Class Rank 4
Mage Rank 5
Frostburn Level 3
Conduit Level 1
Pyromancer Level 1
Stoneshaper Level 1
Tempest Level 1
Toxicologist Level 1
Class Rank 4
Mage Rank 5
Frostburn Level 3
Conduit Level 1
Pyromancer Level 1
Stoneshaper Level 1
Tempest Level 1
Toxicologist Level 1
It’s time to look at a new free to play that finally arrived on the Nintendo Switch. It’s effectively Fortnite with magic. Instead of 100 players it seems to be in the 40s per match. Initially I thought maybe there just weren’t enough people logged in but I played 3 battles and it was always around there so I’m thinking that’s just how it was set up. It’s a pretty fun game for sure. In some places you can tell that it’s not super polished with menu layouts and such but the gameplay is on point which is what counts here. You are sure to be in a good spot if you choose this as your next big title. While Fortnite exists I feel like that’ll still be the go to game but this could be a nice change of pace option.
When you enter the game you are thrown into a tutorial on how to learn the moves. It’s not possible to skip this but that’s fine since its fairly short and there are a number of things to take note of here. You have two main attacks, your quick magical spell and your wide range one. Additionally aside from that you’ve also got the ability to fly briefly and can obtain a technique. These techniques range in rarity which determines how often you can use them. I highly recommend using the teleportation technique. It’s incredible handy since you can just vanish a little whiles away and it’s tough for people to catch you. There are a lot of abilities like invisibility, flying, super jump, but teleport is definitely the best if you ask me.
So when the match is first starting you can decide where you want to land. I typically pick somewhere in one of the corners. You are also able to see if anyone else has chosen that spot which is pretty neat. So you can decide to land somewhere where there will be an instant firefight or go somewhere else. Of course people could switch at the last second so that puts you in a tricky spot. You just have to go with your gut and be ready to run and hide or stay and fight. Either way you should be in a pretty decent position if you think about it. Each element has a different set of strengths and weaknesses so choose the one you will be riding with very carefully.
Surprisingly I went with Ice instead of fire this time. Typically I like fire because it makes for a very aggressive style but the summary for ice sounded too good. Effectively you shoot slower but massively powerful strikes at your opponent. If they take a direct hit from an ice move like that then they are going to lose a whole lot of health. It’s far too early for me to say if it really s the best element but at the very least I found it to be highly effective and that’s exactly what I was looking for. You really just can’t go wrong here and that’s what I like to see. Other elements include poison, rock, and thunder.
One worrisome part I would say is that the game’s prices are rather crazy if you plan to spend money here. One of the DLC packs I saw in the Eshop was 120.00 bucks. There’s no way any DLC should be that amount of money right now and you can’t help but feel like it’s a ploy to get people to buy it accidentally. It’s just very slick to me. Spending that much money in one shot would really be something. Hey, if you enjoy the game that much then that’s good but otherwise I just can’t imagine how you would spend so much so quickly. Maybe it’ll go on discount at some point.
The graphics are definitely on point. I would say it looks around early PS3 level which is good for a F2P. The energy effects are good and you can always tell what is going on. The field you’re playing on is quite large so there’s definitely a lot to explore and chests to open. I recommend opening a lot of chests since they help with XP. In this game XP actually effects your abilities to a degree so I highly recommend leveling up when you can. Wins should help with the XP as well although I can’t say that I remember the breakdown.
There’s a solid amount of replay value here of course. That should be no surprise though, free to play games always tend to have a lot of content. It’s how you ultimately stay relevant after all so it’s basically necessary to do this. With the online features and future updates this is one of those games that never really needs to end. It can just keep on going and going for as long as you need it to. I’ll be curious to see what it does to try and stay in the spotlight since it’s brand new and already you don’t see people talking about it all that much. Perhaps it just needs some time for everyone to start finding out about it and getting on board.
