This is a tribute to WW 84. Wonder Woman continued to take on all challengers and foil plans left and right. Maxwell actually looked pretty good here compared to his usual paths, but in the end there’s no way for him to beat Wonder Woman or even come close in a fight. He’s completely outmatched and she wouldn’t even need her lasso or any time to end this battle. A quick punch will remind Maxwell Lord that he is no lord at all. Wonder Woman wins.
This is a tribute to WW 84. Wonder Woman continued to take on all challengers and foil plans left and right. Maxwell actually looked pretty good here compared to his usual paths, but in the end there’s no way for him to beat Wonder Woman or even come close in a fight. He’s completely outmatched and she wouldn’t even need her lasso or any time to end this battle. A quick punch will remind Maxwell Lord that he is no lord at all. Wonder Woman wins.
It’s certainly been a while but time to take a look at the latest comic book movie to come out. It’s the first in the new streaming age although it has a simultaneous release in theaters so it’s pretty unique. Personally I’m all for it, you get to have your custom theater meal all set, good lounge chair and at least if it’s provided on HBO Max, totally free. It’s a pretty slamming deal but we’ll see if this actually continues past COVID or if it’s a very temporary deal. This review goes fairly in depth so while I wouldn’t say there are any true spoilers, the less you know about a film the better if you want the complete experience. If you haven’t seen the film yet then you may want to before continuing.
The movie starts by showing us some more of Diana’s home in Themyscira. She participates in an event and does really well but ultimately grows overconfident and ends up throwing away her victory. It’s a fun opening and Diana showed that at a young age she was already surpassing all of the warriors there. It definitely pays to be part god. We then go to the present where Diana stops a crime and we get introduced to the main plot here. An interesting wishing stone has turned up and the FBI want her co-worker Barbara to look at it. Meanwhile a rich man by the name of Maxwell Lord needs the wishing stone to turn his life around so he’ll need to quickly manipulate her in order to get to it. Can Diana get this stone out of here before damage is done and does this explain why Steve has seemingly returned?
There’s definitely quite a bit going on here. First I’ll just say that Maxwell makes for a pretty fun villain. The idea of a wishing stone is certainly tempting to all and naturally it’s what he would need to turn his empire around. The fact that he can control the consequences of the wish is also pretty handy. He’s definitely trying to prove to himself and everyone else that he’s a great man which puts him in a lot of tough situations. The guy has a lot of charisma though and always stands out.
Barbara is one of the main focuses here though. She gets a big character arc as she starts off as the awkward scientist who gets a taste of true power and wants to keep it. I’d definitely have to say that she’s a pretty poor character for most of it but once she gets some abilities then she’s more of an interesting villain. Barbara’s able to fight now and while the power/adoration goes to her head almost immediately she finally gains some confidence. I don’t think there’s a question of who would win between her and Wonder Woman at peak strength but she is strong enough where we can get some fun action scenes there.
For a good chunk of the film Diana is in a depowered state so we don’t get a whole lot of fight scenes. Aside from humans and such the first fight we get is in the White House and that probably is the most interesting one. It’s just a shame that the fight couldn’t have been longer due to the circumstances but I like seeing super powers used in a location like that. It’s just a lot of fun to watch. I don’t think there would have been a way to stop Barbara there but at least Diana gave it a good try and Steve had a pretty good fight with the guards.
At times the physics in the film felt a bit odd though. For example in most of Wonder Woman’s fights she is sliding across the ground like it’s made of ice. I’m thinking maybe the film was trying to just use a unique way of showing super speed here. Maybe in a way where her super strength allows her to defy gravity to an extent which is how she moves so fast. I wouldn’t say the execution is great as it just doesn’t feel as natural but it’s still fun to see her beating up on the crooks as expected. We also know she would have been able to handle the guns and such a lot better if she was at full power.
Her armor also gets to appear a bit as it was used frequently in the promotional materials. You may be surprised that it really doesn’t look very good at all but I was actually a big fan of this. I’ve always maintained that heroes or villains of Wonder Woman’s caliber have no need of such armaments. If anything they slow you down. It would have to be some kind of super haxes equipment to justify its use. Whenever she takes out a sword in the animated movies for example I just wonder why do it? (Doomsday breaking the sword with a single punch in Death of Superman just reinforces that point as she did better without the sword) You can see how her fighting style gets very sloppy when she puts on the armor maybe because it limits her agility so as soon as she gets rid of it then she does well again. I don’t expect she would try using it again.
Wonder Woman’s character is always a pretty complex one. She’s definitely a hero through and through but mixes tactics from Batman and Superman while adding her own spin in. I see her as being more willing to be a vigilante like Batman which she utilizes in this film as she spies through cameras and keeps a secret identity. However, as Wonder Woman she also tries to be a symbol for humanity like Superman although interestingly between this film and the first it seems that she is trying to keep her identity hidden now. Maybe she doesn’t want people to know that she’s immortal? Honestly if I were her I’d really want to stand out then because figuring out her secret identity would be tougher. She probably needs a wig though because most characters would connect the dots pretty quickly especially with how she stands out at parties.
