4 Star Games, Game Reviews, Games, Reviews

Clu Clu Land Review


It’s time to take a look at an old NES game that I actually wasn’t really a fan of. The gameplay is unique so that is always nice to see. I haven’t played a game quite like this one. The closest would probably be DK King of Swing which has a similar concept just with a completely different gameplay style. That one succeeds a lot more than this one though. Clu Clu Land is ultimately okay in a small batch but beyond that you need to really enjoy the gameplay to stick with it. Considering all the other games on the NES I wouldn’t really be spending much time with it.

So here’s how the levels go. You play as a creature that automatically flies through the stage. The goal is to turn the stage into an image or something. As such, there are hidden coins around many of the turns. You have to bump into them all to complete the picture. Since you don’t know what the picture even looks like at first your opening strategy is really to bump into as many corners as possible. Once you’ve got the general idea of the shape then you can target the gates that you want to pass. You turn by sticking your hand out and grabbing a pole and use that momentum to go in a new direction. You can only reach out one hand at a time so try to plan your movements a few steps ahead of time. After all, each action will need another one.

Additionally you need to avoid the enemies. A single hit will take down your life so you want to live for as long as possible. The lives aren’t exactly easy to come by after all. I liked seeing the various shapes that would form. Clu Clu Land definitely has really nice visuals that have aged well. I can definitely appreciate the difficulty of making so many images using only coins. The stages remind me a bit of Pac Man with how they’re set up. It looks like a very similar style at least even if the gameplay is different. The music is less memorable, but fast enough where it’s pretty fitting while going through the levels.

So in the end the reason the gameplay didn’t click with me is that it just didn’t feel like enough was going on. Ultimately all you’re doing it turning. While you can probably break many games’ core gameplay down into a simple structure like that, you still feel like a lot is going on. This game doesn’t disguise that quite as well to me. I think a lot of the appeal will be from seeing the pictures that you create which are nice to look at, but I need more. Throwing in some physical movement would have been nice. Maybe allowing you to move the character back and forth and then you only need to use the hand feature when you want to turn. Ultimately that would still be very similar though so maybe that wouldn’t change very much at all.

In terms of replay value this game technically has quite a lot. You can keep on playing the levels over and over again to improve your score and move on to the next. I assume the game basically has unlimited levels although I imagine there will be a point where they start to loop. At that point you can really say that you conquered the experience and it really would be pretty impressive. These games were definitely not a walk in the park back when they came out and certainly not today either.

Overall, Clu Clu Land is the weakest NES game I’ve played in a bit. I definitely wouldn’t go as far as to say it’s the weakest NES game or anything like that but it just didn’t work out for me. If you like the general concept then I believe you’ll enjoy the execution. The gameplay is pretty smooth and I certainly didn’t notice any lag or anything like that. The gameplay’s also a bit familiar so I believe I probably played a demo at some point like in NES Remix or something. I think this game would be more enjoyable as a minigame.

Overall 4/10

4 Star Games, Game Reviews, Games, Reviews

NES Open Tournament Golf Review


It’s time to look at a classic NES golf game. Golf is one of those games that is hard to make all that fun even in modern titles. The only one where I could say I really felt pumped up was the Mario Golf game for Gamecube and even then it got stomped by the other Mario sports. Needless to say I wasn’t a huge fan of this one either. I do see that some decent effort was put in here but it still wouldn’t be able to keep me in there once I’m done with a tournament.

When you boot the game up you’re given a screen with Mario and Peach getting ready to be crushed by Luigi and Daisy. I assume it’s Daisy at least but admittedly she looks quite different here. After that you see the various game modes. To this title’s credit, there are actually a few different modes when a lot of these games would just have one back in the day. You can jump into a tournament, free play, or a single player run through of all the holes. Naturally I went for that one, I wasn’t about to have to watch the computers throw me around when I was just starting right?

The controls are not too crazy once you get the hang of it. You move the stick in the direction you want to hit the ball too. Once you do that then you tap the a button twice when you’ve got it in the right part of the moving bar. From there you just try to angle your hits and select the appropriate power so that you get the ball to the flag in as few hits as possible. This is one of the few games where you actually want to have the lowest score possible. The higher score you have the worse you played the game. You definitely don’t want to see a +9 as that is about as bad as you can be.

The graphics here are pretty fun. Not surprisingly since Nintendo was really the ones behind this game it looks a lot better than most of the other NES titles. When they throw Mario in it seems like Nintendo really tries to give the game an extra shine to it. The soundtrack is also very peaceful. You feel like you’re ready for action and to have a good time. That’s the ultimate goal of the games right?

