Sonic vs Naruto




Suggested by Destroyer Sonic is extremely fast which makes all matches with him rather difficult. While he doesn’t have the raw power that a typical Shonen Jump lead has, he can still match them thanks to his speed. Well, Naruto’s also very fast and should be able to react to Sonic’s attacks. Throw in the fact that he hits a lot harder and I think you can make a legitimate argument for him winning this round. Naruto will be able to eventually overwhelm Sonic, but it’ll be a tough fight. Naruto wins.

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Super Smash Bros Ultimate Stats and Records

Doing the stats for a game like this is always tough for a bunch of reasons. The first of which is that since I’m still actively playing it all of these stats will be outdated as soon as I’ve published them. As a result I will only publish some basic stats for now and add more in once the game has settled down a bit.

Play Time 40h
Challenges 124/124
World of Light 100% complete
Spirits 800
Highest Online GSP- Marth 1.3 million

Super Smash Bros Ultimate Review


It’s time to look at a game that could go down in history as the greatest of them all. That may sound like hyperbole, but at the moment the Super Smash Bros Wii U title currently holds that spot so it’s not unreasonable to imagine a world where this one surpasses it. I’ve been hyped for this game for many months now. A new Super Smash Bros title always brings with it a certain level of expectations like that and even more so for this one since it was touted as being the ultimate Smash title. It’s effectively an upgraded port of the Wii U game while bringing in all of the previous characters and most of the stages. I’ve already put in close to 50 hours here and that number’s only going to keep on rising.

First off lets talk about the gameplay even though by now it is fairly iconic. The goal of the game is to get the opponent’s damage% up. The higher it is the farther they will be launched when you attack them. Once you’ve knocked the opponent off the stage entirely they lose a life. Once you’ve taken all of their lives away the match is over and you will have claimed victory. While the goal is simple, it’s still a fairly complicated game. I imagine that if this is your first Smash title that you’ll have a pretty steep learning curve at first. Nevertheless you’ll definitely get the hang of it.

Multiplayer is definitely where you’ll spend the most time in this game. The battles are legendary here and with over 70 playable characters and 100+ stages you can keep the matches feeling fresh the whole time. Online definitely helps the replay value even further if you have no friends. Fortunately even just fighting the computers can present a really nice challenge. There are certainly some online issues you will want to be aware of though. Currently the match settings allow you a preference but you can still be sent into types that you did not ask for. If that happens watch out because it will still affect your GSP which is effectively your online rank. I wouldn’t get too attached to it though because that may make you afraid to keep on playing when you see your score go down. It’ll definitely go up and down as you go through more matches, but the important thing is watching your skills improve which won’t happen if you are too nervous the whole time. What you should be most excited about is the fact that this will ensure you fight tougher and tougher opponents as you get better.

Meanwhile there are a ton of other modes to play. While we sadly don’t see the return of a story mode like what Brawl had, we do get a new adventure mode which is similar to Melee’s in the sense that there is a basic story but not too many cutscenes. You are placed in a large overhead map where you have to get to the end. You do this by freeing all of the fighters who have been possessed by the cosmic being. Each fight you go through has some kind of gimmick or element that makes it unique. These can be quite challenging for a new player so I recommend taking a look at the spirits. They will help you overcome these battles but they can be a little overwhelming at times so take it slow.

There’s also the Spirit Board mode which lets you get new spirits by completing more event battles. It’s basically the same as Adventure Mode but without the story behind it. There are over 1200 spirits in the game so this should definitely help you get a lot of play time in. The actual story is around 10-11 hours if you rush it and to 100% the story you’ll probably need more like 20 hours. There are also a few other single player modes like All Star and 100 Man Brawl. You fight hordes of enemies in this mode and see how quickly you are able to finish them off. The single player options are a little more limited than in past options, but compared to the average game it is still a ton of content. As mentioned, most of your time will probably be spent in multiplayer mode anyway.

