservice. To an extent you can certainly block it out, but the series goes pretty overboard with how often it occurs. After a point it can’t help but lower the score of the adventure. It’s a shame that SAO tends to fall into this trap because the series is so awesome otherwise. Where else are you going to get a main character quite like Kirito? It’s really tough to match a guy like that. From what I’ve heard you are better off reading the novels for this part of the franchise. The original adaption of the first arc is also better as it plays the concept pretty straight even if the art isn’t that good. I’m ready for the sequel though and hopefully that one will fix some of these issues. After all there are still plenty of floors left to conquer and I want to see them all!

Overall 5/10

Manga, Manga Reviews, Reviews

The Brave-Tuber Review


It’s time to look at a quick manga that I was definitely not familiar with before reading. This one’s pretty short at 2 volumes long so it probably makes sense why I had never heard of it before. It’s an interesting parody about stopping the Demon King but trying to get popular at the same time. It’s a pretty fun gimmick and I definitely enjoyed the manga. It would have been cool if it could have gone on for a few extra volumes though. As it stands, it ends before they could really go all out with the concept. Still, if you’re looking for a fun little manga this is a solid one to check out.

We start out by being introduced to Zane. He saved the world from the Demon Armies and is the strongest in the land. He hasn’t gotten around to destroying the Demon King yet but doesn’t see a reason to do so since the villain has yet to really make a move against the world. The reason for this is that Youtube and Witter have gotten really big in this world. It got invented out of nowhere and now everyone uses these services to have fun. Zane’s goal is to become mega popular so he can get rich off of his videos. Unfortunately even with the help of his holy sword Kuku they only have a handful of subscribers and nobody likes them. Can Zane find a way to get more people to watch his videos?

It is a pretty emotional battle for him because getting your Youtube account to be big does take quite a lot of work. It’s very rare that you can suddenly get big without doing any of the legwork. Unfortunately that is pretty much what Zane is doing. All of his videos are just about him beating up demons real quick which is not what people want to see. Additionally it seems like there are more demons than humans using these services so naturally they want to see themselves win. What probably hurts the most is that one of the only characters to follow Zane and Kuku’s account is the Demon Lord himself. He usually leaves comments with some quality smacktalk and posts of that nature. It makes the heroes feel a little bad about the whole thing. Still, they are determined that they’ll get big someday.

Zane reminds me a lot of the main character from Barakamon. He tends to get excited about any and everything. The guy has a lot of spunk and motivation in the moment although he loses it as soon as things go wrong. Then he reverts back into being emotionless. While he can be a little desperate to be rich he ultimately tends to do the right thing in the end. It may not always be for the right reasons but the important thing is that he is helping out right? That at least gives him a little credit I’d say. His fighting skills are also the real deal. In his burning form he effortlessly defeats even the strongest of demons and that’s not something that just anyone can do.

Kuku is his loyal partner and she is the one who usually tries to think of stuff they can do. She is the true brains of the operation. Although, to be fair most of her plans don’t actually end up working but at least she is actually trying. Zane’s strategy seems to be more like he’ll just wait and hope that success comes to him. Not exactly the most pro-active strategy right? It makes for a good dynamic between the two of them. Then you have Hellheit who joins the cast for volume 2. She’s a nice enough monster who has always just wanted to have some true friends. While I don’t think she ultimately added much to the dynamic, I suppose it made sense to add her so their subscriber count could jump a little. It adds a little subplot where Zane is annoyed since the viewers are only watching for her. It seems like things just never go his way.

The Demon Lord is probably the most wholesome character in the story. He’s always encouraging up and coming streamers to be the best that they can be. He leaves comments right away and is always on social media. You just can’t respond faster than this guy and is also good at provoking others. It’s one of those things where if he wasn’t evil and trying to destroy the world you could see him being a pretty good friend. The guy just seems dependable and like a solid character all around. The cast in the series is pretty small though. Effectively these are the only 4 characters who matter. It’s not a bad idea when the series is so short though. Keep the cast small and that way you can really expand on them rather than having a bunch and then nothing happens.

Brave-Tuber does a good job of not really rushing any of the character arcs. It’s only two volumes but I feel like the series succeeds at what it set out to do. The premise is a lot of fun and I could see an enjoyable anime out of this with a solid budget and all. The invention of social media would definitely change the RPG landscape in one of these retro adventures quite a lot. This is a parody done right as it can all be quite crazy but all of the characters take it in stride. Part of what makes a parody good is everyone acting like this is all normal. The writing here is pretty impressive. Additionally I enjoyed the artwork quite a bit. It’s all very clear with memorable character designs. If this series had decided to take itself seriously I believe that would have worked out as well. That’s the hallmark of a solid series.

Overall, I’d recommend checking out The Brave-Tuber. It’s a pretty good series that balances a pretty solid tone of comedy and adventure. While each chapter is effectively a standalone story the series manages to tackle more of the core topics you would be waiting to hear about in a world like this. The characters try all kinds of videos in order to become popular. They may not ultimately have worked but the important thing is that they tried. Who knows, maybe we’ll get some kind of sequel to this someday. It’s the kind of series where you have to be careful not to overuse the gags, but I’m confident this series will be safe. The writer showed that he is able to balance the humor and think of a good variety of jokes to keep things fresh.

Overall 7/10

7 Star TV Shows, Reviews, TV Show Reviews, TV Shows

Magia Record Review


It’s time to look at the follow up to the original Madoka show. Technically this is more of a spinoff than a direct sequel though as it’s based on the mobile game. In true Madoka fashion a lot of the background is shrouded in mystery. We don’t yet know when this show takes place or in what timeline. Thanks to the time travel elements and alternate timelines there are many ways this can go. I have my own theory about it which I’ll elaborate on later on. It’s tough to come after the first show since I currently have that in my top 5 all time anime. (Black Clover and One Punch Man are both gaining ground fast though so we’ll see if it can ultimately stay in the 5th spot) While this show isn’t quite ready for that level, it is very good with a dynamite ending.

