6 Star Games, Game Reviews, Games, Reviews

Stunt Race FX Review


It’s time to look at another classic Nintendo game from the good ole days. This one really got outshined by Mario Kart when it came out, but you can see some potential here. Ultimately there just isn’t a whole lot of content here and it feels like the kind of title you would play for a weekend. I’m a little surprised that Nintendo never revived this series, but I suppose they can’t revive everything right? The important thing is that you can now play this game for free with the Nintendo Switch Online selection which is certainly very convenient.

The main mode to play here is the traditional campaign. Each cup has 4-5 races and the goal is naturally to claim first place. The controls are very straight forward. You accelerate and brake as you try to get to the finish line. While there aren’t quite as many items as in Mario Kart you’ve still got enough to really get the upper hand here. An interesting part of the visuals is that your car actually seems to be alive. Don’t let this unnerve you while you’re trying to win. You don’t really need any tips on winning here since the levels aren’t all that complicated. Just keep your eye on the road and the rest will follow suit.

That being said, the game’s not completely polished. Unlike Mario Kart it can be a little hard to stay in full control of your vehicle. Sometimes you’ll hit the grass even when you think you shouldn’t have. It just isn’t quite in the same league as F Zero or Mario Kart. Still, you’ll gradually get the hang of it. After all even if the gameplay doesn’t seem quite right, it’s not like it changes so after a few levels you just auto-adjust.

I completed all of the standard cups here but after doing so you do have the option to play them all again on a higher difficulty. In terms of length beating the main cups will take you around an hour so if you beat them all on all difficulties I suppose you’ll be here for about 3. You can factor in a little extra time for when you take a loss though. It would be difficult not to lose at all in this game. I didn’t always get first myself, but as long as you have the highest point total at the end of the cup it still counts as your win. That’s the best part about a cup having multiple stages in it. There’s a little less pressure to play lights out the entire time.

In terms of graphics the game is okay. It’s going for a very quirky vibe which ages well, but you’ll still notice that there isn’t a lot of detail in the game. It’s enough to still be passable and you won’t be crashing, but it’s not all that pleasant compared to other titles. Stunt Race is treading a fine line here. Unfortunately the soundtrack isn’t enough to help it all that much either because it simply isn’t that memorable. I’m glad Nintendo tried out a lot of different racing titles, but at the end of the day you can see why this one never got all that big.

My only question after finishing the game is why they called it Stunt Race. It’s not like that other PS3 game I played where the whole point of the races was to get a lot of style points. The Mario Kart mobile game was more about that so it would have actually made more sense in that context. Maybe it’s the type of cars that are being used or something like that. It doesn’t ultimately matter much, but I was a little curious about it.

Overall, Stunt Race FX is a fun game. The only problem is that it just won’t last you all that long. You’ll play it for about an hour and then you’ll be ready to call it quits. It’s just really not made for long batches and that would be a problem if you had to buy it. Since the game is free it’s still worth checking out. I would definitely be up for an HD remake someday but of course they would need to add in a lot of cool features to make it worth my while. Maybe throw in a story mode of some sort and a few extra levels. Then you’ve got the makings of a fun game on your hands.

Overall 6/10

6 Star Games, Game Reviews, Games, Reviews

F Zero Review


The SNES Online continues to be a solid addition to the Switch console. There are just so many solid titles to play here and coming up there are titles that are basically full fledged games. Those are gonna take a little longer to complete but I’ll knock em all out eventually. This time we’re looking at F Zero and it definitely is a fun game while retaining the high difficulty level of GX.

There are 3-4 cups in this game and each one has 5 levels. My goal was naturally to beat each cup once to say that I’ve cleared the game. I believe there are other difficulty levels as well but it’s the same levels so clearing them wasn’t my highest priority. Each level is around 3 minutes so the game isn’t particularly long. You can likely beat all of the tournaments in the span of an hour. There is some replay value in beating your scores and beating all of the cups on all difficulties though. Do that and you really will be an F-Zero champ.

