
Dream Trigger is a game that I wanted to get for a very long time. It just looked like it would be a blast! It had the right mix of action, scenery, and overall epicness. There was no way that such a game wouldn’t be an instant hit right? It was one of the first 3DS games after all. Well, let’s see if my gut instinct was right on the money!
The gameplay is pretty unique since it’s overhead like Marvel Alliance, but it is a shooter. It’s a shooter that is unlike anything that you have ever played because you don’t have guns and you don’t actually shoot anything. See, you Are the bullet in this game. You use the stylus to set off musical bombs that force the villains to turn tangible and that is when you strike. The more of your musical bombs that uncover the enemies, the more that your energy meter builds up. When you have enough meter, then you use the L or R button to get your character over the enemy and incinerate him. That’s the whole gameplay in a nutshell so you’ll really want to enjoy it.
Dream Trigger has 55 levels and they’re only a few minutes each so it shouldn’t take you very long, but they artificially extend the game through the challenges. You have to beat challenges to unlock more stages and to unlock the final boss, you’ll need around 65-70 challenges completed. That may not sound bad and it could definitely be worse, but I felt that it was unnecessary. A lot of the challenges aren’t hard, but they are guaranteed to take you a long time. (Ex: Defeat 10000 enemies. To put that into perspective, each level only has 100-200 enemies and a lot of levels don’t have quite that many anyway. I unlocked this one after the final boss I believe)
There is also an enemy who can make things difficult for you. The Tracker is a being of limitless power who can take away all of your life points if you get caught by him and then lose the challenge. I forgot to mention that your life points/DP Points are the only thing that allows you to move. When you run out of them, you must play the stage that you are standing on. It may be an old stage, but it doesn’t matter. You need DP Points to move and the only way to get more of them is to replay a stage. I’ll admit that it can definitely be disappointing when you have a bunch of points and then you lose them all in one shot.
I can’t really say much for the soundtrack because the sound effects are sooooo loud. You won’t really hear the soundtrack at all when you’re blasting enemies by the dozens. You can probably lower the sound effect volume, but I don’t count that since it isn’t the game’s default setting. So, the soundtrack is pretty underwhelming in this game.
The graphics in the game also leave much to be desired. There are a lot of colorful effects and things happening on screen, but it’s more chaotic than graphically intense. The graphics aren’t really bad, but they aren’t memorable either. It’s just the way that the game is set up, but you could find better graphics on the N64.
There is a lot of replay value or a little depending on how much you like the gameplay. Keep in mind that even though there are 55 stages, there are really only 2 stages. The Boss Battle stage and the regular stage that contains a mini boss. The rest of the stages keep the same formula and they don’t try to change it at all. The bosses and enemies may change shape as your avatar does throughout the levels, but nothing changes. The Final Boss didn’t even have a super gimmick that makes him a lot different than the other big bosses. That was a little disappointing. The gameplay just isn’t made to be played for very long periods of time and you may get tired of it. If you reeeeally like the gameplay, then you should have fun with the game. There are plenty of challenges to try and complete and you will definitely need to spend a lot of time on the game if you wish to complete them all. If you do not like the gameplay, then the challenges are going to seem unbearable at times.
Overall, this is definitely not one of the better games out there. 55 levels is pretty decent considering that this was one of the first 3DS game and that it’s not known as one of the big games. That being said, the lack of graphics and animation will probably start to let you down and after replaying the same level 40 times over…you may decide that beating the game isn’t worth it. I barely made it to the end of the game because the challenges were just so tedious. It certainly took me a while to unlock the final boss and it’s a little sad since the actual game is pretty easy. If you’ve played enough games in the past then your reflexes will be up for the job. I can’t really recommend the game that much since it’s so repetitive. On the other hand, it’s only 5 dollars at your average game store so it’s not that much money. It can be fun to play when you want to eliminate some time, but I don’t recommend it as you main time consumer. It just doesn’t have the replay value that other games have. Seriously, I cannot stress enough that you will be playing the same stage over several times and the “new” stages that you unlock as just recolored versions of the same stage as well. You can make customizations to the enemies and the effects, but they just change the design and nothing else. The game may not have been quite as impressive as I thought it would be, but considering the 5 dollar price tag, I think that the score is pretty appropriate.
Overall 5/10