The story follows a girl named Iroha. She used to have a sister who was very sick and so she entered into a contract with Kyubey to restore her health. Unfortunately, now her sister no longer seems to exist. Nobody remembers her either although since Iroha has her abilities now that means the wish should have been granted. Is something wrong with her memory and did she potentially wish for something else? Iroha works with other magical girls to get to the bottom of this mystery. In the meantime they also work on shattering many myths and legends around the school. These myths are dangerous and many people die until they are busted. Iroha also has to deal with the fact that witches have begun to appeaer in the town much more frequently than usual which is attracting attention from other magical girls who are willing to murder each other so that they can be the ones to defeat the witches. Is this all part of some sort of elaborate plan?

Magia Record has more of a slice of life feel than the first show. In the first half of the show typically each episode is about solving a different rumor and stopping the villain. There are subplots hanging out during these adventures like various magical girls acting cryptically in the background and of course Iroha’s plot to save her sister. Those seem like they will mainly be saved until season 2 though. The final episode is really what starts to set the stage for everything as we get big fights and hype guest stars. That tells me there is a lot to look forward too. The show mainly runs on how interesting you find the cast to be and they hold their own. There were a pair of characters that I could mix up at times since they both had blue hair and looked rather similar but everyone else is pretty distinct.

Iroha is the main character and she’s a rather timid character. She’s one of the weaker magical girls around and is used to fighting in a city where the witches are a lot weaker. Still, she had to come here to find her sister and fortunately the other magical girls are willing to help her. Iroha is a pretty decent character even if I wish she was a bit more aggressive. It feels like she sort of goes with the flow half the time and is pretty soft spoken like Madoka. Fortunately unlike the old main character we actually do see Iroha fight quite a bit. She rarely wins but she does contribute.

Yachiyo is one of the characters with the biggest role here and serves as the Homura of the group. She’s very serious compared to the rest of the characters and always has to remind them that this isn’t a game. She has very personal reasons for being a Magical Girl (As do the rest of them) and we slowly find out a bit about what has made her so jaded. She’s a pretty solid fighter and one who has unlocked her hybrid form. I’ll speak more to that in a minute. Yachiyo is pretty strategic and also probably the strongest member of the main cast. While she can’t hold a candle to the original Magical Girls, she does better than the rest.

So what are these hybrid forms? Well, it seems like they are a pretty clever way of balancing the power gap between the original main characters and the new ones. Think of it sort of like how in Cardfight Vanguard G they added Grade 4 units so the new main characters could keep up. In a human 1 on 1 fight the original cast would slaughter these guys as Mami showed when she appeared later on. However, the new iteration of magical girls have the power to turn into a witch when they are close to despair. This allows them to gain great powers and stamina. It’s rather interesting that a magical girl could turn into a witch temporarily instead of it being perfect. In a way that makes them superior to the originals in that it’ll be harder for their stones to break. With these monster forms the heroes were still losing but it’s a lot closer. Once the rest of the cast gets these forms it should be interesting to see how they fare. I’m definitely glad they got these power ups.

Tsuruno is a very fun character in Magia Record. She has supreme confidence all the time and her fire abilities mixed in with the fans are quite impressive. She feels like one of the strongest Magical Girls and doesn’t mind letting the others know that from time to time. She even owns a cafe which is pretty impressive considering her age. At least it seems like she owns it. Might be a family shop but seeing as how she is the only worker there whenever the heroes meet at the shop it’s fair to say that it’s hers. I look forward to her appearing more in season 2 and taking names.

Felicia has a hammer which is pretty cool because I don’t think any of the characters used that weapon before. She’s definitely more of a power fighter who likes to just run in and start hitting Witches. Her wish is easily one of the most direct ones of the group as she wants to eradicate them all. It’s a nice change of pace as most only destroy witches because they have to and it isn’t their ultimate goal. I feel like she’s the kind of character who will start out strong but quickly get surpassed by everyone as the series goes on. We’ll see though, perhaps she will stay as top tier. I thought she looked pretty solid here.

Momoko’s role is unfortunately a lot smaller than the other characters which is a shame. She’s one of the more mature members of the group and is always trying to keep everyone’s spirits up. It’s a difficult job considering how much they all have to go through on a daily basis between the witches and everything. One potential red flag is that she’s very upbeat all the time right now which usually means that she is hiding some kind of deep pain. I expect she’ll get a much bigger role in season 2. I’d like to see her in more fights because she was talented and her battle style is fun to watch.

Kaede and Rena get their own plot as their friendship is tested quite a bit as the show goes on. Rena isn’t good at making apologies and Kaede can be a little too quick to say sorry which makes Rena get even more upset. It’s a pretty tough dynamic they’ve got going on. It’s particularly tricky since they are both magical girls since one moment of despair can quickly prove to be the end for them. Then you’ve also got the cult of magical girls running around trying to get everyone to join the darkness. More on that group in a sec but they’ve definitely become pretty influential in the series. They’ve assembled a whole lot of magical girls.

For guest stars we get to see Mami, Kyoko, and Sayaka. Mami gets the biggest role out of the group and proves to be the one with the weakest will as always. It’s a shame because she always seems like a nice person, but one who is easily manipulated. She cracked in the alternate timeline of the first show, didn’t look so good in Rebellion, and then now we have this show. Kyoko only really gets a guest star role here but it does let us know that she’ll be around so she’ll probably do more in season 2. Right away she looked better than Mami here though as she realized that things were not adding up and was quick to assist the real heroes. Finally we have Sayaka who finally steps up at the end of the show. Her regeneration is as good as always but in a battle of pure force she’s nowhere near Mami’s level.

So the big plot going on throughout the show is about the group known as the Magius. They consist of a group of Magical Girls who claim to have found a way to rid the world of Witches once and for all while also ending the curse of Magical Girls being fated to die and turn into them. Naturally this is a pretty tempting offer so a lot of girls join their ranks. It’s still unclear exactly what their true purpose is, but even some of the main characters join their flock. I wouldn’t say that this is such a bad thing if they appeared to be on the level but they don’t even try to hide the fact that they’re shady. One of them openly threatens to murder anyone who disagrees with her and they also created a sketchy program to trap people in an endless abyss until they die. These are the “heroes”?

