3 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

The Mad Genius Review


It’s time to look a a film from a while back that shows why you’ve always gotta stand up for yourself. If you just allow yourself to be a tool you’ll always end up on the losing side. Part of why this film ultimately ends up failing on every level is that the main characters don’t handle the situations very well at all. They end up appearing to be quite gullible and have low will power. It’s never fun to see them get tricked by the villains so easily. They just were not ready for the real world and it shows.

The movie starts off with Ivan deciding to adopt a kid. Ivan was never able to be a world famous dancer but he will make sure that Fedor will succeed where Ivan had failed. Things are going quite well for many years as Fedor is shaping up nicely. Unfortunately that all changes when Fedor falls in love with one of the dancers named Nana. Falling in love with a co-worker is pretty dangerous and usually doesn’t end up working out but that’s just how it went in this case. Ivan is determined to break these two up even if he has to use trickery to do so. Will he be able to keep Fedor as his living puppet or will he ultimately be unable to truly control Fedor’s life to such a degree?

To start with, Fedor is a pretty terrible character. Ivan’s a villain so that goes without saying for him, but Fedor handles himself poorly in every regard. Once he finds out about Ivan’s deception he quickly runs off with Nana which is at least a good start to what’s going on. That’s the right approach but where things go wrong is he starts sounding like Ivan and even guilt tripping Nana a bit. This leads her to decide to sell herself off to one of Ivan’s friends. Fortunately that guy ends up being rather decent to her the whole time but it felt like we went to 0-100 in an instant. Why couldn’t they just have talked things out real quick? Why did Fedor suddenly change overnight? He is a large part of why Nana felt so desperate in those scenes.

Fedor was also quick to believe Ivan and go back to being on his side. You’ve got to be a real sucker to believe someone who has made a career out of tricking others. Whenever Fedor showed up you could count on him to make the wrong decision. While Nana was a nice character she makes a lot of the same mistakes as well. She makes massive assumptions throughout the film and is too quick to ride the waves or go along with what the others are saying. She shouldn’t have even gone to meet Ivan the second time around as there is no way that could have ended well. It’s not so much a case of Nana being too nice as just being overly naive the whole time.

As for Ivan, he’s definitely one of those guys who quickly abuses his power as soon as he gets it. He allows his dancers to move up the ranks by giving personal favors. It goes against his entire motivation of wanting to have the best ballet. You can’t take his goal seriously if he doesn’t. That’s one of those things a villain just can’t do. If he can’t stand by his goal then that means it wasn’t really much of one to start with. Ultimately things start to catch up to him by the end of the movie but it certainly took a while for this to occur.

The Mad Genius can be rather slow paced at times and the weak characters don’t help matters either. You’ll struggle to find the film all that entertaining or interesting. The title also gives Ivan more credit than he is due as the guy doesn’t seem particularly intelligent. He could have very easily allowed the two main characters to be together and then they would have stayed in the show. By getting rid of them he lost his two best dancers so of course the show wouldn’t be quite as good. Ivan really didn’t think anything over particularly well.

Overall, The Mad Genius is definitely a film that you can skip. The writing isn’t all that good and the film can be quite slow. It feels like not a whole lot happens during the movie and with the characters making so many illogical choices it’s hard to sympathize with them either. The film also loses track of time within the scenes. There’s one scene where one of the ladies tells Ivan she will be right back. We then get a very long scene of a drunk Ivan talking to his partner, listening to his ideas and having an argument. After the argument they go back and forth a bit and then the girl finally returns as Ivan is leaving. That was a whole lot of time to vanish and didn’t really make sense. The film doesn’t really dwell on this though so neither should you. If you want a more interesting piece of media about ballet I would advise you to check out Princess Tutu instead.

Overall 3/10

6 Star Games, Game Reviews, Games, Reviews

Solomon’s Key Review


It’s time to look at a pretty big puzzle game for the NES. Solomon’s Key is one of the titles that looked pretty fun and I saved it for the end of my NES run. Outside of the more RPG type titles the NES collection is now done. Solomon’s Key is a pretty fun way to end off. There are a lot of puzzles here and it’s pretty fun to figure out a way to clear the level. Due to the nature of the game there are many different ways to clear the stages although I imagine that near the end of the game you’ll have to follow more of a set strategy. The game certainly does start to get pretty difficult towards the end.

