First Men in the Moon Review


It’s time for a sci-fi title. Usually I’d say a “sci-fi thriller” but this really isn’t that kind of story. It’s actually a bit more of a slow burn until we start approaching the end. There’s a large chunk in the beginning where you’re just wondering when they’re actually going to get to space. It also makes the dicey decision of spoiling one of the survivors by making most of the film a flashback. I never liked that narrative decision in the past and I can tell you that this has not changed over the years.

Well, the film starts off with a bunch of astronauts making it to the Moon and they’re hyped because this is the first time that humanity has made it so far. Or…that’s what they thought! A flag is found there and so they track down one of the survivors from the original trip. He casually explains that they have already been to the Moon and they even met some aliens. The United Nations wants answers and this guy is happy to provide them. People did not believe him when he first told the world, but now they will listen!

We then begin his flashback and for a little while there we just get some comedic shenanigans. Arnold and Kate meet up with a crazy scientist named Joseph. Turns out that the guy has a way to negate gravity and so the three of them head up into the Moon. The Moon has already been conquered by a race of alien beings though. They are not particularly strong or anything like that but they do have the advantage in sheer numbers. Arnold and Kate figure they need to get out of there but Joseph thinks that they can be reasoned with. This will prevent some problems.

I’m absolutely against Joseph here. There is just no evidence to really show that these aliens will be good and it feels like the height of naivety to be trying to make peace when the stakes are this high. At least get home first but Joseph goes into full trust mode right away. The aliens can talk and have intelligence so it’s not like this is definitely a doomed mission but looking out for his friends first would have been the right move. So I definitely didn’t like Joseph by the end of this.

As for Arnold, I thought he was a solid main character. He prioritized saving Kate right away and fought off a bunch of the aliens. He even has a Superman type moment where a bunch of them jump on him and he just shakes them off. While it was a bad look for the aliens, it was definitely a good look for him. Meanwhile Kate did her best not to panic too much or anything like that. She did feel more on the powerless side though but still beats some heroines from her time. She could have used some more scenes to develop some personality though.

The aliens are one of the weaker parts of the film though. They just don’t feel very imposing and the only one who really got any character was the leader. The rest of them may not have been mindless exactly but they were close to that point. Acting like some kind of hivemind just running to the ship and getting defeated rather quickly. The ending of the film goes for a bit of a cop out approach but since you weren’t too invested in the aliens, you’re not exactly broken up about it.

Okay this is sounding rather negative so I do want to emphasize that this was a good film. It’s just a true slow burn where you have to be in it for the plot. Also you will need to see if you prefer the space scenes or the ones back on Earth. I’d say they are fairly balanced. The writing is solid and the characters are good except for the crazy scientist. It just all ends in a rather anti climactic way. It’s basically someone telling a story the whole time and there is no sense of danger as a result since you know that he survived. If the film ended by showing him to be a shapeshifter or something then that would be different.

The biggest other way to solve this would be for the story part to not be a factor. Just have the astronauts head to the Moon in the present. Have them still find a flag showing that someone else had been there but we never get those answers. It would help the film just have more of a “Cosmic Horror” vibe without having to spoil the ending or show that everyone already survived. That would have been the best way to pull this off.

The effects definitely get a good shoutout though. The film is fairly old but they did a good job of showing the Moon and the various tech involved. It’s not like you will mistake this for a 2020 film or anything like that but it’s clear that a lot of effort went into this one. Nowadays they’d probably just settle with throwing CG everywhere. I would have liked some solid music tracks to go along with the scenes though. That’s another way to amp up the tension.

Overall, This is a film I would recommend to sci-fi fans but perhaps not ahead of most of its rivals. This one could have used some more fight scenes. The brief Power Rangers type hand to hand of throwing the aliens around was fun after all. So focusing more on that would be a good thing if you ask me. That said, I believe Wells was more about writing dramatic, suspense type stories like this that introduced a lot of lore and could be weird but never turned into full on action stories. I guess the film would have to deviate quite a bit if it wanted to achieve that.

Overall 6/10

Project Hail Mary Review


It’s time to check out a sci-fi film that came out a while back and got a ton of buzz. Sci-Fi is one of those genres that can be really good when used right. You get to see characters running around with giant energy guns, using advanced suits of armor, etc. It all blends together to make for a really good experience but then you have other titles which forego all of the cool elements and try to go for some deep storytelling and lore. Unfortunately this one unsuccessfully tries for that angle a whole lot and ends up being a bit of a drawn out mess.

The movie begins by explaining that the Sun is slowly being taken down by an army of powerful organisms. They are smaller than the normal eye can see but they are shutting down every star in the system. Ryland is contacted by the world’s unified agency which is trying to save the planet. After all if the Sun goes out, then Earth has no more hope left. Ryland is super skeptical about going to space but when he wakes up after stasis, he is the final survivor. It is all up to him now but can he really claim victory here?

You can tell that the government was desperate since it’s not like Ryland really had too many answers here. He just has one breakthrough but sometimes that is where science can start. So a lot of the film is really split between a bunch of flashbacks where we see what happened and how Ryland got into space. He has amnesia in the present which is always a convenient way to avoid spoiling the flashbacks. Then in the present he takes a while to get used to the gameplan after some initial panicking.

I feel like the story was mostly concealed for the trailers so I’ll avoid too many of the specifics but the film’s story takes a pretty big change when he is no longer struggling by himself in space. Unfortunately I would say it wasn’t a great development to turn things around. This is actually a film where I dare say it could have been improved by a bit of romance or at least some banter with another humanoid running around. The romance would have probably been rushed so the latter would be preferable.

This film falls into the issues that most films have when there is only one main character. It can be rather boring. This is a long film that feels like a very long film and that’s always a problem. You will have very long scenes of the film trying to show off is special effects or panning around the spaceship to show you how accurate it is. That will probably appeal to some space fans but I’m really just here for a lot of excitement and quick pacing. It never goes to the absurd lengths of 2001: A Space Odyssey at least.

That will always go down as being the worst sci-fi film. That said, this one could have easily shaved off 30-40 minutes and been in a better space. Any Ryland scene from when he first wakes up is annoying as he just acts drunk the whole time. Again this is the film trying to show how realistic it is since you would be out of sorts with amnesia waking up after a super long coma but these are the kinds of details that you don’t need.

The pacing is at a glacial pace and again that is because we didn’t have other characters to bounce off of. This is one of those few examples where I can say that the flashbacks were far more interesting than the present day stuff. We got to see the governments working together, some shady stuff, and most importantly just a lot of dialogue back and forth. I would have liked it if every scene was on Earth and we just direct the people in space on how to save the Sun. You could still have a lot of tension with communications going out or the countries starting to fight each other which causes a lot of issues.

In space the best chance for you to enjoy the film is if you enjoy a friendship that occurs up there. Unfortunately the character they chose just isn’t all that interesting. This is one of those cases where I would say the design is partially at fault here because there is just nothing you can really do with that. You’ll just be shaking your head at the big reveal. It’s not like this is the first time a story has gone in this direction. There are a decent amount of similar designs out there but they never really tend to be all that cool.

