Castlevania: Belmont’s Curse Review


It’s time for a new Castlevania adventure. It’s sure been a while since we got the last one so I had to pre order this right away. I haven’t been a fan of the series since it started though, I really just got into it recently thanks to all of the collections that came out. I was curious how this one would handle quality of life features and things like that. Well, I can happily say that this title really stuck the landing in every way possible. The graphics and gameplay are extremely smooth and the Metroidvania or should I say Castlevania elements are as good as ever. You feel stronger as you traverse the castle with your level ups and power ups. Additionally you have the roguelite elements here where you can die anywhere and it warps you to your last respawn point. You never lose any progress.

That’s right, you don’t lose any currency, exp, items, etc. That takes a load off of you because now you can just enjoy the adventure. You can take more risks and fight really aggressively with the knowledge that you will return. I absolutely understand how some wouldn’t like that but personally I think this was a great way to approach the game. As you play, you will continue learning the enemy movements and will be dying less and less.

The general plot sees Rose and her father summoned to Paris. Dracula is about to return and as the last Belmonts it is their job to destroy him. Unfortunately it won’t be easy as Dracula’s minions are all assembled to stop any invaders. Rose has always had the potential to be the next most powerful Belmont but she will have to realize that potential right now. There is no further time for training or preparation. Along the way she can capture any boss that she defeats which forces them to be her allies and use their abilities in her service.

This also makes for some pretty nice banter. Like Medusa intentionally giving the wrong advice all the time. She may be forced to help Rose physically but verbally there is no such requirement. That was a nice change of pace. The story is definitely solid with a lot of great voice acting all the way. Dracula and Death make for really solid villains as always. They really have the personality and aura farming down as a fine art.

The visuals are also really good. The backgrounds really pop out at you and the main art style is fairly similar to Hades. It may not match that legendary title but rather than be a knock against the game, I would say that it is a pretty good copy. The game also has a few cinematics which are solid and multiple endings which is always a lot of fun. Even after you beat the game, there are plenty of routes for replay value as you try to get to the true ending. Don’t expect this to be a quick journey.

As mentioned before, the gameplay is super good. It feels very satisfying to be crushing all of the enemies that get in your way. Additionally the various movement options like air dashing means that the rooms never feel too large. There are quite a lot of platforming traps along the way too. More so than in any other Castlevania game so I hope you are good at jumping around. If you’ve played Mario Maker then that will definitely help. The game doesn’t hold your hands as all here.

Now at one point there started to be a few puzzles and I was getting worried but then they vanish as quickly as they show up. They are mainly present in the astrology chapter and I gotta say those puzzles were a little too complicated. I just had to spend a grinding session trying all star alignments until I got to the answer. I still don’t get what they were talking about with the picture hints. Yeah this game should stick to the combat.

My favorite weapon to use was the cross that you throw forward but gradually I had to start using the fire blast because of how many aerial foes there were. My favorite item to have equipped on hand was the quick sword but then I stuck to the whip as soon as I unlocked that. The game goes out of its way to make this the strongest weapon in the game and that makes sense. The whole franchise is built upon that assumption after all. If the Belmonts didn’t have the whip then the world would be in a much more dangerous spot.

The music is definitely great as well. You’ve got several remixes here in addition to the original tunes. I would say the original tunes are where the game really shined. I enjoyed the Paris backdrop quite a lot. It’s very mysterious which makes sense with how it has been taken over by the villains. This could easily be leveraged into a whole new saga of games depending on how the true ending wraps things up. I would be eager to play another installment and hope I don’t have to wait 5-10 years for that.

I will say, this might be the only game I can think of where the intangibility item is basically pointless. Usually that is one of the strongest abilities since you can walk through everyone but instead it has way too many limitations. Certain objects can hurt you anyway and some bosses can bypass it as well. What is the point in that case? It feels like the kind of item that may have been broken initially and then there was an overcorrection so it ended up being pointless. Ah well, there are plenty of other ways to get really powerful in this game but that just stood out.

You probably just need to try out all the abilities to see which ones are your favorite. In that way the early abilities will always have an advantage because you get them so early that you become used to them. Later on in the game you get a blood ability which is pretty handy. I used it to beat one boss but otherwise I stuck to the older ones. I dunno, they just felt more natural to me by that point.

Overall, Castlevania really returned with a vengeance here. The game is absolutely terrific and I am definitely glad that I got to be here day 1. It’s the kind of title that is just really fun to play and I give credit to the devs for making everything so intuitive. The menus have a great UI, the consistent save points are also well spaced, and the game is a lot of fun to play. There are no real slow points where you want to put the game down for a while. The pacing is always high and there is a lot of bonus content to keep you around. This one has a good bang for your buck and is a terrific title. I highly recommend picking it up.

