6 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Guns of the Magnificent Seven Review


It’s time for Chris to round up some more gunmen in this third installment in the series. The series actually seems to take the premise of Suicide Squad more seriously than that film did with how high the body count is in these titles. Chris’ friends almost always die in these so you can see why they are always so hesitant to join him. Sure, Chris will live but the rest of them are usually all out of luck before the day is gone. It doesn’t feel like a great balance to them when you put it like that. This one is definitely better than the second film but still a far cry under the first. At least the series is back on an upward trend.

The film starts off with the rebellion leader getting kidnapped by the villain forces. This time the enemies are actually the government as Mexican forces are trying to get these rebels to submit. They aim to break the captured leader and end this once and for all. Max is able to escape and finds Chris over in town who has just helped a thief get away from being hanged. He convinces Chris to help him in exchange for some money and Chris must now round up a few guys once again. He really never has a chance to relax in these days. With the 7 of them rounded up he heads over to the prison to free the rebel leader. Will he really be able to break into the base and take out a huge number of adversaries though?

Let’s look at the supporting cast here. First we’ve got Keno, who was actually guilty of stealing a horse as revenge. The guy is a pretty good shot and pretty reasonable. He seems like the new version of Vin although he’s not quite as solid as the man from the first film. I’d still put him as the best ally in this movie though and is fun enough. Then you’ve got Cassie who is definitely happy to come along since at his old job the boss was quite unpleasant and treated him like a slave. Cassie doesn’t put up with any nonsense so he’s a pretty solid character to have on the team. He also seems to be the strongest physically.

Then you have Slater who is pretty annoying. The guy only has one good arm now so he’s always upset. Having only one arm is very difficult when you’re a shooter but he insists on taking it out on everyone else which definitely isn’t a good idea. He gets Cassie upset a few times and it was really all Slater’s fault with the remark he made. Then he goes on a drunken rampage shooting left and right. Even the way he goes out is pretty terrible. This guy really never managed to become a quality character. P.J. is another character who wasn’t very good. In his case the issue is that he is so sickly. He really wasn’t ready for a gunfight like this. It’s great that he came along to help I suppose but he looks very unimpressive next to the other characters.

Finally you have Levi who is a nice guy. He’s pretty old so he can’t move around quite as well as the younger guys but his gun skills are the real deal so he does help out a fair bit. He also takes one of the kids under his wing. Levi was a fun addition to the cast. So on the whole most of the characters were good. Meanwhile Chris is solid as always. I do feel like his skills seem less and less impressive with each movie, but he still ultimately gets the job done which is what counts. He manages to take down the enemy captain which was crucial. That guy managed to take down quite a number on his own which made him a pretty imposing villain.

This movie went back to its roots in some respects which was good such as developing the characters before uniting the group. Each one actually got a full scene to himself this time as opposed to everyone just teaming up right from the jump. It’s important to set up all of the characters individually before they team up. It gives you more of an actual reason to root for them. The villain also gets more development this time around. He has some good back and forth discussions with Chris. The guy is definitely as ruthless as they come and makes for a pretty intense villain. He certainly isn’t messing around.

The oddest part about the film is probably the music selection though. While the next installment would take this to a whole new level, the music here just didn’t feel appropriate at times. You’d have the very happy hero theme playing even during a sad scene or a moment where nothing is going right for the heroes. It felt like the soundtrack was so limited that they had to keep on playing the theme. It’s played even more than the main Star Wars theme and you know how much the films like to use that one. I don’t think the music director did a good job here. It’s not enough to have a solid theme, you need to know when to play it.

As always the villagers look pretty bad for the most part. The leader of the main group of rebels was a drunk who wasn’t taking anything seriously. It’s easy to see why the group had absolutely no luck over the last few years with a guy like that in charge. You can’t hope to succeed if your leader isn’t taking things seriously and that was definitely the case here. By the end the rebels move on without him, but if they had showed up earlier then way less people had to die. It seems like the cavalry always comes way too late.

The action scenes are solid as always though. The gunfights are good and the heroes make good plans the whole time. The Magnificent Seven feel a little less invincible this time though. The main villain took out 2-3 of them by himself which would have been pretty much impossible in the first film. I suppose eventually Chris was bound to run out of the top brass sooner or later though. These guys would just have to do in the meantime.