I don’t think she would have qualms about murdering people the way the other two would though with her more warrior like backstory. That said, I was glad the film didn’t go down a certain way here with two different scenarios as it would have certainly raised a lot of intriguing points. It would be a lot easier to defend her though than with the infamous snap or random people getting shot down during the BVS rampage with the second instance since there isn’t much of a clean out. The first one involving a water battle though would have had no real defense. Particularly as she consistently had the upper hand here. Would have reminded me of Phoenix’s big moment in Dark Phoenix where I wondered what was going on since she had the upper hand by far. This wasn’t quite that drastic with the power gap but it was there.
That said, with the film’s ending you just know that it didn’t wrap up quite so neatly. Not everyone will make a selfless move here and some may not have had a drawback big enough to actually make the move. I expect a lot of people ended up in different circumstances than they were in. It also doesn’t seem like this rolls back time in any way to things that happened as a result of your new circumstance are probably still there. It raises a lot of interesting potential plots for other films since you can introduce almost anything as a result of that.
Now for some issues with the film. As with the first one I wasn’t very impressed with the dialogue. We no longer have all of the romance dialogue with Steve and Diana as he corrupts her with the views of the world and their forced dialogue on the boat. That said, we’re shown a world that is pretty desperate here. Any scene with Diana in public has everyone throwing themselves at her. You have Barbara getting harassed by everyone outside and it’s like people can’t help but constantly make comments about her and Diana. You could get it if it was just the one drunk guy showing up twice so they could make an example out of him but almost every guy in the film? It starts to get a little overboard. It also just has a hard time making conversations interesting like any Barbara conversation pre change.
Outside of Steve (Who is with Diana anyway) and the guy whose identity is currently gone it’s hard to think of any guy who looked all that sensible here. Maxwell wasn’t authentic in his adoration as it was all part of his plan to sucker Barbara but of course he took advantage of this as well. The scenes just felt pretty forced. Then you’ve also got the whole plot of Steve returning. Lets just say there is quite the cost for this but Diana seems perfectly content with this price. Now down the road we can assume that maybe, perhaps she would try to correct this but I’m not so sure. Particularly given the amount of resistance she had to ending things at all, if there were no super villain on the loose it seems like she would have been okay with this which is morally dubious at best.
I suppose all heroes have something they can be selfish about at times but this would have been a pretty huge skeleton in her hero closet so to speak. As for Steve, he’s pretty solid. I’d say he’s better than in the first film. He does what he can to help out in the movie. He may just be a normal guy in a world that’s getting crazier and crazier but he actually contributes quite a bit like when he ended up taking down some guards and even piloting a plane. It’s definitely really handy to have a pilot on your side.
As mentioned, the film is a bit of a slow burner so you shouldn’t expect things to turn up for a while. At first we mainly get a lot of introductions with the characters and slowly exploring the world as we see Diana is perfectly content while Maxwell and Barbara are having a terrible time. This eventually leads us to their flipping things around and then we eventually get to the hype White House battle. While there are some action scenes earlier, since it’s Wonder Woman beating up on normal humans it’s not going to be particularly exciting. It’d be like seeing Superman flying in to beat up some bank robbers. That said, I’ll never say no to an action scene of course. It would have been great if we could have gotten a longer climax battle with Barbara though.
The after credits scene for the film is pretty fun. Now, I’m thinking it’s just a fun little cameo for the fans as well as closure for one character so I wouldn’t expect anything to come of it, but if something did there’s a lot of possibilities for this character. Is this character actually going down a villainous path? A future ally to help out the heroes? I think adding this character into a future movie would be an excellent move particularly if for Wonder Woman 3 we get a plot like the planet enders from Supergirl only this time it’s a few people from Themyscira coming over to cause trouble. This character could be quite valuable assistance and I’m assuming the Themyscira fighters would get buffed by some aliens or a deal with the gods to balance things out.
Naturally the soundtrack is solid here. We’ve got the classic Wonder Woman theme from BVS as well as a remixed version at the ready. It’s always a pretty grand theme that starts you off on the right track. The other themes are also pretty solid and get you ready for a good time. Music is always a pretty important factor and this film definitely didn’t disappoint. I also already spoke about the graphics but in particular I like the lasso’s glow. It always looks very strong and the fact that it can latch onto anything and extend/retract at will makes it a very versatile weapon.
Low key I’d say Wonder Woman’s best feat here is when she is able to lasso a bullet after it has already whizzed past her. Keep in mind that she noticed the bullet after it was already past her and close to hitting Steve. So in that time she threw her lasso and tossed the bullet away while it was already close to his face. Definitely a pretty great speed feat for sure and so the movies can definitely give her a big opponent for film 3. At the moment I would say from her portrayal she seems to be the 4th most powerful DC hero in the universe. I would still take Superman, Flash, and Shazam over her. Superman is obvious. For Shazam it’s close but I do think the movie showed him to have better speed and strength. For Flash it’s really just the speed difference as it would be hard to hit him. Of course I expect her abilities will keep on improving the way that Thor’s has over the years. Once she masters her god abilities it may be time for a rematch with Superman or maybe have her fight with Black Adam in one of the upcoming titles.
Of course after the first Wonder Woman film we were all wondering what happened to cause her to go from being a symbol of justice to vanishing entirely since in BVS she hadn’t been seen in years and didn’t even want to get involved. Well, this film closes the gap a bit since she does seem to want to defeat opponents without them knowing she was even there. It explains her disappearance but I think we need a little more to show why she has abandoned helping people entirely. If that’s never explained it’s not a big deal since you can maybe assume she just grew tired of it but I do think there’s still a lot you could do with that premise. Maybe have Steve return a third time but this time it’s a shape shifter or something which disillusions her with everything.
