It’s time to take a look at yet another Basketball game! These really do keep on coming don’t they? Well, I haven’t played a Live title in a little while so it was fun to float back to it. This time I actually ended up preferring it to the 2K counterpart so that was pretty neat. It’s a very fast paced installment and there’s no long tutorial to get in your way so you can dive into the action. I tried facing off against the computer on standard difficulty and then again on the toughest level. Both times the games ended around the same way which is odd, but I did lose so maybe the computer just likes to keep it close.
I’ve already explained the rules of Basketball in my last 10 Basketball game reviews so you may be wondering why I keep on doing it. Well, I figure that every review is potentially someone’s first review so a short recap isn’t a bad idea. I will be keeping this fairly brief though. The goal of the game is to score more points than the other team and the way you score points is by throwing the ball inside the opponent’s hoop. This is tricky since there is always a defender right next to you and their goal is to swipe/block the ball and make some scores of their own. You’ll need teamwork to stop these guys since just taking over a game isn’t a completely viable strategy.
As mentioned earlier one of the biggest reasons why the game is so great is because Live 14 is just really fast paced. It actually felt like I was playing one of the Gamecube installments which was definitely neat. Those were really good times and the players also felt more like pros. I was sinking a ton of 3 point shots and they just weren’t missing. On the other hand, that meant I really couldn’t stop the other team since my best bet was usually to pick up the rebounds. Speaking of which, the rebounds are tough here because it feels like your player completely freezes when the ball is in the air. I’m not sure if that’s a new mechanic or if it’s always been like that, but it definitely did make things pretty tricky.
At one point I even got a 10 point lead against these guys so you know that I was feeling pretty sharp around this point. Then half time occurred and as always the computer started to make a miraculous comeback. I still think that there’s something a little fishy here. They ended up taking a narrow win but it was a very entertaining match. At least since my players weren’t constantly missing the ball it felt like I was actually playing. I didn’t do any fancy ball tricks, but I did do a lot more passing as well. Sometimes I try to play the games fairly realistically since that’s fun in its own way and other times I just charge the ball constantly.l
Then in the super tough difficulty match I never got a huge lead, but I did have a 2 point advantage to start the fourth quarter. It still proved to be futile, but one of these days I will score a definitive win against the A.I. Defense is definitely still holding me back because if I were able to make the occasional stop that would make all the difference. You can’t win on offense alone, you’ve got to dominate on both sides of the ball. It’s absolutely crucial that you do that if you want to rise up the ranks.
The graphics are definitely top notch and after playing this one and 2K back to back you can see the difference. EA spares no expense on the mainline NBA games and it’s always hard to see how the graphics can keep improving. After a while you’ve basically just become as lifelike as you can possibly get. As expected there isn’t really much of a soundtrack to note here. It’s around, but you won’t be on the main menu a whole lot anyway.
There’s a lot of content and replay value here of course. I’m thinking that the servers for this title are probably either gone or empty, but it’s worth checking into if you have PS+. The main draw will likely be the actual games though so that’s where you’ll be putting in a lot of time. It’s always fun to see yourself improving as you play game after game and the Basketball season has a ton of matches per season so you’ll be here a long while. At the end of the day the replay value will depend on how much you like the sport. A game like Madden I could play forever while NBA I would probably clock out after 20-40 hours. Still a great value for 5 bucks though.
Overall, NBA Live 14 is definitely a great title and one of the best NBA Live installments. The gameplay is back to being very fast. It’s definitely going for more of an arcade style than the simulation gameplay that 2K brings. Both have their strengths of course, but sometimes I am just in the mood for a quick arcade bout with lots of points flying across the board. This game delivers on that and is a solid way to end my Basketball run for now. Coming up are a lot of Soccer and Hockey games so stay tuned for those as I continue to dive into my sports backlog. Knocking that down to 0 will definitely be an awesome milestone!
1/51 PS4 Trophies
It’s time to jump back into the world of NBA 2K! This one’s actually pretty recent so I was almost surprised that it is only a few bucks to buy nowadays. Well, that definitely works for me and the game is consistently good as always. It’s a solid Basketball game that will help you through the fundamentals and allow you to really see what it’s like to be on the court. The tutorial is a little too long to be honest, but once you’re through that then you’re ready for the full experience.
