Giorno Giovanna vs Kirito



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Suggested by Random Giorno is back once again, but now he will have to face off against Kirito. Giorno’s stand has some reasonable speed and attack power, but Kirito is still far quicker. Giorno won’t be able to hit him and Kirito’s sword will be slicing through all of his defenses. Kirito also has a passive regeneration ability which will match Giorno’s. Nothing can stop Kirito’s drive once he gets going and Giorno just won’t be able to think his way out of this one. Kirito wins.

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Sword Art Online: Mother’s Rosario Review

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Time to look at another Sword Art Online manga. The last one didn’t go very well so of course you may be a little skeptical about this one. Fortunately this is adapting one of the better arcs of the series and the manga didn’t try to add any iffy scenes to mess with it. It’s a solid arc but also one of the more somber ones so prepare yourself for an SAO story like no other.

The series starts with Kirito and the crew hanging out at his (and Asuna’s) cabin. Kirito fell asleep of course and everyone else starts feeling sleepy as well. To stay awake, Lizbeth tells Asuna about a new swordsman who has been destroying opponents left and right. He goes by the name “Absolute Sword” and seems to be the strongest fighter ever. Even Kirito was (yeah right) soundly defeated by him. Asuna decides that she wants a crack at this fighter and heads over to fight him. The big twist is that Absolute Sword is a girl with the same first name as Asuna’s last name. Asuna puts up a good fight so Yuuki asks for her help in defeating a boss with Yuuki’s crew. Asuna is thrilled at the opportunity but will she be strong enough?

Meanwhile Asuna has human world troubles as well. Her Mother wants her to go to a different school since the current one is rather lackluster. Asuna doesn’t want this because she has already decided to support Kirito in her future path. Naturally this is very upsetting for the Mother since that doesn’t really even count as a career path. Asuna’s video game hobby has also started to turn into an obsession as she loses track of the time and starts to prefer being there than in the real world. Asuna’s Mom has to put an end to this, but how?

I already went into this for the anime version but I’ll quickly touch on the plot here as well. Asuna’s Mom is absolutely right here. The only chink in her argument of always looking out for Asuna is that she has set her up with potential marriage options one or two times. This seemingly goes against the rest of her message about being independent. Still, she has no problem with dropping that tactic when Asuna brings it up and I’m inclined to believe that Asuna had never expressed her disapproval for it before. Asuna seems like someone who won’t mention any objections to something in the moment and will just use it as ammo in the future which is definitely no good. Beyond that, Asuna is the one who is losing every argument. She could have brought up valid reasons for wanting to stay at a sub standard school but I wouldn’t say that hanging out with friends is one of them. The Mom was also willing to let her keep using the NerveGear but then Asuna started getting increasingly irresponsible with it so of course the Mom wouldn’t be a fan. So in the end, Asuna’s plot is definitely not as engaging as the Yuuki one.

As for Yuuki, she’s a fun character to add to the mix. It is good to finally have another high level fighter who can battle at Kirito’s level. At this point there really aren’t any heroes who can give him a good fight. At best Asuna can maybe be good for sparring practice, but with Yuuki Kirito can’t afford to hold back. Wanting to win one last big battle before going away is definitely a solid goal and one that I can get behind. The rest of her crew are fairly generic and not very memorable so I can’t say quite as much in their favor, but ultimately Yuuki is the only one who matters. They are just there to fill in the ranks. It’s a shame Yuuki doesn’t stick around since she would really give the main cast a boost.