Overall, Spellbreak is a pretty fun game. I didn’t play it a whole lot but enough to get the right vibe from it. It’s one of those cases where I doubt you could balance both this one and Fortnite for very long though. That means you will have to make a choice before long. I hope the game does well though because the more battle royale games we have the better. It’s a fun genre and there’s just so much you can do with it. I love the idea of using magic blasts and the other elements to fight through. I did win 2 of my 3 battles also so that definitely feels good. The game is very well balanced and I imagine it’ll continue to add more and more content as it goes on.
It’s time to look at a fairly recent RPG that came out. Fairy Tail is a game that I was looking forward to for quite a long while. It’s one of those franchises that has an amazing story, top tier art, excellent fights, etc. It’s pretty close to a perfect game and I dare you to find a smoother one. There are a small handful of things that keep me from giving it the 10 star value of course like frame drops and such but overall you are bound to have a blast with this one.
The game starts you off with the big battle against Hades. It’s an interesting starting point but I’m cool with skipping a lot of the early stuff. This way you get right to the heart of things without any kind of delay. That’s how it should be right? After you defeat Hades then it’s time for the big tournament. Fairy Tail has really not been doing well for the last few years after Natsu and friends were wiped off the planet for a few years. It’s going to take some time to get Fairy Tail back to being the #1 ranked guild on the planet but time is definitely one thing that they have a lot of. It may take some time but nothing’s going to stop these guys.
One of the aspects of the game that really works so well is how smooth the gameplay is. It’s a lot of fun just running around the hub world and completing the side quests. Two reasons for this are the convenience of movement in this game and how easy it is to collect resources. There are a lot of different areas to travel to, but you do have quick move points across all of the different hub worlds which is great. You are also told where the resources are so even though it is RNG on where they will appear in the level, you have a good direction of where to go. The instructions are very clear so you’ll never get lost here. There are also options you can use to streamline the game further by cutting out effects. Usually I do that after a while but this game was so much fun I opted to keep them on.
The gameplay is a classic turn based style. It uses turns based on speed so it’s similar to Megaman X Command Mission in that sense. I always thought incorporating speed was a good idea so it’s not just literally going play by play. It gives you more of a reason to actually use status effect abilities as opposed to just launching away at the enemy the whole time. Typically that’s still what I did though. In the hub world you can run around and interact with just about anything. You can also jump a bit but I’m not sure why to be honest as it doesn’t seem like you can ever jump anywhere. I guess they just wanted you to have the ability which is fun enough.
The story is dynamite of course as you tackle a lot of the big Fairy Tail moments and take down all of the opponents who would dare get in your way. Fairy Tail has always had an incredible story but it was held back by the consistent fanservice in the series. The game largely gets away from that. You do have two obligatory beach/pool scenes though so it’s not perfect. Additionally Lucy’s special ability to amplify your team’s speed is about doing a pose and some of the costumes can be tricky. The good part is most of this stuff is optional though so it doesn’t really get in the way of the game as much as it could have. That’s definitely a good thing because it’d be a shame for all of the positives to be overwhelmed like that.
There’s also quite a lot to do in this game. Going through the main story and the epilogue which is surprisingly long should take you around 21-22 hours. There’s a lot of grinding to be done if you want to get through the story easy enough. I went out of my way to upgrade all facilities and do as many side missions and bonding events as possible. I cleared all of the quests for B rank and lower as well as most of the A ones. Even with all of that, I was barely able to beat the final boss of the epilogue. That guy was Level 70 while my team was still in the 50s so his durability was crazy. I definitely recommend having your team a little higher leveled before trying to take down a guy like that. He’s definitely not going to go down very easily that’s for sure.