The idea of each level is to make it to the key and then to go through the door. Both of these items are strategically placed somewhere in the level. Usually to taunt you the exit door will be right near the entrance so you know it’s super close but it doesn’t matter until you get the key. The way you navigate the level is by jumping and summoning boxes. You can make a box appear which you can then jump on and make more boxes appear. There does seem to be a limit to how many boxes you can create at a time, but it’s fairly high up and shouldn’t matter. Either way the enemies eat your boxes very quickly. In a lot of the levels you have to go very quickly but also try to take into account the fact that the enemies will definitely not let up as they try to take you down.

It’s a lot of fun trying to outwit the computers. You have to predict what they will do ahead of time. It’s a great brain teaser and I made it pretty far through the game. I didn’t quite beat all of the levels as I stopped around halfway but it would be a great conquest for someone to beat them all. The dificulty noticeably spikes as you go through the game. While the first few you could just power through with experienced platforming that just won’t cut it later on. One thing I would try to do is box the enemies in but that only works on the first kind of enemies. The rest of them slice through your blocks like butter so it’s almost pointless to even try. It can at least slow them down though.

The toughest level for me was one where a lot of statues are constantly shooting fireballs at you. It’s a straight forward level design wise as you just have to climb up around 12 stories without a ladder. Naturally this means you will be using your blocks but as they are getting destroyed right as you are creating them you have to keep using others as a shield. The difficult part is as you go up you can only make a shield on your level so they can shoot out the ground from under you. Ultimately what I did to get around this was to always create in sets of 2 and 3 so there would be enough ground for me to keep climbing up. It took a ton of tries along with different variations of the plan but ultimately I made it through. The game definitely feels very rewarding after pulling that off.

The graphics are definitely fun and pleasant. This is a game that has aged rather well. Part of this is because there aren’t a lot of assets or characters on the screen so the developers could really focus on the ones they did have. The core gameplay is also timeless since this is a logic puzzle game that anyone can get behind. The music is also decent although I dare say a little too peaceful. Throw in some electronic music or something a little more rock based and that would really help you begin to crack the code. If you ask me that would be the perfect way to give the game a little extra boost that it could use.

Overall, Solomon’s Key is pretty fun. It’s also longer than the average NES game with how many levels it has. You can really test your puzzle abilities and with the NES Access States so you can always save your progress and try more the next day. That’s something I’ve always really enjoyed about the online state. I look forward to more games being added at some point. I’m guessing we already have most of the games available but certainly there are some more out there right?

Overall 6/10

4 Star Games, Game Reviews, Games, Reviews

Clu Clu Land Review


It’s time to take a look at an old NES game that I actually wasn’t really a fan of. The gameplay is unique so that is always nice to see. I haven’t played a game quite like this one. The closest would probably be DK King of Swing which has a similar concept just with a completely different gameplay style. That one succeeds a lot more than this one though. Clu Clu Land is ultimately okay in a small batch but beyond that you need to really enjoy the gameplay to stick with it. Considering all the other games on the NES I wouldn’t really be spending much time with it.

So here’s how the levels go. You play as a creature that automatically flies through the stage. The goal is to turn the stage into an image or something. As such, there are hidden coins around many of the turns. You have to bump into them all to complete the picture. Since you don’t know what the picture even looks like at first your opening strategy is really to bump into as many corners as possible. Once you’ve got the general idea of the shape then you can target the gates that you want to pass. You turn by sticking your hand out and grabbing a pole and use that momentum to go in a new direction. You can only reach out one hand at a time so try to plan your movements a few steps ahead of time. After all, each action will need another one.

Additionally you need to avoid the enemies. A single hit will take down your life so you want to live for as long as possible. The lives aren’t exactly easy to come by after all. I liked seeing the various shapes that would form. Clu Clu Land definitely has really nice visuals that have aged well. I can definitely appreciate the difficulty of making so many images using only coins. The stages remind me a bit of Pac Man with how they’re set up. It looks like a very similar style at least even if the gameplay is different. The music is less memorable, but fast enough where it’s pretty fitting while going through the levels.