Overall, Guns of the Magnificent Seven is a solid film. It’s not quite as good as the first one but it’s good enough to check out if you like the genre. The music is not always placed well as it seems like the guy in charge would just slap the main theme on whenever he felt like it, but it is a catchy theme. Some parts of the film can definitely get a little dark with the main characters not doing anything to save them. Naturally in such a position they would likely lose and then there would be even more casualties but I never like to see the heroes do nothing as people are getting murdered. This one is more of a standard wild west film, you won’t be disappointed if you go and give this one a look.

Overall 6/10

5 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Return of the Seven Review


It’s time to look at the sequel to the Magnificent Seven. After seeing how solid the first one was I was hoping that this one would at least be in the same league as the original. Unfortunately this wasn’t meant to be. I guess the first one just set the bar a little too high because the sequel ultimately couldn’t even come close to the first. It ended up trying to copy all of the ideas but executed them all in a less effective fashion. Sometimes it’s just not enough to try and copy success.

The film starts out with the village from the first film getting attacked yet again. While Chico tries to fight them off he goes down after beating only 3. All of the men are kidnapped except for one who manages to get over to the main characters and asks for help. Chris and Vin got reunited when Vin reveals that there is now a bounty on Chris’ head. Vin has arrived to help him stay alive during this time. Now with news of the village being attacked Chris is forced to become a hero once again. Since most of the gunmen from the last film were murdered Chris needs to assemble a new squad. With all of the best fighters already out of commission he will now have to grab some of the B listers and man does the film try to make them as unlikable as possible. Can this group of 7 manage to stop the villains?

Here’s the problem with the film. It’s exactly the same as the last one. Usually a sequel will try to at least disguise itself as being a little different by switching up the characters a bit or making the circumstances new and unique. This film doesn’t bother with any of that to even the slightest degree. The villains are almost the same number as the last group only they have significantly less character. Chris assembles a group of hot shots once again only these guys don’t get any big intros and they are all pretty terrible from the jump. The group is assembled within the first 15 minutes. This sequel feels like it’s going on turbo speed right from the start. It cuts out all of the development time we had in the first so we can skip straight to the fights in this one.

I think the film is shorter so they didn’t have as much time as in the first film but it still could have done a better job. In the first movie at least everyone was actually here to help out the village for positive reasons. That’s not the case in this film with one guy in particular who may as well be a villain himself. He causes crimes constantly and was in jail for good reason. It’s a lot harder to root for the heroes this time around. The movie also did Chico dirty by having him lose almost instantly. Remember how he got a huge character development arc in the first film? Well, neither does do the writers of this film so you’re okay on that front.

Chris is still a good character, but he’s a lot less mysterious than he was in the first. His skills also seem less extraordinary here. He may just be acting modest but he does seem a little more nervous of the new characters here in general which is never a good look. Vin also gets less to do here. He’s still a fun sidekick and there’s nothing particularly wrong with him. I don’t get why he was so bored that he had to look for Chris though. He seemed to have had a pretty good set of goals in the last film as a drifter. No sense in giving that up now.

From the new guys first off we have Colbee. He’s the worst character in the film. All he cares about is women and he always makes it a point to go after married ones which just makes him a deplorable character from the start. It’s hard to tolerate the guy and since he’s a main character that’s a problem. Then we have Manuel who participates in cockfights. I can’t just overlook that either. It’s a terribly inhumane sport which has no business being here and the scenes in general don’t do the film any favors. We’re already down two gunmen so that isn’t a good sign at all. He’s meant to be the new Chico but the guy was getting washed in his first fight without throwing a single counter. I don’t see how this guy could possibly help the group out at all.

Frank is reasonable. He talks tough throughout the film at least so there’s that. From the new characters he is probably the best by default. At least he seemed like a decent character. Then you have Luis who is okay I guess. He doesn’t have a ton of character but he is skilled which is the important thing. The group manages to hold their own against the villains pretty well all things considered. Without the dynamite they would have been doomed in the end though. Dynamite is always a game changer so it’s important to have that on your side. With it you know that you always have a chance in battle.

The gunfights are solid as always. The opening fight when the gunmen first make it to the village is pretty good as we see them all firing at once in a pose similar to the first Avengers film. They all just start blasting and manage to take out most of the villains in an instant. Of course it was just the advance scouts and more fights would come, but it was a good start. I definitely had no issue with the action.

