No stats I’m afraid. It’s just one of those games where there is nothing to level up and no way to go back. That’s not a bad thing per say, but it is fun to have stats to list.
Batman and Scooby Doo have always made for a very intense pairing. The crossover just writes itself as Batman tends to be a detective series that is very serious while the Mystery Gang prefers to have a lot of fun as they save the day. The groups have very different detective styles and solve crimes in two very different neighborhoods. Still, at the end of the day they are detectives and in this film we shall see them match wits.
The film starts off with Fred and the gang attempting to solve a mystery. Unfortunately this ghost is a formidable opponent and seems to have the upper hand. That’s when Batman himself shows up and he suggests that the Mystery Gang is too young to handle villains in Gotham. This leads Fred to trap Batman while the gang takes down the ghost. They go into their usual explanation about how they knew who it was all the time in a way that is fairly self aware with how exaggerated it is. Batman then shows up and declares that the group passed his initiation and he would like them to join the official Mystery Solvers group which also features Black Canary, Martian Manhunter, Question, Plasticman, and Detective Chimp. The group exists to fight the mysteries that no single detective could. Batman only has one unsolved case in his section so the team decides to focus on that one first. A mysterious voice has been scaring Batman lately and now the Mystery Gang are being framed. It’s all connected but how? The heroes will have to find the answer to this question along with some proof, all while trying to elude the Police, Fellow Heroes, and Supervillains!
This film takes place in the Batman Brave and The Bold continuity. It’s a very good selection for the crossover and I’m glad to see the series be brought back. The two animation styles mix together very well and that’s probably why it was chosen. It’d be hard to mix Beware The Batman with Scooby Doo without switching the animation after all. Scooby Doo’s animation has always been consistent for a very long time now and this one is no exception. The animation is very clear and easy to watch. The backgrounds are detailed and the action is easy to follow. It’s definitely some of the best American Animation currently.
Since most of the film is rather solid I may as well change things up and start with the negatives first. For starters, Fred looks pretty bad here. Why is he obsessing over Black Canary when he should just be psyched to be helping out a team of Elite Detectives? This is Fred Jones, the Leader of Mystery Incorporated. I wanted to see him match wits with the others but he is a little too distracted. Meanwhile Black Canary basically mocks him whenever she appears, but given the circumstances I can’t blame her one bit. The insult almost sounded like too much for this film but then you remember that she’s just making fun of his signature tie style which can easily sound like something else if you are not prepared.
My other negative is how bad all of the heroes who aren’t Batman or Aquaman look. When the Mystery Gang is framed and Batman helps them out he is seen as guilty as well. Sure, Batman keeps running off and doing his own thing, but isn’t that par for the course with the Dark Knight? All of the heroes turn against him so quickly that we finally see them for who they are. They weren’t good friends, their bonds are about as strong as the average Naruto character. They made the hero’s job a whole lot harder.
I always think that when a villain framed a hero it shouldn’t be so easy to convince the friends. Especially when in this case Batman has had a solid track record for so many years. The only one with a decent motive is Detective Chimp since he was humiliated by Velma and likely wants payback. Is that how a hero should act? No, but that’s how I can imagine Detective Chimp acting. He really got roasted here, but I’ve never liked the character so I was personally okay with that.
Martian Manhunter’s cookie gimmick is a nice call back to Justice League International. He is portrayed as an unlikable jerk, but I can’t say I have a problem with that. He is fairly memorable in the movie thanks to this and it also helps you root for Shaggy and Scooby a little more since they are effectively being bullied and can’t do anything about it. By the end of the film Manhunter hasn’t really learned anything, but he’ll likely think twice before crossing the Mystery Inc since they’re heroes now.
Aquaman actually looks pretty good now. He is very determined and keeps on pressing Batman until he is finally let into the secret club. He’s also the only hero who didn’t actually doubt Batman which gets him big points in my book. He was really on point with his entire portrayal so I definitely had no qualms with him. Batman also looks pretty good for the most part. The opening scene may get you worried for a bit, but after the twist it’s okay. Now, he may be a little too nervous with the ghost the whole time, but this way the heroes get to console him that there are no such things as ghosts. Aside from when he’s getting mentally wrecked by the ghost, Batman’s still in character and gets some good burns in. He’s always got a plan after all and is still a solo act at the end of the day.
Aside from Fred, the gang looks about as good as you can expect. Shaggy and Scooby don’t look good, but they never do. At least Shaggy finally gets revenge for all the times Scooby steals his snacks. That was actually pretty satisfying since the Shaggy and Scooby rivalry really should be even. The film has a pretty good amount of action for a Scooby Doo film since the heroes and villains can actually fight here. The fights themselves are rather short so as not to take away from the mystery but it’s pretty cool. The special feels more like a Brave and The Bold episode than a Scooby Doo movie, but it manages to have a good balance.
The climax may start to stretch on a little too long by the end, but I’d say that it’s still executed fairly well. The last time the villain runs back into the warehouse for round 5 may have just been one round too long. A slight missed opportunity is that it would have been awesome to have seen the Mystery Gang fight once they got into costume. That would have really sold me on the final act. At least we did see that happen once in the Brave and The Bold show a while back so I guess that’s why they wanted to go a different route here.
As expected the writing is pretty solid. The film also flows by very quickly and the pacing is on point. It’s definitely pretty surreal to have the characters meet up again and hopefully we’ll get a sequel at some point or have the gang meet up with another version of Batman. Either way, I’m always game for crossovers and since Scooby Doo gets so many films, it’s always a good idea to shake up the formula a bit.
Overall, This film was pretty solid. There really isn’t as much of a mystery compared to the average film since they sort of just stumble into fights as opposed to giving us a bunch of suspects and choosing one, but when Batman’s in town you do have to switch gears a bit. The soundtrack and animation are solid and it’s a very good all around movie. I’d definitely recommend checking it out. The movie was pretty close to getting a solid 8, but I don’t think I can quite justify it. Still, it’s a high 7 and one that has quite a bit of replay value. There’s just a lot to like here.