So in the end the reason the gameplay didn’t click with me is that it just didn’t feel like enough was going on. Ultimately all you’re doing it turning. While you can probably break many games’ core gameplay down into a simple structure like that, you still feel like a lot is going on. This game doesn’t disguise that quite as well to me. I think a lot of the appeal will be from seeing the pictures that you create which are nice to look at, but I need more. Throwing in some physical movement would have been nice. Maybe allowing you to move the character back and forth and then you only need to use the hand feature when you want to turn. Ultimately that would still be very similar though so maybe that wouldn’t change very much at all.

In terms of replay value this game technically has quite a lot. You can keep on playing the levels over and over again to improve your score and move on to the next. I assume the game basically has unlimited levels although I imagine there will be a point where they start to loop. At that point you can really say that you conquered the experience and it really would be pretty impressive. These games were definitely not a walk in the park back when they came out and certainly not today either.

Overall, Clu Clu Land is the weakest NES game I’ve played in a bit. I definitely wouldn’t go as far as to say it’s the weakest NES game or anything like that but it just didn’t work out for me. If you like the general concept then I believe you’ll enjoy the execution. The gameplay is pretty smooth and I certainly didn’t notice any lag or anything like that. The gameplay’s also a bit familiar so I believe I probably played a demo at some point like in NES Remix or something. I think this game would be more enjoyable as a minigame.

Overall 4/10

6 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Doctor X Review


It’s time to look at a very old film. This is probably one of the oldest films I’ve seen at this point which is definitely saying something. Even though it’s from the 30’s it still feels pretty modern compared to some I’ve seen. It certainly has aged better in some respects than the original King Kong for example. The sound quality is definitely clear and the visuals work well enough. It’s definitely not going to remembered as one of the better murder mysteries but I would say that it was fairly decent. A little predictable in places to be sure though.

The movie starts off by introducing us to the Moon murders. Basically someone is going around and eating people in the dead of night. It happens whenever there is a Full Moon and unfortunately there seems to be a full Moon almost constantly in this town. The cops figure it has to be someone from Xavier’s institute since the murder weapon is there. Xavier is certain that none of his professors have done this but introduces them to the cops. All of the scientists are pretty quirky and have suspicious personas. Dr. Wells has often studied cannibalization and is fascinated by it. Another one doesn’t want the police around for some reason and the others range from rude to distant. The cops rule out Wells because the guy only has one hand and the victims were all strangled but are unable to further deduce who it could be. Xavier gets the cops to agree to give him 48 hours to run his own experiments and find out who the guilty party is. Will he really be able to crack the case.

Figuring out who the murderer is shouldn’t take you longer than 5 minutes once we’re introduced to all of the suspects. There are at least 2 big things that sell him out as the culprit. When you watch the film let me know if you spotted them. Still, the film keeps on going as the characters try to put the missing pieces together. Xavier’s idea to get everyone to a secluded place to find the killer is a good idea until you think about it. If one of these guys is the murderer then what’s he going to do about it? Most of the professors are quite old so it’s not like they could fight the guy off. This plan also has to hope that the murderer doesn’t make a move and agrees to strap himself to a chair. Additionally, the villain could also have the strength of will not to suddenly throw himself into a fit of rage after watching a play. The fact that everyone is convinced that the villain would expose himself like that is a bit much.

The main character here though is the reporter Lee. He gets a lot of screen time. He’s very earnest about his work but definitely is not the most skilled agent. He tends to bump into just about everything and makes a lot of noise in the process. He does show up when it counts though and the final fight is pretty fun. There’s a lot of back and forth as he gets thrown around but keeps on getting back up. His fire idea was also pretty good. I’m not sure about his rushed romance with the heroine Joan though. It always seems suspect when they get together after one of them just had their life saved. Almost feels like gratitude going too far. Movies tend to always have rushed romances like this though.

Joan was ahead of her time in some ways though. I like the fact that she actually had a gun with her when confronting Lee the first time though. You definitely should have a gun with you when confronting would be burglars. She also foils Lee from stealing some pictures for the newspaper as well which is definitely good. Keep in mind that even after this deceit and such she falls for him. On the flip side, she does panic quite a lot. Screaming upon finding the father in his own room was rather odd. The dialogue makes absolutely no sense in that scene. Then later on she is unable to move while the villain is getting ready to move. She was not tied up or anything so why wouldn’t she at least put up a fight or attempt to escape? Joan definitely froze up at the worst possible time.