I’m glad Iroha, Kyoko, and Sayaka didn’t get fooled. The girls who did definitely lose some points there. I do like the idea of a group of evil Magical Girls though. It’s something that this franchise hasn’t really explored before. I admit it was always a little disappointing when a fight was getting ready to break out with them only for it to be called off. This show has quite a few fakeouts like that but it looks like they want to leave all of that for the sequel. Here they mainly summon Witches to fight as their proxy. Still, the group clearly does have a goal and who knows, maybe it is on the level. Perhaps they are just a more extremist version of the Girls who want to use any means necessary to murder the Witches. Not to build up too much hype for season 2 but it does seem to be when everything is really going to meet up and all the plots hit their climax.

The show mainly relies on a new ost but there are some old themes here as well. The ost is still pretty hype and whenever the heroes end up in a labyrinth you know things could get tricky for them. The animation is also quite good and it’s nice to see the characters fighting with more updated animation. In that regard the show certainly did surpass the original title. Everything is quite streamlined and the fight scenes are smooth. This isn’t really a show where fights are the main focus although I expect season 2 will have more of them so I’m always glad to see good animation.

So, where does this show take place? For now I am going to assume you have seen the first show. If you have not then skip the next two paragraphs. After all, it doesn’t make sense to discuss the future seasons if you haven’t seen the original. So here’s how I see it. At the end of the original show Madoka sacrificed herself to end all Witches. This created the Wraiths in their place. This show still has the witches so the first guess would be that they are before the show ended right? Alternately you could say it takes place after Rebellion since Homura undid Madoka’s wish and brought back Witches although they weren’t quite real. I don’t think this would work though because Walpurgisnacht wasn’t revived. As a result, I think this is one of the broken timelines.

We know from the first show that Homura tried to stop Walpurgisnacht hundreds of times and failed in each timeline until Madoka saved the day. So it stands to reason that this is one of the many timelines where she failed. I wouldn’t be surprised if she is the one who has formed this group of rebel Magical Girls to try to end the curse and finish off Walpurgisnacht. It would make sense as Homura took a different strategy in each attempt. While it would mean that ultimately every action in the show would be futile it would be a pretty epic twist. So right now this theory makes the most sense to me and it’ll be fun to see how season 2 goes with this. I really doubt the show would do something to reverse Rebellion’s ending as that would be saved for a proper sequel. I know Homura shows up in the game though so I expect she’ll make her presence known in season 2 and that should answer a lot of questions.

Overall, Magia Record is definitely a lot of fun. It can feel more episodic and it’s not trying to be quite as deep as the main show but there are always elements beneath the surface just waiting to pop up. The ending is also pretty excellent. It was quite possibly my favorite part of the whole show. It feels like the tone suddenly shifted and it helps that the song was really great as well. In a way, the first 11 episodes were all setup for these final moments. It really sets up the sequel season quite well and also raises the stakes. It ties in a bit to where this takes place as I mentioned earlier as well. I’m hoping season 2 jumps us right into the action there. I’m expecting we’ll see more of the old cast as well since they are destined to show up for this confrontation. I highly advise watching the original show before checking this one out so you can understand the framework. After that, definitely jump into this show and if the wait for season 2 is too long you can always download the mobile game and try to reach the end.

Overall 7/10

8 Star Games, Game Reviews, Games, Reviews

Tokyo Mirage Sessions #FE Encore Review


It’s time to look at a fun action RPG. This game was on my radar for a very long time even though I ultimately did not end up picking it out when the game first came out on the Wii U. I just ended up waiting until finally it came out for the Switch and I knew I needed to pick it up. Cut to my video game backlog going under 70 for the first time and to celebrate I got this game along with a few others. The game is definitely a blast and I always love playing a big RPG adventure like this one. It’s definitely a very fun game that is also quite difficult. Without the Bloom Palace and it’s super grinding areas I dare say that I could still be playing this game right now.

The game starts by introducing us to the mass disappearance event. A show was being conducted by two mega famous idols but then suddenly everyone vanished. Cut to 5 years later and people still don’t know what happened. Our main character Itsuki is waiting at the mall for his friend when he bumps into a childhood friend of his, Tsubasa. She is trying to be an idol herself and is pretty close in the auditions to finally hitting it big. Unfortunately, that’s when tragedy strikes. The director is actually being controlled by a mirage and kidnaps her. Itsuki heads in as well and ends up harnessing the power of the mirages to save her. He is bonded with Chrome and Tsubasa also gets a Mirage of her own. They find out that there is a larger war between humans and mirages at play right now and they all have a role in it. Can the heroes find out why everyone at the concert vanished 5 years ago and stop any future threats? In the meantime they also have to work hard because they now work for an actual Idol company so Tsubasa’s dream of being a professional is almost complete.

While this is partially a Fire Emblem game to the loosest extent, it’s totally a stand alone adventure. It’s also a very character driven game so the main story takes a backseat for the most part. Each chapter will have someone get possessed and then the heroes head in to save the victim from going over to the dark side. In the final chapter or two we find out about the real main villain and that starts the climax. In between each chapter is an intermission where you get some dancing instructions and it’s also a chance for you to hang out and complete some side quests. The story may not be the deepest, but it’s still pretty fun. I’m always up for seeing the Fire Emblem characters even if they’re basically just ghosts here.

The game also shines with how it throws in fully animated cutscenes at times. It’s pretty epic when the transitions happen. The normal cutscenes are also pretty solid though as they go for more of a cell shaded look. There are quite a few cutscenes here to be sure so this really feels like a AAA title. The soundtrack is also pretty good I’d say. There are a wide range of themes here and they all work rather well. One of the things I like about RPGs is they are long enough where you get to really know all of the characters and enjoy the wide range of activities in the world. There is a ton of replay value to enjoy here after all and the main campaign is over 20 hours long. If you don’t take advantage of the Bloom Palace then it’ll probably be even longer.

So the main gameplay is that of a classic turn based RPG. When it’s your turn you can choose to use one of your skills or an item. The game has an elemental system so some attacks will be super effective on different kinds of enemies. A pretty fun thing the game does is make those elements secret until you use an attack. So if it’s an enemy you haven’t fought before then all of his elemental resistances will show a question mark. Once you beat him then for all future occurrences you will see the strengths and weaknesses. It’s something that could work well in Pokemon if you ask me since it would give more reason to actually fill out the Pokedex.