The gameplay is pretty smooth. This is a racing game do of course the goal is to drove your way past the finish line before any of the other racers. The levels have a lot of twists and turns so you will want to master the art of maneuvering to get through. The most difficult part of the game is actually keeping enough health to survive the levels. This is especially true in the later levels since bumping into anything will damage you and that includes other cars. An interesting part of the game here is that there are random cars crossing the track which will try to bump you and other racers do the same thing. The tracks aren’t very wide so it can be difficult to pass someone without hitting them.

There were quite a few times when my car blew up from the damage. I never had a problem passing the computers so this was a clever way to ramp up the damage. I can’t really say that it ever felt unfair so it was just right. The levels are also fast enough where retrying doesn’t seem all that bad. To an extent it is unavoidable to dislike retrying a cup in any racing game since that means replaying multiple levels but that is even more reason to keep them to 2-3 minutes instead of 4+ like in Need For Speed at times.

It’s definitely the kind of game where you can see the results of your practice right away. Learning when to turn and how to turn just right are crucial techniques here. There are two ways to turn as one is to just move the control stick while another is to use the L and R buttons. Both ways have their uses and if you master each then you will be prepared for anything the game throws at you. There is certainly the element of RNG here so it’s not like you will suddenly be perfect, but you can get quite close. At the very least by eliminating these areas for damage you will be in a better position to absorb the random hits.

The soundtrack here definitely holds up quite well. I feel like the SNES is really where Nintendo started to shine with their excellent soundtracks. Many of the tunes in this game would survive to Super Smash bros. The themes are nice and fast for the races. Then you’ve got the graphics which are admittedly less impressive. It’s pretty in line with Star Fox in that there isn’t enough detail to make it hold up with some of the others. Still, you can always keep track of what’s going on which is good.

Overall, F-Zero is a fun title. It’s short and so it won’t last you for very long but considering that it is free with the online that isn’t really a bad deal. I do miss this franchise so I’m hoping that Nintendo announces something for it soon. Just make it a proper sequel to GX with a good plot and I am confident that it will do well. If you haven’t played this one yet then you should change that.

Overall 6/10

Game Records

Need For Speed Carbon Stats and Records

Stats time!

Game Completion 45%
Career Completion 69%
Races Won 60
Races Lost 2
Cash Earned 876,600
Best Jump Air Time 1.65
Cars Unlocked 27
Cars Purchased 9
Tracks Unlocked 86
Safe Houses Found 4
Crew Members Hired 5
Pursuits Evaded 11
Times Busted 2
Longest Pursuit 5m 4s
Shortest Pursuit 15s
Spike Strips Dodged in one pursuit 5
Cars Rammed in a single pursuit 14
Total Cars Rammed 40
Total Cops Disabled 43
Total Cost to State 371,975
Total Infractions 25
Total Roadblocks Dodged 7
Highest Clocked Speedtrap 134mph
Bounty Total 81,000
Highest Heat Level 4

8 Star Games, Game Reviews, Games, Reviews

Need For Speed Carbon Review


After a long break it is now time to go back into the world of Need For Speed. Carbon brings in a lot of familiar elements from Underground 2 and Most Wanted while also adding its own spin on things. I would consider this to be the best NFS in a lot of ways with the only thing I don’t like being the whole territory system. On the whole it’s also tough between this one and Most Wanted, but I would probably give this one the slight edge. It definitely does have the best story although the gameplay is naturally the deciding factor.

So you’re playing as an underground racer who was nearly caught by the police but managed to escape. Of course, the issue with this is that he had to desert everyone else to do it. Now the rest of the racers and even his old friend are pretty upset at him. It’s a rough time for our nameless lead and he gets sloppy enough to even let a bounty hunter catch him. Fortunately a “nice” gangster frees the hero and tells him that the only way to restore his rep is to go and take over all the various gangster territories in the city. I don’t know exactly how that makes sense…if anything that would make him seem even more like a jerk right? He comes back just in time to beat everyone up and get the cops back on the trail? Ah well, the hero likes the plan so that’s what we’re going with. As the game goes on it turns out that there may have been something more to this incident. Were the cops really just coincidentally in the area?