Leveling up isn’t that bad in this game though. For starters, even when a character is not in your party they get EXP. That includes characters you haven’t recruited yet. They don’t get 100% of the EXP your starters get, but it starts at 50% and by upgrading your facilities that number goes up to 80%. It’s why I recommend upgrading early because you get a ton of passive effects that all add up during gameplay. There are other areas to explore that I never even tried like the Pool which increases bonding and the Laboratory where you can synthesize new items. I got this game on the Switch so there’s no trophies but I do feel like I came pretty close to 100% clearing the game. It would probably still take another 5-6 hours I imagine to clean up all the side missions and character events but I definitely made a lot of good progress and it was definitely fun.
The graphics here are really nice. I would have liked to have had a few more of the big budget cutscenes show up but the fact that we get full voice acting throughout is very good. I always feel like that helps you get to the next level. The in game graphics are quite solid as well. The soundtrack is a little limited but there are some really solid themes in there. I just wish my favorite theme had shown up a little more often. It only appears briefly for some of the big fight moments. Still, With 48 tunes I suppose I shouldn’t say it’s that limited. It’s certainly a lot more varied than a great number of other games I’ve played.
Overall, Fairy Tail really focuses on being a very enjoyable game to play and that’s why it succeeds. The RPG format is one of the greatest formats in gaming because the longer the game is the more time you have to focus on liking the characters and getting used to everything. It’s really a fun journey and the game gets you hyped for the sequel. I certainly got nostalgic for Fairy Tail after this and have been watching some fun reactions to the manga’s big moments. Whether you’re a Fairy Tail fan or not I think you can get a lot out of this. That’s because it’s just an excellent game that was crafted really well. Context or not, you’ll understand what’s going on the same way you understand when starting out a brand new RPG that offers up a lot of questions. This is definitely a game of the year contender and has a ton of replay value which just strengthens the argument.
It’s time to look at the second Fantastic Beasts film. I’m really still not sold on this series. Try as it might, this title just isn’t nearly as fun or interesting as Harry Potter. I can’t think of a single way in which it matches up. The title doesn’t even make any big mistakes like animal violence or being super violent. There isn’t even any fanservice to speak of. The main problem with Fantastic Beasts is just the fact that there currently aren’t any real likable characters. Everyone’s just fairly annoying and so without anyone to root for the film becomes less engaging than it should be.
The film starts off with a flashback as Grindlewald escapes confinement along with one of his henchman and begins to amass his army of followers. We cut to the present where Newt refuses to join the Wizarding army and has his VISA denied. He makes contact with Dumbledore who tells the kid that he must do one of two things. He needs to either take down Grindlewald (HA!) or he can find Credence and prevent him from turning to the dark side. Newt agrees to do this, but quickly gets sidetracked by a romance plot involving Jacob and Queenie which takes up a large chunk of the film. Meanwhile Grindlewald has to get Credence to he can destroy Dumbledore. To accomplish this he prepares to unleash some spectacles on the world which will wow the people with low will power to his side.
Quickly we’re gonna jump way out of order and talk about the ending. The film had the perfect chance to salvage the whole 2 hour experience with a single line. Grindlewald is explaining to one character what his true name. The final line of the film should have been “I now dub you…VOLDEMORT!!!” and then have the film end with an extremely loud guitar solo followed by some fast paced rock music. The revelation would have shocked everyone to the core because of how little sense it would make but it would have been absolutely amazing. I would have gained so much respect for the film. It would have finally tied into Harry Potter.
See, that’s one of the big problems here. This spinoff is like Attack of Titan Before The Fall. It really has almost nothing to do with the real series. Sure, Dumbledore is here and Nagini finally gets to appear, but their roles are pretty small so far and it’s not like they were huge characters in the main series. I want to see Harry or Snape! Too bad the prequel takes place so far in the past right? So, really the prequels need to try and develop their own series so they can be a solid entry in their own right without tying into the present. the problem is that the story’s just not interesting.