Kirito mostly gets the shaft in this trilogy since it is all about Asuna and her development, but he still gets his share of hype moments. One such scene is when he rushes into the boss area and holds off hundreds of other players on his own. It’s an amazing scene that was extremely intense in all 3 mediums. (Book, Anime, Manga) It may not be Kirito’s adventure, but at the same time I am not surprised that he got the best scene in the adventure. His fight against Yuuki was a lot of fun as well of course and the series did a good job of playing up how smart Kirito was as well. He figured out Yuuki’s secret immediately and then even found out where she was in the real world all in a very short amount of time. It is almost scary just how good he is.
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As for Asuna, she is fairly good here. I never disliked Asuna before this as she was solid in Arc 1, didn’t do much in arcs 2-3, so she was about the same now as she was in the past. She had lost some confidence as you might expect thanks to recent events, but regains it by the end of this adventure. She is still a strong fighter and I have to agree with the peanut gallery that it was odd how Asuna went for a mage role instead of a front line fighter. It seems like she enjoys the latter a whole lot more. Yuuki gave Asuna a valuable lesson on how being polite and talking things out won’t always work so sometimes you have to just jump in and start fighting. The sky’s the limit from there.

The art looks fairly good here. It’s the character designs that are a little off. In particular Kirito and Asuna look a little chibi or maybe just younger than usual. Aside from that, the artist does a good job with the fight scenes and it doesn’t look like a cash in. The trilogy has quite a few different fights and they are all visually engaging. Unfortunately while the trilogy does manage to stick away from fanservice, we do get one such bath scene as even on its best day it appears that the series can’t play it straight here.

There’s not a whole lot to say here since this is basically identical to the anime version so in a sense I already reviewed this saga. As long as the medium did it justice then there is no reason why it would be weaker than the anime version. If anything the pacing is better here since you can read faster than characters can talk so the exposition goes by at a nice pace. We already understand that Yuuki’s situation is rather tragic so you don’t need to know a whole lot about it beyond that. It will be nice to see Asuna use the new combo that Yuuki gave her in one of the anime seasons someday. We have the movie, but that wasn’t exactly a one on one fight and I’d like to see it in more of a traditional combat setting.
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Overall, Mother’s Rosario is definitely the most serious of the SAO arcs. It’s certainly pretty sad to have a character who is doomed to die from the start since there’s no way that could end up being a happy ending. At least the series never tries to give you any false hope that she might survive as that would have made everything turn out badly. As it stands, Yuuki’s backstory is definitely very tragic but at least the trilogy handles it well. The series is actually light hearted for about 80% of the chapters and Yuuki isn’t too mopey about her future either. She takes it all in stride. I’d recommend checking out this manga, especially if you usually don’t like the series since this one takes it in a very different direction.

Overall 7/10

Sword Art Online: Fatal Bullet Review

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It’s time to look at the new Sword Art Online game that recently came out. Fatal Bullet was definitely a game that I was looking forward to from day 1 since it promised to be a title full of action and excitement. Sword Art Online has always been a franchise with a ton of raw potential as it could churn out a 9 star product no problem as long as it played its cards right. Lost Song had been a little disappointing as the hype of the gameplay was reduced by some questionable moments in the game. Fortunately, Fatal Bullet plays it straight as all of those iffy moments (If they exist in this game) are relegated to side quests so you don’t actually have to see any of them. The lower budget may have also helped since the game was forced to stay on target. Anyway, Fatal Bullet actually ended up being a great game.

The story follows a new kid on the block named Terry. He’s always wanted to play a VRMMO game so why not head to Gun Gale Online right? His childhood friend Kureha promises to show him the ropes. However, on their first mission Terry manages to obtain the treasure which is a legendary A.I. robot named Terret. Kureha is mad about this since she wanted to be its partner but Terry made eye contact first so now there is no way to split the partnership up. Iconic players Kirito and Asuna are also upset since they were hoping to clear the quest but too late for that now. Terry quickly catches the eye of top players Zeliska and Itsuki and before long he is known as one of the best in the whole game..maybe even The Best. Kureha is jealous of this and tries to undermine Terry throughout the game while everyone else follows his lead. Terry aims to clear the ultimate once in a life time event quest that has just opened and it will also allow Terret to be reunited with her Mom. They’ll have to be careful though since a guy known as Death Gun is skulking in the shadows as well. Taking him down a few pegs will not be easy!

