Comic Reviews, Comics, Reviews

Wonder Woman Forgotten Legends Review


It’s time to look at a Wonder Woman comic. It’s been quite a while since I read one of her trade paperbacks. This one seems to take place right after one of the big DC crisis events. I think it may have been Crisis on Infinite Earths which would work out pretty well since the CW is about to air their version. It was a pretty big deal having the universe merge together and such. In a way this trade is to allow the Amazons to remember some of the good times before they vanish.

It starts off with Wonder Woman’s mom looking into the Crystal Ball at one of Wonder Woman’s biggest adventures. The Amazons are getting ready to all be vaporized as the universe ceases to exist, but they are all feeling rather down at the moment since Wonder Woman is no more. Perhaps looking at her greatest exploits will help them return to the afterlife in a smoother fashion. The Queen is also determined to keep her memories of Wonder Woman and would prefer to have them and be a star than to live on with her memories wiped. I don’t really blame her since having your memories wiped is never any fun. It’s always better to remember each and every detail for as long as you possibly can.

The main story is about Wonder Woman helping to protect a parade from any possible attackers. The attack turns out to be a lot more dangerous than the heroes could have imagined. A powerful lady named Atomia has conquered her world as well as many others and now Earth is next. She manages to enslave Steve Trevor and also kidnaps Etta Candy’s daughter. This little girl has now been transformed into a full fledged villain as well. She’s a little kid so while you can’t take her too seriously, she is definitely well aware of what she is doing so it’s hard to like the kid at all. Wonder Woman will have to save everyone and stop this threat to the planet but it won’t be easy.

Atomia makes for an interesting villain. She may be more of a typical conqueror than some of WW’s other enemies, but what helps her case is that she’s succeeded. She’s actually conquered many planets already so she was on a bit of a winning streak before Earth. Naturally this was one location that was a little too much for her, but she put up a good fight. Her decision to get the kid on her side was also pretty smart since it can result in having a good hostage. Atomia did let her guard down a bit quickly here though.

Then you have the two princesses of one of the other worlds she was targeting. I wasn’t a big fan of them for different reasons. One of them wasn’t great because she was a traitor. Even if she saw the light by the end of the issue it was way too late to even begin to trust her and it was too soon to forget the betrayal. The other one was a little too oblivious and got suckered too easily. It’s all well and good to give the villain a second chance, but maybe making her one of the rulers was a little too much.

Steve Trevor looked pretty good here and I dare say that it was one of his best appearances. He manages to hold out for a super long time even while poisoned and organized a whole resistance. This is one issue where he really did assist Wonder Woman quite a lot and wasn’t just around as a hostage or anything like that. Meanwhile Wonder Woman looks good as always. She has a pretty good grip on the situation and manages to basically foil an entire planet ending threat. She even pretends to be captured for a bit to try and talk sense into the villains, but that didn’t really work since they were totally on the evil side.

The comics are written and drawn in a way that really resembles Wonder Woman’s original adventures from many decades ago. It’s an interesting approach. The artwork looks good, but I do have to admit that the modern era stuff always looks better than this super retro style. The action scenes and such naturally don’t pop out quite as much as they would, but I do have to give the comic full credit for fully re-creating the look. You really would not be able to tell that this is a modern comic because even the writing is old school.

There are two bonus stories at the end though. One of them involves Wonder Woman returning to help the Amazons when they are rendered powerless by an invasion of men. It’s still pretty unfortunate for them that they lose all of their powers as soon as a guy steps ashore. It’s a pretty big weakness and it does give a little credit to the queen’s argument on why the island needs to keep its protection. The main problem here was that they only opened the borders for a split second, but I don’t see how much better it would be if they had opened it permanently. It would just be even more people and they all have guns so that’s game over. Wonder Woman still does a great job in saving them all and getting them their powers back, but this time I’m not really sure I agreed with her assessment.

The other story is about a kid whose wish for a monster causes it to be real. Wonder Woman helps him learn that monsters are cool and all, but at the end of the day what he really needs it the ability to protect instead. This helps the kid protect his sister and he learns that you have to be really careful as to what you wish for. The story is less exciting than the last one, but it’s still got a pretty good message there. Wonder Woman’s stories usually tend to have good morals like that.

Overall, Wonder Woman: Forgotten Legends is definitely a fun comic. It’s got a good story and solid writing to back it up. I don’t think you’ll be remembering it as one of WW’s greatest adventures, but it does serve its purpose as a lost story. It’s nice to have one last adventure from this era before jumping into the new timeline. Any fan of Wonder Woman or long-time DC comic reader should find lots to appreciate with this adventure. It’s less about Wonder Woman being a big time superhero who is saving planets and more about how she was always a role model and inspiration to the people she saved. She continues to save the day while setting a great example.

