I’ve finally made it over to Level 44! Now this time it’s probably going to take a while to hit level 45 just due to how long the upcoming quests are. It’s been a fun jump over from 40 though. The journey must go on!
Mewtwo is pretty fortunate to not only get multiple movies/specials but even a remake. Then the remake also getting its own manga adaption is pretty interesting. Naturally it’s very close to the original story but it’s an adventure that holds up and it was executed well. The art is solid and Mewtwo makes for a good villain so at the end of the day you’ve got a good adventure here. It certainly goes by in a flash.
The manga opens up by introducing us to Mewtwo, the most powerful Pokemon in the known world. He was created as a clone of Mew and modified to be even more powerful than the original. Mewtwo didn’t understand why a powerful being such as himself should work for humans so he escaped and built a fortress. In order to truly test the limits of his abilities he decided to send invites to the world’s best trainers. This would solve the question once and for all of who was stronger, Pokemon or their trainers.
Naturally Ash and friends are invited to this. Ash has definitely earned this privilege since he has been defeating Gym Leaders left and right. Not to mention that the volume opens up with him beating someone in a Pokemon battle so we see his skills firsthand. That said, Ash isn’t thrilled when he learns that Mewtwo doesn’t just want a good fight but global domination as well. Can Ash really take Mewtwo down or will he have finally met his match?
The manga has to move fast to adapt everything of course so some areas are glossed over. That said, I feel like the movie may have done this as well. The whole crossing the ocean part is basically skipped as the manga takes you to the heroes arriving there right away. I’m pretty fine with that since the battles are the most important part but it’s also why I say the more volumes you have for an adaption the better since you get to dwell on everything more. I would call this a very solid adaption though as you hit all of the major beats of the story.
While I wouldn’t say the artwork is top tier it’s better than a lot of the other quick one shots. For example I prefer it to the Heatran arc. Some of the shots in the manga really stand out as well like Ash’s punch against Mewtwo. It was drawn really well and you could definitely feel the impact of the blow. It’s always good to see Ash right there on the front lines trying to defend the Pokemon. It’s only fitting that he would be chosen to represent the real Pokemon.
As for the battles with the clones, I suppose Mewtwo was ultimately right that cloned Pokemon are more powerful. They all won their battles rather easily. Mewtwo mentions turning off their abilities later so perhaps the clones have built in augmentations like psychic abilities that can be turned off? It’s hard to say precisely what the abilities do but at the end of the day the clones are definitely stronger than the originals by a wide enough margin where it doesn’t seem possible for an original to beat the clone.
That helps support why I believe Mewtwo to be stronger than Mew. They have a good fight here but Mew spends a lot of it just running away and dodging. Mewtwo is the one on the attack the whole time. I also find Mewtwo to be one of the most interesting Pokemon fighters. The fact that he won’t just sit back and allow the humans to control him is definitely a big deal. He has his own honor code and sense of justice so he isn’t going to just roll over and allow himself to be beaten. His ability to talk also allows him to explain his case a lot better than most could.
Outside of the main plot you’ve got Team Rocket of course but their plot is absolutely tiny. They barely have any real relevance to the story so there’s not much to say about them. Even Misty and Brock don’t get to do much here. Brock mostly just embarrasses himself while Misty looks good but isn’t really here to battle in the first place. The other trainers who were invited to the island don’t get to do much aside from be quickly defeated. Their Pokemon do look strong of course, just not strong enough to tackle Mewtwo.
This was back when Legendary Pokemon really lived up to their name. There was a huge gap between someone like Mewtwo and even the strongest of ordinary Pokemon like Dragonite. It just made a lot of sense even if it’s almost inevitable that someday the Legendary Pokemon would not be able to keep up and got power scaled straight out of there. The writing is solid and the adventure is pretty fun. As the story is only volume there isn’t a ton more to say about it. I guess as a miscellaneous note I do think this was Giovanni’s worst appearance in some ways. Mainly because he had a great situation going for him with Mewtwo as a willing worker and then he blew it by calling Mewtwo a tool and mocking him. What happened to subtlety? I know Giovanni has a ton of confidence but it felt a little out of character for him to antagonize Mewtwo like that. I feel like he had to know that this would not end well.
