MultiVersus Stats and Records

Stats time!

PS4 Trophies 19/29
Level 19
Matches 192
Ringouts 318
Damage 47,146
Most Played Character Superman

Character Levels

Shaggy 7
Wonder Woman 11
Batman 7
Superman 15
Taz 1
Iron Giant 2
Garnet 5
Steven Universe 5
Reindog 5
Finn 5
Velma 6
Arryn Stark 5
Bugs Bunny 5
Jake 1
Harley Quinn 8
Tom and Jerry 1
Lebron James 6
Morty 2
Gizmo 5

MultiVersus Review


This game got a whole lot of hype when it was first announced. Finally someone was trying to make a true competitor to Super Smash Bros and it was a company that could actually keep up in terms of the big names. Lets face it, no platform fighter will ever beat Super Smash Bros but if you can get a game that’s at least at a high level on the PS4 and Xbox, then you can now get the money from those guys who don’t have a Switch. A lot of attempts have been made in the past but it’s fair to say that this is the best competitor.

So the game is in the free to play style which means that there will be a lot of updates as this will just keep on going from season to season. It can be tough to make time for a free to play game at times because you know in the back of your head that it never ends but this one is very user friendly. You can actually just pop in for 2-3 minutes a day to get your initial win bonus and then head out. You don’t have to spend any money to get all of the characters right now so it’s also a very good currency system.

How it works is you earn gold for leveling up your characters, your player level, and also for playing games. Every day you get 100 coins for your first win and after that it drops to more like 20. You can also give people toast after a match to grant them 20 coins and they can do the same for you. Each character is typically 2500-3000 coins with a rare exception being 1500 sometimes. At the time of this review I’ve unlocked around 5-6 characters but I’ve gotten to play as even more because they switch the character rotation every week. I thought that was a nice touch since it’s like you get a demo as the characters.

Additionally your progression saves which is really cool. So when you do unlock the character someday, you don’t have to start back at level 1 again. That would have been pretty annoying. There are several modes here like 1 on 1, 2 v 2, and free for all. I spend most of my time in 2 v 2 but I do a quick match against a bot to get my 100 coins for the first round. Right now I mainly just do the first match and call it a day but occasionally I’ll play a longer batch.

As this is a fighting game there is really no end to the replay value. There isn’t a real story mode or anything like that yet so this is all about the fighting. That’s why it’s good to have such big characters here because otherwise I think it’s difficult to survive only on the gameplay. The gameplay is really good of course but seeing the characters mix it up online is definitely where the real fun comes in.

The graphics aren’t quite at AAA level like Super Smash Bros but look pretty good for a free to play title. I don’t think the graphics here were really the main focus of the game and that makes sense because the gameplay is absolutely what you need to have on point if you want this to be the next big thing. The soundtrack is really fun though. I love hearing the DCAU Batman theme on his stage when it plays. I’m less familiar with some of the other series on here but having everyone bring in their respective tracks was a superb idea. The only stage that’s annoying is the music stage because they made the speakers so loud. I always have to lower the volume a few dials when this stage gets picked up.

Of course you’ve been waiting for the gameplay part. So right off the bat I can say that it is great, however it is still a full tier below Super Smash Bros. There are no grabs or blocking here so everyone is always attacking 100% of the time. It reminds me of Super Smash Bros 64 where the hit stun is really big so you can land a ton of really crazy combos. There is a ton of lag online so at times you feel like you are warping around. It’s super rare to see lag on any game that isn’t Nintendo so that took me by surprise.

There isn’t a lot of talking in the 2 v2 battles but in 1 vs 1 it’s great to hear the characters banter and say their signature lines. There are even some character specific dialogue options that appear when two characters fight each other like Superman and Batman. The combos feel very satisfying to land and the hit stun for each blow is a big reason as to why. A lot of the other Smash clones couldn’t quite get this across which is why they didn’t work as well if you ask me. You want to feel the power behind each hit and that’s exactly what this game pulls off.