Overall, Wonder Woman 1984 is pretty good. I do consider it to be a considerable improvement over the first film. Wonder Woman is a solid lead as always and the soundtrack is pretty good. The visuals are all on point and while the fights can be a little slippery against the human fighters, I feel like the film was intentionally testing out a new style here so I’ll give them points for the experimentation. Ideally in the third film we’ll be able to see Wonder Woman be able to fight more super villains with her full abilities on display and a current setting certainly wouldn’t hurt matters either. It’s a bit of a slow burner and so there wouldn’t be a lot of replay value here but if you haven’t seen this film yet you should definitely do so. Also worth knowing that if you have Verizon Fios you may be eligible for HBO Max for free so keep that in mind. I’m ready to see what DC has in store for us next.
It’s time to look at the next big LEGO adventure. This time Aquaman takes the center stage as he tries to prove himself. It’s a pretty fun LEGO adventure and while it can’t quite match up to the best ones out there, it holds its own pretty well. We get some decent fight scenes and it’s always fun to see the Justice League return no matter what format it is. So without further ado let’s dive into this.
The film starts off with the Justice League sending out a call for help to Aquaman. He is delighted to hear this, especially because the villain is attacking a river so he’ll be able to do some real damage. Unfortunately this area is just called a river but it’s totally dry so Lobo beats Aquaman up. Aquaman struggles to hold onto his confidence but even the Justice League can barely defend him in faqront of the media and Ocean Master has now taken over Atlantis. If Aquaman doesn’t regain his confidence really soon I’m afraid that it’s going to be too late for him.
DC’s been doing quite well with the Lego adventures and this one continues the run of solid titles in the franchise. While Aquaman can’t hold his own film nearly as well as the Flash, he’s a fun enough lead. We really hadn’t seen him in the other specials so this was a good way to give him some focus with the league. Naturally a lot of his scenes are played for laughs. Most of the characters land a lot of burns at his expense but Aquaman does his best not to let it get to him. He still keeps on trying to be the best and after he gets drunk Aquaman finally experiences some clarity on what he has to do next. It took him a while to get to the answer, but better late than never right?
The Lego animation is fairly consistent with how all of the others were. Lego in general still isn’t my favorite style but this one still gives us some pretty good fight scenes. Superman surprisingly (well maybe it’s not too surprising) doesn’t look great in the battles though. Lobo is just too powerful and really deals out the pain to everyone who goes up against him. It’s always nice to see him looking good though since Lobo is often one of my favorite DC villains. I like his biker theme and the fact that he actually can fight with the likes of Superman. His appearances in the DCAU is really what got me into being a fan.
Meanwhile the humor is pretty sound as you’d expect. My favorite humor scenes are admittedly the ones that are poking fun at Aquaman a lot. It’s the low hanging fruit of course, but you can’t help but smirk when Ocean Master shows his little compilation video of Aquaman getting wrecked. The humor scenes that don’t work quite so well are the more over the top ones like when Wonder Woman gets dazed/confused for a while. Damian trying to act like a kid also doesn’t work quite as well. I was surprised to see him and Batgirl since they basically come out of nowhere, but the more guest stars the better.
Ocean Master makes for a fun villain. He may not always be the biggest mastermind but he did convince Aquaman to give up the throne without a fight which does take a good degree of skill. A lot of villains would love to be able to say that they took over Atlantis without having to lift a finger. It’s usually just not that easy though. Things may not have worked out well for him in the end, but if not for the rest of the heroes being around he probably could have pulled the whole thing off. There’s also the slight sympathy angle that any story with Ocean Master comes equipped with because Aquaman tends to put him down without realizing it. “It’s good to be king!” was definitely something that Ocean Master doesn’t need to hear from Aquaman on a daily basis. Still doesn’t make him any less of a villain though.
The most tragic part for Ocean Master though is the fact that he starts to be overshadowed by the other villains here like the Red Lanterns. How can he really hope to compete with powerful foes like that? Dex-starr and Atrocitus both get fun roles and you don’t really doubt that either one of them would be able to clobber Ocean Master. It was a cool team up though because that’s one of those out of the box pairings that seems like it would be interesting.
Meanwhile we have a full subplot about Jessica Cruz working to find confidence in being a Green Lantern. It’s not as good as the main plot, but it’s decent. Most of it involves her ring giving her a lot of snark as it constantly mocks Jessica and makes things tough for her on purpose. Honestly Jessica has enough trouble trying to be a fighter, the ring doing its thing really doesn’t end up helping matters at all. It just ends up getting in the way and making trouble for both of them. I lost a lot of sympathy for Jessica when she started making fun of Batman’s utility belt though. The first time you can write off as an accident, but after that it has to be intentional. It may have been a humor plot, but it still hurt Jessica all the same. Especially since Batman was the best character in the special. One simply does not disrespect the Dark Knight like that.
Overall, Rage of Atlantis is a fun DC special. There’s not a lot more to say beyond what I’ve already mentioned. If you like Aquaman or the new Green Lantern Jessica then you should enjoy this one. Quite a lot of characters show up and so the special is able to make the most of its longer run time. I wonder which hero will get a lego special next. I dare say that Green Lantern has earned his, but I wouldn’t mind another Batman centered JL special either. Those are always fun.