You can use 3 characters in a party and when you use a super effective attack then the others can jump in and get an extra attack if they have an applicable skill. As you level characters up and gather materials you can also unlock passive abilities for the cast. These can be quite helpful. For example, there is one passive skill that allows every character in the back row to get a turn as well. What this ultimately means is that you can have 7 attacks in a single turn every turn. You can see how much of an advantage this would be right? Ultimately I only unlocked one of these skills before beating the game though. You need a high bond level to unlock them and that requires fighting with the character for a while or working on their side quests. You also need materials and since I did all of my grinding in the dungeon I didn’t really have almost any materials.

It’s actually something that caught up to me by the end of the game. I got all of my characters to level 99 but without materials it meant that my characters still had really weak weapons. Surprisingly those make such a difference that even being level 99 didn’t help to balance things back out. So if you do decide to train up there then be sure to still go in and fight some real minions. Those materials are absolutely essential and I can confirm that you will be really glad to have them on hand. I really love how in depth the complex the game goes with the mechanics though. Each of your weapons also have passive effects you can unlock which encourages you to fight with the sub weapons as well. Then you can use dust to increase your stats. There are a ton of ways to beat each boss so the strategy is entire up to you. Choose wisely.

The cast also isn’t bad although they’re fairly weak compared to most RPG titles. Itsuki for example is a reasonable main character, but he’s borderline an avatar character because the guy has no real character. He’s a nice guy who’s super humble and always does the right thing. That’s nice and all but he never really shows much personality. Tsubasa is also a fun heroine but shows a similar level of energy. Her thing is that she tends to mispronounce words. It’s a reasonably solid gimmick I’d say. The best character here is probably the rival who shows up a few times to get in your way. He’s definitely not someone to be trifled with.

Overall, Tokyo Mirages is a game that lived up to the hype. The story may not have been the greatest compared to other big RPGs, but I was still entertained the whole way through. The most important thing is the gameplay of course and that was definitely on point from start to finish. I’d certainly be up for a sequel at some point. I’ve definitely got more RPG titles to work on as well so I’ll be ready for another big adventure soon. In the meantime if you haven’t picked this game up yet then you should. Just don’t go in expecting a whole lot of Fire Emblem characters. They help a bit with the lore but that’s about it, no Roy or Ike or anything like that. If you remember your Fire Emblem elemental types for the weapons that should help you quite a bit with guessing what attacks to use off the bat though.

Overall 8/10

6 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Maleficent: Mistress of Evil Review


It’s time to look at the long awaited sequel to the first Maleficent film. That one was definitely quite good and I remember being impressed because it actually did surpass my expectations. It showed that there are still new ways to adapt some of the old classics. Maleficent also made for a quality character. Unfortunately the sequel is quite the step down from the first one. It’s not a massive shift in terms of score as this is still a good movie but there are a lot of questionable moments of characters making terrible decisions and Aurora’s character was completely wrecked.

The movie starts out with Aurora deciding to finally get married to Phillip. She is a princess and he is a prince so this will be a good way to unite the two kingdoms so everyone can live in harmony and forget about the corruption of the world. Unfortunately that’s not the way it is to be. Phillip’s mother Ingrith is not pleased with this and decides that she will fool these suckers into letting their guard down. She invites Maleficent into the castle and frames her for the murder of the king. Maleficent leaves and gets sniped out of the sky like a rank amateur while Aurora loses all of her intelligence and obeys Ingrith’s every whim. Realizing that the humans are going to win at this rate, Borra convinces all of the demons to attack the kingdom. Can they stop the evil humans?

I’ve got several problems here and the graphics aren’t one of them. The film looks quite solid. I like the energy effects and the destruction scenes we have are very good. The soundtrack isn’t terribly memorable but it does work well for the dramatic scenes. There’s a good amount of technical effort that was put into this film. Additionally the script was solid and the pacing was on point. You won’t be bored during this movie and it is careful not to make any big mistakes. So far so good eh? Well, lets talk about some of the issues here because the writing was not up to the task this time.

First off is Aurora. I haven’t seen a character catch as many Ls as this princess in a very long time. She’s one of the more unlikable characters and is now my least favorite Disney princess. First off, she doesn’t believe Maleficent when the lead tells her that she didn’t murder the king. Instead Aurora chooses to passively believe the quite obviously evil queen. Then Ingrith convinces Aurora to turn her back on the dress that the fairies made for her in order to fit in. Aurora is very quick to ditch her heritage and even agree to live in Ingrith’s castle. Aurora has absolutely no agency in the film and sides with all of the worst people. She’s proven here that she is not ready to leave and completely betrays Maleficent’s trust. It’s too bad because Aurora used to be a good character but I think she let romance cloud her judgment and forgot that she has an equal stake in this.

Then you’ve got the gullible monsters who walked straight into the murder house. Why didn’t any of them suspect something when no humans were walking in to the church? They do know that the humans have despised them for a long time so as soon as they noticed that Aurora wasn’t there they should have left. You never walk straight into a villain base without a plan. Then as some of them started getting murdered by the smoke they all started panicking and running. Why didn’t the massive tree monsters try breaking one of the many windows in the castle? They also should have attacked the girl playing the trumpet a lot sooner since she had no real protection. The monsters just looked incredibly weak and I had an issue with that. The scene made no sense.

We also can’t forget how weak the demons were. They were a disgrace as the humans were actually beating them. Humans! You can’t lose to a human, it’s just not done. This only happens when the humans are evil, when they’re good guys then they suddenly can’t fight for beans. It was pretty annoying to see everyone get wiped out by Ingrith’s armies and when they finally start to make a comeback they are forced to stop fighting. The worst example of this was Borra. After watching most of his allies get murdered by one guy he flies in to avenge them but prince Phillip stops him and gives the other guy a full pardon. They’re back to being friends in the next scene. Really? This army guy just betrayed everyone and murdered tons of people but he gets a full pardon? I think a full rebellion is liable to break out in this kingdom over the next few days because that was just wild. I still don’t get how you can lose to humans but let us press on.

Prince Phillip is super oblivious to everything. Aurora should have been telling him what was going on sooner but he also should have kept himself in the loop a little more. He let Ingrith handle everything and that’s really not the case when you’re king. He also clearly did not visit his father in the hospital bed at all since he didn’t notice the obvious wound on him that would have proven that Maleficent was not to blame. He just trusted the report and had no real agency. That’s a big red flag for a character.

