Owlboy Review


It’s time to look at another one of the Christmas titles. Owlboy is a classic side scroller that you may or may not have heard of. It’s an indie title that managed to make a pretty good name for itself. In this era of nostalgia it’s easy to see how this game could succeed, but even without that element it’s just a sound game through and through. The gameplay is solid and the plot is good. At the end of the day those are the key ingredients in making a solid video game.

The plot starts with an owl named Otus. He’s had a pretty rough time of it as his mentor constantly puts him down with insults. Otus tries hard, but he just can’t seem to get anything right. He is put on watch duty one day but leaves his post and then invaders show up. The kingdom is quickly taken down and naturally Otus is blamed. To be fair, he does deserve some blame here, but based on how quickly the kingdom went down it would not have mattered much anyway. Now Otus must try to secure the 4 relics before the villains do or the entire planet may suffer the consequences. Otus isn’t really a go getter but fortunately his best friend is here to help. Together, along with a few more allies along the way, Otus is ready to finally make a name for himself and prove that anyone can make a difference.

The gameplay is sort of like your typical 2D platformer, but with a twist. The twist is quite massive as you can fly. As Otus, you can zoom across the stage and your main attack is a spin move. You can also carry your partner around which will give you a new attack based on who you are carrying. Whether you obtain a gun, fire, or another attack it definitely increases your options. You can quickly switch from one partner to the next throughout a level based on who will be the most effective to use. The controls when flying are quite smooth and you definitely won’t hear any complaints from me. I will say that the town is a little hard to navigate with how huge it is though. I couldn’t find the shop to get my health upgrade after the tutorial so I had to fight the final boss with the default stats. I still won of course, but the health would have been nice. My game ended up freezing at the end, but fortunately it was after winning so I could end without any doubts.

As the game is named Owlboy you’d probably assume that it is referring to Otus right? Well, that ends up not being the case and it’s interesting to see who the Owlboy really is. With a limited number of characters you’ll probably be able to guess before long, but it’s a good twist nonetheless. The cast is reasonably solid. The best character for me was certainly the main villain. That’s why it’s a bit of a shame that you never get to take him on. He ends up getting his plot resolved through a cutscene so the final boss is someone else who isn’t quite as cool. The main villain’s design was just so solid so maybe he’ll show up again in a sequel or something.

I was less impressed with Otus though. As you may know, I’ve never been a big fan of the more timid characters. I like the aggressive fighters who rush into danger constantly and are always ready for some big fights. That just doesn’t describe Otus even if he does get his big moments at the end. His best friend is also a bit sketchy since he was quick to ditch the cause and tends to panic a lot. I won’t go as far as to say I was rooting for the villains, but I do admit that they were the more interesting characters. Nonetheless, the game will keep you entertained with its story.

Owlboy is fairly short so the plot starts up very quickly. The enemies waste no time in attacking and the plot is always moving. The main game will take you 4-7 hours I’d say but if you try to get all of the gems and such along the way you can extend the time a bit. As a result, there isn’t a whole lot of replay value though. Grabbing all of the trophies in the game will naturally help though and grabbing all of the gems will take a good amount of patience. The game doesn’t sell for $60 though so the reduced price helps complete the package and make it worth the purchase. A good, but quick game is better than a long, but tedious one.

The graphics look pretty nice. The sprites are very clean and polished while the level designs are varied and original. It’s easy to keep up with what’s happening on screen. I thought the soundtrack was decent as well, perhaps not the most memorable but it worked well enough. Owlboy succeeds in its technical merits and as I mentioned the character designs could be quite good. Some nice lighting techniques were used for the main villain to really show how intimidating he was.

Overall, Owlboy is definitely a fun game. While it may not be quite as loud and energetic as something like Shantae, it has its own charm. It’s a very peaceful game to have fun with and the gameplay is pretty unique. Being able to fly almost indefinitely is always tough for the level designers and I think they did a good job of not letting it become too OP. They definitely deserve some kudos there. If you haven’t played this game yet then I’d recommend changing that. This is a solid game that I could recommend to anyone.