Overall, Mewtwo Strikes Back Evolution is a pretty fun remake. I still say the original story beats the remake but I suppose in manga format it’s super close. One thing that i do think looks cooler is Mewtwo’s new armor with the spikes. It’s a much busier design but it’s one that works well. The armor is something that would quickly put fear into any Pokemon trying to deal with this guy and it looks one of a kind so you know that an ordinary Pokemon would not be wearing it. I suppose soon will be the manga for the new Jungle film. We’ll see how that one holds up in the end. Whether you’ve seen the Mewteo story already or not I would recommend checking the manga out. It’s a pretty faithful adaption and the story’s a lot of fun.
It’s time to look at a recent Pokemon web series that ended. It’s always nice to get some new animated material. Pokemon recently did something similar with Pokemon Generations although that one was way too ambitious in scope and ended up being rather disappointing. Twilight Wings from the start is going for a much more inspirational/somber feel to the shorts. These aren’t about big action scenes or colorful backgrounds. It’s actually all very subdued which is where the somber part comes from while also showing that everyone is trying hard to get ready for their futures. It’s a fun little collection of shorts.
There are 7 shorts in all and they’re all under 10 minutes. So if you merge them together this could be around a 40 minute OVA or something like that. Each short changes main character except for the first and last shorts which are about a kid who is rather sick but wants to be a Pokemon trainer. His friend’s definitely a good kid to have around as he tries his best to make sure that the main character is able to get closer to his friend. The rest of the shorts vary in plot and will always have an ending scene that teases the lead of the next main character. I’ll talk briefly about each short.
The first one I already went over. It’s one of the weaker ones in the collection but is fun enough. It’s always nice to see the kids have a happy ending especially when they’ve clearly been through a lot already. The second one is about Bea who is training for her next fight. She actually spars with her Pokemon which is pretty impressive. Unfortunately she gets stuck in a cave in, but this helps her remember that her strength is with her friends as a team and not by doing everything on her own. We get a little action here which is always pretty neat so this was a solid followup.
Then we have one about Hop who is admiring how great Leon is as per usual. His Wooloo feels bad about this and runs away though so now Hop has to find him. Sometimes it can be obvious that the main character is in the wrong but this time I think Wooloo was making a mountain out of a molehill. It showed that Hop was as close to Wooloo as ever though by having him chase after his friend. This was one of the shorts going for a more emotional angle and it worked well. Hop may have been one of the least impressive rivals in Pokemon but it doesn’t take away from him being a pretty good guy in general.
The 4th short is about Nessa as she tries to balance her career of being a model and a gym leader. People say that it can’t be done and she will have to choose one. Ultimately she chooses to keep going in both fields and will prove her doubters wrong. It’s part of why she is one of the better gym leaders as it takes a lot of drive to maintain two careers at once like this. I was glad she didn’t choose to sacrifice any of them.
Next one’s a slice of life short about Oleana as she tries to deal with Chairman Rose’s rather impromptu ideas. He tends to vanish or get sidetracked very easily. It’s clear that she’s got a tough job on her shoulders. Another good special but a lot more low key compared to most of the others. Then we have the short with Allister which is the weakest short in the series. Still not saying it’s bad or anything but the gym leader’s personality doesn’t work for me. The character doesn’t really talk and the kids don’t have enough snappy dialogue to really make the atmosphere work. It’s hard to hold your own episode after all.
Finally, we end with the kid finally getting to meet Leon. Leon helps him realize that his dream to simply meet Leon wasn’t what he was actually meant to do. The kid really wants to go out there and beat Leon and so the champion gives him a little hope that he can pull this off someday. It’s a fun way to end and while the gym leaders seem to not understand Leon (Some going as far as to say he was holding back or not taking the fight seriously) at least they all understand his strength. I like the idea of an unbeatable champion like Leon because it makes the fight with him feel all the more grand.