As expected the graphics are absolutely top notch here. Everything looks really clear and pristine. It’s all so colorful and amazing. A lot of things are always happening on screen at once but you’ll never feel lost. Super Smash always shows up as the best looking Nintendo game on each console and the Switch looks like it won’t be an exception. You’ll be hard pressed to find any game that looks better than this one. The soundtrack is also extremely impressive as there are over 800 songs to be found. I think its safe to say that this game easily has the best ost of all time. There are just so many songs to choose from. You’ll start out with most of them and then you get to unlock the last few hundred. I will add that I think the developers did a good job of letting you start out with all the stages and most of the music while leaving all the characters to be unlocked. The challenger approaching screen has always been one of the most enjoyable parts of the game after all.

Between all the spirits and gameplay this title has unlimited replay value. At the time of writing this review I currently have 4 challenges left to complete. I expect to have those done by the end of the week. I’ll certainly still keep on playing this title daily but I guess it may be time to tag in another title. It won’t have much time before the Christmas batch gets in though which is why I’m still pretty undecided on how to go about that. Ah well, I’ll have time.

I guess the question you may be asking now is..why hasn’t this game passed the Wii U one yet? We can ignore all of the modes and just get to the gameplay because that’s the deciding factor when it comes to Smash. This game series is in a league of its own to the point where all modes are thrown to the wayside in favor of the gameplay. Whoever has the best gameplay wins, it’s that simple. Smash 4 prioritized combos over everything else. Once you learned each character’s combos you would try to get in place to land them. It made you have to learn how to study everything and get into position. In comparison, Smash Ultimate is all about the neutral game. Attacking is now prioritized over defense, but most hits don’t combo into other moves so you simply have to keep out thinking your opponent until you land enough hits for the win.

This results in both players throwing out quite a lot of attacks as most of them are safe now. As someone who likes playing aggressively this is definitely a lot of fun. It’s really tough to fight against though as it can sometimes feel like there are no openings (Especially when fighting a quick ranged character like Roy) but there will always be one somewhere. It’ll take some getting used to. I do think eventually this game will likely surpass the Wii U one, but I don’t think it’ll happen for a little while. I put in over 2200 hours into Super Smash Bros Wii U so it makes sense that I can’t drop it so quickly. I also just prefer doing a lot of fancy combos to the one hit moves but again, I think that’ll change.

I really have no meaningful negatives about the game at all. As mentioned, the online is definitely lacking at present. You’re thrown into matches that you didn’t want and there is no way to team up with a friend locally against other friends online. Hopefully they will be able to resolve that as well as adding in other features like stage morphing and Squad Strike. The latter is something I had been particularly looking forward to in the game so it was a shame to see that it is offline only. In the meantime I’ve had fun growing my GSP with the characters. I got most of them to over a million with my only elite fighters currently being Bayonetta, Marth, Lucina, and Pac-Man. Naturally they are also my 4 mains at the moment since I figure I’ll let the game help me decide that. Usually I end up maining a bunch of characters so this will help me whittle that list down a bit.

Meanwhile I should also talk a bit about some of the new items and assists. For the items, my favorite new weapon is probably the Death Scythe. I believe if you hit someone with it when they are over 100% they will instantly lose a stock which is cool. Likewise, I like the Rage Blaster for its similar function although in this case it gets stronger as you grow weaker. The banana gun is also a fun weapon that may not be super powerful or anything, but it’s just a great concept. I think unlike the characters and stages we did lose a lot of items over the years, but I guess it makes sense not to make the list too huge or you’ll never see some items.

For the Assists, we finally have Knuckles! Along with the fact that most assist trophies can now be destroyed they feel more like pseudo fighters than ever. Some are incredibly flashy as well like the Moon from Majora’s Mask. I can see how fans get a little upset when their fighters shows up as an assist, but never lose hope. All they need is a patch at some point and the character can be playable at any moment. For the Pokemon we also have Solgaleo who is one of the strongest creatures in the game. It’s very hard to dodge his fire charges while avoiding the other players. In general I think the game has heavily buffed these assists so now most of them are lethal. That’s a good thing as it is a lot more rewarding to grab them. Don’t worry, you’ve still got the trolls like Goldeen.