As I mentioned there is a bit of a tutorial when you start up. Basically you have to play endless games against the computer as all of the modes install and the game finishes downloading. This took around an hour and a half in addition to the 30 minute install before you could actually start playing the game. Add this in and you should get prepared for a long wait. I suppose being forced to face off against the computer is much better than just waiting on an empty menu though. At least you are given something to do right? It works as well as a classic Play Now feature so I’m guessing my experience is pretty much the same as it would have been.
As always the goal of the game is to throw the ball into the opponent’s hoop. To do this you will pass among your teammates until one of you is in range to claim the points and nail the win. It’s definitely not as easy as it sounds though since your players will routinely miss every shot they can. You can’t really depend on these guys and likewise they won’t be depending on you much either. They’re all just going to get ready to do their own thing and you try to follow along with them as best you can. It’s just odd to see these prop players missing baskets when they’re so close to the hoop. I’m sure there are some methods on how to score baskets more reliably, but until you learn them get ready to miss a lot.
Still, I did keep the game real close for the first half. I’ve noticed this is a bit of a trend as I’m right with the other team, but as soon as the halftime break ends they come out swinging. Maybe the games actually incorporate a little pep talk into the A.I. now. If so, then that’s definitely pretty interesting. Regardless, they blew me out of the water by the end, but I’m just glad that I kept it respectable for a while. I even landed a few 3 point shots, but ultimately missed way more than I landed.
As expected the graphics are pretty good here. They definitely aren’t as good as the main NBA titles, but 2K is still holding their own right up there with the main guys and that’s pretty impressive in its own right. The soundtrack isn’t memorable enough to really mention but I’m sure it’s decent. Sport games don’t tend to have my favorite soundtracks but they use a lot of real songs so that’s something. I just want some fast paced instrumental tunes and then I’d be all set.
There’s definitely a ton of replay value here of course as you try to earn all of the trophies. Each game is unique and so playing around in franchise mode will also take you a long time. In theory there is no reason why you would need to spend less than 50 hours on this game. There’s just a lot of Basketball fun to be had. Usually I’ve been preferring these to the main NBA titles, but this time it did feel a little extra slow. 2K is more about realism than bringing the party to the gameplay, but with everyone constantly missing it definitely slowed down the tempo a lot. Still, not enough so to hurt the score.
On offense I still recommend doing a lot of charging the basket and quickly passing to the outside for either a quick 3 point shot or a better angle to run in. It’s pretty hard to get in close enough to dunk and the risk with taking a super close shot that isn’t a dunk is the character tends to hold the ball a little longer than he should. At that point it just ends up getting stolen or missed entirely. On offense you just want to keep moving at all times. Do this and you should definitely be fine.
On defense there’s less I can recommend since the computers tend to do whatever they want. There’s no full proof way to stop them so my recommendation is to constantly charge into them with L2 and force them to make a shot instead of going for the dunk. At least this way there is the chance that they will miss. Additionally you can go for steals, but don’t do it too often or they all start turning into flags instead. The tricky part is that a lot of the time they will end up picking the ball back up after you knock it away because your players tend to be a little slow. Defense is never as fun as offense in any game, but Basketball’s is still solid enough. Basketball and Football definitely have the best defensive gameplay, but offense will always be my favorite part regardless.
Overall, NBA 2K18 is definitely a solid Basketball game. There isn’t really a lot that has changed since the last installment, but that means it also hasn’t gotten any worse. If you like Basketball then this is a steal for only a few bucks. You’ve got a ton of content to absorb here and before long you’ll be taking these computers down for the count. Defense will likely always be tough but you can definitely nail the rhythm on the offense and start mounting your comeback there. The important thing is to remember that as long as you have the basketball you’ve always got a shot. You just can’t panic and start relying on the 3 point shots. That’s the quickest way to concede defeat. I don’t have 2K19 but there is a different Basketball game that I’ll be reviewing soon.
Looks like it’s time to jump into the world of Beast Quest. After getting the game it was tempting to check out the books, but since there’s well over 100 of them I quickly backed out of that idea. This game’s got a very retro feel to it. It reminds me of the old PS2/Gamecube games from back in the day. It’s hard to describe as you just had to be there, but the platforming elements are basic and to the point. There’s no extra flash or specific techniques here. You’ll learn all there is to know about the gameplay within 10 minutes. From there it’s off to the races. It’s definitely the kind of game where you can also feel your progression right away.
