Live Action Movie Reviews, Live Action Movies, Reviews

Insurgent Review


Time to jump into the sequel to Divergent! As you likely read in my last review, the series is off to a good start so the question is really whether or not the sequel could manage to keep up the momentum. Well, I can safely say that it did. It continues to harness the same level of energy and makes for a pretty fast paced sequel. I do feel like the third film is going to be the one that has a hard time keeping up since this film basically ends the main plot. The third film would be starting a whole new arc and since it’s the last film there isn’t a whole lot of time to finish it.

The second film picks up pretty much right after the first one ended. Jeanine isn’t happy about how things have turned out so she has just made it plain and clear that she is taking over the world. She does so under the guise of justice though so people are pretty cool with it. The only faction that didn’t like her has been wiped out anyway so they don’t care much. Four and Tris are still on the run and decide that they need to meet up with the rest of Dauntless to regroup. Along the way they’ll have to deal with faction-less gangs as well as get past other factions and a peace group to reach their goal. Once they make it they’ll have to then decide how to handle this situation. Do they start a civil war and take Jeanine down or just flee the country and risk seeing what is hidden beyond the borders? I don’t think I mentioned it in my last review, but in Divergent the world is surrounded by a lot of large walls. Supposedly there is nothing beyond those walls except for deserts, but most of the characters don’t believe this.

The film starts up with the characters hiding among a group of peaceful people who don’t want to take a side in the current situation. That’s rarely a choice in these things though so they are just prolonging the inevitable. The heroes can’t stay long though since Peter picks a fight and Tris nearly murders him. It does help them see Peter’s true colors though and the heroes fight their way out and onto a train. This leads to another action scene where they are forced to take on the whole crew. Both of them do a good job of holding their own here. Tris and Four take down a significant amount of enemies, but ultimately are not on the winning side here since they are simply too outnumbered. They would have been in a better spot if Tris’ brother Caleb had actually been helping more, but he was too scared to act. It’s a solid action scene though and definitely gets the film off on the right note. That’s already quite a few fight scenes and the film had only barely started.

Caleb never quite recovers though. I didn’t like him in the first film and he is significantly worse here. Being afraid of the villains isn’t a bad thing, but when you’re so afraid that you’re willing to let them murder your family that’s when things have gone too far. He should definitely be pretty ashamed after that and then he makes all of the wrong calls as the film goes on. By the end of it you just can’t like this character. He quickly sinks to being one of the worst characters in the movie.

Meanwhile Peter gets a bigger role here and he continues trying to be as unlikable as possible too. He antagonizes Tris quite a bit, but since she is such a quality character she shuts that down real quick. Not only does she completely overwhelm him in combat, but she scares him enough where you know he won’t try picking another fair fight with her again. An extra second and he would have been down for the count. Peter comes across as fairly petty though since most of his latter scenes seem to be direct retaliation against her. He never seemed like a trust worthy ally though so it’s not like this is surprising.

If you think about it there are probably more antagonists than heroes in this film. You’ve also got Eric who returns again and is still the villain who appears the most. While he isn’t the best fighter compared to the others, he usually has some kind of advantage to help him. The mind control serums and knock out gas still work as well as ever and he’s always got a gun. His fight with Four goes as you would expect though and was handled really well. It definitely made Four look good. Jeanine is still a solid villain, but she does appear to have lost a lot of her intelligence here. She’s very obvious about how she doesn’t care for her lackeys and that’s not a good idea when you put one of them in charge of your entire security system. At least pretend to be looking out for that guy or just destroy him otherwise. That felt like the beginning of the end for her.

Four and Tris are pretty consistent with their first appearance. Four still makes it clear that he’s here to protect Tris first and save the world second. I’m glad that he doesn’t hesitate in heading over to save Tris and just leaves the compound. He has the right priorities there. While I’m definitely still not with the romance now that it’s already a thing it’s naturally less forced than in the first film. It’s more or less just how things are so it’s not really a matter of questioning its inclusion now. Tris goes for the classic action star haircut here which seems to happen to most protagonists at some point or other. I’ll definitely miss the more Metroid esque look, but it’s not like it changes her personality. She’s still just as tough as always. Just as she was ruthless in combat during the first film she definitely doesn’t hesitate here and continues to be one of the better heroines. She definitely goes through a lot here since her allies keep dying left and right. That’s why it’s tough being the toughest person in the room since its inevitable that you’ll see some allies get taken down along the way.