Overall 7/10

7 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Roman Holiday Review


Time to look at a pretty classic rom-com. It’s certainly a movie that just about everyone should be familiar with at this point. That being said, I didn’t know much about it beyond the title so it was a new experience. I would consider this to be one of the best films in its genre. It does a good job of capturing the positives of both genres without dragging itself out or taking things too seriously. The ending is also well done.

The movie starts with Ann going through yet another boring event of having to shake everyone’s hands. Given how many people there are in attendance she has to stand for hours just doing this. Ann does a good job of putting up with all of it, but she wants a day to herself in the town. After trying to ask politely she escapes on her own and has a merry time. Unfortunately the sleeping drugs end up knocking her out. This leads to the other main character in the film, Joe. Joe sees that Ann isn’t in her right state of mind on the bench so he hails a cab and tries to get her home. Unfortunately she is unable to really explain where her home is and he doesn’t believe that it would be the castle so he takes her with him. The next day he wakes up too late and misses his official meeting with the Princess, but realizes that she is actually Ann. Now he is determined to write a big undercover scoop to give to the press so he’ll pretend to be her friend for a day. Can he really go through with such an underhanded plot?

When the movie starts Joe isn’t portrayed as the nicest of guys. It’s not that he’s antagonistic or anything, but the guy just wants to get a good night’s sleep and doesn’t really want to bother with a super tired/possibly drunk person right away. He doesn’t even offer Ann the bed and has her take the couch. After he learns she is a princess he is a lot nicer of course, but eventually it goes from playing a role to actually being a nice person since he likes her. They hit it off as good friends, but with their social circles it won’t really work to stay together. It depends on the kingdom of course, she could possibly pull it off depending on how much pull she has, but it would be a lot for Joe to hope for.

Joe’s plan to expose Ann by pretending to be her friend may be rather standard fare for someone in his line of work to get such scoops, but it’s still good that he abandoned that idea before it was too late. I think that’s the kind of plot that would have made the film a little too mean spirited. Even if he apologized afterwards it would be too late since the damage was already done. By not actually going through with this it makes the film a whole lot more enjoyable to watch. It still brings tension into the film, but without overdoing it.

Meanwhile Ann is a fun character. The sleeping drug may have been a little too effective for the sake of the humor scenes at the beginning, but when she’s in her right mind Ann is a very reasonable character. Really her goal isn’t so bad. She just wants to be normal for a day and that’s something her kingdom should have let her accomplish as it would have saved them a whole film of worry. As long as you have bodyguards undercover it shouldn’t really be much of a problem. Ann isn’t overly oblivious to normal customs so she’s handled realistically.

It’s also a fun dynamic of lying as she and Joe are lying to each other throughout the entire film. Even if it’s not direct, all the time they both have to live out the lie once they started it. Neither one of them wants to spill the beans or the day could be over in a flash. Of course it’s difficult to keep a lie up forever so little chinks in the stories eventually start to appear. Since Joe knows the truth from the start it’s a lot more obvious from his point of view though.

Then there’s the friend Irving who is definitely given a tough time here. Joe ruins quite a few of his outfits and the guy even takes some hits. Irving can be a little oblivious to why he is being attacked though and especially the second time it happens. Both of these scenes are definitely a lot of fun though and easily some of the best moments in the film. He was a good supporting character and ultimately a good guy as well. He didn’t get to hang out with Ann quite as much as Joe but was still able to toss aside his financial dreams to do the right thing.

As for the romance, it’s considerably better than the average ones you see in a film. It’s still on the rushed side when you take into account that they’ve only known each other for about a day though. So I won’t give it a pass, but it doesn’t take away from the film all that much and isn’t a huge focus. Most of the time it’s really just the two characters hanging out as friends and checking out all of the sites in Rome. We even get a nice action scene with the guards where Ann gets to land some hits as well. They were considerably outnumbered, but still took down a lot of the enemies and it was a pretty nicely handled action scene.

The writing is part of what makes this movie shine. The dialogue is quite strong with a lot of fun little jokes hidden in the conversations. All of the characters are realistic and even ones who only appear for a few minutes get to be quite likable. One example is Joe’s boss who sees through the lead’s bold lie and strings him along for a while. I was impressed that the boss was portrayed to be so smart here as half the time they tend to be oblivious.

Overall, Roman Holiday is a film I would recommend. Certainly if you’re looking for a nice romantic comedy this is a movie that fits the bill. The plot of a member of royalty deciding to see how the citizens live is always a premise with a lot of potential. This one really did a good job of handling it and the movie is really over in a flash. I don’t really have any complaints with the movie. The character cast is strong and the blend of humor/serious moments is just right. The ending is also good since it’s pretty happy without being unrealistic or too cheesy.