So the plot of the game starts with an old wizard heading off to meet with the son of a legendary fighter. He tells the kid that only he can save the world from the evil which plagues it. This kid is eager to get started so he quickly gets ready with his sword and shield. The old wizard lets him know that he has to free the 4 legendary beasts which have been put under the control of an evil wizard. Along the way the kid meets up with a girl and her wolf. Together the group must accomplish this quest and make the world safe to live in once more.
It’s a humble plot but a solid one nonetheless. The accents are on point and the game has quite a few cutscenes. Voice acting is definitely important for the immersion in a game like this one so I was glad to see that. As I mentioned this is a 3D platformer so for most of the game you travel through the lands following your compass and fighting enemies that you run into along the way. When you meet up with an enemy the game turns into a close quarters combat style. You can use a horizontal slice or a vertical one. You also unlock other attack options like a flame slash or an ice blast. You can block attacks with your shield or do a crispy dodge which allows you to counter attack. As you attack you gain more meter which you can use for other special abilities. As you attack you fill up a second meter that you can use for final smashes. Additionally you have potions to heal yourself with. The game’s difficulty is pretty balanced. You’ll have a hard time at first, but then it gets easier from there.
You have an extensive level up system. You get orbs from enemies you defeat and you use them to increase various stats like attack, defense, critical, health, etc. I highly recommend going for attack first. See, in any game with an EXP system my first order of business is to increase the exp you get. Likewise in mobile games where you have to collect orbs to buy things I always buy the orb extender first. In this game attack translates into orbs and I’ll tell you why. Unlike traditional EXP, you get orbs by beating opponents without getting hit or landing a multi-KO. That means you need to be able to swing hard so you can beat them before they have a chance to counter attack. if you max out your attack then you can beat virtually any enemy in the game before they launch a counter attack which is absolutely crazy.
The attack difference is also incredibly noticeable. You do almost 4X the damage by the end and even bosses will go down in an instant. Also, if you want to grind EXP then go to the very first level in the game. Since they’re the weakest enemies that means they ironically give out the most EXP. It’s definitely an interesting system and one that I can get behind. Then with your coins you can also buy health upgrades from the shop. I recommend buying more space in the bag so you can hold up to 7 potions. Once you have that then it is very difficult to lose. The collectibles are handled really well.
The graphics may not be all that impressive, but again they have a very retro look bout them. It looks like a PS2 game. There are some glitches sadly like when the ground fell away during a boss fight, but it did make for a good view. That was a glitch that I can get behind. The soundtrack is less inspired and you’ll forget all of the tunes almost immediately. They’ll go in one ear and out the other.
There is quite a bit of replay value here. The reason for that is due to the game having such a short length. You can beat it in about 4 hours and the trophies are all surprisingly easy. After collecting everything you just need to beat the game on hard mode and then you’ll be all set. It’s tempting to go for this platinum. It’ll be on the top of my list once I become a trophy hunter again someday. It does really help cover the 4 hour campaign and since the game is fairly cheap it makes for a good value buy nonetheless.
As for the characters, they aren’t anything to write home about. The main character is your average hero, but he is very quick to let some secrets out while he is chatting with total strangers. Fortunately the heroine is here to keep him on the straight and narrow. She’s definitely a lot more on task and her pet tiger is definitely fun. The old wizard seemed shady the whole time and I was expecting a twist but it just didn’t happen. The main villain isn’t too smart though. He arrives to gloat at the characters but then you find out that he actually can’t fight. A single shove nearly destroys him and after that somebody finishes the job. It’s definitely a brutal end for the character. Maybe next time he’ll think of a good spell to use before walking into such a dangerous situation.
If I have one complaint with the game it is that its map function can break at times. By clicking on the right hand side of the PS4 controller’s touch screen you launch a glowing mine that shows you where you have to go. You chase after it like in Mirror’s Edge until you get to where you need to be. The problem is that it gets confused sometimes and just leads you in circles. At that point you have to use the master map and just find the next location the ole fashioned way. I don’t get why the map wouldn’t work at times. I’m thinking this part just wasn’t play tested the way that it should have been.
Overall, Beast Quest is more fun than you would expect at first glance. I definitely recommend checking it out. Once you’ve gone on the quest there is just no turning back. It’s a real page turner in video game format. I think one of the reasons why it works so well is because the layouts are all very clear. It’s got a clean interface and you actually feel like doing the side quests and such because they’re all just a lot of fun. So pick up this game and if you’re having any difficulty just make sure to upgrade your attack and you’ll be just fine.