Ingrith makes for a good villain in part because she is the only intelligent character around. She actually makes a lot of good plans and takes down all of her opponents with ease. She comes close to murdering Maleficent twice and also takes down whole armies. While she is on the right side at least she is actually an effective ruler. Ingrith knows how to lead her armies and how to take down opposing armies. Something tells me that Aurora and Phillip will not be able to do the same.

Then we have Maleficent who is all bark and no bite in this film. She loses most of her hype with how she has to try and be nice to everyone while Ingrith doesn’t bother with such things. Maleficent loses every verbal debate they have quite badly. I was shocked at how one sided all of their discussions were to the point where I couldn’t really blame Maleficent for running away. I do blame her for getting sniped so easily though. Then in the final fight she should have taken more of the enemies down or at least beaten Ingrith. Losing to her 1 on 1 was the ultimate moment of sadness for her character.

When you boil down to the heart of things, my main issue with this film was the writing. The characters all just looked terrible and seemed to have the average IQ of a slasher film protagonist. They made it awful easy for the villain to do what she wanted to all of them. I would have preferred more of a balanced fight and for the humans to have actually taken some losses. They get away with literal murder in this film as it feels like an unconditional surrender for the fairy folk by the end. The humans now have complete reign over everything.

Overall, This sequel just couldn’t match the original. It’s a decent movie and one I could see again but it makes a whole lot of mistakes. Aurora is hard to watch with how terrible she is and the ending just doesn’t feel fair. Maleficent should have just wiped everyone out and moves somewhere else where she would have been better appreciated. I think that would have done quite a lot to balance things out. If you like the original then you should still check this one out. Logic aside the film is still pretty entertaining with only some slow parts to hold the pacing back. If we get a third film hopefully it embraces the action a little more with a better outcome to the fight. The rest of the demons also need a buff since they looked so weak.

Overall 6/10

7 Star Games, Game Reviews, Games, Reviews

Touhou Kobuto V: Burst Battle Review


It’s time to look at a fighting game that I didn’t really know even existed until I tried it. The Touhou Kobuto series seems fun enough. I enjoyed the Bullet Hell game they came out with as well. The characters all like to have a good time so the plot isn’t really life or death. It’s more like the characters all enjoy a good fight so they use any excuse to beat each other up. A fighting game makes perfect sense for the universe.

So the game starts out with one of the Shrine Goddesses realizing that fewer people are coming to pray for her. She finds out that this is because of a rumor that she is going around attacking people with another vicious god. The heroine decides to go find out how these rumors started and her best bet is to find the other goddess who is supposed to be her partner. Along the way she will have to beat up a bunch of other characters who are doing their best to be as unhelpful as possible.

The plot isn’t fairly large but it’s still fun. You’ll quickly get a handle on the various personalities at play here and each character has an Arcade Mode. Interestingly the game doesn’t let you pick which character you want to play as. You have to beat the story modes in a specific order. You get an achievement every time you beat the game. The arcade mode is only around 6 battles long so you’ll be acing them before you know it. The average battle may last 2-3 minutes although it depends on how aggressively you fight the opponents of course. If you want to beat the game with all of the characters then it should last 2-3 hours I’d say.

That makes for a fairly short game, but you don’t really expect a long campaign in a fighting game. This is more about playing with friends and such. A good fighting game only needs to rely on gameplay and that’s what this one is going for. All of the characters have pretty diverse movesets and you’ll quickly have to find out who your favorite one is. This game is a 3D fighter so you can run around the arena and even fly for a limited time. You have 3 main attacks. These are your standard, power, and scatter shot moves. You can also beat people up in hand to hand combat if you get close and then try to use the standard move. This makes for a lot of different attack options which is good since it definitely opens up the gameplay quite a bit. I certainly tried a lot of different combinations myself although by the end I found that standard is always the best. You can also aim it up by holding either L1 or L2. This does massive damage.

The gameplay is definitely rock solid. It’s not going to win any awards for beating titles like Tenkaichi 3 or Ultimate Ninja Storm but it’s a level of gameplay that can hold its own no matter what the competition is. The graphics also look pretty solid. The illustrations are good and there is a good amount of detail in the character designs and stages. You really can’t go wrong here. The soundtrack is not quite as impressive though. You probably won’t remember any of the themes by the time you complete the game because they’re all basically the same. I would have liked to have seen some rock themes or something here.

In terms of replay value, the game does have some content although I wouldn’t say a ton of it. Once you beat the game with everyone you can try score attack or some other modes. At the end of the day the vs mode is what’ll need to keep you. Technically that would equate to almost limitless replay value so long as there are opponents to fight. The gameplay will have to be the main incentive because there aren’t really any big unlockables here. You can choose to buy more characters on the EShop though which is always a tempting offer for big fans.

I hope they eventually make the giant head at the end of the game playable. That’s the kind of joke character that would bring some extra life into the game. You gotta admit that the character has a ton of potential and she is what made the story so much fun. Whenever she starts spinning around and shooting the giant energy blast you know things were going to get real. I don’t think the game should charge for too many characters though. Titles like FighterZ and Super Smash can get away with it because we all want the new characters, but Touhou Kobuto? I don’t think the series is quite big enough where everyone would be paying top dollar to grab em all.

Overall, Touhou Kobuto is a fun game. I do think it would have benefited from a little more story content or a larger character roster though. The roster is surprisingly small for a current gen game. If the title had gone for either option it would have been able to add an extra star to its score. Nonetheless it is still a very fun game. It’s the kind of title you could whip out at parties for a little fun and to shock everyone who likely don’t even know that it exists. The game is best in short doses though as it just doesn’t have the same lasting appeal as other fighting games.

Overall 7/10

Manga, Manga Reviews, Reviews

Dragon Quest Monsters+ Review


It’s time to look at my first ever Dragon Quest manga. Dragon Quest is a pretty huge franchise so it’s certainly nice to finally get a glimpse at it. I do own one or two of the games, but I haven’t had a chance to play them yet. The series always looks like a lot of fun with a colorful cast of characters and excellent gameplay. This one does a good job of getting in what appear to be the main mechanics while also introducing a lot of characters. Towards the end the series really starts to change gears before ending quite abruptly. I feel like it must have been cancelled.