So those are the 7 specials. Due to the length of the specials the summaries of each special pretty much tell the whole story but I tried to keep them brief. The series is so short that you should really go ahead and check them out. Especially since it’s only 7 episodes in total. They’re all fun and it’s a nice, calm series to check out. The animation style is going for the washed out look which isn’t exactly my favorite but I think they were going for a look to try and resemble the games a bit more than the anime. Something like Generations is going a lot more traditional with vibrant colors but since this one is going for that somber atmosphere perhaps they thought it would be a little distracting. The brief fight scenes we get still look good though with a lot of shockwave effects to show the scale of the attacks.
This is more about the stories than the visuals or soundtrack though so it makes sense that this would be the focus. I can’t really recall any particular big themes either but we had no long fights that would have taken advantage of them anyway. Twilight Wings thrives on the fact that it makes no real mistakes. After watching each episode you’ll be satisfied with what you saw and can easily binge the rest of it or do one episode at a time. Hopefully we get more Pokemon web series like this in the future. I think these bite sized portions are always a good idea for any series. They help to expand the franchise and give each character more development. They could also work as brief character moments in a future game. Imagine the next Pokemon game having 5-7 minute cutscenes that play out showing a character’s origin. I think it would work rather well.
Overall, Pokemon: Twilight Wings is a solid series. I would definitely recommend it whether you are a Pokemon fan or just a general viewer of media. You don’t have to be a fan to appreciate the themes it’s going for. At the end of the day it’s about showing that you make your own path and to keep going when things are getting tough. None of the characters in the series give up and it ultimately ends up benefiting each and every one of them. The payoff may not always be as great as literally becoming champion of the world but you can still get some personal victories in the meantime. Of course aside from more mini series I would still like to have either a bug budget anime version of Pokemon Ruby (Or Omega Ruby so we get Zinnia) or Pokemon Adventures. It’s time we get more media and it’s Pokemon so it would sell really well.
It’s time to take a look at the final Mystery Dungeon game. It’s been a pretty fun ride getting to experience all of these games. It had to come to an end at some point though. This one definitely ends things on a high note. Not only is it the longest game in the series (or at least it took me the longest amount of time to complete) but it adds a bunch of new features that are pretty cool. This is definitely a game with a ton of replay value as well so it’s really a win-win when you think about it.
The game starts off with the main character getting transported into the Pokemon world. He used to be a human but he has lost all of his memories which is pretty unfortunate. He is attacked by some Beeheeyem and fortunately gets saved by Nuzleaf. Nuzleaf takes Terry (main character) home to his village where he meets up with Snaz (main partner) and they become quick friends. There are some bullies in the village but for the most part it’s a pretty nice place. Snaz hopes to one day become an Expedition member but kids aren’t allowed so he will keep training in the meantime. Terry does his best to fit in and has lots of adventures. Meanwhile in the main plot, someone or something has been turning Pokemon to stone. It is targeting all of the legendary and mythical Pokemon. Whoever this villain is, it’s definitely someone powerful. If the Pokemon don’t watch out they will all be conquered before they have a chance to fight back.
I definitely like the idea of someone trying to get all of the legendaries. We haven’t really seen a plot like that and it’s also a good chance for all of these Pokemon to appear. It’s definitely a cool premise and while I would have liked to have seen some of these fights on screen, I suppose that would have been difficult. Still, in terms of plot this is definitely pretty high tier and probably the game with the highest stakes. Explorers of Darkness has the best plot to me though with all of the time travel but this threat is more high tier. We even get to see the heavyweights like Mewtwo and Rayquaza. Who’d have thought that all of these guys would have had to team up? A movie based on this would be pretty cool.
The story is definitely a lot of fun. It gives you time to get introduced to all of the characters and make connections. Once the climax hits then you also get to have a lot of big battles and plot twists galore. The series also has fun flipping the script near the end as all of the games tend to have the same beginning and ending. This one throws a little wrinkle into that which I thought was pretty cool. It felt like the game was being pretty self aware there.