It’s time to look at the next Madden title. I’m really close to being caught up now, but I’ll likely wait a year before getting 19 so it drops down to the 5 dollar bin. The Madden games have historically been great. They’re consistently solid across the board and 18 is naturally no exception. This one even added a story mode of sorts although I didn’t try it this time. Basically you start out as a college kid who gets signed on to a team and during the game you rise up the ranks. It’s a pretty cool concept and while I would mainly be sticking with the tried and true quickplay battles, more options is never a bad thing.
Madden 18 has really got everything you can ask for. You can practice, play online, start a franchise, play the story, etc. They even added more options for the gameplay. You can now choose between arcade style, basic, or online for glory mode. I choose the last option of course because I want to be ready to take down an opponent at any time. It was definitely a lot of fun too and they finally brought speed back into the equation. Yes, you can run fast again and that is huge. I’m wondering if Madden 17 might have had some option in the back end where you could have switched the style. Either way, 18 definitely gets credit for showing you how to do it. It makes running the ball a lot more fun when you can just take off like this.
The gameplay is the same as it has been for the last 18 years so there isn’t much to say about it. The goal is to get across the opponent’s end zone to score some points. Score enough and you’re home free. On Offense I really like passing the ball, but it is always a lot riskier. Thanks in part to the whole “aggressive ball” mechanics you never really know if your guy is going to make the pass. There’s an equal chance that the other team’s player is just going to rocket from across the sidelines and knock the wind out of you. If that happens then you’re gonna fumble or you’ll end up throwing a pick 6. You want to only throw bullet passes and you want to do it when your guy is wide open. As a result I have to be really careful about where I throw it. You just can’t toss the ball in the air and make a play anymore.
Fortunately as I mentioned they brought the running game back. My favorite thing to do is pick a Hail Mary play and then run it with my quarterback. Most of the time you can gain an easy 10 yards. I average 10-11 yards per run with the quarterback. He almost always gets 100 yards by the time the game is over. It may feel a little broken at times, but I think a quarterback should be really mobile like that. It really opens up the offense. I get how it makes the defense a lot trickier to control, but I think it’s a fair trade considering how much better the ball covering is now. Running the ball traditionally is also good. You tend to pick up 2-3 yards. Madden continues to feel more and more like the real deal. I even get final scores that are like real games like 10-7.
On defense I’m mostly still at the mercy of the computer. I always pick a guy to try and sack the quarterback, but I only get 1-2 sacks a game. Otherwise I just hope I’m in the right place at the right time to make the stop. Otherwise I just get to watch and weep as the guy shakes a bunch of tackles and breaks an 80 yard run for a touchdown. In my defense, I usually shut the run down pretty well but when it comes time to pass then it’s all up to the luck of the draw. The computer either runs right through me or they throw some terrible passes and punt.
Special Teams is always fun even if it’s very brief. You get to do some free style running and that never gets old. Kicking the field goal and punting are still not my favorite with the new system though. It’s a lot harder since you have to press the X button at just the right time multiple times to launch a kick. It definitely does make kicking a little riskier so if that was the goal then the game succeeded. I just don’t think it was necessary. Ah well, it’s not like that really hurts the game all that much at all. A large part of the Madden experience still comes down to how quickly you can react. On any given play there is always an avenue for success when you’re on the offense. The defense’s job is to give you as little time as possible to make the right call. It’s just really hard to keep track of so many guys running on the field at the same time, but it’s exactly what you’ve got to do if you want to secure the win.
The graphics here definitely look quite amazing as expected. The players are all so lifelike and the presentation is still quite amazing. I enjoy the sound effects and the music doesn’t seem bad. You won’t really notice it aside from the main menu though so unless you stick around there for a while you really won’t notice it. The game has limitless replay value with the online mode and all the other content it has got. It’s always hard to see how you’d be ready to switch up to the next game in the following year. I suppose if you’re playing this full time then maybe you can get through it, but otherwise it probably feels like the next title is right around the corner.
Overall, Madden 18 is definitely an excellent title. Sadly the G.O.A.T. version doesn’t really change anything for me since I don’t have the online and it’s all expired by now, but the vanilla version will do quite fine. For 5 bucks you also can’t go wrong here. It’s a big upgrade over the last Madden I played and this one will rank up there with some of the classics that I’ve played. If you even remotely like Football then you’ll love this game. EA may not have the best rep, but I can say that they’ve never phoned in a Madden title. They give it their all year after year.