Adam West really had a good run as Batman. His TV show was very successful to the point where we now have comics and movies being released to ride the nostalgia. They’ve been handled very well and while I wasn’t thrilled with how the first film made Batman evil, this one suffers from no such issue. Considering that it’s likely the final Batman movie with this iconic lead, it’s a great way to go out. The film is really well made and balances the humor and action pretty well. It’s a movie that I can easily recommend to any comic fan or moviegoer.
The film starts off by adapting the classic Two Face origin story. Hugo Strange built a device to suck the evil out of all the villains, but it wasn’t stable so some of the residue got on Harvey Dent. This transformed him into the legendary villain and in a surprise twist he is defeated by Batman and Robin during the opening montage. We skip ahead a little while as there are multiple time skips in the intro of the film. Harvey Dent has been cured and rehabilitated. He has to slowly work up the ranks once again, but vows to keep bringing criminals to justice. At first everything seems to be okay, but then Two Face pops up once again. Batman doesn’t believe that it is Harvey, but Robin believes that Bruce is not able to see the truth that is right in front of him because of his friendship with Dent. However, Robin is not impartial either as he wants to put Dent away since he feels like his friendship to Bruce is now playing second fiddle. Tensions are high!
Two Face is a likable villain from the start. He’s cool as Harvey Dent and as Two Face. As Dent he is a charismatic guy who always takes command of the situation and doesn’t back down from the hero types. Even when Robin tries to intimidate him he comes up with quick counters like Robin’s bed time. It was a great comeback and I wouldn’t want him to try and play nice when the other guy is being mean. Dent also looks really good in the court room and even intimidates Batman which was an intense moment. As Two Face his voice may not have the same impact, but his character is still the same. The coin gimmick is always pretty solid and he’s just an interesting character. Two Face never feels like he’s overstayed his welcome and he is certainly a threat since even his underlings are a match for Batman and Robin. In the Batman ’66 universe, it’s safe to say that he is Batman’s greatest foe. The other villains have been reduced to guinea pigs for Hugo Strange’s experiments.
Batman is a great hero as always. His voice perfectly suits the character and he is shown to be a genius. Batman picks up on all of the clues right away and puts justice above all else. Now when it comes to combat you can tell that Batman is getting older. He has a hard time against paid goons and must get captured almost 10 times in the film when you consider the opening montage. He definitely would have benefitted from a little more prep time in this case. He still has a lot of great gadgets as always though so Batman is still prepared. He handled the evil Robin plot pretty well as to be expected.
Robin spends most of the film being jealous of Harvey. This is good in the sense that Robin gets to throw a lot more burns Harvey’s way as a result and even follows him into an abandoned warehouse by his lonesome. THe downside of this is that Robin is the one who usually ends up getting burned and the whole situation doesn’t go well for him at all. He just seems out of his league the whole time and definitely will have to keep training if he wants to be on Batman’s level. The evil Robin plot was fortunately a lot smaller than I had expected. I was worried he would be evil for a while which would have hurt the dynamic like the first film. Part of what makes Batman ’66 fun is the banter between both Batman and Robin. The show simply wouldn’t have been as fun without one of the two heroes being present.
Catwoman also gets a role in this film. Her dialogue with Batman is always so corny that it’s funny. As a result, I can’t say I mind their romance as much as I would otherwise although I still find it out of character for Batman. If she really does turn good, then I suppose it’s good that Batman never lost hope in her rehabilitation. Of course, would he still have her serve out her jail time or go for a nullification on the grounds of being a hero? She gets to fight in the climax and while Batman seemed to doubt her fighting abilities, I think we’ve seen her as a villain long enough to know that she is definitely a fighter. If the villains have to deal with 3 opponents from now on, Gotham just got a whole lot safer.
Alfred looks really good in this movie so his fans are certainly going to be thrilled. He stands up to the villains and never backs down. He stays stern to the end and does his best to make sure that neither Batman or Robin do something they’ll regret. Aunt Harriett isn’t quite as good though as she doesn’t contribute anything to the film except to annoy everyone. Her role in the first film was a little better when she was caught by Evil Bruce Wayne. Admittedly it was definitely a scene that really worked for the evil plot.
I wouldn’t mind seeing more of the human angle for the next Adam West installment if one were to come out. As it is, this Gotham is a lot happier and less crime infested than the one we’re all used too so it would be cool to see how the heroes interact with everyone on a daily basis. We see Bruce Wayne briefly and there are human scenes around, but it would be interesting to see this Utopia. Gotham seems like a pretty perfect place if we’re being honest so it’s even hard to see how Metropolis could be better. Lets face it, a Batman vs Superman movie in this continuity would be amazing!
The animation is quite solid as you would expect. The character designs are on point and the backgrounds look like something out of a mainstream DC film. After all, the animation is still at that high level for a modern action film, it’s just intentionally drawn to look campy and retro. As a result, it’s a film that still has its usual fun, but looks good while doing it. DC’s always been great with animation and that certainly hasn’t stopped in this film. The soundtrack is also pretty good although less memorable. The themes work well with what is happening on screen and that’s always the important part. It’s not super soft music or something that would distract you from the action.
The film isn’t very long so the pacing is very fast. There’s always something happening and the movie just doesn’t slow down. There are also no negatives to be found here which is quite impressive. I just can’t think of anything I disliked about the movie. I’m sure there are minor nitpicks and the film isn’t a 9 after all, but that’s a case of not enough great elements as opposed to bad ones. The film accomplishes at everything it sets out to do. What you expect from an Adam West Batman movie is a lot of good humor and solid action scenes. We get both in this movie. Who doesn’t like seeing Batman as the ultimate hero who is so over the top that even crossing the street too fast is a violation of rights for him? It’s just great and I can’t stress enough how the voice really sells the performance. That’s why getting another film without Adam West would certainly be risky. I’m sure the writers could handle it snce the writing is also very good, but it may be worth it to call the series something else if that happens. Go for the same tone but put it in a new universe.