Overall 8/10

Tales of Bersaria Review


Tales Of is one of those franchises that is always amazing. I have yet to play a bad title in the series and it has been fun slowly catching up with all of the titles that have come out. They don’t release as often as in the past but I suppose that’s true for pretty much all of the big video game series. I have yet to play all of the Final Fantasy titles either but in this franchise I was even more behind so it was time to change that. I have another title that I’m in the middle of so you can expect another review in the future. For now though, I think it will be an uphill battle for any title to beat Bersaria. This was such an intense title.

The game begins with Velvet taking care of her brother with the help of her mentor Artorius. Unfortunately he betrays her one day when he sacrifices her brother and imprisons her in a monster tower. She is stunned by this betrayal and now lives only for revenge. No matter who or what she has to sacrifice, Velvet will avenge her brother. This begins her tale of woe and tragedy.

With a 30+ hour title like this, you can bet that the story will be taking a lot of twists and turns as it goes on. The main cast gets fairly large and Velvet really learns how to interact with each other. Any series with revenge as a core theme is going to have to deal with forgiveness, sadness, and the cycle of violence. The game deals with all of that very well and I agreed with a lot of Velvet’s decisions. Characters kept trying to get her off this path of revenge but she was fighting at every corner.

Mix that in with the incredible cinematics and ost and you have a very intense game. I always appreciate it when a game goes the extra mile to have fully animated cinematics in addition to the main cutscenes. The songs are all really good as well and so you will be on the edge of your seat the whole time. An RPG must have a great story to justify the long play time and this one certainly does.

The core gameplay is much more complicated than the average title in the franchise. You have to balance your 3 characters as normal but you can only attack based on the amount of gems you have on hand. You must steal them from your opponents while also saving some for defense and character switching. All the way to the end of the game I can tell you that I never fully understood this system. There are over 50 tutorials at the beginning of the game and they ended up just overloading my brain.

I had to rely on my old button mashing skills to find some good combos and then I stuck to those. I will say that items are incredibly useful in this game. You absolutely need them in order to keep on healing and to keep your status up. You can spam items like crazy in this game and you just have to watch out for the lag when using one. It is less useful in one on one combat. There are very few of those boss fights but they tend to be the most difficult ones when they appear.

There are also a lot of collectibles in the game. You can grab vegetables which permanently increase your stats. Yes, these are as helpful as they sound. You should always make a detour to grab those when possible. The treasure chests confused me a bit because they seem to actually respawn. I may have been imagining things though. I still recommend opening them all and using the pink chests when you have enough orbs set up. I was mainly doing this to get some trophies but ultimately I beat the game before I had opened enough of them.

In addition to the main story you naturally have a lot of side quests as well so the game is not lacking in content by any means. There is always a whole lot to do here and there are always ways to get stronger. The EXP gains dramatically slow down as you get to the end of the game but you should still be fine. Grinding is just a part of these RPGs after all and I have to admit that I always have fun with this part. It just feels good to watch yourself gradually getting stronger. It’s why I never like when an RPG has enemies auto scale to your level and fortunately this one doesn’t do that.

There are over 500 optional cutscenes as well which is a crazy amount. This game is just super detailed and I appreciate that. You really get to know all of the characters and I can say that this was a really strong main cast. I dare say that they are in one of the higher tiers as far as that is concerned. Artorius also makes for a great villain with how the game sets up his character early on. So you know the guy and he does think of himself as the villain. Break an egg to cook 100 omelets kind of thing. His plan has a logic to it without a doubt but it makes sense that Velvet would oppose this.

The production values are through the roof and I really have no negative things to say about this game. It is just utterly fantastic even if it has a really depressing ending. Perhaps one day it will get a sequel but I suppose I just have to recognize that these grand adventures often have a pretty sad ending. You’re not usually going to get to see everyone reach their happy ever after even if I wish that were the case.

Overall, Tales of Bersaria is a game that I absolutely recommend all the way. It is a terrific experience. Some RPGs can take time to get going but this one starts off amazing within the first 20 minutes. I also had fun with the game’s built in customization which is a little cherry on top. Either way if you like action and adventure then you have to buy this game. It can hold its own with any RPG and gives you that somber feeling when it’s all over. You just want games like this to go on forever. The game is difficult but you can always grind your way through it, such is the art of the RPG.

Overall 9/10

Marvel MaXimum Collection Review


It’s time to look at a big Marvel collection that came out. This one bundles together 6 pretty obscure titles from the old days. It’s always nice to see these games finally getting a modern re-release. Some of the titles can be hit or miss but on the whole you’re getting a pretty decent amount of content here. I spent around 8 hours to take out all 6 games and they each have replay value in the different modes that you can play them through. I’ll go through each of the games below.

First up we have the classic X-Men arcade game. In this one the Professor gets kidnapped and Magneto has some kind of evil plan up his sleeve. Defeating him won’t be easy but the X-Men are on the case. This one’s very much a classic 2D beat em up. You go through several levels as you fight off all of the most iconic X-Men villains. You have a number of different attacks and then your super attack at the end.

