9 Star Games, Game Reviews, Games, Reviews

Disgaea 2: Cursed Memories Review


It’s time to take a look at the second Disgaea game. After the first adventure I knew that it was time to jump into the second one. It’s a tad shorter than the first but by the end my playtime for both of them was basically on the same level. One big difference though is that the second game requires less grinding. At the same time, it’s also in part because I understood the mechanics better and had a more balanced team. I can’t stress enough how important it is to have a mage on the team. I got one named Marcia in this title and she saved me more times than I can count.

The story starts by introducing us to a human town that has slowly been corrupted. Now all of the citizens are turning into monsters and it is the work of Overlord Zenon. Adell is the only human on the planet who has been unaffected and he takes this as a sign that he has to be the one to find Zenon. His Mom tries to summon Zenon but they accidentally summon his daughter Rozalin instead. As Rozalin is bound by the contract to stick with Adell for a while he promises to get her back to her father. This way they will both get what they want. Can he really trust this Princess though?

Along the way the duo meet quite a few allies to help in their quest. First up is Tink who is a demon frog with a split personality. He’s definitely a little on the crazy side and is easily the weakest character of the group. He never pitches in when it counts. Then you have Adell’s little siblings Hanako and Taro. Hanako is always calling Taro named and looks up to the demon lord Etna. She is a reasonable enough character I suppose and could be worse. Taro is too lacking in confidence and the fact that his goal in life is to be Razalin’s servant doesn’t really bode well for his character.

One character that shows up later in the game is Yukimaru. She is an assassin who wants to end Lord Zenon once and for all. Her ice abilities are pretty fun and her gimmick isn’t bad. Basically she says zam at the end of every sentence. Her brother also shows up on a similar quest although he isn’t nearly as heroic as she is. By the end of the game Yukimaru is one of the only characters who can keep up with the main two so I recommend keeping her in your party. As a character she is fun to have around as well.

One of the most enjoyable characters is Etna though. Since she was from the first game that made her appearances extra special. Initially she shows up as a guest star character who is at a crazy level 1000. She even takes down Zenon which is immensely impressive. I was glad to see the old characters get their hype since they didn’t get to be main characters this time. Etna is still as ruthless as ever though as she constantly destroys her minions. While she may be hanging out with the main characters for most of the game don’t mistake her for being some kind of hero. She’s definitely just in it to get more power and destroy Laharl once and for all.

Laharl gets a much smaller role as he only shows up for a quick boss fight. It’s still an amazing scene though and reminds you why he is the Overlord. Ultimately Laharl actually meets his match though. I would have liked to have seen him fight longer, but it was a decisive loss for him. Power isn’t everything and he probably could have used some of his old pals to help even the playing field a bit. Part of what makes Disgaea 2 so much fun is how epic these scenes are. It has the advantage of being a sequel to it can utilize the nostalgia of bringing the old characters back like this.

The amazing soundtrack is also handy for this. Etna gets a cool insert song whenever she appears as well and it fits with her amazing boss fight where you are completely helpless. It also builds the atmosphere as well. Axel gets a similar theme that’s really hype and of course Laharl brings in some of the themes from the first game. Despite just playing that one I can see how nostalgic that would be. The game also has a fully animated opening which is pretty awesome. You don’t really see those as often as you’d like. It’s got a little more shipping in it than you’d expect but the action is really hype and the lyrics are catchy. I’ve listened to that theme quite a few times.

Axel The Dark Hero is basically the replacement for the Dark Adonis. He’s another guy who thinks he is the rival to the main character. His story is a little tragic as he just wants to be rich and famous but things never tend to work out for him. When he finally does get his success everyone says he made the wrong choice. I think they were all just jealous to be honest. While I wasn’t a big fan of Axel at the start the game does a good job of developing him into a quality character. By the end he was quite enjoyable. I still prefer the Adonis but they were close.

