R.C. Pro-Am Review


It’s time for an old fashioned racing game that’s finally back on the NES titles within the Switch Online. It’s definitely extra nostalgic to be back here but I would not say that this is a game which has aged all that well. There just isn’t a lot to do here at all. The content runs out fast and I wasn’t a big fan of the controls.

Now of course you do have to be a little lenient with how old the game is. I probably would have had a much higher view of the game back in the day but now I’ve played things like M&M Kart Racing. I’m going to be expecting a higher bar of stuff in any game. So for this one, you have 32 tracks where you race in order to be the best. One unique thing here is that you keep going as long as you place in the top 3. The spots above that only matter so much as you get better trophies when you win but you can actually play the whole game as a third place finisher and there will be no issues.

Don’t let that fool you into thinking that the game is easy or anything like that though. Put it this way, the A.I. know that top 3 is what you need and so all of the cars are really racing their hearts out. It’s really hard to stay in front of the pack because the turns are so tricky. Turn too hard and you lose all momentum but if you don’t turn enough then you will crash. It’s incredibly difficult to get the turns just right. On the straight roads you can easily overtake the computers but once the turns get involved, that is really game over.

Now you do have items in this game which can help to even things out. I was passing them by for a while but didn’t actually start using them until later on. I kind of assumed they were boosters or something but there’s actually a good variety like rockets and bombs. The rockets in my opinion are easily the best weapons. You can store up over 30 of them and pepper your opponents. The roads aren’t very wide so it is easy to blast them. In the levels I played they would never use the items back at you but I’m guessing the deeper you go, the more they would start busting these things out. Just a guess of course but it makes sense.

The graphics aren’t bad but the soundtrack isn’t memorable. So really my only issue with the game is the lack of content as the 32 level main mode is the only thing but also the gameplay. I just didn’t think it was really smooth. It’s way too hard to make the turns and since you have to do this numerous times in each level, it felt like you could never go at full speed. That really ends up limiting things in the end.

Overall, This is a car game that won’t be able to hold its own with the big shots. The controls need to be ironed out first and then the rest will come into place. I would still recommend checking it out when you have time just since it’s free with the Switch Online. If nothing else, it will give you a greater appreciation for the modern racing titles. I’ve always considered this to be one of the easiest genres to do well but that really just applies to the modern era and I get how an older title would work a bit differently there.

Overall 4/10

Mario Kart 64 Review


It’s time to check out a very retro Nintendo title but one that certainly made a whole lot of waves back in the day. Who could have guessed that this would end up being one of the most iconic video game series of all time right? It’s definitely a game that has aged really well. It may be a little more basic than some of the other Mario Karts as this is a series which has continued to get better and better but there’s no denying that it is still very solid in every area.

There are 4 tournaments to conquer in this game and each one has 4 levels to it. Not only do the stages get tougher as you go through the game but this also makes it feel as if the A.I. scales up with them since they master the turns while you will have some trouble with them. I was breezing through the first two tournaments but saw a big jump in the third tournament. Finally in the last one I actually took home the bronze instead of the gold which was real interesting. It’s kind of fun to be playing a Mario Kart game that’s really tricky like this.

In part this is due to some rubber banding though. I can’t prove it but it did seem like the computer’s would get way faster when I was ahead of them. Most of it is just me not mastering the turns though. It could be really hard to get used to the drifting here after playing Double Dash for so long. The more I play, the more I would get the timing down though, it’s really just about that repetition. I had fun switching up the characters a lot too although I couldn’t tell if they played differently or not here. I’d need to pay more attention to that.

The graphics are definitely pretty solid here. Interestingly it’s much less blocky than Mario Tennis so you can already see Mario transitioning into his more modern design here. Same with the rest of the characters so either this came out after Mario Tennis or it had a bigger budget. I’m not really sure which one is the case here but regardless the colors are on point and all of the characters look really good so big props all around.

The soundtrack is also timeless and you should recognize quite a few of the tunes since they tend to return in future titles. Mario certainly does a great job with variety and the soundtrack really helps to make the stages stand out even more. The composer did a superb job all the way through. So on every technical element the game succeeds and of course the gameplay is really smooth too. On 150CC I’d even say you move at a pretty impressive speed that is comparable to the newer games. It’s really just not able to compete with the sequels in terms of overall content which makes a lot of sense considering how long ago this one came out.

