Star Wars Knights of the Old Republic Review


This was always one of the most well known Star Wars games. It’s pretty much a living legend and for good reason as it is a very detailed action RPG with a ton of mechanics and a detailed story. I would say it lives up to the hype as I had a blast with it. Get ready for a very difficult final level though, the more you train the better.

The game starts off by introducing us to the main character who has amnesia and is aboard a republic ship that is crashing for some reason. He manages to escape with Carth, a reputable republic soldier. They end up rescuing a Jedi Warrior known as Bastila and the three of them have a very uneasy alliance. The main objective is to stop the Sith and to do that they need to find out how the villains have amassed such an unending army. There has to be foul play at work here but finding the source of that won’t be easy. The only clue they have to go on is something called the Star Forge but what that is remains a mystery.

Right away one of the things I enjoyed about the game is all of the dialogue options. You can constantly act like a jerk, take the nice guy approach, or just go for pure chaos. The dialogue options also have a big impact on the game itself so it’s not like you’re just fluffing out the game length. I ended up not getting to recruit two members to the team because I didn’t say the right things. The ending was also very different because of the route I went. It helps to make the whole experience feel a lot more authentic to me.

The story here is also very long so you can expect to be playing this game for a long while. There is a lot of time for the characters to develop and there are tons of side quests and extra content to play. For the most part I stuck to the main story beats but you could easily add several hours onto the play time if you want to go and explore. It can also be useful for EXP as this is one game where it’s not so easy to grind. Most worlds don’t allow enemies to respawn once you defeat them so you will be stuck after you have defeated them all. I recommend beating as many enemies as you can.

The gameplay is pretty much that of an auto battler where you keep changing the moves as they fight. Think of it like you’re the head coach and the fighters have to do whatever you tell them. I would have liked to actually do the battling myself so that part of the gameplay can be a little weak. The whole “Let the A.I. decide what to do” angle usually isn’t really my thing. That said, I would say the game has a good amount of polish to it so it works out well enough. There is definitely a whole lot of depth to this system as well.

Whenever you level up you get to decide which stats and skills to increase. It’s a bit overwhelming with the amount of options so usually I would do the auto level and just let the computer decide. This can make the end of the game even more difficult so it may be worth researching what the optimal build is. Of course it can be fun to just go with your gut so choose the option that seems like it will be the most enjoyable and you can’t go wrong there.

The graphics really hold up here. I like the designs of the levels and characters. Then the actual combat looks good too and it’s all got a very distinctive style to it. It really holds up while playing this port. I also liked the soundtrack well enough although it doesn’t stand out as it’s mainly the kind of Star Wars themes you’d expect to hear. Perhaps they are iconic but at this point you’ve really heard them all before.

The character cast is one of the biggest strengths here. The main character gets a lot of development and of course because you can decide how he develops then that makes the whole game more interesting too. In fact, your choices even determine how you will fight the final boss which is massive. I had to break out all of the cheese strategies for him including using some rather villainous tactics. Look, this guy was going to keep regenerating all of his health over and over so I had to put a top to that. I succeeded and then ran away a while to regain my strength. The final boss ended up being really long but I won in the end so that’s what counts right?

The game also has some quality of life features that I would highly recommend using. For starters you can save the game anywhere. I highly advise having several backup slots at different points so you don’t get stuck. There is one game breaking bug after all which I got trapped in but fortunately I had a backup save just a few minutes away. In one of the final temples just save a lot because the glitch room is the one where there are two light towers. I can’t say I remember the exact planet though so just keep your guard up.

Then for the final boss, don’t be afraid to just run a lot. It may take a while but you’ll win in the end and that’s what counts. The Star Forge itself is incredibly difficult but one thing you should know is that the enemies actually aren’t endless. After a bunch of waves they do finish so just heal up and save between waves. Eventually you will beat them and can move forward. It had to be one of the most challenging final areas I’ve played through in a long while so it felt nice knocking that one out.

