Jurassic World Alive Review

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It’s time to look at a recent mobile game. After Pokemon Go came out and completely changed the way we all look at video games, it makes sense that another game would want to try and replicate that success. We had Draconius Go which got a lot of hype during its start but then it quickly faded away. I think that game may have still had a bigger life cycle than this one though. For starters, this game messes up the fact that you’re supposed to play it on the go which is a problem.

So, the overworld is just like Pokemon Go. You will see dinosaurs all around so you want to walk around the neighborhood and catch them. Catch all of the Dinosaurs that you can and then take them to the multiplayer place so fight others. So far so good. Adding PVP right away was certainly a shot at Pokemon Go. The gameplay is also more like the handheld Pokemon games which is no coincidence.

Where the game messes up is when it comes to catching the Dinosaurs. In Pokemon you just throw a ball which is nice and simple. This is perfect because it’s not too distracting and so you don’t have to worry about bumping into people or just stopping so you can make the catch. You barely even need to look at your phone as you know where to throw. This game is a little different as you have to hit the dinosaurs with a bunch of darts to capture them. The problem is that this takes a little while and the throws have to be precise as the dinosaur runs while you try to catch it. This means that you have to just stop for a bit while this is going on and you have to do that for every single Dino. This wouldn’t be a problem in a traditional app game but for one that you have to play outside it’s just no good.

The game also ramps up the corporate feel to it as you have actual advertisements everywhere. The game constantly tries to get you to spend money instead of being subtle like Pokemon. Every time the game wants you to spend money you just think that the game is too desperate to take your money and run. The developers know that this game isn’t going to last so that’s why they want to take your money and then split. It just feels a little underhanded. There is currently no reason to play this over Pokemon Go either. It’s just a far more watered down version of the game.

If Pokemon Go didn’t exist then this game would certainly look a lot better, but then it probably wouldn’t even exist anyway. There’s nothing wrong with the game and it’s reasonably fun, but that’s about all that I can say in its defense. The graphics aren’t bad, they’re basically standard issue. Not the worst looking app game that I’ve seen, but nothing to suggest that it is as new as it actually is.

There isn’t much of a soundtrack unfortunately. Currently there are 100 Dinosaurs in the game and I caught 9 unique ones. That’s not bad, but it isn’t great. Still, any time spent playing this game is time that I could have put into Pokemon Go instead so I knew that this was enough for me. If you would really rather play this than Pokemon Go then by all means go right ahead. Still, I just can’t see the appeal in this one winning out. I suppose if you really love dinosaurs then that could be enough.

Overall, Jurassic World Alive just feels like a total cash grab. There’s nothing subtle about it as the game feels slapped together to earn some money. There is no polish to the game and not a lot of depth either. Still, you can certainly end up playing this game for a long time because I’m suire they will make it very difficult to acquire the 100 Dinosaurs before spending some cash. Just think about whether you want to pay the price or not.

Overall 6/10

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Sword Art Online Integral Factor Stats and Records

Stats time! Even from these stats you can see that I didn’t play the game a whole lot. Still, 8 quests isn’t half bad, it’s just that they were all the same quest essentially. At most maybe this will be good for the monthly mobile updates if I can manage to do something here within a month.

Level 10
Skills 7
Completed Quests 8

Sword Art Online: Integral Factor Review

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Sword Art Online has always been known for having video games where the plot seems like a bit of a backdrop. Sometimes nothing actually happens until the very end as the characters just hang out and have a lot of fun. That’s not necessarily a bad thing and I have enjoyed the last SAO games to an extent. At the very least the gameplay is always a lot of fun. However, that’s the catch. If the plot isn’t too engaging then you need the gameplay to be top notch and I’m afraid that this one just didn’t quite make it that far. Part of me feels like I needed to give it more of a chance, but considering how long I’ve had the game I think it is just that the gameplay didn’t pop out enough. It could have done better.

The premise of the game is what if Arc 1 happened, but you were around to save everybody. While Kirito is usually known as the hero of this world, what if you were the one actually responsible for saving it? You play as a bland character with no real name who shows up one day. Naturally there is a new heroine as well and since she isn’t used to fighting games like this one she is counting on you to lead the way. So far…that’s really all that’s happened. I made it up to somewhere around the halfway point of episode 1, but the game refuses to progress. The task master keeps sending you into the forests to grab a bunch of plants and potions over and over again. Rather than sending you to get all of them at once he is doing it one at a time. By the 10th trip back and forth you will be wondering what the point of all this was. I just want to go ahead and fight the boss. The current mission I’m on is to grab more plants.