At least I didn’t really have any issues with the main character. He did pretty well in his experiments and I also thought he made the right call in running for it during one of the flashbacks. I do think he could have fought a whole lot harder but it’s not like this guy is a trained fighter. So I didn’t want to be too harsh on him or anything like that.

Ultimately the film is going for a bit of an upbeat vibe. There is a body count to be sure and you could say it’s implied that things are much worse than what we see but the characters never lose hope. Ryland keeps his head down and works hard throughout. He may have personally lost hope at some points but would still get back up there. Personally being in a space ship so far away from home would be absolutely terrifying so just being able to get past that is a good look for him.

The advice I’d give for this film is just similar to what I put for After-Earth. In any sci-fi film you should try to keep at least some of the basic concepts around or you are wasting the whole point of being a sci-fi. There should be cool aliens, great looking backgrounds of sci-fi locations that don’t exist in real life, cool weapons, etc.

This film doesn’t have much of that. In many ways you could do this film without the sci-fi part The whole Sun part could still be around with normal radiation hitting it or something and then the rocket ride. So if you are going to go the sci-fi route, then I’d say go all the way and just make it a blast. Also we don’t need the lingering shots in space and all that. Space all tends to look the same after a while and we need the pacing to stay fast.

Overall, I would definitely give this one a pass. The plot has an interesting premise with the Sun going out but then the rest of the execution just falls apart. The film is way too long and loses sight of the number one objective, which is to remain entertaining at all times. It just doesn’t prioritize being fun and doesn’t make for a satisfying watch. I did appreciate the Football terminology though. I would always go for the Hail Mary in Madden and it’s honestly a great play to run on 1st and 10 because nobody ever expects it.

Overall 4/10

After Earth Review


It’s time for a sci-fi film that has aliens and everything. In theory you’d think that would be a winning formula but this film does not capitalize on that at all. Will Smith is also written out for most of the adventure which was not a good idea. No matter how you slice it, this was not the way to go about things. It ended up lower than my expectations in the end.

The movie takes place in the future where humanity was chased off of their home world. Cypher is known as humanity’s greatest fighter because he has eliminated his emotion of fear. This allows him to slay the powerful human hunting beasts. These beasts cannot use their eyes to see and so humans become completely invisible to them except for when they have fear in their hearts. His son Kitai wants to be a powerful warrior as well some day but doesn’t end up doing so well in the exams. He ends up missing the mark to become a full fledged ranger once again.

Cypher’s wife asks him to take Kitai on an adventure anyway. Cypher agrees and hopes that perhaps the two of them can get closer but an accident occurs which destroys the whole crew. Cypher is gravely injured and cannot move so Kitai will have to get a distress signal. It is 100KM away and this is dangerous territory. Of all the planets they could have landed on, it happened to be Earth which is still overrun by those terrible beasts. A single misstep could prove to be fatal here. Unfortunately Kitai is really not ready for this either so it is going to be a difficult journey.

Right off the gate I feel like the movie made a mistake with how Kitai is portrayed. You’re supposed to feel bad for the guy since he has great stats in the training simulation but always freezes up during the field tests. It’s why he was rejected from promotion again when the film starts. You figure that this is the perfect kind of situation to get over his fears and yet right away he starts to panic.

I understand a little panic when things get crazy but when the ship is hit, Kitai starts panicking. An animal shows up on Earth? Kitai panics again. He just panics way too quickly and the worst part is that Cypher is able to talk to him through the headset. So Cypher tells him what to do and what not to do but Kitai just doesn’t listen to him. That has to be the worst part here because if Kitai was completely isolated then that would make more sense. For example Cypher tells him not to throw a rock at the money creature. Kitai throws one anyway and yells out to leave him alone but that makes no real sense.

You could make a stronger argument for it if Kitai was some random kid but he’s been training for years to be a Ranger. He should be able to handle this much. The panicking just never stops and even near the end he is still yelling at Cypher and not realizing what kind of situation he is in. It’s not a good look for him at all and so the character was not particularly likable. I really wish we had Cypher be the main character instead.

Cypher looks good for the most part. He is really harsh towards Kitai for an event that happened when he was even younger but is otherwise the voice of reason here. He has been at this for a long time and is ready to adapt to any situation. Since Cypher has conquered fear, he is also able to handle these unforeseen situations better than most others could. Being stuck in this chair is probably super frustrating for that reason since he knows that this situation could be handled a lot smoother.

I also have to say that 100KM doesn’t sound all that crazy. I understand that the terrain is a lot rougher but I don’t see why it would be such a big journey. Part of the tension here is that the atmosphere is not breathable by humans. So Kitai has to bring these oxygen discs with him and each one lets you breath for 24 hours. He has around 10 discs at first but after an accident he goes down to 4. After a while we see that it won’t be enough and he will be stuck, but why? For reference I have walked 40KM in a single day and that wasn’t even anywhere close to a 24 hour period.

It was around 11-12 hours max. So you have to do double that and you’ve got days to spare. It just felt like the math wasn’t adding up and they should have said it was 300KM or something like that. It’s a bit of a nitpick though so that’s not something I would blame the film big time on. The film’s biggest mistake is adding in a bunch of animal violence. It’s been a little while since I’ve seen it be this blatant. You have baby birds being murdered and then a bunch of monkeys are slaughtered as well.

It’s all to try and hype the beast up as being a huge threat but it definitely as needless as it gets. The various humans being hung up on trees was already enough for all of that. It’s always going to be the risk/downside of having a film take place in the jungle or uninhabited areas like this. Films just can’t resist the urge to throw in a bunch of dead animals which is absolutely crazy.

The monster has a pretty decent design, albeit a bit generic. It would be nice if the creature was a bit smarter though. Surely it can at least keep on throwing blows when a human just vanishes due to there being no fear. I guess these things can’t smell either since it seems like they are completely at a loss by this point. All in all, not the most intimidating monster out there by a longshot.

What the film was also lacking was more interactions. This was a big problem with keeping Kitai by himself the whole time. That just doesn’t make for a very interesting premise. You need some other characters to be around at least for banter. There’s not a whole lot going on here. I would say to the film’s credit, it doesn’t drag on a ton or anything like that. The pacing is reasonable, Kitai just isn’t a likable main character so he doesn’t really amp up his scenes.

Overall, The most justified character in the film was definitely the instructor. He was absolutely right that Kitai was not ready to be a ranger. The guy panicked constantly throughout the film at every little thing. You are definitely going to be a lot more interested in the lore around the world involving the aliens rather than on this survival story though. It is certainly not bad by any means but it is far from being really engaging. I would recommend skipping this one and checking out a different sci-fi film. Stranding someone on a planet with no access to energy guns and other high tech goodies sorta takes the fun out of the genre.