It’s time to look at a Wonder Woman comic. It’s been quite a while since I read one of her trade paperbacks. This one seems to take place right after one of the big DC crisis events. I think it may have been Crisis on Infinite Earths which would work out pretty well since the CW is about to air their version. It was a pretty big deal having the universe merge together and such. In a way this trade is to allow the Amazons to remember some of the good times before they vanish.
It starts off with Wonder Woman’s mom looking into the Crystal Ball at one of Wonder Woman’s biggest adventures. The Amazons are getting ready to all be vaporized as the universe ceases to exist, but they are all feeling rather down at the moment since Wonder Woman is no more. Perhaps looking at her greatest exploits will help them return to the afterlife in a smoother fashion. The Queen is also determined to keep her memories of Wonder Woman and would prefer to have them and be a star than to live on with her memories wiped. I don’t really blame her since having your memories wiped is never any fun. It’s always better to remember each and every detail for as long as you possibly can.
The main story is about Wonder Woman helping to protect a parade from any possible attackers. The attack turns out to be a lot more dangerous than the heroes could have imagined. A powerful lady named Atomia has conquered her world as well as many others and now Earth is next. She manages to enslave Steve Trevor and also kidnaps Etta Candy’s daughter. This little girl has now been transformed into a full fledged villain as well. She’s a little kid so while you can’t take her too seriously, she is definitely well aware of what she is doing so it’s hard to like the kid at all. Wonder Woman will have to save everyone and stop this threat to the planet but it won’t be easy.
Atomia makes for an interesting villain. She may be more of a typical conqueror than some of WW’s other enemies, but what helps her case is that she’s succeeded. She’s actually conquered many planets already so she was on a bit of a winning streak before Earth. Naturally this was one location that was a little too much for her, but she put up a good fight. Her decision to get the kid on her side was also pretty smart since it can result in having a good hostage. Atomia did let her guard down a bit quickly here though.
Then you have the two princesses of one of the other worlds she was targeting. I wasn’t a big fan of them for different reasons. One of them wasn’t great because she was a traitor. Even if she saw the light by the end of the issue it was way too late to even begin to trust her and it was too soon to forget the betrayal. The other one was a little too oblivious and got suckered too easily. It’s all well and good to give the villain a second chance, but maybe making her one of the rulers was a little too much.
Steve Trevor looked pretty good here and I dare say that it was one of his best appearances. He manages to hold out for a super long time even while poisoned and organized a whole resistance. This is one issue where he really did assist Wonder Woman quite a lot and wasn’t just around as a hostage or anything like that. Meanwhile Wonder Woman looks good as always. She has a pretty good grip on the situation and manages to basically foil an entire planet ending threat. She even pretends to be captured for a bit to try and talk sense into the villains, but that didn’t really work since they were totally on the evil side.
The comics are written and drawn in a way that really resembles Wonder Woman’s original adventures from many decades ago. It’s an interesting approach. The artwork looks good, but I do have to admit that the modern era stuff always looks better than this super retro style. The action scenes and such naturally don’t pop out quite as much as they would, but I do have to give the comic full credit for fully re-creating the look. You really would not be able to tell that this is a modern comic because even the writing is old school.
There are two bonus stories at the end though. One of them involves Wonder Woman returning to help the Amazons when they are rendered powerless by an invasion of men. It’s still pretty unfortunate for them that they lose all of their powers as soon as a guy steps ashore. It’s a pretty big weakness and it does give a little credit to the queen’s argument on why the island needs to keep its protection. The main problem here was that they only opened the borders for a split second, but I don’t see how much better it would be if they had opened it permanently. It would just be even more people and they all have guns so that’s game over. Wonder Woman still does a great job in saving them all and getting them their powers back, but this time I’m not really sure I agreed with her assessment.
The other story is about a kid whose wish for a monster causes it to be real. Wonder Woman helps him learn that monsters are cool and all, but at the end of the day what he really needs it the ability to protect instead. This helps the kid protect his sister and he learns that you have to be really careful as to what you wish for. The story is less exciting than the last one, but it’s still got a pretty good message there. Wonder Woman’s stories usually tend to have good morals like that.
Overall, Wonder Woman: Forgotten Legends is definitely a fun comic. It’s got a good story and solid writing to back it up. I don’t think you’ll be remembering it as one of WW’s greatest adventures, but it does serve its purpose as a lost story. It’s nice to have one last adventure from this era before jumping into the new timeline. Any fan of Wonder Woman or long-time DC comic reader should find lots to appreciate with this adventure. It’s less about Wonder Woman being a big time superhero who is saving planets and more about how she was always a role model and inspiration to the people she saved. She continues to save the day while setting a great example.
Suggested by iKnowledge Irene is a powerful mage and one of the strongest Fairy Tail characters in existence. She was wiping the floor with everyone she fought and Wonder Woman won’t be able to turn the tables here. Irene’s magic pressure is so dense that even approaching will be tough for WW. Wonder Woman has a very high level of strength and speed on her side, bur Irene is very durable. I’d say that Wonder Woman’s speed will be her best asset here since that isn’t Irene’s specialty, but ultimately it won’t be enough to overcome Irene’s other advantages. Irene Belserion wins.