Overall, Doctor X is definitely a slow boil horror film as they examine all of the possibilities. It’s a pretty interesting film at least even if you already know the answer. The suspense will really come from trying to figure out how many victims the villain will get before he is caught. Some of the characters can be a bit annoying though like the butler. He went quite overboard in trying to scare the maid the whole time and she certainly made it easy on him. You’d think that Xavier wouldn’t be tolerating any of this but he doesn’t do anything about this. If you’re up for a classic horror film then this one could be up your alley. It’s not the best but I’ve certainly seen worse and it does avoid the animal violence error. Even the actual murders are largely off screen or not really violent which is nice since you never know what to expect if a film’s old enough.

Overall 6/10

7 Star Games, Game Reviews, Games, Reviews

Operation Logic Bomb Review


It’s time to look at a game that seems to have borrowed some inspiration from Wolverine. I don’t really know which one came first though so it’s possible that the reverse happened. Either way Logic Bomb is a pretty solid SNES game and one that has aged quite well. It’s a lot of fun and the bosses are pretty unique and challenging. If I had an SNES back in the day this is definitely a game I would have been glad to have owned. It’s got all of the solid gameplay that you could ever need.

The game starts with a lot of vague cutscenes but they seem to amount to a guy being fitted with metal into his bones. You are now a super soldier and you’re ready to save the world. Some scientists seem to have created powerful machine hybrids that naturally turned evil and are breaking the place down. You’re sent in to take these monsters down. As the game goes on you are able to access various computer terminals which give you a better understanding of what’s going on here. It’s definitely a dangerous place but you’ve got a lot of skills so you should definitely be okay. The key here is to destroy all of the monsters and advance to the end of the facilities.

The gameplay is that of an overhead shooter. Think of Centipede Infestation or Alien Syndrome and that’s the gameplay you have here. You have a standard gun with you but as the game progresses you unlock more like a flamethrower and a gun that bounces off walls. You have unlimited ammo so you never have to worry about finding any. I definitely liked that since it meant I could really go all in and not have to worry about anything. The gameplay is tough enough as is since the enemies deal out a whole lot of damage. At times you will need to pace yourself as you go in because the enemies will just completely overwhelm you due to sheer numbers. You have to hit them at an angle or trick them into approaching you one at a time.

One ability that you obtain later on is a shadow double and it is without a doubt the most useful ability you will learn. It tricks all of the minions and keeps them out of your hair as you take them out. That’s another positive about the game. I always like feeling as if the power ups are making an active difference. You should always feel like you’re at the next level with a new upgrade. If you get a weapon that’s weaker than your current one, then what’s the point right? That’s basically the same concept here and the game handles the situation well. That’s not to say that the game gets less challenging. It just has to offer up new enemies and such to try and slow you down. The final boss was certainly tough to deal with and took me quite a few tries.

If there’s something that can hold the game back it’s that it can be easy to get a little lost. The teleport pads take you to different places in a set loop but because of that you might stay in the wrong room for a while before finally trying the portal out. Once you’re free then it definitely feels satisfying to be out. A better map system would go a long way to helping out here. Still, it’s far better than something like Metroid in that regard so you still wouldn’t be lost for too long. The puzzles aren’t too crazy. The game is also a little longer than the other retro games I’ve been playing. It should last you for about 2 hours which really isn’t that bad.

The graphics definitely look pretty good here. The game handles the sci-fi backdrop rather well. The blasters are on point and the enemy designs are also good. The soundtrack also works really well and is fitting for the overall game experience. It’s all pretty ahead of its time. There is also a real story which is nice. There aren’t any text bubbles or anything like that though so you have to get the context from the little cutscenes and animations that go on. There’s more than enough context for you to put the pieces together and gets what’s going on though. Even if it may not be what the creators ultimately intended, you will still have a general story which is good.

Overall, Logic Bomb is a really fun game. It’s got solid gameplay, graphics, and a good soundtrack. The premise is really interesting as well and I’d like to see more games of this in the modern era. Nintendo’s been slowly feeding us more and more SNES games and this latest batch was definitely a very good one. I’d like to see more in the next few batches and hopefully we have more hidden gems like this one. After all, I definitely didn’t know this game existed before and now I’m glad that I got to check it out.