I’m fine with a slow boiling plot but the missions should at least feel slightly relevant. These just don’t make any sense and usually a mobile game should try to suck you in at first. You need to start off with some big events and then tone it down and throw in the filler missions to buy time. This game just didn’t have the balance right and the story is the main reason why I finished so quickly. It just wasn’t even trying.

Then we have the gameplay which fortunately was on point. This part is actually the most impressive bit. The screen adds a little control pad onto it that is actually interactive. Meaning that for once you can actually move around and fight in 3D. The gameplay is the same as your average beat em up which is something that I didn’t really expect to see on the mobile side of things. It’s pretty impressive and that’s the highlight of the game. In terms of pure gameplay it is probably the best mobile game to date. It helps take away the repetitious nature of the game a bit. I have heard that the gameplay gets repetitive though and since there are only 1-2 attacks I wouldn’t be surprised if this was the case. Still, at the moment it hadn’t had that affect.

The animation looks really stunning for the main menu, but in game it’s a little less impressive. I’ve heard that the game also diverges a little further from the actual arc as characters like Leafa show up. Essentially think of this as an alternate version of the arc where all of Kirito’s friends from the future also got to appear. That should make clearing the game a whole lot easier right? Unfortunately the game doesn’t really have a soundtrack. Just another element that hurts this game quite a bit.

As with Dragon Ball Legends there are a lot of features here that I don’t really understand but the game doesn’t even try to spell them out for you. It’s like a big mystery, but one that the game doesn’t want to help you out with. I didn’t really try to get into all of that stuff. I figure that I’ll still be strong enough to beat whatever bosses go my way right? The Story Mode is really the only mode to play here, but you can choose to fight the levels with online players helping you out or doing it offline. I’ve heard tat it gets near impossible to do it all solo by the end so we’ll see if that’s true. (If I ever go back)

The campaign seems like it’s quite long and the game has a ton of replay value so you don’t have to worry about a lack of content here. Really, the only issue is whether the game will hold your attention long enough for it to matter. See, mobile games are good for short sessions on the go or when you don’t have time for a normal game. Online Mobile games already destroy the first part and if they are too intricate with long levels than it beats the second one as well. This game is unfortunately in both categories as I believe even when playing solo you need an internet connection. There’s also not much that you can do in a short play through. This game would have ironically been a lot better as a full fledged SAO game. Not to mention that the plot would be perfect for it as well.

Overall, I do applaud how ambitious the game is when it comes to the gameplay. The way it is set up this game could last for quite a while. Still, it just isn’t interesting enough to play when there are so many other options on the field. Perhaps that will change and I still have it downloaded so perhaps I will check it out at some point when I have less games to juggle, but that will be a long ways away. If this sounds like it’s up your ally then check it out, but my recommendation isn’t quite as confident as for most of the other games. This one just isn’t on quite the same level.

Overall 6/10

Dragon Ball Legends Stats and Records

Stats time!

Z Level 57
Battle Party Power Level 709324
Characters Owned 76
Highest PVP Battle Rank Reached 21
Highest Rating Points 1356
Total PVP wins 100
Stories Cleared 247

Story Mode (Stars)

Main Story Part 1 220/329
Main Story Part 2 164/322
Main Story Part 1 (Hard) 41/329
Raditz Attacks 40/119
The Advent of Frieza 53/91
The Invasion of Nappa the Cruel Saiyan 85/147
Fearsome Android 19 37/70
The Invincible Android #18 52/70