Christina gets less of a role here than in the first film. She spends a lot of it being fairly upset, but ultimately handles it well. It’s hard to blame her since being directly lied to is never any fun, but at the end of the day she still helped out when necessary and didn’t try to get revenge on Tris or anything like that. I don’t think you could ask for a better reaction to her situation. Four’s parents show up and his Dad is still pretty bad. He’s the kind of character who absolutely can’t be redeemed at this point and I think the film knows it. He half heartedly attempts to bridge the gap to no success. The Mom in comparison doesn’t seem nearly as guilty. Of course leaving Four wasn’t the right call and she should have found a way to take him, but at least she wasn’t actively being a villain. The film is definitely hinting that she is a dangerous character though so it’ll be interesting to see what she does in the third movie.

All of the strengths from the first film carry over to this one. The writing is pretty solid and the core characters are good. We get a lot of nice action scenes which definitely hold up and the pacing is solid. The film doesn’t drag on and it avoids making any big mistakes. It does have more emotional moments than the first film which do slow the film down to an extent, but I don’t think it’s overplayed. You do feel bad for the random dude who shows up to talk to Tris when she’s down though since you know that he’s dead right away. This is the kind of film where you just know that the no names are doomed as soon as they start to talk. Any divergent who isn’t Four or Tris is also typically doomed since none of them are all that smart. If you notice that everyone is acting evil and mind controlled you should probably pretend to be under the spell too instead of wandering around looking confused. One of the kids also doesn’t look good since she disobeys orders, but as she’s a kid you can’t be quite as harsh I suppose.

The dream sequences for the trials are still pretty fun. We get quite a few of them and Tris gets to show her determination each time. Even when there’s one simulation that is obviously not the real world the film handles it pretty well so people who are new to the genre could potentially fall for it. Tris also gets random nightmares throughout the film. These aren’t quite as interesting visually or even in context, but it does show up the events are messing Tris up. In such a hopeless world I imagine that most of the characters are pretty messed up by now. The best of the training sequences is definitely Tris trying to save her mother from a burning building. It depicts her determination pretty well and I still remember seeing that part in a trailer which is what made the series look interesting in the first place.

Of course the best sequence in the movie is also in the dream world. You can call it the final test/sequence, but basically Tris has to fight herself in the simulation. The effects here are awesome and it’s like a fight out of Man of Steel. You can feel the intensity behind every hit and by the end of the match you are definitely fully on board with that being the definitive scene. I’d like to have more fights like that, but realistically it isn’t likely. I’m just glad they were able to put in such a cool fight.

Overall, Insurgent continues to keep the series on track. Again, I do think the third film may have a tough time since I feel like the upcoming plot wouldn’t be as interesting, but there are countless ways the movie can go from here so I suppose I can’t really say that with any confidence. I’ll go into the next movie with an open mind ready to see what they’ve got in store. While you could probably watch this film and understand everything without the first it’s definitely the kind of trilogy where you are meant to watch it in order. More so than most of the other trilogies these 2 films at least feel like one big story that you’ll want to watch almost back to back for the maximum experience.

Overall 7/10

Advertisements
Manga Update

Legend of Zelda: A Link to the Past Update


I now own the volume! You can definitely expect this to lead to a retro review in the future. It wasn’t exactly my favorite Link title the first time, but it’s totally possible that it gets better the second time around. I’ll keep you posted!

Manga, Manga Reviews, Reviews

Kuroko’s Basketball: Extra Game Review


Now that I finished the Kuroko’s Basketball manga it was time to take a look at the quick sequel that came out. As the title suggests, it is about one last game that the main characters were involved in. The plot is definitely basic, but really the ultimate plot for a series like this. It’s a nice excuse to bring back all of the big characters for their ultimate scrimmage against the toughest opponents imaginable. It’s definitely an excellent read that I highly recommend.