Overall 7/10

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Seven Deadly Sins: Knights of Brittania Stats and Records

Stats time!

PS4 Trophies 17/46
Main Quests 100% Complete
Side Quests: 2% Complete

Seven Deadly Sins: Knights of Brittania Review


Time to look at another game. This time the title in question is Seven Deadly Sins. This game is based on a manga that I have to give a hard thumbs down. Still, I figured that the game wouldn’t have the same issues that the manga has and it is a 3D action game with a duel mode so you can’t go wrong there. It’s definitely fun and while the gameplay does not feel quite as polished as other similar games it gets the job done.

The game starts with the princess of a corrupt kingdom escaping and deciding to seek out the legendary Seven Deadly Sins to help her reclaim it. The problem is that they have been lost to the world for many years. Elizabeth manages to find the leader who is currently operating a tavern and decides to stick with him to find the others. Fortunately he is looking for the others as well so this works out quite nicely. Their opponents are the legendary Holy Knights who have been tainted with power and corruption.

The gameplay is pretty much how you would imagine it. There are less enemies than usual so calling it more of an action title than a beat em up seems pretty fitting. Naturally then the duel mode plays out more like a traditional fighting game. Each character has their normal attacks and power moves. Additionally they can use various super attacks and a final smash of sorts. Using these techniques at the right time will be the difference between victory and defeat. The game can get slightly challenging towards the end but never to the point where you will be stuck for any long period of time. At most you may just lose once or twice.

This is probably the first 3D styled game like this where some of the characters aren’t all that fun to play though. Most of them are good with their traditional attacks, strengths and weaknesses. However, a few characters just seem so bad and rigid that it’s hard to see yourself wanting to play as them. King is a good example of this. He can’t fight up close and is purely a long range fighter. His attacks all use up energy meter as well so sometimes you’ll have to resort to running and hiding until your energy gets back. You can see how this would get old. Fortunately you only have to actually play as him 2-3 times. I’m sure he has some kind of strengths to offset such a massive weakness, but I couldn’t find it. While simpler than other fighting games, you’ll still get to engage in a lot of fun brawls.

The graphics look pretty good. This style has worked pretty well for the various anime fighters. It does a good job of keeping each character model detailed and the game is easy to see at a glance. In particular the ultimate attacks are always fun to see. The soundtrack is on the repetitive side, but fortunately the tunes are quite solid. The danger tune is on point and helps to amp up the tension.

The actual story is fairly short at around 4 hours but there is a good amount of replay value to be had. First of all there is multiplayer mode which always adds in a whole lot to do. There are a reasonable amount of characters to keep the matches fresh and inventive. For single player content the game ends once you have assembled 6 of the deadly sins. As you can imagine there is a 7th one hiding somewhere. To get him and 100% the story you have to go through the various taverns and complete the bonus missions. They’re all very quick so these missions won’t feel tedious. It’s a good way of extending the game and as I mentioned in my tank review, it’s the right way to extend it. Lock some good bonus content behind the extra stuff, just don’t keep the story imprisoned. I could see myself going back to complete these missions at some point in the future, even if just to get some more characters to fight with since I’m currently missing a few.

Overall, Seven Deadly Sins is a pretty fun game. It hits all of the right notes and has a great balance of gameplay and technical merits helping it along. The game’s layout is very simple, as is the world map. Initially I thought the rumor system was rather pointless but as it is just a fancy way of saying that you unlock new levels as you beat old ones I suppose I can get behind that. Might as well differentiate your game a bit right? I’d definitely recommend giving this game a shot. It has a lot going for it and at the end of the day there’s just a lot to like here. Even the main characters here are a lot more likable than in the actual manga so the game did a really good job of bringing out the best in everyone.