Character Stats

Shallot Level 1500 Rank 1
HE Krillin Level 1000 Rank 4
HE Yamcha Level 600 Rank 3
Ex Goku Level 1500 Rank 4
HE Goku Level 1500 Rank 3
HE 1st Form Frieza Level 600 Rank 3
HE Chiaotzu Level 600 Rank 3
HE Saibaman Level 1000 Rank 3
EX Nappa Level 1000 Rank 4
HE Nappa Level 1000 Rank 4
HE Zarbon Level 1000 Rank 4
HE Piccolo Level 1000 Rank 3
EX Raditz Level 600 Rank 4
HE Gohan Level 1500 Rank 3
SP Piccolo Level 1500 Rank 4
EX Chiaotzu Level 600 Rank 4
HE Raditz Level 1000 Rank 3
HE Dodoria Level 600 Rank 3
HE Jeice Level 600 Rank 4
HE Jaco Level 1000 Rank 1
EX Tien Level 1000 Rank 4
HE Guldo Level 600 Rank 3
HE Tien Level 600 Rank 2
HE Vegeta Level 1500 Rank 2
SP Paikuhan Level 1131 Rank 4
HE Burtur Level 1500 Rank 3
SP Vegeta Level 1179 Rank 3
EX Mercenary Tao Level 1500 Rank 2
HE Recoome Level 600 Rank 3
SP LSSJ Broly Level 600 Rank 3
SP Goku Level 1500 Rank 0
EX Krillin Level 600 Rank 3
HE Pan Level 600 Rank 3
SP Super Saiyan Goku Level 1500 Rank 3
EX Frieza Level 600 Rank 3
EX Second Frieza Level 600 Rank 3
SP Final Frieza Level 1500 Rank 4
HE Ginyu Level 600 Rank 3
EX Piccolo Level 600 Rank 3
HE Pikkon Level 600 Rank 3
EX Android 20 Level 600 Rank 4
HE Android 19 Level 600 Rank 2
HE Jaco Level 600 Rank 2
SP Ginyu Level 600 Rank 3
EX Vegeta Level 1000 Rank 3
EX Android 19 Level 1000 Rank 2
SP Future Trunks Level 1164 Rank 3
SP Super Saiyan Goku Level 1000 Rank 4
SP Android 17 Level 600 Rank 2
HE Goku Level 600 Rank 2
HE Android 20 Level 600 Rank 3
EX Frost Level 1000 Rank 1
SP Cooler Level 600 Rank 2
EX Vegeta Level 600 Rank 3
EX Android 18 Level 1500 Rank 4
EX Vegeta Level 600 Rank 3
HE Frost Level 600 Rank 2
EX Turles Level 600 Rank 3
SP Krillin Level 600 Rank 4
SP Super Saiyan Vegeta Level 1500 Rank 3
HE Saibaman Level 600 Rank 2
SP Kid Gohan Level 1000 Rank 3
HE Cabba Level 600 Rank 2
EX Yamcha Level 600 Rank 3
SP Perfect Cell Level 1000 Rank 2
EX Cabba Level 600 Rank 1
EX 1st Form Cell Level 600 Rank 2
HE Frieza 2nd Form Level 600 Rank 1
SP Super Saiyan 2 Gohan Level 600 Rank 2
SP Super Saiyan Goku Level 1000 Rank 3
HE 1st Form Cell Level 600 Rank 1
HE 2nd Form Cell Level 600 Rank 1
EX Pan Level 600 Rank 1
SP Goku Level 600 Rank 2
HE Cell Jr Level 600 Rank 1
EX Future Trunks Level 300 Rank 1

Dragon Ball Legends Review

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It’s time to look at a recent app game that was getting a lot of hype when it was coming out. Finally, Dragon Ball was getting a big fighting game that would take the world by storm. It felt like this was a long time coming. After playing the game for a while, I can definitely say that there is more to it than a lot of other titles. It still does have some limitations of course and is rather slow paced as you can expect from a game that will try to drag itself out for a few years, but it’s a solid way to spend some time and continue the story from Super.

The plot follows a Saiyan named Shallot. He has amnesia which is always a convenient plot device since this way he can start off rather weak and grow stronger as the game progresses. He doesn’t know what is happening, but fortunately Beerus is here to explain. There is a big tournament going on that spans all of time. Fighters have been brought over from every era in order to participate. The intent is to see who the strongest of all is…in theory. Actually, Beerus is being forced to do this by an unknown villain who has kidnapped the Supreme Kai. He wants us to figure out who is pulling the strings, but honestly that sounds rather difficult if this guy decides not to enter the tournament. Don’t focus on the plot too much I guess. Shallot is on board so he will now team up with Bulma from the original Dragon Ball series as well as Jaco to try and win this thing.