The game is also quite difficult. I lost countless times but fortunately on console you get unlimited continues. This would have been an expensive game in the arcades although I guess that is true for all of these titles in the collection. This one started the collection off on a really high note because it ended up being my favorite out of the 6 games. The soundtrack was really good and the graphics really popped out at you. This was really everything that you could hope for in such a classic title since it even had cutscenes and everything.

After that it was time to play the Captain America game. It’s fairly similar in terms of gameplay but is much more retro. The Red Skull has returned and so the Avengers have to stop him. Their roster is fairly unique here as it is Iron-Man, Vision, Hawkeye, and Captain America. I suppose Thor might have been overkill in the power department. The levels are fun and it’s also just fun to be playing as these classic heroes. While the technical elements cannot match up to the X-Men, the game still holds up well. It’s one of those games that is easy to plug and play at any point.

The cutscenes may not be quite as advanced but I was still glad to have a story. I would also say the sheer difficulty wasn’t quite as bad as X-Men but that may also be a side effect of playing it second. I was already warmed up and ready for action when I played this one. You can also tell that the game was early in the Marvel universe with how different some characters would look. The Juggernaut was a huge example as he looks nothing like the comic version of himself. So that was a fun bit of history.

Then we get to the first Spider-Man game. Maximum Carnage is a pretty big deal in the comics and so it was cool to get the video game. This one has a pretty ambitious story with a lot of cutscenes and tons of big boss battles. You can tell that some things are trimmed to keep the game from being too long but it really works out well. The artstyle and the soundtrack are both really good. The gameplay is also super fun even if some of the bosses can be a little on the cheesy side.

Carnage in particular has really long windows of invincibility and so you have to counter at the perfect time. If you miss by even an instant then you will take massive damage. The other bosses have similar techniques and so you really have to master the gameplay. Fortunately the gameplay is really well developed so you don’t have to worry about random glitches. This is another incredibly difficult game, particularly since there are no extra lives so you have to rely on rewinding. Props to anyone who was able to complete this one back in the day.

The second Spider-Man game is less impressive. The gameplay is roughly the same but this time there is much less of a story. You just get text boxes to convey it instead of cool cutscenes. In addition there are far less guest stars. It feels like this game was made to capitalize on the success of the first one. I certainly can’t fault them for that but you can tell that it was much more slapped together.

I did like the gimmick in the final level where you had to keep switching between Venom and Spiderman in order to defeat Carnage. It felt like playing one of those Super Sonic levels where you are switching between hedgehogs. So that was done really well and was also something different from the first game. I imagine that playing as Venom would also change up the feel of the game a bit. So it may have had less going on than the first game but it was still good.

Then we get to the weakest game in the series, Spider-Man and the X-Men. I don’t really know what they were thinking with this one but the game was ambitious. I can at least give credit there. Basically the X-Men are captures by Arcade so Spider-Man heads in to help them out. Each character gets two levels and each level has a different goal.

Spider-Man’s is a full collectathon as you have to find every emblem in the stage in order to win. Storm has to find all of the levers while underwater to cause some flooding. Then Wolverine and Cyclops have more traditional platformer levels where you have to get to the end. Gambit has an endless runner level where you have to dodge everything while staying one step ahead of a giant boulder.

The main problem is that none of these gameplay styles are very well polished at all. I ran into a big glitch in the Gambit level where the enemy wouldn’t spawn and had to restart. There are intentional dead ends in Wolverine and Gambit’s level which will cause you to die and try the level again. It all just felt very cheesy and it is often hard to tell where you have to go next. This is the only game that I would just have to say was bad. It felt like a browser game in all the wrong ways. Naturally for that reason this is the longest game.

Finally we have the Silver Surfer title. This one is one of those endless shooters and it switches the gameplay a bit between levels. Half of the levels are 2D and the other half are overhead. It makes for a pretty good back and forth throughout. You have to defeat several cosmic threats in order to get the parts for an ultimate weapon but ironically the bosses tend to be the easiest parts of each level. I see it as a little gift from the devs for actually making it past the levels. After all make no mistake, the levels are incredibly difficult. This game is infamous for that.

Touching anything means instant death and it can be really difficult to know what is part of the background and what is an actual object. I probably wouldn’t have enjoyed this game much back in the days but on console it works out well enough. It was also nice to have more of a real story after the last one too and this may have been Silver Surfer’s best portrayal that I’ve seen in any game.

Overall, I would definitely recommend checking this one out. As long as you enjoy arcade titles then you’ll definitely have fun here. Each game is a little different and it can be nostalgic to see all of the classic costumes. You just don’t see a lot of retro adventures like this nowadays. I know there are other retro games in other collections to get so I’ll have to do that at some point. In the meantime, you should pick this one up to get a headstart on the old adventures that were hard to play before now.

Overall 7/10