I liked the story because there are quite a few cutscenes and I do think it did a pretty good job of setting the stage. Each of the main mob bosses gets a very exaggerated cutscene where they yell a lot with crazy colors in the background. It’s got a very 90’s-early 2000s vibe which works really well with the Need For Speed franchise in general. You really just can’t go wrong with the story here. Most of the levels are at night which is cool, but you will find yourself missing the day time by the end. It’s always good to have a mix of both. When there are only day levels I miss the night themed ones and vice versa. I think the game would have done well to have included a nice mix. As for the soundtrack, you’ve got an array of EA songs as always. They’re pretty fast paced even if the lyrics aren’t anything to write home about.

As for the gameplay it is pretty standard. The driving is pretty good and you’ll get the hang of the turns as the game goes on. Personally I always found it easiest to quickly let go of the pedal and turn before slamming it again. Alternately you’ve got the hand brake by pressing A, but I always found the turns to be a bit too wide using that method. You can also brake to turn which I would use at times if I really had to make a sharp curve in time. They’ve all got pros and cons of course so you’ll just want to try everything and see what sticks. You can also buy turbo which will permanently give you the option to use boosts. One warning for that is once you activate it then the computers will obtain it as well. I’d say that it’s worth it though because the boost really comes in handy.

You start out with a pretty average car, but as the game goes on you will be able to buy new ones. I actually used the same car for most of the game before eventually buying 3 more by the end. It’s worth staying with one car for as long as possible since your new ones will get outdated very quickly and you’ll run out of money. As it stands I only got 3 cars and I was out of money at the end. Of course, the third car I got was the best one money could buy in the game by the end so it was well worth the price. It effectively is impossible to win the last races with a weak car since it is simply too slow. Even if you don’t make any mistakes you simply won’t be able to keep up with the opponent.

Then there are also the cops to worry about. If they catch you too many times then they’ll take your car away for good. If they take all of your cars then you go all the way back to the beginning of the game. I don’t know exactly how that works since I didn’t let them take away 1 car, let alone all of them. Hopefully you’d be able to quickly reset the Gamecube so you wouldn’t actually have to go back. That would be pretty devastating. Speaking of the cops, the game does have an open world as always so you can have fun getting into police chases. I didn’t play around with them much compared to the last games because this time you aren’t forced to stay in the city the whole time. Instead of finding races through free roam you can just warp to them from the safe house. This saves an incredible amount of time and is a great change. You also don’t have to worry about increasing your reputation or anything like that. This game finally gives you the ability to just focus on the races and claim them all.

Now, this wouldn’t be a Need for Speed game without some kind of pointless gimmick though. For Carbon it is the territory system. The way you advance past each world is to win a lot of races and then challenge the boss. When you beat him then you claim the area. The problem here is the fact that other teams can challenge you for the territories you took earlier. If you refuse to fight them then they take your area automatically. So get ready to have to fight these guys quite a bit in races that you’ve already won. I dunno, maybe it’s not all that bad but it felt like a quick way to extend the game a bit. It’s also not needed since the game is actually pretty long I’d say.

The main story should take you around 10 hours or more. For replay value you can go around and beat all of the levels that you had not conquered yet. Since you’re able to skip about 1/3 of the levels that should add on another 3-4 hours under your belt. In general free roam is also limitless fun as long as you just like driving which is the whole point anyway. I can’t say that I’ll be sticking around with this game, but maybe some day I’ll come back to do those extra races. I basically skipped all of the drift challenges since the controls for those are pretty wonky.