The reason why the OP Super versions of the characters were not brought into the mix is because the villain is apparently keeping tabs on them so Beerus doesn’t dare approach. Of course, you may be wondering why they haven’t just shown up yet anyway as they one shot everyone. So far we have only been running across guys from Arc 1 of DBZ so surely they wouldn’t be much of an obstacle. The in universe reason may be that the place is simply so massive that you can have a bunch of battles going on at once, but out of universe it’s just that the game wants to trickle in the characters arc by arc. I hope they speed it up a little though because it feels like otherwise this will be one of those games that dies out long before it hits the final arc.

Part 1 just ended earlier today so I’m not sure how long the wait will be until Part 2. Hopefully it’s just a short wait so then the game’s plot actually will be able to move. If it’s like Fire Emblem Heroes then we can expect a new chapter every 2 weeks and since each part is 7 chapters then we’ll finish a part roughly every 4 months. That’s quite a bit of time so hopefully it is a little quicker than that. While the plot may not be very believable it is a fun one so I’ll give the game some props there. I’ll also give it some more for making Shallot an actual character as opposed to someone with no actual name that has no real personality. He even talks a bit as the game does include a bit of voice acting. (To be precise, Shallot talks a lot, but you hear him once in a while)

Shallot is a decent enough character even if he is pretty rude the whole time. He’s constantly yelling at everyone and can’t seem to really grasp the concept of power levels. Since he couldn’t even beat Nappa at first, what makes him think that he can take on someone like Beerus? There’s being confident and then there’s just putting up a weak front. His Zenkai Boosts are fairly good though as he went from Raditz level to Zarbon in a single part. Maybe by the end of the second part he will be up to Final Form Frieza or something. That would definitely be neat.

We also have the rival character who shows up for a bit. He’s an interesting figure who is more of a specialist than a fighter. He can teleport and use various magical spells to complement his sword based fighting style. He ran off though and I don’t recall his name at the moment, but I’m sure that we haven’t seen the last of him. There is also Dark Shallot who shows up near the end. It seems that he might be the future version of the normal Shallot so that will make for a fun match. He’s considerably stronger than the heroic version which is to be expected, but fortunately Goku put him in his place. Since this is Super Goku he should be leagues stronger than any of these fighters.

The graphics are pretty good and the game certainly put a lot of effort into them. The opening cinematic is excellent and wouldn’t look out of place in a big budget title. The gameplay animations are smooth and the character models are on point. Meanwhile the soundtrack is a little weak, but hopefully they will add more tunes soon. Mobile games don’t tend to have a lot of them, but I’d certainly like to see that.

Then we come to the gameplay. It is your typical tap fighter, but with a few extra gameplay wrinkles to make it more unique. You are given some cards during the battle. They come in 4 types, punches, ki blasts, special attack, and status change. They are fairly explanatory, but once you get hit by the punch or ki blast you are stuck in hit stun and must eat a full combo. Each fighter has 100 energy so if you get hit by the first combo and they have 3 more cards with energy totaling less than what they have left you must eat 4 combos in a row. You can potentially beat an opponent in one shot like this. Most fights are 3 on 3 so use your strategy here. Do you want to use your combo right away or save it until the final fighter? Then you’ve got burst rush which is essentially a one hit KO attack in most circumstances. You only get 1 per battle so use it wisely. Then you’ve got dodging and character specific abilities which don’t need cards. There’s a lot to master here so try to get used to it all. I definitely find the gameplay pretty fun. It’s probably the closest thing we’ll ever get to a true 3D fighter on the mobile since there is no control stick to use.

Your character levels also matter quite a lot here. Each character can go up to level 1000 and at that level your attacks do massive damage. There is almost no way for a weaker fighter to beat a stronger one if the gap is wide enough and your levels stick with you online as opposed to other games. At the moment I am 10-0 online, but most of my opponents were bots. Supposedly that issue was fixed today so I imagine my win rate would drop if I went back. Maxing out anyone will take a long time unless you pay since materials and Zenny don’t just grow on trees. Of course if you play the game enough then of course you can speed up the process.