It’s always an interesting game decision to have the main character be an OC instead of the actual main character of the series. I’m fine with it once I start playing since Terry is just generally hardcore, but otherwise I probably prefer when they just stick to the normal lead. Terry is a cool character throughout though as he makes the heroic decisions when needed. He can be a little slow on the uptake though like when he somehow forgot that Itsuki was basically threatening him for a while there. I guess it’s because he’s portrayed as a big optimist so he always takes things in a positive way. That’s good for Terry I suppose. His main gimmick in this game is that he has a grapple hook which you can use to get to higher areas. I like the concept, but the execution was admittedly not on point. You’ll find that you never really use this gadget in the game because the range is rather short. It should have been longer if you ask me as then it would be fun to zip around the place. I’m sure that it’s fun for PVP though.

Unlike most SAO games, this one is a third person shooter. You can also use a sword to go up and personal but it’s almost always one of the worst options. It’s just a lot more practical to have a gun as the damage it deals is around the same as a sword but you can also be dodging gunfire while using it. A sword is a high commitment option that will usually just get you punished right away. I personally stuck with a hand gun and an automatic gun. Those two were the perfect combo, but I dabbled around with missile launchers, machine guns, and even a sword for a while. They all naturally have their uses, but Hand Guns just seem like the best bang for your buck.

Most of the game consists of you going to various dungeons across the world. You beat all of the enemies in a room and then move on to the next one. The gameplay is handled flawlessly as you can quickly run out of the room to regroup if necessary or plunge into battle. You can give your partners general instructions so they know what to do during battle as well and you can change their instructions while fighting so you don’t have to worry about getting hit. Also, there is no pausing in the game which makes it even more interactive. I mean, you can press the pause button of course, but time goes on normally so whatever you have to do, it can wait until you hide behind the debris. While the A.I. of your allies is pretty bad (probably intentional) the villains are quite smart. They will lead you into ambushes, call for reinforcements, or just generally fight in a tactical way against you.

I can’t stress enough that this game really understands how to be a good third person shooter. The levels are huge and you can move quickly which makes the gameplay feel a lot more dynamic. If there are any problems with the gameplay, it’s just that the bosses may have a little too much health. One boss fight took me almost an hour to complete and the rest were all fairly long as well. The guns just aren’t too strong. It’s a tough balance of course since the game doesn’t want you to mow through the enemies either, but taking a little health out of the equation would have been nice. Beyond that, the difficulty is high but fair.

This is probably one of the hardest games that I’ve played in a very long time. It’ll have you on the edge of your seat as one wrong move can set you back quite a few rooms where the enemies will respawn again. The checkpoints are close enough where this isn’t too bad of course, but it does make you want to focus on playing your cards right. Get too aggressive and you’ll be gunned down by the snipers. There’s also a nice mechanic that lets you grow into a true player. You have an assist option with your gun that will help you hit a target but it is at the cost of accuracy. This may sound contradictory, but basically it widens your gun range by about 50x, but you’ll end up missing a great deal of shots and you also won’t hit the weak point. You can zoom in to take your own shots, but then you can’t move too quickly. If you take the assist off you can control where you shoot at normal speeds, but naturally this is very difficult. I usually just kept the assist on and used the zoom feature for when I was fighting bosses and needed to hit the weak spot. This game forces you to make a lot of tough choices throughout the game.

One big example of this is how the level up system works. As you level up you are given points which you can put into whichever attribute you want. Strength, Vitality, Intelligence, etc. Once you put the points in you can’t take them out without going through some elaborate hoops to get a specific item. I ended up putting the bulk of my points into Strength and Agility if I recall correctly. You need to strength to hold the better guns and Agility is just awesome for many reasons. One of which is that you can eventually outrun laser beams which is incredibly handy. It’s very close, but my speed was slightly faster than the blasts by the end which helped a lot. I also dumped a lot of points into luck which I would probably take back if I had a second chance, but it sounded good at the time. It increases your chances of landing a critical hit.