Overall 3/10

Trigun Stargaze Review


It’s time for a really crazy finale to the Trigun adventure. In a way it’s fun to see how things went because you really couldn’t predict what was going to happen next but at the same time it did feel like the show was just running through without a big plan at times. Vash also looks consistently terrible throughout so ultimately the negatives did prevail. This is probably the weakest Trigun season all around even if it does end up having some really excellent fights during the adventure.

A lot of time has passed since the last season and Vash is currently knocked out. (which will be his status for most of the season) Meryl and Millie are driving around doing their reporter jobs when they find out that another colony of humans is approaching the planet. They will help evacuate humanity from this crazy plant world and maybe this will finally end all of the craziness. Unfortunately it won’t be easy as Knives is close to achieving his final form and his minions need more plants to power him up. That means they will be shredding a lot of humans in the process. Vash cannot be depended on so Wolfwood will have to fight them off but each fight accelerates the last of his lifespan so this will not be easy.

It is a bold move to sideline the main character from the final season of his own adventure so I have to give the show some props there. What I can’t give it any credit for is Vash’s absolutely terrible showing throughout though. Vash’s pacifism has consistently been a negative throughout the reboot and he just continues to double down on it here. Forget destroying the mass murderers, Vash won’t even hit them with a flesh wound half the time because it’s too risky and might end up costing their lives. Vash is content to just hesitate in every fight and constantly gets himself captured.

One thing you need to understand here is that these villains are going to be very difficult to take in alive. One of them can use telekinesis to move people and crush their very bones. He is shown to be able to impact an entire tank as well as a large group of people so this power operates at a very high level. No prison can hurt him. Another one is a nearly invulnerable superweapon like Wolfwood, we have Knives who is nearly unstoppable, a music fighter whose audio can destroy you from the inside out, etc.

These guys aren’t bluffing either in case you were hoping that could be a slight cope. Throughout the series they have murdered hundreds of humans. Humanity was already nearly extinct when the series started and that number has been severely reduced. Wolfwood wisely tells Vash that every time he spares these guys, he is causing countless other deaths and is proven right over and over again. Despite that, the show forces Wolfwood to have to try and emulate Vash’s lifestyle by the end which doesn’t make any sense. I much prefer Wolfwood as a full contrast to Vash who is ready to do what needs to be done.

The No Kill rule is a good one for heroes to aspire to but there have to be exceptions depending on the circumstances. The biggest problem with Vash is that he doesn’t believe in having any exceptions at all. He just continues to spare every villain no matter how many lives it causes. The worst part is that he is often the last line of defense for a whole group of powerless humans so letting himself get captured directly causes them all to be doomed. There’s just nothing heroic about Vash and I dare say that he is one of the worst anime protags I’ve seen in quite a while. As the show goes on he just gets worse and worse and worse so maybe it’s for the best that he’s unconscious for most of the season.

Wolfwood is the MVP here because he is the one constantly having to fight for humanity. This often means injecting himself with more juice to keep fighting even though it is destroying his future. Unfortunately he is simply not powerful enough to stop someone like Knives and has a tough time with most of the executives. After a point there is only so much you can do with battle experience when you don’t have the raw stats to get over the hump. His weapon is as cool as ever though.

Ignoring the part where he actually tries to say that Vash has a point, Wolfwood operates as the realist that the series needed. He is there to take care of the villains and protect people as much as he can. It’s often not enough and that’s part of the tragedy for his character but at least he is trying. Without him the show would definitely have lost a whole lot of steam.

Meryl and Milly consistently have a decent role in this one complete with action scenes. They are completely out of their depth in terms of power levels though so they mostly have to rely on the villains going absolutely crazy. Meryl’s a fun character with how proactive she is. Every duo needs at least one tough member and that’s her role. Milly is definitely the contrast here and well I wouldn’t say she’s all that good. Not really my kind of character. For a second there, I thought they show did a twist where she was one of the sentient bugs which would have been really cool but it was just an oddly phrased sentence that was clarified right away.

The Puppetmaster is one of the first villains to make a big move. He’s technically pretty tough but only when all of the conditions are right. If you get past his puppets then the guy is doomed. He mainly lasts in the Vash fight since the hero refuses to hurt anybody. He’s definitely the weakest out of the main villains and I wouldn’t trust him around the base. I dunno it just seems like he was flipped way too easily.

Midvalley is another guy who flips quickly. Sure he was working for Knives out of fear but it doesn’t change the fact that he did go along with the villains. He really tried to destroy Wolfwood during their fight as well. The villains tend to get off way too easily in the show. He did make for a really good fight scene though so I have to give him some props there. I always did think that sound makes for an incredibly deadly weapon since it is so hard to dodge.

Then we have Elendira who spends most of the show in the background. It’s a little too late by the time she is ready to act. Decent powerset but it’s obvious that she is not on the level of the other executives. Vash or Wormwood could take her down with ease but for the most part everyone ignores her so she gets to land a lot of cheap shots. I feel like she mainly exists so that the crazy professor has somebody to talk to back at the base.

Then we have Knives’ most loyal follower: Legato. This guy is completely broken because his telekinesis appears to work at any range and he is also an exceptional close quarters fighter. He seems to be the most powerful fighter in the series because his abilities even work on Vash so they would probably work on Knives as well. It would just be hard for him to land the killing blow so it would be a long drawn out fight. I appreciate that Legato is just super evil. He’s not misunderstood or anything like that.

Legato just really thinks that humanity should be destroyed and every action is towards that goal. The guy is straight forward and sometimes you need a character like that instead of just throwing more ambiguity everywhere. If anything Knives is lucky that Legato was so loyal that he was never thinking straight. Legato just couldn’t believe that Knives had any imperfections and so he wasn’t expecting a cheap shot. Although he didn’t exactly seem broken up about it in the end….

Razlo sort of comes out of nowhere near the end but he does actually have a full character arc and all. He makes for a good opponent and is a solid counterpart to Wolfwood. It all goes a bit fast but on the whole I thought he was a good character. The heroes needed one more fighter with how badly they were outnumbered and he was really useful. It would have been nice if his powerset was a bit more different than Wolfwood’s just so he could stand out more but I was glad at least something good happened for the guy. Most of the show is rather brutal for Wolfwood.

As for Knives, well you could say that he’s the biggest double standard in the show. He wants to destroy humanity for what they are doing to the plants, yet he has to murder tons of plants in order to stay alive. During the first half of the show he doesn’t know this is happening so I can give him a pass on that but then by the end of the show he doesn’t care anymore. He considers this an “ends justify the means” kind of situation and so he keeps on absorbing them in order to get great power. It just makes his whole message hollow.

If you have to destroy all of the planets in order to save them from the humans then your goal doesn’t make sense. The show also has the audacity to try and make him sympathetic by the end which is crazy. Maybe I could take it seriously if he wasn’t having his group torture Vash for months on end and just generally murdering everybody. You have to have some kind of a standard here and this guy was evil through and through. I would have just focused on how crazy he was.