There’s a reasonable amount of replay value here since there are a lot of different stages. You will probably need to also replay the stages quite a bit to really get good and to hit your rhythm. It’s not something that will happen overnight after all. I averaged around a +6 for each hole so I got a ways to go. Ideally you want to be around a -1 or -2 for them to really secure the win. The toughest part about golf for me has always been all the different variables. You have to account for the wind and you have a ton of different clubs to hit the ball with and they all have their own range. What this means is basically no matter what you’re going to have to do a lot of memorizing to know what you want to do. Mario Golf handled this well with giving you a preview of how the shot would go while this one plays it a little more on the level. You just need to know the yards left to go and plan accordingly.

This is definitely a tough game so you can expect a good challenge. Of course with the rewind feature you have backup to an extent but either way this is not a game that you can expect to beat very easily. It’ll take some time and you’ll have to see if the game is fun enough to spend that time. At the very least I am glad that Daisy got into the picture a lot earlier than I would have expected. I’m not sure if you can play as her, but I certainly hope so.

Overall, NES Open Tournament is definitely a game you don’t want to miss if you reeeeeeally like Golf. Otherwise I’d say you should just bypass this one. There are a ton of other quality NES games to enjoy on the service so there’s no need to stick with one for very long if it doesn’t hit it out of the park for you. I don’t think there’s a whole lot more they could have done with the concept here so I’ll give them props for the attempt. That being said, Golf just needs something to give the games a little more pop in their steps.

Overall 4/10

4 Star Games, Game Reviews, Games, Reviews

Tennis Review


It’s time for another classic NES game. The original Tennis title is one that likely resonated with a lot of people back in the day. It’s a popular sport after all so getting to play it virtually is a pretty cool concept. Unfortunately what ended up holding it back quite a bit here is the fact that the controls aren’t great. It feels like there is always the chance you are just going to hit the ball out of bounds even if it was a clean hit. This just felt pretty fishy to me. Nintendo made the same mistake with their latest Mario Tennis game. Ideally it should be more like Virtua Tennis. The ball only goes out when you know that you hit it the wrong way.

As with most classic NES sport games really the only option here is to jump into a game and test your skills. I played a full best of 5 set with 6 games a piece so it was pretty long. I think one game took around a full 30 minutes which was pretty intense. I managed to get around 6 games I believe, but ultimately I was pretty badly outmatched. The opponent just kept winning point after point while my balls would just end up falling out of bounds pretty quickly. It was at that point that I knew this would be tough to mount a comeback in.

The idea of Tennis is to hit the ball past the opponent. The ball does have to touch the ground though. If you just hit it straight then that’s out of bounds. Each point you win gives you 15 points and every 60 wins you a game. After 6 games you win a set and after 3 sets you win a match. It can still be pretty short if you dominate your opponent but that’s easier said than done. You’ll start to get the hang of when to swing for the ball as the game goes on but it can still be tricky. If you hit the ball a little too hard it’ll end up going out of bounds. It may also depend a bit on where you’re pointing the control stick although I can’t say I’m certain of that point. All I know is that sometimes the ball just doesn’t get the right bounce for me.

Whenever the ball goes out of bounds it just doesn’t feel quite right. It’s fine to lose points because you made a mistake, but it feels like RNG at times. It’s almost like no matter what the ball is going to go out of bounds. Perhaps someone who has played the game more would understand why it is doing that, but to me it just feels like I’m losing out on points for no real reason. Then when I lose it’s less satisfying and more like I gotta give the game the side glance. The graphics aren’t bad. They’ve got that classic NES sprite look that is always nostalgic so I’ll give the game some props there. The ref also looks like Mario so it’s always nice to see that guy participating in all of the sports.

Overall, Tennis was a pretty fun game until it went on. There was a good amount of back and forth for the points and it was all pretty intense. The problem is when the ball would suddenly go out and it would wreck all of the momentum. Now you’re just thinking that the CPU is pulling some strings. If you really like Tennis then you should still check this game out because it is free as long as you have the Switch Online. That’s a pretty big incentive. That said, this is one of the weaker sport titles in the NES online. You would do better with playing almost any of the others that you could find here.

Overall 4/10

4 Star Games, Game Reviews, Games, Reviews

30 Great Games: Winter Fun Review


It’s time to look at the latest installment in the 30 Great Games series. The franchise has definitely not been known for its high quality standards or anything like that but when I see it in stores I can’t help but give it a shot. Party games are just nice to give a look at even if you know they won’t be very good. This game clearly had some effort put into it but being on the Wii didn’t help matters. The motion controls are just terrible heavily hold the title back. Even the games with the best of ideas ultimately aren’t able to do anything to save themselves.