They can probably improve the game even further without changing any of the actual gameplay elements by finetuning some of the hitboxes. Overall I’m very satisfied though. Each match is a lot of fun and it’s great to see all of these character here. I’m sure there are still limits on who they can add but if the game can just get a few more big shot guest stars then that would be fantastic. In the meantime I’ll keep building my coins up. As a free to play player it’s going to be a very long time before I have all of the characters anyway so I’ll be ready.

I like all of the customizations here like putting on your own badge for people to see and the stats that it tracks. I think it’s a big mistake not to capture total play time though. I’m always curious to see that but the stats here are a bit limited. Maybe later on they’ll add some more but I’d be really curious to see how long I’ve been playing by the end. I know it’s definitely been many hours by this point.

Overall, MultiVersus really succeeds at being a true platform fighter that’s unique and does its own thing. There are no items, no final smashes, and not even any real stage hazards. The character roster is strong in its own right and should continue to get even better as the seasons go on. With the amount of players it has I’m sure that it won’t be in any danger any time soon of going away. Makes it easier to spend a lot of time on it since you feel like you’re in a good place doing so. Likewise if you do want to spend some money on the game. The beginner’s pack is not a bad deal as it unlocks all of the characters for you. It’s $40 so it really feels like you’re buying the game at that point and then you go free to play from there. It’s really a tempting offer but in the end I didn’t go for it yet. Meanwhile you should get the Platinum trophy for this one naturally after playing a lot of rounds. None of the trophies are unreasonable, they’re just meant to be a little time consuming.

Overall 8/10

Fighting EX Layer Another Dash Review


Whenever there is a free fighting game to check out, it’s definitely worth a play. Fighting Ex Layer is much like Street Fighter X Tekken in that you can see the full game content right out of the gate in the menus but you just can’t interact with them unless you pay the full price. I went into this one with the freemium version of course so I stuck to my selection. The game’s modes aren’t too extensive anyhow.

The modes here are vs mode (Online and Offline), Arcade mode, and Training. There isn’t a story mode here and Arcade only has one block of text as a character ending of sorts. So this is really a game that is focused purely on the combat. For most that will probably be enough for them to spend money on the full version so they can play the online vs mode. Battling against people online really throws in the replay value after all. If you stay strong on that though then your best bet is playing through the Arcade mode.

You get 4 fighters to play with and each one has their own special techniques and attack options. Mastering each character is your best way to win. I was able to complete the Arcade mode on normal and easy and they were reasonably tough so I imagine going on hard mode would really be a tough ordeal. Definitely not something to do unless you’re really confident in your own abilities. You have to have absolute confidence in yourself or it’s all over. I recommend going for the leg sweep, they seem to have a hard time blocking that move.

Mix in a few aerials and just keep swinging buttons. I can’t say I had an easy time finding out which attack combo’s into another so just find a 2 hit combo and you’re set. You can at least launch a flying kick and then go for a sweep which should work for any character. Pull that off and then you’re in a really good spot. You can also use an unblockable attack by pressing the A and X buttons at the same time. It’s super slow but gets the job done in a pinch.

Another benefit to jumping a lot is that if the opponent counters you will be just out of range. A final tip I should mention is grabbing is really good here. Just throw the opponent all over the field and you won’t have a problem. It’s a great way to keep the momentum at all times. It also deals quite a bit of damage so the game reminded me of Street Fighter V in that sense. Man I used to throw all the time there and it would just work. That’s how good the throws were.

The graphics are definitely really solid here. The game looks new and has a fairly sci-fi kind of feel to it. You feel like it’s a modern title and I would like to see the characters show up in a game with a story mode someday. Now that would absolutely have a ton of potential behind it. The soundtrack is more on the forgettable side. No real bad tunes or anything but none that you’ll remember once you finish the game. It could really use one rock solid rock theme if you ask me.