The gameplay is your classic dungeon exploration like the others. The goal is to reach the exit of each floor and this goes on until you end the dungeon. Each Pokemon has 4 attacks and you should use them carefully because it’s easy to run out of PP. As you go through the dungeon you’ll pick up items. A new addition here is a ring that lets you attach little items onto it in order to boost your stats or inflict status changes on the opponents. These are incredibly handy and it’ll be nearly impossible to beat some levels without it unless you do some hard grinding. There are a ton of mechanics in this game like the Alliance moves which allow you to use more than one attack at a time. I’d advise you to learn them all and fortunately the game does bring them up so you can’t really miss em.
Another new addition is if you die during a dungeon, you can rescue yourself by sending another team in. This may not be so handy at first but later on in the game you will have tons of Pokemon ready to help you out. As soon as I got my Level 50 Dragonite I was ready for business. You can only rescue yourself 5 times per dungeon though so don’t use it as an excuse to die all the time. Also, you can’t rescue yourself during a boss battle of course so play those very carefully. Leveling up in this game takes a super long time so the emphasis is really on using items. I beat this game in the 20s which is pretty unheard of for an RPG so don’t underestimate the power of items. They are extremely handy.
Another good tactic in this game is to hide behind your partner Pokemon. Let them take all of the risks while you take the rewards. Trust me, this is a tactic that will really take you far. You can use various commands to try and manipulate them but the easiest way is to walk close to an enemy and then hide behind your teammate which forces them into battle. As you battle your attacks will also gain level ups which makes them more powerful and more accurate. This is really handy if you tend to always use the same attack over and over.
Super Mystery Dungeon does a fine job of mixing elements from previous games together. I feel like they knew this was the last one because of how much this feels like the final entry. You take a quiz to determine your Pokemon like in the first games, but if you don’t like the selected one you can override the choice by just picking like in the recent 3DS title. I stayed with the results of the Exam for mine because it felt more fun that way. I ended up being Fennekin. You’ve also got your classic quest system although it has been greatly improved. It’s no longer endless so each mission feels a lot more real now. You also have all 720 Pokemon in the game so you’ve got a ton of quests since many of them want your help. There are also a lot of playable Pokemon, I unlocked around 50 of them and so I’m sure if you were to play it to 100% completion you would unlock a lot more. It’s really cool to play as everybody.
This game really takes all of the mechanics to their absolute best. While we do lose some items from previous games like the farming and building aspects, I can’t really say that they are missed. As long as we have the quests I feel pretty good about it personally. This game can be very difficult because of how low leveled your Pokemon are though. As I mentioned, obtaining EXP takes forever so you’re going to just want to plunge ahead. Use the items carefully and as the game goes on you’ll get a good feel for when to use each one. It’ll come to you. The game also does something fun with the final boss so don’t worry about losing there. Even if it feels like you aren’t getting anywhere, just keep fighting and you’ll be okay. Don’t make the mistake of quitting to try again later.
The graphics here are definitely real solid. It’s still going for that nice 3D approach and we get some fun cutscenes. A really cool visual is when we see two Pokemon firing off a giant energy blast together. It’s a fun team up and the attack is like a Kamehameha. The soundtrack is also fun. It brings back some classic tunes while adding in new ones. There aren’t really any standout themes but what we get is pretty fitting and flows pretty well together with the scenes. At this point some of the tunes will be pretty nostalgic if you’ve been following the series. The story is pretty long at around 17 hours and the post game is enormous since you have to try and find all of the Pokemon/Complete all of the quests. You won’t be completing this game very quickly that’s for sure.
Overall, Pokemon Super Mystery Dungeon is pretty great. It really ends the series off on a high note. Ultimately I would rank the series as follows: 1. Pokemon Explorers of Darkness 2. Pokemon Super Mystery Dungeon 3. Pokemon Gates to Infinity 4. Pokemon Mystery Dungeon the original. This one really ranks up there and it’s just hard not to get sucked into it. There’s so much to do here and every part of the game really feels like a lot of time and money was put into it. You will definitely not be disappointed in the slightest. If you don’t have this game yet then I recommend changing that. It’s a really solid Pokemon RPG.