It’s a shame because at the same time I do appreciate the ambitious nature of the film. It may sound contradictory, but I think the overall plan for the film wasn’t bad, it’s just that the execution was painful. This film is clearly trying to throw in a bunch of plot threads which will all get wrapped up in the future. It can work out really well like in the old Spider-Man comics where at one point you had almost 10 different subplots going on in the background. When handled right it makes each issue a whole lot more exciting or in this case it would help the future films. There would be so many characters running around in the background that it would keep you really hyped. The problem is that this only works if you really enjoy the characters or find the plots engaging which is what the film fails to do. It’s more focused on the plot than the characters and you gotta have both. I do think huge fans of the Harry Potter lore may still be excited about all this, but it really wasn’t doing much for me.
The Ministry of Magic is really stuffy and antiquated. There’s no reason to root for them because their rules aren’t very sound. They are determined to keep the magic and human worlds separated to keep the balance so it’s no wonder why people are betraying them. They are trying to rule over everyone and that never goes well. All they do is hold each other back like when they shackled Dumbledore. The cabinet leader admitted that the principal was the only one who stood a chance against Grindlewald and even then he did this. The group makes no sense so I agree with Newt on not joining them. Still, they are the lesser of two evils so lets keep that in mind.
Then we have DUMBledore. All right, maybe not all of this is his fault, but we can blame him for quite a lot. That bloodpact he made a long time ago is really causing him trouble here. Even if he can’t attack Grindlewald directly he can still attack his troops. After all, Grindlewald has absolutely had no problems attacking Newt and every other hero here. Seems to me like Dumbledore is hiding when everyone was counting on him the most. He gets a tremendous amount of hype here, but he has yet to do anything of note. All he does is teleport and run around a lot. He also needed help getting the cuffs off. At this point in his career Gandalf had done more to prove himself so Dumbledore better shape up.
As for Newt, I still don’t like the guy. He’s constantly acting petty and being a downer in every single situation. He never explains himself and always has a sulking expression on his face. The guy’s too timid to be the lead and his magic skills don’t seem terribly advanced. He seems like a nice enough guy, but someone who should really be a member of the supporting cast and not trying to be Harry’s successor. Tina is the main heroine (Well, debateably. In the first film it was unquestionably her, but her role is reduced here) and she is a lot more interesting. At least she is actually being very pro active in trying to stop the villains even if her progress is quite slow like the others.
Then you have Jacob who gets mind controlled in his first scene. Don’t worry, he’s not being used as a hostage or anything, but he might as well be since he was nearly forced into marriage. By the time the spell breaks he tries to recover, but I think he could have been a little stricter with Queenie about not doing that again. He’s just not safe as she can dominate his mind at any point. Meanwhile, Queenie makes no sense here. Why show up at Newt’s place when he would obviously know that a spell was active? She should have gotten married first if she actually wanted to get away with the plan. She also has low will power and makes all of the worst decisions in the film. She definitely had a very different character arc than what I was expecting. It’s handled pretty well, but there’s no way I’ll be a fan of hers after this.
Then we have another plot with Credence and Nagini. Credence is one of those characters that everyone is hunting for different reasons. That can go down an interesting path of course as it’s always interesting seeing what side the character will choose. Unfortunately Credence has about as much agency as a pawn in Chess and just goes where the flashy colors are. In this case they belonged to Grindlewald so that’s it for him. He seems like the type of character who will be manipulated with ease. Nagini’s certainly a lot more interesting although I can see this being the start point for her descent into darkness.
Then we have the main villain Grindlewald himself. The film sets him up as being the big villain right away as even children aren’t safe from his terrors. He’s certainly got big goals, but is taking his time in going about them. Since he’s apparently the strongest sorcerer out there I’d like to see him make some more direct moves soon. I know that with magic there are a lot of convoluted reasons on why they must wait, but he needs to take the stage more. Just look at the climax. He murdered a bunch of spell casters with ease just with a single spell. He nearly took down all of Paris! If it’s that easy he should just keep blasting away. I get the feeling that he’s going to have some pretty big fights coming up.