It’s time to look at a pretty new Justice League film. This title finally brings us back to the legendary DCAU so right away you know you’re in for a good time. It does a good job of really feeling like a long awaited sequel and this one can definitely hold its own in this esteemed continuity. Naturally it’s no Starcrossed or anything like that, but it’s a great nostalgia film. We have solid action scenes, writing is on point as always, etc. It’s a film that also has very solid replay value.
The movie starts off with Star Boy attempting to stop the Fatal Five. Unfortunately they are simply too strong and make it to the teleporter. In a last act of defiance Star Boy is able to finish the time shutdown so they are frozen in time as the orb crashes in the present. Star Boy also lands on Earth, but his medicine was destroyed so now his mind is slowly deteriorating. The cops catch him and he gets locked up in Arkham. Almost a year passes and the Justice League accidentally awaken the villains. They’re ready to fight but the only way to victory may be to get Star Boy on their side!
Meanwhile, Jessica Cruz has been having a lot of trouble adjusting to her new role as Green Lantern. She managed to survive a traumatic experience against a crazy gunman and the experience left her mentally scarred. She is now scared to even go outside some days and since her GL powers run on willpower, it’s a tough job for her. Still, the decision is taken out of her hands when it turns out that the Fatal Five are after her. She can let the Justice League fight them off for her or she can join in the fight and take them down. The decision is hers, but it is one that will have strong consequences.
Right away you may wonder how the Fatal Five can last more than 5 minutes against the League. It’s a fair question as they’re hitting way above their weight class here. Realistically the Fatal Five can’t do much against the League, but to even the odds the Flash, Green Lantern, Hawkgirl, and Martian Manhunter do not appear in this film. You’ve got Star Boy and Jessica, but neither one of them do much helping til we get to the second half of the film. As a result it’s really Batman, Wonder Woman, and Superman who have to handle the villains. Often times they aren’t fighting at the same time as well. There are still a lot of significant power level issues, but those are almost expected at this point. Superman gets wrecked pretty easily by these guys and then later on one of them is going even with Wonder Woman.
The Fatal Five aren’t weaklings or anything, but they’re definitely not quite as strong as you’d think from watching their fights. The heroes also have to be a little nerfed here because part of the point is that Jessica needs to be the one to conquer her fears. You can probably see the character arc coming from a mile away, but it doesn’t mean that it’s a bad one. She certainly gets a solid role in the final fight, but it makes sense since a good GL should be able to take care of these guys. I’d just make the case that Superman or Wonder Woman should have been able to accomplish something similar. Power level concerns don’t really hurt the experience. You may roll your eyes but barring something totally crazy it doesn’t hurt the score.
While Superman did get steamrolled I did like the way he fought here. It may seem like a bit of a contradiction but before going down Superman was doing a good job of knocking one opponent, dodging a counter attack, hitting opponent #2, etc. He was rarely going down to surprise attacks and was just getting hit by combos. It’s a subtle distinction that is good to make as it’s more annoying when he’s just giving opponents his back the whole time. I mean, I like the confidence, but it doesn’t work if he’s actually taking damage. Batman also looks real solid here as expected. He’s naturally the one finding things out in the background and whenever he does enter into a fight the outcome is clear. He crushes all of his opponents with ease and certainly stays cool under pressure. He does a good job of co-leading the team with Superman in the DCAU. Batman may never claim to be the leader, but the others listen when he has something to say.
Wonder Woman’s role may not feel as big as the other two, but she certainly looks good as well. Attacking Jessica may have been a little extreme, but I suppose it got the job done. She always fights very tactically such as when one of the Fatal Five tries to use her own lasso against her and WW just flips the tables on him. She uses a lot of athletics in her combat and the style seems like a mix of Superman’s and Batman’s. It’s still a little unfortunate we couldn’t see the other Leaguers, but I’m sure they’ll get their chance in the future.
As for the new heroes we have 3 to talk about. First off is Star Boy and I admit that I wasn’t a big fan of his character. At first I actually figured he was Cosmic Lad. The outfit was different, but it was filled with Stars and he kept seemingly manipulating metal at the beginning. Now I’m glad he wasn’t Cosmic Lad. He acts pretty scatter brained the whole film. There is a logical reason for this as he needs a certain chemical to stay sane, but it still makes his scenes pretty annoying. He just can’t seem to remember anything except for when it’s already too late. that’s certainly not too helpful you must admit. His powers are definitely cool though, making things heavy is definitely good enough to stop most opponents. Gravity manipulation is a very underrated ability.
Miss Martian is a new Justice League member in training and I can see why she isn’t a full member yet. She very nearly blows the whole situation in her first scene where innocents would have died. The whole thing doesn’t make any sense either since she gets real close to the villain, but stays in disguise until he whips out the gun and starts yelling. With her super strength and speed from that distance she should have been able to easily disarm him and keep going. Instead she also gives away Batman’s location. She’s pretty much a non factor for most of the film as well. She seems nice enough, but needs to keep working on how to be a hero.
Finally we have Jessica who is pretty reasonable. By the end of the film she has finally accepted herself as a hero. Her early scenes can be a bit more grating with all the self doubt, but at least she did jump in to save her town when necessary. She seems to have a lot more trouble getting started than freezing up which is good. Once she’s made a decision she does see it through. Jessica is the kind of character who will really benefit from the events of this film as she will now be a capable warrior in the sequel. The Green Lantern core is certainly pretty stacked as well since Hal, John, and Kyle are all excellent GL fighters as well. With Jessica on the team they barely even need the rest of the Justice League.