There isn’t a whole lot to say about the game beyond this since there isn’t a story mode so the gameplay is really the full package. There is endless replay value due to the multiplayer and this is high quality racing. You would likely not be able to find a better racing game on the N64 and the fundamentals are good enough where you can seamlessly play this in 2023. That’s how you know that Nintendo really spared no expense for this one.

At the end of the day you want to play a game that is fun and this one is really fun all the way around. The levels are short enough where they all really fly by and so that helps make it easier to replay the levels over and over again as needed. Even if you’re playing the game by yourself you’ll have a lot of fun although I’d say it’s barely even debatable that you will have the superior experience when playing with friends. That is the point of pretty much any sports game after all right?

Overall, Mario Kart 64 is definitely a pretty fun game. It’s certainly a racer that you won’t be forgetting any time soon. The amount of content may not be a ton next to the newer titles but it still has a lot to do. Of course there’s also the obvious perk of the multiplayer which is mainly why people play the series anyway. You can have a blast just racing over and over as you enjoy the fun competitive nature of the game. One wrong crash can take you from first to last in a heartbeat. If you happen to fall into a very unlucky area you may find that it takes almost 30 seconds to get back to the track which is pretty much fatal in this kind of game. So learn the stages well and you will really be all set for action here!

Overall 7/10

F-Zero X Review


It’s time to jump back into the world of F-Zero thanks to the Switch Online expanded pack! I’ll be having quite a few reviews coming up soon so get ready for that folks. This one’s fairly basic but you can see how it would eventually lead to the ultimate F-Zero title for the Gamecube. I also have to give it some serious props for the soundtrack which was already really solid by this point. Definitely well ahead of its time.

There isn’t really a story mode here so you just jump straight into the races. There are 3 cups with 6 races left. Each race is a little under 2 minutes so long story short, you won’t be here very long. The stages are over as soon as you blink but the designs and level maps are good. You are having fun while you play these stages because of how fast you are moving. It can feel a little tough to control as you get used to the speed but once you do then you are set. The gameplay is very smooth after all and it’s high quality so you won’t be feeling any issues here. That is why F-Zero cannot be stopped.

There is a decent character roster here as well and the boosting after level 1 is a fun mechanic. It’s something that the series has always stuck with and that was a smart move. Basically when you boost, it eats up your health so you have to choose between going too fast and conserving health for the turns. If you die during the race after all then you will finish in last so you don’t want to do that. You have to focus up and just get ready but of course the more you master the stages, the more you can afford to be reckless.

The graphics are definitely pretty good, they are well ahead of their time. The colors are striking and the backgrounds are really good. You always know what is happening. I already spoke about the soundtrack of course which is really high tier. The fast paced music matches with how fast the cars are going. I can see it having a ton of replay value in the multiplayer setup even if that isn’t true for the single player experience. 18 levels can only go so far after all no matter how fun the game is.

Of course you’re playing it for free if you have the membership so I’d still recommend giving it a play. Paying full price back in the day would have been a little trickier. I think that is in part why it would ultimately die out as a series next to the other racers. It has enough unique features to make it stand out from the pack but aside from that you also need a good amount of content which is an area where it will end up lacking in the end. It’s the classic tale of a really fun game that is just over as soon as it has begun.

Another fun feature here is how you can choose between having super good acceleration or high max speed. I usually kept my meter in the middle but going all the way in one direction or the other is an interesting way to go. I can’t see any argument for using the lowest speed but having the highest speed could make sense if you’re an expert player who masters all the turns. After all, otherwise if you bump then with low acceleration you will be completely stuck so that would not be a good deal for you to make. You would really be sabotaging yourself.

So when starting out I would recommend doing what I did and just keeping the meter in the middle. Also take a look at which racer you want to use since they all have different stats. Captain Falcon is one of the weakest in overall stats so ironically you want to stick away from him to have a better chance of winning. You’d think he would be a good character with high stats for beginners…but that is not the case this time.