When you get into the game you can see right away that there aren’t a lot of options. I’ll just defend the game here as in a party game you really only need two options, a main party mode and a minigame mode with friends. This title has both of those so it doesn’t technically need any more than that. So long as the games are fun then this isn’t a problem. There are 5 worlds and each one has 6 games. The idea is to clear them all and you will have played 30 “great” games. That’s not a bad approach right? Well, the game fumbles the ball on the execution a bit. How it should work is you just beat all of the worlds one at a time. Instead the game has you replay them.

When you first enter a world it only has 5 games. You have to complete the world once and then complete it a second time to play the 6th game. When you beat the first 3 worlds twice then you unlock the next world and the games that accompany it. This is an awful lot of replaying for a game like this though. You really just want to go through the worlds once. It’s better than in another Wii party game I played though where they had a bunch of different worlds but they kept re-using the minigames to pad out the length. This is still better than that.

The game has a winter theme so naturally all of the games follow that path as well. They can be pretty similar but I’ll quickly mention some of the games that weren’t that bad. One that I enjoyed was trying to climb down a mountain. The idea is you let go of the rope and free fall for a few seconds but then you have to grab again or you’ll plummet to your doom and waste a lot of time. If you land on ice that will also waste some time. Then you’re got a minigame where you have to try and sink your claws into the mountain as close to the edge as possible without falling over. It’s pretty fun to see how close you can get. We even get a Bomberman type game where you have to drill through and blow up some blocks as you try to get treasure. While I like the idea, I don’t like the fact that this game is 100% RNG. You never know if you’ll get treasure or a bear.

The worst games are easily the ones that have you racing. Whether you’re snowboarding down the trails or using skiis, these games just aren’t fun. They suffer the most from the motion controls. You’ll find yourself bumping into the edges quite a lot and the computers will just leave you in the dust. It’s no coincidence that the best games in the collection used minimal motion controls. I can’t stress enough that this could have actually been a pretty good game if it had been for a different console. Imagine it on the Gamecube with a solid set of controls. It actually might have been pretty fun because I did appreciate the creativity behind some of the games.

The graphics for the game aren’t honestly all that terrible. This looks like a reasonable party game if you just take a look at the graphics. The levels and minigames all appear very clear and the character models are good as well. I had no complaints in this area. The soundtrack on the other hand is basically nonexistent. I can’t think of a single theme in the game. They’re all very forgettable so hopefully you are too engaged in the activities to notice this too much.

In terms of replay value it will completely depend on how much you like the actual minigames. There are literally no other options for things to do outside of that. You just play the minigames and try your best to see why this game had potential. If the game were to explain its minigames better the first time around and didn’t use motion controls then this could be a very different review. Part of the problem that I didn’t go into earlier is aside from the minigames having terrible controls, the rules aren’t explained very well either. Usually you won’t win a minigame the first time around because you just aren’t really sure of how to play it.

As a little aside, the game did have a fun start though. Nobody could cross the goal in time so we timed out. Keep in mind that I was playing by myself so the other 3 players were A.I. and they couldn’t win either. I think that speaks to the overall game design because there’s no way that should ever happen. After that first level the A.I. went back to normal and started clobbering me though so it was a one time thing. I thought it was pretty funny though.

Overall, This is one title you should avoid. I wouldn’t say it’s the worst game in the series which is kind of sad in itself, but it’s just not a good game. Even though the going price is only around 2-5 dollars there is no reason to buy this game. There are far better titles to be obtained in the same genre or even in any other genre. You’d need to be really desperate to pull the trigger on this one and if you do just be prepared for those motion controls. Some of the games have good ideas at least. I think if you play this with a few friends with the intent to have fun it can certainly happen. Since this is a party game maybe it still ends up succeeding in its objective even if in an ironic way.

Overall 4/10

4 Star Games, Game Reviews, Games, Reviews

NFL Head Coach 09 Review


It’s time to take a look at a very different Football game. I’ve always enjoyed the Madden games as well as the 2K versions and pretty much any other football game. Unfortunately Head Coach is the first Football game that I did not enjoy. I would actually have to give this one a negative score because it’s just not any fun. The title is a giveaway so I knew what I was getting myself into. Still, I did expect the developers to do something to spice things up here. It’s really a very straightforward coaching game.

You can jump into a career or a quick game to see what it’s like. I chose the quick game option but there is nothing “quick” about it. One half took about 30-40 minutes and that was pretty surprising. A normal Madden game is way shorter. I believe it’s because this game uses 15 minute quarters like the real sport while Madden typically has 5 minute quarters. I always understood why the games don’t do 15 minute quarters and this game proves it. It makes the games incredibly long and while you may have fun if you’re in the match, being a coach doesn’t offer the same level of immersion. What happens is you get to select the plays before each action.