As for Overlord Zenon, he’s a very unique villain. He takes a lot of losses throughout the game and gets beaten up so badly you keep wondering if the guy is really such a feared Overlord. It’s an interesting take because he clearly isn’t the strongest villain out there, but he’s just strong enough where people fear him. It’s a nice theme that Disgaea has done with the villains. Zenon makes up for this weaknesses with his near immortality and to be clear, he is still immensely powerful. He’d probably be top 10 for the fighters we’ve seen so far. His master plan is definitely twisted but really interesting. I don’t think I’ve quite seen such a plan before and his target’s reaction to it is also amazing. This fighter wasn’t phased in the slightest.

Adell is a great lead and one of the better main characters that I’ve seen in recent years. He’s just a guy who wants to protect his family and doesn’t need to have more of a backstory than that. He’s a very honorable main character who refuses to ever break a promise. While everyone doubts whether he is a human or not for the whole game he never has any doubts about it. His confidence is part of what makes him so solid and the game likely did subvert a lot of expectations with that. I was expecting some kind of twist by the end but Azell just didn’t need one.

Meanwhile Rozalin is a great heroine as well. At first she is constantly scheming to destroy Adell to protect her father but gradually realizes that he is not a bad guy. It’s a nice character arc for her and in particular she gets a pretty solid scene with Laharl. As royalty Rozalin refuses to back down to anyone. The only part that gets repetitive is the line “I’m a being of solitude” which gets old after the first 3 times. It gets spammed relentlessly in some games. That’s really the only thing I can say against the game though. This is pretty much a perfect adventure and the banter between Adell and Rozalin is a lot of fun. Disgaea 2 really does a superb job of balancing the hype scenes with more light hearted comedy/parody elements.

Wait a minute, did I skip the gameplay section? Well, the gameplay is basically the same as in the first one. You are in an overworld map view and your goal is to destroy all of the enemies on the square. You control up to 10 characters in a turn based combat system and use attacks and magic to defeat the enemies. You can gang up on an enemy or divide and conquer them. The tricky thing to keep in mind here is that only the opponent who actually destroys the enemy gets any XP. Everyone else does not so it can be very hard to keep a balanced party. I ended up having Laharl and Rozalin way higher leveled than the others. It takes too long to level everyone up so I just focused on having two. It’s rare where you’ll need more than 2 characters in a level if they’re strong enough.

A huge part of the game is the equipment you get though so make sure to buy the best of the best. It increases your stats way more than leveling up would. I also recommend focusing on attack power because it makes the grinding a lot faster. Also you should turn off the combat animations once you’ve seen them enough because it speeds the game up greatly as well. You’ll need to use the Dark Assembly to unlock higher enemies for the shop. If you want to pass any real bills though you’ll need to bribe them which can get expensive. It’s great for the post game though.

The main story is around 20 hours and then the post game is effectively endless. You can go up to level 1000 and there are so many things to do that it can get a bit intimidating. It’s nice to have though because if you really love the game then you can be here for quite a while. Disgaea never backs down from giving you quite a lot of content to deal with which is pretty awesome. The graphics are also quite sound and you can see how they’ve improved since the first game. It all looks quite clear and I look forward to seeing another upgrade in the third game.

Overall, Disgaea 2 is an excellent game and I would actually say that it surpassed the original. It’s very close in terms of characters but the story of the second game is just a lot more interesting and high stakes. I like the idea of every Overlord deciding to duke it out to see who the strongest one is. It’s a very complete story and one that doesn’t need a sequel but I’d like for these characters to show up again at some point. Perhaps the group would be seen as too powerful at this point but it would be perfect for a 2 on 2 fight, Adell & Rozalin vs Laharl and Etna. I’d definitely buy that. If you like a good RPG with tactical gameplay then I highly recommend checking this one out.

Overall 9/10

Game Records

Disgaea 2: Cursed Memories Stats and Records

Stats time!