The story takes place after the main series. A team from America known as Jabberwock has arrives for a quick scrimmage game against one of the Japanese teams. Jabberwock crushes them pretty badly though and goes out of their way to humiliate the players while also insulting all of Japan. One of the coaches takes this personally and challenges them to a rematch in a week to prove that Japan can hold their own. He says that he’ll destroy himself if they lose. The Jabberwock team is excited to hear this and since they want Japan to feel inferior to America they accept the terms. This is their chance to crush Japan’s spirit and enthusiasm in Basketball in one shot. The coach is forced to call in the full team of the Miracle Generation in order to stop these guys. Can even Japan’s best take down this team?

That’s what I call a hype story. Up til now in the series we never got to see the Miracle Generation really get to team up. It wouldn’t have made sense within the story after all. In this one though it’s the perfect reason to have them join forces. It also solidifies Jabberwock as a true threat since the best players we had seen in the series up til now are also acknowledging that this won’t be an easy fight. The idea of “There’s always someone stronger” is pretty much the foundation for these action titles so it’s the perfect way to do a sequel manga. Naturally as it is only 2 volumes there isn’t a lot of time for much else and the game basically takes up the entire series but that’s fine with me. Everyone gets their moment.

Surprisingly Kuroko and Kagami are pretty quiet in this one. Extra Game is more about the other members of the Miracle Generation and the two heroes already got to have their fun in the main series. Kuroko’s invisible passes are rendered useless almost immediately and Kagami’s jumping and power are surpassed by Silver pretty quickly. Not to say that Kagami and Kuroko are pointless here as they still hold the other members back, but this is definitely not their show anymore.

Kise probably looks the best from the group if you ask me. He’s able to improve his copy ability even further and this continues the subplot of him having the most potential from the Generation members. He had already been improving a lot towards the end of the first series so it was good to see him go even further here. Then Akashi also gets to help out a lot. His eyes are still as deadly as ever and he also gets a bit power up. Gold is sort of like a rival to him so they go at it quite a lot. Akashi was a solid antagonist and also makes for a fun ally.

Then you’ve got Aomine who is clutch as always. His whole thing used to be that he was the best 1 on 1 player so since Gold and Silver seem to outrank him that does hurt his performance a bit. It’s just hard to match their power and hax, but he does his best. Aomine is finally able to use Level 2 of the Zone for the first time so that does help him up his game. He’s still my favorite character regardless and has a lot of hype moments here. While Midorima may not be able to keep up with the others in terms of agility or dribbling his 3 point shots are still super handy. You just can’t block his shots when he is so far back. If someone counts how many points each player scored I wouldn’t be surprised if he came in first. There’s one point in the story where he lands a bunch of 3 point shots back to back.

Murasakbiara probably gets the least amount of hype moments in comparison. He’s the strong guy, but isn’t as strong as Silver which makes things tough for him. Still, he does remember his training and takes his game to the next level. It’s a team effort so taking away any of the members would have made this a losing battle. That’s why at the end of the day Silver and Gold were still so impressive. It was basically just those 2 taking on the whole team from the start. The author goes out of his way to make them as unlikable as possible though. So they make for solid enemies to be defeated, but I wouldn’t call them good characters.

Silver is basically just a walking pile of vices. He loves drinking and is constantly yelling about something. He can’t stand any of the Japanese players and also plays dirty when he is starting to lose. His talents are definitely the real deal, but the guy doesn’t have heart. Then you’ve got Gold who is the villain leader. His stats are nowhere near that of Silver’s but his extra abilities help to make up for that. His eyes for example are pretty overpowered. Being able to see the future and such in a basketball game seems really hard to beat if you ask me.

The art here is definitely still really solid. It’s definitely as good as the main series. It’s got a lot of polish and you feel all of the pivotal moments in the game. This mini series will fly by and I basically read it all in one sitting. It’s just great fun and feels like something that was basically made to be a movie. It’s like the new Broly film or most Shounen films in general. It’s got a quick setup and then a large battle to keep you right in the thick of things. It’s a winning formula and is definitely the ideal way to make a quick sequel. As a result there isn’t a whole lot to say besides talking about what a great game it was. It’s just a great end to what I’d consider to be a great franchise. The games don’t get much more high level than seeing all of the best players duke it out right?