Overall 7/10

7 Star Games, Game Reviews, Games, Reviews

Earth Defense Force Review


It’s time to look at another SNES game from back in the day. I know about the newer installments in the series, but didn’t realize that the SNES already had one. It’s cool that the series dates back all this way. The game does a good job of feeling like a nice sci-fi adventure. The story may be a little light even for SNES standards as there are no cutscenes, but it’s a solid/quick game to check out. The weapon customization also adds an extra layer of depth that most of these old shooters did not have.

The gameplay is that of a 2D side scroller. It’s an auto moving game so the screen is always going forward but you can still stay near the back of the screen or fly up close to test your luck with the various attacks going your way. You have a primary weapon which you can shoot and then you have mini drones of sorts that you can summon around you or use to focus your attacks. With them by your side your ship becomes even more of a threat although it can be hard to know which way to use it. Towards the end of the game I went with the focused attack and just trusted my primary weapon to get the job done.

As for your weapon, you’ve got around 8-10 options. There’s the classic machine gun which is still one of the best weapons you can have. It shoots very quickly and covers a wide range. Then you’ve got the bombs which look like lasers but when you hit an enemy they explode. It looks really cool even if I felt like it had less of an impact. There’s the laser which basically shoots out continuously and wracks up the damage. There were other weapons but since this game only has 6 levels I was careful not to switch it up much towards the end. I just went with the laser and figured that would be enough to help get me out of the jams.

This probably goes without saying but the game is extremely difficult. Without the added benefit of the SNES access points and rewind feature it is unlikely that I would have been able to complete the game. Right from level 1 you’ll be faced with a barrage of powerful attacks. They never let up even for a moment and 3 hits is enough to finish you off. Even when you think you dodged an attack sometimes you will find that it actually did connect. One level took me dozens and dozens of tries because of how many enemies were on the screen. The bosses are actually the easiest part since it is just one enemy attacking so you can focus more. The final boss is an exception to this as he spawns a bunch of little minions to help him out.

All of the bosses have fun designs and there is a good amount of variety here. Even not counting those guys the game spared no expense in the graphics department. The backgrounds really stand out and the game is just very vibrant. It’s ahead of its time here and it does help you appreciate the gameplay even more. The soundtrack isn’t memorable though so I suppose the game couldn’t quite win it all. The fun gameplay and solid graphics still ensure that this is a winner though.

The game is fairly short, but that is really to be expected here. There are 6 levels so you can probably take this game down in under an hour. It would be even shorter if you could beat every level in one shot but that is extremely unlikely. This game is no cakewalk and will require a lot of concentration to get through. Once you complete the game you will definitely get a sense of pride and accomplishment. That’s when you know that the game was indeed a winner.

Overall, Earth Defense Force is a very old school spaceship fighter. It’s like Galaga, but in 2D. One of the areas that really makes this game stand apart from the rest is how you can switch weapons. It’s a really nice touch and I definitely liked being able to choose what weapon I wanted for a given mission. Most likely you will find a favorite and just stick to it by the end, but I’m sure there will be some who will have fun switching the weapon based on the level they will be challenging. If you haven’t played this game yet then I definitely recommend doing so. The SNES Online has been great for checking out a bunch of games like this one.

Overall 7/10

5 Star Games, Game Reviews, Games, Reviews

Super Puyo Puyo 2 Review


This is definitely an interesting SNES online game because it wasn’t translated. The game is still in Japanese from the controls to the cutscenes. While this does mean it’ll be impossible to follow the story unless you learned some Japanese, at least the game came at all. Better to arrive like that than to never arrive right? I like Tetris gameplay a lot and while I realize Puyo is quite a bit different I thought my skills would transfer over. Unfortunately that was not the case and I kept getting wrecked on the second level. There must be some gameplay mechanics I am not aware of because this did not feel legit.

When you boot up the game there are quite a few modes. You’ve got speed run, options, and the main one. There were two others that I did not click on. Naturally I ran to the main mode and did not look back. I was able to consistently beat the first guy with my quick combos. The problem was always the second level. So the goal of the game is to match 4 bubbles of one color. As long as the bubbles connect in any form then you just need to get the 4. It doesn’t have to be a complete line like Tetris. As you get more and more combos you will be sending bubbles to the opponent’s side. Once someone’s screen fills up with bubbles that person is defeated. You can get rid of these bubbles by making matches so it will come down to speed….seemingly.

The issue here is that I only ever seem to send over a few bubbles to my opponent while he is suddenly able to send an army at me. I’m assuming it’s because he either lands some kind of combo or manages to match 5-6 at a time. I tried both options but even then he would take the win. It would happen pretty suddenly too as I would have a huge lead and it would all go away in an instant. It definitely didn’t feel very legit, but I’m sure one day I would get the hang of it. That day was not in time for the review though so I was left spinning my wheels for a bunch of rounds before I eventually turned in the towel.