As far as the game modes go you have the main story and PVP. You also have mini stories that follow the DBZ anime without the OC character (Up to Nappa at the moment) and daily missions you can complete for extra energy and characters. There are also Adventures where you send a character off for a few hours and they bring you back items in return. Then we have actual Missions where you get rewards for completing objectives. There are even more modes in store for you but that’s the general premise. When it comes to replay value this game is basically infinite but of course it can also be easy to burn yourself out if you play it too hard. Now that I’m caught up with the story I’ve dialed it back a bit like with Sonic Forces. That game eventually died completely but this one should at least live as much as Fire Emblem Heroes until the story is over. I just check in every other week to play the latest story although in Dragon Ball I’ll try to at least keep the daily streak alive for the items and keep sending my guys off to train to get the easy level ups.

Finally, I have to give the game some props for how they handle reused fighters. In Fire Emblem Heroes it’s annoying to get an old hero because it is basically worthless. You just have to trash the fighter for a few feathers, but you need 20000 to actually have something to use them on. Here the copies help to limit break your character. It’s possible that once the character is maxed then the copy won’t be of any use, but at least I feel like it’ll be a long while before that happens. There are also many parts of the game that I still don’t understand and likely won’t, but people who love to find out everything will have a blast studying this game.

Overall, Dragon Ball Legends lives up to the hype of being one of the big mobile games. I’d certainly say that it does a much better job of that than Sword Art Online did. (Review pending) In that game’s case it was simply a little too ambitious. Dragon Ball is definitely a title that I would highly recommend. There is a lot to do here even if the story is fairly early on and with the Broly event starting today this is your perfect chance to bet on your luck and hope you get him. As there aren’t many characters right now the odds of getting the one you want is pretty high. (I got Broly on my daily draw)

Overall 8/10

Miraculous Ladybug & Cat Noir Stats and Records

Stats time!

Total Score 534933
Stars 243/243

Abilities

Magnet 5/5
Shield 3/5
Multiplier 5/5
Yoyo 3/5

Stickers 37/48

World 1 6/6
World 2 6/6
World 3 5/6
World 4 4/6
World 5 4/6
World 6 6/6
World 7 2/6
World 8 4/6

Level Stats (Stars/3)

Level 0 3/3
Level 1 3/3
Level 2 3/3
Level 3 3/3
Level 4 3/3
Level 5 3/3
Level 6 3/3
Level 7 3/3
Level 8 3/3
Level 9 3/3
Level 10 3/3
Level 11 3/3
Level 12 3/3
Level 13 3/3
Level 14 3/3
Level 15 3/3
Level 16 3/3
Level 17 3/3
Level 18 3/3
Level 19 3/3
Level 20 3/3
Level 21 3/3
Level 22 3/3
Level 23 3/3
Level 24 3/3
Level 25 3/3
Level 26 3/3
Level 27 3/3
Level 28 3/3
Level 29 3/3
Level 30 3/3
Level 31 3/3
Level 32 3/3
Level 33 3/3
Level 34 3/3
Level 35 3/3
Level 36 3/3
Level 37 3/3
Level 38 3/3
Level 39 3/3
Level 40 3/3
Level 41 3/3
Level 42 3/3
Level 43 3/3
Level 44 3/3
Level 45 3/3
Level 46 3/3
Level 47 3/3
Level 48 3/3
Level 49 3/3
Level 50 3/3
Level 51 3/3
Level 52 3/3
Level 53 3/3
Level 54 3/3
Level 55 3/3
Level 56 3/3
Level 57 3/3
Level 58 3/3
Level 59 3/3
Level 60 3/3
Level 61 3/3
Level 62 3/3
Level 63 3/3
Level 64 3/3
Level 65 3/3
Level 66 3/3
Level 67 3/3
Level 68 3/3
Level 69 3/3
Level 70 3/3
Level 71 3/3
Level 72 3/3
Level 73 3/3
Level 74 3/3
Level 75 3/3
Level 76 3/3
Level 77 3/3
Level 78 3/3
Level 79 3/3
Level 80 3/3

Miraculous Ladybug & Cat Noir Review

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It’s time to look at the latest stop in the App game tour. This one certainly wasn’t quite as long lived as Lollipop and Fruits Mania as there are only 80 levels. I was able to complete them all in the course of around 4-5 days. It’s a really fun game though and while it may be lacking in content it does leave me more time for other titles so that’s not such a bad thing. The game does have more of a focus than the other Free Runner that I’ve played (Sonic Forces Speed Battle) since it does have a loose plot and a sense of progression as you try to get to the end.