As for the Fatal Five, there isn’t quite as much to say about them. They make for a pretty good villain group. I like all of the members well enough and they gave us the team vs team fights which is always a good positive. We don’t get to see the final two members quite as much as the first 3, but they do look good once they show up. Their plan shouldn’t have gone quite as smoothly as it did though. You’ll likely see what I mean when you watch the film. They head over to OA to get the final two members and the Green Lanterns there don’t seem to have any kind of good plan. They should have jumped in before the gate was opened and then a lot of things would have been prevented. Ah well.
As expected the animation is pretty sharp here. The character designs are absolutely on point and it looks as good as ever. Now this is the kind of animation that lets you know DC is still on point. It’s not surprising as their films always tend to look amazing. If only Marvel could keep this up on their side. There’s a lot of reasons why the animation is so solid for DC, but a good part of it is the color schemes and effects they use. The attacks all have a lot of power behind them and the color stands out. They also speed up the fights quite a bit so when characters are engaged in a scuffle they’re all zipping around the place. It’s a great way to handle a good fight scene and the action here is definitely top notch. Another fun visual is when Superman zips towards the sun. His speed is definitely uncanny and to even come close to a light speed laser that already has a head start is a good feat.
While this is the DCAU, the film does try to make it clear from the start that it’s gonna still be a little more violent than the old days. Pretty much every random human who gets involved is quickly murdered and several heroes get stabbed and bleed out quite a bit. It never gets too excessive the way the New 52 films started out or other recent adventures. It’s just low enough where it doesn’t hurt the film but a little more and I think the film would have been trying too hard. The only visual that lingers is the store owner who gets murdered while the rest are pretty quick. It’s definitely all unnecessary so hopefully they keep a close eye on this for other DC films going forward.
Overall, Justice League vs The Fatal Five certainly delivers on all fronts. It’s an excellent Justice League title whether you’re already a big fan of the DCAU or this is your first experience. The writing is always on point and the cast of characters is excellent. It’s rare to have a film that basically has no weaknesses, but this is one of them. There’s a lot happening here from start to finish. Hopefully this really is just the first of many for the DCAU’s continuation saga. I’m ready to relive the golden days of comic book shows!
Suggested by Random Wonder Woman is incredibly powerful and has even gone up against Superman in the past. That being said, such power isn’t enough to stop a man like Broly. Broly’s abilities just exist on a higher plane than the others. He can end universes with a single blast. It’s hard to even fathom how much power such a technique would take. That’s why Broly is such a fierce some opponent. He really can’t be taken down by just about anyone. His speed is also unreal. Broly wins.
It’s time to look at the big crossover between the retro Wonder Woman and Batman series. As they both starred in different eras the comic decides to have adventures that take place in both along with a third that he even sooner. It’s cool how the series was able to tackle all 3 eras and even added a sense of continuity by making them all connect to each other in some way or another. If we ever do get a Justice League comic with these characters it would definitely be intense!
The first comic takes place when Batman was still just a child. The Nazi’s wanted to obtain a book he owned that would lead to the Pit of Eternal Youth and many other places including Wonder Woman’s home. Ra’s Al Ghul and his criminal organization also wanted this info. Finally, Wonder Woman and government agent Steve Trevor also showed up to grab it. Batman’s in a little over his head here, but he needs to try and get the book to safety while also looking out for Talia. Although little does he know that Talia can certainly fend for herself as she was already taught much about martial arts when she was a kid.
It’s a fun comic and probably the only time we will see Batman’s parents for a while. Talia was probably the highlight here as it’s a nice look at how she could have been as a hero if not for the guidance of Ra’s. She probably would have been an even better Batgirl than the one we are all used to. Wonder Woman had a pretty easy time mowing down the opposing troops herself. Protecting the kids would probably be the toughest part and even that seemed rather simple for her as well. Even Steve got to contribute a bit.
The middle story has Ra’s make his way to Paradise Island. No man can arrive there without an escort so Batman convinces Catwoman to take them there. The villainess has a rather large role in both the second and third stories as she even gets a redemption arc. Her fans will likely be pleased as she does tend to go back and forth a lot but at the end of the day she always does have a lot of potential for good. Batman is rather skeptical the whole time as he should be, but doesn’t make a scene. He also doesn’t have much choice since she asks for sanctuary on the island and Wonder Woman grants it to her.
There’s not too much to say about this comic as it’s very to the point. The heroes fight with Ra’s and his team. We do get a cameo from Wonder Girl which was cool as she stood up to Ra’s. Naturally the comic does its best to keep Ra’s away from Wonder Woman because he wouldn’t last a second against her in an actual fight. Honestly that’s why Batman’s villains stay back for most of this collection as well. They can give the Dark Knight some trouble, but Wonder Woman? They are of no consequence to her and that’s considering that this isn’t even close to her strongest incarnation.
In the final story we have Wonder Woman head back to Gotham because Ra’s has returned once more. You have to respect the fact that he keeps on coming back for more each time. The guy just never gives up. Unfortunately she finds out that Batman has retired and now Robin is the only fighter left. Wonder Woman can’t accept this and convinces Batman to come out of retirement. Granted, he basically has to make this choice since Ra’s finds out about the Batcave and brings the fight to him. A more serious Bruce Wayne rejoins the fight and it’s a pretty fun climax.