Finally, I should mention that in the story mode there are a few different kinds of events. The general gameplay is the same of course, but the objectives are different. First you’ve got normal races which are self explanatory. Then you’ve got Canyon Races which are usually 1 vs 1 races (it can be 4 way though) and they take place at night on a canyon. In these stages you can actually fall off the track which is an instant loss. I really liked how they handled these levels. You’ve also got check points where you’re doing a time trial, speed bumps where you want to go your fastest as the scanner steps in, etc. The only pretty iffy one is Drift and I avoided every single one of those. By the end of the game I hadn’t completed any of them and I’m glad that I didn’t. It would have taken forever for me to force myself to learn the controls which wouldn’t have been super efficient.

Also, you’ve got a partner for some of these races and he really comes in handy. There are a few different kinds of helpers like people who show you short cuts, help you boost, etc. I went for a guy who can ram into other cars to help you get a lead. It went over really well since the guy was great at his job. It’s part of why I got away with using a terrible car for so long. The blocker could buy you up to 20 seconds at a time which is huge in a race. I owe him a lot.

Overall, Need For Speed Carbon is definitely a solid title. The story ends a little too abruptly if you ask me. There’s really no payoff to the long detective journey and by the end you will definitely wonder what the point of the villain’s plan was. He would have been doing good if he didn’t bring the hero in to mess things up. I suppose it’ll just be a mystery. I actually don’t have the next Need For Speed so that’ll probably be a while, but in the meanwhile I do have another video game review coming out so keep an eye out for it. Meanwhile you should definitely check this title out. You’ll have a hard time trying to find a better racing game than this one.

Overall 8/10

6 Star Games, Game Reviews, Reviews

American Chopper 2: Full Throttle Review


It’s time to look at a driving game that I’ve had on the backlog for a long time. I’ve tried playing through it several times in the past but I could never get past the first level. I’m not really sure why since when I played it this time I didn’t find the level to be challenging. Ah well, I’m guessing I just didn’t understand the objective of the game. It’s a pretty decent title, but one with no real replay value and the lack of content holds it back a star.

There is a basic plot in the game. There is a big motorcycle contest coming up and the 4 main characters each want to build a bike to win the contest. Naturally none of them get along which leads to a lot of bickering among them. This contest is the way to prove who has the best plan and strategy towards winning. Will it really be that simple though? There are little cutscenes before most of the levels which is pretty fun. I like the voice acting here as all of the characters are a bit over the top with their monotone voice, but it’s really what stitches everything together quite nicely.

One thing that will take you out of the plot a bit is the fact that the final contest is apparently a team one. So this means that everyone gets to win and team up together. That kind of defeats the purpose right? At least to me it felt that way. I guess it gives us the happy ending this way though as now they all get along and look forward to the next season. I do admit that I probably wouldn’t watch this kind of show, but maybe I would pick up a sequel game if the price was right.

So for the gameplay it’s your classic driving title. You’re on a motorcycle and you either have to win a race, collect objects, or make it to a specific destination in time. You don’t have to worry about falling off the bike unlike most other game of this genre so that is appreciated. It lets you focus a little more on the actual driving and just having fun. That’s always the preferred option if you ask me. The driving is very simplistic so you should have it mastered pretty easily. The levels are never all that difficult and the only times you will have trouble is when the directions are vague.

One point against the game is the fact that you can never look at a full map. This will result in you taking the wrong path sometimes in the level and then you’ll lose. One annoying thing about how the levels are set up is that if you lose a mission in the level you have to start the whole thing from scratch. Some levels are fairly short so it’s not really an issue but others can be up to 10 minutes. You never want to have to restart such a large portion. It would have been a lot more annoying if I had actually been losing. Since I only lost a few times it wasn’t too bad, but it’s one of those design choices that I can’t say I’m a big fan of.

The graphics are definitely pretty good. It’s got that classic Gamecube feel to it which has always aged well. The character designs are on point and I like how the bikes look. Once in a while you’ll get a character model that doesn’t load in time so you have to count on your reaction times to dodge. That’s to be expected I suppose. The soundtrack is definitely not great though and the songs aren’t even properly set up to last for the whole level. As a result you’ll come across parts of a level that are completely silent which is always a bit iffy. Music should always last for as long as it needs to.