Overall, Batman vs. Two Face is a great film. The vs title could be misleading if you were expecting a big fist fight, but I think it’s reasonable to assume that you would be expecting more of a mind battle considering it’s Batman. Two Face can fight when necessary though and does get his action in. The writing is on point and the animation looks good. Batman really gets his full credit and while it wasn’t Robin’s best day, he got a lot of good hits in as well. You really can’t afford to miss this one if you consider yourself to be a big DC fan or a comic fan in general. It’s pretty happy but also transitions well for the serious moments. There’s a nice mystery as to who Two Face is which you can sink your teeth into as you wait for the climax. It’s the perfect blend of why DC is so great.
Batman 66 comics have always been pretty fun in the past. They have a nice balance of action and wit to keep you guessing throughout the adventure. That’s why I was surprised when this one actually didn’t turn out to be all that good. It’s still fun for the Batman and Robin scenes, but the artwork took a huge nosedive and the characters that the heroes get to meet aren’t too interesting this time around. Considering that these crossovers are quite limited with how many can be produced at a time, it’s a bit of a shame that we wasted one on these guys.
The comic starts off with Catwoman deciding to steal a large diamond. Bruce Wayne and a rich lady happen to be in the area so Catwoman goes after them next. With the lady’s tough talk and banter throughout, I figured that she was Mrs Peel. No, the real Steed and Mrs Peel show up shortly afterwards to try and handle the situation. Robin and Alfred (Dressed as Batman appear as well so the villains are corralled quite nicely. It turns out that this is a bigger plot that is being led by the villains of the Avengers series.
That is really Steed and Mrs Peel’s only cling to fame by the way. The series they are from is actually called The Avengers so at least it sounds impressive to the average comic reader. Their main villains seem to be a large organization that uses Cybernauts (Androids) to do their evil bidding. These cybernauts are now going to destroy the world once they get the diamonds so Batman and Robin have to stop them.
Here’s why the crossover doesn’t work very well. If you thought that the two men from Uncle weren’t too useful, these chaps are even worse. All they do is bicker and banter throughout their appearances. They don’t really contribute at all except for moments where you figure that Batman and Robin should have had the situation under control anyway. They made for rather boring characters in the story and couldn’t really keep your attention. At the very least, that’s why I couldn’t really get behind these guys. I didn’t really warm up to them by the end either. They had a convenient habit of forgetting everything about the villains until Batman and Robin would find out first. By then it’s not as if it really mattered.
One of the good moments of the comic was when the Cybernauts broke into the Batcave. Of course it was the guest stars’ fault again as they didn’t notice that the villains had bugged them. Still, it was pretty intense since I don’t believe a villain had ever gotten inside before in this continuity. Batman and Robin did a good job of holding the fort even against overwhelming odds. The Cybernauts actually have potential as they are henchmen that are actually pretty dangerous in a fight. You can’t say that about most henchmen.
Unfortunately, as I mentioned earlier the art is pretty bad. Until now the Batman ’66 comics have all looked really good. This one looks very rough around the edges and the art style is really no good at all. The character designs are all wrong and the fight scenes suffer as a result. The comic now has to thrive purely on the dialogue. The writing is pretty strong as you’d expect so at the very least that does help the comic quite a bit. I think this author actually liked Robin more than the rest because he looks good for a change. He gives Batman a few ideas and even saves the day once or twice. He’s portrayed as being fairly close to an equal in this adventure so his fans will like that. Batman still looks like the capable leader he always is as well. He’s just more open to suggestions this time around.
The comic had a decent misdirect with the rich lady from the beginning, but once you knew that she wasn’t Mrs Peel it was pretty clear that she had to be one of the villains. Batman was a little too emotionally attached though considering that they barely knew her. He didn’t take the twist very well although I suppose he put up a decent front. Most of the characters didn’t suspect a thing. Mrs Peel finding out his secret identity was a little iffy, but I suppose that usually happens in crossovers for the mutual hype for both franchises.
Overall, This may not have been the best Batman ’66 comic, but the series does set a high bar. It’s still as reasonably entertaining comic and I’d recommend it if you’ve already read the rest of the issues. It had some decent fights and Batman’s always a fun main character. Beyond that, I’d still never recommend this over any of the other volumes to be honest. The crossover just didn’t work and at the end of the day that takes away a considerable amount of the hype behind the volume. I’m still ready for more Batman 66 crossovers though and the only one left is where they meet Wonder Woman. That should certainly be a great team up so it’ll be fun to read it some day.
Unlike the Batman’66 series, I don’t know much about the old Wonder Woman show. Still, if it was anything like the Batman comics, I knew this would be a winner. It’s definitely a fun comic and while the art isn’t quite as good as you’d hope, it has its moments. Hopefully this series did/is doing well so it keeps on going. We could use more retro comics like this. Next they need to bring in a Superman ’55 series or something.
There are only 2 issues in this volume but it’s as long as any Batman’66 comic so I guess they’re all triple length. They definitely feel like long comics and even have multiple stories inside so that’s cool. The first story has Wonder Woman go up against the Swan. The Swan was crashing a party so WW had to quickly step in. The fight actually lasts for a little while and was a good way to kick off the adventures. Villains who use super voices are definitely formidable opponents to be sure, but it can’t beat classic super strength.