Finally, lets talk about the newcomers. First off we have echos which is the official term used by the game for the clone characters. This was a great way to bolster the character size with requested characters who are similar to their main counterparts. Two very good ones are Dark Samus and Ken. These echos have some slight differences from their main counterparts while being similar enough where you can easily use both versions. My only regret is that we didn’t get more echos. I think this could be a landmine of cash for the company if they reconsider their stance. Imagine having over 50 echos in the game? I’d certainly break out the cash for them.

Then we have the full blown newcomers. One has gotten a lot of hype and naturally that is Ridley. After Project M was able to get him into the game Sakurai had no more excuses so he relented and allowed him to join the party. His moveset is a blast. He may be pretty heavy so getting stuck in repeated attacks will happen, but his massive power is a good counter to that. The game seemed to like adding heavyweights as we also have King K Rool. He’s an iconic DK villain who also looks pretty good. His moveset is pretty fun and you won’t want to underestimate him in the ring.

Repping the newer Splatoon is Inkling. She’s a speed character who is looking incredibly good, but also very complex. I think once players master her various ink gimmicks she will be even more of a force to be reckoned with. With Bayonetta being severely nerfed it will be tough for any character to stop this squid kid’s reign of terror. As a surprising addition we also have Simon and Richter from Castlevania. They are as annoying to fight as you can imagine with their projectile spam being even tougher to get around than Link’s. They’re fun to play as though. Isabelle feels like an echo but is actually treated as a full character. She’s a nice alternative to Villager and her fishing rod is a fun attack to use. It’s pretty hard to avoid when you’re on the ledge.

Finally we have Incineroar. He’s a pretty tough boxing Pokemon who has a lot of power and a pretty cool revenge mechanic. With it he can deal massive damage with a single blow. All in all, I’m pretty happy with our new characters so far. It’s hard to be upset when we already have so many options to choose from. The characters all have their fans for sure. While I would have liked some other characters to make the cut as well like Isaac and Waluigi, maybe DLC is their chance. The first 2 DLC characters we know of are Piranha Plant and Joker. They will definitely be great additions as well with the latter especially being very exciting. I can’t wait to play as him, I’m thinking that his moveset is going to be amazing. With that said though, while the new characters are super cool for now I’m still going for the wins with my classic Marth.

Overall, Super Smash Bros Ultimate is indeed the ultimate experience for Super Smash fans in terms of content. It’s got just about everything here. While we had to say goodbye to some fan favorite modes like Target Attack and Home Run Contest, I wouldn’t be surprised if those are added in at a later date. With how patches come into play nowadays you wouldn’t want to rule such things out. We also have more characters and stages coming through DLC as well so this game is going to stay active for a very long time. If you’re afraid of getting into the series because of the high learning curve, I’d say not to worry about it. We all have to start somewhere and you’ll definitely be having a blast before long.

Overall 9/10

Sonic vs Falco



Suggested by Sonic Falco has returned, but now he faces a true speedster in the form of Sonic. None of Falco’s attacks will be of any use here as he won’t be able to land a hit on Sonic. Sonic is simply way too fast and that’s not even counting his various super forms. Sonic could end the fight before Falco even realizes that he has been hit. Such is the potential of limitless speed. Sonic wins.

Freedom Planet Review


It’s time to look at a fairly recent side scrolling game that I was able to nab for free on the Wii U thanks to the MyNintendo Rewards. I can’t say that I had ever heard of the game prior to getting it, but it’s considerably better than I expected. It’s not that I expected it not to be good, but I wasn’t prepared for the game to have such a satisfying plot with so many cutscenes. The voice acting also helped it excel to the next level. It’s a very complete game that has a solid amount of difficulty while always remaining fair and balanced.

