Telltale has always churned out a lot of pretty cool titles. The idea of having your choices affect the ending has always been really cool. It brings me back to the “How to Choose Your Own Endings” books from back in the day. I’d die in most of them, but I’d always enjoy the experience. Well, this is what they do for video games and it’s certainly fun. As a result, there’s not really much gameplay so it’s more of an interactive movie where you get to put your own influence on the characters. I got the physical edition when it first came out so then each chapter of the game would come out gradually. It helped extend the game and make you wonder what would happen next. Some games certainly do a better job of making the decisions count than others. An infamous example is X-Men Destiny where the choices that you make really don’t matter.
The basic plot is that the Guardians have destroyed Thanos once and for all. They now have a mysterious artifact that looks like a cup and it may be all powerful. The team has to decide if they want to keep it or not while Starlord just uses it for beer. It turns out that this artifact may have the power to bring back the dead so naturally the whole team wants it for themselves while Hala wants it for her own purposes. Can the team get it together in time to stop this madness or will the Guardians finally end up disbanding? The ball is in their court now.
You play as Star Lord for the most part although occasionally the others have a choice to make as well. When you’re not making decisions you can walk around a bit to inspect things. Sometimes you get to fly around and investigate other layers as well. I actually got mildly lost with that during one of the earlier episodes but just keep inspecting everything. Eventually you will find the clues. The gameplay isn’t the smoothest, but that’s because the main focus is on the choices. It’s not as if the gameplay is all that extensive anyway. The main parts are handled through quick time events which I’m always game for. No matter how many different games use them, they are always just as awesome as the first time they popped up. I’m certainly convinced that quick time events are a good thing and should basically be in every game to be honest.
The graphics are good. The Telltale games always have a very distinct look to them. Everyone is a little more rugged and battle tired. It may not look shiny but it gets the general atmosphere across. It’s definitely good enough. Unfortunately, the soundtrack isn’t quite as good. When booting up the game you always have to hear this annoying song that pops up and I am absolutely not a fan. You’ll want to put the main menu on mute. Beyond that, the rest of the tunes are pretty good and we do get a better insert song for the end. The game did a good job of giving us a pretty climactic battle as well. Every member got to get their shots in with a lot of teamwork throughout.
There isn’t any replay value though but that comes with the territory. You automatically get the Platinum trophy for completing the game and there are no collectibles or anything. I suppose you could replay each episode to go for different paths and all, but part of the fun is sticking with the route you’ve taken. The only exceptions to that are when you unlock a true ending or something, but otherwise you don’t really want to go back. I’d say that the game is around 8-9 hours long as each of the 6 chapters at least an hour. The final one is certainly longer than that and some of the others were likely a bit longer as well which is why I rounded it up. I believe the game started out at 40 as opposed to 60 which helps, but either way it’s a reasonable length. Not quite the 10 hours but close enough.
For the choices I had fun making Starlord as mean and unlikable as possible. I didn’t become a villain or anything, but I kept it real with the team. I reminded them that I’m the one who took down Thanos and constantly call them out when they’re being dramatic. When threatened I quickly take the opponent down. Peaceful negotiations could wait for later after all. It’s definitely satisfying and there would almost always be a good option to pick. If you don’t like any then you can go with silence, but that’s just usually not my style. I want to say something, whether it be a quick burn or a declaration of war.
It’s hard to say how much my choices impacted the ending without seeing other people play through the game, but I’m satisfied with how it feels like I made a decent enough difference. It can’t get too drastic either since they’d have to program in a bunch of completely separate events otherwise. As long as it does make a tangible difference, then I’m set. It’s also a nice change of pace to essentially be watching the game unfold as opposed to blasting everyone myself. It does remind me that a 3D Guardians action game would be quite awesome though. There’s definitely a lot of potential there.
Overall, This was a fun game. Due to the nature of the Telltale series you can’t call it great because it’s basically a movie game and as such won’t have the thrill of fighting a good boss or platforming through a difficult section, but it’s still enjoyable. It’s basically like watching a Guardians movie. The plot is pretty solid throughout and while I’m not always the biggest fan of the Guardians because Groot and Drax hold them back, Starlord makes for a really good main character. It’s great to take the wheel and just make the characters as intense as you want them to be. If you’ve never played a Telltale game before then I definitely recommend it so you can see what it’s like. If you have, I still recommend it since it’s just fun to make the decisions. Hopefully it does get a season 2 so I can keep the decisions rolling. In case you’re wondering, Yes, I did disagree with the majority on a bunch of decisions. That’s just to be expected though.