This is the story that ends off the collection and it’s certainly a great pick for it. Aside from the fact that the stories were intentionally chosen in chronological order, it just feels like the most epic adventure from the 3 with the highest stakes. Ra’s is finally taken out of the equation as well so in theory the heroes no longer have to worry about him. That will certainly be a big relief for them.
The characters were all on point as you can probably guess. I’d say that Wonder Woman looks the best here as she looks out for humanity and saves the day many times. Batman isn’t as impressive since he gave up at one point, but did recover quickly and beyond that he looked solid as always. Robin still tries hard whenever he pops up and it was nice to see him as Nightwing. He deserves his share of respect at that point since he is a veteran and the heroes give it to him.
The artwork looks pretty solid throughout the issues. The character models are on point and the action scenes look nice as always. It’s not quite up to par with the mainstream DC adventures but it does a good job of recreating the look of the old shows. The panels all stand out so it’s always easy to see what is happening at a glance. Even though there is quite a lot of pages in this collection, it will all be over very quickly with how solid the writing and pacing are. This will come to no surprise as both individual series were always very good in these two areas though. If anything the writing is why these titles got so big in the first place.
Overall, This collection hits all the right notes. It’s a crossover where both heroes get a lot of tim to shine. It’s definitely interesting to see a more serious Adam West here even if you will miss the light one from the second story. I suppose that is definitely setting him up to play the role of Batman in Justice League as one more people would be familiar with from newer stories. That or since he was re inspired by Wonder Woman, he will go back to his usual style in time. Either way, hopefully we actually do get a Justice League story soon. That would definitely be a lot of fun.
It’s time to look at a recent DC show that was rather short lived. Granted, it hasn’t officially been cancelled yet as a few sites still hold out hope on it returning, but the odds of that happening do seem rather slim at times. It’s a shame because the show was fun even if it was severely limited by the dreaded 15 minute format, still one of the worst modern innovations for cartoons in general. We got some action and some more adventures with the heroes so that was pretty cool.
Naturally there isn’t really any kind of ongoing plot here. Most of the episodes are stand alone adventures with maybe a reference or two in there somewhere. Interestingly enough the first 4 episodes was a multi part epic though. It would have been cool if the rest of the show had gone that route. It’s a way that you can get past the animation and the time constraints to tell more of a full story although I suppose that wasn’t the priority here. It’s leagues better than DC’s other current show Teen Titans Go though as this one puts the action as more of a priority than the humor with Teen Titans does the opposite. The humor we do get from Justice League is also just a lot better than Go’s.
The animation will take a lot of getting used to, but specifically it is probably the character designs that seem a little off. Everyone’s super skinny which may just be a flash thing as that’s the same way the characters are drawn in Teen Titans and for the most part MLP. I’m definitely not a big fan of Flash and to be honest at this point I’m pretty sure that CGI has started to pass it for the most part as well. I’m not sure if this is Flash or an odd form of hand drawn animation but it looks more like the former. The fight scenes can be pretty good when the show tries though and I can see them pulling something off with this art. We don’t get big fights all that often though as mostly they are quick skirmishes but we’ll take those. We also do have the good sound effects from the old DCAU days back as well.
There isn’t much of a soundtrack here, but whatever is around goes well enough with the story. Again, you don’t want to expect too much here, but the beginning of the show did have a lot of promise. The first elemental villains that we got were a lot of fun. They were even very powerful as they gave Wonder Woman and Superman a pretty good fight. We had Batman going up against some classic thugs in a fight that may sound boring but it was handled very well and hearing Batman’s old voice again was great. The first few episodes actually took themselves very seriously and it felt like it could be a Justice League sequel.
Gradually the show switched up its approach a bit though. It acts more like a homage to the JL show than a sequel and the comedy episodes became more frequent. There’s nothing wrong with a comedy series of course, but I think the show would have been able to reach the next level if it had just stayed like the first few episodes. For the most part they were the best ones. Other good episodes were: Firestorm’s debut episode where he has to fight off a group of androids, The Time Travel episode where Batman has to stop Chronos from murdering him on his first night as Batman, The Arcade Game where Toyman puts the heroes into a video game, The episode where Lex gets Amazonian abilities, and the one where Lex and Batman have to match wits with the fate of the world at stake.
Most of the episodes are quite solid but in particular those are some of the episodes that I really enjoyed. I could probably count the number of mediocre episodes on one hand in comparison. So at the very least JL Action was always a lot of fun. With each segment being so short it was also pretty clear from the start that pacing would not be an issue. Each adventure feels like it goes by very quickly.
Another thing I liked about the show is that it did give more screen time to some characters who didn’t do a lot in the main series. Firestorm gets a big role and is featured in many episodes. His abilities are very handy to have after all and in general he could be one of the team’s strongest members. Booster Gold also appears quite frequently to mess with time and try to get rich. At the very least you have to respect his resolve since the guy never gives up no matter how many tries it takes. We even get an episode for the Super pups as they fight the Red Lanterns. There was some serious power level shenanigans here since Krypto should have looked a lot better than he did in the fight but I’ll let it slide. In general power levels are often tricky for super hero shows and a good out to use is that the heroes are probably holding back quite a lot in order to not seriously hurt the villains.