There are 24 levels in the game as each of the 4 characters gets 6. After that you will end up playing the “Final” level where you have to play as all 4 characters in the game. I’m thinking this story will take you around 2-3 hours tops so that’s not very long. After that there really isn’t anything to do. Sure, you can go back to replay the old levels again and have fun doing that, but is it really what you want to do? It’s not like you’ll be unlocking any more stages or any of that so there isn’t much point. That’s what hurts the game, there is 0 replay value so the question is simply whether you even want to buy this one when you can get Need For Speed.

Again, I do have to stress that the gameplay is pretty good. The racing controls are on point and even if the game may seem a little too easy, I do think some good work was put into the controls. The story is pretty entertaining and you’ll like all of the characters pretty well before long. It’s a quite solid game, but I just wish there was a little more to it. Throw in a map and more specific instructions and then you’d have really had a winner here.

Overall, American Chopper is definitely a pretty wholesome experience. It’s better than some of the other motorcycle games that I’ve played and I am glad that it does actually have a story. Some of the missions are so outlandish that it makes them work even more than you’d expect. You never really know what the main characters are going to do next and maybe that is how it should be. They keep you guessing all the way through even if you ultimately might end up rooting for someone else instead. Can’t root for the heroes every time right? With this game done I don’t think I’ll be playing another racing game for a bit. Then it’s probably time to delve back into the world of Need For Speed!

Overall 6/10

8 Star Games, Game Reviews, Games, Reviews

Need For Speed Most Wanted Review


It’s time to look at the next Need For Speed game! One impressive thing about the franchise has always been how long each game is. This is another title that will potentially have you busy for 20+ hours and that’s no small feat. EA really put a lot of heart into this series back in the day so I’m curious if that will continue to be the case as I get close to the end of the game series. Most Wanted brings back all of the good elements from Underground 2 while improving on them. It’s the definitive NFS game so far.

The game starts with you heading into town for some good races. You find the top dog and challenge him to a race. Unfortunately he cheats and steals your car. You now have to rise back up to the top from the bottom with a random car. The problem is that your old car was the best in the world. Defeating that is going to be very difficult. There is one lady in your corner who defends you from the blacklist, but ultimately you’ll have to take down all of the racers if you want your dignity back. Are you ready to challenge these guys or is it curtains for you?

At its core the main gameplay of Most Wanted is naturally racing. You have to beat the other cars to the goal. If we go more in depth, the game has a consistent flow chart of how things work out. To challenge a member of the blacklist (There are 10 people on the blacklist) you have to meet certain criteria. This includes: Complete 6 races, 5 Milestones, and achieve a certain amount of bounty. The races are self explanatory, but there are various types like Drag, Circuit, Sprint, Speed Trap, Lap Knockout, and a Time Attack. They all have differing rules but as long as you drive carefully and quickly you’ll be okay. I personally like Sprint and Speed Trap the most. Just boost at the right times and you’ll be set.

Milestones involve escaping the police and doing some time trials. These start out easy but by the end of the game they are quite difficult. For example, one milestone is to run from the cops for 13 minutes without being caught. You can definitely imagine that this is not very easy. If your car tips over then it’s likely over. There’s also the spike traps that are left out which serve as one hit KO attacks against your car. If you’re hit then it’s all over. The bounty also naturally goes up by destroying cop cars or surviving for a while.

Once you’ve taken down 1 or 2 members of the blacklist you’ll be able to see how the game goes from there. While there aren’t many cutscenes here there are still a few more than in the last game. I imagine that the number should keep going up as you go through the series. The cop takedown videos are pretty fun when you lose although it would be nice if they were skippable. By the end you’ll have seen them many times so they aren’t quite as hype by then.