Overall 8/10

Rango Review


It’s time to look at a cash-in for a movie that I haven’t even seen yet. Rango is one of those games that I wasn’t initially planning to buy, but Gamestop had a B2 G1 Free sale and I needed a third game. The gameplay seemed reasonably fun and these titles are typically short so what’s the harm right? It’s a fun game even if there isn’t a whole lot to it. You can feel right away that this isn’t a AAA title and while the premise for the gameplay is good, it just isn’t very polished. It makes for a fun game for a one time playthrough.

The story involves a lizard who is the Sheriff of a village. One day, one of his friends runs into his bar and gets vaporized as he takes out a mysterious stone. Everyone at the tavern is shocked, but Rango calmly explains what has been going on. His story takes up most of the game as each level is a different experience that he had in the previous week. He doesn’t remember everything too well and likes to throw in some hyperbole so the viewers have to keep things real for him at times. Still, with aliens involved it does seem as if Rango is their best chance for survival. Can he do it?

The gameplay is pretty simple. It’s a 3D platformer game. You move and jump across the obstacles. You also have a gun on hand which you use to blast away at the enemies. Alternately you can engage them in hand to hand combat, but there is little reason to do that since the gun is simply better at all times. You’ll get the hang of the controls in mere moments. Jumping is important while shooting at all times to keep your counter combo up by not letting your opponents strike. You want the counter high because you get extra money that way and that’s how you get upgrades to all of your skills. The gun upgrades are definitely good to have. By the end you’ll be shooting so fast and the reload will be nonexistent. Of course, this game isn’t meant to be challenging anyway, but you’ll progress through the levels quicker which is always good.

There are around 9-10 levels in the game and most of them are quite short. You’ll be done with the game in 2-3 hours I’d say. It’s a pretty short amount of time, but at least there are trophies to obtain which helps a bit with the replay value. You’ll also be buying the game for a pretty cheap price at least which helps. I do have to still give it a thumbs down in the replay value department though. This is the kind of game that you play once, but typically won’t go back to. That’s just the way it’s built.

Naturally there isn’t all that much to say about the graphics either. It’s not as if they are downright bad or anything like that, but they just don’t stand out. They are as average as the graphics can get. Still, as long as the levels are clear that’s what counts. Likewise the soundtrack isn’t anything special either. It’s around, but you won’t remember any of the tunes once you have finished. Again, this is just a very average game, but I’ll take average over bad.

This review isn’t exactly all that positive, but you have to understand that I enjoy the average game. As long as a video game doesn’t make any big mistakes I’ll probably have fun with it. That’s the case with this game. Rango provides some fun levels with good gameplay. We also get a few racing levels and the fact that we get an actual story with cutscenes helps the game as well. It’ll keep you entertained throughout. One thing I have to warn you about is how often you shoot though. R2 is the trigger button which is normal but your finger will probably be sore by the end with how much you have to spam it. It’s because this is like in the Wild West so you have to keep pressing instead of holding the button down. I was ready for the game to be over by the end so my hand could get a break.

Overall, Rango is a good PS3 game. It is exactly what you would expect it to be like. These movie tie-ins rarely try to mislead you into thinking that they are something that they are not. This is a very basic 3D platformer game. It’s no Mario or Sonic nor is it trying to be. It’s just trying to earn some extra cash while giving you some good levels. If you tend to like these movie tie-ins then I would recommend checking it out. If you need something more from your gaming experiences then you can safely skip this one since it won’t give you any of that. At least we do get a retro arcade type level as a nice homage to the old days of gaming by the end.

Overall 7/10

Road Rash Jailbreak Review

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It’s time to look at another old PS1 game. This is the last one on my to do list with the exception of Tarzan, but that game hasn’t been working. I’m always up for more racing games and this is a motorcycle one which is certainly unique. The game does have its weak points though which prevent it from being quite as good as it should have been. It’s a decent game, but there are better alternatives in the genre.