The story does take a long while to get started which isn’t good news for fans who are coming in expecting a game with stakes. This isn’t the game for you then. Out of the roughly 18 hours of the game, the first 15 are just the characters having fun and messing around. They’re just enjoying the game and trying to level up. The whole Death Gun story only takes about an hour and the climax will probably be another hour or maybe a little longer. This is really just a slice of life game with a big climax at the end which isn’t unheard of. Many games take a similar approach like Kirby games to an extent and the payoff works so it’s a decent strategy. I’ll be honest and say that it would have been nice if the whole game was epic as opposed to just the ending, but I guess this franchise just likes its day to day adventures a lot.

There isn’t much to say about all of the returning characters like Kirito and friends since they are epic as always so lets just talk about the new ones. I already talked about Terry and why he is a quality character. Zeliska is a top player who prefers to play solo, but doesn’t mind being in a team with Terry and the others. She is always very polite and courteous to everyone as even though she is a top player she never let it get to her head. Zeliska is portrayed as basically being a perfect character and it works well. How I see it, you don’t need to have a flaw to be a quality character and Zeliska definitely plays a pretty important role in the game. You will see her plot twist coming a mile away though.

Itsuki is the other top player and he is portrayed as the complete opposite of Zeliska. He doesn’t play well with others and is always being sarcastic. He’s quick to put others down and it becomes apparent that Terry is the only person he cares about. He’s rather dismissive of everyone else. He’s always lying and joking around throughout the game as well so it’s hard to know what he is thinking. He’s very suspicious throughout the game and a potential sequel or post game DLC should definitely not try to redeem him. He’s too far gone at this point and Terry needs to make it his mission to take him down. Terry almost seemed sympathetic at the end, but I think that would definitely be a mistake and would end up hurting his character.

There is also Bazalt Joe who is another top player who always tries to steal Terret away from you. He quickly learns that this will never work out but you get to beat him up 3 times before that. He never really becomes likable or fun at all so this is one new character that I definitely could have done without. He didn’t actually add anything to the game if you ask me.

Then of course we have the childhood friend Kureha. Unfortunately she starts out as a decent character and then turns into a pretty terrible one. She is always trying to undercut Terry throughout and never learns her lesson. Even by the end of the game she is still holding a grudge and basically pays a high price for it. During the climax of the game you are given an option on which character you are going to make it your priority to protect during the final battle. Depending on who you choose is who you will die. In one version naturally this is Kureha. I just couldn’t sympathize with her by the end of the game because she was just such a poor sport the whole time. She really didn’t even try to support Terry.

The graphics are also pretty solid as you’d expect. The energy effects are nice and the character designs are on point. Here’s where we transition to a bit of a negative though. The game just feels like it’s relatively low budget though and the story was slapped together. A lot of fights are off screen and scenes will cut and restart rather awkwardly. There aren’t too many cutscenes considering how long the game is and most of the still images from Lost Song seem to be gone as well. While the graphics are good, they aren’t quite as amazing as you’d expect and don’t seem to have really changed at all since Lost Song. There just wasn’t a lot of innovation here. It’s not as extreme as Sonic Forces where the story was really sabotaged but I would have appreciated more actual cutscenes or more vibrant animation. This was supposed to be the next big SAO game after all. Personally, I’m guessing that they just used most of the budget on the gameplay at the expense of everything else.

The soundtrack is pretty solid if a bit limited. There only seem to be a handful of themes in the game so you better get used to hearing them quite a bit. I do like the danger theme and the main menu song. The rest are rather generic, but I suppose they get the job done. They never actually got annoying so I’ll give the game some credit there. A nice insert song would have been cool though. Of course, the game had an opening movie song like Lost Song. It wasn’t quite as good as that one, but was still really solid.