Play Time 22h 47m

Character Levels

Adell 93
Rozalin 75
Yukimaru 46
Marcia 38
Engleheart 37
Taro 52
Hanako 24
Toffee 19
Tink 25
ABCDE 14
Etna 10

8 Star Games, App Games, Game Reviews, Games, Reviews

The Seven Deadly Sins: Grand Cross Review


It’s time to take a look at a fairly recent mobile game that came out. The Seven Deadly Sins game got quite a lot of hype because it looked to be very high budget for a mobile title. We have seen a trend of companies actually putting a lot of effort into these games because the free to play model works so well. I hope this game ends up succeeding because it really is quite impressive. I played through around half of the game and it was definitely very fun.

The game’s story follows that of the manga. It’s hard to say how far along the game is right now, but I’d expect it is still early on. Typically mobile games like this want to go very slowly, especially since in this case the manga actually ended so there is a tangible goal in sight. Most mobile games want to survive for 5-10 years so expect them to drip feed content soon. That being said, it’s important to launch with a lot of content and this game did exactly that. You’ve probably got 15-20 hours of content here already and that’s a very conservative estimate. That’s also only counting the story and there are countless other things to do here. I didn’t even make it to the more exciting parts of the story and I was hooked. The presentation and interface in the game are quite seamless. Grand Cross has a lot of energy throughout and it really brings out the best of the adventures.

Mobile games can almost be a bit overwhelming with how much content there is to absorb. First of all you’ve got the online battles you can jump into. Then there are the limited time events. You will also want to replay old levels to farm equipments and materials to level your characters up. There is no need to ever run out of things to do in this game with all that you’ve got going on. That’s why the key here is if the gameplay is fun and fortunately I can confirm that it is. The gameplay is your typical turn based mobile style. You get a few cards in your hand during every turn and you play them to trigger different attack animations.

The game’s pretty easy at the start and it’s built in a way where your level will rise with the opponent’s so you should rarely be in trouble. That being said, you can have fun experimenting with attacks. It’s easy to learn the controls, but significantly more difficult to master them. Using proper strategy will help you a lot in the competitive aspects of the game. The gameplay is very flashy with a lot of really cool animations. Fortunately you can skip them though. As nice as they are to look at you won’t want to see the same thing 1000 times. You can also turn on auto battle so the A.I. takes care of things for you. I understand why some people are hesitant to use such a feature since it’s like you’re not playing but it helps with grinding. The A.I. isn’t that good either so for the more difficult levels you’ll need to beat them yourself anyway. It’s just a nice quality of life feature.

As mentioned the graphics are stunning. We get a lot of solid cutscenes with actual fight scenes in them. It’s a similar cell shaded style to something like Naruto Ultimate Ninja Storm and then you get a lot of great screen grabs from the show. The soundtrack is a lot more limited with the same tune showing up over and over but it’s a great theme so I can see why it was selected. For a mobile game you want a catchy track so it was selected quite well.

So far this review’s been super positive so you can tell that I’m a pretty big fan of it. If I had less games on the backlog I’d probably stick around with this one long term. It’s definitely one of the best mobile games I’ve played. The only boring part in comparison is maintaining the inn and wandering around town on side quests. Making a beer and the food dishes is easy but you don’t really feel engaged. I suppose it adds to the realism but I’m always ready to jump right back into the combat. Fortunately these tasks don’t last long so as long as the game doesn’t go down that route in the future I don’t expect that it will be a problem.

Overall, Grand Cross really does a great job of taking the Seven Deadly Sins into video game format. It takes the best aspects of the series while dropping the weakest elements. If you’re looking for a fun mobile game to play then this is one I would recommend. It’s free so it’s not like you have to worry about spending money. You can spend money to get items and such, but the game is quite generous so you never feel like you need to do so. You’ll be able to clear the game just fine without doing anything like that. I look forward to seeing mobile games continue to improve. At this rate they will really feel like AAA console games before long. This one for example could easily be ported to PS4 or the Switch and pass itself off as a home console game from the start.

Overall 8/10

8 Star Games, Game Reviews, Games, Reviews

Disgaea: Hour of Darkness Review


It’s time to look at a pretty big RPG that I’ve had on the backburner for quite a while. Disgaea always looked like a blast and I’ve heard nothing but good things about it. Most RPGs tend to languish for a while though as I focus on the shorter games, but it was time to finally just jump in and this game was worth the wait. The game definitely takes a lot of strategy and grinding levels to get through but it always feels like you are making good progress here.