You play as a thug who wants to go from being a grunt to a captain. To that end you have to join one of the two gangs. It doesn’t really matter which one you choose as they are both basically the same. You then have to win in a lot of underground races. There are 30 races in all with the difficulty spiking after each 10. So….try to beat them all! There aren’t a whole lot of cutscenes to be found here and that might even be a good thing since the ones we do get are not very good. The story is definitely one of the weak points here.

I also have to give the soundtrack a big thumbs down. It isn’t often that you need to turn off the music but that’s what I did for this game. I lowered it to the bare minimum because the songs were all pretty lousy. It’s extremely loud and obnoxious the whole time. Better to just listen to the sound effects or put on some background music yourself. The music makes sense since you’re literally playing as a gangster but that doesn’t make it any better. Unfortunately the graphics aren’t much of an improvement. The level can’t even load fast enough to beat your car at times. You’ll have to watch out for cars by just looking out for any kind of pixelated object in front of you. Those are the ones you need to avoid at all costs.

So why is this game any good? Well, the gameplay is still pretty solid. It’s a 3D racer and you have to get to the end. There are 16 racers in each level and you can try to take them out with punches or weapons. The game doesn’t explain any of this so just test it out in game. You also apparently have a nitro option. I didn’t know any of this while playing which explains why I was having a tough time. That and the fact that this game actually is pretty tough. You have a health bar and if your opponent gets it to 0 you’ll have a long crash animation and will likely have no shot at winning the race. If you don’t crash you win. The levels are typically simple like that, but it’s easier said than done. By the second wave of levels the enemies can crush your health with ease. Even if you brake to try and avoid them they’ll match your speed.

You also can’t slam into any cars, trees, or poles. Do so and it’ll be like you lost your health and the crash animation will show up. If you crash next to a cop then you lose by default. The only way to proceed to the next level is to come in the top 3. Technically each batch of 9 levels has no order so you can do whichever one you want first, but in that case you may as well go from the beginning. Driving’s definitely a lot of fun, but admittedly the fighting aspect does not seem well tuned at all. A lot of the time it ends up feeling luck based which is the last thing you want.

In terms of replay value the game is decent at best. I don’t imagine the 30 levels will take you very long to complete. Each level is roughly 3-4 minutes long. So that’s only around 2 hours of content. I think you should expect to lose each level quite a few times though which will certainly extend your play time. Beyond that, there isn’t much reason to play the other modes though. You can work on your driving ability I suppose. If you have other people around who want to play then there is multiplayer which is technically unlimited replay value.

I will give the game props for not being too dark for my TV at least. Not enough to help the score further or anything, but it’s still a nice touch. It is tempting to give the game a 5 but between the multiplayer and the gameplay actually being good I think a positive score is warranted. Just try to avoid the soundtrack and then you’ll really be all set to go.

Overall, Road Rash is a reasonable driving game. It just falters next to most others because even if the gameplay holds up, the rest of the package drags it down a bit. After all, most racing games at least have a reasonable soundtrack. If you’ve still got a PS1 then by all means go for it. Otherwise, I’d recommend something a little newer like Sonic racing or Mario Kart. Both of those games completely destroy this one. Now that I’m done with Road Rash I really can’t see myself coming back to it. It’s almost sad.

Overall 6/10

Spider-Man: Into the Spider-Verse Review


It’s time to look at the recent Spider-Man film that came out. This one was getting quite a lot of buzz when it came out. It certainly kept us waiting as I feel like the movie was announced ages ago. It’s definitely a very enjoyable movie. I think a lot of your enjoyment for it will depend on what you think of the animation style but regardless the writing is solid and I always do like crossovers.

The film starts out with Miles starting up in a new school. It’s a rather prestigious one so he is a bit nervous at having to say goodbye to all of his friends to make new ones. Still, he’ll make the best of it. Unfortunately school goes off to an awkward start as the only student who was friendly to him gets her hair ripped off thanks to Miles being unable to control the new powers he got from a spider. Then he is forced to watch as Spider-Man falls to the Kingpin. He now has a mission, Miles must destroy the Collider before it is activated again. If not, the whole multiverse will fall apart. Fortunately since it was active for a few minutes he will now have some backup in the form of Spider-Ham, Anime Spider Girl, Spider-Gwen, Spider-Man Noir, and Fat Spider-Man. Together they will stop the villains or die trying!