Then you watch the computers carry out your play. Rinse and repeat as you go through the game. Honestly it’s basically no different than watching two computers play each other and I dare say that it’s worse. Choosing the next play just slows things down. Since you know the A.I. is probably going to mess up your play you’d rather they just take the wheel. I’m sure this gameplay style will have its fans, but I am not one of them. Each play takes so long and you can just pick random plays so you can do this with your eyes close. Ultimately the game seems to heavily rely on luck/RNG so it’s not like your picking does a whole lot.

The graphics aren’t bad. It looks more like PS2 than PS3 so I’m thinking that this game was more low budget compared to the main title. Nothing wrong with that of course, if anything it does add a layer of nostalgia to the title. Even that was not enough to really help the game in the long run though. The presentation isn’t nearly as good as Madden either since we miss out on most of the festivities. You get to have the coach yell out plays and praise/insult the team depending on how things go. This gets old pretty quick though and I’d rather have the announcers yelling out the play by play.

There’s a lot of replay value here technically. You can start a career as a coach and that’ll last you a very long time. It never even really needs to end. At the same time, this is all with the same gameplay style. You’ll likely end up not playing through every game at some point. I got this game for a few bucks in Florida many years ago so it’s not like it cost a whole lot. I’m not sure if I would call it the worst mainstream sport game, but it really could be. Naturally the golf games are also up there and I’m not a fan of some of the newer Baseball titles. I’ll be playing a lot of Baseball soon though so maybe that’ll help my fundamentals.

There’s not a whole lot of other things to do here. You’ve already basically heard the entire gameplay which in a way is pretty scary. There are other things you can do between plays like subbing out players and calling timeouts. That is really the extent of the gameplay though. I was hoping there was a mode where you could become a player, but I suppose that would be an odd choice since it would then become a normal Madden game. Even if I would have liked that as an option I suppose I see why it was not added in. That would have been pretty awesome though.

Overall, NFL Head Coach 09 is probably the most boring game I’ve ever played. It’s not like it has poorly designed levels or puzzles to make the game bad. There’s not really any “bad” features in this title. The only issue I have with it is that the game just isn’t any fun to play. I can’t find any joy in leaving it up to the computers. I feel like the whole point of playing a game is to use my skills to make a difference. What difference am I making if I’m just letting the computers take the reins? There’s a reason why they don’t make Head Coach games anymore and I’m betting that it’s because people got burned out. You can only play this kind of game for so long before you throw in the towel. There is one more Head Coach game for the PS2, but realistically I doubt I will ever play that game. If it turns up for a dollar or two I’d quickly purchase it, but otherwise that’s a no go from me.

Overall 4/10

4 Star Games, Game Reviews, Games, Reviews

Super Tennis Review


It’s time to take a look at a SNES game that actually has not aged well. So far the games have been pretty solid with good gameplay and nice artwork. Unfortunately this game breaks the streak pretty decisively. This just isn’t a fun game and it’s probably the worst SNES game I’ve played.

When you jump into the game you are able to play quick battles with the computer or jump into circuit mode. There is also a multiplayer option you can try out here. There aren’t a lot of modes but you shouldn’t be expecting a whole lot anyway since this game did come out a while back. The modes aren’t an issue since the ones that we got are the key ones. The issue here is purely the gameplay and since that is arguably the most important aspect of a game it hurts quite a lot. It’s like the game is trying to be super precise with where you hit the ball and the technology just wasn’t there yet.

The goal of the game is to hit the ball into the opponents side of the court. If they are unable to hit the ball before if bounces back then you win the point. You just can’t hit the ball too far or you lose the point, too low, or too far to the side. That really limits your options but most tennis games do a pretty good job of letting you in control without hitting the ball out of bounds the whole time. In a way it’s ambitious of the game to not put any safety into the controls. If you hold right too hard then you will hit it out. In most games you have to try really hard to hit it out of bounds. It’s just that this makes it very difficult for you to actually play for any stretch of time. The only shot that seems to work is hitting the ball to the middle of the court and the computer always seems to hit those back anyway.

I did get a few points from when he would occasionally miss but it wasn’t very often at all. Typically the computer would just come back swinging and demolish me. You’ve also got to react quickly or try to predict the next play because you can’t run to the shot fast enough if you wait to see it. The computer will drop a quick ball near the front which falls almost immediately. The key is to just run on instinct but of course that ends up backfiring if he does a normal shot. The whole thing just feels futile at times, but I’m sure there is a trick. Games aren’t made to be unwinnable and people found ways to claim victory somehow. I just wasn’t able to figure out just how to do this.