PS4 Trophies 17/46
Main Quests 100% Complete
Side Quests: 2% Complete
It’s time to look at what could end up being known as the greatest shooting game of them all. The best part is that the game didn’t even need a huge budget or a AAA company backing it up. It’s a very simple shooter but one that adds in a very unique mechanic to separate it from the rest. Fortnite’s building gimmick is awesome. You’ll find yourself coming back to the game for another round constantly because you simply don’t want to stay away. That’s how you know that the game is rock solid.
There is no story here and no tutorial so you are thrown into the action right away. You fight against other players in 100 man free for alls, 50 teams of 2, 50 vs 50, and squads of 4. You can also form a solo squad to really test your mettle. The map is huge though so you will have plenty of time to practice at the start of each match as long as you aim for the edge of the map. Getting used to the mechanics will happen pretty quickly, mastering them is another bowl of potatoes entirely.
The gameplay is that of a 3rd person shooter with the Hunger Games backdrop. You land on the field with no gear besides your axe. As you traverse through the stage you can break just about anything for material and you will find a lot of weapons and ammo lying around. You definitely want to have a gun for later. The material will all be good for making forts, stairs, and other such constructs. You can use them as a shield or to give yourself the high ground in a fire fight. The possibilities are endless there but just be warned that what you build really stands out and may alert others to your position. The controls are customizable as you can mess with which button does what. The 2 main divisions are Builder Pro and Combat Pro. The main difference is in how you build objects with the former giving each type its own button while the latter has you shift through them. Both have their benefits.
To prevent players from simply hiding for the duration of the map, the stage slowly starts to cave in. You’ll see a large storm approaching from all sides and you have to stay in the safe part of the map. You can use the map to see where the storm is coming from and where it will stop. The storm will move for about a minute and then stop. The game always gives clear indicators of what the status of the storm is here so there is no guess work. It is still very easy to underestimate the storm though so be careful. As you run around you will also have to choose what your strategy is going to be here. Will you run to the circle and start fighting or head to the outskirts and only approach when necessary? I typically like doing the latter as you have time to pick up a great arsenal and are almost guaranteed to place in the top 30. The downsides to this strategy are the facts that you will likely get less kills this way and you will have given up control of the inner forts to other players. I think those are reasonable drawbacks so I stick to this plan but if that sounds bad then simply adopt a more aggressive approach.
It’s very satisfying to see a player approach and then snipe them from afar or jump over to them and start blasting. While playing the game you will quickly learn where everyone’s blindspots are. It’s also not like you’re fighting A.I. who will randomly know where you are. With other humans it’s just a lot more fun because they are actual players and will react as such. It’s all in real time so you have to try and put yourself in their position as you prepare to launch an attack. If the odds aren’t in your favor then you can also fall back and plan a retreat for a while. I can’t stress enough just how massive these levels are.
This also isn’t the kind of game that you can do justice to in a review. It’s just very well crafted. Even the fact that your characters will make a little noise if you step on the grass or run as opposed to crouching. If you crouch then you are basically silent but naturally the trek will last longer. As a result there is no soundtrack as that would make it difficult to hear these details. It does seem like you can use music as a weapon though or perhaps a taunt. Definitely a bold one since you are letting the world know where you are. On the flip side, you can also shoot in a random direction from time to time to keep the other players guessing. It can also work as a bluff if they think that you are in a firefight with someone. Getting the enemy to overthink everything will certainly help you in some way or another.
The graphics look pretty good. It’s fairly plain but looks weren’t the main focus of this title. Everything is quite clear though and that’s important for a game like this one. I like the animation for the terrain. At first it can be daunting to try and create a fort, but eventually you will get it down pat. The more you play the game the better you will get at it and the title never loses its charm. On average I always make top 20 in Solo and top 5 in Duo. It’s pretty nice, but at the end of the day you will want to grab the top spot. There’s just nothing like being able to say that out of 100 players you came in first.
Overall, Fortnite is a blast and has certainly earned its reputation of a legendary game. It’s taken the world by storm and rightfully so. It’s a rather basic game on the surface, but a creative one and that’s why it succeeds. As a result there isn’t much to say about it and yet you could talk for hours about why it is so fun. There is a deeper side to the game as well if you start analyzing the guns and memorizing the map. The more you think about the game the more you will want to play the game even more to test out your theories. The matches can be long or quick and you can leave at any time once you lose or watch through the eyes of another player to get more ideas. All the game is missing is a way to jump into a 100 man free for all with a friend but of course it’s easy to see how that might be exploited. It would be a blast though and I wonder if there is a way to do a 1 v 1.