I think the craziest part here is that this was technically still just level 2 of Easy mode. It makes you wonder what normal and advanced levels of difficulty look like. The game really expects you to be a master at this point and I suppose this is the second game in the Super series so maybe that’s a fair expectation. I did try one round of the speed run part, but I died pretty quick. That seems like it would be a good way to hone your skills and level up though. Eventually you could land the pieces without any real effort. That being said, the toughest part about going at a high speed is that it’s easy for the control stick to move to the left or right and then you’ll have quickly gotten yourself into a big hole. Once you’ve messed up a piece making a comeback is even more impossible.

I suppose the gameplay wouldn’t change much from level to level so I still got most of the experience. The most interesting part of the game was definitely the plot and it’s not like I could actually follow that part. The animations were very expressive and it looked like it had a pretty colorful story. The graphics have aged incredibly well for its time and I’d be game for a newer Puyo Puyo game coming to America someday. I’d buy an HD collection for that. The soundtrack is less noticeable, I can’t really recall any of the tunes to be honest. That’s something it’ll need to work to improve since the music in Tetris 99 is downright excellent!

Overall, Super Puyo Puyo 2 is one of those games with a lot of promise. I like the fact that it has an actual story. It looks like an RPG and the colorful characters really help to make this game stand out from the pack. I suspect that is part of what helped make it so popular along with the gameplay. The gameplay didn’t really click for me but I’m thinking that’s partially because you’re just thrown into the action. If you’re more familiar with the gameplay and know how to really put up a fight then I expect you’ll really like this game. Try to learn some Japanese while you’re at it and then you’ll even have bragging rights when your friends come over to play.

Overall 5/10

3 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

The Body Snatcher Review


It’s time to look at a bit of an older film with The Body Snatcher. It’s not quite as thrilling as the alien version I saw a while back. The films are unrelated but with the title being so similar I felt like I definitely had to mention the other one. This film’s more of a look at how problems that you avoid tend to snowball until you find yourself right in the middle of it. Had Donald gotten out as soon as he realized that something was shady he would have been fine. Sticking around was not the right move.

The film starts by showing us Donald, a promising lab student. Unfortunately he is not all that wealthy at the moment and will not be able to continue as a student. Professor Wolfe decides to keep Donald by having him become a lab assistant. This dynamic works well enough and together they dissect a lot of bodies and really lead a good science session. Something seems to be off with how many bodies they always have on hand and a mysterious guy by the name of John Gray appears and seems to have a lot of influence over Wolfe. Donald will have to watch out of he will really be in over his head.

Here’s the problem with Donald. The film expects us to buy into the fact that he is oblivious to how shady the business is until well into the film when he recognizes one of the bodies as a lady he walked past during the day. How did he think they were getting so many bodies? It’s not like this is a huge hospital with global connections. The town actually seems very poor from the locations the movie showed off. I mean, I wouldn’t expect him to jump to the assumption of murder right away, but at the very least he shouldn’t be too shocked.

Then once he learns the truth Donald goes along with this because he is worried that this will incriminate him which will cause a lot of trouble. Clearly he has his priorities straight. In some ways Donald is a good guy and he did want to help the little kid get her ability to walk again. It’s just outweighed by the fact that he is so complicit in what is going on. By the time he makes any kind of move you can’t help but feel that it is way too late.

Multiply all of those negatives by 10 for Wolfe. He is deep in the dirt with this business. He wants to get out, but John will never allow that since he can blackmail Wolfe over an old court case forever and ever. Wolfe finally thinks to take him down for the count towards the end of the film, but so much damage is done by then. Either way Wolfe was already a villain so I feel like he should have really hurried to take this guy down. Better late than never, but factor in how he didn’t want to help the girl walk and this is definitely not a guy you could root for.

John Gray is really the main antagonist in the film. He’s pretty strong and really had the other characters on the ropes here. You can definitely respect his power, but otherwise that’s about it. One of his wins was also a little suspect since the guy he was fighting was a true sucker. How do you go to someone’s house to blackmail them because you found out that they are a mass murderer….and then don’t expect a fight? I don’t really know how that would work out. It just doesn’t add up….

So this is a bleak film where all of the characters are either evil, helping evil characters out, or totally oblivious. The Mom and her kid certainly didn’t do anything wrong. I don’t blame the kid for not trying to walk for a little while either since I’m sure that was a pretty scary experience. It’s hard to just get up and start walking around after not being able to for so many years. It definitely didn’t help that the doctor was rushing so much. I do think the kid was a little unreasonable during their first meeting though. He hadn’t actually done anything yet so it was strange that she didn’t want to talk.