Overall 7/10

5 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Seven Samurai Review


It’s time to look at a classic film that came out all the way back in 1954. People will remember that year as the Godzilla debut but this film also made some waves as well. It would later inspire other big films like The Magnificent Seven which grabbed this formula and improved upon it. Seven Samurai is a film with a decent premise but one that drags on quite a lot with padding being thrown in for most scenes. This film would have benefited from cutting out around 90-120 minutes and would have resulted in a movie with tighter pacing and a more engaging story. As it stands, it’s a reasonable movie if you really like the old samurai setting but otherwise I would highly advise checking out The Magnificent Seven instead.

The movie starts off with the villagers wondering what they should do. A group of bandits show up every year and steal all of their food and crops. If they strike again these guys probably won’t be able to survive. Some of them think they should just roll over and die while others think they should fight. They reach out to the village elder and he tells them to recruit some Samurai. It’ll be tough because they have no money and almost no food but it’s their best option. They manage to reach out to one samurai named Kambei for help. He tells them that they will need 7 Samurai in able to pull this off. Gradually they locate the rest of the samurai and head to the village to get ready to fight the Bandits. Will this group of fighters really be enough to take down the villains or are they all marching towards their graves?

So the main problem with this film is really the length. It’s well over 3 hours and you need to have a pretty good excuse to make your film that long. Very few films have gone for such a length because it’s so difficult. A lot of big blockbusters nowadays could easily stretch themselves out to 3 hours and you could see it working well like Mission Impossible, Avengers, Batman V Superman, etc but even those usually end up cutting content to stay under the 3. 3 hours is just a very long time and you have to have dynamite characters and a great story or it will inevitably drag out. So I always say that having a long runtime is not necessarily a good or a bad thing. All theatrical films should aim to at least be 2 hours but if they really know that they don’t have enough story for it than cutting it down to a shorter length is fine. That’s really what Seven Samurai should have done because the plot isn’t built for 3 hours.

What I described above is really the main plot. It’s very direct and you don’t need a lot of time for it. As a result we get a ton of what I’d call filler scenes. Characters just walking around, making faces, laughing with the locals, etc. There are so many scenes here that could have been cut entirely and other scenes that could have been trimmed down. You could definitely make this roughly a 90 minute film while keeping in all of the key scenes. It’s what the movie should have done because it’s not as if it does many things wrong. My negatives with the film are rather brief other than the length. It just made the film rather boring at times and you would often be waiting for the film to get to the next moment.

Another issue here is really that there wasn’t much of a villain. None of the bandits are given any real character development. They have absolutely no presence in the story and you would be hard pressed to remember any of their names if they even got any. This is a problem because that makes this a samurai film with no real fight scenes. There are general action scenes where the two forces collide, but there is no true battle scene where the heroes use their blades in battle. Every “fight” is just a one and done slice that ends the match in an instant. I would have liked to have seen some actual fights here as that would have made the film a whole lot more exciting.

Seven Samurai also goes out of its way to make the villagers really unlikable. You have one subplot where the father forces the daughter to cut off her hair and physically attacks her when she gets together with one of the samurai. Nobody does anything about this and it makes the samurai look pretty bad for just watching the whole time. I’d have liked at least one character to have stepped in and totally put a stop to it. At the end of the day they yell at the guy a bit but don’t do much more than that. That ties in a bit to the characters angle.

From the main characters the only real solid one was the quiet samurai who is really good at fighting. He murdered his first opponent after being forced into a fight and from there he took down a bunch of other enemies. He is definitely treated as the most powerful samurai in the film and that is pretty clear after his initial scenes. The others are strong enough I suppose as they all contribute. Kambei is also a reasonably solid lead and is good at making the plans. We don’t really get to see him fight much but you know that he is skilled.

How much you enjoy the film will probably also depend on how you enjoy the setting. This is taking place in very old times of course so don’t expect to see any sleek buildings or a modern Tokyo/NYC type environment. The characters are struggling to survive in a poor setting so everything can be pretty muddy and desolate. You definitely feel the desperation in all of the characters here since they’re about to fight in a life or death battle and the people they’re protecting don’t even trust them. It really puts the Samurai in a tough spot.