Play Time 24h 3m
PS4 Trophies 6/15
Main Quests Completed 94/94
Side Quests Completed 0/?
Total Steps 226287
Enemies Defeated 1395
Skills Used 249
Magic Used 2095
Damage Dealt 35422
Damage received 6655
Max Hit Count 25
Max overkill count 10
Gold Spent 2186200
Treasure Opened 134
Light Magic Level 52
Dark Magic Level 11
Clear Magic Level 1
Light Magic Level 48
Dark Magic Level 1
Clear Magic Level 1
Light Magic Level 1
Dark Magic Level 49
Clear Magic Level 1
Light Magic Level 1
Dark Magic Level 47
Clear Magic Level 1
Light Magic Level 1
Dark Magic Level 1
Clear Magic Level 52
Digimon has always set the bar very high for its games. I’ve played quite a few of them and they have all ranged from good to amazing. Digimon Data Squad was an all star title for the PS2. I actually only gave it a score of 7 back in the day, but now (With the power of nostalgia goggles I suppose) it’s easily a 9. Looking back at it, that was really the first big Digimon RPG that I played. Digimon World DS followed suit and that one was a lot of fun thanks to the fast paced turn based style. That one’s easily at least an 8. Digimon Racing was more on the mediocre side, but we had Digimon Rumble Arena 2 and World 4 to compensate. (I’ve still got to go back to World 4 at some point) I wasn’t a huge fan of Digimon Dawn back in the day and ended up selling it because I didn’t like the concept of having to devolve my Digimon before Digivolving them. I still don’t like that mechanic, but I’m mostly over it since I do enjoy grinding up the levels nowadays. Cyber Sleuth is another excellent installment in the franchise and you can make a solid case for it possibly being the best Digimon game.
Part of what helps Cyber Sleuth really rise up the video game charts is how long it is. The story mode took me around 48 hours to complete although I did spend a good amount of time leveling up and finding new Digimon evolution routes. Through the course of that time, it’s easy to get used to all of the characters and become more invested in the plot. It’s an advantage over shorter games like Knack. I’d like a sequel to this game although the next Digimon title seems like it’ll be a stand alone story once again. I’ m sure that I’ll grow to like the new characters by the time I beat that game, but I will miss these guys for a while. I still don’t have the Platinum trophy yet, but I’ve got my sights on it and I’m definitely getting closer. The toughest one is definitely going to be the 30 online wins trophy since I don’t have PS+. I’ll have to wait for the next free weekend, but that should happen soon.
Cyber Sleuth fully embraces the futuristic sci-fi feel that comes with the concept of Digital Monsters and it greatly enhances the overall experience. The soundtrack is easily the best one that I’ve seen in Digimon and ranks as one of the best video game soundtracks ever. Prelude to a Bloody Battle, Royal Knights theme, and Eater theme are three in particular that I recommend looking up. They really steal the show. There are also several themes that play during the mystery moments to help build up the hype. As I’ve always mentioned in the past, a good soundtrack can always help a game make it to the next level of quality.
Meanwhile, the graphics are solid. I wouldn’t say that they are amazing of groundbreaking this time, but everything looks fairly sharp. There is a noticeable lack of animated cutscenes though and I would have liked to have seen more. We never really got to see a fight in the middle of a cutscene and that would have certainly been a blast. Ah well, I suppose that’s something that can be improved in the next game that’s coming up.
As for replay value, there is certainly a lot of it. Not to mention that the game also has a lot of initial value considering how long the main campaign is. Once you finish that, you can work on grabbing all medals and trophies for the PSN. There are also many bonus missions that you can grab from your Digimon or a few more side missions where you help people out. There’s also the 8 part DLC mission pack where you help a girl save the world from the 7 Deadly Sin Digimon and also find out a twist about your computer correspondent. There’s even a Colosseum cup challenge where you can fight many characters that you’ve met through the game in very challenging matches. Yes, a lack of value is something that you’ll never hear regarding Cyber Sleuth. It’s a game that will last you quite a while.