The game follows the demon prince Laharl. His dad died when choking on a pretzel and Laharl nearly got assasinated in his sleep, but the assassin messed up and didn’t give him enough poison. Laharl is now determined to prove that he is the Overlord as the rightful son of the former king, but he will have to earn this respect by beating up all of the other demons. An angel named Flonne is sent to assassinate him but she can’t go through with it because it doesn’t seem like a holy thing to do. She is determined to prove that even demons can experience love and other emotions so she tags along with Laharl.

There’s a lot of plot in the game, but needless to say it involves a lot of big battles with the humans of Earth, the Angels of Celestia, and even other Demons. Along the way Laharl, Flonne, and Etna gradually become more like actual friends and we meet other party members as well. Can Laharl ensure Flonne’s safety through all of this or will he see this emotion as weakness and ultimately leave her on her own? He’ll have to face his many insecurities along the way in this journey.

The story’s definitely solid here. The game has a lot of fun with the various accents that the characters have. The Dark Adonis (Or Mid-Boss as the characters call him) definitely has the best voice. He’s a very quirky character but one that works quite well. A lot of his scenes are pretty fun. I like how he laughs with such confidence and you can always count on him showing up in various chapters. He’s also one of the most deadly bosses as losing to him will cause you to go all the way back to level 1 and have to replay the whole game. Just reset the console at this point, resetting the game is not worth it if you ask me. There isn’t really any benefit to going through multiple cycles.

The Defender of Earth, Gordon is also pretty fun. He has that very over the top hero voice that most shows use as a parody nowadays. He may not be very smart but his heart is in the right place. Some of his decisions towards the end of the game are questionable though and do hurt his character. Jennifer was fun, she’s definitely the real brains behind his team. She certainly likes to mess with Laharl a lot though. The only weak part of their trio and one of the weakest characters in the game is Thursday. He’s not nearly as entertaining although he has one or two good lines. He just takes way too long to get to the punchlines.

There are a solid array of villains here. I really don’t get the Seraph’s plan though. I can’t talk about the ending much so as not to give spoilers here, but the test wasn’t very good. It’s all a bit convoluted on his end and you can’t really justify any of it. The game has multiple endings so things will change a bit based on how you play the game. I got the standard ending which is definitely pretty emotional. I wasn’t expecting such a sad ending considering that there are a few sequels. So far they don’t seem to tie into this one very much though. It was a good emotional ending.

One side character that is a lot of fun is Kurtis. He doesn’t get a huge role but whenever he appears you know that something hype is about to go down. In general the game really turned up during this part of the game although all of the chapters were pretty fun. From the main 3 characters Flonne is the weakest one although she’s still reasonable. She’s definitely a bit on the naive side and can be quite pushy but she’s a nice friend to have. While I didn’t have a proper mage she was still reasonable for healing a bit at times.

Etna was another main character and she’s a blast. She narrates the next episode previews for most of them and likes trolling everyone. She’s completely unhinged so you never know if she will help out or stab you in the back. I suppose that makes sense for a demon though and Laharl always seems proud of her for that reason. She’s pretty entertaining and a good example of how to properly make a crazy character. Finally we have Laharl. He’s a bit whiny and self conscious because nobody ever pays him any respect but I liked him overall. He’s definitely quite powerful even if there are some enemies who are clearly above him in power. He may be the Overlord but that doesn’t make him the strongest. He gets a lot of development as the game goes on and we also get glimpses into his tragic past.

The gameplay is quite smooth. The levels can take a little while because of the nature of the game though. You command up to 10 characters at a time and levels can have up to 15 enemies. That’s 25 character turns you have to watch each time with unskippable animations for their attacks. It’s not as long as it sounds but that’s part of why you will be playing the game for around 30-40 hours. The game is quite long and there’s a huge post game to consider as well. This game can really last you just about forever if you stick around.