The show has a very interesting concept with the plants being sentient. Imagine if all of a sudden every vegetable was sentient but only 2-5 people in the whole world could hear their voices? Most people probably would just call them crazy and keep on eating vegetables. So for the 5 people I can understand why they would want to amass an army to stop the plants. That’s about where my sympathies with Knives ends. Once Knives begins to “eat” the plants to gain strength then it completely undercuts his arguments.

It also makes Vash look bad as well since he still tries to reason with Knives up through the very end. I can’t help it, the whole show is about bashing Vash so he seems to come up constantly. Vash had multiple chances to end this or at least to put massive holes into Knives’ plan and refuses to do so. Vash is just suicidally empathic the whole time and that’s not a good trait for a character to have. You can understand that the situation absolutely sucks for all parties while still making a move. I forget which character calls Vash a coward to his face about this (Probably Wormwood) but that character was right. It is cowardly to sit back and do nothing because you just don’t know what to do. Particularly in a situation where people are actively being hunted and killed the whole time.

Also while it can be funny in an ironic kind of way, I do think the show has Vash being kidnapped way too often. It just kills the pacing of the series when this same story beat is trotted out over and over. Keep in mind that Knives is unconscious for a lot of the story too so the show just has nowhere to go at times. If you’re going to do that then you need to have a super interesting debate going on and that’s often not the case. I don’t really care about the researchers or the villains talking about the plants all that much. The show just didn’t add enough interesting hooks during the slow moments which also hurt it in the longrun.

The animation is pretty good for a CG title. It does use a whole lot of bright colors so the fights stand out and there is a ton of movement. Trigun definitely pushes the medium pretty hard and so I can definitely recommend those fights quite a lot. The soundtrack isn’t quite as impressive. The opening’s all over the place although I wouldn’t call it bad and the in-show ost is good enough. The animation definitely stands out more than the soundtrack in this case but it works well enough during the battles.

The show can definitely be pretty violent so you’ll want to watch out if you’re expecting a lighter adventure. The scene of Legato throwing a bunch of people into the equivalent of a human blender was particularly disturbing. It’s not like the show is regularly violent but it just has those occasional scenes that really stand out. Vash getting tortured for example isn’t particularly violent so it doesn’t hit as hard even if you can tell that it’s all super painful though.

I will end on a solid note for the season which is that it does have some pretty interesting debates within it. At what point should you be allowed to take a life? Not in self defense, but proactively taking a life in order to help others out. I think it’s really an interesting topic and I like those discussions but Vash basically refuses to consider any argument other than “Never!”. That’s always the worst kind of response to this situation and gives me Attack on Titan flashbacks. At least try and discuss the topic. The villains also make it super easy by giving the ultimate layup situations in front of Vash like actively murdering people right in front of him and Vash is still hesitating the whole time.

There’s one episode near the end where he finally relents and attempts to shoot a villain. It just took the villain ages of choking a character to death and burning countless others before Vash makes a move. So I was glad that Vash made a decision but it should not have taken quite that long. He’s got to be one of the most stubborn characters I’ve ever seen. The show’s apocalyptic atmosphere is also pretty interesting. At times it doesn’t feel like the characters are taking the extinction of the human race for the dire threat that it is, but it makes for a tense backdrop. The heroes are also on the backfoot in this adventure throughout. It’s just not always able to capitalize on this. I also would have liked to have seen the insects do a little more but I get that they didn’t really care who won. Insects will continue to thrive no matter what but they could have been a great wildcard.

Overall, This show was really annoying throughout. The pacing could be really slow at times too. Maybe uneven is the better way to put it. You would go a whole episode of Vash acting crazy while the others walk around, then an episode of nonstop fighting, rinse and repeat. I think there was enough time to cover everything evenly but the episodes had weird priorities at times. I’d say the show has virtually 0 replay value as well. It’s the kind of show where I would definitely Youtube the fights but I wouldn’t want to go through all of the melodrama again. The ending is also deeply unsatisfying. If you’ve made it this far in the Trigun mythos then you should finish it up but don’t expect a great ending here.

Overall 5/10

Rayearth Review


It’s time for another journey into the world of Rayearth! It’s a really chaotic adventure this time as they have to squeeze in a whole lot through only 3 episodes. The episodes are around double length but that’s still a tall order. While it’s certainly not as good as the full length TV shows, I thought this was pretty fun. It’s a very different take on the series and one that really isn’t bad. Sort of like watching an abridged version with everything compressed as much as possible. I’d like to have more alternate universe adventures like this.

Rayearth starts with a mysterious fairy appearing on Earth. It heralds the beginning of the end as a bunch of space invaders show up. They want to destroy everyone on Earth in some crazy attempt to save their home world of Cephiro. Only three girls can stop them, Hikaru, Umi, and Fuu. They have the qualifications to become defenders of humanity by enacting a pact with 3 legendary deities. This will be very risky though as they are still outnumbered and have no real way to practice for this fight. They will have to learn on the job and their only ally is Master Mage Clef, a man of unbelievable power in theory but never in reality.

Right away you can tell that the vibe is a whole lot different than the TV show. It’s less fantastical and more dread filled. You never know when the next casualty is going to arrive and quite a few people are wiped out. I know by the end of the OVA they make sure to mention that there were surprisingly few casualties but it doesn’t feel like that in the intro. Additionally there was a lot of destruction across the whole city so repairing it all will take a while. The members of Cephiro may not all be evil but they are definitely willing to wipe out all of the humans so you’re not going to be coexisting with them.

There is also much less time for Hikaru and her friends to try talking of peace with them. The only option is to go on the offensive right away. Hikaru is really the leader of the group like always and does well. She is the first hero to enter the fight and while she ultimately isn’t able to take too many Ws before being taken down, the bravery is what counts here. She wasn’t going to back down without a fight and her confidence never wavers.

There isn’t a whole lot of time to delve into her character but that was always going to be the case with how short this title is. Hikaru’s a very direct person so you get what the series is going for here. Meanwhile her friend Umi does really well. She won her fight with the greatest amount of ease not counting some resurrection shenanigans. While she was not brave enough to help Hikaru in the past, she made up for it in the present. She even had time to save Fuu from her opponent so Umi made the most of her screentime.

Fuu looked like the weakest as always but to balance that, the OVA made her the strongest of heart. She’s not the most outgoing kind of person but still got up the courage to reach out to Hikaru back when she was ostracized at school. She also still fights to the end like the other two. Ultimately all of the characters were pretty solid there. The most annoying hero would probably be Master Mage Clef because the guy just seems a little too helpless. I would have liked him to have actually fought back at least one of the villains. He spends most of his time giving up or telling the girls to run.

The villains tend to suffer a bit more from how fast paced everything is though. Initially you have some of the villains talking about how they love tormenting weaker opponents and all that but later on it seems like a bunch of this is dumped as just being due to their queen’s dark influence. I’m definitely more than a little skeptical of this. I just wouldn’t have done the redemption arc for Fario here, let him stay on the side of the villains.