The pacing isn’t bad. It’s extremely fast for sure and I do think more time to develop the characters would have been nice, but in principle it’s not a bad idea to have things happen very quickly. The issue is that the characters just weren’t very good. The writing is also not nearly as strong as in the first film. Nobody acts quite as cool and professional as they did in the first film. We also had fairly pointless scenes included like the bull chasing and the cockfighting. Both scenes really should have been cut and the film would have been better off for it.

Overall, While the first film was one of the best wild west films I’ve ever seen, this would be one of the weaker ones. The whole movie feels redundant as it’s just a carbon copy of the first movie with weaker characters. The villains don’t really get to do much and even their overall plan isn’t quite as intense as in the first one. At least there the guy was trying to feed his starving men. Here these villains are basically lackeys. If the first film didn’t exist this one may have fared a little better but at it stands I couldn’t really give it a thumbs up. If you really loved the first film and want to see the characters again then by all means you should check this one out. Otherwise I’d recommend giving it a pass and just watch the original again.

Overall 5/10

8 Star Games, Game Reviews, Games, Reviews

Starlink: Battle For Atlas Review


Now it’s time to look at a game that I technically got a long time ago but didn’t get to play until recently. Part of the reason for the delay is because my Switch didn’t have enough space so I had to buy an SD card in order to correct that. I got the SD card for my Birthday so now it was time to check it out. I still can’t believe Best Buy was selling this game for only 5 bucks. Considering that it brings a whole figure as well that’s pretty crazy. I didn’t get to use the Arwing controller since the Joy Cons are busted but it was still cool to look at.

Star Links starts you off with a mission as the team is fighting off some aliens. The commander gets captured by the mighty Grax and so now the team must try to rescue him and save the universe in the process. Are they really up to the task without their leader? The crew isn’t exactly the well oiled machine you’d expect from most other sci-fi teams but if they can put their differences behind them then they will be unstoppable. Also they’ve got the legendary Star Fox team behind them. I can’t imagine playing this game without Fox to be honest, he’s just too awesome of a lead and talks tough the whole game. When someone asks him the whole “are you sure Fox?” He responds “I’m always sure” which is a really excellent response to that question.

The gameplay is that of a 3D shooter where you take to the sky in some levels and stay on the ground in others. I haven’t seen many games utilize both features like this since Star Fox Assault. This is also a good place to note that Star Links is the Star Fox game I’ve been wanting. It’s much better than Star Fox Zero and the controls/gameplay are better. Aside from Assault it blows the other Star Fox games out of the water. Back to the gameplay. You can equip two weapons at a time. The Arwing normal lasers are very good so I highly recommend keeping one of them active at all times and using the ice cannon on the other side of the ship. The ice blast locks in on an opponent which is handy and t seems like almost every enemy has fire type opponents so the ice blast is super effective. The fire blast is a straight shot and rarely ends up doing much. Definitely use it if you’re on an ice planet but otherwise the ice gun is the way to go.

Those are the only 4 guns you get in the game since the rest you have to unlock via the Eshop. I’ve never seen paid dlc in a space shooter game like this before although I’ve seen it done with characters like in Star Wars Battlefront II. The same goes for any extra ships beyond the main two and fighters. I wonder if all of these dlc items ever even came out. I imagine this would certainly make the game a lot easier since you get to respawn every time you have another ship available. More guns would have been cool for variety though. I did like the initial ones but having more options is never a bad thing especially as the game encourages you to use a stasis weapon for many levels even when they don’t give you one.

I think what really makes the gameplay work so well is how in control you feel the whole time. You can move very quickly throughout the land and in the air. You can use evasive maneuvers with the boosting option and you’ve even got a cool shovel to block attacks with although it runs out of energy really quickly. The game uses a proper open world system so you always have the option to quickly beat a hasty retreat away from the fight to recover your energy. Your energy recovers pretty quick so if you stay out of the action for a few seconds you will be okay.