The game starts off by assuming that you are familiar with the characters and the setting. That’s always a good approach and even though it would be impossible since this is the first game in the series, it shows that the writers already have a pretty good idea on the background behind the characters. I’m sure we’ll be learning quite a lot about them in the sequels. For now, what you need to know is that Lilac is the main character. She’s a powerful dragon who has the ability of super speed at her disposal. In an instant she can cross large distances like Sonic. When an alien crash lands on the planet and warns her that an alien invasion is coming Lilac prepares to help. The problem is that both kingdoms on her planet refuse to co-operate and her friends aren’t strong enough to help her. It’s time for Lilac to save the world!

The gameplay is your classic 2D side scroller. You run and jump as Lilac as you attempt to get through the level. These stages aren’t always linear though as you may have to go back and forth to find card keys or find where the true path is. Most games of this style put in a lot of pit falls to trip you up and that’s actually the main area where the 2D Sonic games tend to falter. This one makes no such mistakes and the only level where you even can fall is the final one. The rest are fine so you can just focus on speed blasting through it. As far as attacks go you can trow out a slicing attack, skyward uppercut, ground dive, and even a super charge. The charge gives you invincibility against almost any kind of attack and is really handy against bosses.

However, the best attack in the game is certainly your helicopter move. Just double tap the jump button to activate it and deal heavy damage. The move does have a lot of end lag though so against the final boss use it with caution. The bosses are all quite diverse with a lot of different attack patterns to memorize. The game doesn’t bother with recycled animations or levels the way that some games do. This one has a lot of heart and you can tell that the developers did everything they could with what they had on hand. The gameplay is just a blast and it’s easily one of the best 2D games I’ve played in a long time. In terms of sheer gameplay it even dominates popular franchises like Sonic, Kirby, and Yoshi. Mario’s still the best in the genre, but I dare say that this has a solid shot to be 2nd. Of course, it’s a little soon to be saying that after one game so we’ll see how the sequel holds up. Hopefully it is ported over to the MyNintendoRewards shop soon.

The graphics are very solid as well. The character designs are on point and the sprites are very polished. It’s the kind of game that is easy to look at and everything is clear so you always know where the obstacles are. The enemy designs are also a lot of fun. Even when there are a bunch of enemies on screen the game rarely lags which is quite impressive as well. We can’t forget about the soundtrack and that holds up just as nicely. The themes are all very fast paced and really get you into the heat of the moment. On a technical level this game doesn’t falter.

Then we get to the length of the game which is reasonable. It’ll take you around 4 hours to complete the game. Of those 4 hours around 1 hour will be comprised of cutscenes. As I mentioned earlier the story is quite extensive to be honest. Some levels have huge breaks in between them with the multiple cutscenes and they do a good job of getting you invested in the characters. There’a good amount of replay value here as you can play as Lilac’s two friends who have unique levels and a different story perspective. Maybe it would help you like them as much as Lilac although that seems doubtful. You can also try to collect all of the badges and cards which would likely take quite a long time to do.

Time to quickly talk about the characters. Lilac is a selfless hero who is always charging into danger. She feels that by jumping into the fray like this her friends won’t have to, but they aren’t happy about this since they have to bail her out. I agree with Lilac’s logic here even if the friends aren’t really on board. Every time they try to help they get taken hostage or something so Lilac taking point makes sense. Her dragon abilities also make her considerably powerful. She’s definitely the best character in the game.

Then we’ve got her best friend Carol. Carol is more about having fun than saving the world, but she’ll tag along with the lead to keep her out of trouble. Carol’s a decent character, but she does crack midway and basically ends up proving Lilac’s point about why she shouldn’t be involved in this. Carol can fight reasonably well though and makes for a good assist when she has finally calmed down. The only member of the trio that I didn’t care for was Milla. Milla is more of a kid than the others and gets rather scared by what is happening. The game may have plans for her, but she doesn’t have as much potential as the other two.