In general the game is just lacking in content kind of like Super Mario Run’s free version. It would be good to have added some more things to do here or maybe we could get a story mode at some point. The best thing to do if you ask me would have been to have added some text before each opponent so the arcade mode feels like a story. I think that would have hit the best balance by far and it’s a relatively low impact way to enhance the game as a whole. I’m surprised more titles don’t quickly slap a little story together like that. Would be a perfect way to pull it off.

At the end of the day the game is still good because the gameplay is solid though. It may not be the fastest paced fighting title but the moves make sense and you always feel like you have a chance. It’s got a higher bar to really learn the controls than a lot of the other fighting games so you can’t expect to just pick it up and start landing combos. This is one of those games where actually learning the moves will be absolutely mandatory.

Overall, Fighting Ex Layer is a game that I’d recommend giving a download. After all, it’s free so there’s no reason not to. Way I see it, downloading a free game is always worth the effort. Even if it doesn’t light your world on fire, you’ll have still gotten to play a nice game and it won’t have cost you anything. I don’t think you’ll be playing this game for very long as there isn’t much to do on your own but you can enjoy the nice gameplay and characters. Slap on some more content for this without having to purchase it and you’ll definitely have a winner here. It just has to be done soon before people have forgotten about the game. Honestly the marketing wasn’t that intense so you very easily could have missed hearing about it even from the start.

Overall 5/10

How to Train Your Dragon Review


How to Train Your Dragon was always a series with a pretty unique concept of being able to train some dragons as allies. I don’t know a whole lot about the series beyond that but it must be doing something right to have had 3 films as well as a TV show and multiple video games. This game is actually more fun than I thought it would be. Not saying it’s suddenly an 8 star game or anything but the combat is really on point and so are the various mechanics when navigating the hub world.

The basic plot of the game is that you grow up on an island where people raise their Dragons to fight in tournaments like Pokemon. The first tournament is filled with 1 on 1 battles, the next 2 on 2, etc. Tournament 5 is the ultimate championships but it caps off at 4 on 4 battles so you don’t need to worry about getting a 5th one. The game follows a pretty steady formula where you complete one tournament, then do a few side quests. Complete another tournament, more side quests, etc. It’s a fairly short title as I completed it in under 4 hours. There is actually a solid amount of replay value to consider though.

After beating the game you can still work on clearing all of the side quests, maxing out your four main dragons, and getting the Platinum trophy. I don’t think any of this will take you very long to achieve but it does give you more to strive for. The core gameplay is solid so that helps with making you want to play it a little longer. It’s a well crafted game even if it’s on a fairly low budget.

So the gameplay is that of a 2D brawler. You control the dragon and have to knock out the opponent’s health. Pretty simple enough eh? The game has some good depth there though as you have your standard attack, power moves, projectile blasts, dodging, blocking, and jumping. You have a lot of attack options throughout and it helps to make the fights more interesting. There are things you can do before the fights to help get your dragon ready too. Feeding them allows for their health bars to be a little bigger and you can complete tutorials in the cave to muster up some new combos. The combos can be quite handy for sure like one 8 hit combo that leaves the other dragon stunned so you can follow up. These tutorials give your dragon EXP and there are also minigames you can play for exp as well. The minigames is the fastest way to do this.

When you’re not battling you are walking across the village and either helping the villagers by giving them ingredients or finding things for the chief. These little intermissions are fun enough although they’re very short. I was pretty cool with the tasks because even if they don’t really add anything to the game, at least they are short enough where they don’t really hurt it either. The last thing you want to do is add this free roam part but at the expense of making the game less fun to play after all.

There is virtually no story in the game though. You get a few quick cutscenes here and there but if we’re being honest it’s never anything important. Just the characters talking about the next tournament or planning ways to cheat in it. You can tell that the developers were focusing completely on the gameplay. You almost could have just made this a pure arcade mode type game and I should note that there is an arcade mode here. Now the game does have one real weakness though which becomes a bit apparent by the very end of the game. So it’s not something that ended up hurting but if this game were longer then it may have become a real concern.