There are also a lot of upgrades to be found here. You can upgrade your pilot to learn some skills or you can upgrade your ship and weapons. As you progress through the game you will notice yourself getting stronger so the game’s progression is pretty good. As a result the game should be pretty challenging for most of the campaign. The final planet in particular was very challenging and even more so than the climax of bosses. (Since when respawning during the final boss he wouldn’t regain health from previous phases) Defeating the tower took a whole even with my ally boost skill. You really have to mix in some good tactics and evasive maneuvers. The game always felt fair though, this is a title that I didn’t mind having to restart some fights.

One mild complaint I would have with the game is the planet ally gimmick. As you land on planets you have to try and defeat the various villain bases so you can 100% control the planet with your allies. Building bases and defense areas will help you keep control. What I don’t like is if you leave a planet for a whole you lose control so it can be a bit endless. I’d say that once you beat a planet you shouldn’t have to keep going back to save it. Fortunately the game doesn’t make this mandatory in the slightest so it’s not something that will really hurt the experience. This is how such gimmicks should always be. If they’re not mandatory then I really don’t have a problem with them.

The main campaign should take you around 10-15 hours. After that you have a lot of options on what to do next. You can go around liberating planets, filling up your database, or completing the side quest missions. Either way completing everything will probably take you closer to 20-25 hours by the time all is said and done. Replay value is not a problem for this game. The graphics are pretty top notch and hold their own with any game at least where gameplay is concerned. I have to admit that the cutscenes do see a noticeable drop in quality compared to the gameplay which is a little odd since it’s usually reversed. As for the soundtrack, it’s pretty small but the tunes are good. There are a lot of high energy themes to be found here which work well with the gameplay.

Overall, Starlink is a very good game and also a challenging one. You won’t be running through these levels unless you have some kind of a plan. It’s one of the best sci-fi shooters that I’ve played. There’s just so much to do in this game and the graphics hold up. The story isn’t the most original out there so it probably won’t leave much of an impact on you, but I wouldn’t call it bad either. It goes through the motions and at the very least you have team Star Fox here to carry things. Without them it would probably be a bit of a tougher road for sure. If you’re going to get Starlink then I highly advise getting it for the Switch. You may not be able to find it for 5 bucks anymore, but I’m sure the price will still be quite reasonable.

Overall 8/10

6 Star Games, Game Reviews, Games, Reviews

Psyvariar Delta Review


Psyvariar Delta is a game I had never heard of until I happened to come across it at Gamestop. The cover art looked interesting enough and I’m always up for a sci-fi game so I quickly hit the trigger on this. The game ended up being a bit lackluster though as it doesn’t really have a story and is incredibly short. It would have been quite amazing as a SNES title, but on the Switch it feels quite a bit dated. The game is an HD remake of sorts so it is an old game, but I think they should have added a few illustrations to work as cutscenes or something like that. Even something minor would have really gone a long way to making this title more impressive.

When you start the game you don’t really have a lot of options. You can play Score Attack or jump into the main arcade mode. In the Arcade Mode you can choose between the two characters, 3 different music themes, and 3 different routes. All 3 routes are basically the same but I believe one is based on the original version, one’s from a remake, and then one is a remix. I couldn’t really tell the differences between the 3 of them so to me it almost felt pointless. Still, at the end of the day a little customization is better than none right? That’s at least what I tried to tell myself to justify the purchase a little more. Choosing between the two characters is also something that barely counts because while the ship looks a little different, the game doesn’t even go as far as to change the character portrait so it looks like you are playing as the same character. That’s not exactly what I had in mind.

As for the gameplay, this is a bullet hell game. What means is you’ll be faced with constant streams of projectiles. The levels are auto moving ones like Galaga where you can move left to right and up/down but you can’t go faster than the actual level. You have a main blaster which you can condense into a more powerful blast or keep as a wide attack. I prefer the condense version, but they both have their uses. You also have a few bombs which you can fire and then detonate. Make sure you press the bomb button a second time to actually blow it up or the bomb just gets wasted. You get unlimited continues in the game which makes the route pretty easy so you don’t really have to worry about playing cautiously. Just get in there and start blasting.

Some of the enemies/bosses have pretty original designs which is always nice to see. The graphics here don’t disappoint as the whole package looks pretty nice. Perhaps not out of this world levels of awesome, but you won’t really be complaining about the presentation. The controls are also smooth so I don’t have any real qualms with the gameplay. I think you should be able to move a little bit faster since it feels impossible to dodge the attacks at times, but I think that just means you had to make a different decision earlier. It would be a nice change, but it’s not exactly a deal breaker.