Torque is the alien who crash landed in the first place and I can’t say that I’m a fan of him either. The guy is constantly yelling at the natives to work together, but his planet was the first to lose so he can barely talk. He always seems prepared to destroy anything to stop the villains as well so I can’t really call him a hero. Add that to the fact that he isn’t useful in a fight and the guy is basically just around to slow everyone down.

Spade doesn’t get to do much here, but considering that he is the big rival I’m sure he will do more in a sequel. He seems to have a history with Lilac and his speed is on her level. I look forward to seeing him appear again soon and he is probably the only character who could possibly surpass Lilac. Finally we have Brevon who is the main villain. He’s certainly a brutal antagonist as he rips his opponents to shreds. I even feel bad for the prince that he mind controlled since the heroes never actually find this out so they end up beating him up and possibly destroying the prince since they thought he was just another villain. Brevon is certainly thorough when he conquers planets and is a very legitimate threat. He made for a great final boss, but getting on Lilac’s bad side was probably a big mistake here. There are other characters like the two governments but they weren’t quite as noteworthy. The body guard who was always talking back to Lilac seemed cool though. She would have made for a solid boss fight.

For one last point on the gameplay, I also liked the game’s continue system. Some games force you to restart the whole level when you get a game over, this one just sends you back to the check point. That’s definitely a good thing if you ask me since some levels are over 25 minutes long and doing the whole thing over again would have been quite the chore. Likewise if you die to a boss’ 3rd phase when you come back that’s the phase that you will start with. It helps make the difficulty a fun challenge as opposed to a tedious chore. With no huge punishment for losing you are able to experiment more.

Overall, Freedom Planet is definitely a really fun game. The plot is a lot of fun and I’m still impressed that there was full voice acting. Admittedly the sound did fluctuate quite a lot though so sometimes it was rather difficult to make out what was being said, but fortunately there are subtitles. Learning how to beat a boss through repetition is fun here and the game rewards defensive play in the meanwhile. If you rush in without a plan you aren’t very likely to succeed. Slow and steady wins the race. If you haven’t played this game yet then I highly recommend doing so. You will never look at the genre the same way again.

Overall 8/10

Sonic vs MUTO



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Suggested by Anonymous. MUTO is a strong monster and one that did actually give Godzilla a lot of trouble when it was 2 against 1. That being said, I would definitely give Sonic the edge in this fight. There’s no way that MUTO would ever land a hit and Sonic’s blows will hit like a tank. Furthermore, Sonic can go into Super Sonic mode and then all of his advantages will become even more drastic. It’s Game Over. Sonic wins.

5 Reasons why I won’t main a low tier in Super Smash for Switch.

I take no credit for the images used in this article. Credit goes to their respective creators


So the next Smash Bros game is coming out soon and you’re wondering who to main. I don’t blame you, this is the kind of decision that is super important and will come back to bite you if you aren’t careful.I’m going to impart some wisdom to you here on not only why I won’t main a low tier, but why you shouldn’t either. I mained Fox in the first 3 iterations of Smash Bros and upgraded to Bayonetta for Sm4sh. For Sm5sh I fully expect to be maining a top tier fighter as well. You need to choose quickly because otherwise you will become stuck. For example, if you approach most players who main a low tier they will deny it. You can yell it as loudly as the character in the picture above but they can no longer recognize that their character is low tier. You simply lose sight of the character’s faults and that’s why you need to make the right choice the first time around.

1. You have to develop your own Metagame.

When you pick a top tier like Diddy Kong or Bayonetta you’re in for a fun time since you can just toss out the same old combos that you see the top players pulling off. For Bayonetta just keep using her witch twists until it gets the KO. It’s an extremely safe attack so don’t worry about getting punished for it. See, the thing with low tiers is that everybody is always eager for someone else to main them, but nobody wants to do it personally. That’s because you are the guinea pig here. They want you to learn the combos so they can just steal it along with the character once you prove that they can be viable. Of course, that’s hardly a guarantee in the first place. Odds are that you’ll be doomed. Worst case you think you are picking a great character as seen in the picture above, but then the reality is a little different.