It’s time to look at a super short Pokemon series. This was a small 4 koma with two chapters of around 3-4 pages each so you can see how it doesn’t take very long to read. It seems like a small advertisement of sorts for the latest Pokemon season. Ash and Go make a quick cameo as well as they help one of the girls try to catch a Pokemon. It’s nice enough, but there seriously is only so much you can do in that amount of time. 4 Koma does make sense in this respect since you can certainly get a lot more work done that way than with traditional pages. In a sense each page can have 2 really tiny stories. So this was a fun read but it’ll only last you around 5 minutes and probably less since a minute per page is pretty generous.
So the basic premise is that there are two girls who are really excited to get a Pokemon. They look a bit younger than 10 but it can be hard to guess age and I always thought you didn’t really have to be 10 to get a Pokemon outside of the main trainers. We see little kids with Pokemon in the anime all the time. A lot of the time they’re more for being pets as opposed to in actual battles though which makes sense. In the pages we quickly see their personalities. One girl is very energetic and loves just jumping into situations. Unfortunately her aggressive personality does cause Pokemon to end up running away from her which can be sad. Even Pikachu panics and zaps everyone which is something you don’t see him do much anymore. The other girl is the more laidback/reserved member who is still excited about Pokemon but does so with more restraint. Both of the characters are fun enough.
The art is all right. It’s definitely nothing amazing but it still looked good enough to me. It’s not as if it would be distracting or anything like that. It’s bright and you can follow what is going on which is ultimately what you’re hoping for here. There isn’t enough time for any fight scenes or anything like that so we don’t get to really test the artwork. Maybe someday we’ll get a full fledged story with these characters. I’d be up for that although admittedly the odds of something like that happening are incredibly slim. I just gotta face the facts that this is pretty much just a one shot though. Hey, the more one shots the better right?
Overall, This is an extremely short review but it’s an extremely short manga so I’d say that makes sense. I basically wrote 100 words per page if you break it down. There’s literally no reason for me not to recommend this because of how short it is. If you happen to see this story online then you may as well give it a read. You can’t really go wrong here and I’m always up for more Pokemon content. After wrapping up all of the Mystery Dungeon and Ranger games recently they just get me more and more hyped for the upcoming episodes in the anime. I’m hoping Ash is able to claim victory in the tournament.
Play Time 16h 41m
Pokemon Stats (Level)
It’s time to take a look at the next Pokemon Mystery Dungeon game. This one actually ended up being the longest one yet so it definitely gave you time to be attached to the characters. It’s a great game and definitely one that I would recommend. While it is not quite able to top the last one, it really has no weaknesses. The mechanics are easy to pick up on and we get some pretty cool cinematics. Now there is only one Mystery Dungeon game left so I am definitely going to miss them when they’re gone.
The game starts off with Terry arriving from the human world and turning into a Pokemon. He meets up with Tepig who is trying to build a Pokemon guild so they can share paradise with him. “Paradise” is the name of the town that Tepig is creating but it’s been tough since Pokemon in this world don’t like each other which makes things pretty tricky. Terry agrees to help Tepig and initially they start by befriending local Pokemon and getting materials to build the house. We get more of a plot soon as a mysterious pair of Pokemon show up and explain that the world as we know it is about to end. The heroes will now have to buckle up and head out to protect the present, but doing so may involve destroying the future. Can Terry and Tepig really pull the trigger and make such a call?
While the plot does get pretty high tier as you would expect, it does have a longer opening act than the last title to allow you to get used to the village and the members. Since part of the plot deals with Pokemon not liking each other the game wants to really make sure you know what’s going on here before you get into the meat of the story. It’s a fun opening act though and part of why it’s solid is because Terry is solid. He talks quite a bit more than the other main characters from previous games which I think is definitely a good move. He feels like a natural leader and doesn’t rely on thought bubbles. One particularly impressive scene is when he takes down 3 bosses at once and later holds his own against another 5 before being saved. Terry is portrayed as a real fighter here and it was really a lot of fun to play as him.
The supporting cast is also pretty solid. Tepig’s a nice guy and he’s a lot more reasonable than your partner from the last game. Tepig at least always tries to do the right thing and doesn’t keep hounding on the other characters over mild matters. Emolga and Dunsparce have a good bond between them. I like that Emolga was always ready to step up for his friend and make the hard calls. If anything Dunsparce was just less impressive because he was a bit too gullible and obsessed with Virizion. Virizion was solid as one of the wise characters and while she didn’t really believe in friends, I couldn’t really blame her for that. She certainly did not have the best prior experiences with them. I also loved having her on the party because of how powerful she was.