In terms of graphics the game isn’t bad. It’s pretty much par for the course and while it won’t be making a case for best looking SNES game, there are definitely worse titles than this one. The game makes sure that you can see the tennis ball at all times and the court looks pretty reasonable. All in all I’d say that the graphics are the least of this game’s problems.

Even though this game is free I just don’t see you playing it for very long. After you play a few games they’ll all basically feel the same. The lack of variety isn’t surprising but with the gameplay at this level it becomes a bigger issue. You could just go and buy a newer tennis game for a dollar or two and that would go a long way.

Overall, Super Tennis definitely fell way below expectations. It’s hard to even call it a fun Tennis game because it just didn’t have good gameplay. Solid gameplay is a must for a title like this and you never feel like you’re n control. I wasn’t able to even take a single game out of all the sets I played against the CPU. That was definitely not my best moment. There is one more Super sport coming up in this collection so I’ll definitely be trying that one soon. I assume it’ll beat this one but I suppose we’ll find out soon enough.

Overall 4/10

4 Star Games, App Games, Game Reviews, Games, Reviews

One Punch Man: Road To Hero Review


It’s time to look at one of the weaker mobile games that I’ve ever played. There are many mobile games out there and I realize that there’s probably a ton of low effort titles. I’ve just been fortunate enough to only play the solid ones so far as I mainly stick to franchise games or ones that I’ve heard good things about. Well, I took the plunge with One Punch Man and I was surprised at how bad it was. A lot of mistakes were made here. It’s one thing to not be very Free to Play friendly as that’s not ideal, but a decision I can accept. Basically eliminating gameplay? I dunno about that one.

The game basically covers the first season of the show. I wouldn’t be surprised if they add in season 2 eventually through updates or something. Each chapter seems to cover an episode. There are 15 chapters so I’m wondering if some filler is thrown in towards the end or maybe there already is some season 2 lurking about. Regardless you won’t be able to enjoy the story much. The best parts of it are probably the stock images taken from the show so it at least feels like you’re living the show’s adventures on your own. The problem here is the gameplay and here’s why.

It’s automatic. Most mobile games give you the ability to let the A.I. control your players as you do something else. That’s not new and it’s a great feature, but it’s usually something you have to turn on and it’s certainly optional. In One Punch, you never actually get to control the characters. They attack automatically and the only form of interaction you get is to choose when they use their final smashes. It’s not exciting at all and I don’t want to be watching the computers playing each other for long periods of time. The battles also feel a lot slower as a result and you can’t help, but feel that you could have done a better job if you were behind the wheel. The computers just can’t keep up.

That’s my main gripe with the game, but I consider it to be a big one since you’re not going to be playing a game with what you’d consider to be a poor gameplay style. There’s also not much reason to unlock the other characters since it’s not as if you’ll get to play them anyway. That does bring me to the next point though which is that the game is going to be an extreme grind fest. In most of these gatcha games you head to the store and summon allies using points and gems that you’ve accumulated. That’s what you would expect to be the case here right? Well, you do get some gems, but you don’t summon characters. You summon parts of a character. Once you’ve collected all of the parts then you’ll actually unlock the characters. The problem is that all of the parts are randomly thrown in the generator as is the norm for these games.

So it’ll be a long time before you actually get the characters unless you’re ready to spend a little green. At least in the other games you could count on the fact that you would get a character each time you summon, not just a part. To this day Dr Mario World did it the best as you get characters each time and whenever you get a duplicate they are turned into a level. When your character is maxed out then he is taken out of the pool and that’s really just the right thing to do. Keeping them in the pool means a waste of time when you draw them.

As a result this whole game feels like a waste of time. I played through the first two episodes but even that was a drag by the end. Of course they throw in a bunch of time waster fights against random grunts to keep you busy until you face off against the boss. It’s not like there is a lot of content so they have to make do with these stall tactics. It’s not a great way to keep players interested in your game though. At least the graphics are decent. Definitely not nearly as good as the average mobile game, but I still wouldn’t say that it looks bad.

One good thing about the game is the soundtrack. The main menu theme is absolutely popping and it’s something you can definitely jazz to. More good tunes like that may not have been able to save the game, but at least it gives you something to come back to. After all it is free so the title has that going for it. Of course, once I delete an app game I’ve never gone back and this one is no exception. There are simply better games to play and so this one doesn’t really have a spot in my future. It had a good run, but it’ll have to finish the sprint on its own.