The effects here definitely look really good. The magic spells are on point and the aerial fight with the lightning bolts coming down was definitely handled really well. More fights like that and the film definitely would have went up. The movie is at its best when we’re getting magical battles like that. Unfortunately they are few and far between. It does show the potential of the series though as we could potentially get more moments like that which would be very cool. It’s definitely jumped up visually from the last film. That’s a good thing since the average scenery in this film isn’t all that fun to look at. It does take place in the 1970s I believe though so that’s likely intentional. The effects are what you’ll be looking forward to.
Overall, I would have liked the film to have had some court scenes given that the title is literally referencing Grindelwald’s crimes. Instead he doesn’t do a whole lot after he escapes. The big climax at the end is pretty great and certainly the best part of the film. The characters all have to make a choice and it does set the stage for the third film to be the big payoff moment for a lot of characters. At the same time, this title really dragged its feet the whole time and still hasn’t given us a reason to root for most of the cast. I dare say that most of the Harry Potter characters had more personality after 1 film than these guys have after 2. I’ll stop comparing the two titles now, but Fantastic Beasts really needs to step it up. The review probably sounds pretty negative, but I’d still give this one a positive score. It just feels like empty world building right now and so there’s very low replay value. It still makes for a good initial watch though. I’d recommend checking it out if you like fantasy titles or are a big Harry Potter fan. That’ll let you really get the most enjoyment out of this title.
I’ve finally started the Detective Conan spinoff, Magic Kaito. This series follows the adventures of the mysterious Kaito Kid, except he isn’t as mysterious as he seems. I never cared all that much for him, but he’s actually a pretty bad character here. Still, the art is pretty solid and I’m hoping for some Conan appearances. It’s off to a decent start though and the fact that there are people here with actual powers is interesting. I’ll give it a review when the series finishes.
Well, I have started the Black Clover anime alongside the Toonami viewers. It had a pretty solid start with the first episode. The animation and music appear to be on point and as the series goes on we should get many more fights and characters added to the mix. It’ll be a while before this series finishes, but I shall have a review up when it does.
It’s time for another installment from Limited Run games. It’s had a pretty good run so far and this is probably the best game they’ve ported yet. It’s a classic RPG with all of the old elements in tact. It started out as a mobile game which explains why they didn’t mess around with the formula too much. Maybe it’s just me, but I think you only need the core aspects of an RPG to do well. A solid leveling up system, a map, and a convenient way to heal/save. As long as you have that then you’re okay. Modern RPGs sometimes get lost in all of the extra features that take away from this basic concept. This title pulls it off flawlessly.
The game starts off with the Light and Dark gods fighting it out. (Okay, a little cliche, but who doesn’t like a classic Good vs Evil theme?) The Light god is defeated and falls to Earth where she possesses a cat. This takes us to our heroes Zack and Stella. They grew up in an orphanage and are now getting ready to head to the outside world so they can earn money and support the other orphans. As they traverse the forest, they notice their cat change. It wasn’t very subtle since the Light goddess loves to talk. They call her Felix since that was the cat’s name. They also don’t believe her story about being all powerful after all, but I don’t blame them since Felix basically has no power for most of the game due to possessing such a small animal. The fate of the world now rests with these two teenagers and their pet cat goddess. Can they really stop the Dark god from destroying the world?
There are a lot of twists and turns in the plot, but I’m trying to avoid them to you can see for yourself. In short, the Dark god has his reasons for doing this even though the two gods used to be best friends. I don’t agree with them at all though as even being sympathetic is a stretch. It’s one of those cases where the whole game would have been averted if there had been a little more communication between the characters. I’d also say that he went off the deep end either way so you just can’t defend him. Felix was surprisingly shady as well, but she finally learned the values of friendship.