It’s the length of the game that’s an issue here. You can beat the arcade route in around 15 minutes. I beat the game 5-6 times in one day but there are no real rewards for doing so. It’s the same thing every time and I guess you can just try to improve your score. I played all of the routes just to see if things would change and it never really happened. I know you can’t win them all, but I was still hoping for an extra victory here and there. Maybe a cool cutscene or a big new boss who shows up to mess everyone up. These are the little details that I personally think would have gone a very long way towards making this game more of a real contender in the shooter genre.

As it stands, I can see why the game is only about 15 bucks nowadays. Even that feels like a little too much. I’m effectively docking a star for the length and lack of features here. If the game at least had a basic story to go along with it or something else then maybe we could have something here. 15 minutes just doesn’t really cut it. I don’t regret getting the game since the store was having a buy 2 get 1 free sale anyway and it wasn’t a bad game, but I was certainly expecting more than what I got.

Overall, Psyvariar has an interesting title and a dynamic cover. Whoever did the artwork should definitely get some praise because that person helped me buy this game. If you know what you’re getting yourself into beforehand then you should be okay here, but you really do want to be aware that the game won’t last you more than a few minutes. You should not be paying anywhere near top dollar for this one because it’ll be gone in an instant. At least it allowed me to bump a game off my backlog almost instantly so there’s always a silver lining there. Browsing through the Switch collection at Gamestop there are certainly a lot of interesting games for the system. One day I’ll nab em all.

Overall 6/10

7 Star Games, Game Reviews, Games, Reviews

Ghostbusters: The Video Game Review


Time for another film type PS3 game. This one got a lot of hype since it plays out as a sequel to the original Ghostbusters films which is pretty cool. It’s nice to get some extra closure for the characters and it feels nostalgic right off the bat. The main character doesn’t add much but it gives the others an extra target to talk about so that works out well. It’s a very fun game and I can see why it ended up getting a remake. You really can’t go wrong here.

The game starts with the Ghostbusters hiring a new guy to help them out. It’s been a bit of a tough stretch lately with the mayor hiring someone to keep an eye on the team. (Peck) Peck really doesn’t like the Ghostbusters and aims to run them out of town even if it means losing his job. I guess you have to give the guy credit for persistence because that’s really taking his job to the next level. I feel like a lot of other guys would have quickly faltered once their job was on the line. There’s no time to waste on him though as more and more ghosts have been appearing around town. Looks like the Ghostbusters are going to need to bring their A game here.

It’s nice to see fan favorites like the Marshmallow Man making an appearance here as well. He makes for a pretty intimidating boss in the early levels. The plot is solid and the main villain finally fighting himself instead of summoning more monsters was certainly impressive as well. The game gets to go all out with the supernatural aspect this time around as the characters go to different dimensions and the ghosts really mean business here. All of them are pretty fun even if the romance bit doesn’t really work out so well. I think the gag should have ended with the main character failing once again. The guy was persistent so getting one last rejection would have been perfect.

The game has pretty strong writing throughout as we get quite a lot of solid banter. All of the characters have an answer for everything and they’re constantly bringing up the past to try and mess with each other. You can really see how they are a close knit group that has been through a lot. They all make fun and stuff, but at the end of the day end up helping each other out. It reminds me why we need a proper third Ghostbusters film. Not what we’ve gotten lately. Hopefully the new one is good, but the focus on the kids is an early red flag.

As for the graphics, they’re definitely quite good. Like Terminator Salvation this is a very cinematic heavy game. It feels like an interactive movie to an extent as the story keeps going and you throw in your guns to blast away at the enemies. The gameplay is like your typical shooter only with a Pokemon capturing thing thrown in. The goal is to capture the ghosts in little devices that you carry on hand and then you keep it moving. The game also has various detective portions of the level where you have to find the ghost or solve some kind of mystery. For that you have a pair of goggles that let you see the invisible things in the air. This may sound like a lot, but you’ll quickly master the controls.

You can also buy upgrades for your various guns. By the end of the game your gun has 4 modes. The ones you’ll be using the most are the ooze version and the standard laser. All of them have their perks though. Then the game has a great soundtrack with the iconic theme showing up every time you hit the main menu or lose a life. It helps you not feel so bad about losing because otherwise it is a bit of a long loading screen. Throwing in a fun little song like that was the way to go for minimizing how long it feels.