The series starts by introducing us to Terry. He is the world’s greatest Monster Master which is effectively what they call heroes nowadays. He conquered evil and became the best, but one day he vanishes. His main monster was Slib who ended up staying behind. This takes us to our new main character, Kleo. Kleo lives in the human world and has always longed for adventure. Well, he gets his chance when a monster summons him to Dragon Quest world. He is quickly given the task of locating Terry and saving the dragon world. It won’t be easy but Kleo will find new monsters along the way and gain new strength. This will be key because if someone was actually able to defeat Terry then this won’t be an easy foe to take down.

First off I’ll say that what Dragon Quest really succeeds in is building a pretty big universe. The series is only 5 volumes long, but there’s a lot of content here. What the series takes advantage of is how big the overall franchise is. It borderline becomes a crossover by the end as you see characters from the various games show up to help. I mentioned earlier that the series changes gears and this is what I mean. At first it is all about Kleo and his quest on being a monster master, but this changes around volume 3. Then the focus shifts more to the old heroes as they fight an evil from the past. We see all of the old leads, get some big hand to hand fights, and it’s all pretty awesome. I gotta admit that I didn’t really miss Kleo at this point.

Kleo gets written out for quite a while but the other heroes handle the story so well that you barely notice. It also feels like a crossover when a hero teams up with Kleo. They may be from the same world but it feels like they’re on completely different dimensions with various rules of combat. If I could compare it to something it would be Tsubasa since that series mixes people from different realities. Had the series kept going then we could have really run with this concept a little more. It would have been a lot of fun, but as it stands at least these 5 volumes are quite memorable.

Unfortunately the series does slip a bit with the ending. There isn’t an ending. Now, I do like a good cliffhanger ending. I actually prefer for a series to end with a hype cliffhanger than to have everything wrapped up because this way there is always room for a sequel and you can rely on your headcanon to fill in the blanks. The problem here is that the ending is just a non ending which is different from a cliffhanger. There was a big rematch/battle that was hyped up all the way from the first volume and it never came to pass. The villain only appears for a panel or two at the end which really feels like a big shame. I can’t help but feel that something was supposed to happen but never did.

We get an epilogue what if story that has more time warps and alternate reality fighters running around, but it’s not nearly as satisfying. It’s similar to how in End Game the Avengers fight a different Thanos. It’s just not the same guy so it’s not as satisfying a victory. I wanted Kleo to have his proper fight and it just didn’t go that way. Perhaps this series will get a sequel some day although I don’t see that being too likely. You never really know I guess and that’s what you have to bank on.

The artwork is pretty solid. It’s got a nice DBZ effect and since some of the designs are made to be like Dragon Ball it works pretty well. The action scenes are on point and these guys feel pretty high tier towards the end. The larger spells are certainly a force to be reckoned with and the villains even get some super forms. You won’t have a problem blasting through the series as everything is pretty clear and never too cluttered.

Unfortunately the series does have a bit of fanservice randomly added in during the end. One character is always teasing Kleo but it never goes very far at all so I wouldn’t even count that. The only bit is naturally a hot springs scene was included and it’s a little more in depth than I would have expected. Fortunately that is really the only time it occurs but it was quite forced and didn’t need to actually occur in the series. Had we gotten more scenes like that then it would have definitely taken a higher toll on the series.

Now lets take a look at the characters. First up is Kleo who is basically your average kid. He’s always wanted to be a hero and now he has gotten his chance. He always wanted to fight monsters mano a mano but that’s just not the way that it works in this world. Gradually he understands how he is expected to fight here and does a pretty good job of it. I don’t expect he will leave a big impression on you but he’s not bad. Kleo does use more and more strategy by the end and his bonds with his monsters are why he is so powerful. I expect had the series gone on longer he would have gotten even better.

Then you have Slib who is never lacking in confidence. It’s a pretty rough road for him since he used to fight with Terry who was the champ so Kleo initially felt like a downgrade to him. Gradually they got used to each other though. While Slib may be a pretty proud monster, he always makes the right decision in the end. His training also made him even more powerful DBZ style as it even came with a humanoid super form. The banter between Kleo and Slib was always fun.

Then there is Terry who was my favorite character in the series although he lost a lot of ground after the big reveal in volume 2. Basically his mind wasn’t strong enough to stay on the light side and so he got persuaded to join the monsters. We never get to see a whole lot from his side so ideally there was more to it than that, but we’ll never really know. It just makes Terry look very weak. It’s not like he’s taking orders from anyone at least. Even by the end Terry seems like the strongest character in the series but I really would have liked for him to have stayed as the ultimate hero. Even if he was defeated it would have been a very powerful moment. The idea of the ultimate hero losing and a new generation having to step in is always a good one. I guess I can’t say that the series dropped the ball here since it’s the whole premise, but I think the series would have been even better had it not gone this route.

Laran is the main hero who appears for a good chunk of the series. There was actually a hero who appeared earlier and also had a good role, but Laran is the one who ends the series off. Interestingly they work under the old rules too so if they die then they re-spawn somewhere else. While that does lower the danger for them, they still don’t want to die because they they’re leaving the town defenseless. The heroes can never lower their guard and Laran ultimately has to team up with a lot of heroes to take down the final villain. I would have been cool with Laran being the main character for the whole series. There was a lot of potential here and he was just fun.

Maruma is a heroine who shows up later in the series. She was on the villain side, but never even really knew why she was. Maruma is eventually shown the light, but she can be a bit too trusting. Since she doesn’t do much until the final volume there isn’t a lot of time for her to get a role, but she’s solid. Maruma is the kind of character where the template is good and you more or less know how her character would go even if we didn’t see it. Her array of monsters was certainly impressive and one of the strongest groups we got to see.

Pazuzu and the Demon Lord were the two big monster villains. Both of them got sizable roles and definitely gave the heroes a run for their money. In the end Pazuzu was the most impressive one though. Like the various heroes Pazuzu was able to keep coming back to life over and over again which takes real skill. He went through a lot of super forms in order to keep testing the heroes limits and had a solid design. Now this was the kind of guy who could strike fear into the heroes and I’d expect no less from the series.