The gameplay is your classic turn based combat. You can use physical skill attacks or magic against foes. I used magic for the first 70% of the game until I found out that skills are actually far more powerful. I recommend focusing on those but always have a magic stone equipped so you can learn new spells. Uriel and Stella’s are especially helpful since they weaken a boss’ defense and attack. It’s a simple gameplay style but you always learn new things. I had been using Stella’s final smash throughout the game since it restores everyone’s HP and MP, as well as increasing all of their stats to the max, but little did I know that Uriel’s is even better. I used it against the Final Boss and he was frozen for almost 20 turns. It was crazy and that Final boss was definitely unforgettable. He had a similar move where he’s paralyze you for the whole fight so it was merely a question of who used the ability first.
Be warned that whenever you flee a monster encounter you lose some final smash meter. (9% to be exact) My strategy was to run until I made it to the end of the dungeon. There is always a save point near the end which tells you that a boss is up ahead. Then I’d quickly fight a bunch of monsters to get my full meter back and then fight. The save point heals your HP and MP as well so this way you don’t have to waste any items on the way. You will almost definitely need to do some serious grinding before you finish the game, but it goes by pretty quickly here. The enemies give you a lot of EXP.
Also, make sure you break any rocks that you see by the enemies. They have a chance to have 3 AHP points within them. You can save up to 20 of those to buy a 20% up EXP item for a character or save up to 100 points so you can have a full team revive during a boss fight. I went the whole game without getting 100 so I’m glad I just went for the EXP right away, but it depends on how you play. I’m sure there is a way to find more rocks, but you can’t find out much from the game online. It’s just trial and error so these are the paths that worked for me. As you can see, the gameplay was simple, but pretty detailed. I could spend a while just talking about that aspect, but you get the idea.
Zack is a solid main character. He’s your classic adventurer who rushes into danger and is always confident in his skills. He’s a nice guy but doesn’t tend to be very formal so all of the characters call him out on this. I’d think that formalities wouldn’t matter much when the planet is at stake, but evidently it is still a priority. He has to make some tough calls at the end, but chooses the right ones. I definitely have no qualms with Zack and he was an engaging protagonist to follow.
Stella is the main heroine and she’s pretty nice. Her unfortunate tendency to try whipping the main character when he’s being nice is a little suspect, but she actively tries to control herself as the game goes on. She’s a little more timid than the other main characters which is another part of her character arc. Based on her design in the sequel, she has learned to be more independent so it’ll be cool to see how she is there. She’s a good character even if she’s not a great one.
Celine is a high priestess who ends up joining the cast and becoming a main character. The fact that she knows hand to hand combat is certainly helpful. She also objects to Zack being nice to everyone all the time but gradually learns that he doesn’t mean it as an insult. I’d probably rank her last among the main heroines, but they’re all rather close. She just didn’t seem to bring as much to the table as the others and her subplot about lacking confidence didn’t really help matters.
Uriel is a mysterious girl who claims to know Zack from the past even though he doesn’t remember her. To pay Zack back for saving her life, she will now help him save the world. Her dark magic is incredibly useful in combat and she is the most loyal of the allies. She was my favorite member of the team and I relied on her Final Smash attack for the final boss. If I’d known it was so good, I would have used it sooner.
Felix is an intriguing character since she acts nothing like what you’d expect based on her role in the universe and character design. Instead of being a wise old lady who brings peace, she’s always insulting the humans and picking fights. She talks quite a lot and doesn’t follow any orders even if they’ll save a lot of trouble. It’s all about her pride here. She’s a fun character to have around since this results in a lot of banter. It was unexpected, but certainly in a good way. I already talked about the Dark god. He comes across as very whiny and completely unsympathetic so you’ll just think of him as another obstacle in the road. I preferred his two Legion generals.
Finally we also have the Dark Copies. The heroes end up travelling to a Mirror World towards the second half of the game where they meet evil copies of Zack and Stella. They were definitely interesting characters. I don’t like either of them, but they make for really good villains. It always ups the stakes when you find an evil version of yourself. They were also quite powerful and had some of the more challenging boss fights in the game. They were a great addition to the cast. You need human opponents like that once in a while because just having monsters isn’t as personal. Throwing in the humans shows that you can’t trust anyone in the mirror world.