Overall, Extra Game delivers on showing us more of the Miracle Generation. I did mention in the original series that it would have been nice to have seen the full Miracle Generation fight a little more and that’s exactly what we got here so I was definitely a satisfied customer. As I mentioned Kagami and Kuroko didn’t get to do much, but it makes sense. Kuroko’s tactics have already been shown not to work too well on strong opponents. Kagami is a little more surprising since he is basically a Miracle Generation member by the end of the series, but I suppose he still isn’t quite there. Maybe this game is the true passing of the torch moment for him. I definitely recommend checking this series out when you’ve got a chance.

Overall 8/10

Live Action Movie Reviews, Live Action Movies, Reviews

Divergent Review


I remember seeing the trailer to the second film in this series many years ago. It was a pretty solid one and definitely gave the series a more interesting vibe to me than the competitors like Hunger Games. Still, now that I’ve finally seen it, does the movie live up to the hype? I do think it’s a pretty fun movie, but nothing particularly special. There’s enough here to keep you marching towards the sequel.

The film introduces us to a world where people are divided into sub categories based on a test result and then their own choice via blood oath. There are a handful of titles in the world, but the one that looks the most enjoyable to the main character Tris is the battle faction Dauntless. She undergoes the test, but the result gets glitched out and she is told to keep this a secret. Tris doesn’t like the way this is going, but it does mean that she can effectively choose whatever faction she wants. She naturally chooses Dauntless and after a harsh initiation barely manages to get in. She finds out that she is what they call a “Divergent” who is smarter and more emotional than the average human. Unfortunately the government doesn’t seem to like divergents so she will have to keep this under wraps. It’s a lot of pressure but she’ll just have to keep this in mind as she also struggles to stay in Dauntless as the commander decides to keep on weeding out the lowest ranking members.

It’s a pretty interesting future setup. Naturally you’ll have a lot of questions about how humanity arrived at this point, but the past doesn’t have to be explained all that much as you can just take this at face value. Of course you can probably anticipate some of the upcoming twists relating to the world structure as a result. In general I like the world that’s built here. It’s a lot more interesting than both Maze Runner and the Hunger Games since we actually have some future tech here and you can tell that we’re still in the future. I think it defeats the purpose of a future setting to have everything look really old so Divergent doesn’t fall into this trap.

It’s also got a reasonable cast. I like Tris wayyyyyyyy more than Katniss or that guy from Maze Runner. A point in her favor is that she is quick to adapt to what’s going on rather than panicking. In her first moments as Dauntless she is told to jump off a building, jump off a train, climb a tower, and do all kinds of crazy stuff. She just gets it all done without complaint. Now this doesn’t mean that Tris is completely fearless, she admits as much during the film, but she always puts on a brave face which is important. You have to act the part if you want to eventually live it out. Tris calls several characters’ bluffs and steps up to protect her friends when they’re about to get diced. She’s just a great lead and does a good job of carrying the film.

As for the main guy, Four is fairly good. He’s a solid fighter and doesn’t approve of Eric’s harsh methods of teaching the recruits. However, he doesn’t do anything to stop Eric so I can’t give him all that much credit yet. He likes Tris so he coaches her and helps the lead out, but he doesn’t do that for anyone else. Towards the end of the film he gets better at doing his own thing though. One thing that may be a bit overdone is how many times he grabs Tris to turn her around when she’s trying to leave. It’s borderline becoming a running gag by the end of the film and it even carries into the next installment. I guess he really needs eye contact when talking to her. Four’s definitely fairly gruff and mean to everyone who isn’t Tris but he’s still solid overall.

The other characters start to get a little dicey. You’ve got Eric who’s the commander of the Dauntless. He’s obviously corrupt from the start and is happy to murder his fellow comrades. In this grim world where everyone’s mean and thinks about themselves you’d think that someone would have rebelled by now. The guy has quite a lot of control and seems to be pretty much untouchable. Then you’ve got Al who’s pretty nervous the whole film and cracks by the end. He’s definitely a terrible character. Tris’ brother is pretty annoying as well as he is quick to ditch Tris and everyone else for his new job. The guy has a very inflated ego and is brainwashed with ease.