The next story was also pretty solid as Wonder Woman wakes up to find out that someone else is playing the part. It’s always a pretty interesting premise as you have to wonder which reality warper is messing around this time. It’s pretty disheartening to be benched to the sidelines when you’re used to being a starter. Also, no worries it isn’t a dream or something like that. Either way I’d probably say that it’s the best story in the batch. It was just nice and interesting all the way through.
Following that is the return of the Cheetah. She feels bad because her exhibit was cancelled at the last second so the museum could do a feature about Wonder Woman. As a result, she found the Cheetah costume/artifact and became a super villain. As a result, this is a different Cheetah than usual. Wonder Woman still defeats her with minimal effort, but it was a good comic. I’m always up for another version of Cheetah since it means that eventually a good one will pop up.
The next comic really stood out because of the artwork. It looked a little different this time. Some of the faces could still be way off at times, but I thought the villain’s design was handled well. Her name is Celsia and I’ve never heard of her before so it’s possible that she was made up for the issue. She has Ice and Fire abilities which is always a nice combo since she can now counter most elements. She manages to give Wonder Woman a good fight and it’s always nice to have a villain that is trying to defy corporate. It was probably the second best story of the bunch and even added in the shady government subplot to keep the characters honest.
Finally, we end on a serious note with a very short last comic. Solomon Grundy shows up to help a lady who is in a bad relationship with random joe #45. Wonder Woman fights him for a bit, but then finds out the reason for Grundy’s appearance and helps justice be served. It’s definitely a pretty dark comic for the usually happy Wonder Woman stories and was probably a short story that was released to raise awareness. WW even quickly reminds the girl that she should testify in court to make sure the guy is put away and to embolden others. A good story even if it seems a little out of place next to the others. It’s only a few pages long at any rate.
As mentioned earlier, the art is definitely a step down from Batman’66. It’s going for one of those quasi live action looks where everyone is super realistic. I never think that’s a good option for a comic and this was no exception. It’s not really bad or anything and once in a while the visuals will look good, but I do think it holds the series back just a bit.
Also, this may just be due to the show being like this as well, but Wonder Woman doesn’t make nearly as many one liners and wisecracks as Batman and Robin. She’s also not a super goody goody like them either so the writing isn’t quite as funny. She’s a noble hero, but the comic doesn’t do much else for her. She is also a little more naive than the other heroes which leads to multiple misunderstandings which in turn get the villains to show up. Of course, Wonder Woman is still a good character though and I didn’t mind Steve as a supporting character either. It’s a little hard to gauge how strong Wonder Woman is here, but she at least does have some degree of super strength. As such, I want to see the next volume give her more of a super villain to go up against. The fights will never get too massive since that’s not the point of these retro comics, but even if it’s brief it would be fun to see a quick super powered tussle.
Overall, it’s a good start for the Wonder Woman comics. If each issue stays this large, it should have no problem getting a bunch of trade paperbacks. I look forward to seeing the rest of Wonder Woman’s cast show up. Also, the more volumes it gets, the more I will be used to the characters and that should help the series get better and better. Switch the artist and the series will probably jump up a star instantly. I haven’t read a great many Wonder Woman comics aside from the old Golden/Silver age stuff so it’s good to have read a modern adventure from her. I look forward to the next volume whenever it pops up. Final note, I looked the series up on Comicvine and even though the trade says that it is only 2 issues inside, online it shows up as being the first 13. I guess they were all parts and merged into these issues, but that definitely explains quite a lot.
It’s time for the next Batman ’66 crossover event! This time he is meeting up with the Men from UNCLE which is interesting since I know nothing about the latter. From how they’re portrayed in the comic, I definitely wouldn’t call them heroes. They also seem a little outgunned next to Batman since they don’t really have any gadgets and appear to be only as tough as the average henchman. Still, I suppose they get enough one liners to keep them afloat and it’s a solid comic either way.
The Men from UNCLE are sent to Gotham after every villain in Arkham Asylum is broken out of jail. The company suspects that Bruce Wayne is involved since he has access to the prison and has enough money to pull this off. The Agents are sent into a party so they can keep an eye on him. Meanwhile, Batman and Robin are puzzled as to who could do such a dastardly thing and quickly head to the scene. The party is a great cover for them since they can just act natural. Well, it turns out that all of the villains are now working with T.H.R.U.S.H. THRUSH is an evil organization that is quite large so the 4 heroes are going to have to team up to take them down.
Unfortunately we don’t get our hero against hero fight this time. I feel like it’s because there is no believable way that Napoleon or Illya could do well against Batman. He should completely outclass them even without his gadgets. Still, it would have been fun. The difference is that both agents already know Batman from his reputation and the characters team up from the start. To counter this, I would have liked to have explored the “Bruce Wayne is a traitor” plot a little more but it’s the only real missed opportunity in the comic. The plot is mentioned but immediately abandoned as the villains attack and Bruce slips into his Batman costume. From here on out they assume that Bruce is probably a good guy since he works with Batman.
The comic also shows us how differently the two teams handle a situation. The agents don’t mind getting civilians involved. It puts them at a slight risk but the agents claim that the end justifies the means and so as long as it works they will keep up this tactic. They also use guns and outright murder all of the henchmen they fight. Unfortunately Batman never gets to witness this. Robin does, but he just takes them at their word that it’s simply how they do business. Again, Batman would never work with these guys if he knew the truth. It’s a shame he didn’t find out since that could have led to a pretty fun fight.
The comics go by really quickly so you’ll be sad when it’s all over. It was nice that most of Batman’s villains were able to get squeezed in. Of course, most of them don’t get much of a role but at least they showed up. The big reveal for who the mastermind is won’t surprise anyone who reads the main Batman comics, but I suppose for fans of ’66 it may be surprising. Lets just say that this traitor knows a few things about villains. He can’t really fight though so it’s good that the minions were at the ready.