It can be a bit repetitive. The gameplay is fun like I said but the more dragons they force you to compete against, the more nonstop fights you are looking at. Take the final tournament for example. You have to defeat 5 opponents, who each have 4 dragons. That’s 20 back to back to back battles. Each match is like a normal Street Fighter round so that’s effectively clearing 3 arcade modes in one tournament. Then you have 5 tournaments to consider. The first ones are shorter of course but be that as it may, it’s still a whole lot of battles that you have to go up against. I think the game didn’t need to make you go through so many battles at once.

The game is rather short as it is though so maybe the developers were worried about it being under 3 hours otherwise. So that’s my only real complaint here. The graphics are solid. They may not be Sonic 2006 level or anything like that but the graphics during combat were good so I’m satisfied. The soundtrack is quite generic though. I definitely wouldn’t say that it was anything particularly impressive. More like elevator music where you hear it while you’re on the ride but forget it immediately afterwards.

Overall, How to Train Your Dragon is a good game. It’s a very short one to be sure but the developers did make sure that the experience you had was fun. It’s the little things sometimes like being able to just run around the village at top speeds or being able to train conveniently. Everything in the game feels quick and easy. The gameplay is also quite strong as I mentioned earlier. When you put all of that into perspective then this is a tie-in game I can recommend. Particularly if you are able to get this game for under $10. At that point the short length won’t bother you so much. So if you enjoyed the movie or just like the idea of a Pokemon style game where you have dragons face off against each other in real time then this will definitely be up your alley.

Overall 7/10

Doomsday Warrior Review


The SNES certainly had quite a few fighting games back in the day. Doomsday Warrior is one of those titles that you probably won’t remember for very long because it doesn’t do a whole lot to stand out. I’ll give it props for having a real story though so you at least have a little something aside from the actual combat. The game is also a lot more difficult than you would first suspect as well. It’ll take a lot of fundamentals to complete the game. Still, it’s a good game in the end and worth playing through.

You get to choose from several different characters. I picked the one who looked the most like he would be the lead. Then like in a Mega Man game you choose who you will want to fight. After you beat the main 8 enemies that’s where things get interesting. You get to fight a dark version of yourself as well as two cosmic beings. Then you face off with the final boss who suspiciously looks like he may be your father. That leads to a solid epilogue. So the story is rather good. It’s basic of course and there aren’t a whole lot of cutscenes but I don’t expect you would have really been thinking it would be more than that. For its time and given the genre I was pretty satisfied with this. The climax actually felt like a real one you could see in an RPG.

The gameplay is a bit of a weak link for the game though and that’s not good when you’re a fighting game. I would say the main issue is just that it is not very inspired. The attacks are all rather cookie cutter and plain. There isn’t anything that really helps this game stand out. Part of the difficulty is also in the fact that the attacks have a very short range and the computer is always able to jump in and land the right blow at the right time. Short of stopping time and freezing them in each encounter you won’t be able to do a whole lot. Some characters at least have one basic special move though which I appreciate. It at least spices things up a little bit. Maybe making the gameplay a little faster would have helped too. At the end of the day all I can say is that it didn’t click as well as you would expect.

I still enjoyed the style but as it felt weaker that is the main thing that kept this game from getting the solid 7. Additionally I wouldn’t say the replay value is incredibly high. You can beat the game as the rest of the characters I suppose which should be pretty fun in itself but I’m not sure if that would be quite enough to push it into the next tier. Most likely after you complete the game with one character you will be ready to call it a day and move onto the next game.

As for the graphics, those are fairly decent. The illustrations at the end of the game have good art which is nice. In the actual gameplay there isn’t a ton of detail but what we have there looks good. The soundtrack is a little forgettable but it’s not bad. That’s really what describes most of the game. It’s not bad and it is good in the end but it just doesn’t stick out. Only being good when there are so many other fighting games to try out is a pretty dangerous spot to be in. You really need to stick out at this point.