There are a few supporting characters like the Queen, Lars, Luna, etc. They are fairly good. They add to the plot and come in handy, but aren’t really main characters. There are 3 different levels of characters here. The main characters who appear frequently and go on the missions. The supporting characters, these still have full character portraits like the main ones, but don’t get on the front lines. Finally, the non characters, the ones with names, but no accompanying picture. It was a pretty good way of knowing who was important and who wasn’t right off the bat.
The graphics look really clear and smooth. One positive for mobile games in general is that they don’t have the budget to add in the fancy stuff so they make the fields clear so the sprites that they do have look great. Throw in the PS4 resolution and this game really looks modern. There is absolutely nothing dated about the graphics and the character portraits are also high budget as opposed to the interesting Street Fighter V ones. I enjoyed the soundtrack. It’s noticeably limited as there are only 3-4 themes in the game for the most part, but fortunately they are catchy. I really enjoyed the main battle theme which plays for virtually all of the bosses. The game also did throw in a unique theme for the final boss which was definitely appreciated. I have no qualms with this area of the game.
There is a good amount of replay value here as you can try to get all of the PS4 trophies. During that process you can try to hit Level 600 with all of the characters and unlock the various endings. I got the normal ending, which I’m pretty satisfied with, but it would have been nice to have gotten the others. I thought I had enough of a trust level to get one of the bonus endings, but apparently not. The main game will last you over 25 hours as well so it’s not like the game even needed bonus content at all. It’s well worth the price.
Overall, Asdivine Hearts was a really fun game. The plot starts right away and even the intro which is probably the slowest part as you get the feel for the game was fun. A lot of that is due to the smooth gameplay, but the characters and story deserve a nod here as well. I definitely love RPGs since turn based combat/grinding is fun and you spend so much time in the story that you’re almost guaranteed to get to like the cast. The map in this game is also perfect so you’ll never get lost which is huge. I’m not going to say that this was one of the best RPGs ever, but it actually is pretty high up there. I hope the sequel ends up getting a PS4 release as well.
Play Time 24h 1m
PS3 Trophy% 38%
Areus Level 47
Dagda Level 44
Selene Level 43
Journal 58% Complete
Characters 95% Complete
Bestiary 93% Complete
Titles 25% Complete
Glossary 95% Complete
Help 97% Complete
It’s always funny when a series is consistently defeated by its spinoffs, but this happens to Fairy Tail once again. Blue Mistral is actually pretty decent and I can already tell that it’s going to leave the main title behind. Wendy isn’t much of a fighter yet, but ideally she will grow into the role of the main character as the series goes on. It’s worth checking out and I’ll have a review for the series when I finish it.
It’s time to take a look at another one of the Christmas games. Shantae was definitely a lot of fun to play through and it’s an indie game done right. It’s not super long or anything since it’s a game that is made to be speed runned, but it’s still long enough for you to feel like you got your money’s worth. The level designs are all on point and the game just looks and sounds good in general. I can also finally say that I’ve played a game in the Shantae series!
Shantae was trying to enjoy her beauty sleep when the village has need of her services once again. As a half-genie hero, Shantae protects a village and in exchange they pay her or at least give her a place to live. Unfortunately, the mayor has a habit of firing her. The village is attacked by all sorts of villains, including Risky Boots. Shantae will have to take them all down and save the genie realm, but can she do it?
The game has a nice retro feel to it as the game uses sprites the whole time. The levels are all pretty bright and cheerful. Even the villain levels and burning remains are still bright enough for you to see where you’re going at all times and breeze through. The game has that simple fun factor that the Mario and Sonic titles of the past possessed. It’s something that some games tend to lack nowadays with their artificial length and unnecessary quests. This one had a few riddles that needed to be deciphered, but they weren’t anything too crazy. I found them all in a reasonable amount of time.