The art is quite solid as always. I really like Batman’s design and all of the characters stick out quite well. The pages are easy to read and the action scenes are engaging. This just makes a comic that is already solid even better. There are no real weaknesses in this story and a strength is in its writing. The writing is top notch as you would expect with Batman being a total law abiding citizen the whole time and getting his share of one liners. The Men from UNCLE can seem a little overconfident at times but they still seem like good characters. I just happen to be on Team Batman and enjoy him upstaging them the whole time, but it doesn’t take away from their characters. I’d be interested in reading a retro version of their tales as well.
Overall, This crossover is really good despite the Man from UNCLE not being the most exciting team up yet. The best crossover might still be the Green Hornet as that one perfectly showed why having team vs team fights can be so interesting. I really hope DC continues doing more of these crossovers. At the moment I only have 2 left. I have one coming up that is even more obscure so it’ll be nice to learn more about the franchise through the comic. That review should be coming up relatively soon. If you haven’t read this comic yet then you should do so ASAP. It’s just a quality story that is both action packed and humorous at the same time.
Time for a Teen Titans Go collection! Of course, I’m not talking about the current flash animated show, but the original Teen Titans Go adventures. It’s basically the classic TV show team with the original designs so you can’t go wrong there. The art can be a little sketchy at times, but it’s definitely a pretty fun collection. We get quite a few stories and always some action around. As always, Robin also manages to steal the show.
The first comic deals with a bunch of zombies attacking. They seem to attack every place where a musician takes the stage so that seems awfully suspicious. The Titans head over there while Raven goes to fight the mastermind directly. He seems to have manipulation over the shadows so he is someone that you definitely have to be careful with. Of course, Raven has a lot of experience in this field herself so she’s certainly not worried. A pretty good start to the collection. It may not have had a lot of action, but I liked the mastermind who was in the shadows. Raven taking care of him with minimal difficulty definitely makes sense since there is no way this guy should pose much of a threat to her. Raven is simply on another level when it comes to powers from the shadows.
The next comic had Raven fall inside the video game world when Atlas made his big return. Cyborg has apparently been hiding from him for a while, but you can’t escape Wifi and lag switches. A lot of technical glitches occur which is why people keep falling into the game. Can the Titans clear the game and get out or will a cop out occur? Unfortunately it’s the latter, but it’s still a fun issue. The original Atlas episode is actually one of the most underrated ones in the series if you ask me and I thought it was pretty good. I would have liked for Atlas to have actually fought here. So it’s not as good as the first story, but still solid.
Next up is the Beast Boy adventure. He gets turned into a Godzilla homage so the Teen Titans have to team up with the East branch to bring him down. They take out the Voltron robot that Cyborg had been saving and manage to really knock the fight out of Beast Boy. Who doesn’t like a giant monster comic right? I prefer humanoid opponents, but it’s hard to say no to a Godzilla homage. At the very least it was also fun seeing the East squad again. Speedy and Robin had a nice team up as well.
Things changed a bit with the next comic as it was actually two mini stories. The first story is about Raven lending all of the Titans her super spooky book except for Beast Boy since she figured he couldn’t handle it. He’s not mature enough. He decides to prove her point by breaking into her room and stealing her book. It’s the wrong one though so he unleashes a monster to the world. Pretty decent comic and I’m glad we got the moral at the end that Beast Boy isn’t ready for it. The second half story was a lot better though as Robin faces off against Slade and they have an epic battle until Starfire wakes Robin up from his day dream. Hey, it might not have been real but it makes for a fun adventure. The art got very water colored for some reason for this issue. I’m not really a fan of that style, I’ll take the classic look.
The next two comics are definitely the best in the volume. First off is the return of Red X. He’s here with a vengeance as he starts committing a lot of crimes. The strange thing is that when the Titans try to stop him, he seems to be in 5 places at once. Most of them are robots but is the real one the real Red X? He’s never used such a tactic before. The Titans assemble and get ready to take him down. It’s a pretty action packed comic with Robin as the focus, how could this not win? Robin is also the only member to do well against his Red X counterpart which is worth mentioning. Yeah, all told, I was pretty satisfied with how the comic went. Even the art seemed to be at its peak here.
Next up was a sequel to the Master of Games story. The Titans are taking down crooks as per usual when a red gem shatters and they all switch powers. Robin gets Starfire’s abilities while Raven gets Robin’s hand to hand skills for example. It’s a pretty interesting development and as expected, Robin and Raven handle the changes the best. The others have a pretty tough time of it but they’ll have to stay strong since crime never takes a holiday. It’s not a super action packed episode or anything, but swapping powers can always be an amusing plot line for an episode. This one handled it pretty well at that.
Finally, we end off with a Christmas episode. The team has to deal with the Multiple Man. (I’m not positive if that’s his name, but it would make sense) He’s ruining Christmas for everyone. Robin manages to stop him with a good trick, but Beast Boy is sad because Robin has to give his present to a random guy whose present was ruined. The secret santa may not have worked out for everyone, but it’s the thought that counts. It’s a pretty happy comic that is fitting for a Christmas story and it’s a reasonable way to end the collection. It captures the spirit of the TV show as an action packed adventure that had a good amount of humor.
It’s always nostalgic seeing the old cast. The Titans Go series was definitely a blast so it’ll be cool seeing the other issues at some point. The art could use a bit of a tune up at times, but I like the overall color scheme and character designs. The author just has trouble with the faces from time to time. Either way it is certainly a style that is easy to read and stands out though so I’d call that a win in my book.
Overall, You should definitely check this comic out. Think of the issues as the lost episodes that you never got to see when you were a kid. Hopefully the series got quite a few more volumes before ending. The array of stories is pretty solid and it felt like a good amount of content was squeezed into the volume. In these troubled times of Chibi Teen Titans Go episodes, it’s always helpful to remember the original. Perhaps these stories will be adapted into a one season sequel show someday. You never know…it could happen.