As you’d expect, the gameplay is your traditional turn based title. You get to have 3 Digimon on the field at once, but you can command up to 11 in your party. When 3 die, you throw in three more, but you can also substitute mat any time. You’ll want to have some fast Digimon on your side since having extra turns is crucial to winning. You can have the strongest Digimon in the world, but it won’t mean a thing if you can’t get a single turn. Towards the end, the computer may have 7 turns before you get one and that can get very dangerous. I had to completely re tool my team. One trick that you’ll want to be familiar with is the Tactician USB with Gold PlatinumNumemon. You can get hundreds of level ups in minutes with that strategy which greatly reduces the amount of time that you’ll need to spend leveling up. It’s a must.
I’ll basically skip Terry in the characters section since he doesn’t have much of a personality. To clarify, he doesn’t talk much, but you can tell that he is a hero. He tries to save the villains while risking his life and always comes across as a team player. He can act a little oddly at times like pointing out that someone was drooling over a good food item, but otherwise he is solid. Kyoko is Terry’s boss and she is the one who gets him into the detective gig. She has a lot of connections and likes to throw out some real world knowledge in the game. She’s a charismatic character and her coffee gimmick works well. An important thing is that she can also fight when necessary.
Arata is Terry’s friend and he is very similar to Sasuke. He starts off as the tough and aloof rival who has a tragic past. He helps out the team quite a lot and really want to get to the bottom of the mystery involving the Eaters. He wants to save his friends, but slowly he realizes that more power is necessary. He is being left in the dust of Terry and Nokia so he sets off and slowly starts to be corrupted. He goes as far as to eat one of Terry’s Digimon friends and it’s hard to see how he’ll go back to the side of good. Terry gives him some hero speeches and everything, but it is hard to forget what he did to the Digimon. Arata’s a solid character, but he really didn’t get a whole lot of responsibility for his actions. He got off a little too easy.
Nokia is another one of Terry’s close friends and she wants to be friends with as many Digimon as possible. When she finds out about the Digi Eaters and the Digi World going into ruins, she decides to amass an army to protect them. She gets a very large role in the plot as a result and even gets a Mega level Digimon before Terry and Arata. She becomes the heavy hitter for a while and that was unexpected. She’s actually a better character than Terry and Arata by the end. Her plan’s a good one even if it is a little naive since you certainly can’t trust everyone. Her one downside is that she can be way too overconfident about how attractive she believes herself to be and constantly rubs it in when talking to her two friends. Aside from that, she’s always eager to fight (When she has the upper hand) and sticks up for Digimon through to the very end.
Yuuko is another one of Terry’s friends although she joins in a little later. She starts off as a mysterious figure with another tragic past, but gradually she becomes one of the main characters. She is rich and has connections to the shady organization which helps the group out quite a lot. She’s more reserved than the others (Even Arata) so it takes her a while to get used to how everyone acts. By the end she starts to embrace her emotions a lot more, which makes things a little tricky for Terry at times since she threatens him quite a bit. Her character arc is a good one even if she sometimes has to slow her pace down to let the main characters keep up.
Matayoshi and Date are a Detective and Cop who help out from time to time. They can both be quite annoying though and usually their appearances are the signal for filler to come so you just want them to go away. They do nothing, but slow down the plot. Another problem is that they both have to obey orders so they put Arata in a bad spot and really set him up to turn into a villain. None of them have any Digimon either so they end up just being liabilities in the long run.
Kishibe is one of the main villains and she certainly gets a huge role. Whenever someone has a huge role, they typically get a big plot twist. Nokia, Arata, Terry, Kyoko, Kishibe, and Yuuko all have very big plot twists by the end. The twist certainly helped me take Kishibe a lot more seriously than I had. Post twist, Kishibe is a cool villain. Before that I couldn’t take her very seriously, but her plans certainly were well thought out. Suedouis the other big antagonist. He wants to remake the world so that there is no sadness, but to do that he has to erase free will and force humanity to evolve. He’s certainly a villain even if his motives aren’t the usual “Destroy the world.” goals. He’s an annoying villain since he is extremely weak, but the heroes never try to stop him and just tolerate his existence the whole time. He does help them unravel some mysteries after all, but it would have been nice to have seen the heroes try to arrest him or something. He gives out a lot of meta speeches by the end and explains the Digi Eaters origin. See, they are multi dimensional beings who have limitless power and even Digimon can’t stop them. It’s all decently interesting, but in the end it’s not as if it matters all that much aside from wiki purposes.