I suppose the writing isn’t terrible and yet it isn’t engaging so it’s hard to call that a positive. The movie also doesn’t fall into the animal violence trap at least. The fight scenes are definitely sub par though. There isn’t really any choreography as it’s just the characters going for the choke and the eye attack each time. Neither attack option will really do much to help the movie out.

We get one decent visual as Wolfe starts to crack near the end. The body next to him begins to shift into someone else. You know that it is in his mind the whole time, but with the thunder in the background and the heavy rain it works really well as an intimidating backdrop. It’s a shame that the movie couldn’t have had more dynamic moments like that because it really would have made a good difference. That or the main characters being more likable.

Overall, The Body Snatcher is not really a film that worked for me. It’s a little on the dull side and the plot just isn’t engaging. There isn’t a whole lot to keep your attention here and that’s probably due to the slow pacing. By the time events actually happen it feels like you have already figured things out a long time ago. If this film sounds interesting then check it out, but I can’t really think of anything in particular that makes me think “You’ve gotta watch this film!” There’s no solid soundtrack or good characters. There’s no mystery or any moments that will make you think this was super clever. It’s just a film going through the motions.

Overall 3/10

Animated Movie Reviews, Animated Movies, Reviews

Hercules Review


It’s time to watch another big Disney classic. This time we are thrown into the world of myths and heroes with Hercules. This is definitely one of the more action packed titles and it holds up quite well to this day. While the songs aren’t quite as memorable as some of the other films, we do get one of the best Disney villains in Hades. The guy has a lot of charisma and steals all of the scenes he is in.

The film starts off with Hercules being born and Zeus has a big party to celebrate this. He invites all of the other gods of course and it’s a perfect day. This changes when Hades shows up and hatches a plan to prevent this. He turns Hercules into a mere mortal and Zeus is forced to banish him to Earth. The only way for Zeus to re-obtain his godhood is to become a true hero by performing many feats. It’s not as easy as saving people though, he has to do something truly heroic for noble reasons. Can Hercules become a god again before Hades conquers both of the worlds.

Lets quickly just talk about some things here that are a bit iffy, but in character when you look at the myths. One thing is how Zeus can’t let Hercules stay once he is mortal. Zeus is the highest ranked god in this universe right? Why does he have to obey a law when he is the one making them? Most people who create laws rarely end up following them and Zeus is always shown to be a pretty selfish guy. I guess this one’s just too heroic for that, but it’s still a bit iffy. He’s also super oblivious like how he didn’t notice that Hades tried to stab baby Hercules. How he didn’t realize that Hades would be a bit upset after being banished to the Underworld is also interesting. I do like Zeus a lot to be fair. He’s just a lot of fun which is rare for most portrayals of his character. That being said, he’s not very smart of strong. In the climax he looks pretty terrible to be honest.

I also have to question how there is a potion that can take away your godhood so easily. Can’t Hades just trick the other gods into drinking it too and then he would rule the world? If the film mentioned that it only worked because Hercules is half human then I’ll have to retract this issue. Both of these are extremely minor observations that don’t effect my enjoyment of the film or the score, but were worth noting. I was definitely thinking about this as I watched the film.

Hercules is definitely a good lead. He reminds me of early Superman when he would work on the farm using his super abilities. Hercules doesn’t have a secret identity to worry about so he just works hard and does his best at all times. The townspeople are annoyed by him which is unfortunate. While Hercules can be a bit sloppy, he really seems like an earnest chap. He does fall for Megara pretty easily and doesn’t listen to Phil as much as he should, but all in all Hercules can easily hold his own film. He already seems more powerful than most of the gods which is also quite impressive.

Phil was always fun in the Kingdom Heart games and is good here as well. He definitely flirts a lot though so I have to doubt his concentration as a coach, but once he actually gets his hat on straight then he’s ready to work. He probably could have done a better job of explaining to Hercules what was up though. As for Megara, she’s a tough heroine. Megara is the kind of character who always tries to get the last word in and is pretty jaded on romance in general. This does result in what I would say was a pretty quick 180 with Hercules but I suppose he is basically a god so I imagine he was impressive in person. I do think it would have been a good dynamic to have had them stay friends though.

As mentioned earlier Hades is definitely the big character here. He is proactive compared to the rest of the gods and characters. While they sit back and eat he is always planning. His plan was pretty much fool proof and while his lackeys aren’t too helpful (They don’t really add to the film and could have been cut out) Hades is prepared for that as well. He probably should have just hurried a little more near the end so Hercules wouldn’t arrive in time. His abilities aren’t tough enough to actually fight head-on with Hercules and Zeus, but it would have been interesting to have seen him fight a little more. Most of the gods lost effortlessly to the Titans though so those guys got quite a lot of hype.