As for the other characters, Carth was one of the big ones. I like how he can’t really trust anyone and always seems like he’s about to pick a fight. The guy may not use the Force but he can defend himself and knows how to fight. He was responsible for a lot of the great banter along with Bastila. Bastila is a Jedi who is very by the books so naturally she tends to have a lot of disagreements with the main character since I tend to be more on the impulsive side. I would say the script was always at its best when these 3 were fighting.

Then you also had characters like Canderous the Mandalorian who naturally didn’t get along with Carth due to their respective backstories. Malak also made for a good villain. He perhaps gets a little overshadowed by some of the heroes but he was a very imposing presence all the same. There are a lot of other characters who get big roles here so you’ll want to play the game to see them. The game is also long enough where you really feel like you’ve gone on a full adventure by the end of it.

Overall, This is a great Star Wars game that you don’t want to miss out on. You feel like you were watching a movie here and this could really be adapted for the big screen. It was definitely a lot of fun playing it on the Switch and I can also confirm that it’s the hardest one that I’ve played. An RPG with limited leveling up functionality is definitely not something to take lightly. That said, just fight smart and have a lot of backup saves. You’ll be just fine by the end of it and if you absolutely need to, you’ll be able to go back and level up. Just don’t use up all your saves in the final dungeon because then there really is no way out!

Overall 8/10

Fire Emblem Warriors: Three Hopes Stats and Records

Stats time!

Play Time 15h 26m
Camp Level E
Facility Effects 2
Current Renown 173 Points
Achievements Completed 70

Character Levels

Shez 61
Edelgard 56
Hubert 56
Ferdinand 42
Linhardt 12
Caspar 28
Bernadetta 27
Dorothea 15
Petra 15
Monica 51
Ashe 16
Lorenz 22
Ignatz 22
Yuri 39
Balthus 22
Constance 10
Hapi 10
Manuela 25
Jeritza 25
Shamir 60

Congo’s Caper Review


Congo’s Caper is a fairly traditional platforming title. You get to travel through different lands as you jump and fight your way to the goal. You can swing at enemies with your club and duck under obstacles. It’s a fairly short title but a fun one all the same. If you like platformers then you’ll definitely enjoy this and you can’t go wrong since the game is free after all.

The main character was enjoying a nice peaceful day when the heroine gets kidnapped by the main villain. He now has to save her before all hope is lost. The characters are now monkeys but with an item he can turn into a human. It’s an interesting gimmick. Instead of shrinking like Mario when you’re hit, the player turns into a monkey. I can tell you that the gameplay is a lot smoother when you’re a human so I advise you not to get hit. Sure, that’s easier said than done but I recommend that all the same. It’s just way easier to land blows and fly through the stage when you’re a lot bigger.

Each level is fairly different so the game deserves a lot of credit for keeping things fresh. You never feel like the levels are recycled or anything like that. The stages are also at a good length where they don’t drag on or feel too short. It’s actually a rather well polished game considering that you’ve probably never heard of it before. The gameplay is smooth as well and some of the bosses can actually be rather difficult. You’re probably going to have to break out the rewind and access point features a whole lot here.

Now the story is rather basic and by the numbers so you’re definitely here for the gameplay. The heroine getting captured is extremely standard but at least the game has her getting captured more than once which is a little different. Clearly the heroes need some kind of security detail at the ready since the villains can just waltz in and do whatever they want otherwise.

The bosses have cool designs and the boss battles themselves are rather creative. For one boss you have to avoid all of his legs and wings as you try to hit the head in the center. This boss is particularly difficult because he can move so fast and making any kind of contact with him will damage your health. You really need an air tight reaction time and a good plan in order to take him out. Otherwise you’re just doomed.

Throughout the game there were several moments that seemed incredibly difficult. You had to run ahead of some spikes or the ground collapsing. I died so many times to that and had to keep rewinding until I cheesed it. It wasn’t until the final level that I realized what was going wrong..there actually is a run button. It explains why the character was moving so slowly. I was actually walking for the majority of the game. In my defense the game didn’t make that particularly clear. It was fun to finally have this at the ready though.