I think the animation style is important to talk about right off the bat. As you may or may not know, it isn’t my cup of tea. It looks like an awkward blend of CGI and Stop Motion, neither of which I am a big supporter of. The former can look good at times though while the latter has never worked. For the former, it’s also tough because my favorite style is what’s considered to not look very good. The old Spider-Man 1 game, the Machinima Transformers show, I tend to like CGI like that where the character models are very colorful and retro even if they may not be the most detailed or fluid. The latter just tend to try a little too hard. I think the best CGI are the kind that try to look like they’re anime/traditionally animated while the ones I don’t care for as much try to look very realistic/live action.

This one is more towards the former which is a good thing. I also think the animators did work really hard to do the best they could with this program. The credits along is a good example of something that must have taken a very long time to do. Throughout the movie we get a lot of sudden effects that will pop up as scenes have dozens of jump cuts. These aren’t used to highlight the action though, but typically as visual gags. It’s a style that works really well and I always enjoy it when watching something abridged or a good Youtube critique. Constant visuals like that help get you in the moment. It is something to watch out for if your eyes are sensitive though. The colors happen quite suddenly and keep on coming. It’s almost like a jump scare for your eyes as opposed to your ears. This is especially noticeable when watching in the theater.

Again, this works pretty well for me. I love the constant stimulus but it isn’t for everyone. I think ultimately that helped me get into the film more. The effects were just masterfully done and helped the animation hold up. I also did like the bright colors for the fight scenes. The Prowler chasing Miles around the city for example was quite nice. Even just scenes of the characters walking around like Miles in the opening are pretty crisp. Sometimes it could get a little sloppy like when Peter was eating a burger near the beginning though. Most of the ingredient character models seemed to be pretty iffy at best and I think that scene may have been done in a hurry.

The fight scenes also look pretty good. My favorite moment in the film was definitely when all of the villains showed up in Aunt May’s house. It’s rare that we get a proper group vs group fight where all of the combatants are locked in such a small place like this. Naturally things didn’t go very well for the house, but it was definitely an excellent fight. A shame that it had to end off screen though. That’s always a little disappointing. Nonetheless, the action scenes were always on point whenever they would happen. I would have liked to have seen more of them if anything, but that’s not to say that there isn’t much action here. There’s a good amount so I believe you will be satisfied.

Where the film falters a bit is in its choice of Spider-Man. We get to see the real Peter Parker at the beginning of the film and this is a problem. It’s a problem because he completely outshines everyone else in the film to the point where it isn’t really all that close. He’s the perfect hero and a nice guy to boot. He always wins and has a perfect character arc since he is the Spider-Man from the original trilogy and he actually had a happy ending. Once he’s gone we are met with the main Spider-Man of the other universe. This one is made to be worse in every way. He’s mean, overweight, and just isn’t very professional at all. It’s nice that he’s still pretty confident and all. When he isn’t being corrupted by his cells he actually is decent at times. Still, he can be very annoying until the climax and you just wish the real Spider-Man was here.

The other Spider-Men were all pretty solid though. Noir doesn’t get a huge role but he shines in every scene that he gets. His old school way of talking is always fun and the guy does back up his tough talk. I don’t think he loses a single fight in the film and he probably looks the most impressive. Somehow I feel like he would be the one to not return in a sequel but it would certainly be fun if he did. Then we have Spider-Ham. He’s basically the comedy member of the group, but the film never overextends with him. He gets a few scenes with the gags you would expect, but they’re written well enough. Then we have Penny Parker who is the anime character. I do think the film dropped the ball with her a bit since she actually looked pretty weak next to everyone else. I guess she doesn’t have to be the strongest or anything, but I feel like she was the only one to not really have a pivotal moment. She is low key the smartest of the bunch though as she was able to fix the Goober for the others with ease. Her robot wasn’t quite as likable, but it could fight pretty well.

