Madden 2012 Review

Madden-NFL-12_PS3_US_ESRB

It is now time for the Madden 2012 review! As I hinted in my Madden 2010 review, Madden 2012 definitely improves and brings things closer to the good ole GC era. I don’t own Madden 2011 yet so I do not know if it’s a bridge that started the uphill battle, but once I buy that game, you can expect a review for it as well.

For once, let’s just skip to the main part of the gameplay right away. Immediately you can see a huge difference in the game. The gameplay is a lot quicker and everything seems to flow a lot better. The controls can still be a little delicate; you must move in a straight line and be careful not to turn the joy stick or your character will start to stutter and slow down. That being said, there are ways to quickly turn and dodge defenders, but it’s a learning process. I’ll take the speed and precision over the slowness that Madden 2010 presented any day!

The passing game is also improved and deep balls are a little easier to command. They still aren’t exceptionally easy, but they’ll do. It’s always a risk since the defender may decide to jump up and grab an easy pick, but the risk is part of the fun right? I found it easiest to throw down the middle to the tight end, as he was usually open and it’s hard to mess up such an easy play. There are fewer things that can go wrong in this case.

The running game is definitely more enjoyable as well. It can still be risky to use outside pitches, but they’re more fun to use now that the running back is fast again. Quarterback scrambles are also fun and if you play your cards right, you’ll net some pretty large gains. The way I see it, a running play usually won’t get you more than a few yards, but it’s still worth it for that rare occurrence where you break free for 20+ yards. It’s all about barreling into the defensive line until they give way. You can think of it as an endurance battle!

Kicking the ball is still relatively easy, which is definitely a good thing. I am confident with kicks from 30 yards and under but once we hit 40, I will definitely have a tough time getting the goal. The animation is still pretty solid and while it’s not very different from Madden 2010, you can still tell that the animation is better in this game.

I may as well dedicate a few lines to the music. I’ve never played a sports game where I thought that the music was incredible and this one is no exception. While playing the game, you won’t even care what the music is. In the heat of the moment, it’s easy to forget that there is music playing at all. I wouldn’t say that the music is awful, but it is sub par. As I mentioned earlier, this is the case with just about every sports game so I’ve come to expect it.

There are still other modes to play, like making your own character in Superstar mode. I personally don’t really use them as Franchise Mode is the only one that I really care about. I hope that they add minicamp mode again someday, perhaps in Madden 2013. It’s the only other mode that I would just play around with for a long time. Franchise mode is great but some things can take a while though, thanks to the long loading times if you want to skip the Preseason. Still, you can’t go wrong with Franchise mode, as it’s a great way to feel like you’re really in the NFL. Now if only they could figure out how to do this with PSN, a whole league would be epic. Something like Fantasy Football, but with actual games. It would be tough to set up, but also pretty awesome.

I definitely recommend getting this game since it’s the best next gen Madden game that I’ve played so far. I can safely say that Madden 2009 and 2010 don’t hold a candle to this one. This is a great way to get into the sport and also a way to have fun during Football season. Play as your favorite team and enter the new season. The gameplay is exciting as always and thanks to Franchise mode, there is a lot to do. Even without Franchise mode, you could find yourself playing this game for dozens and dozens of hours to come.

Overall 8/10

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