The level cap is 1000 which gives you a good indication of what to expect. One thing to note here is that equipment is more important than levels. Your top priority is absolutely getting the best gear you can. If you get stuck for a while on the final boss as I did then I recommend capturing some enemies and selling their equipment. It’s a great way to earn cash. There’s a lot of features I haven’t even touched on here like the Dark Assembly where you bribe senators. There’s a ton of things to do in this game but there are a lot of tutorials to help you out. It’s easily the most complex game I’ve played in a while and the best part about that is you really have a ton of freedom to play it however you like.

The graphics are pretty solid here. The animations are really good and some of the attacks get quite out there. It’s like you’re watching DBZ at times. Then the soundtrack is pretty catchy too. You’ll know the themes quite well by the end of the game but that doesn’t make them any less exciting. This is really a very well balanced game. There are no weak links to be had and it’s part of why I jumped right into the sequel. I’ll have a review for that one up as soon as I complete it.

Overall, Disgaea: Hour of Darkness was really a great start to the franchise. It’s a pretty long RPG so you really have time to get used to all of the characters and master your Xcom skills. This kind of strategic gameplay is really satisfying to get through. You do need to really enjoy the gameplay to really get the most out of this game because replaying levels is effectively mandatory here. There’s no way you can beat the game without getting some good level ups and equipment. I probably spent almost half of my play time replaying levels and the final boss was still a real challenge. How difficult the game is will depend on how you build your team though. The best part of Disgaea is that you can play it hundreds of different ways with some loadouts being better than others. My mistake was not having a mage on my side which I made sure not to repeat in the sequel.

Overall 8/10

Game Records

Dragon Ball Z: Attack of the Saiyans Stats and Records

Stats time!

Play Time 20h

Goku
Level 46
Combination Level 3
Meteor Combination Level 3
Kamehameha Level Max
Energy Wave Combo Level 3
After-image Technique Level 2
Kaio-Ken Level 1
Spirit Bomb Level 1

Krillin

Level 40
Rengeki Level 1
Kamehameha Level 3
Destructo Disk Level Max
Scatter Energy Wave Level 2
Solar Flare Level 1
Chain Destructo-disc Barrage Level 1

Gohan

Level 50
Rush Level 2
Masenko Level Max
Energy BLast Barrage Level 2
Anger Level 3
Icarus Level 1
Burst Rush Level 1
Miracle Full Force Level 1

Game Records

Dusk Diver Stats and Records

Stats time!

PS4 Trophies 7/38
Money 25,925
Shards 53/153

Chapter Stats

Chapter 2 S Rank
Chapter 3 A Rank
Chapter 3 S Rank
Chapter 4 S Rank
Chapter 5 S Rank
Chapter 6 S Rank
Chapter 7 S Rank
Chapter 8 S Rank
Chapter 9 A Rank
Chapter 10 S Rank
Chapter 11 S Rank
Chapter 12 S Rank

Yumo

HP 4
SP Max
ATK Max
Luck Max
Moves 3
Just Dodge Max
D. Arms 1

Leo

Atk 1
TP 0

Everyone Else

Atk 0
TP 0

8 Star Games, Game Reviews, Games, Reviews

Dusk Diver Review


It’s time to look at a game that I hadn’t heard of before receiving for Christmas. From the aesthetic and cover right away you get that anime vibe which is always good. I tend to get more excited for games like this with a colorful art style and lots of cinematics. Usually these games are on the long side, but surprisingly this one is only around 6 hours or so. I nearly beat the whole thing on New Year’s, but the final hour took one last batch to complete. It’s definitely a great game with a solid post game plan.

The game focuses on the lead character Yuma who suddenly finds herself in a world filled with monsters one day. She is able to transform into a Super Saiyan type fighter and with the help of a cat defeats them. We then learn that there is another world that exists parallel to the human world and there are a few deities who fight them off every day. Somehow Yuma was thrown into this world and now the deities are unable to transform back into their true forms while she is around. Until they figure out a way around this Yuma will need to do the fighting for them. She agrees to do this while she’s on summer vacation, but once she has to go back to school that’ll be it for their agreement. The monster incursions have started happening more frequently and with greater intensity though so Yuma is going to have to bring her A game to this.