The graphics are definitely pretty nice. The fact that this game finally takes place in the daytime is cool as it makes for a great contrast during the gameplay. It’s like you’re finally back in a real city. The soundtrack is pretty similar to the last one. At least you are given the option to disable songs you don’t like which is very handy. That is already a pretty big game changer if you ask me. The soundtrack isn’t amazing, but the tempo of the songs certainly fit the races.

There’s a good amount of replay value here. Even after you have beaten the game there are a bunch of races to play. Perhaps not as much as you may think, but certainly enough. You can also just have fun running from the cops for hours. It’s an aspect of the game that won’t get old. Then you’ve also got Challenge Mode which has over 50 things to tackle there. The final challenge is sort of like the final mission in the game as the cops have everyone after you. Don’t think it’ll be easy to evade those guys. This time they’re playing for keeps.

One interesting thing is that you can max out your car before the final two members of the Blacklist show up. You will literally have a car that has all its stat figures maxed out. That means that the final two cars aren’t even worth equipping as they are actually slower than yours. It’s an interesting decision and it was almost a bit odd. Still, I guess it shows that you just have to keep your driving at a high level because at the end they’ll all be matching you. I do recommend trying for the pink slips when you beat the rivals on the blacklist since getting a car is worth the odds.

Also, one thing I liked about the final blacklist race is how the villain appears to cheat which fits with his character. He’ll suddenly vanish from the map and appear in front of you or take a shortcut that you don’t have access to. He beat me once using these cheap tricks. It was cool though because I can’t think of a time a game has done that before and it just makes sense. He cheated the first time, why wouldn’t he do so now? The villain’s name was Razor I believe and while he’s definitely not even a good villain, I did like the voice. It oozed confidence from start to finish.

Overall, Need For Speed Most Wanted is definitely a great title. If you haven’t played a Need For Speed game then I’d say you should certainly start with this one. It’s got the huge hub world from Underground 2, but without the style point grinding. The story also takes more of a focus as you can choose to just do the story battles and go from there. The other games forced you to do a bunch of extra races. Next up is Carbon and I’m interested in seeing how that game is set up. It looks like it might be a bit shorter than these last few, but it’s still Need For Speed so we’ll see about that.

Overall 8/10

Game Records

Need For Speed Underground 2 Stats and Records

Stats time!

Game Complete 70%
Bank 221,031
Race record 155-3
Circuit Wins 35
Sprint Wins 28
Drift Wins 25
Drag Wins 17
Street X Wins 26
URL Wins 24
Magazines Won 6/20
DVD Covers Won 10/10
Hidden Shops Found 18/18
Parts Unlocked 100%
Stage 1 Reputation 1,600
Stage 2 Reputation 5,100
Stage 3 Reputation 7,700
Stage 4 Reputation 12,500
Stage 5 Reputation 13,900

Game Records

Ridge Racer 7 Stats and Records

Stats time!

Play Time 4h 7m
Category 4 Machines owned: 3
Category 3 Machines owned: 3
Category 2 Machines owned: 1
Category 1 Machines owned: 2
Total Distance Driven: 343.854 mi
RSGP Completion 14.7%
Fame: 238FP
Grand Prixs completed 5/14
Nitro Charges Used 111

Sponser Points
Age 1
Danver 57
Kamata 16
Dig Dug 1

7 Star Games, Game Reviews, Games, Reviews

Ridge Racer 7 Review


It’s time to take a look at a racing game that I’ve had on the back burner for quite a while. Ridge Racer always looked like a lot of fun and to already have 7 games it must be quite successful. As soon as I put the game in I was impressed because the graphics are out of this world. It might not be a stretch to say that this is the best looking racing game that I’ve played although F-Zero is naturally up there as well. It’s a really fun racing game although I think it could have done a better job of explaining the confusing layout of the menu and advanced mechanics.

