ESWAT: City Under Siege Review


The Genesis adventures continue here as we get a more traditional 2D shooter. This is one of those games I had definitely not heard of before so it was pretty interesting to see what it is like. The graphics are good and the soundtrack is nice. I would say my only issue is how huge the main character is. That may sound like an odd issue but the problem is that it makes dodging any attack rather difficult. You are constantly on the defensive and a single hit will deal a whole lot of damage.

You start out as a basic guy with a gun but then in the middle levels you play as a guy in a mecha suit that can fly around with limited fuel. It’s a pretty fun way of adding onto the gameplay and not letting things get stale. You also have a whole lot of attack options while you are in the mech suit like rockets, a mega buster, fire blast, etc. I ended up going with the buster because to me it seems like easily the best weapon of the bunch. You can charge it up to fire really powerful blasts or just spam it like a normal gun.

The toughest boss in the game is a large drill that keeps on hopping around and you can only injure it at very precise moments. So being able to use the buster with its wide range was incredibly helpful. Without that it would have taken a lot longer to defeat. Each of the bosses were quite difficult though and I would say this is probably one of the harder Genesis games. You are constantly outnumbered by a large amount of opponents and if you let your guard down at all then you are in trouble. The game forces you to constantly be aware of what’s going on.

Additionally while the game is mainly a 2D platformer, it is not always linear. Sometimes you have to hit switches and go in doors to open new pathways. If you miss the right exit and go to an old area then you will have to do a lot more fighting because this is the kind of game where all enemies respawn immediately once they are off screen. Yes, it’s one of those so you do have to be extremely careful. The enemies can drop little potions that heal your health but they seem to be rare drops so fighting more enemies is often a net negative.

I like the sci-fi setting though. It makes for great level designs and I also like the music. It’s all got a proper sci-fi feel to it that just works really well. The graphics are solid as everything looks nice and this feels like a game that took advantage of the Genesis processing power. The game also has a proper ending cutscene with a lot going on. I think a modern remake of this game could be a lot more fun.

Ultimately the biggest thing to fix here is just the scaling of the main character. In this game he’s so tall that you tend to get hit even when you are crouching and there isn’t enough room to jump over a shot. You should never be in a position where your only hope it to shoot immediately because a counter is guaranteed to hit you. The game needs to work on that and that is really the only thing that held this one back. Of course a modern remake would also presumably have more of a story which can go a long way too. There’s probably no reason in particular why a remake would be made of this game but I’d definitely be in favor of it.

Overall, ESWAT is a good game. It’s the kind of title that always has a lot going on and so each level has your full attention. If you let your guard down for a moment then you end up paying dearly for it. That said, this nonstop measure of no room for error does mean that this isn’t exactly a relaxing game. It’s one of those full trials that is fun but you wouldn’t want to be playing it forever. So that’s what keeps it from being a bit higher on the scale. If you have the Switch Online then there is definitely no reason not to play it though.

Overall 6/10

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