Then we’ve got Spider-Gwen. She’s a fun character as you would expect. You might have some questions about how she so seamlessly fit into the real world though. Between the constant glitching out and the fact that she’s only been around for a little while it just doesn’t seem all too realistic how she has avoided detection. Well, that’s a pretty minor thing I suppose. Gwen has a good amount of confidence and was a solid addition to the team. I’d definitely be up for seeing her again in a sequel.

Aside from the Spider related characters we’ve also got Miles’ supporting cast. His parents are definitely good characters. They’re written pretty well as affectionate parents who are looking out for him from start to finish. They don’t have any crazy misunderstandings with Miles and while the Dad dislikes Spider-Man he isn’t crazy about it either. Miles’ uncle is also a good character who may not be the most positive influence out there, but makes the right calls when necessary. Miles also has a roommate but the guy doesn’t do anything so we can skip him.

I suppose now’s a good time to talk about the lead. Miles is a pretty decent main character. He is pretty witty from the start and does try his best to be a hero. I’m a little dubious about him wanting to put stickers everywhere even though he knows it’s against the law and has been told several times. It’s a character trait that seems a little bit forced, but I guess it was a good transition to show that his uncle’s influence has gotten to him to an extent. It takes Miles a while to really get into the zone with his powers but by the end he has them down. The film almost starts up a romance for him which is fortunately avoided. I do think Miles didn’t handle that part well at all which hurts him a bit, but he could have been worse about it.

As for the villains, we have quite a few here. Not all of them get a whole lot to do here. One of the main ones is the Prowler who is definitely cool. He has a great costume and fights sort of like the Beetle. Then you have Doctor Octopus although this is a slightly different version than the one you may be familiar with. She’s a good fighter, but not a very interesting villain. The heroes probably should have seen her coming a little more than they did.

Which, I could talk about how the Spider-Sense should have looked a lot better than it did, but I suppose it wasn’t super egregious here. You could also argue that having so many Spider folk in one place may have disoriented it a bit. Kingpin is the head honcho here and the animators definitely had a lot of fun with his design. The guy’s huge and looks like he is some kind of living wall. He’s definitely a fun antagonist and you don’t get to see him go up against Spider-Man all that much anymore. It was a nice throwback to the good ole days.

There also is an after credits scene which is definitely a lot of fun. I’d definitely recommend checking it out. It doesn’t necessarily have anything to do with the next film but it’s just a great moment. i always believe that a film should always have an after credits scene but it needs to be a good scene. You can’t just put something random in or a scene that’s dull. It should have some kick to it and that’s exactly what this film did. It ends the movie on a high note.

Finally, we have the soundtrack. This one I was less crazy about. The songs are all very loud and I wouldn’t say that any of them are all that good. The instrumental battle themes and such are good, but the lyrical songs weren’t really my cup of tea. Nothing that would hurt the experience for you though. You’ll be too distracted by the fact that Spider-Man has a spider cave to give it much thought during the movie.

Overall, This was a pretty good Spider-Man movie. I do think it’s the kind of film that really benefits from a theatrical viewing though as it helps ramp up the effects and everything. There’s a good mix of humor and action in here. The audience was roaring with laughter quite a lot. It was deserved as the humor was pretty good. The gags aren’t typically annoying or anything. As for how funny you find it, that’ll naturally depend on what you find entertaining. The gags are very quick regardless which is always good. Dragging out a joke is something you do not want to do. The pacing is pretty good and the fights are quite excellent so all in all it lived up to expectations. You’ll get what you expect here and that’s a good thing. Hopefully the sequel is just as fun.