Just judging from the general plot and the huge hub world I’m still surprised that the game is so short. It just feels like we could have had a few more chapters thrown in. It’s better for the game to be direct and end early rather than forcing a long length on us though. As I mentioned earlier there is a lot to do after you beat the game anyway. You can train up your partners and work on getting all of the PS4 trophies. This should take you a long time to accomplish so that’s always something to consider. I didn’t even get to visit a fraction of the shops or learn just about any new skills during the game. I just focused on maxing out my attack power and taking it from there.

Lets talk about the gameplay though. This is your classic 3D beat em up. Each chapter starts with a few conversations with the deities and then you go to the other world through a dimensional rift. The only way to enter these rifts is to have some dragon scales with you so be sure to grab them when the Boss tells you that she senses one. Typically she says that once per chapter and to enter a rift that’s usually all you’ll need. There were 2-3 times where I needed to grab 5 or so, but running around the hub world and getting them doesn’t take up much time. It does make me think that this whole gimmick was rather pointless, but I’m thinking the developers really wanted to show off the town and figured you may not check it out otherwise. It’s probably true, but I still don’t like forced collectibles. It’s not nearly as intrusive as in platformers though so it’s not a big deal here.

Once you’re in the other world then you turn into the blue flame haired Yang Yuma. You’ve got your standard power attacks, standard moves, and a summon which brings out a guardian to land a quick combo. It’s like an assist in a Capcom Vs title as they’ll quickly go back into the air until you summon them again. It takes a block of energy but they do a lot of damage so it’s usually worth it. The big incentive with these guys is they chip away at an enemy’s armor really quick which is very handy. I always use them to get rid of the enemy’s armor and then finish the opponent with my final smash. It takes 3 bars, but does a ton of damage. Even bosses tend to lose a full bar of health if you’ve destroyed their armor. The armor regenerates quickly so be sure to smash it entirely before going for damage to save time. It’s a good tactic and I should know because I S ranked all of the missions except for 1. (Got an A….)

When you have enough super meter you can also transform into a magical girl. I was surprised that we got 2 different super forms here, but it’s fun enough. All of your stats greatly increase and you also get another super attack. For some reason it’s weaker than your normal one, but still fun to have. The main value here is just in your normal attacks getting so much stronger. You can really just rely on them to an extent although the form doesn’t last very long.

The game’s only fault may be that some parts aren’t super polished. At times when you click on X to get the next text to come through it won’t work so you have to click again. There are also a lot of typos in the text so I don’t think anyone actually reviewed it. Some people are pretty big grammar sticklers so they wouldn’t like that, but it doesn’t really bother me. It would have been an easy fix, but it’s mostly just letters left out here and there or ones that are close to each other like a v instead of a b.

As for the game’s cast, it’s fairly compact. There are a few deities with Leo being the main one. He’s a good coach type character who is always around to help Yuma out. Leo and Boss tend to keep way too many secrets though. I don’t see why they didn’t come clean with Yuma from the start as it would have saved them a lot of trouble. The other two deities are pretty good even if they never get quite as much to do. Running into the villain base was definitely not their smartest decision though.

Then you’ve got Yuma who is a really fun lead. She tends to take everything in stride which is good. She’s not the type to panic or question every little thing that happens in the monster world. For her it’s just another job. I’m glad she was the lead and not her friend. Her friend seems pretty pointless in the game as she just shows up for free food now and again and also tends to faint a lot. I suppose you need a friend like that to make the main character look even better, but Yuma was already solid so I don’t think she really even needed the help. Finally you’ve got the little girl who shows up near the end. She’s a fun character although if you’ve played Crystar then you probably already know how her character arc is going to go. She’s a good example of a quirky character who doesn’t go over the top and so manages to be a fun character to have around.

The graphics here are definitely really nice. The town looks vibrant and the same can be said for the gameplay. The level and character designs are on point and there’s just a lot of color here. You’ll know you’re playing a PS4 game right away. Then you’ve also got a pretty nice soundtrack. It’s very fast paced to the point where even Yuma’s ringtone is a battle song. Then you’ve got an anime opening type track which plays sparingly during the game as well. There are certainly no complaints here.