The graphics look pretty good. I’d say that the style they used is one that ages really well. The colorful animations and character models are still rather sharp and the same is true for the environments. It’s closer to the high end on the side. The soundtrack is more on the forgettable side. Some decent tunes and all but nothing that will keep you up at night. It could have used some more high energy tracks which would have taken this to the next level.

Overall, Caveman’s Congo is a solid game. I won’t overhype it and say that it’s great or anything but you’ll have a good time with it. The game lasts for about an hour so if you need something quick to play then you should just jump on this one. You’ll be glad you did and I think it could do really well with a modern remake someday. Caveman type stories aren’t really my thing but for a platformer the gameplay is the most important part and I think this game proved that it could make this work.

Overall 6/10

Fighting EX Layer Another Dash Review


Whenever there is a free fighting game to check out, it’s definitely worth a play. Fighting Ex Layer is much like Street Fighter X Tekken in that you can see the full game content right out of the gate in the menus but you just can’t interact with them unless you pay the full price. I went into this one with the freemium version of course so I stuck to my selection. The game’s modes aren’t too extensive anyhow.

The modes here are vs mode (Online and Offline), Arcade mode, and Training. There isn’t a story mode here and Arcade only has one block of text as a character ending of sorts. So this is really a game that is focused purely on the combat. For most that will probably be enough for them to spend money on the full version so they can play the online vs mode. Battling against people online really throws in the replay value after all. If you stay strong on that though then your best bet is playing through the Arcade mode.

You get 4 fighters to play with and each one has their own special techniques and attack options. Mastering each character is your best way to win. I was able to complete the Arcade mode on normal and easy and they were reasonably tough so I imagine going on hard mode would really be a tough ordeal. Definitely not something to do unless you’re really confident in your own abilities. You have to have absolute confidence in yourself or it’s all over. I recommend going for the leg sweep, they seem to have a hard time blocking that move.

Mix in a few aerials and just keep swinging buttons. I can’t say I had an easy time finding out which attack combo’s into another so just find a 2 hit combo and you’re set. You can at least launch a flying kick and then go for a sweep which should work for any character. Pull that off and then you’re in a really good spot. You can also use an unblockable attack by pressing the A and X buttons at the same time. It’s super slow but gets the job done in a pinch.

Another benefit to jumping a lot is that if the opponent counters you will be just out of range. A final tip I should mention is grabbing is really good here. Just throw the opponent all over the field and you won’t have a problem. It’s a great way to keep the momentum at all times. It also deals quite a bit of damage so the game reminded me of Street Fighter V in that sense. Man I used to throw all the time there and it would just work. That’s how good the throws were.

The graphics are definitely really solid here. The game looks new and has a fairly sci-fi kind of feel to it. You feel like it’s a modern title and I would like to see the characters show up in a game with a story mode someday. Now that would absolutely have a ton of potential behind it. The soundtrack is more on the forgettable side. No real bad tunes or anything but none that you’ll remember once you finish the game. It could really use one rock solid rock theme if you ask me.

In general the game is just lacking in content kind of like Super Mario Run’s free version. It would be good to have added some more things to do here or maybe we could get a story mode at some point. The best thing to do if you ask me would have been to have added some text before each opponent so the arcade mode feels like a story. I think that would have hit the best balance by far and it’s a relatively low impact way to enhance the game as a whole. I’m surprised more titles don’t quickly slap a little story together like that. Would be a perfect way to pull it off.

At the end of the day the game is still good because the gameplay is solid though. It may not be the fastest paced fighting title but the moves make sense and you always feel like you have a chance. It’s got a higher bar to really learn the controls than a lot of the other fighting games so you can’t expect to just pick it up and start landing combos. This is one of those games where actually learning the moves will be absolutely mandatory.