I did like that in the ending Hercules quickly went to the underworld to save Megara. In any story where the underworld is a place you can visit it feels mandatory that the characters should head on over. Hercules was able to win on his turf so he should at least believe that he can win here as well. That’s the level of determination you need in order to be a good main character. What would have made the ending perfect would have been if Zeus said that Hercules and Megara could both come to their world and they could just go back between Earth and the realm of the gods whenever they pleased. It’s the last the gods could do since they’d be dead otherwise.

The scene with Hades talking to the fates are interesting dialogue-wise but the whole eyeball thing was more gross than creepy. I could have gone without that scene to be honest. As for the songs, we do get some catchy songs from the fates, but none of them quite have the same heart that you would see in Aladdin or Frozen. I already can’t say that I remember the lyrics to any of the songs. They have that classic Disney auto tune (Not auto tune, but a voice modification thing that makes them all sound the same) effect which works well and I’m glad they had these songs as opposed to not having any, but it’s not the strength of the film.

The writing is really where the film shines and the pacing is tight. Then we’ve got the solid animation which is as sharp and colorful as you’ll remember. It holds up to any and all of the other Disney films. We also get some fun fight scenes which is great like Hercules vs the Titan or the first bull creature. I was surprised that Hercules didn’t win his first fight with more ease though. Even if he didn’t know how to fight yet, I figured that his super strength would make any fight an easy win. I guess it’s good that he’s not too OP yet, but then it does make you wonder how strong the gods are. It is reasonable to say that the humans could possibly win a fight with them in a few hundred years once they got gun powder.

Overall, Hercules is a very good movie. It’s definitely the definitive version of the story and I’d be down with Disney making a sequel someday. They’ve been doing a lot of remakes lately but not a bunch of sequels. A crossover of all their 90s classics would also be a blast. That’d be very ambitious, but it would make for an excellent watch. I was long overdue to watch this film and it lived up to the wait. If you haven’t seen this movie yet then I recommend changing that and watching it as soon as possible.

Overall 7/10

6 Star Games, Game Reviews, Reviews

Pilotwings Review


It’s time to look at my next adventure into the SNES lineup. This one always looked like fun from the Super Smash Bros stage so I was ready to give it a whirl. It reminds me of the toy helicopter game I played for the Wii a while back. It’s about teaching you how to make rescues and perform tricks. Most of the game is a lot of tutorials like that until the very final level where we actually get a plot. Some villains have taken people hostage and we have to get past an entire army to save them. I’m not sure if any of you guys ever played Blackhawk Striker back in the day on the PC, but to this day it is my favorite game in that genre. This final level sort of feels like a chibi version of that and it works out quite well. I was definitely satisfied with the game by the end of my run. There is no replay value whatsoever in this game which hurts as having some kind of post game is pretty important. It’s a good one step playthrough but you’ll likely never play it again.

There are 4 different kinds of gameplay although they all have similarities. The objective of each level is to get a fairly high score like 220. You have 3 minigames to do so which means that on average you want to get a score of roughly 80. One of these minigames puts you in a plane as you fly through some rings and then attempt to make a good landing. It’s a lot trickier than you would expect as you have to land just right and with a good amount of speed to get a good score. This part also feels pretty realistic with how the plane will bounce if you attempt to land too quickly. It took me a ton of tries to get it right and this is probably the most difficult of the modes. It’s also the most fun one though.

Then you have the parachute version which is a free fall through some rings and then you aim for a perfect landing. With the wind and all the turning going on it can be pretty tough to get the landing just right. Then you have the hang glider which is basically the same thing only this time you’re on a parachute. It’s pretty fun as well and since the mechanics are the same for all of the games you should quickly get the hang of it.

The final level switches things up as you’re given missiles and have to fight actual enemies. I’m a little surprised that they went to the trouble of adding in new mechanics for a single level. It was a very nice surprise though as I was not expecting a plot to actually show up. The final level is easily the most epic part of the whole game. Trying to dodge and fire back was just epic.

My advice for this game is to always go full speed near the beginning. Time impacts your score quite a bit and there will always be time to slow down after you grab the rings. This is especially important in the plane levels since getting a perfect landing means almost nothing if you took all day to get there. You need maximum points and the way to do that is to just go full blast right from the start and slow down afterwards. For the final level, I recommend shooting all of the cannons down before even trying to register the hostages. One hit means death in this final level so if you let your guard down for even a moment you will end up regretting it.

As far as the graphics go, the game has aged pretty well. It’s still not the highest quality title out there, but by the SNES standards it has aged pretty well. I like the attention to detail with the character in the free fall turning around and the places to land are marked pretty clearly. I do think they should show up from farther in the map as you can totally miss it in some sections, but all in all that’s a pretty minor thing. The soundtrack is pretty nice. It’s definitely peaceful while still feeling like it has some energy behind it.