Overall 7/10

Driver: You Are The Wheelman Review


Driver is one of the first racing games that I ever got to play and it was always a fun one. It was certainly the first open world driving game that I had ever played. The game really holds up well and honestly you can entertain yourself for many hours just by driving around. Even without the story this game has a lot of depth and with it…well this ends up being one of the greatest driving games out there. I can see the appeal of Grand Theft Auto’s driving aspect if it’s anything like this and I look forward to checking out the Driver sequels.

The plot can be a bit hard to follow but you seem to be a double agent for the cops. You infiltrate the mafia by pretending to be one of them and from there you work on getting their trust. By the end you have to try to put an end to their plot. In many ways this feels like the basic synopsis for one of the Fast and the Furious films. As you might have guessed the plot wasn’t exactly the more interesting aspect of the game. I’m glad the game had it of course and it wasn’t bad, just a bit on the generic side.

The gameplay is where this title really shines. The driving is incredibly smooth. Dare I say that this may be one of the best titles in the whole genre on that regard? You can’t even compare this to a lot of the other big titles like Need For Speed. (Although I haven’t played the more modern ones yet) You never have to worry about quick turns or anything like that. If you want to drive somewhere or dodge obstacles you will be able to do so without a problem. It’s these basic things that help make Driver so good. The fundamentals are all completely on point.

This may be a given, but I also like how the battles with the cops play out. You can choose to either run away from them entirely or engage. If you engage then you need to total their car without getting totaled yourself. You can take out 2-3 police cars before you eventually have to stick to running. It’s fun to try and get your crime meter all the way to the top and then see how long you last. Once the police start throwing out the roadblocks then your time is nearly up. Those things are really hard to get around although sometimes there is a slight gap for you. Otherwise you have to try and do a quick 180 but that’s usually just about impossible in that situation.

The stages are also huge. It’s fun driving around the city. You can stop by the park if you like or head to the highway for some fast driving. You won’t need to pass by the same place twice for a very long time unless you want to. The weather also changes as you go from day to night and sometimes it will also be raining. The effects are pretty fun even if they don’t change the actual gameplay all that much. Unfortunately my TV still can’t handle old gen games too well so I really couldn’t see much of anything while playing these sections. It’s why I was unable to handle the final level in the game. Trust me, this game can be super difficult if you are unable to see where you are going or anything like that.

The difficulty is nothing to sneeze at either way though. Some of the levels are reasonably difficult here even if you can see. I think you can take off a point or two from the difficulty level once you can see but don’t underestimate the cops or the mafia chasing you. Practice makes perfect and just work on your turning skills til you can shake them without even thinking about it. That will be the moment when you can really take off. Alternately just see how long you can follow the rules in free roam. I would try that for a while, but eventually I would go back to driving at top speed and just having a blast running around. It’s really hard to go slow for long.

As for the graphics, they are top notch for the PS1. This game could easily pass for a PS2 game. The models for the cars and levels are excellent and there is a lot of attention to detail here. The soundtrack also isn’t bad although it is a little less impressive. Between the fairly long story and the fee roam this game has a ton of replay value. It’s a car game that you will find yourself going back to time and time again. It took me over 10 years to finally get back to this game, but it was certainly worth it. I have a PS3 Driver game, but I think I’ve got to go through a few others before that one so it still could be a little while til I’m back with this franchise.

Overall, I’d recommend checking this game out. There aren’t a whole lot of open world car games. I think it would probably get old if too many people did it, but as this is my first experience naturally it was a whole lot of fun. Of course, the game is quite old so it’s understandable if you don’t want to go that far back. Maybe it’s on the PSN or something. Now there are only 2 more PS1 games for me to go through and since Tarzan isn’t working I basically just have one left. That’s definitely not too bad if I do say so myself!

Overall 8/10

Kromaia Ω Review


Kromaia is a game I got thanks to the big Toys R Us sale. Otherwise I don’t think I ever would have gotten to play it so this worked out well. It’s a pretty fun shooter game. The title is a little short and won’t be revolutionizing the genre, but it’s a very unique game and one that you will enjoy. Even as I type this I am tempted to go back and complete the other levels again so I can unlock the true ending. Perhaps at some point I’ll get on that. If this game ever gets a big sequel I’ll be on the lookout for that.