In terms of length this is another short one at around 5 hours. There are a lot of collectibles to grab and monsters to scan though. If you’re aiming for the Platinum and have to grab these then the game’s play time should likely double for you. There’s a good amount to do and the price is still quite low here so it’s a good investment. What else could last this long and be this cheap to buy? There is also one puzzle that can be a bit tricky so if that ends up stumping you then you may end up being here a little longer than you would have expected. It took me around 10 minutes before I cracked it. In terms of difficulty you shouldn’t have any big problems although one level near the end with fire owls crashing everywhere was tricky. I definitely lost that one quite a few times before being able to take them all down.

Overall, Ghostbusters the Video Game is a solid experience and I recommend checking it out. It’s one of those games that just flies by because of how much fun it is. The characters all act the way they do from the original show and the gameplay is solid as well. Your A.I. partners may die quite a lot so you end up having to carry but that’s fine because you are the new recruit so it’s to be expected. I’m certainly down for a new Ghostbusters game. Building off of the story in this one would work quite nicely.

Overall 7/10

Games, 8 Star Games, Reviews, Game Reviews

Terminator Salvation Review


It’s time to look at a PS3 game that I’ve been meaning to buy for a very long time. Terminator’s always been a pretty fun film series and it makes for solid games. Who doesn’t want to try and save the future from the Terminators right? This one is especially well known because it’s supposed to be a pretty easy Platinum trophy game and it’s quite short. It is a shame that it couldn’t be a bit longer, but I thought the game accomplished a lot in the time it had. It feels like a cinematic experience and had more cutscenes than I expected.

The plot of the game follows a man named John Connor. He is the child of destiny and has always been targeted by the machines. One day he decides to finally take more responsibility and heads into a war zone to save some men who have been trapped. The army believes this is a suicide mission and doesn’t follow him so right now it’s up to him and one lady who accompanies him. Can they possibly travel across a vast city in search of these survivors without getting destroyed by the opposing armaments? It’ll be difficult but John is ready to try.

It’s a very enjoyable story. It’s been quite a while since I watched the film so I don’t know how closely it follows the plot, but the game at least did a good job of building up the characters and the world. One interesting thing here is how much of a threat the Terminators are. They don’t appear very often as you usually fight drones. When they do appear you really can’t try to fight them in the open field. They will drain your health away almost instantly with their fast machine gun shots. It’s nice to see them as such a threat because in the films it is usually very difficult to defeat even one of them. They have grown a bit weaker in newer films as the humans can take some of them down, but in the originals you just weren’t going to win. The final level of this game even puts you in a position where winning is nearly impossible.

I actually died the first time in this level because I tried to beat them at the end. The trick is instead to run to the nearby chopper and that cuts you to the ending. If you stay and fight then you die and that’s the overall message of the game. You can’t stay and fight every time. Sometimes you just have to beat a hasty retreat. Espionage is heavily focused on in this game. You hide behind cover and then take shots in order to guarantee success. The mechanics of this are pretty solid. I like to just run in and shoot but the game makes that almost impossible to do. Your best bet is to hide behind things and even then the game can be a little difficult at times. If you pick the wrong route then your only route left may be the death screen. You have to really think about every move you make before you do it.

The best weapon in the game is easily the rocket launcher so I recommend having that on hand whenever possible. Usually you don’t see this weapon very often in the game so save your few shots for when you are in a really tight spot. I liked to save it for when I would actually be fighting a humanoid Terminator. They are easily the trickiest opponents to fight and the rocket only needs 2 good hits to take them down. Otherwise I used a shotgun for most of the game. You’re allowed to carry two weapons at all times so those were my two. There are other good weapons to be sure, but these are the two that really worked out quite well for me.

The graphics here are quite impressive. This is a PS3 game with a lot of effort put behind it. It doesn’t feel like your average movie tie in and is more like a AAA title. The backgrounds look nice and while the game does get a little too dark at times, I believe that is more due to my TV having that issue as opposed to it being the game. The soundtrack is also good with all of the usual Terminator themes you should be used to. You can beat this game in around 5 hours or so and the only replay value is to beat the game again on hard to obtain all of the trophies. The game won’t last long but it goes back to quality vs quantity. It’s short but you’ll feel like you got your money’s worth.