Christina is a good ally at least. She goes out of her way to help make Tris feel welcome in the beginning. She does make some dicey decisions to antagonize Eric and Four without a plan though. It’s played off like she doesn’t know better, but by that point I feel like she should. Then you’ve got the antagonistic Peter. It’s actually pretty hard to get a bead on the guy since sometimes he’ll seem like a friend who just goes a little too far with his jokes while in other scenes he seems downright villainous. He does add some personality to the cast though and is a good addition. Finally you’ve got leader of the government, Jeanine. She makes sure that everyone stays in their lane and definitely has big plans. She’s fairly generic, but handled pretty well. It’s nothing that you haven’t seen well, but the writers did handle her character with care so it’s not like she’s just going through the motions.

I definitely have to give the film a thumbs up for the writing. I’m not going to say that it was exceptional, but it did take shots at something that a lot of films let slide. Lets go back and imagine this scenario. You’ve just been selected to join the meanest, most corrupt squad in the land. You’ve just seen as Four and Eric have yelled, bullied, and beat up anyone who dares challenge them. Are you going to continue to antagonize them? Well, a lot of the characters would say yes to that. In their defense, you usually get away with making sarcastic remarks in most other films. Even the mean characters will just shoot you a glare for doing that. Not so in this film. One character remarks later on in the film that the guns look pretty weak so naturally Eric shoots her to prove that it wasn’t. Another one asks Eric if she can give up even after he told them numerous times not to give up or bad things would happen. He ends up throwing her over a cliff. Another guy says he won’t go pick up his dagger so Eric uses him as live dagger throwing practice.

It feels like these characters just never learn. They come across as extremely slow on the uptake. It’s handled pretty realistically with the consequences for this though as naturally the villains won’t let it slide. A lot of the film is fairly dark and mean spirited like this as being in Dauntless is definitely portrayed as being a life threatening situation. Still, the film never goes too far with it so it doesn’t actually hurt the film.

One weakness the movie does have is the inevitable romance between Tris and Four though. It really is just there to fill in all the usual tropes, but it all happens very fast and there’s no real reason for it. Four basically did save Tris’ life multiple times so it’s not unreasonable that she would fall for him, but at the same time with the stakes so high it’s not really the right time or place for it. It also eats up valuable time that could be used for other aspects of the movie. Most of the movie is well paced, but it gets a little rushed by the ending. I actually thought the film was going to end before the raid on the enemy base, but the movie actually managed to squeeze it in.

So we’re introduced to a whole new group of characters who are part of a resistance and they want to break into the villain stronghold. You would expect that this would be a very long sequence of planning and such, but the heroes basically just walk right in. To put this in perspective, they even get the main villain at gun point. If they shoot her then the whole trilogy is basically over in an instant. For reasons that elude me they decide to spare her. Sure, it’s the hero move, but that isn’t really one of their top priorities most of the time and they’re trying to win a war right? Well, that catches up to them in the sequel. It’s a fun climax that actually is pretty hype, but it all just happens so fast.

While we don’t see them much, Tris’ parents were decent. The dad didn’t get to do a whole lot, but the Mom had some pivotal moments and definitely made a difference. She also reminded Tris to stay strong and the heroine did good when confronted with one of her old allies. You can’t just knock out mind control so easily so she made the right call in ending the fight in a single shot. Naturally going for a non fatal wound would be ideal, but it is definitely tough to aim like that in close quarters. The fight scenes throughout the movie are really solid. The hand to hand is on point and even the blaster battles look good and aren’t dragged out.

Overall, Divergent is a pretty fun film. It’s actually surprising how solid it is, I wasn’t expecting it to be all that good. You may have to suspend some disbelief for how dangerously the Dauntless like to live though. They let Tris ride down a roller coaster where there are at least half a dozen spots where you can die if you don’t move at just the right moment. I feel like a lot of trainees would have died in those spots and there’s really no reason to do such things. There shouldn’t be many people left alive in that faction if they continue like this. Still, it’s a solid way to start the series and it’s just a lot more exciting than you would expect at first. It actually lives up to the thriller genre and at this point it’s looking like the series to beat as far as the YA movies based on books go. I’ll have a review up for the sequel soon.