Umbreon and Espeon are pretty solid. They are definitely very business oriented so they don’t mess around as much as the others. The Voice of Life made for a pretty interesting character. Just from the name you can tell that this guy has quite a lot of power. Unfortunately I have to give him a thumbs down here because at the end of the day he keeps saying that he has no choice and can’t really do anything about anything but you gotta be able to do more than that when you have cosmic powers. What’s the point if at the end of the day you’re not going to use them? Kyurem was definitely cool though. All of his scenes were definitely pretty hype and he had a menacing air about him. His goal also wasn’t all that bad. It was actually very reasonable which made him a compelling antagonist.
One subplot in the game that I don’t think was really needed though was Keldeo. The plot wouldn’t have really changed almost any part of the story so if you cut him out it all works out quite nicely. He tries to talk a bit tough by the end but nobody’s buying that. As for Kyurem’s position that I mentioned earlier, it’s basically that you shouldn’t change the future just because you don’t like it. The whole concept of the game is that we’re going to change the future because it turns out to be an apocalyptic one while Kyurem’s saying that it has to be preserved. I’ve always been for changing the timestream so I’m not objective in the slightest but I’m with the heroes here. If it’s a bad future then you’ve got to change it.
Additionally, it’s Kyurem’s view that we’re changing the future. Last I checked, the whole game takes place in the present so his argument loses a lot of steam. So long as we did not build a time machine or something it’s all fair game if you ask me. So in effect by trying to stop us he’s changing the future just as much. No future is certain unless you’re actively moving through time. Thanos for example has a stronger case since the Avengers got salty that they lost and started playing with time. That’s not what the heroes are doing here.
The gameplay is your traditional overhead turn based combat. It plays out a bit like a Fire Emblem game only you are moving through a dungeon. You recover health as you move and the goal is always to get to the final dungeon where you may or may not fight a boss. You have 4 different attacks and can have up to 3 partners with you. Be careful, your main partner will count as a second life so if one of you dies then the whole mission is a fail. Just something to watch out for because your partners tend to take really big risks for some reason.
Also, make sure you have a good amount of items before tackling the final boss. I had saved up a ton of them throughout the game so I was ready for it. Otherwise, you could be in for a pickle because the game saves after the first form of the final boss so if you’re not ready to fight the real one then you could end up being stuck in a loop. Hopefully there’s a way out of that but I didn’t intend on risking everything to find out. That’s why I always keep items in the bank for tricky situations like that. I was really glad I had the stash when I walked into the fight. One tip I have is to use the orbs you get during the levels. You get some that will put every Pokemon to sleep for example and they are incredibly handy.
The main campaign should definitely last you a clean 15 hours at the least. Aside from that the game has a ton of content to explore. You can get materials and money to build up the town and make a lot of gardens. I didn’t really play around with this feature, but there’s a lot you can do here. Additionally there are a bunch of extra dungeons and Pokemon to recruit to your cause. You can also work on maxing your guild’s rank up. If you do all of this the game should really last you for quite a long time. Then we get to the graphics and soundtrack which are both quite solid. The soundtrack has some catchy tunes even if none of them are all stars. The graphics are particularly impressive with each of the characters having a 3D model now. That’s not something we’ve really seen a whole lot so it was pretty fun.
Overall, Gates to Infinity is definitely a great game. The gameplay is tight and naturally the graphics/soundtrack are good as well. You’ll have a lot of fun here and aside from a pretty solidly long story you’ve also got a whole lot of post game content to work with. I expect you’ll definitely be kept busy with this game for quite some time. I doubt the price would be too crazy nowadays and either way this game has enough content to really make it worth your while. We really need more Pokemon spinoffs to come out soon because they’ve been pretty dynamite. Pokemon lends itself well to the RPG format.
Play Time 16h 12m
Quests Completed 58
Gold Bars 21