The main mode here is naturally the Grand Prix. When you step inside a bot gives you your current stats. This happens every time you enter the mode which may be excessive but I do like the fact that the game keeps track of everything. That even includes play time which is nice as I now know that I played this game for about 4 hours. That’s a pretty reasonable amount of time considering that a lot of big games tend to be that length nowadays like Sonic Forces and Black Clover. Of course there is a lot more to do here that will take you over 4 hours. There are 14 Grand Prixs to deal with. Aside from that you also have a bunch of corporate companies who will challenge you to single races and exhibitions. Clear them all to get your completion % to 100%.

Aside from this mode you also have the shop, event mode, and some kind of super event mode. I usually cover replay value at the end, but since I’m talking about content already I may as well address that. This is the kind of racing game that you can play for a very long time. It also has online support to back it up and local multiplayer. Think of any kind of content that a racing game would typically provide and this game has you covered. It’s really quite impressive when you think about it. Now, whether you will have enough driving skills to tackle all of that content is another thing.

That brings me to the cars aspect. I was only able to clear the first 5 GPs in this time frame because of how this part works. So, you have cars for various categories 1-4 and you use them to clear the events. You start with 1 car for each category and gradually work on obtaining more. The problem is that the ways in which you unlock cars are rather vague. Is it from the corporate sponsorships or should I be doing a different mode for that? The layouts aren’t very user friendly so if you want to find the right car you’ll have to cycle through a bunch of them. All of the cars can also have upgrades and modifications done to them but you can’t see how the stats change for the car. I guess you gotta find that out the hard way? It’s little things like this that will make you wonder if it couldn’t have been done a little better. Personally I found it to be a little hard to understand.

Perhaps there is a better way of upgrading your car but I couldn’t find one. Then everything is also super expensive. Buying 2 cars and 2 packs of boost were enough to make my character bankrupt. I guess I would need to keep replaying the old events to get more money or something, but that seems like it would take a lot of time. Towards the second half of the game the cars just got way too fast and my little car just couldn’t keep up. I prefer when the cars don’t change speeds like in F-Zero or Mario Kart. Have the tracks get harder and the A.I. more intricate but don’t mess with the cars. That just seems like an unfair advantage to me. Also, the game quickly started to re-use tracks which I found to be a bit dubious. I think the grand prixs should not reuse tracks unless it’s the final one or an “All Star” cup of sorts. Otherwise the game is just attempting to pad out the time.

As mentioned the graphics are extremely good. The cars look very lifelike and the tracks are polished to perfection. Whether you’re playing a daylight stage or driving through the night the levels are very well made. There’s one level where you drive next to a waterfall which was a lot of fun. I also enjoyed the soundtrack. It’s a little limited compared to other racing games but the tracks are very fast paced and filled with energy. It really allows you to cut loose and jump into the fray.

We also can’t forget the actual gameplay of course. This game is all about drifting which makes it a little different from the average car game. There are a lot of turns and the only way to get through them is to drift. To properly drift you have to stop accelerating by either braking or simply letting go of the ignition. Once your car starts to turn then you have to gun it once more to correct your path. It takes practice for sure, but after a few levels you will likely be able to handle it. You’ll need to be self taught though as the game isn’t too helpful in this regard. Beyond the boosting it is a pretty straight forward racing game that isn’t too out there. I’ve always been a big fan of the racing genre so it was definitely a lot of fun. This genre is one that can get old if played for too long though so I do recommend taking a few breaks. Don’t try to clear everything in one shot.

Overall, Ridge Racer 7 was quite good. It lives up to its reputation and I was certainly satisfied with the game. I’m not sure if I’ll be getting any other installments in the near future but if I do it would certainly be the Gamecube spinoff. After all, that one actually has a story mode which is really impressive for a racing game. I don’t think I need to tell you readers that this is quite rare. Need For Speed is really the only big racing series I can think of that has consistent plots at this point. If you like racing games then I definitely recommend picking up Ridge Racer. It’s a very by the books title that polished all of the technicals to a T. Its only failing is that the game can be a little too ambitious without letting you know what is going on so prepare to learn everything on your own.

Overall 7/10