Eagle was a really big villain here even if Lantis could have taken him out at any point. Letting him hang around definitely backfired with how close he came to destroying everything. It was fun to see him as a true threat though. As a hero he was a really difficult mastermind to deal with so it makes sense that as a villain he would be just as dangerous. Then Lantis works well as a guardian type figure who is ready to help. You do feel like he probably could and should have helped out sooner though. Aside from not taking out Eale, he had the speed and teleportation needed to take down any of the other villains.

I think he probably just couldn’t force himself to hurt these former friends but you have to take big steps when they are this far gone. Lantis still gets the MVP throughout the OVA for being the reason that the heroes won though. Without him, the heroines would not have had a chance. His sword was critical and he was the only one able to fight off the evil spirits. The deck was really stacked on the side of the villains before and Lantis was the only one who was able to start balancing those scales.

Emeraude ends up looking rather mindless for most of this series though. She can’t stop singing but is also trapped within her own mind. She was not able to handle the present situation and so that’s why she retreated. It’s all a really bad look for her. By the very end of this saga she has finally woken up but man did it take her a long while. I don’t think it would be possible to forgive her by that point. Of course there is no tie to go into the pillar system in this version but it would definitely be another strike against it.

The animation is definitely pretty good here. I wouldn’t say that it is flat out better than the main TV series per say but it does have a very theatrical feeling to it. I like the way that the colors look and of course taking place in a big city is a big win. It gives the fights more weight to them and that sense of danger is always all the way up. The colors and attacks are all striking while still giving you that ominous feeling that the villains could be around any corner. The soundtrack is less memorable though as it is a big step below the show. It can sound rather dramatic but a lot of the music tends to sound more like public domain themes than anything really striking. Still, it’s enough to keep you on the edge of your seat here.

The way the deity fusions work feels like it was changed to add in a bit of fanservice for no real reason. It’s nothing crazy though and only stands out because of how different the transformed forms are. In terms of violence, there definitely tends to be a bit more blood with how the magical girls feel every injury from their deity form. Alcyone also ends up getting the worst end from the characters but none of it is all that bad. It’s just enough to keep up the serious atmosphere of the heroes being in trouble without going too far in any direction.

A final complement I have to give to the OVA is how it throws you into the action without overly explaining a lot of things. You’re really left to your own devices to figure out what’s going on and that’s a good thing. They don’t make a whole lot of these nowadays. The quick story beats you get within the episode just have to be enough and I’d say that they are. You can reason out the rest and then just follow the adventure. It feels a little more like a mystery box this way.

Think of it like you’re one of the main characters. You don’t really need to know the whole story, just enough so that you can fight off the invaders. The primary concern here is about protecting Earth and so it would be nice if Master Mage Clef would at least be able to share some weaknesses with you. Unfortunately, that doesn’t happen but I suppose in this case the villains maybe didn’t have many real weaknesses. Mix that in with having the strongest Deities around and it’s no surprise that they have had so much success up to this point.


Overall, This was a fun watch. It’s nothing that’ll change your life but I would recommend giving it a whirl. I’d even think of it more like a quick anime movie than a full on OVA since the 3 episodes combined would roughly get you to that point in terms of length. Everything moves very quickly here so you don’t need a whole lot of context here. There will be a lot of unanswered questions but that can be left for a sequel someday…maybe. This works as a stand alone and the heroines could essentially be called Magic Knights with how they mix spells and physical abilities. The ending is a bit rushed but it’s a worthy price for having a lot of nonstop action scenes.

Overall 7/10

Mercy Review


Mercy is one of those films that has an amazing concept right out of the gate. People finally had enough of the crazy crime rates and so an A.I. was created to serve as judge, jury, and executioner. All criminals are presumed guilty unless proven of innocence. This is a film that feels like it could have been a Twilight Zone episode. I’ve also been playing a lot of Ace Attorney lately so this was really timely. Generally I tend to be on the side of the prosecution and this film is really no different. Can the main character actually prove his innocence?

The film starts off with Chris being strapped into his seat at the A.I. Mercy courtroom. He is accused of murdering his wife a few hours ago. The trial would have been even sooner but they had to wait for his alcohol levels to drop off. Things are not looking good for Chris, footage at the scene of the crime shows him having a fight with his wife and being the last one to leave her place. Their marriage was not in a good place and Chris was known to have severe anger issues. He was also an alcoholic. Judge Maddox seems to have an ironclad case against him. Can Chris stop panicking long enough to prove his innocence or is it curtains for him?

One thing I have to say right away is that Chris is super annoying the whole time. You really have a hard time rooting for him. The first 5-10 minutes are basically him trying to break out of the chair and yelling a lot. This just isn’t the time to panic like that and it gets worse when you find out that he is one of the main guys who pushed for the Mercy system. He even helped capture the first person to be put to death by the system. That means Chris should understand more about what’s going on than the average person and so I would also expect a certain amount of composure.

You don’t really get any of that here though. Then as we learn more about the case, we see that he really wasn’t a good guy. Now it is always important to separate the person from the crime. Just because you’re not a good person, that doesn’t mean that you are guilty. I think it is also why I tend to be more on the prosecution’s side though. They are always fighting for the guilty plea and the evidence is going to be on their side. The defense has to try and save their client even when they know that they are guilty. That’s always been much tougher for me to square in my head.

Neither side is ever always on the side of justice but I’d say that the prosecutors have a higher batting average. Additionally, Judge Maddox just does a terrific job. She calmly analyzes the facts and constantly makes sure that things are going the way that they should be. It’s a giant contrast to what is going on with Chris as he just panics and panics. He throws a whole lot of personal attacks her way while she doesn’t stoop to his level.

I will say that the film does go in a bit of a cheesy direction with her character though. I would have liked for her to have stayed far more decisive and calculating than how it actually went down. I don’t understand her getting so emotional within such a small time frame. I would have liked for her to have stayed fully neutral. Still helpful depending on the circumstances but never giving you the vibe that she was on someone’s side. she was still the best character in the film though.

As for Chris, well you’ll just have to see if he is guilty or not. One thing we can say for sure though is that he messes up a lot. We find out how he was trying to drink in secret without his wife knowing and then he went totally crazy when she found out. He tried fighting off a whole group of police officers which was a terrible look for him. At one point he even pretended to give up, only to grab a chair and start swinging at them. That’s a really underhanded move even in the best of times but for here it’s another demerit against him.

You are meant to feel sympathetic for Chris by the end but I can’t say that I ever really got to that point. The film just went a little too far in making him as unlikable as possible. Of course this still doesn’t excuse the subplot where his wife is fooling around with someone else. You get a divorce first and then you can hit the market again. Doing that while married is just as bad and so the supporting characters quickly get annoying here. The rebound guy is real smug and likes to hear himself talk but you don’t want to really hear what he has to say either. He’s not a good guy either.