Overall, F-Zero X is a pretty fun game. I have to dock some points for how quickly it ends but you’ll have a good time which is ultimately the most important part. I really wish Nintendo would give this series another chance in the current day. If they handled it right with a good amount of content I bet it would sell incredibly well. Every series makes a comeback eventually so I suppose we just have to wait…but hopefully we don’t have to wait much longer. I need my futuristic racing content and I need it stat!

Overall 6/10

Excitebike 64 Review


I’m gonna be brutally honest here for a minute. I was never a huge fan of the Excitebike series. I loved Excitetrucks when I played that for the Wii and to this day I’d say it’s up there with Asphault 3D as the most underrated racing game of all time. That said, the bikes could never keep up and this game really embodies all of the reasons for why that is. Your bike’s too weak so you’re always being thrown off of the track and the extra issue I have here is that even driving in a straight line is rough because all of the stages are circular. You don’t get to have fun just driving most of the time due to the level designs.

There is a season/tournament mode here but no real story so you can just have fun driving or go into those tournaments to try and test your luck. I’ll tell you those levels are not easy in the slightest. I managed to conquer the first tournament due to a lot of luck with the computers taking turns winning so my consistent 3-4th place was enough to keep up. With the second I wasn’t so fortunate and so I ended up getting wrecked. Most of the stages are almost the same though so I’d argue that you really aren’t missing much here. So just play for as long as you find it fun and then you’re set.

So like I said I do have an issue with the level designs here. In every level there are so many bumps in the road that you’re hopping up and down without being able to drive. Just let me drive for a while and see how I turn the corners. Instead these interruptions happen and there is nowhere to go. There’s probably a way to handle the bumps better as I see the computers jumping ahead but it’s still not really driving per say. I want to just be in there taking names. Also every time you even lightly bump an opponent you end up spilling into the ground.

It just feels so fragile and then you have to be careful about bumping into anyone in addition to trying to finish the race. That’s not the way to go here. The game basically eliminates all of the main reasons for finding the genre fun to begin with. I want the freedom of being able to just jump in there and do my thing. It’s why I’m playing a racing game in the first place. Then if you crash at all you better hope it’s a full crash and you aren’t stuck sideways. If it’s the latter then you are completely doomed and will end up placing in last. It’s a pretty tough feeling because you feel like you could and should have placed a lot better but one single mistake ended up being fatal.

It’s an old game so there are some quirks like that which you can let slide but they all add up. The graphics also aren’t all that impressive. It definitely does not hold its own against most of the other Nintendo 64 titles. After just playing quite a few of them, it’s clear that a game of this generation could and should look a whole lot better. The fact that it doesn’t is just pretty rough to be honest. The soundtrack is more on the forgettable side as well. Technically there is a lot of replay value here if you do find the gameplay fun though. Because then you’ll need to try and conquer all of the stages which is no easy feat, particularly as they don’t even open up until you’ve beaten all of the levels on various difficulty levels.

Overall, Excitebike 64 is definitely not one of my favorite racing games. You’re so busy just trying to survive the levels that you aren’t even doing much racing. That is a massive problem right off the bat and holds it all back. I’d like to see them change things and put a lot more power into the races. Let me crash into everyone and set the stage. The sooner that happens, the sooner I can really start to dominate! In the meantime there just isn’t much reason to play this one when you could be having a good time in Mario Kart or F-Zero. Both of which are massively better than this one.

Overall 4/19

F-Zero 99 Review


Nintendo likes to keep you guessing with new titles appearing out of nowhere and so it was finally F-Zero’s turn. I’d been waiting a long while for this franchise to be revived although admittedly I didn’t picture it in this context. It’s a pretty fun title to be sure but at the same time it’s not exactly the next big thing. It’s worth a quick play. You’ll have some fun here but the limitations quickly start to show themselves as this game becomes repetitive very quickly. I don’t think it lends itself as well to the format as say Mario or Tetris does. Both of those were basically built for the genre!