Overall, Dusk Diver is a fun game. I can’t really say that I had any complaints with it. Buying the game at full price may cause you to be a little upset at the length, but otherwise it’s not short enough where I’d feel like I was ripped off. By the time you get all of the trophies you’ll likely have been here for quite a while as well. I’d definitely recommend buying this game. Odds are that you probably haven’t heard of it before now either so the more people that play the game the better. Maybe that way people will start spreading the word. If the game ever gets a sequel them I’d definitely be up for that.

Overall 8/10

8 Star Games, Game Reviews, Games, Reviews

Asdivine Hearts 2 Review


After a long time since playing the first game it’s finally time to take a look at the sequel for PS4 thanks to Limited Run Games. The first one was super memorable for me thanks to its really impressive UI and menus. The game is just super streamlined and has every feature you could want in an RPG. This one is a great followup even if the plot isn’t quite as good as the first one. Some of the characters can be a bit much, but either way I would definitely still recommend picking up this game.

The game takes place 2 years after the first one. Zack and Stella haven’t seen each other in that span of time, but they are called together once more by the light goddess Felix. She explains that something is wrong in a parrallel world so she wants their help in investigating. The dark goddess Nadia will be accompanying them as well as Uriel from the last game. Celine has to stay back this time to help with preparations for the Star Festival. The heroes enter the portal and find that the other world is freezing over thanks to the powers of a new deity. They will have to stop this guy at all costs, but is there more to this threat than meets the eye?

Naturally the plot expands quite a lot from the general premise as you would expect from any long RPG. This game is quite a bit shorter than the first one and you’ll probably beat it in half of the time. Still, at around 12 hours the campaign is still long enough to get your money’s worth as well as a bunch of twists and turns in the game. Whenever the climax approaches (We get 3-4 different climaxes) the game always draws you into the excitement thanks in part to the music. The soundtrack is pretty limited, but the tunes that we do get are quite terrific. I could hear the enemy theme on loop for hours and the final boss theme is suitably hype as well. The game does a good job of really selling you on the game ending before a twist suddenly throws everything for a loop once more.

The graphics are also very good. The cutscenes are told through image illustrations like a GBA game, but the character portraits definitely look like they are in HD which is good. Everything just looks shiny and modern which I think it a must for any big PS4 game. The gameplay graphics are nice as well even if I don’t look at the effects all that much since I have the game running at high speed mode. The attacks look great, but the animations do tend to take a while so after you’ve seen them all once it makes sense to just skip past them.

As for the gameplay, it’s your standard turn based combat system. Each character gets to attack and you can use various skills and techniques to speed up your turn or slow the opponent’s down. Each character can learn a ton of attacks including physical skills, magical skills, unity skills, combo skills, etc. By the end of the game your menu will be pretty cluttered with how many different kinds of moves you can activate. In most games this could be overwhelming, but Asdivine Hearts does a good job of never letting it get that far. Part of how it does this is by allowing you to control everything. You can put your guys on automatic for fights, you can skip fights with weaker fighters altogether, text speed, etc. Everything is customizable which is awesome.

I’ve never seen a game that can make grinding so effortless. Then you’ve also got other featured like gardening which increases your physical stats, tickets which gets you rare items, and power jewels which can be traded for great items like doubling your EXP for the rest of the game. I highly recommend buying all 3 copies of that as soon as possible. This is one game where you should never skip a fight because you’ll want to do as many as possible to get those gems. Trading them in gets you the very best rewards. Even with all of this the final boss is pretty difficult though. A lot of their skills will really test your abilities and put your skills as a player to the mettle. They seem to have almost unlimited durability and even with my characters at level 90+ I was having some real difficulty. The final bosses took around 30-40 minutes to conquer which was pretty crazy.