The film did already explain that there was a huge crime wave so in some ways it does make sense why everyone is so unlikable. It doesn’t make them any better but the film did lay some groundwork there. I do think the film had to stretch its own logic a bit for the final plot twist though. Given how much power Maddox has with A.I. and all, I don’t see how she would have missed some of the evidence here. I guess you could say that she just won’t look into things as much unless the accused is fighting back but that doesn’t totally track for me. So the final twist felt a bit forced and could have used more of an explanation. In general I’d say that’s true even for the main case to an extent but a lot more time was spent on that one so there aren’t any true plot holes there. Still some parts I’d be skeptical of but nothing absolutely insane.

The general action climax tends to run into some of these issues because it feels like this shouldn’t be so easy in the future. Shoot out the wheels for the truck at least right? Felt like there wasn’t enough security and then all of the officers kept crashing their cars into the truck. Not saying it should be super easy or anything like that but that was absolutely a skeptical moment for me. The villain’s plan seemed to rely on way too many things going right in too many different directions. Realistically I feel like his plan should have been doomed way before he got to the point he was in during the climax. Maybe I’m overestimating the surveillance I guess.

Overall, I thought this movie would be pretty good as soon as I saw the trailers for it and this one did not disappoint. Generally I always tend to enjoy court room films. This one may have a different setup than usual but still follows the main beats. There is a good amount of suspense here and you will definitely be eagerly awaiting each and every twist. The pacing is good and the concept is also a really good one that just makes you think. Would you be able to use the A.I. tools to prove your own innocence in such a situation? Chris had to get real creative here in order to find an angle and that’s really how it always is for using these tools. Some plot developments may get a bit weaker as you watch them but that’s the nature of a thriller. I would definitely watch a sequel if that ever came out and I’d recommend this film.

Overall 7/10

Tron: Ares Review


Tron has returned for a new adventure! It’s definitely good to see the franchise make a comeback because it’s been way too long since the last film. While this one isn’t quite able to match that legend, this is a very good movie with a good amount of action. We finally get to see the cyber world enter the real one and for once the army actually looks rather decent. I was glad that they didn’t just go down immediately. I’d like to see more films after this one but unfortunately it sounds like another long gap is going to appear instead.

The film starts off by explaining that ENCOM no longer owns the monopoly on the digital world. Dillinger Systems is closing in fast and now both of them are competing to take the decisive advantage. The only way to do this is to find a way to finally allow the cyber world to enter the real one. Both of them are able to pull this off for 30 minutes, but they need the permanence code to pull this off. Julian Dillinger creates a master program named Ares who aims to use to find the code or to break into ENCOM and steal it from them. His hunch was correct as the head of ENCOM, Eve, has found this code. She must try to escape from Ares long enough to pull it off but does she have the strength to stay alive?

In a way the first part is a bit like Terminator here as you have the powerful cyber fighters trying to assassinate this one human. At first they need her alive in order to get the code but that’s not always the gameplan. Additionally since they can stay in the real world for 30 minutes and can be respawned as many times as needed, the humans are at a disadvantage. Eve may know how to keep these digital people in the real world indefinitely but it’s a very small comfort when she has no fighters on her side.

The film doesn’t go in this direction but it would have been nice to have seen her summon Tron or something like that. He would have been a powerful asset for the hero side. Eve means well though and does want to make the world a better place. She just doesn’t want this breakthrough to be used for evil. After all if you can create infinite guns, bombs, and robotic soldiers then this will be desired by all kinds of bad actors. The good effects are that you can now have infinite food to solve world hunger, ways to revolutionize medicine, etc.

So the effects of this film will greatly change the world no matter who wins. The film doesn’t really focus on the ramifications of this though. There’s just not really enough time and that would be more for a sequel. Eve is a solid heroine though. She may have taken a little time to really take Julian’s ambitions seriously, but she was able to outsmart Eve during their first fight and did well to keep on staying alive.

As for Julian, well he’s your classic corporate villain. The guy is super cocky and arrogant when he is in control but really starts to panic once the shoe is on the other foot. The guy wants to win at any cost and so he will break as many rules as he feels is necessary to make things go his way. This ends up being rather easy for him in general since Ares gives him a huge leg up over all of the other programs. He never ends up being all that interesting though and the computer villains are definitely more fun. Julian’s also the kind of villain who is creating his own problems since Ares would have absolutely been more loyal if Julian wasn’t transparently antagonizing him throughout the whole film.

Ares is a fun character who takes decisive action right away. He realizes that Julian sees him as expendable and decides to do something about it. He was introduced as being a really strong fighter and he proves that quite a few times during the film. I would have liked for there to have been more of a focus on fight scenes as opposed to general action ones but in either case Ares is always at the top of the class.

I’d say his character arc ends up going a little fast. I would have liked for him to have kept a bit of an edge but at the end of the day I suppose he was just more heroic than Julian would have predicted. I also think the way the film ends leaves a lot of room for his character to go in any direction. You can’t really stop technological progress though and so I fully expect him to have a big role in the next film. If there aren’t a bunch of other programs in the real world by that point then something went wrong.

Eve is really the main villain here. She always had dreams of grandeur and was certainly not going to settle for being 2nd best for long. Her confidence tends to outweigh her skill though. The only times she is winning is when the heroes are at a huge disadvantage. She had the right idea in summoning everyone for the climax though. At that point there isn’t really anything to lose. I also think it would be a really interesting to have an army of extremely powerful fighters who can only exist for 30 minutes going up against the armies of the world. They are strong enough to make a dent but the time limit and constant respawning is a big weakness.

The old characters get a cameo here and there but you shouldn’t expect anything more than that. It would have been really cool to see the characters from the second film show up but I do get how they would probably end up stealing the whole film. The guy from the first film is around but I feel like those scenes don’t have as much of an impact at this point. Maybe it was just the timing though, I wanted to go back to the real world instead of hearing a quick music debate.

The soundtrack for the film is really good as you would expect. A lot of really solid electronic themes going on and they absolutely fit the atmosphere that the film is going for. The end themes actually sounded like something out of Stranger Things but for the midway point and action scenes it would be the Tron that you’ve come to expect. This is a soundtrack that is very loud and unique so I appreciate that. It’s very memorable and that’s part of the Tron experience.

The special effects in general are really good. There is always a lot going on and I love the way that the digital world looks. We also get the classic Lightcycle battle which is a staple for the series. It does make you wish there was more of it though. I think that will always be the hard balance trying to have some human scenes while also giving more time to the Grid. Legacy was more about the Grid so this one’s more about the human parts.

Overall, Tron: Ares is at its best when it is showing off all of the cool digital effects. I always like seeing the battles there and the concepts are also interesting. In this case the members of the Grid are clearly able to feel and emote so they even mourn their fallen allies. If they all start to be sentient, then that’s definitely going to lead to problems in the real world. You may not be as engaged in the company vs company stuff but the film has really quick pacing so there are no points where any of this is dragging on. The whole adventure really ends before you know it with constant danger around every corner. Even if you haven’t seen a Tron film before you should be able to get into this one without any issues. I’d say that it’s very new viewer friendly.