Overall, Doomsday Warrior is a good fighting game, but one that won’t last you a whole lot of time. The character roster is fairly small and there isn’t a whole lot of reason to go back and replay the game more than once. I will say that the characters had fun designs though. One of them reminded me of Chaos Zero from Sonic. These guys all feel rather different which is especially important if the game only has a handful of characters to choose from. If you have the Switch Online service then I would recommend checking this game out. If you don’t have it then I would say that it’s probably time to keep moving. This isn’t the kind of game you would buy a whole service for. I do think there’s a lot of potential here for a remake or a film someday. The core plot seems interesting and any action plot that involves robots, aliens, and monsters has to have potential.

Overall 6/10

Garou: Mark of the Wolves Review


The Fatal Fury series has always been a lot of fun and I remember playing through the collections not too long ago back on the PS2. Well, Garou takes an interesting turn here as the main character is Rock Howard, son of the infamous Geese Howard from the OG games. He doesn’t want to go down that same dark path but is there any way for him to actually avoid it?

As with most street fighter type games there isn’t one singular story mode here but an individual arcade mode for each character. It’s been a while since I got to do this so I went in and beat the Arcade mode with all characters so I could get a good sense of the full story. After all, each character has a different route and you find out a lot more about them this way. In some sense I like to imagine that all of the stories happened back to back but of course some are accurate and some would not be based on how their endings go. Personally as the main character I feel like Rock’s story had to happen and by extension then Terry’s does as well and then the rest would be suspect.

One thing you’ll notice right away is that the dialogue here is absolutely great. The characters have a lot of fun with what is going on here. Cain’s right hand man actually sympathizes with a lot of the heroes as they go up against him. He tends to adapt his personality to who he is fighting as well. Sometimes he will be talking a really good game as a dark overlord and other times he’s very casual and just seems to be here for fun. Cain is much more of a consistent villain through and through who has a fun time seeing through people using his fists. One of his best moments is when you play in his story mode so he confronts the fake Cain at the end. The fact that the game acknowledges the characters meeting their shadow doppelganger at the end is great.

The meta aspect of this helps to really push Garou’s arcade mode to be one of the more memorable ones that I’ve played in a long while so going through all of the stories was fun. Naturally some of the other characters aren’t quite as memorable but at least the big guys like Terry, Rock, Cain, and the others are all a blast to play through. The villains tend to have the best movesets but you definitely can’t go wrong with Terry’s classic blows and shockwaves. He’s a good character to start off with.

It’s also interesting seeing an older Terry who’s effectively retired and now just likes a good game of pickup Basketball. He’s really got his life in order at this point which is nice to see. It’s not like you can stay in the ring forever right? Eventually you age out and so Terry quickly found his new life’s purpose just the way you would have hoped that he could have. Based on the ending to the game though there’s probably going to be some drama between Terry and Rock since it looks like Rock is making the same mistakes again.

The average arcade mode will take you anywhere between 15-25 minutes to complete based of course on the match settings you used. For the first story I played it straight with 3 rounds of 60 seconds but for the rest I did 1 round to speed it up. Completing the game with all of the characters should take you around 3 hours I’d say. Then you can get some extra replay value by trying to grab all of the PS4 trophies here. An extra mode that’s around is Survival so you can test your skills against waves of opponents. It goes without saying that this will not be an easy endeavor because there are definitely a lot of these guys just waiting to knock you out. There’s also limitless replay value with the versus mode as well which is always a perk of being a fighting game. The fun just never needs to end since each match is different.

The gameplay is of course that of a 2D fighter. You use punches, kicks, grabs, and the occasional energy move in order to chip away at your opponent’s life bar. The characters don’t move very fast on the ground so you are really going to need to learn what your character’s safe moves are and attack accordingly. Take measure of your opponent and then go in with your own moves. Patience will definitely serve you well in this game. If you are looking to cheese the opponent though, then I recommend characters with long reach like using Cain’s claw type energy attacks.