Overall, Road To Hero is really the definition of a quick cash grab. There’s no part of this game that feels like it had a lot of heart. The developers just saw the brand and used it as a get rich quick scheme. That’s not a good thing and I’d advise staying away from this one. You’ll have a much better time with titles like Dragalia Lost, Dragon Ball Legends, or Fire Emblem. All of those have better gameplay styles and do a much better job of rewarding you for your gameplay. You don’t have to worry about only summoning part of a fighter. That was still the most shocking part of the whole game for me.

Overall 4/10

4 Star Games, App Games, Game Reviews, Reviews

RWBY: Crystal Match Review


It’s time to check out the latest app game on my agenda. As it’s a RWBY title I pre-ordered it a while ago and was ready to see what the franchise would bring to the table. Unfortunately it isn’t the most creative app game as it’s just another copy and paste gem matching title. There wasn’t a lot of bug testing and quality control here either as I was hit with a game breaking bug where I am no longer able to even access the game. I’ve tried deleting and re-installing the app several times to no avail so while I had intended to play through a few more worlds before doing the review…I’ll just have to do it now.

There isn’t really a plot here as you just jump into the game and have fun. As a tutorial of sorts Cinder and Neo do show you how to play the jewel game and depending on how you interpret this it is possible that you are actually playing as a member of the White Fang or something. You are fighting the RWBY characters after all, but since this is the Chibi cast it could all just be in good fun. There are over 400 levels available from launch which is pretty impressive and so this game will definitely last you for the long haul. The real question is really whether the game will be fun enough for you to still be playing it at that time.

It’s self explanatory on how to play the game but in case it isn’t there are multiple tutorials as you go through the first world. The goal is to match 3 of a single color of gems and once you have done that they get converted into energy. The goal of the game is to match all of the jewels that you need to conquer in this specific level. Sometimes you need to match the red ones and sometimes it’s the blue ones. Other times you have to defeat enemies by matching jewels next to the creature. Either way you should be good to go and while the gameplay may not sound amazingly simple here, you’ll definitely get the hang of it after a few rounds. There are more advanced techniques as well like matching jewels in an L shape or using bombs and other items to blast a lot of gems out of the way.

Every few levels there is another new mechanic added so by the end it will be quite a handful, but since they’re added so gradually it never feels too overstuffed. The graphics look pretty good. It’s nice to see the effects of the jewels turning into energy and the character models are very clear. It’s RWBY Chibi designs so you won’t be seeing the characters in their prime, but I suppose it’s about time that this part of the franchise got its turn in the spotlight. Unfortunately the game was unable to get the RWBY music or voices which is a little disappointing. In this day and age you’ve just come to expect this. Maybe not an app game from 5-6 years ago, but one today? It should have more than a random voice that congratulates you as you play.

This game just doesn’t feel like a whole lot of effort was put into it. Lollypop and Fruits Mania both feel more intuitive and less cluttered. Part of the problem here might be how the RWBY game already has a ton of content locked behind paywalls like characters and costumes. You can eventually earn the right to unlock some of these things in-game, but the amount of time the developers spent on this is likely what ends up hurting the gameplay. The loading times are quite long and that adds up when you’re playing dozens of levels. The low user base is pretty fun in one aspect though. I actually claimed the world record in quite a few stages before my account got corrupted. That was definitely pretty fun and I really would have played the game more if not for the glitch.

There’s a lot of content here so the replay value is definitely very real. You could play this game for many hours without any worries. There is an energy system in place but it won’t really become a concern until you are several worlds in and the levels get really difficult. At that point you’ll likely have an issue since each level drains so much out of the meter, but I guess you can’t win em all. They have to find some way to make you pay right?

Overall, RWBY: Crystal Match is a little disappointing. It’s mostly what you would expect the instant that you see the gems, but even then there are much older app games with the same premise that handle it a lot better. While the title is enjoyable, I can’t reasonably give the game a positive score while this glitch exists. The only way for me to get back in would have been to start an entirely new account which I was definitely not doing. I’m ready for the Pokemon Masters game because I really need a mobile title that I can sink my teeth into. In the meanwhile I’ll just have to be content with the memories I forged here I suppose. If you really want a matching game then you should download Fruits Mania instead.

Overall 4/10

4 Star Games, App Games, Game Reviews, Games, Reviews

RWBY: Amity Arena Review


It’s time to take a look at the recent RWBY game that came out. No, not the super awesome Chinese one that arrived this year, but the watered down Tower Defense game that America got. I had pretty low hopes for this one from the start because Tower Defense just isn’t my cup of tea, but I figured I would give it a shot just in case it was good. Well, unfortunately it is not and the game is incredibly bare bones. There is little to no content to be had here so if the gameplay isn’t particularly fun then it’s dead on arrival. Lets look at the missed opportunity that is Amity Arena.