Overall 7/10

Explorers Review


It’s time for a film about a few kids who decide to explore the unknown and have some wacky adventures. Generally this kind of film isn’t really my style. The kids usually aren’t the greatest main characters and you’re just waiting for the grownups to step in. Additionally this time the plot seems a little unfocused with subplots not really going anywhere. The real world plot was also a lot more interesting than space which is something that should really never happen. That’s when you know that the film made some strategic errors.

The film starts with a kid named Ben having some dreams that look like what you would see in a Tron film. All kinds of sci-fi computer chips and such. Fortunately he is good at drawing what he sees and so his super genius friend Wolfgang is able to make an invention out of this. It’s a sort of bubble that can travel across large distances. So naturally they build a spaceship during the night. Now they are ready to space but is this safe? There may even be some aliens out there.

One thing I’ll give the film credit for is not making the main 3 kids jerks or anything like that. For all intents and purposes they are good kids. Perhaps a bit too eager to grow up like with drinking beer and Ben having a huge crush but they aren’t juvenile delinquents or anything like that. They just have a ton of free time so they may as well get to inventing. The film is a good portrayal of how you can have fun doing anything when you’ve got some friends at the ready.

I will also say that the effects are pretty solid. Again, that Tron type world in the dreams looks really good. The flying around may be less impressive but all in all you can tell that some real effort went into this production. The soundtrack is also very lively. Perhaps not something that you will be jamming to but at least you can’t say that the music is invisible. I will always prefer a loud soundtrack to a movie where you don’t remember what any of the tunes were at all.

Now on the weaker parts, well like I said the characters aren’t the greatest. Ben is basically your average kid but he has a huge crush on a girl at school and basically isn’t able to talk to her at all without stuttering. The romance is really not developed well at all and doesn’t make any sense. Lori and Ben have almost no time for any interactions during the movie so the ending just feels really obligatory.

Lori is okay I suppose but of course she doesn’t really have much character either. By all accounts she’s a nice person within the school but that’s about it. Then you have Darren who seems to have grown up in a rather rough environment. He was pretty hesitant about going back home for example. This doesn’t really go anywhere though so we just have to hope that things got better for him later on. At school he was quick to defend Ben from the bullies so that was good.

From the 3 main kids he would definitely be my favorite. After that we have Wolfgang who is the genius who builds everything. He’s certainly very smart and is a good sport about things but also tends to panic a lot. He worries about every possibility and doesn’t live in the moment as much as the other two. You want him on your team to build everything but he needs to lighten up a bit.

Now the film does have a pretty interesting concept that is introduced about a shared dream world that can be accessed through an alien gizmo. While you are dreaming is when you go to this kind of Tron world. This is how the kids have the blue print for the ship and so it served as a map of sorts. Alien tech is always pretty interesting even if there aren’t a lot of explanations going around. Why is this even a thing and what causes other people to be pulled into it? The main kids all share this world after a while and eventually even Lori gets in there.

The space act is just rather boring like I mentioned before. You have a weird alien who flirts with one of the kids and everyone else starts talking using pop culture references and such. It kind of makes sense that aliens would only know humanity through TV if the signals are all that they could grab. Although at the same time I feel like it means their intelligence is pretty low. Every film still has some kind of a plot, even commercials so shouldn’t they be able to talk normally instead of just using memes and big sound bites?

I mean the aliens are clearly intelligent because they were able to invent all of this technology. It reminds me of when in a show some animals will speak perfect English and then raise a kid who speaks broken English. Like why would that even happen? It just doesn’t make sense once you actually think about it. The film thinks the aliens are absolutely hilarious though so their scenes feel like they go on for quite a long while but get repetitive real fast. The aliens also just seem like creeps so it was probably good to ditch them.

As a result of spending so much time on the alien world we had to abruptly end the plot about two rangers finding out about the UFO and one of them being particularly obsessed with it. He basically just pulls a Spiderverse “Not bad kid” as they dash off in the UFO. Pretty convenient outcome for the kids since he won’t be telling anybody about the ship or doing anything about it. That felt really abrupt and it’s a shame because we could have had a fun government angle.

Overall, This film feels like it’s a bit all over the place. I actually think it could have been a fairly decent school story although it’s not like it would have been amazing or anything like that. Instead going to space was a total mistake and this film is a reminder to me on why you want some adult main characters. The kids are not able to hold their own at all here. It’s a pretty harmless film, no big issues but it’s not really going to be holding your interest either. I’d say to watch Back to the Future instead if you want some slice of life shenanigans.

Overall 5/10

Sword Art Online Progressive: Scherzo of Deep Night Review


It’s time for a quick Sword Art Online adventure. Of course that means Kirito gets to take the center stage once more so that’s always fun. I thought that going back to the classic days of Sword Art Online was a brilliant decision but it’s a shame that it takes so long for these titles to come out. I want them to adapt all the floors already! Well, in the meantime this is definitely a fun title although it is held back quite a lot by the random fanservice thrown in. The series is quite shameless when it comes to this area which is too bad.

The mini series starts with Asuna challenging Kirito but she is taken down very quickly. This discourages her quite a lot since the gap should not be quite this big. What she lacks is confidence more than skill. It’s hard to just obtain that though and Kirito is no help since he has always been able to show up in the big moments. Asuna will have to just try to keep on moving forward. Unfortunately there appears to be a weird underground group that is trying to stir up tensions between the two big armies in the Sword Art Online world. Everyone is stuck in this death game until it is cleared so who would be causing trouble like this?

Kirito and Asuna spend part of the volume trying to get to the bottom of this mystery while also just hanging out and making memories. They visit a nice cafe for drinks and even collect some treasure. At this point they have a solid amount of trust between the two of them but it isn’t absolute yet. A good example of this is when Kirito decides to head off into the caverns alone to deal with the villains instead of bringing Asuna along. Kirito says all the right things but it comes down to him not trusting her enough to be a part of that fight without slowing him down.

Sure enough, it wasn’t Asuna’s best moment as she allows herself to be disarmed which grants the villains a powerful weapon but she does make up for the blunder. Asuna also gets to fight against Argo one on one which was pretty fun. I would have expected Asuna to have done better but I suppose this was pretty early on in her career. Give it a few more months and Asuna would easily be claiming victory here.

While Asuna does panic a lot, she is definitely better than in the last volume. She blew up at Kirito way too many times in that one and just didn’t seem as mature as she should be given the circumstances. In this volume, while she panics in dangerous situations a bit, at least you can see the improvement and character growth. She is gradually gaining more confidence.

Meanwhile Kirito looks great as always. He was absolutely not going to let the villains get away with their plans and found a way to manipulate both sides into doing what he needed them to. It wasn’t a solo effort as Argo helped a lot with the information and they both had allies to help. Kirito is just the guy with enough ability to make it all work together. He is completely indispensable in that area. I’d have liked to see him take the two saboteurs down himself though. In every encounter there was some kind of extenuating circumstance that prevented a true fight.