It’s been a real pleasure reading the Batman’66 comics. They’ve all been really fun to read and this is a period in Batman’s career that deserved the extra exposure. Unfortunately, this is the final volume of the main series. It had a really good run to last this long, but it’s all over now. It ended on a pretty high note with this volume though and at least I still have 3 more crossovers to read. Until those are done, I can take solace in the fact that there is more Adam West to come.
Most of the issues here have 2 adventures so the collection is able to fit in quite a lot. As such I won’t go into all of the adventures, but I’ll at least touch on most of them. The first story is more of a short than anything else as we see a few kids dress up on Halloween and try to emulate the Dynamic Duo. They stand up to bullies and give everyone a fair shake. They may not get the candy in the end, but Batman and Robin are nice enough to make it up to them. As Batman points out, being a nice person is its own reward, but it’s still fun to receive some candy. It’s a nice little story that perfectly captures Batman’s character. His heroic nature is why he’s such a great character here.
In a more intense story, Solomon Grundy shows up. He is nigh invulnerable so the heroes have a little trouble with him. Fortunately, Batman is prepared for all contingencies and knows that Grundy can’t really handle a good zap. Being alive, albeit temporarily, was just too much for his system to get used too. That’s why it’s tough being an undead fighter sometimes. What do you do about such a thing? As for the Clayface story that followed. The heroes just confuse him quite a bit. The climax may have been a bit weak there as I don’t see Clayface being fooled so easily, but as long as it gets him out of their hair. He was pretty dangerous so it’s fortunate that they stopped him.
One of the more entertaining stories was when all of Gotham’s biggest villains got together and decided to improve their PR. Fortunately, Barbara Gordon worked there so she tricks them into bickering with each other until the cops can come to arrest them. Remember the good ole days when the cops could actually take down foes like the Joker, Penguin, Catwoman, and the Riddler? This was definitely back in the days where they got a lot of hype like this. The stories aren’t meant to be taken too seriously so don’t overthink this. Just roll with it and remember that when you’re creating a name for a company, you should have a neutral initial to start it off.
Bane finally made his debut in another comic and even had the famous scene where he breaks Batman’s back. Of course this Dark Knight thought ahead and had a batarang near his back which absorbed the impact and saved him from being crippled. It was certainly a fortunate event and as Batman always points out, it’s best to be prepared for all eventualities. It was certainly a good motto to live by this time. Bane was a wrestler here which makes sense as it gives him a good reason to be so formidable. He ends up getting overwhelmed by sheer numbers in the end, but I definitely liked his portrayal. He was certainly a nice threat and maybe the strongest Batman villain in the series. At least, the strongest human.
After a quick battle with Killer Croc, a villain decided to have a big team up. She’s known as the Mom or something like that. She frees a bunch of villains and gives the heroes so much trouble that they let her share a cell with her kids. It’s one of the few times Batman compromises with the villains so that’s quite a feat in itself. Still, he makes a nice speech to help us realize that it actually was the right choice in the end. It was a pretty fun comic and I’m always up for villain team ups.
The team ups kept coming in the last two adventures. In one, Catwoman showed up to help the heroes stop Solomon Grundy and Killer Croc. She apparently had not been using her full strength until now so the heroes were pretty surprised. Of course, Batman admitted that he had been holding back against her as well. It was interesting to see her on the same side as Batman for once although you can’t really imagine it lasting. The final issue was everything you could want in a finale. All of the villains team up again, but Riddler rats them out so Batman takes em all down. It was a pretty huge ensemble of villains so for Batman to take them all down was most impressive. Slow and steady wins the race after all, just pick off a few of them and keep it moving. Eventually you’ll have am all down. The comic also had a guest star for the heroes as Batgirl showed up to lend a helping hand. The only big character to not appear was Aunt Harriett. I forget if that was her actual name, but the nice little lady that always tried to find out Batman’s secret identity. It would have been fun to have had her show up.
The Batman issues have always been pretty fun and played the humor out pretty well. This volume is no exception as the characters unleash epic one liner after one liner. It’s definitely my kind of humor as the heroes are so ultra heroic, but don’t seem to notice. They just act natural about it and there’s no annoying character constantly getting shocked about this or pointing out how crazy it is. It’s just the norm in this fair city and even the police wonder what they would do without the duo. The setting is just perfect and it always makes me tempted to go watch the TV show. I can see why this was such a big success back in the day.
The art is also pretty solid as you’d expect. The characters are all looking pretty sharp and the backgrounds are pretty good. The comic does a good job of making everyone look like their older show appearances. The art is always easy to read so you can really appreciate what is happening. Mix that in with the excellent writing and you just have a really good recipe for success. It’s why the collection is such a blast to read through. It’s just got everything you could want in a comic.
Overall, You probably know what to expect from a Batman’66 comic by now. It’s more or less the same as the previous collections and that’s a good thing. Don’t fix what isn’t broken right? It’s a pretty solid rule that I stand by and while taking risks can pay off…it is called a risk for a reason. The issues did also have some more outlandish foes like Clayface and Solomon Grundy which was interesting to see in this setting. I’m definitely looking forward to the crossover with Wonder Woman as well since that is bound to be a blast and she is certainly a lot more Super than most of the characters they have to deal with. If you’ve somehow never read a Batman’66 comic before and don’t understand what all the fuss is about, it’s time for you to start with this one!
It’s time for some more Batman adventures! Robin gets to be a main character throughout this time which is certainly cool with me. He adds some witty banter to the dynamic and is the only Robin who grew up with Batman for this long so he can call the Dark Knight out if he disagrees with him. The stories are a little more serious than the normal Batman Adventures or at least it feels that way so Batman should definitely be glad that he has the backup. It’s a pretty solid collection of stories that has aged well.