Overall, Terminator Salvation is a great game. It definitely exceeded my expectations of what I was expecting here and I would rank it pretty highly among the others. My favorite is probably still the third Terminator game since I really liked the combat system there and it also adapted one of the most exciting movies which doesn’t hurt. Still, if you’re got 5 bucks to spare then this is a great game to check out. You’ll really get to learn how to play a shooter game very carefully and the skills should transition into others. Before long you’ll be a pro at the ole run and gun style.

Overall 8/10

Game Records

Ghostbusters: The Video Game Stats and Records

Stats time!

PS3 Trophies 24/51

Level 1

Artifacts 2/6
Ghost Scans 1/6

Level 2

Artifacts 0/6
Ghost Scans 0/6

Level 3

Artifacts 0/6
Ghost Scans 0/10

Level 4

Artifacts 0/6
Ghost Scans 1/11

Level 5

Artifacts 0/6
Ghost Scans 1/6

Level 6

Artifacts 1/6
Ghost Scans 0/6

Level 7

Artifacts 1/6
Ghost Scans 1/10

7 Star Games, App Games, Game Reviews, Games, Reviews

Super Mecha Champions Review


It’s time to take a look at an IOS game that always looked like a Fortnite ripoff. Granted, you can be a similar game to something else without being a ripoff but that was just my first thought. Since Fortnite is so cool I thought I’d give this one a whirl. It’s got a lot of potential and honestly with a big mainstream release for PS4 and the rest it could probably hold its own to an extent. It’s definitely pretty bare bones compared to Fortnite, but has a lot of the same gameplay aspects while throwing in its own spin.

The gameplay here is that of a third person shooter. There are 100 people running around the map and your goal is to be the last one standing. Be sure to stay inside the safe zone as being in the storm will cause you to lose health quite rapidly. You can pick up guns as you run around the island. Once you down another player and you last long enough you can summon your mecha. In this form you deal a ton of damage and can move very quickly making it a very simple matter to take down the humanoid opponents who dare stand in your way. That’s the jist of it and the controls are pretty simple but it will take practice to really get used to shooting on the phone. It’s why I had a hard time even playing Fortnite on the mobile. It’s just way different than using a controller.

I am proud to say that I ended up winning my very first match in the game. It was squads mode, but I did contribute with 3 kills. I had to quickly get the win because I was playing this while at the theater waiting for the One Piece film to start. It took all of my fundamentals to quickly do this, but it worked out well. When I tried out Solo mode I didn’t fare quite as well. I got 96th place, but I did get one kill so at least I didn’t die without landing a hit right?

The graphics are pretty sharp. It’s all very colorful since you’re playing in a futuristic city filled with anime characters and giant robots. In terms of visuals it’s even more colorful than Fortnite. Fortnite still has the better graphics overall, but Super Mecha Champions is just very nice to look at. When it comes to the music I don’t recall any big themes from this game. At the very least there isn’t a sound as unique as the battle bus leaving.

You get bonuses for logging in every day like new mech suits. I don’t think they give you any special abilities are are like the Fortnite suits, but I’m not positive since I didn’t test any of them out. I just wanted to get in and test my battle royale skills. The map is quite huge so if you want to live it won’t be too hard to do so. Especially with how fast the characters move. One thing that will grate on you a bit though is how long it takes to travel from point A to point B. It definitely feels longer than Fortnite at times and I think that’s because the running speed is slower here. It’s not a huge deal but I imagine if you were to play the game more often then it would quickly start to take its toll on you.

Overall, Super Mecha Champions is a fun game, but one that is too big for a phone title. As great as the app games have been over the years there are still some limits to the IPhone. We saw that with the Sword Art Online game a while back where it played like the PS4 titles. That’s very impressive of the developers, but it’s just tough to truly appreciate it on the phone. The controls also aren’t quite as well suited. Of course most of the games can now use console controllers to play now so that’s a big improvement as well. A real controller makes a pretty big difference. If you like Fortnite a lot and want to take a look at what it might look like on the mobile then this is a good game to check out. At the same time, you could literally just play the actual mobile Fortnite game instead so odds are that you wouldn’t need to try this one out. I’ll give the game props for managing to copy so much of Fortnite though.

Overall 7/10