Overall, Dragon Quest Monsters+ is a pretty ambitious manga title. It feels like the big Dragon Quest crossover that I’ve been waiting for. With so many games it makes sense to have a crossover title like Fire Emblem Warriors. I believe Dragon Quest did get its own beat em up like that so now we have a crossover in the games as well as in the manga. Not to worry though, you can read this one with no prior knowledge of Dragon Quest and still understand what is happening. After all, that’s exactly what I did and it worked out quite well I must say. There are a lot of loose ends you’ll notice in the series like various monster hunters appearing and never getting to do much. I stand by my theory that the series was cancelled. Even though the ideas may not have finished being executed, it was still a really solid ride and I’d recommend checking it out.

Overall 7/10

Manga, Manga Reviews, Reviews

Koro-Sensei Q! Review


It’s time to look at a parody/comedy spinoff to a main manga that wasn’t even that good to begin with. From the start you can tell that this was going to get a little messy and unfortunately it was as bad as I thought. Mind you, I wouldn’t call the manga terrible or anything like that, but it’s pretty bad. You probably won’t even crack a smile as you read through the gags because the manga goes for the low hanging fruit each time. All of the jokes are painfully predictable and never have any imagination to them. The jokes are also repetitive so you will be seeing the sames ones over and over again as the series tries to get the laughs back.

The basic plot of the series follows that of the main one. The heroes live in a fantasy land that is structured a whole lot like an RPG. One day, the big bad of the game shows up and decides to train the main characters on how to fight. None of them are thrilled about this, but at the same time getting instruction from the strongest monster of all time should be quite valuable right? The heroes decide that they will try to destroy him during the lessons. Each of the heroes has a different glitch which either gives them super powers or just makes life generally awkward. Koro will help them learn how to take advantage of these skills and he’ll have to do so quickly. There are other villains in this world who want to make a move as well as heroes who wish to hunt him. One thing’s for sure, Koro isn’t taking this seriously so neither should we!

That’s the basic premise of the title and the series never really gets much of a plot beyond that. There are various mini arcs and little stories in the middle but they’re all just to further this story goal. We get some basic development for the characters, but it’s all usually wiped away pretty quick. The big developments in the series are the arrival of the elite fighters, Koro’s old protege showing up, and the hero group having a civil war amongst themselves. These plots take a few chapters to resolve. Most of the chapters are just one off fillers that don’t really do much.

So what’s the problem? Well, first off the characters are all pretty terrible. Koro is the instructor but he is the worst possible role model for these kids. He lies a lot, tends to be interested in pretty sketchy material, and never takes things seriously. Half of the problems that the heroes face in this series are all because of him. The guy loves messing with the heroes to the point where it feels like he is actively trying to get in their way. The sad part is that the kids are trying to take him down, they just aren’t powerful enough to do so. There’s not much to talk about with the rest of the characters because they aren’t really characters. They’re like distorted versions of their real selves.

The series also has a fanservice issue which is unfortunate. The least a gag manga like this can do is to avoid a problem like that right? It should be beneath such a series, but this one has it occur quite a bit. A lot of the jokes are about the fanservice as well which doesn’t help matters. This already meant that the series was going to be doomed. As I mentioned earlier, the jokes are also very repetitive. All the jokes about Nagisa are that he looks like a girl but his glitch makes him look like Goku once it is activated. Then you have Karma who has a pot fall on his head every time he starts to brag. Considering that he likes to brag a lot, you see a whole bunch of pots and pans falling on him all the time. It probably happens in just about every chapter. One guy always forgets part of his clothes, etc. Every character is a walking gag and so the joke happens whenever they are present. That’s not how you set up a good comedy plot.

Another problem isn’t just for the series but in general with gag manga. Without a story to get behind or actual characters, there is no reason to get invested into the series. The fact that this is a spinoff is supposed to help since you are already used to the characters from the main series, but it didn’t have the strongest cast of fighters to begin with. As a result this one really didn’t have a whole lot of potential to start with. I’ve yet to meet a total parody gag manga that was very good. You need to have some kind of story like Dragon Ball SD at least. That gives you something to work with. A good gag manga should be like an abridged series. It pokes fun as everyone and everything but still has some kind of a focus of narrative to get behind.

At least the art is fairly good. The characters all look correct from the original series and you can always tell what is happening. You can follow the events easy enough and since the series doesn’t really have a lot of fight scenes it’s not like the series really has to exert itself. In the end, this is at least one positive that I can point to in the series. Even in the image below you can see how the art is actually pretty good. In a different series you would actually expect a pretty hype chapter to follow that. We don’t quite go that far but it’s nice to think about.

It’s also fun to see Goku show up even if it’s only for 2-3 panels at most. The series ends with a bit of a cliffhanger that could be cool for just about any other series so I’ll accept that as well. I think the best positive for the series is that it could have been worse. For as unimpressive as it was in the end, there’s always another level of awful you could get to. This series avoided making any lethal mistakes that would have lost it more points even if it is already a pretty negative score.

Overall, Koro-Sensei Q is not a good manga. The humor is pretty bad and the characters are terrible. I’m still trying to find a good reason why you would even want to read this one and I can’t think of any. If you’re going to get into the franchise then you should read the main series as it is still better than this one. This one brings in all of the worst traits from the original and just magnifies them. The art is good and that’s about all I can say for this series. The best thing to do is to simply avoid it. The title may not be that long but you can still use your new found time to do something else. I actually didn’t realize this got an anime, maybe that version would be a little more enjoyable.

Overall 3/10

Manga, Manga Reviews, Reviews

Mythical Beast Investigator Review


It’s time to look at a fairly short manga that I hadn’t heard of before. The Mythical Beast Investigator is a tough role in this series as you have to know a lot about monsters and constantly put yourself in harm’s way. There are some interesting parts of the premise but the series doesn’t last long enough to fully explore them. There is also one story that really ends up bringing the whole adventure down which was unfortunate. You can’t win them all though and at least this is a pretty unique story. It reminds me a bit of Monster Hunter if I had to pick the next closest thing.

