
It’s time for the return of Donkey Kong. This is one of Mario’s first ever antagonists and I can tell you that nobody ever expected he would end up becoming the great hero that he is today. Well, that wasn’t the case here as he’s up to his old tricks in kidnapping Pauline so now Mario has to stop him. This time DK is well prepared though and has hidden behind dozens and dozens of levels. Can Mario get through them all in time to save her? One thing’s for sure, it’s unlikely that Pauline would be friends with DK again after all of this.
The gameplay initially starts off with the classic Donkey Kong style as you jump through the different floors and try to dodge all the barrels. The level then ends once you reach the top. Well after a few levels of this the game transforms into a more standard platformer and this is when things get real. Each world has levels in multiples of 4 where you fight DK every 4. So some worlds have 8 levels while others have up to 16. It’s definitely a lot of levels to get through. The objective in the platforming levels is to get the key and bring it over to the chest in order to open it. This may sound easy but as the levels go, there are more and more obstacles in your path.
I was pretty impressed at different points with how creative the game would get. It was also rather difficult, certainly a lot more difficult than you would expect a game to be nowadays. Nintendo was not holding back so you can expect to die a number of times here. All it takes is to mistime one of your jumps and it is curtains. You can throw your key around to get past some but if you don’t pick it up within a few seconds, it will respawn back to where you first grabbed it. So you often have to move really fast or you will have just lost a bunch of ground for no reason.
The levels tend to be on the smaller side so it doesn’t feel bad if you lose too much though. Ultimately it comes down to having a plan. As long as you know what you are going to do then time will rarely if ever be a problem for you. Sometimes you just can’t execute your plan quick enough so there will be a degree of trial and error here. Just don’t give up, keep on swinging and eventually you will make it. If you’re super stuck, try looking for an alternate path because sometimes you’re just looking at the puzzle all wrong.
The toughest parts are definitely when a level has different arrow orbs. These create blocks that can be climbed or walked on depending on where you pout them. They often end up being the toughest because there are tons of ways to use them since you choose where they go. In most puzzles, you’re figuring out how to use equipment that has been put in specific places so that is way easier. Well, just keep your composure and you’ll be fine.
The graphics are pretty good. The game looks nice throughout from the backgrounds to the character designs and items. It has that Nintendo charm to it at all times. The soundtrack is more forgettable but DK games rarely keep pace with the classic Mario titles anyway. As long as they’re close, I suppose that’s the important thing. The story mode will take you a decent time to get through thanks to all of the levels. Probably 3-4 hours if I had to guess and potentially a bit more depending on how many times you need to try again. You’re getting a pretty decent bang for your buck even if it’s not crazy long or anything like that.
I guess my biggest piece of advice when playing the game is to try not stopping much. It’s better to take the wrong approach and lose a life than to be left wondering what to do and lose when the time runs out. The timer isn’t especially high so it will run out rather quickly and in the worst case you will be just as lost when you respawn. At least when you die from the first method you can rule that out as an option. It’s not like the levels are crazy complex so just knowing one way that isn’t correct will really help you narrow things down.
As for the boss fights, those are pretty self explanatory. You have to hit Dk with the barrels that he drops down. Keep the pressure on him and you’ve got this. Unlike the levels, I would say the bosses always tend to be pretty easy. Not crazy easy like you can close your eyes during them or anything like that but easy enough where I don’t expect you will die much at all. It’s just not that game.
Overall, Donkey Kong is definitely a fun game. It takes you back to a simpler time of gaming and it holds up really nicely. I’d be up for more titles like this one. The whole transporting the key around thing was definitely really creative. The Mario vs DK series is still kicking so there is always a chance to keep on making new games like this one. Until then, you should definitely check this out on the Nintendo Switch Online. There is no downside to doing it after all so why not right?
Overall 7/10