Alone in the Dark: The New Nightmare Review


I want you to imagine for a minute what it would be like to be alone in the dark. Not by yourself mind you, but surrounded by tons of giant man eating spiders. Sounds a little scary right? Well, the game is definitely trying to build up that atmosphere and I would say it does a reasonable job considering its limitations. That being said, I would not call the game an all star or anything like that. It’s reasonable but could have used a little more time in the kitchen to be baked to perfection.

The game starts with the main character’s friend being murdered so he flies out to the remote island along with his friend to find out what happened. Unfortunately she is eaten by the super spiders so the lead is on his own now. He is completely alone with no way to get off this island and must still contend with whatever happened to his friend. Do the spiders have a leader? Armed with only a few bullets and his normal gun, the main character must surpass the odds and try to survive.

The idea of a classic survival game on the game boy color is pretty interesting. It’s definitely not something that you see very often that’s for sure. I should say that this does lead into the game’s biggest flaw which is that there is a finite amount of bullets in the game. So if you run out of those, then you are dead. You automatically get a game over when you’re out of bullets. There are 2 more guns that you can unlock over the course of the game though. You need to make sure that you find these because the game is 100% impossible otherwise. I had to go backwards and unlock the final gun or I would have been completely stuck myself. I get the idea behind this as it makes the game scarier but much like an arbitrary time limit as in Pikmin, it only serves to hurt the game. It’s fun to explore around the house and find things but it becomes more annoying when you have to be stressed out about your bullet count.

Minion encounters only appear at certain points and you are unable to run away from them but that’s what makes it harder since you can’t just grind away at getting more ammo. The battles will have some ammo around so you want to grab it but you have to do this before you defeat all of the minions or what ends up happening is the ammo disappears. That means running from the spiders the whole time but of course they are faster than you so you will end up taking a lot of damage. Each bite takes out a whole chunk of health so you need to be careful. There are a lot of potions you get during the game but like everything else, these are limited.

The core of the gameplay is really a puzzle. Almost like a Metroidvania as you have to go back and forth across all the rooms as you obtain new items and abilities. It’s definitely not as linear as you might expect. Your I Spy skills will come in handy here too as almost every room has something to grab. So if you miss it, you will almost certainly need to make a long trek back which won’t be all that much fun. There are also a lot of exits and entrances in each room so it can be difficult to keep track of them.

This comes down to the console limitations. The graphics are very poor and stretched out the whole time so it can be very hard to tell where you are going or even where you are. There are full transitions between every room so the camera suddenly changing can be disorienting. Similarly every cutscene has a white flash between the dialogue which can be annoying. It’s definitely tough on the eyes. The game didn’t even try on the soundtrack as most of the game is completely silent. Music only plays during cutscenes and it’s usually the same track spammed over and over again.

The sad part is that the track is actually really good but you need it to appear during gameplay. It makes the cutscenes really jarring to go from silent to suddenly full of life. I will say though that the story itself is pretty good. I was fairly engaged and it felt like a proper narrative that you might see in a horror story. I definitely give the game full props there. They did good on this area even with the limited budget. I also generally think the concept of finding items through the house and gradually getting to the end is a fun one. With a bigger budget and quality of life updates then this could have really been a winner.

The campaign is fairly short but it is really easy to get lost so I would say to factor that in as you play the game. The videos online show people beating it in about an hour but that’s not really realistic for most players. I certainly ended up doubling or maybe even tripling that time. All it takes is to miss one item and then you are really in a tough spot. So make sure you really check everything out. Often times it is best to just keep spamming the B and A buttons as you move through each room. That way you can really be sure that you have inspected everything.

Overall, Alone in the Dark is a game that had its positives but the actual experience has too many rough patches for me to really call it good. It ends up staying right in the middle at best which still isn’t all that bad to be honest. If you have the Switch Online then you should check it out since it’s free at that point. There are better games to be sure but this is still a unique one and worth checking out in some capacity.

Overall 5/10

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