Cobra Kai 2: Dojos Rising Review


Now we have made it to the second big Cobra Kai title! This one switches things to 3D and was definitely a very ambitious title but alas it wasn’t meant to be. The game absolutely folded under the might of its ambitions and so this won’t be remembered too fondly. The game itself is good but you can really see the potential that just got knocked away.

The game starts off by letting you decide if you want to play as Cobra Kai, Miyagi Dojo, or some bird related team. I went with the Cobra Kai of course and basically you have to find 5 allies to go with you to the big tournament. The game lets you choose from a bunch of stage options to recruit fighters and each recruitment opens up more stages. Once you have enough players you can go ahead and enter the tournament to begin the climax of the game. I actually didn’t realize you could jump into the tournament so soon or I may have even gone in earlier since I recruited over 10 fighters.

The combat is about what you would expect. You have your standard moves, super attacks, and chi moves. The special attacks have an interesting gimmicks. Every character has 4. The top one gives you money when it lands, the bottom XP, the right more power, and the left is health. But they each do something which is nice. Naturally I spammed the XP one but sometimes the health part could be crucial. You fight through waves of enemies and then there is a minigame for each of the recruits. Sometimes it is as simple as defeating them but most of the time it involves a more unique task. Each level has 3-4 people to recruit.

Once you’ve recruited them, you can level them up at the Dojo and also rank up their moves. Again it’s pretty ambitious but most of the menus barely work and switching between characters can get a bit tiresome so I ditched the skills early on and just did the level ups. You can also level up the dojo itself which lets you house more people and make them happy. If a recruit isn’t happy then he will leave and you have to try and re recruit him. That mechanic was annoying, why would you let people just leave like that? I hope they at least keep the level ups that you gave them. It would be annoying to have to get that back again.

The tournament is the hardest part of the game by far. You have to win 7 rounds in a row without getting any health back. Each round can force you to KO the opponent 6 times so that’s around 50+ victories. You can get more points by intentionally stalling the match to land a 3 victory strike but it is risky since of course it gives the opponent more time to hit you. This one took me several tries to finally complete and I definitely felt triumphant afterwards. Unfortunately the game glitched shortly afterwards so I wasn’t able to play through the final level.

The glitches are definitely going to be remembered as the game’s legacy. For one thing the frame rate is crazy bad, the game will lag on you constantly. At times it will be as if you can’t even move. I haven’t played a game dropping that many frames in a long time. Maybe ever, at least for console releases. Naturally the huge glitch sending me back to level 1 is another one to look at. I literally didn’t beat the game as a result of it. Moving through the menus can be glitchy and sometimes enemies don’t die when they should. I even had the game freeze twice and I had to restart.

So unlike Sonic 06 where you are unlikely to really encounter the bugs on a normal playthrough, you will be seeing a whole lot of them here. Just beware of that because it’s definitely bound to be a bumpy ride for you. That said, the gameplay itself is still solid so I’d still end up giving it the thumbs up in the end. Without the glitches it would definitely be an even higher score. They really jam packed this game with loads of content like the upgrade tree and how many levels are in there. Having 3 different teams to play as is also really good. It’s lazy in some aspects like seeing your character in the background while you’re fighting but that’s probably more of a budget issue.

The graphics are not particularly good. The game doesn’t have a ton of details and the character models feel more like something out of PS2. The soundtrack is fun enough though, definitely some fast paced tuned all the way through that get you into the Karate fighting spirit. Of course there is a decent amount of replay value with the trophies…provided that you are able to get them. I see that the Platinum rate is at a literal 0% which is probably a pretty bad sign. There has to be a glitch preventing a Platinum from being possible which is pretty crazy. I definitely won’t be trying for that one.

Overall, Cobra Kai delivers on what you would expect in the action department. It’s a fun game and you will have a good time going through it but unfortunately it did need a lot more polish to really be out there in the market. I do have to dock points for literal game breaking glitches after all. That does put a damper on the overall fun environment that the game is going for. It pains me to do it but that’s how it goes. I’ll still check out the Karate Kid game at some point though. I expect that will have more polish and at this point I’ve been playing through quite a few of these retro styled beat em ups so why not right? Especially when the price is so cheap hehe. $5 is less than even getting a Big Mac at McDonalds nowadays.

Overall 5/10

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.