So what is a tower defense game? Well, you start off my assembling a team of 8 characters based on the cards you have. A typical starter pack is Ruby, Jaune, Yasuhashi, and a bunch of Grimm and Atlas soldiers. The game then loads you onto a small map. There are two mini generators and one big one on your side of the field and the same is on the opponent’s. You can your cards into battle to watch them run over to the opponent’s side while they do the same to you. You win as soon as the main generator is defeated, but if the time runs out then whoever destroyed more of the mini ones wins. If it’s a tie then nobody gets any rewards. That’s the whole game in a nutshell there. The matches don’t have a lot of variety since you’ll be using the same cards over and over for a very long time until you can buy others. Unfortunately you don’t get a whole lot of money per win either. This is definitely more of a P2W title than the other mobile games that I’ve played as of late.

There’s nothing wrong with a P2W title, I just want to put that out there. However, it can still be a little rough to see how small the rewards are. There’s not too much reason to keep playing if you’re F2P. Of course, I’d argue that there isn’t much reason to keep on playing regardless since there’s just not much to the game. Lets get away from the PVP mode for a second. What else is there to do? Well….nothing. There are no other modes aside from a practice mode where you just play against the A.I. to test out strategies. That’s the entire game. This is a game that is made for PVP. You can go to the shop and buy stuff, but that’s also it. There’s no story mode or galleries or anything like that. This game seems to have been made with no real budget which is a shame.

There’s only one good thing about this game and that’s how great the technicals are. First is the soundtrack. There are remixed themes for many of the songs from the first 4 volumes and maybe even some from volume 5. You at least get to hear a lot of cool tunes while playing. Still, if I wanted some music I would just boot up Youtube. Then we’ve also got the fact that the game looks really nice. There’s a lot of cool artwork here and the character models are on point. The aesthetic of the game makes it easy to look at and the colors are very vibrant. I feel like most of the effort went into making sure that the game looked veyr fancy and appealing. That’s certainly nice and I’m glad that the game doesn’t look ugly. Still, there isn’t a good reason to keep on playing this game if we’re talking about the gameplay. That’s what I’d say the disappointing part of this is. Even if you’re a tower defense game, couldn’t the developers have added a story mode? I’d keep playing if there was a story, but without one the game is sunk. Not all app games need a story of course, but if not then you have to have a lot of other modes to keep you busy. Say what you will about Pokemon Go, but there is enough content to keep you busy there for years. Not so for Amity Arena.

It doesn’t help that Amity Arena was completely glitched out for the day of release. Not a particularly good look although I’ll give the developers props for fixing it up with a patch by day 2. I’m sure they were all super stressed at that point. I’m sure the game will still make a reasonable amount of cash given how many micro transactions are in the game. People tend to eat that stuff up. I also do like that Pyrrha and Penny are currently the two top tier characters in the game. It’s a nice way for the fans to be able to remember those two at their best.

Overall, Amity Arena did not impress me. I dare say that it may be the weakest app game I’ve played since the Domino’s one and at least that one gave me real points so I could order a pizza pie. Amity Arena is just one of those games that seems to be made to earn a quick buck and doesn’t strive for much beyond that. You always want to make money as an app developer of course, but at least put in the effort to make this a complete title. Who knows, maybe they’ll improve the game and I’ll find myself back here one day, but as of right now the app is getting uninstalled as soon as I’ve finished uploading my stats page. Hopefully we can get the other RWBY game to show up soon since that one looks a lot more fun. It’s a fighting game for starters and does have an actual story. That’s two checks for that one. It may not have full voice acting and such like this one had, but there’s not all that much point to it with no story. There is a mysterious mode that is labeled as “Coming Soon” so lets keep our fingers crossed there.

Overall 4/10

4 Star Games, Game Reviews, Games, Reviews

Metal Arms Glitch in the System Review


It’s time to look at a third person sci-fi shooter. That likely sounds pretty good, but I’m afraid that the game was certainly more on the underwhelming side. The levels were poorly designed and the game isn’t always clear on what the objective is. Throw in the game’s crazy difficulty level and you have a title that is best left on the shelf. The 10 hours it takes you to complete the game will feel like forever, but at least you will get some satisfaction out of this achievement.

The story focuses on a robot named Glitch. All of his friends and family have been taken down by the Mills. This is a different robot faction that wants to conquer the whole universe. So far their plan has gone over quite well, but Glitch will fight to the last man. To do that he must find the leader of the enemies and also destroy as many bases and factories along the way as possible. It won’t be easy, but this guy has spunk and the will to make it happen.