When you start the game you have to play through 4 tutorial races which feels like a bit much to me because the gameplay isn’t exactly hard to grasp. You’re driving through the course and just have to watch out for the other racers. You do a race where it’s just you, then with 10 people, then with 50 people, and then with 100. So a bit excessive but maybe they really thought people would be a little unsure of what to do afterwards. I won’t fault them for it but I would have definitely lessened this.

Once you finish that there are 3 modes to play from here. Quick race, special race, and grand prix. Grand prix is only active at some points which is 3-5 races in a row against opponents and boosting up your score. The special race can cost you a flag and you get points too. For now I don’t see much incentive to play those instead of normal race but I wouldn’t be surprised if you unlock more collectibles that way. I ended up unlocking 2-3 through level ups but you can check the requirements for each collectible in the shop. Some are about boosting a lot, racing a lot, just playing a lot, etc. Getting all of them should take you a very long time. I saw one that doesn’t unlock until you reach level 90 which is serious stuff.

I do like the collectibles though because it gives you a reason to keep on playing past the initial hour or two. If these weren’t there then there would seriously be no incentive to keep on playing. At the end of the day it will be based on how much you like the gameplay but even then, it’s very limited so that can’t be enough to keep you satisfied forever. Put it this way, there are around 5-6 courses right now. Sure they will probably add more as the game goes on but that means you will be playing on the same maps over and over again very quickly. In my brief time I already played on the same stage 4-5 times and I didn’t play all that long.

Also with the pure craziness of 100 racers on screen at the same time, you can expect a whole lot of bumping and shoving so you are very rarely able to race without interruption. It is fun at first of course since that’s the whole novelty factor but very quickly you will be wishing that you could just race and have fun on your own. That feeling of getting past everyone and just having the skies to yourself? Not going to happen for any period of time in this game since all of the cars are the same speed. Even if you make it to first temporarily, someone will get a super boost and speed away on the road above you.

Your skill is still rewarded of course as saving time around the corners and maximizing your boosts is crucial. You can expect RNG to hurt you sometimes but not enough where it matters. I was averaging spots in the top 40 and I imagine experienced F Zero players will probably be able to reach top 20 consistently. It’s all about learning the ins and outs of the game after all. The controls may be simple to learn but mastering them will be another story.

I am curious to see how long this game lasts. I can’t picture it having the huge success of titles like Fortnite or Among Us but hopefully it does well enough for Nintendo to keep on going for a while. Then we can get the AAA F-Zero game that I’ve been waiting for. So I’m rooting for this title even if I probably won’t be lasting too long on this one. It’s a fun game and the graphics are nice and retro. If I was more hooked on the gameplay then I’d probably be all in but I feel like the most addicting gameplay styles come in later on. For example picture Booksquirm 99 from Mario Party? That would be so much fun.

Overall, F-Zero 99 is a fun game and it’s cool that Nintendo just suddenly dropped it on everyone. That said, I still want a true F-Zero sequel to replace the old one so this better not take that place. There’s so much you could do with a futuristic racer like this after all and I need to see the end result of that. Jump into F-Zero 99 while you can because these 99 games tend to just vanish after a while. If you have the Switch Online there’s no reason not to jump into this free adventure.

Overall 6/10

Redout: Lightspeed Edition Stats and Records

Stats time!

PS4 Trophies 29/35
Level 29
Career Progress 23%
Races Entered 86
Events Completed 47
Platinums 1
Golds 18
Silvers 15
Bronze 13
Ships Owned 19/28
Ship Upgrades 14/112
Power Ups Owned 12/12
Power Up Upgrades 17/36
Racetracks Unlocked 35/35
Contracts Signed 10
Max Speed 1657
Longest Jump 2712
Distance Ran 1,015,863
Distance Ran Supersonic 652km

Need for Speed Stats and Records

Stats time!

Game Completion 75%
Play Time 13h 21m
PS4 Trophies 32/46 (Platinum achieved!)
Journey 100%
Prestige Mode 0%
Eddie’s Challenges 80%
R Level = 50
Collectibles 4%
Activities 1/20
Events 92/99
Top Speed 236
Bank Earned $937,250
Miles Drifted 481
Miles Driven 801
Biggest Fine $9240
Biggest Fine Escaped $9640
Favorite Car: Murcielago