Ironically, I managed to find most of the bonus collectibles in the mean time. By the time I was able to get to the next story level, I was very overpowered. I had a large heart collection by then and a lot of power ups that made the rest of the game a breeze. Naturally, all of these collectibles help the replay value section. The main game should take around 5 hours or so, but in order to get the Platinum Trophy, you’ll need to play the game again and complete it in a mere 4 hours. Certainly doable, but it’ll take some practice and a nice plan in mind. This is a game where I actually do plan on getting all of the trophies sooner than later so stay tuned for that. I’ve already got 72% of the trophies and more are on the way.
The music selection in the game was certainly enjoyable. The song that played during the first level was definitely a lot of fun and so was the boss theme and the burning cafe. They helped make the game more exciting for sure. This game definitely really succeeded on a technical level as well as when it comes to the pure gameplay. The creators definitely put a lot of heart into it and I can see why the kick starter people would feel good about their contributions.
As for the gameplay, it starts out like a classic Mario game, but with her hair acting as a sword of sorts. As you play through the game, you’ll get gradually stronger to the point where the old levels will suddenly be a piece of cake. You’ll learn how to fly, swim underwater, grab onto ceilings, and also multiply your attack power and speed by 4x. It’s fun to see the contrast to the start as you really begin to breeze through all of the levels. It’s hard to believe just what a difference the power ups make, but they are well worth it.
As mentioned before, the level designs are really good, which help to further make the gameplay shine. The only part of one level that seemed a little overly difficult was the Flappy Bird homage in part 3 of the last level. Luckily, you can cheese it out by falling on the very left of the final spike platform and then turning into a Bat. I somehow think that this wasn’t intentional, but we certainly take those. Anything goes when it’s time to complete the game right?
Shantae makes for a good main character. She reminds me a lot of Lina Inverse from Slayers, but less obsessed with money and riches. Shantae’s just a noble hero who tries to do the right thing and save the day. She even takes time out of her day to chat with the villains when they’re not busy trying to rule the world or resurrect old pals from the previous games. There are a lot of references to the older games, but it’s certainly not necessary to purchase them to understand what’s going on. You’ll be able to get into the game rather easily. Shantae’s grandfather and two friends aren’t that charismatic so I don’t mind that they got a rather small role. This is one of those games that really leans on Shantae as she has the most personality by far.
Risky Boots does the same for the villains. She seems to be the only villain who is totally evil and doesn’t have time for niceties or cracking jokes like the others. Her plan was actually pretty intense and if you get the bad ending, she does succeed in destroying quite a few people. Naturally, I went for the bad ending since the good one needed me to grab more collectibles. I’ll probably see that one when I attempt the speed run at some point. If not, well..I can probably tell what will change anyway, but you’ll just need to find out for yourself.
The sheer fun factor of the game ends up putting it ahead of Shovel Knight and Mighty No 9. There is a lot of backtracking here and helping people out with side quests, but they were all fun to play through. The levels are also short enough where it isn’t a bother to go back and forth as you look for collectibles. It’s just a very well made game and if I were to have any complaints, it would be that you can’t skip the credits, but I suppose that’s cool for the people who pledged to this project.
Overall, Shantae Half-Genie Hero is definitely a good PS4 game and I’d recommend picking it up. It’s certainly not the longest game on the block, but it’s long enough and has a good amount of replay value. If we do end up getting some free DLC for it soon, that’ll be even cooler, but there’s enough base content to make it all worthwhile. Sprites also work perfectly for the game since otherwise the dancing and attires could be a bit much in this desert land, but sprites make everything 20% better. Hopefully this game did really well so we can get a sequel at some point. Of course, if Shantae is added into the Switch version of Smash, then she’ll have enough publicity to last a life time!