The first two stories make up the initial adventure as Two Face has yet another relapse. He had been close to getting out of jail, but Joker tricks him into thinking that Bruce Wayne has backstabbed him by getting together with Two Face’s friend. He believes Joker of course since he has no reason to doubt the Crown Price of Crime and gets to work on taking revenge against Bruce Wayne. He even managed to kidnap Dick Grayson who had previously warned Batman that he had way too high of an opinion on Two Face. He doesn’t really believe in Two Face’s potential to turn good again unlike Batman. By the end of the issue Batman seems to agree as he finally considers Two Face to just be another thug. It’s a rather dark ending, but I probably agree with it. Two Face is constantly turning evil and I can’t seriously see him ever turning into a good guy. It’s just not who he is. It was a decently fun adventure although I still don’t like Two Face which limits it a little.
The next story had the Riddler return. He finally figured out that Batman had to be a rich billionaire who lived in Gotham to he kidnaps everyone who attended the latest billionaire meeting. Fortunately Batman doesn’t go to events like that and shows up to foil his plans. It’s a pretty straight forward adventure but I have to give the Riddler some credit for piecing the puzzle together. After all it just makes a lot of sense that Batman has to be rich and since there is a whole club for it, it was just a good idea. He may have lost the day, but he ultimately won the war.
After that, the next story was a Penguin adventure. He wants to free the Birds from the Zoo so he is smuggling them back to their homes, but only after they help him get rich. Ah well, there goes his sympathy points. Fortunately Batman is ready for them, but he does have to go through a few birds to do it which wasn’t cool. Batman should have just had some sleeping gas or something which could have stopped them dead in their tracks. It would have been a more peaceful way to claim victory. This was easily the weakest adventure in the collection.
I think the production values took a slight hit in the following story as everyone turns chibi at certain points and the character model is all over the place. Still, it’s a fun Joker comic so it still manages to be pretty good. He has vowed to destroy the Riddler so Batman decides to stop him. The problem is that Joker apparently always gets his man although the comic starts with someone managing to escape him. Batman basically foils him at every turn and doesn’t even let Joker take down any minor villains. I can see why Joker would be upset by the end since it was a pretty rough day for him. It was some nice hype for Batman’s detective skills though and Joker fans should be happy that he came so close.
The next story was another highlight as a magazine reports that Batman has fired Robin. Batman decides not to tell the magazines that this is a lie because he doesn’t deal with reports like that. It’ll all blow over. The problem is that a lot of people start dressing up as Robin and getting into trouble as they can’t handle the thugs of Gotham. This is getting out of hand, but what can they do? You can imagine the fun hijinx that ensues from all of this and the main Robin gets to prove himself once more. My only gripe with this one is that the fake Robins maybe talk a little too tough to Batman and get away with it. Like the one guy who basically threatened Batman not to try and make him go away so Batman just let him come along for a bit. I just don’t think threatening Batman is ever a good idea, but I suppose this guy knew how to make it work.
Back to a bit of a weak story as the Ventriloquist shows up. He breaks out of jail and decides to destroy his Mom so Batman has to really hurry this time. There’s a twist as his Mom is already dead, but he destroyed a picture of her and then shot himself. It’s just a very boring story with an unlikable villain. There’s just no real hook with this villain as he’s about as generic as they come and he’s not crazy in a good way. You can make a crazy villain be entertaining…or you can just make a villain be like the Ventriloquist.
Robin doesn’t look too good in the next comic as he is defeated by Poison Ivy and Harley Quinn and then brainwashed to do their bidding. The whole thing is a little humiliating for him but he gets a lot of hype as even Batman can’t out think him. Robin’s plans are simply too good and it shows that he really has learned a lot over the years. He isn’t the boy wonder that he used to be, Robin is now a true crime fighting expert. It wasn’t really my kind of story as Harley and Ivy rarely make for a great villain team up, but as a Robin fan I enjoyed seeing him get so much hype.
We get a Batgirl vs Talia story which is pretty fun. Batgirl had just been leaving her day job when Talia walked in and took down the guards. This naturally led to a scuffle but Talia proved to be way too strong for Batgirl which is really accurate. I like Batgirl as much as the next guy, but there is absolutely no way that she can hope to take down Talia. Talia is a master at hand to hand combat while Batgirl has just taught herself enough to beat the common crooks at this point. Talia tries her best to defeat Batgirl without destroying her which proves to be as difficult as you’d expect. While the ending is a little cheesy, it had to happen since having the villain actually win in the end would have been a little crazy. It was definitely one of the better stories with quite a lot of action to be found inside.
The final story has Talia return to tell Batman that she wants to stop Ra’s plan to destroy most of the world again. Robin isn’t invited but manages to follow them in secret as Batman unleashes his plan. It’s a pretty fun comic although Ra’s is probably overplayed by this point. His plans also always seem very easy to stop but I guess the strength of them is how well he covers them up. After all, if Talia hadn’t tipped off Batman, nobody would have even known that he was planning anything. He could have leveled part of the world before anyone even knew something was wrong. That’s actually pretty impressive, but once Batman is on the case, you may as well say that it’s curtains for the villains.
The collection is pretty similar to the last Batman one I read, but with more Robin stories which is always a good thing. Ironically despite the title he still missed a few issues here. I suppose that’s just how it goes and he can’t be in all of them but he does make the comics more fun. He finally gives Batman someone to bounce ideas off of and his detective skills are nothing to sneeze at. Batman’s also pretty great as per usual so the heroic duo is really on point.
Overall, I’d definitely recommend this collection if you haven’t read it yet. It’s a pretty good bundle of light hearted action stories and the writing is on point. The art is also pretty good and you’ll really be able to appreciate the designs. Some of the stories may lag behind the others, but I wouldn’t actually call them bad either. Even the weakest of stories can still be fairly decent in its own right. I have one more Batman collection coming up so keep an eye out for that review in the near future.