First off, I have to say that the story is quite bad. One of the game’s big selling points is the strong language where almost everything has to get beeped out in certain cutscenes because of how intense everyone is. It’s certainly not a joke that works well and it’s stretched out so long that it simply never had a chance. It’s rare for me to say that the writing in a video game was bad, but this was definitely one of those times. You couldn’t wait for the cutscenes to end in these instances. I guess the only good part would be the stinger that sets up the sequel. The odds of us getting a sequel are virtually 0 at this point, but a person can dream right? A sequel could be good if the game was fixed from the ground up and I have a feeling that it would be. The plot and characters are another story of course, but there’s always a chance.

The main villain is wrecked by the end as well. For the whole game you are convinced that he is a very cunning and powerful leader. He had a secret agent infiltrate our ranks and considering his large army the guy must know what he is doing right? Well, we find out by the end that the guy can’t talk and just likes to beat his chest like King Kong. He has no real character and can’t think too well. It turns out that the right hand man was the real brains behind the operation but the game could have done that without wrecking the final boss. Meanwhile none of the heroes are any good except for Glitch. I’ll say that he was a reasonable lead. The game lightly tries to make him a Hal Jordan/Han Solo kind of guy except he rarely gets to talk so it’s hard to see that. With more of a presence in the story I think he would have worked quite well.

As for the gameplay, as I mentioned it’s a TPS. When you first start you only have Glitch’s main arm cannon. As the game goes on you get a variety of weapons including the 3 best ones, a Gatling Gun, Rockets, and a Sniper Explosive. There’s also the Shotgun, but it’s basically useless until you upgrade it to level 3. At that point it becomes the best weapon in the game, but the ammo runs out almost instantly. I highly recommend upgrading all of your weapons, but getting the parts to do it can be tricky. You also always want to keep some money on hand in case you need to buy some health during a level. The levels are typically platformer style so you have to get to the end while fulfilling some kind of objectives. Keep blasting and the way will be known to you. If you pause the game you will also see a vague mission outline as well which can help you if you’re stuck. The game’s pretty dark so make sure your TV screen has a nice brightness level or you’ll really be in a pickle.

There are 42 levels in the game and it should take you around 10 hours to complete them. After that you can go back and find all of the secret chips to unlock extra multiplayer levels. Naturally as this game has such a multiplayer mode the replay value here is basically limitless. I’m sure it’ll be a blast too since the only thing holding the single player mode back was really the insane difficulty and glitches so the title could live up to its name. If you leave your vehicle behind be prepared to restart the level. Same thing happens if you leave an explosive behind. Also watch out for making it to a checkpoint with low health because you may end up dying quite a lot as you try to survive. Sometimes it’s better to just re-start the whole level. I actually had to replay the first 5 levels again because I initially played the game on normal mode before having to go back to Easy. This game simply didn’t play.

Making matters worse is the fact that 1-2 levels can’t be completed if you go in swinging. You had to play the levels with no guns equipped so the robots wouldn’t shoot at you. There’s almost no way to know that in advance so it feels a little cheap. I cheesed a few levels by just making a beeline for the goal. I had quite a few close shaves there. Now, this isn’t to say that difficulty is a bad thing. Games should be hard and you want a good challenge. However, this difficulty just feels cheap as you die to a few hits or the enemies infinitely respawn. If you don’t have the right grenade to mind control the robots then you’ll be stuck there for a while. I think this game just wasn’t nearly as polished as it should have been and will ultimately go down as one of the worst shooters that I’ve played. The gameplay could possibly be overlooked a little more if the story was any good, but it’s not.

The soundtrack is pretty solid at least. When you hear the main menu theme playing near the climax you know that things are finally getting serious. It was a pretty emotional moment and the other sci-fi themes aren’t bad. The graphics I won’t really fault either. It’s hard for me to say one way or the other if the game is too dark because my TV is always pretty iffy there, but it definitely could have been brighter. The destruction effects are pretty solid. Technically the controls are fairly good as well. You won’t miss a shot that you don’t want too.

Overall, Metal Arms is a bit of a missed opportunity. The game could and should have been amazing. The story of a robot rebellion rising up against its oppressors should be a classic. At the same time, it just missed every easy opportunity that it possibly could and by the end of this game it’ll be hard to remember the good times. The developers were slick by having the best levels be the final ones, but it’s simply too little too late. Unless you’re a huge fan of shooters and want to test your skills here, I would recommend avoiding this game. It’s simply not worth the pain and effort of trying to clear it since the story won’t even act as a reward.

Overall 4/10