I’d say the best part of the film is the soundtrack. It can be a little overly dramatic for the scenes that are playing but I think a good soundtrack works even if it is misplaced. For example, a cool rock song will sound just as awesome whether it’s played during an emotional scene or a battle moment. So either way I liked the classic opera theme that would play when the characters were thinking. It was like a subtle darkness approaching kind of message. This theme shows up quite a lot and I was always happy to see it appear.

Overall, Seven Samurai is a decent film but one that is incredibly dragged out and is best to watch in short batches. The writing is okay and the film would have been greatly improved with some more action scenes and more interesting characters. With all the time we had I think you could have developed all of them with more personality. I’d like to see some in-fighting and that would have been a good way to accomplish both goals at once. Ultimately I don’t think you’ll remember most of the characters much after finishing this one but at long as you have one standout character that’ll help. So check this one out if you want to see a classic team up film but otherwise you can just jump ahead in time and check out a different title.

Overall 5/10

4 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

The Killer Shrews Review


It’s time to look at a classic creature feature film from a long while back. They definitely made quite a lot of interesting titles like this in those days that’s for sure. It’s a pretty fun film for the most part although it hits the usual snags like animal violence. I’ll give the film credit for avoiding having any of this on screen for the most part but I still had to deduct quite a few points. Ultimately within the genre I would say that this one is pretty average. It doesn’t do anything particularly inventive or exciting but I do give the film props for using an animal that hasn’t been done before. There are a lot of animals out there so you may as well give each one a movie.

The movie starts off with Thorne and Rook making it to an island on their boat. They’ve been instructed to drop off a bunch of supplies and then pick up a passenger named Ann. Unfortunately the waters have been quite troubled so they aren’t able to leave til the next day. Rook stays behind to guard the ship and Thorne heads to the locals’ home. Everyone seems to be in a hurry for Thorne to leave and he doesn’t appreciate that. After someone gets murdered and everyone starts to be very cryptic Thorne demands answers. Well, it turns out that the shrews on the island have mutated into giant monsters of sorts. They’ve gone from tadpole size to dog size. This is all due to experiments and as an added bonus they also have an incredible amount of poison in their fangs. A single slash or cut from the animal will prove to be instantly fatal. Thorne’s partner is dead and at this rate the rest of the cast will follow their fate. Can he possibly get to the boat with the others before it’s too late?

The film offers the heroes one ray of hope which is that shrews can’t swim. If the heroes get back to the boat then they will be safe. The tough part is getting there since these animals are so fast and if you make contact with them at any point then you will be doomed. It adds a nice level of danger without making the situation impossible for the heroes. You can also think about how you would have handled it. The final plan is pretty inventive. I would have been a little hesitant because I can picture them nipping at your heels but it was better than just trying to run and gun it through the forest. Everyone always seems to trip over themselves in such a scenario.

The cast can be a bit on the week side though. There are quite a few people at the hut but most of them don’t get much of a role. You’ve got the scientist who is really into his work and barely has any time to really talk to anyone else. He barely gets any scenes but at least the guy is dedicated. Even up to the end he is writing down symptoms. You’ve got Mario who seems like a nice enough guy and at least he didn’t fall for the mindgames. That being said, he still didn’t contribute much. Ann’s father is a pretty big character and he seems reasonable if you ignore the fact that his experiments are part of what got us into this mess at the start. Refusing to leave also puts everyone in harm’s way. Rook was a fun character although he just doesn’t get to appear a whole lot. You definitely feel bad for him since his death was the most tragic. If only he had stayed on the boat.

The real big characters here are the main 3. Jerry is the drunk rival who wants to be with Ann but gets dumped early on. You can’t blame Ann int he slightest since apparently Jerry tried to ditch her for the monsters at one point. We actually see him do this a lot later on as well. The guy is actively one of the main antagonists in the film and doesn’t seem to care that their lives are already in danger. He’s super petty throughout and there’s definitely no reason to like this guy. This whiny kind of character makes for a decent villain I suppose. I would have liked to have seen some characters try a little harder to stop him from locking Thorne out though.