Overall, Pilotwings is definitely a fun game. It’s also a very challenging one. Without the SNES Online features it would probably take a little while longer to complete it. The controls are just hard to really master because of the angles. You’ve also got to pull it off 4 times in a row as one bad score can set you back a whole section. It does help to compensate for the short length of the game though as beating them all in one shot would probably result in you completing the game in 30 minutes. We’ll see which SNES game I play next, but I have to say that it will have a bit of a difficult time taking down Pilotwings.

Overall 6/10

1 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Pretty Poison Review


It’s time to look at the film known as Pretty Poison. I actually did review this film once, but my whole review got deleted so this is version 2. I’m not sure exactly why it didn’t save, I’m thinking somehow I lost signal so the transfer didn’t go through or it got archived somehow. It’s happened to me in the past, but it’s been a while. Usually I also keep a copy offline just in case until I see it go through, but I had seen it in my gmail so I thought it went through. I dunno, tech can be a little weird sometimes. Regardless, reviewing the same thing twice was an interesting exercise.

The film starts off with Dennis meeting with his probation officer Morton. Morton lets him know that Dennis now has a job at a chemical company and so he should be good to go. Just keep in touch for a while. Dennis already seems a little crazy but agrees and then quickly stops making contact. Once in the area he meets up with a girl named Sue Ann and decides to recruit her to his cause.

Dennis is convinced that he is a foreign agent meant to shut down various companies in the US. He tells Sue Ann that he is from the CIA though and his first act of terrorism will be to sabotage the chemical plant where he works. Yes…the main character is literally a terrorist and targeting the place where he works at almost right after joining makes it all so obvious that you have to wonder what his plan is. Most likely he doesn’t have a plan, but things take a turn for the worse when it turns out that Sue Ann is even worse than he is. She just wants to watch the world burn and is ready to murder as many as it takes.

This movie has a lot wrong with it. One of the primary factors here is the weak main cast. First you’ve got Dennis who is just a terrible lead. The guy’s not heroic in the slightest and his delusional fantasies turn him into a complete villain. There’s nobody to root for here and his final decisions in the movie make no sense. The final scenes have him refusing to state his side of the story and he doesn’t co-operate with the cops at all. It’s some misguided passion to let others die as he says that the poison was pretty. It’s a metaphor for how nobody will understand how evil this person is until they’re stung, but then he is simply accepting the fact that there will be more victims. He’s not helping anyone so that just makes him part of the problem. After all if you aren’t stopping evil then you are aiding it. You’re never given the impression that he was ever trying to help the heroes either which just makes things even worse.

Then you have the main villain Sue Ann who definitely isn’t a likable character either. The whole point of her character is that she is even worse than Dennis after all so this likely won’t come as any kind of real surprise. It’s just how it is and the romance plot between her and Dennis was also doomed from the start. It’s not a well developed romance with both of them using each other the whole time. Dennis is really slow on the uptake here.

Then you’ve got Morton who was the parole officer, but never really did a good job of reigning in Dennis. From the start Dennis breaks the laws and his probation so I would have liked for Morton to have gone after him a little more. You gotta do something when the rebellion is so open the way that it was here. If Dennis had at least made the effort to look like he was going to change then that’s different. Instead he basically just threatens Morton and somehow the guy decides to look the other way. I dare say that this makes him at least indirectly responsible for some of the damage that happens later on.

There’s really nothing good about this film and it’s a crawl from start to finish. A good chunk of this film is really just about showing how delusional Dennis is and how out of his depth he is as well. It’s all played seriously so it’s not even a comedic plot where you can mock Dennis for not being able to keep up the act once Sue Ann really starts testing him. She really figures him out pretty early on if you ask me. The ending of the film can be interpreted a few different ways. Sue Ann definitely isn’t going to stop taking people down, but the latest guy seems obviously shady as well. I can see them both bumping each other off so it’ll probably all depend on who goes out first.

Ideally the cops will have figured all of this out by then though. While Sue Ann got rid of a lot of the evidence there should still be some things that pop up eventually. Her finger prints would be all over the bodies, even the guard who was drowned unless the water gets rid of it. I don’t know exactly how all that works, but I feel like some evidence should still remain. If not….well I guess the town is basically doomed.

Overall, Pretty Poison is definitely one of those films that you will want to completely sidestep. It’s a pretty dark film that doesn’t have good pacing and gives you nobody to root for. The romance is one of the worst that I’ve seen in quite a while. You’ll be checked out early on and the title will become pretty obvious near the start so you don’t even have that to keep you engaged. I think what could have helped the film would have been if Dennis actually wasn’t insane and aliens ended up arriving near the middle of the film, but I suppose this would be a very different kind of movie at that point.