The main story is around 15-18 hours long which is pretty decent. If you stick around to get bonds with all of the characters and try for the Platinum then it should be well over 60 hours with the estimate being around 90. I don’t have that much time to drop on most games so I won’t be aiming for it, but at least the Platinum seems mostly reasonable. The only one that sounds like an insane grind is beating the game on Super Hard difficulty, but hopefully they let you just go to the final boss and then change the difficulty or something. Considering how much there is to do in the game it’s certainly worth spending 60 bucks. I won’t stay and explain all of the different features here, but trust me when I say that the game has a ton of depth. There are many skills to learn, weapon styles to master, and a whole lot to consider while playing in general. My advice is to save your money and SP until later in the game when you are a little more sure of what it is that you want. Until then just enjoy the game and try to get to the end.

Overall, Fatal Bullet is a blast to play. The gameplay is absolutely excellent and while the game may falter on a technical level at times it still holds up well against many others. The story can be a little slow, but it picks up by the end. At this point, SAO isn’t really known for its epic video game stories and you are just playing to see the characters again and enjoy the gameplay. There is a lot to do here so that’ll give you a lot of time with them. I’d definitely recommend checking this game out. It’s a game that you won’t want to miss! Since the game ends with a cliffhanger we definitely need a sequel where Terry settles the score. This could end up being a bit of a revenge run so the game might be a bit darker. (Of course, I haven’t seen the true ending yet so depending on how that plays out Terry may not be too upset)

Overall 8/10

Sword Art Online Calibur Review

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As I am currently playing through the Sword Art Online Fatal Bullet game, I figured that I should finally go and wrap up one of the spin-off manga titles. This one shot is based on the mini Asgard arc and has always been known as a relatively weak story. Unfortunately the manga makes it even worse by adding in a ton of fan service so you can probably already tell how this review is going to end.

The manga starts off with Suguha letting Kirito know that some players have finally found out the location of the hidden sword Excalibur. The heroes had found it about a year earlier but because they were so slow the rest of the world caught up. Kirito has to form a group of 7 people in order to conquer this quest but it may prove more dangerous than expected. If the heroes don’t complete the mission quickly than the whole virtual game will turn from a happy fairy based one into an apocalyptic ice land. Fortunately Kirito is up to the task.

This is Sword Art Online so I should probably bring up the unfortunate fan service right away since we all know that it’s coming. The manga sets the tone for how this is going to play out right from the beginning as the very first panel on the first page is a fan service shot. The author even mentions at the end that he added more than usual. It is constant enough during the volume where it probably happens every chapter. Some of the scenes are totally made up for the manga and really don’t help the overall case. It really limits what the rest of the manga can hope to accomplish.

At least the general art looks pretty good. The characters are very detailed and this translates well into the fight scenes. The quality here is high so it’s too bad that this artist couldn’t have picked a better arc than this one. Of course, this manga also has to have a quick flashback to a certain scene in arc 2 just to fit that extra bit of fan service in. So, very solid art but it’s used for scenes that really don’t help the overall manga.

Fortunately Kirito is a pretty solid main character as per usual. He comes up with the plan to save the day and even uses a new skill that is game breaking. He is always surpassing his limits so it should really come as no surprise. Even when everyone tries to mess with Kirito like putting him on the spot by asking if he would pay for the meal, Kirito takes it in stride. He was happy to pay and comes across as a solid team player.

Klein unfortunately looks about as bad as ever. He is still a very desperate character who will try to ask out a computer program and he is also super weak. The guy doesn’t even work well as a comic relief character but he does help to make Kirito look even better. That always seems like the real reason Kirito keeps him around. Klein just can’t go one page without humiliating himself.

Sinon gets the biggest role from all of the heroines. Unfortunately the author uses it for the wrong reasons at times but at least her fight scenes are solid. Since her bow and arrow skills are double that of the usual max, her weapon is actually pretty overpowered. Her reaction times are likely second only to Kirito’s here so that is very useful as well. Considering that she has apparently had the account for a day (if I recall correctly) Sinon must have trained a great deal.