Ann is a decent heroine. She does move on to Thorne rather quickly though so as expected the romance in this film is pretty weak. It all moves at typical Hollywood speed which is just a little faster than how you would picture an actual situation taking place. She could be a little too scared throughout the movie as well. So I definitely wouldn’t say that Ann was a bad character in the slightest but she doesn’t particularly standout either. As for Thorne, he’s a good main character. He stands up for himself against the others and is always pretty prepared. He doesn’t panic a whole lot and quickly assumes the leadership role. He wisely doesn’t give Jerry a gun again until the very end. Honestly at that point I probably still wouldn’t have given it to him because Jerry blew too many chances.

The movie’s very short so you’ll definitely be feeling how quick the pacing is. It works well since no part of the film really drags on. It’s really a classic thriller type of template. The shrews themselves make for a solid threat. They’ve got a nice design and those teeth are definitely real sharp. You do not want to mess with these guys in the slightest. Unfortunately as mentioned in the intro they do tend to go for the animals a bit which does hurt. The horse dies and even when the heroes start to destroy the Shrews that takes some points away because they look like nice enough animals. Ultimately a film about evil animals is pretty much always doomed because it’s just hard to end the threat without ending a few of the animals. The film is about as fun as your average creature feature film but this ultimately holds it to a lower score.

Overall, The Killer Shrews is a fun enough film. It follows all of the usual story beats and executes them well enough where you’re on board the whole time. I was kept entertained as the film went on. The writing was solid so the interactions never got boring either. I like the fact that the Shrews are said to not be able to swim early on in the film because it very quickly gives you a tangible goal for how this is all going to play out. The heroes have a goal and they just have to aim for it. This way the movie never feels aimless as every scene is getting you closer to the next part of the goal. If you really like creature feature films then you should check this one out.

Overall 4/10

6 Star Games, Game Reviews, Games, Reviews

VS. Excitebike Review


It’s time to look at the next Excitebike game. This one is actually very similar to the original to the point where you could basically call it an enhanced remake. It gives you the classic mode like in the original but you also have the new vs option. It’s a pretty fun addition since you can finally have a true 1 vs 1 battle against someone else. That’s basically the only big new feature though so we’ll have to see if it’s enough to keep you playing for long. If you already played the original a lot then I doubt you would stick around here, but otherwise this is the game you’d want to start with. The gameplay is still pretty fun and the game has a reasonable amount of content so ultimately I would say that this helps take the game pretty far if you ask me.

The gameplay is that of a 2D racer. It’s almost overhead style but not completely from that view. The idea is to make it to the end of the stage within the timeframe in order to break records and win. You keep on doing this as you go through all of the races. You can also do the vs mode of course where the only objective is to stay ahead of the other racer. It’s a pretty fun game and it’s always fun to try and knock the opponents off of their bikes by going in front of them. Honestly it seems like landing a hit here would be pretty much fatal as there would be no way for the other racer to make up the distance at that point. From there their only hope would be for you to make a mistake. In that sense I suppose the game could be a little more balanced but it certainly does help the stakes.

The graphics are just as good as in the original title. The bikes all look pretty solid and the level designs are good as well. The game is able to keep up with your speed at all times. I do find that 2D racers like this can be a bit rough since you don’t really see the obstacles ahead of time and have to completely rely on your reflexes. It is an interesting option though and while 3D racers are my favorite I’m always game for trying these out as well. The soundtrack is less memorable though to the point where I can’t really remember any tunes. It’s a shame but that definitely doesn’t hurt the score, it just doesn’t help it.

In terms of replay value all I can really say is that you can keep on racing and try to beat your own records. Up to a point that’ll be fun but there are only so many different methods you can try. There are no shortcuts in the levels or anything like that so once you are good at consistently dodging the obstacles that are present I fear that you will plateu quite quickly. The replay value here just won’t last you for very long in the end so this is the kind of game you pick up for a day or a weekend. It’ll be fun during that period though which is important.

Overall, Vs. Excitebike is basically the original game but with an extra feature so by default I would recommend this one a little higher. It’s pretty interesting that the NES Online has both. I really wouldn’t have expected that so it’s a pretty nice surprise. If you like racing games then you owe it to yourself to try it out. This is one of the original racers after all and spawned a bunch of spinoffs. My favorite game in the franchise is definitely Excitetrucks. I remember playing that in the very early days of the Wii and it was a really nice way to start off the console.

Overall 6/10