The series is 2 volumes long and it’s an anthology. That’s always a risky format of course and I’m afraid that this series was unable to break the curse. Still, there are some solid stories in here. The first one felt like it was the longest story. Ferry ends up wandering to a village that is having a bit of a Wyvern issue. It’s odd because Wyverns do not typically attack humans, but the townspeople are saying that this is the case. Their story doesn’t add up, but Ferry has a job to do regardless. She aims to stop the threat but hopefully without using any violence. She doesn’t have to worry too much about being hurt because she has two bodyguards. First is Trow who’s a little bat thing that can’t really fight. He means well though. The other is the dark king Kushuna who is immensely powerful and basically can’t be stopped. With those two by her side Ferry is pretty fearless which makes sense.

It’s a solid story although some parts of it are pretty dark and don’t make a whole lot of sense. So the dragon always used to hang out with this one girl from the village. One day the village sold her out to another group as they figured maybe the dragon would do something. Unfortunately the dragon was waiting for them to do something so nobody made a move. Now the dragon has decided to murder the villagers to avenge his old friend. It’s great that the dragon is avenging his friend, but he should have helped her from the start. The girl was his friend so he should have made every effort to help her out. That would have made sense to me at least. You can’t just wait for someone else to help out. It’s really not the way that it’s done. The ending is pretty happy though and ends up making this a solid story. It was also the first moment where I realized that Kushuna was the best character.

He is primarily responsible for ensuring that we had a happy ending. He took matters into his own hands. Later on we learn a bit more about his origin story which has some similarities to the dragon’s plight so he was really trying to help. Throughout the series Kushuna is very quick to defend Ferry and threaten all those who would dare to hurt her. He’s vowed to follow her orders and help out whenever possible, but he does say that he can’t obey any order that would put her in danger. As a result whenever she tells him to stand down he won’t if a monster is present. The guy has a lot of style and charisma going for him. Being the strongest monster in the series doesn’t hurt either.

I feel a little bad for Trow because in comparison that guy really doesn’t get to do much. He simply isn’t as interesting as Kushuna and if you cut him out of the story nothing would change. The next story was a lot shorter. The towns folk were worried because one of the eggs that their chicken lay appeared to be a monster egg. It would be one of the most dangerous creatures in existence so Ferry shows up and takes the egg away. The twist is that the egg wasn’t actually dangerous, but fortunately since Ferry took it she was able to ensure that nobody hurt the monster. It was a fun little story.

Next up involved a mermaid who was upset that the men kept leaving. She had a good friendship with one guy in particular and she would always give him lots of gifts. The town would gossip about their friendship a lot though and so the guy came less and the mermaid got bitter. It’s a bit of an odd story and it’s going for more of a romance angle which doesn’t really work all that well. None of the guys would ever be able to stay for good and eventually they would get old while the mermaid is immortal. It’s a bit of an emotional tale, but it wasn’t as engaging as the last few. Next up would be the worst story though so I wouldn’t have minded if the mermaid one had been extended.

Ferry heads to a town where a large water horse had murdered a little girl. The girl’s father has vowed revenge and so he tells Ferry not to interfere since he wants to be the one to end things. Ferry and Kushuna still help out though since the Water Horse is immensely powerful and an old man is just not going to cut it in a fight against such a creature. Unfortunately the man also owned a dog who wanted to avenge the girl as well. It’s a pretty brutal fight and since both creatures are animals it’s not a fun one. In the end the animals both die and you’re left wondering why this story had to be included. You’re happy for the dog that he got to help avenge his owner but it’s a very mean spirited ending where nobody really got to win. In the end everyone lost everything and Ferry really did nothing to help out.

Next up was a quick story about a cat who went to visit an old man. He got startled and injured the cat a bit, but deep down he liked animals so he tried to make things right. Little did he know that the cat sued him so a bunch of them showed up to have a court session. Ferris showed up as well and told the man that he was pronounced innocent. I like to think that she helped plead his case, but it’s hard to tell. She may have just been there to have some laughs. It’s a nice enough story and I’m glad it worked out for the old man since it was an accident and he did his best to make up for it. The cats were right that you should never pick a cat up by its tail though. Same goes for any creature.

After that we got the origin story of Kushuna. It was a little bit on the convoluted side with the time skips and the fact that Ferry looks exactly like his old owner. Why do they have to have the same exact design? I think the manga was going for a reincarnation angle but at least if the clothes were different that would have helped. Essentially she convinces him that sitting alone on a throne all day is pretty boring so they should hang out. He agrees to accompany her and then does the same for the next version of her. It shows why they have such a strong bond since he has her to thank for his freedom from the castle. This was the longest story and goes all the way to the end of the series. It’s a solid way to end off since we had been waiting for his origin since the start. Kushuna’s eloquent way of speaking and protective nature made him a compelling character right away. If only Ferry was as good.

Ferry is more of a blank slate kind of character. She doesn’t have much of a personality and things just don’t seem to interest her all that much. It’s hard to even say how heroic she is. Ferry seems to be a very by the books kind of person who follows the law even if it’s not the right thing to do. I just don’t trust her much and she doesn’t do enough in the series to really change my impression of her. If not for Kushuna constantly stepping in she would have died pretty early on too. Being oblivious may be a charming character trait to some, but it’s not a very practical one when you’re dealing with dangerous monsters.

The artwork is pretty solid though. Even if Ferry looks way too much like her past self, the panels are clear and you can keep up with the action scenes pretty well. You get a nice sense of danger at times. The backgrounds have a good amount of detail and in general are more diverse than you would expect in most titles. A lot of effort was put into this part. While not all of the stories were my favorites, the writing is also good enough. All of the characters sound like they could be real people which is good.


Overall, Mythical Beast Investigator ends as soon as it begins. There really isn’t a lot of time to get enveloped into the world which works as a double edged blade. In general I always prefer for a series to go on as long as possible. Whether it’s good or bad, at least it gives time for some good moments to happen. Just look at Fairy Tail. I may not like the series, but at least it gave us a lot of good action scenes over the years. Maybe this title will continue some day. If you want to see some short stories about monsters then you may like this series. Otherwise I’d recommend reading Dragon Drive instead. It does a whole lot more to fully immerse you in the world of dragons and has a more engaging character cast. A lack of characters does end up hurting this one.

Overall 4/10