Hopefully we do get a full Justice League show at some point. To put it one way, Justice League Action feels more like a RWBY Chibi kind of series where it is made to complement the main title. We need a full length Justice League series to air at some point and then Action could air while it’s on break. Justice League is a huge franchise so you’d think that it would sell quite well and yet DC hasn’t really made a move in a while. It’s a gold mine just waiting to happen.
There’s not much else to say about this show because we’re all already very familiar with the characters and there’s not much of a plot to discuss so even as a show review it’s a little on the short side. As a final note before the wrap up, I will say that Batman and Superman are the best characters as always. They always tend to have great episodes backing them up and the contrast between the two fighters is always nice as well. It’s why they are so legendary at this point.
Overall, This was a fun DC show. I would put it behind most of the other recent ones but it didn’t really make any mistakes. I’m not a huge fan of the format but it probably did about as much as it could with it while still keeping the comedy elements that Cartoon Network demands. I’d like to see the DCAU return again at some point with a full show. If you haven’t seen it yet then I’d recommend checking out JL Action. It’ll give you a chance to hang out with your favorite characters once again and it should feel pretty nostalgic in general.
It’s time to look at the next volume of the Wonder Woman ’77 series. Sadly this will be the end of her solo adventures but at least we will have some crossovers coming up. From the various retro DC series this one has always been very popular and probably only loses out to the Adam West show and maybe the old Superman serial but I’m inclined to say that it may edge that one out. Wonder Woman’s stories are fun and this comic is pretty solid as well with only one story being rather lackluster. It’s a good volume that I’d recommend to anyone.
The first big comic sees Clayface attack Wonder Woman’s home island. As the island is basically made on clay this becomes very dangerous. He becomes so powerful that only Wonder Woman can stand up to him. Clayface is actually very powerful so it’s nice to see him getting some good respect here. His abilities are really only limited by his imagination after all. It’s a good way to start the collection off and we’ve never really seen these two characters duke it out before.
The next comic is the weaker one as we go to an animal sanctuary where it turns out that hunters have been eradicating all of the animals. Wonder Woman goes in to help and finds out that the web of lies stretches out quite far and wide. The villains have been pretending to help the animals all along as a cover. Wonder Woman stops this madness, but not before there are some casualties. It’s handled as well as it can be I suppose, but definitely a story that could have been skipped and the volume would have been better off for it.
Next up we have a politician who has gotten quite a large following. People are defecting from the U.S. just to hang out with him on the farm. The government gets suspicious and sends in Diana Prince since there is no way that this is legit. People are giving up everything their own up to this complete stranger as well. The villains don’t like this and decide to attack. It turns out that they were using aliens to mind control the citizens which is definitely an interesting tactic. The aliens were strong but they were definitely no match for Wonder Woman.
On the next adventure we have a bunch of crooks trying to sabotage a boat. Diana and Steve are sent in undercover but how can they make a move without breaking their cover? Well it might be difficult for Steve but Diana has a lot of speed so she can handle herself pretty well. It’s a fun enough thriller story even if there isn’t much of a sense of danger here since Wonder Woman can end the threat at any time if need be. In the meanwhile she is just focusing on handling this like an agent.
Following that up is a story about a villain with psychic powers. He can mind control anyone near him and this makes him a tough threat to stop. After all Wonder Woman can’t afford to hurt his host too badly. That’s why she decides to allow herself to be mind controlled to fight him on the astral plane. It’s a pretty good plan and makes for a solid fight scene as well. This is probably the only opponent to give her a real tough fight in this series so this guy was no joke. (Clayface also gave a pretty good fight to be fair so maybe I should say the 2nd toughest fight) It’s probably the best comic of the volume. There’s quite a lot of action here.
Next up a musician accidentally scores a tape with a lot of confidential government secrets. The terrorists who initially got the tape naturally want it back now, but will they be able to get this guy to talk? Well, probably but fortunately Wonder Woman is on the case. She quickly shows up to end the threat, but it also gets complicated when a patient who is near death wants to hear the guy play. The villains still don’t have an excuse here, but the patient didn’t ask for this so the heroes allow her to hear one last song. It was a nice enough story even if the musician doesn’t seem as nervous as he should be in such a situation.
Finally we have a space mission. As always we have governments fighting each other as everyone wants to be the first in space. It appears as if the Russians have launched an attack on America, but Wonder Woman thinks that there is more to this. She infiltrates their base where they believe the same thing about the Americans. It turns out that a super villain has been manipulating everyone and this fighter has a jet pack. Wonder Woman is still able to win fairly quick, but it was a fun comic and one of the better ones. It was nice to see Wonder Woman also using some detective work to win the day.
The art is quite solid as always. It seems to change a bit from comic to comic, but there were no issues that looked bad or anything like that. The character models seem right and the fight scenes look good. At the end of the day that is the important part. The size of the collection is also pretty good as well and it manages to fit in quite a lot of stories.
Overall, This is definitely a comic that I would recommend to all readers. It has action, suspense, and doesn’t really step into any holes. I’m not sure if I’d put it above the first collection, but it’s a good sequel. I have the crossover with Batman ’66 coming up so I’m looking forward to checking that one out. Crossovers tend to be a blast and I believe the best one from the retro adventures is Batman meets Green Hornet so far. We’ll see if this one is even able to top that one.