Leafa is around just to feel bad for the creatures getting destroyed by the other players but doesn’t do much beyond that. If anything she can be a little on the annoying side since she knows about the Asgard myths but conveniently forgets about them until right after the fight. Asuna, Lizbeth, and Silica don’t actually get to do anything. They are basically just here to fill up the party.

Then we have the main villain who is certainly a terrible character. He’s a very sketchy villain whose goals are terrible and so there is absolutely nothing to root for in his character. There is also the prisoner who has a big plot twist which does not help her character. That’s because her actions up until the plot twist are extremely manipulative and she was basically using the heroes. Certainly not a very nice thing to do if you ask me. Not that it would have been much better without the twist but the character was having too much fun with her role. The plot twist is pretty obvious but the manga does a good job with it since the characters are self aware about it. They all know the twist but decide to play along anyway. Even then they only play along because Klein essentially forced them into doing so.

I think the only positive change that the manga did was give Sinon an extended fight. At the very least I don’t recall that happening in the show. It’s not much, but it shows that the manga did something right. With the artist’s skills he/she should still do well in a future SAO manga provided they focus on fight scenes and not adding anything else that would be tragic for the manga’s score.

Overall, This was definitely not a good SAO volume and it doesn’t do this wounded franchise any wonders. It just continues to make the same mistakes that the franchise has always made. It had great fight scenes, but is bogged down by all of the fanservice. I’d recommend just sticking to the original Sword Art Online manga instead of checking this one out. You’ll thank me for it someday.

Overall 4/10

Phantom vs Kirito


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This is a tribute to The Phantom. The Phantom does his bit in making the world a safer place but he isn’t very strong. He is basically just a human wearing tights and while he is stronger in the comics, you never see the guy going too far in the long run. He certainly isn’t ready to take down an opponent as skilled as Kirito. Kirito has more sword skills at his disposal than most people’s array of normal skills. His legend will continue to grow with this victory. Kirito wins.

Jack Sparrow vs Kirito




This is a tribute to Dead Men Tell No Tales. Jack Sparrow didn’t look very good throughout the film, but what else is new? He lets his guard down so often that just about anyone can take him down and his swordsmanship isn’t all that great. Kirito could take him down quite easily with the skills and experience that he has acquired over the years. The match won’t even be close and that’s why I almost feel bad for Jack. It’s back to the bar for him. Kirito wins.

Vaatu vs Kirito



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Kirito is a powerful swordsman so taking on a shadow creature like Vaatu should be easy. Vaaty is no slouch when it comes to a fight so I’m not underestimating him, but Kirito is a lot faster and he’s also a lot more determined to win. Overcoming his fighting spirit is just not something that I see happening. He’ll keep chipping away at Vaatu’s HP until he’s down for the count. Kirito wins.

Kirito vs Heathcliff


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Heathcliff is a pretty powerful fighter since his defensive abilities are very overpowered and practically aren’t fair within the Sword Art Online framework. That being said, Kirito has been shown to be skilled enough to get past this barrier. His sheer speed and strength are simply that far ahead of the pack and Heathcliff can’t hope to block fast enough. Attacks will always get through a defense eventually and this is no exception. Kirito wins.

Kirito vs Sinon


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Kirito is a skilled swordsman who has continually been outshining everyone through the years. It’s no exaggeration to say that he is one of the most skilled light novel protagonists out there. That being said, Sinon is an expert sniper and has no trouble dealing with opponents from afar. Kirito will have to move quickly to defeat her, but he has been proven to be up to this task in the past. Kirito wins.

Wyatt Halliwell vs Kirito



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Wyatt Halliwell is a decent magician whose spells can cause the average mortal to take a step back. The problem is that his offensive capabilities aren’t very well developed yet and he hasn’t dealt with any opponent who had superhuman speed. Kirito could just run up and deliver a powerful slash to him. That would instantly be Game Over. Wyatt had a good run, but the loss was inevitable. Kirito wins.