The main character cast is good for the most part. Zack is still a great lead who always does the right thing. He has a lot of confidence and usually comes up with the best plans out of the bunch. Even with his companions being a little crazy he never lets it get to him and always stays ready as the leader. Stella is a good main heroine as well even if her whip gimmick feels a little forced at this point. At least she is a little bolder than in the first game and also doesn’t get quite as jealous as last time. It would be nice to see her use her light powers a little more though.

Then we have Uriel who is the best of the training companions. She’s honest about her feelings the whole time and her subplot about being a little worried since she is a human was pretty emotional as well. Uriel was a good companion to have around. Then we have Felix who isn’t quite as solid as the others. She’s a goddess and yet she is always a few steps behind the other characters in just about everything. How can you be a deity and still not be prepared for what’s going on? That just doesn’t work and it makes her look pretty bad the whole time. Her whole fur gimmick is definitely not great either.

Then we have Nadia whose core personality isn’t bad, but her obsession with Felix gets to be a bit much. The game loves giving everyone a different creepy gimmick like this which can get old very quickly. Lets not even start with the character who wants everyone to stomp on her. (Or him. It’s hard to tell with some of these characters) The problem is that these traits start to take over the characters very quickly so it has to appear in every cutscene more than once. A lot of the cutscenes get pretty iffy as a result.

The villains are good at least. As I mentioned there are quite a few twists with each villain getting a different “All according to plan” moment which is nice. The hype music also really sells these scenes so that the game can get quite epic when it needs to be. As a result I can’t say that the story was bad. Really it is great during serious scenes and then pretty bad when it’s back to slice of life mode. Hopefully it can be a bit more balanced in a potential third game as this is the only thing holding the game back from a full 9 star title.

There is definitely a lot of replay value here. Beating the game will take around 12 hours as mentioned, but if you intend to platinum the game you can expect to double that amount of time. Increasing everyone’s trust levels will take time so I’m thinking the best way to get everyone’s ending would be to save right before the end and give all of your trust items to one person. Then after the trophy pops you reset the game and do the same for each other character. Some of the other trophies will still take some time though. The game’s excellent gameplay mechanics for encounters and such do make it easier to explore and find all of the chests though. It’s a much more manageable Platinum than what you would see in most other games which is definitely appreciated.

Overall, Asdivine Hearts 2 is a really fun game. The gameplay is out of this world and the level of customization that you have at your disposal is quite impressive. It may all feel a little overwhelming at first, but I think the developers did a great job of making it all as straight forward as possible.The actual story is a little on the weaker side though with the characters going a little too overboard on how desperate to be quirky they can be. Still, it’s never too bad I guess and you can always just quickly skip through the dialogue when certain characters show up. You can set the text to instant so you blast through the conversations and you can then prep for the actual cutscenes that are important. I’d definitely be game for a third title in this series but with how overpowered the heroes are at this point it’s hard to see what could possibly be a threat to them at this point. I’m sure the developers can think of something though.

Overall 8/10

Game Records

Asdivine Hearts 2 Stats and Records

Stats time!

Play Time 11h 27m
PS4 Trophies 24/35
Money 1,611,702
Guild Coins 973
Gems 600
Total Steps 135016
Enemies Defeated 1153
Skills Used 969
Magic used 1471
Trust Charges Used 32
Max Damage dealt 297919
Max hit count 306
Overkill Count 43
Gold Spent 769950
Guild Coins Exchanged 70
Max Weapon synthesis level 124
Weapons Dropped by enemies 63
Buddies released 18
Unison Types used 1
Harvested Fruit 258
Buddies dispatched 12
Story Quests cleared 88
Subquests cleared 1
Treasure chests opened 132

Character Levels

Uriel 90
Stella 91
Zack 92
Nadia 90
Felix 92
Pugsly 6
Celine Doll 40
Slime 11
Slug 11
Lykaon 1
Poison Shroom 1
Shark 6
Fairy 16
Wolf 11
Wyvern 1
Love Slime 1
White Lykaon 1
Seaslug 1
Ruddy Chick 16
Shining Lizard 1
Killer Shark 1
Petite Fairy 1
Phantom Wolf 6