Overall, Fighting Ex Layer is a game that I’d recommend giving a download. After all, it’s free so there’s no reason not to. Way I see it, downloading a free game is always worth the effort. Even if it doesn’t light your world on fire, you’ll have still gotten to play a nice game and it won’t have cost you anything. I don’t think you’ll be playing this game for very long as there isn’t much to do on your own but you can enjoy the nice gameplay and characters. Slap on some more content for this without having to purchase it and you’ll definitely have a winner here. It just has to be done soon before people have forgotten about the game. Honestly the marketing wasn’t that intense so you very easily could have missed hearing about it even from the start.

Overall 5/10

Fall Guys Review


It’s great to finally have Fall Guys as a free to play game. I remember that one got a ton of hype along with Among Us and really broke out into the mainstream. Well, I can say that Fall Guys lives up to the hype and is definitely a fun title. There is a lot of downtime both between and during matches so you’ll want to have something with you to read or play in those moments but the actual gameplay is a lot of fun.

The controls are extremely simple here. You can move, jump, dive jump, and grab things. That’s it, the idea is to survive until the end and have everyone else be eliminated. This is done over the course of a few different events that will test your platforming skills. At the end of the day the big thing here is definitely being able to react quickly and get to the end. The really fun part of course is that you’re up against a bunch of fellow players who are presumably good at platformers too. So it’s not like you’re styling on a bunch of A.I. or anything like that. You’re going up against potential world champs.

It’s also not easy to win because the levels themselves are also reasonably challenging. So between that and the other players then you’ve got quite a lot to balance out. I managed to get 1 win during my first day of playing but it still did take quite a few rounds before I got there. Don’t expect to get a win right away. No matter how good you are at platforming, it’s still going to take a little bit to get used to exactly how this works. Also, there are quite a few different levels and they randomly alternate so eventually you just want to be really good at all of them. Otherwise all it takes is one tough minigame to knock you out of the event.

Once you lose you can choose to stay and watch the others or leave. I personally recommend leaving so you can start the next event a little sooner. On the flip side if you win a level early then you have to keep on watching until the rest of the players make it. This is the downtime I was talking about before and so you’ll probably want to have a plan for that. Otherwise it probably can drag a little which could hurt the experience for you. It is necessary as I don’t see how the game can get around this though. So just stay ready and then you go up against all the rest in the next minigame as well. Rinse and repeat until you are the single champion

Naturally the game does have a level up system and lots of quests so you can work on those as you play the game normally. It’s always fun to have some kind of progression system and I dare say that any free to play game which is lacking in this will probably end up having a rough time. You need some kind of way to keep people coming back after all and this is a very tried and true way of doing it. The replay value never ends that way and the devs will just need to hit that sweet spot of getting new levels from time to time without removing all of the classics too quickly. I feel like they will be able to pull this off though.

It’s a rather simple formula that is hard to mess up. Who doesn’t like platforming anyway right? So long as the rest of the levels are fun like this one then I think you should be in a really good position going forward. The graphics are nice and while the little characters themselves may not be super stylish yet, you’ll unlock different wardrobe items to fully customize them. I expect within a year or so you’ll have countless items with which to make them hit the next level.

How long you stay with this game will probably depend on wat else you’re playing at the moment. After all, picture playing a Mario level for a while. It’s a lot of fun but how long will you keep playing until you decide to call it quits? A progression system in and of itself is probably not enough to keep you on the title forever. That said, one of its strengths is certainly how easy it is to pick up and play at any time. You don’t need to actually remember the game at all to quickly remember how to jump and move around. So as long as you have it downloaded you can easily feel like just playing it on a whim at some point.

Overall, I had a good time with Fall Guys. The developers were really smart in deciding to make a game like this. It’s one of those things that feels obvious afterwards since this is just a really great gimmick to go with. Who wouldn’t want to just be playing a lot of platforming levels and having a blast like this? It was satisfying to get the 1st place that one time after all and no matter what happens you always feel like you won or lost by your own efforts. At least right you never feel like the level RNG elements override your abilities. That’s probably the main thing the game needs to watch out for. Keep on experimenting and bringing in new things but be careful not to go too crazy. I’m confident this game can pull off the balance though.

Overall 7/10