With 3 volumes there isn’t too much time f a lot of adventure but they squeezed in a good amount of Kirito and Asuna bonding moments. Additionally the whole third volume is for the floor boss which was a good decision because that boss as really intense. I really enjoyed the theme that he got in the movie and the manga definitely makes him an imposing figure as well. So the manga’s final volume really flies by. The pacing is super fast and you can’t go wrong with nonstop action. The enemy is rather huge so there isn’t a lot of hand to hand action this time around. Think of it more as a platforming challenge as Kirito and the others have to keep jumping around and trying to dodge all of the blows.

Now like I mentioned before, the fanservice does hurt the series quite a bit here. This would be an easy 7-8 just for the fun action and all but the constant fanservice does knock it down a few pegs. It’s not as extreme as the last one but does keep this as being in the middle as a passable series rather than being a good one all the way. It’s a shame that every Sword Art Online product seems to have an asterisk next to what would otherwise be known as an incredible adventure. At least we have a video game coming up which shouldn’t run into that problem.

In some ways the series s also going to be a bit limited in what they can add in the early floors. We already know that Laughing Coffin will turn out to be the name of the organization to which the two saboteurs are a part of. I’m looking forward to the big war since that is generally off screen in the Aincrad story. That said, you can’t really add a rival to Kirito and there aren’t too many humans you can add without dramatically changing the tone of the series. So we’ll see what they do to keep the ideas fresh as we go through the series but a part of me doesn’t think we’ll ever even make it to the 10th floor so it’s probably a non issue.

The artwork is really good here, I think it has improved from the last one. The action scenes are really sharp and there is always a lot of detail here. Naturally that does backfire when you have some of the fanservice moments since less detail would be good there but this doesn’t feel like some kind of cash-in/tie-in manga. It feels like a legit adventure so I appreciate the effort there. The pacing is good and it’s definitely a reminder of how much you can get done in a 3 volume series.

I’ll also give a quick nod to Kirito and Asuna still being one of the few pairings that actually works. The shipping is done well and this is the kind of slow burn style that I like to see. The characters are taking their time and so you get to really believe in the bond between them. I enjoy the banter and they never take it too far. Their personalities are also quite different and just work together. I guess what I’m saying is that this romance really works in every possible way and I imagine that is where a lot of the appeal for the Progressive series comes from. It’s a chance to see the two of them hanging out a lot without the constant end of the world stakes from the main arcs.

Overall, I can’t fully recommend this one but it is a cool novelty to see Kirito and Asuna fight. The outcome may be obvious from the start but it doesn’t make the experience any less entertaining. Hopefully next time we can get a longer battle though as this one ends almost instantly. You’ll finish the volume wanting more Sword Art adventures which shows that this one did a good job on the intrigue at least. Stay tunes for the next manga title!

Overall 5/10

Moonraker Review


Moonraker continues the James Bond marathon as we actually get some sci-fi elements this time around. Personally I would say it does continue with the classic Bond vibe despite this. To me this is a very familiar kind of adventure so you shouldn’t worry about the space stuff feeling a bit off. The climax is certainly explosive to be sure but it’s not even one of the longer Bond climaxes.

The film starts with Moonraker, a space station being taken by a mysterious foe and so James Bond is called in. James Bond is known as 007, the top British secret service operative in the entire world. He also has a license to kill as needed. Surely Bond should be the man for the job, but it turns out that M16 isn’t the only agency interested in what’s going on in space. The CIA send in an agent named Holly and this provides Bond with someone that he can finally show off for. Bond is usually one step behind the villains and get clowned on consistently, but tends to fare better with other agents. Can he keep his mind on the task at hand or will his endless weakness for women be his demise?

Bond is one of those guys that you don’t really want in your corner. Yes, I recognize that he ultimately gets the job done but it certainly tends to be at a high price. A lot of bodies will roll by the time he stops the villain here and that is true in this case as well. You can’t always blame him for every event but it would be easier to sympathize with Bond if he wasn’t constantly distracted. The “romance” with Holly definitely won’t be impressing you as each one is just manipulating the other. There isn’t really any passion or development here.

It did lead to the best scene in the film though where Bond walks through her room and calmly disables every trap possible. It was one of the only scenes in a minute where Bond actually looked like the top ranked professional that he is supposed to be. That was absolutely impressive. I just wish we could see more of that Bond. In terms of fighting ability, Bond is pretty good without the film portraying him as invincible or anything like that. For example he is usually not going to defeat someone like Jaws and has to just try and get out of the area.

On one hand that is a good look for Jaws but not so much for Bond. Surely his mastery of the martial arts and other deadly forms of combat should be enough to make up for a strength difference right? This may just be an issue with the films not being more modern but Bond always seems to fight like a normal guy. He is always willing to step into the fight though so I’ll give him that and he does have a lot of confidence. You can always count on him to deliver with a strong one liner as needed.

I don’t like the guy but at least he has the charisma to hold a film. Meanwhile the heroine Holly is more proactive than some of the others. She may fall to Bond’s charms like the rest but at least she can fight. It would be smarter for her to carry a gun so that she can properly defend herself but at least she has a knife. I always like when they add in a second agency to these films so having her be from the CIA was a good move. Bond got to have a little backup in that way.

It was also nice to see Jaws return as the big villain here. He is definitely a true threat with how powerful he is. I do think his character switch at the end was pushing things though. I would have liked to have kept him as fully evil, just unwilling to listen to Drax out of self survival. That would have made more sense and unfortunately I wouldn’t have added his new girlfriend either since that whole plotline was too rushed. It just didn’t really make a lot of sense and someone like Jaws isn’t going to change so drastically in such a short amount of time.

Drax is more of a forgettable main villain. He’s definitely not very smart though with how easily he allows Bond to draw a rift between him an Jaws. You’d think that Drax would have been able to see through the bait but I guess he’s just not socially aware of what’s going on. Other villains wouldn’t have gone down so easily. Drax isn’t a fighter at any rate so he won’t end up being all that memorable anyway.

The action and special effects are good as always. The Star Wars type energy climax may come out of nowhere but it does look good so I can say that in favor of the film. The soundtrack isn’t particularly noteworthy but as always I do like the classic Bond theme. No matter how many times it plays or gets remixed, I’ll always find it to be pretty impressive. If the film could just stay away from all the fanservice and rushes romances then this could actually be a good series. Unfortunately as it stands, the Bond films tend to all get absolutely crushed when you’re watching them.

The film also gets some props for being long but never feeling all too drawn out. The action is consistent and the different set pieces are all unique so it’s not like the film starts blending into itself either. The pacing is good and the writing is nice. I always like when Bond bumps into another M16 base and all of the big shots happen to be there. In a way it feels like magic with how quickly they set everything up but I’ll chalk it up to their intelligence gathering truly being first rate.

Overall, Moonraker is one of those films that I wouldn’t recommend but it’s not as if it is significantly worse than the average Bond film. On the contrary it holds up to the others just fine and the space climax really isn’t bad. It’s just a shame that this is known as the outer space Bond film and yet they don’t actually leave Earth for a good chunk of the runtime. If the film really wanted to be bold, it should have made the majority of it take place out there.

Overall 4/10