Again, when I say “plot” it’s in the loosest sense of the word. Each batch of 5 levels has a black and white set of photos. Each time you complete a level the photo is changed into one that is full color until the set of 5 is over and you move on. Every time you complete 10 levels the villains change so if I had to hazard a guess I would say that the game covers 8 episodes of the show. I haven’t seen the show so I can’t confirm this and maybe the game is making its own plot up. Either way, you are here for the gameplay first and foremost.

The gameplay is a 3D style as you run forward. The levels don’t end until you fulfill the objective. The goal is always to grab a certain amount of collectibles in the level. 500 ladybugs, 20 power ups, etc. There are 3 levels to each goal. Obtaining at least a bronze will allow you to progress further in the game, but obtaining the gold rank will put you in the safest spot. After all, you need a certain amount of stars to progress so not getting them now will only add more things to do when you reach the end game. I had to go back and get more stars twice, but for the most part I made sure to get 3 stars on all of the levels. The stats for this game will be published in a post right after this one. You can jump and slide under objects to get the harder to reach objects. Running on walls is a fairly unique mechanic to this game and is fun as it gives you more options.

Now, what kind of free runner would this be without special abilities? You can fire energy blasts if you get the Yo Yo power up or even survive a single hit if you get the shield. The best power up is the magnet as it drags the ladybugs over to you and the 2X power is nearly as good as it doubles the ladybugs that you can collect. You can use the ladybugs to upgrade your abilities later on and trust me, you’ll most certainly appreciate maxing those powers out. It makes the levels a lot easier and also shortens the time it takes to max out your abilities. Odds are that you will beat the game before you are able to max out your abilities though.

Ladybugs are your main currency but then you’ve also got the butterflies. You can spend 5 of them in order to revive once in a level. Honestly, it’s usually not worth it though and I would save the butterflies to use in the shop for more ladybugs and such. A revive doesn’t go a long way and ultimately it’s best to just hone your skills so that you won’t need it. If it’s important that you beat a certain level then by all means you should go for it. Still, it’s not too urgent since you get unlimited retries and don’t have to worry about an energy meter like in Fire Emblem Heroes.

The graphics are definitely pretty nice. The character models are definitely on point and the screens are clear. Occasionally it can be hard to see an obstacle until the last second, but that’s really just because of how fast you are moving. The game even squeezed in a few quick cutscenes each time you defeat a boss at the end of a 10 level set and whenever you get enough ladybugs to transform. These cutscenes are pretty solid, but I’m glad that they are skippable as you wouldn’t want to see them every time. It’s the same cinematic for all levels so feel free to skip them after the first time.

The soundtrack is rather bland though. It only has 1 tune and unfortunately it’s one of those games that disables your audio for other apps. This means that I can’t be listening to Pandora while playing it like with the other games and that’s unfortunate. It’s not a bad tune for this game, but hearing it nonstop can certainly get a little old. I like to have my musical freedom as a fast paced song will likely just help my skills even more.

There isn’t much for replay value here. I suppose you can aim to grab all of the pictures though. To do that you will have to obtain chests and wait a few hours to unlock them. Waiting is easy as you can just turn off the app, but to get the chests in the first place you need some ladybugs to unlock them or to find one in a level. The latter only seems to happen when you don’t already have one. I don’t think the grind would be all that bad though so I’d say to go for it. You can also just boost your trophy count by playing some of the Infinite Levels.

Overall, This is a pretty fun game. I wouldn’t say that it does anything special, but it’s fun and that’s the important thing. It’s a game that is very easy to get into and just start playing. The levels are fairly short so it’s not a big investment in time and it just looks very crisp. The lack of content would hurt if you paid money for this game, but since it is free I don’t think I would consider that to be a problem. I’d recommend checking this game out and seeing what you think of it.

Overall 7/10

Mobile Update

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It’s time for the monthly mobile update!

In Fire Emblem Heroes I have obtained 6 new characters: Boey, Gwendolyn, Raven, CHROM, Nowi, and Soleil. I’m only familiar with Chrom here, but naturally that was a pretty cool character to get. I now have 118/249 characters so that’s not too bad. Since I really just play when a new chapter is out I’ll never get too close to getting them all, but I’m pretty satisfied with where I’m at. I also beat the latest chapter of the story so I’m staying caught up. At this rate the arc is almost over since one of the generals has fallen.