Overall 7/10

8 Star Games, Game Reviews, Games, Reviews

Golden Sun Review


It’s time to look at a fairly legendary RPG from back in the day. While Final Fantasy and Dragon Quest tend to have most of the popularity right now, Golden Sun used to be pretty big back in its day. It’s only got 3 games, but the series still got quite a lot of fans. I’ve had this game on the back burner for an extremely long time so it’s good to finally be able to jump in and experience the story in all its glory. It reminds me why I love the RPG genre. Fighting games will ultimately still reclaim the top spot, but RPGs are always fun to play with. It’s partially because the idea of grinding your stats up is always a good one and the games last long enough for you to really enjoy the characters.

So in this world there exists a few select people who are called Adepts. They are able to harness elemental powers like fire and water to increase their strength or to be used as projectiles. Some already had these abilities while others are triggered once a meteor storm occurs. There is a group of enemies who want to light all 4 of the lighthouses. Isaac and the other heroes don’t exactly know why they want to do this, but they can’t allow the villains to do as they please. They decide to stop them, but along the journey they end up finding out that there is more to their plan than meets the eye. Is stopping them from lighting the lighthouses really the best move?

The game is fairly long and it took me around 22 hours to beat it. This is partially due to how big the map is, but also how difficult the enemies get. Golden Sun’s no joke and the difficulty really spikes towards the second half of the game. Suddenly the enemies are able to take you out in a few hits and that’s just the minions. The bosses basically one turn KO you so you need to level up a lot if you want to beat them. I got everyone up to Level 30 and that made the battle pretty manageable. I think if you want it to be a little calmer getting up to level 32 would probably be a good bet. Also, a big part of the game revolves around the Djinn so you are going to want to grab those guys.

There are 28 of them in the game and they are like power sources that allow you to summon. There are 4 types and 7 per type. The strongest summon of each type is worth 4 orbs so you can summon 4, 4 level summons in one match and then 4 level 3s. I only got 25/28 of the Djinn, but I can guarantee that without them I would not have been able to beat the final boss. Initially I didn’t go after them and even avoided obtaining them unless they were directly in my way. I figured that they weren’t all that important, but they are crucial. Aside from the summoning just owning the Djinn increases all of your stats as if you got multiple level ups. So once you have 25 you’re way stronger than if you didn’t have them. For example one of my characters went from having 200HP to over 500 with them equipped. I can’t stress enough just how useful these guys are.

Golden Sun is definitely an RPG with a pretty intricate gameplay system. The turn based combat is pretty much the same as always, but then you’ve got the element system. This also ties into the Djinn. Depending on which ones you’ve got equipped and your element ratio, your attacks per character will be different as well. Likewise they will also change depending on if you have your Djinn set or on standby. There’s a whole lot to consider as a result and it does make you have to re-think how you want them arranged on the board for each fight. You’ll want to think over every fight very carefully. Even by the end of the game I can’t say that I really understand the system perfectly. It’s also hard to tell which attacks are best to use since the type advantage system isn’t always obvious. By the end of the game using a normal attack is typically better than using almost any of the magical abilities which is pretty interesting.

The game definitely holds up quite well with the visuals. There’s a lot of nice backgrounds here and the game even gets a nice 3D effect during the credits. The attacks are all a lot of fun to look at and in general everything is pretty bright. Then the game also has a dynamite soundtrack. There are a lot of great themes to listen to here that range from being fairly heroic to setting up a moody atmosphere. It’s all exactly what you want to see here. Golden Sun just holds up well in every area. There is almost nothing to dislike about the game.

While the story may not be quite as exciting as some other RPGs, I did like it overall. You can tell that there’s more to this story than your usual heroes vs villains story. The villains definitely have their own reasons for doing things and don’t seem to be inherently evil. Of course there are many villains who believe they are the hero, but since the heroes don’t know what will happen if the lighthouses are activated, it’s possible that it is the right thing to do. Of course, it would be easy to tell the heroes this, but none of the villains ever feel like talking. The heroes also get lucky quite often as the villains could have easily won on a number of occasions. They just prefer to split up rather than fight as a team.

Isaac doesn’t really have a personality in this game as he is just the player. Garet is a good ally who basically acts as the leader of the team even if he is a bit impulsive. Mia’s a solid medic who joins on later. We don’t get a whole lot of time to develop her personality but she seems nice. Then you’ve got the young mage who seems really nice even if lacking in experience. The childhood friends are all suspect though with how they don’t tell the heroes much. They basically miss the entire game as they just get a few scenes after being kidnapped, but they seem to be taking it in stride. It seems like the villains ultimately start to convert everyone.