It’s time for another Batman Adventures review. The DCAU adventures have been a lot of fun and so I was expecting quality from the start. Fortunately, that is exactly what I got in return. This collection brings 10 stories and they are all from the main title so no specials of anniversary issues. It’s cool because so far the series has managed to do that for the first two volumes. None of the stories are bad which makes for a consistent volume.
The first story sees the return of the Man Bat. Everyone assumes that Kirk has had a relapse and he doesn’t help his case by admitting that there are gaps in his memory. Batman steps in, but the clues just don’t add up. It turns out that someone was framing Man Bat. This was a decent story although a slightly weak way to start the volume. As you all may know, I’m not a big Man Bat fan so his stories just aren’t as interesting as the others. Writing was on point though and there technically wasn’t anything wrong with it.
The second story was a Batgirl one as she had to go up against Cat Woman, Harley Quinn, and Poison Ivy. This was a more enjoyable story with a lot of constant action and Batgirl always makes for a good lead. This was pretty early on in her career so I’m a little skeptical on how well she would actually do against these villains in a fight but it was pretty reasonable the whole time. A costume party is always the perfect way to stop crime while keeping your cover as well so it was a good decision on her part to take this chance to attack.
Next up is a team up with Talia and Batman. Essentially, she tricks him into helping her stop some criminals who stole proof of Ra’s illegal deals. That’s actually really impressive if you think about it, but once Batman and Talia are on the case you know that it’s all over. I still don’t buy into the romance part of it, but that’s why it’s always cool that Bruce Wayne is actually just a fake alter ego that Batman made. Batman himself is still all business as per usual and looks good throughout all of the issues.
The next story was a Robin story. I suppose the series was trying to switch up the protagonists pretty consistently. I suppose I can roll with that. The enemy is the Ventriloquist this time so Robin has no trouble taking him down. This seems like it came out just a little before the Nightwing phase so it’s nice to see a Robin who is so confident and competent the whole time. He basically spends the whole comic taking names and even points out something Batman could have done differently in his mission before he was cut off.
Commissioner Gordon got the next story and this one was surprisingly really good. Gordon decides to save a cop who’s been exposed by the villains on his own since he feels guilty about it. He allows Batman to also work on saving him, but tells him not to move in until Gordon has his shot. Gordon takes a lot of the crooks down and does a good job. In the end he may not have been able to win, but you have to admire the attempt. The DCAU definitely did the best job at making him a great character. He was a by the books guy without being overboard to the point where he would try to constantly arrest Batman.
Joker was up next and this issue did a good job of capturing the essence of Joker. He’s a villain, but one with a code of honor. He learns that someone is making comics where he always loses to Batman so he fires the author and kidnaps the replacement so the adventures can be more realistic. As a result, Joker wins in a few of the issues before Batman finally defeated him. As Joker pointed out, he wouldn’t lose so easily this time because he was fighting for the kids. He had to protect them from the comic’s lies. It was just a very entertaining comic to read and Joker actually put up a pretty good fight against Batman when it came time for fisticuffs.
Next up was a Ra’s story as he wants to change the world once again. He always acts as if he will ultimately help the planet which I don’t buy into. I actually preferred the Talia story, but this one isn’t as bad. It plays out as you’d expect and Batman seamlessly infiltrates the enemy ranks and shuts the project down. There wasn’t quite as much action in this story, but it had a good blend of detective work and action mixed in. I definitely liked the ninja outfit that Batman borrowed for the mission and the character who originally wore it must have been pretty cool.
Batgirl and Robin returned for a big team up issue. It was cool to see them team up for what was evidently one of the first times. Robin showed off his experience while Batgirl brought in the X factor they needed to take on the crooks and steal the proof they needed. It was a more low stakes adventure that focused on the core of being a crime fighter, stopping your every day crooks. Technically that is definitely a big part of the job as you can’t expect to see a super villain every time.
A pretty intense story that came up next had the return of the Scarecrow. He found a way to deliver the fear straight to everyone’s minds so they all feared just the sight of him. Nobody was immune so Batman just had to toughen up and get past it. Scarecrow may not be a tough villain, but his fear gimmick is certainly not something to be taken lightly. At least Batman has a lot of experience with dealing with his inner fears so he’s one of the perfect heroes for taking this guy on.
The final issue had a few D list villains escape from prison to unleash their master plan. It was a villain centered story, but it was reasonably amusing. The Nice Guy is certainly an interesting villain and he made the right call in not attacking the dog at the end. It’s probably the most light hearted story in the bunch and is a reasonably good way to end the batch. I probably won’t remember any of those villains, but it was a nice dynamic.
The art is pretty good. The designs from the DCAU are always good to look at and it’s pretty easy to keep track of what’s happening. The issues actually end a lot sooner than usual because each issue only has a few panels and they’re all huge. It makes reading through the comics really easy although I wonder why this is the case. It’s certainly a different style compared to the rest of the DCAU adventures. What really makes this comic solid aside from the art is that the writing is just really good. You can easily picture these stories being full length episodes and everyone stays in character. It’s no wonder why the DCAU has stayed so popular over the years.
Overall, This is a pretty fun collection of stories. There aren’t too many breakout hits that will really stay memorable, but none of the stories are bad. They’re all pretty fun and nostalgic to read through and I look forward to checking out more comics in the series. Ironically I have now read volumes 3 and 2 so I just need to find the original somewhere. With both Batman and Superman having 3 volumes it’ll be interesting to see which one reaches 4 first. If you count spinoffs, then Batman has already won though as I’ll be reading that one next. Get ready for Robin to get more of a role. If you haven’t checked this comic out yet, then I’d definitely recommend changing that!