2. You can’t have any Johns

If you lose to someone when you’re playing one of the best characters then you can easily make an excuse like you didn’t sleep well or something and people might believe it. After all, how else could you lose to a low tier? However, if you lose to someone while playing a bottom 5 character then you only have yourself to blame for picking the character. At least that’s going to be the counter argument and it will be a very tough one to get around. How do you debunk such a statement? It gets tricky and this actually leads into my 3rd reason.

3. You always have to settle for 2nd best

Whether you are second in your pool, in the tourney, or in your half of the pool, there will always be a ceiling that you can’t shatter. After all, when was the last time someone saw Buff The Puff win a big tourney or Melee Kirby doing anything? You’ll ultimately never get to see most of the prize money for the Smash tournaments and that will turn the game into a very expensive hobby. If you can’t make money off of it then why continue to spend money to enter the tournament? It just doesn’t make any sense. Character loyalty will only hold you back in bracket. Better to be just another Bayo than to be known as the Zelda guy who is always stuck at pools. If you don’t know any better you’d think you were out of the range of another character’s attack like in this picture, but hitboxes can be very deceiving.

4. You won’t get Top Player privilege.

Prepare to be treated like everyone else. Overslept through a pool and want the TOs to give you mercy? Not unless you’re a top player and last I checked, to be a top player you can’t use a low tier. It’s a tough predicament, but one that you will ultimately have to live with. A loop hole that you could use for any of the reasons on the list is to pick a top tier and just call him/her a low tier. Some top players have attempted this and while most will smirk you can probably trick a few into thinking this. Top character privelege is a thing as well. Top tier characters have a lot of cheesy gimmicks and techniques to break their fall so the player can afford to get outplayed the entire set and still win anyway. If you main a low tier then there is nobody to save you from the fall.

5. The more you play, the worse your results get

This may sound contradictory but it’s true. Low tiers thrive on match up inexperience and gimmicks. Most of them are really one trick ponies. At first they will terrify the opponent but then they realize that their attacks actually aren’t so dangerous. Zelda has her down throw to up air, but that’s it. Ganondorf has his powerful attacks, but will get combo’d to death way before that. Buff the Puff dies against anyone with range, etc. Once your opponents figure out what you are doing then it is over. Unfortunately for you, they will inevitably figure it out since this will become obvious the more you play them. You want to play a character who is really OP so even once they know what you are doing it won’t matter.

I say all of this to help you enjoy the game more. You may think that as long as you enjoy a character that you will be fine, but this isn’t usually the case. After all, if you are still losing a lot then that will take away the joy. You can play a boring character all day meanwhile but if it delivers the wins then you won’t mind so much. Of course it will be tough to tell who the top tiers for Smash 5 are right away (Assuming it’s not a port although I have my doubts) but just listen to the general consensus and stick with it for a while. Listen to the Twitch chat or the Reddit professionals and just copy their ideas. It will help you win a lot of tournaments before everyone has picked up the pieces. This was a relatively short editorial, but one that I felt was necessary to release before the game came out. Pick a main wisely as you won’t be able to switch right away without the world taking notice.

Sonic vs Sticks


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Sticks has returned, but I’m afraid that she won’t be able to score 2 wins in a row this time. Sonic is simply too formidable of a foe and has faced off against many more powerful opponents in his day. Sticks just isn’t strong enough to deal with someone like Sonic. He is known as the fastest for a reason after all. He’s proven it many times before and that’s why he just needs his trusty spin dash to win this fight. Sonic wins.

Mario & Sonic at the London 2012 Olympic Games Stats and Records

Stats time!

Play Time 50m
Event Play Time 10m
London Party Play Time 40m
London Party Complete: Gold Medal
Challenges Complete 4.8%
Events Won 3%
Stickers 9/104

Character Stats (Times Played)

Shadow 3
Sonic 1
Metal Sonic 1
Terry 1
Everyone Else 0