The game ends with quite a lot of loose ends for the sequel. While there are probably one or two that you could finish through side quests, there are definitely some that can’t be. There’s a scene after the credits for example which shows that the adventure isn’t quite over yet. It makes sense since there’s a big villain who doesn’t show up in the climax. Also, in general it just doesn’t feel like a conclusive ending because there are more lighthouses left and more villains so the heroes can’t rest easy now. As I already own the sequel you can bet that I’ll be jumping on that one pretty soon.

If there’s anything that’s a bit iffy here, it’s that the game isn’t always clear on where to go next. It actually has a map with town labels on it so that’s a big upgrade from something like Final Fantasy VII, but at the same time there are usually multiple routes to choose so you end up wasting a lot of time looking for the right one. The good news is that it gives you more time to level up though. Once you’ve gotten strong enough then you can also just flee the battles, but it takes quite a while to get to that level. Another thing I do like is that if you die you are taken back to the temple, but don’t lose any data. It costs money to revive your teammates, but that’s a fair price. A lot of little things like that help the game overall because it takes away the irritating nature of a game over. Dying and being forced to restart the area is very fair if you ask me.

Overall, Golden Sun is definitely an excellent RPG and deserves to be known as one of the greats. It’s aged really well and made for a very fun 20+ hour experience. I look forward to seeing how the sequel goes since it should feel pretty similar. I’m also ready for Isaac to talk since that would be awesome, but even if he doesn’t I’m sure the story is going to be really good. If you haven’t played this game yet then I highly recommend changing that. It’s just a great all around title with no real weaknesses. You’ll be engaged from start to finish even if you might end up with a slight headache from how complex the gameplay mechanics are. The important thing is that you’ll feel a sense of pride and accomplishment because this is definitely one of the tougher RPG titles out there.

Overall 8/10

Battles, Roadblock (Decepticon) Battles, Splinter (1980s) Battles

Splinter (1980s) vs Roadblock (Decepticon)




Suggested by Sonic It’s time for a Hasbro battle. This one’s pretty tricky since Splinter hasn’t gotten many power ups over the years. He has a lot of good hand to hand techniques and he’s quick so he can definitely put up a good fight. Roadblock is strong and has good blasters, but he is definitely lacking in speed as well. At the end of the day I’ve got to go with him to win this match though since I think Splinter will have a real difficult time dealing any meaningful damage here. Roadblock (Decepticon) wins.

Battles, Kilowog Battles, Major Victory Battles

Major Victory vs Kilowog




Suggested by Sonic Major Victory is a pretty talented fighter. It may have taken some time for him to really embrace his role as the leader, but he definitely did manage to get there. He’s a guy that everyone respects and recognizes as a true fighter. His energy blasts will let him stand up to Kilowog’s power ring for a while, but ultimately will power is just too strong of an energy source to overcome. Kilowog’s attacks will last longer and deal more damage so it’s really hard to get around that. Kilowog wins.

Bastion (Xmen) Battles, Battles, Dark Beast Battles

Dark Beast vs Bastion (Xmen)




Suggested by Sonic Dark Beast is fairly strong and has definitely won his share of fights. His strength does seem to be superior to that of the Beast we’re used to although it’s not nearly enough to take on someone like Bastion. Bastion is incredibly advanced and he has enough firepower to keep Dark Beast at bay with ease. This beast won’t be able to get close enough to deal out any real damage so he is doomed as soon as the fight has begun. Bastion (Xmen) wins.

Battles, Storm (Sonic) Battles, Violet (Pokemon) Battles

Storm (Sonic) vs Violet (Pokemon)




Suggested by Sonic Violet may have some Pokemon, but she still isn’t much of a trainer. She must have had some skills to become one of the gym leaders, but she has never proven herself. Storm is too quick to catch while on his board and his super strength will allow him to deal some mega damage once he is in range. Violet won’t be able to deal with such a powerful foe and her lack of experience will definitely hurt her when giving orders to the Pokemon. Storm (Sonic) wins.