Overall 1/10

6 Star Movies, Live Action Movie Reviews, Live Action Movies, Reviews

Fate is the Hunter Review


It’s time to look at a film dealing with airplanes and a lot of tricky situations. It also throws in a court case for the second half which was definitely fun. It’s a movie that is admittedly pretty slow for the first half, but will keep you engaged enough to see it through to the end. The film doesn’t really do anything wrong it just isn’t very exciting. You have to be ready for a slow burner but as long as you are then there really won’t be a problem here.

So Jack was known as a great pilot but one day he crashes the plane and dies along with a lot of people. He was seen at a bar the day before so everyone thinks he got drunk and that’s why he crashed. Sam doesn’t believe this was the case, but getting proof will be tough. The court case is coming up and in order to clear Jack’s name Sam will need to revisit all of his old memories and meet up with Jack’s old gang. It won’t be easy, but nothing worth doing ever is. Sam knows he is going to have to try really hard to find the truth, but he won’t give up until he does!

The film does a lot of jumping between the present and the past so we can see Jack. After all since he’s dead in the present it’s not like he could actually show up in the main timeline right? Even the flashbacks are cut up as you see different bits and pieces as Sam meets the others. Jack seems like a nice guy from what we see even if he’s always running around. He’s got so many friends that he doesn’t seem to have time for any individual one for too long before dashing off with another. Still, he’s always around when you need him and this strengthens Sam’s resolve.

Sam goes down a bit of a dicey alley after meeting Sally though. She explains to him the concept of fate and how maybe this is just how things were meant to be. Sam is skeptical at first, but slowly starts to come around. This is not good for him for a few reasons. I’ll get to those in a minute. Before that, I’ll just say that Sally was a nice character otherwise. She was definitely very helpful in the investigation. Without her Sam would have had a tough time finding anyone else. Sam’s also not a bad character even if he doesn’t think things through nearly as well as he should have. Lets just say that the whole fate angle plays about as well in court as you would expect.

All right, lets talk about this whole fate thing. The first reason why Sam shouldn’t have used it is that the argument sounds so terrible in court. Sam effectively says that maybe it was fate for Jack to crash and for everyone to die. He goes as far as to imply that it was actually a good thing in that case as all the lives on the plane were meant to end. I don’t know about you, but if I lost family on that plane and someone said that in defense I would definitely be voting guilty and that company would really be in trouble. Sam seems a little surprised at the backlash but he really shouldn’t be. It’s a terrible argument to make.

The second reason why I never bought into fate is that it can’t be wrong. Put it this way, if you buy into fate as a concept then it can explain any and everything. If you lose at something it was fate. If you make a mistake then you can just say it was fate. Nothing ultimately matters because fate controls everything and you can’t escape it. At the same time, you never know what will be fate until it happens so it’s basically a loop. I see little point in subscribing to fate in that case since whether or not I believe in it, if it’s real it’ll happen anyway. So it’s all just circular logic that will drive Sam into a deeper and deeper hole in the court. He really should have avoided that.

That’s my thoughts on that at the very least. The writing is good here and the pacing is solid. There’s no sense of danger or anything which is just why the film has a weird vibe. I’ve certainly seen films with no such stakes, but the tone here just feels like there should be. At most the film tries to throw some in at the very end when the characters try to recreate the scenario. I don’t think the scene is quite as exciting as the film seems to think it is though. Points for effort of course, but the court scene is still the best part of the film. You just can’t go wrong with a court scene. That’s simply how it’s always been and I don’t expect that will be changing anytime soon.

Now there is some irony at the end of the film. As a quick disclaimer, ultimately the reason why Jack went into the bar was to buy some drinks for a friend of his. Jack didn’t actually have any so he wasn’t under the influence. The crash was because of something else….but it was still his fault. See, he got a coffee from the attendant and then he put it down on the controls while doing a turn. The cup fell and the coffee spilled into the engine which caused it to malfunction. So, in a way it was still his careless that caused the crash. Of course the planes should be made a little more carefully than that, but the first rule of any electronic device is that you are not to have any liquids nearby. That’s why you should have soda on a plane because you drink it right away and that’s that. For a coffee that has to be cooled first it’s simply not practical. So, I found a little irony there, but I suppose it might still be a little bit of a stretch to totally blame Jack. It was a 1 in a million kind of chance that led to the crash, but I think when they present these findings the people still won’t be all that thrilled.

Overall, This is an interesting film just not an engaging one. I think you will want to stick around for the ending once you start and see what happens. The writing is solid and the film has good fundamentals so there’s nothing bad to say about the film. I think it probably should have just added more time to the search but with the added bonus of a rival or some doubter to get in everyone’s way. This film lacks banter because there are no real antagonists. The best scenes in the film are when the company shows up to get in Sam’s way and offer their own input. That kind of thing always helps a film if you ask me. Regardless, it’s a fairly unique title that’s worth giving a look.

Overall 6/10