The game starts off with a little lore. I’m not sure I got the correct meaning from it, but what I understood is that there are 4 gods which rule this universe. They seem to have wiped out humanity in the process, but we are able to put a soul into our last spaceship. This spaceship must now go into each of the 4 corners of the universe and wipe out the deities. Fortunately as each one is content with their victory they have no way to communicate with each other so you can take them all out. If you destroy them all then you can get the key to the universe!

Each level starts off with a little message about this and your A.I. will warn you when the bosses show up. It’s a pretty fun story and the mystery angle is handled quite well. I think the story is what helps bump the game to the next level. Without it the gameplay would still be fun but the story always adds a little something extra. There are 4 levels in the game. The first part is about getting through 20 rings. Doing so will summon the boss for the big end of level fight. Each boss is unique in how you will handle them. The first one is about taking down all of the weak points while the 4th one must be overheated so you can reach them. They’re all unique and this game follows the correct standard of not reusing bosses.

Each world has a unique armor and once you’ve beaten all of them the first time you can use whichever one you want for each level. Plus if you want to unlock the final level you’ll need to beat all 4 levels with all 4 armors. It adds a little replay value and the game is just short enough where this doesn’t feel like a big grind. I do think the bosses seemed to get harder when I went back to beat them again, but maybe that’s my imagination. I only went back to the first boss to beat it the additional times so far. My favorite armor is probably the sword one. You’d think that having a close quarters combat mech in a bullet hell game would be a bad idea, but it’s really op. Pretty much any opponent will go down in a single swing to that armor. That’s how good it is.

To go a little more in depth on the gameplay, it’s 3D as I mentioned. Each armor has 2 weapons, the main attack and a charged one. Typically you’ll be focusing on the main weapon, but I recommend using the charge as soon as it’s ready. You also have a boost option which will boost in the direction you are moving in so sometimes you can use it as a full retreat option or to go towards the boss if you wish. The controls are pretty smooth once you get the hang of it. Focus on mastering each armor and you’ll be unbeatable. My least favorite was probably the green one. It’s not bad, but it felt like the weakest option.

The graphics are quite solid. There’s always a lot happening on screen and the game has a ton of character models so you can see how much heart was put into it. The level designs are really fun. You feel like you’re in another version of outer space as everything is futuristic. I also thought the soundtrack was good although it can be a little hard to hear among the constant blasting. In particular the green armor is very loud with his attacks. Kromaia went above expectations for sure. Especially as my initial impression on it wasn’t great as I first played the level earlier in the year and died. I remember putting the game down at that point and only just got back to it. The game can be a little vague on where you have to go and how to get there, but once you get used to the compass you’ll be set for the rest of the game.

There is a level up system here. I made it to level 12 but it’s hard to tell when you’re getting exp or not so I didn’t actually fight too many enemies. I’d just fly over to the boss. Apparently there are 100 levels though and I imagine that you will be incredibly powerful by that point. It helps add to the replay value. While the campaign is quite short it should still take you quite a while to reach the Platinum trophy. I got the game for around 5 or less with the 75% off at Toys R Us but 20 wouldn’t be bad. If you have to spend 30 or more then I would think twice about it. Take a look at the gameplay videos and see how it looks to you.

Overall, Kromaia was quite a bit of fun. It was more enjoyable than I thought it would be and while some games tend to be less enjoyable in hindsight it is quite the opposite for this title. There aren’t too many big 3D bullet hell games right now so if you have yet to check this genre out then Kromaia is a great way to start off. It can be a little challenging but never unfair. There are also frequent check points so you’ll eventually make it through. If any section seems impossible then try going at it with a different approach. The bosses can be deceptive but they can all be soundly defeated with the right strategy.

Overall 7/10