Zaxon is one of the big hacker groups who stand in the way of the heroes at times. Their leader, Yugo is reasonable, but most of the Zaxon members are corrupt anyway. Zaxon tries to stop the main villains on their own though, which makes for a very epic level since you had several groups fighting at once. Kishibe’s group, Zaxon, Terry, Arata’s group, and Nokia’s posse. It was certainly one of the best parts of the game and I always like to see multiple groups duking it out at once. It adds in an extra dynamic since it’s not just a classic 1 vs 1.
Jimmy Ken is an annoying villain. He speaks with a lot of slang which must come across very oddly in the original Japanese version. His theme is catchy, but he’s mostly just a thorn in the hero’s side. He never actually contributes to the plot either so you can think of him as a pre arc boss. The game is so long that it can afford to have a bit of a long pre arc while the plot slowly starts developing in the background. Even so, I was glad when he completely disappeared as the plot really started going.
We can’t forget about the Royal Knights either. Seeing as how the humans sent the Eaters into the Digital World where they started eating all of the inhabitants, it makes sense that the Digimon King would send out a counter attack. The Royal Knights mission is simple, they must destroy the Human World to stop the source of the Eaters. Let’s face it, the human world isn’t ready to repel this invasion so it is up to the main characters now. Once this plot started, the game had reached its Apex of hype. We got a lot of really cool themes and also some epic cutscenes. Naturally, I had already enjoyed the game quite a bit before they showed up as this was at around Chapter 11 I believe, but the game’s second half really took off. The Royal Knights are great characters and even if they always end up being on the antagonist side, they are quite the epic group. If they ever attacked as one, they would be nearly unstoppable. Plus, it’s hard to blame them being so upset with the humans after so many Digimon were massacred by the Eaters. The humans are always causing trouble on other planets.
Finally, we have the Eaters. They eat data so they are very dangerous for Digimon to battle. One hit can be fatal and their sheer numbers are impressive as well. The big Eater Queen is even more deadly than the rest and made for an epic final boss. I remember the boss being super easy though thanks to the super grinding and some of the earlier bosses had been trickier. Ignoring that though, it was a climactic way to end it all. The humans will be glad to have the Eater threat gone as well. A big of a running gag is that humans kept on dying throughout the game. Terry was always to slow to save anyone so the body count by the end is incredibly high. It was actually pretty funny at certain points, but the humans should have really ran a little more. The Eaters are incredibly slow after all.
Then we’ve also got the crossover characters. Mirei is actually a main supporting character as she gives out quests from time to time and is in charge of the Digi area where you can train your Digimon. She even gets some character development in the final DLC quest as she lets the power get to her head and temporarily turns evil. The power was simply too much for her. She doesn’t have much of a personality though so you may not have much of an opinion on her by the end. Sayo joins the cast thanks to the DLC missions as well. She’s the main rival in the Digimon Dusk/Dawn game (I still need to go back and complete that one!) and she gets a lot of hype as being very powerful. Her Dianamon did beat all of the Legendary Sin Digimon on her own after all. The fact that she wasn’t supposed to defeat those Digimon is still pretty baffling and I don’t buy it. Sayo seems like a good character even if she may be overconfident, after all..that’s a good quality to have.
Rina is the final big crossover character and she’s from one of the big Digimon titles that never made it to the U.S. She’s definitely very scatterbrained and overly cheerful, but that doesn’t mean that she can’t fight. Rina can hold her own against any of the big fighters in Cyber Sleuth and she is the only reason that the heroes were able to take down the fastest member of the Royal Knights. Her Ultra VForcemon (Close enough) proved to be the strongest Digimon of them all. Her world doesn’t look as interesting as Cyber Sleuth’s though, but it was cool to have her as part of the cast. The game went all out with the crossover effect.
Overall, Digimon Cyber Sleuth is a great way to spend 50 hours. The plot is very engaging and the game feels like a lot of effort was put into it. (Unlike Star Fox Zero) If you want even more of a challenge then you can always try out Hard Mode. I’m not sure that I would recommend it unless you have a lot of time to burn though. The game gets significantly harder and the opponent’s health bars go up as well. Boss fights can take around an hour and if you don’t have the best possible team with you, it could be game over. I’ve heard quite a few stories about how insane hard mode is, but you would definitely have some serious bragging rights if you can pull it off. I now await the next Digimon game and in the meantime, maybe I’ll finally get around to getting Digimon Championship!