In Fruits Mania I’ve taken down the next 56 levels and am now up to 379. It’s been going pretty smoothly but naturally there is still a very long way to go before this game is complete. Around 700 more levels I’d say. It’s definitely a pretty fun game for sure, although I do wish more of these mobile games would have a play time sticker on it. I’m always just so curious about that.

In Lollypop I have completed the next 52 levels and am up to 578. It’s definitely got a bit of a lead on Fruits Mania, but the gap between the two always seems to stay at about the same level. Recently a new update added some levels to the game, but on this one I can officially say that I am over halfway through!
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In Pokemon Go I caught a Latias so now I have 360/370 Pokemon in the game! That’s the only new addition since last month, but I’m certainly working on finally getting that Slaking. I feel like this is the month where I will finally obtain it, but we’ll see if that’s the case. I did get a Shiny Charmander/Charmeleon/Charizard though so that was pretty cool. Meanwhile I also maxed out Golduck, Zapdos, and Nidoqueen. That means that I have now maxed out 30/184 of the unique Pokemon families. I have now spent 16000 berries at Gyms and have battles over 7200 times in Gyms. I only caught around 2000 Pokemon this month, but I don’t typically go out quite as much to catch them anymore. Typically I just get whatever is on the way to where I’m going. Other Pokemon that I’ve caught or powered up at a higher level but aren’t maxed out yet include Fearow, Dugtrio, Chansey, Rayquaza, Latios, Manectric, and more. I’m one step closer to being a Pokemon Master!

Domino’s Piece of the Pie Pursuit Review

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After a lot of procrastinating I finally got around to playing the new Domino’s game. After all if it’s something that will help you earn Pizza points how could I refuse? It’s definitely got a little effort put into it but I wouldn’t say that the game is all that amusing. I don’t see myself ever replaying it after all. Still, if you’re looking for a motion game where you have to move carefully through the obstacles then this will be right up your alley.

There are 6 levels here and each one is a little different. For example one of them plays out like a Monkey Ball level as you try to avoid the holes in the ground and roll to the goal. It’s probably the most well thought out level. I’ve always liked that game series as it can get quite difficult but never unfair. Some points in this level are incredibly difficult but fortunately there are constant checkpoints so you never have to go too far back. That’s something that I definitely appreciated from the game. Without the checkpoint I’m sure that the game wouldn’t have been nearly as enjoyable.

Another level has you controlling a balloon as you glide from place to place. It’s a pretty interesting concept as you use the fans to keep it on course. It seems difficult to win this level without dying though as the balloon has a tendency to get into bad angles but fortunately the checkpoint fixes that.

Next to we have a level where you manipulate really small balls to try and go down the tunnel. You have to get 10 balls into the correct hole in multiple phases. It’s a pretty fun level although it’s also rather easy as you appear to have an infinite amount of balls. The level is less interesting than the last 2.

The most bland level in the game is probably one where you have to roll sideways from platform to platform. You’ll certainly get there eventually, you just gotta keep going. There’s also a 3D roller where you move from side to side. It’s pretty similar to the Monkey Ball level but with less control so it’s not quite as good. Still not a bad level though.

As far as the graphics go the game looks okay. It’s like what you would expect from a tech demo or something. The colors are clear and everything looks as it should but the actual objects are super basic. Nothing wrong with that but of course it does make it fairly easy for the graphics to look good so don’t go thinking that it’s because this is a AAA game or anything.

There isn’t really a soundtrack here. There is one static theme that keeps showing up a lot but that’s about it. It’s fairly calm and peaceful though so it fit the levels well. Let’s talk about the real trouble here though. There is basically no replay value to be found here. That’s because the 6 levels is all the content in the game. You can’t earn any extra rewards either so the only possible reason to play the games again is to increase your star rank. I don’t know about you but I don’t think that is a good enough incentive to keep me playing. The game is free so it’s not like you lose any money but make no mistake, you’ll only be playing around for about 10 minutes and then after that the game will be over.

Overall, It’s cool that Domino’s made their own game. All things considered I think that they put a decent amount of effort into it. As most people will be playing it for the coupon I’m glad that it doesn’t take too much effort to get it. It’s not a game that I expect I will ever play again but I’d recommend downloading it. Pizza doesn’t get much better than Domino’s so this coupon is definitely pretty handy.

Overall 5/10