Graphically the game has aged well. The characters all look to be on point and the illustrations are solid as well. The game has a bunch of catchy themes within it so the whole package works well. The only odd thing visually is that not all of the characters fit on the character screen so if you keep scrolling right to the point where you can’t see anything, you’ll see two extra characters. These are the two main villains so maybe it’s actually a little secret on the game’s part that you can play as them. It’s pretty neat as a surprise of course but I feel like once you find them then maybe the roster screen should expand or something. I’d never seen this done before though so that was interesting.

Overall, Garou is definitely a solid fighting game that I would recommend checking out. It gives you a look at what the Fatal Fury characters are doing now which is nice to see. It’s definitely a series that could have a lot of future potential with spinoffs and sequels down the line. There’s no need for it to really end which is key. The gameplay is all on point so it’s a game that will hold up even in the modern era. The A.I. is also impressively good at dealing with projectile spam in this game. You can’t fly through arcade mode with little energy blasts or grabs like in most games. You’ll need to string some real hits along so playing this game should help with your fundamentals.

Overall 7/10

Hey Punk! Are You Tuff E Nuff? Review


It’s time to look at a pretty old fighting game. The title is definitely pretty intense and right away you know that you’re in for a very intense mano a mano affair. As far as these retro games go I would say it’s pretty solid. It’s a fighting game so you can’t really go wrong there. Naturally this is the kind of game that is a whole lot better in multiplayer but arcade mode still hits all of the right notes. I don’t see you playing this over any of the new ones but since it’s free with the Switch Online that’s a plus.

The game starts with letting you pick a character and from there it’s off to the races. The gameplay is very basic with your average punch and kick moves. You also have some special abilities but those are hard to use of course. The whole thing is pretty basic and I definitely wouldn’t say that it’s very ambitious. Still, the A.I. can definitely give you a lot of trouble here so have the rewind button at the ready. You’re going to be getting a lot of use out of it here as things would be a little trouble without it.

Due to the nature of the game though there really isn’t a ton to say about it. You’ll be done with the Arcade Mode very quickly and then there’s nothing else to do aside from playing through it again and again or going into versus mode. To an extent that is true of most fighting games I suppose but with the modern ones at least you have more stat keeping or modern graphics to keep you going. At least individual character stories but this one doesn’t really have much of that.

I’d say that the graphics look pretty decent though. It’s a SNES game that had a good amount of effort put into it. The soundtrack isn’t bad either. The whole thing is a little on the basic side make no mistake about that but you’ll have a little fun here. I guess trying out all of the characters would be a good way to extend the time at least a little bit. That way you’ll also pick up on the controls. At an intro level I would at least recommend not blocking enough. The A.I. always figures out how to beat your block anyway so you’re better off just going on the attack and completely overwhelming them. Then maybe you can deal out enough damage to win. If you can find a consistent 1-2 hit combo that should be good enough to get you going. Don’t worry about doing anything beyond that. If there are even combos beyond 2 hits because I certainly couldn’t find any.

The computer definitely had a way of making every hit connect though. Maybe there are some advanced L cancelling techniques like in Melee over here. It would explain why the enemy was always moving super fast like the wind and being in all of the right spots at the right times. No matter what you would do the enemy would be ready and waiting to counter strike. I would say that they can read your inputs but I’m not sure if that was a thing back then. They just have really solid fundamentals all the way around.

Overall, Are You Tuff E Nuff is a very direct title for what is a very direct game. It’s simply a fighting game where you match your skills against someone else. There is nothing more to it and I don’t expect the game was trying to have anything more than that. The cover art is definitely one that you won’t be forgetting anytime soon though. The whole art style is just very intense and it’d be fun if the actual graphics in game were like that too. Of course that probably wouldn’t have been possible until at least N64. If you have the Switch Online then I would recommend at least giving this one a shot. A modern day remake of it would definitely be pretty fun though.

Overall 6/10