Gravity Rush 2 Review


It’s been many years since I played the original Gravity Rush so it was definitely fun to continue the story here. The sequel definitely brings in a whole lot of the mechanics from the first game along with a bunch of spy missions and a much bigger hub world. There is a lot to do within the game and the story is also at a solid length overall. You’ll be satisfied with how the game goes.

The story starts with Kat in a whole new dimension. She ended up going through a portal at some point but has lost track of where Raven is. Ah well, she will keep on saving the day as normal in the meantime but she definitely needs a way out. Additionally her old world now has a new protector and for some reason a lot of people no longer remember Kat even though it’s not like it has been 10+ years…or has it? Kat will need to find out a lot of info and find it out quickly or she will be in a rough spot.

Right away the gravity controls will feel nostalgic here. Basically you can alter gravity at will and then soar through the skies. The more you play, the more you will get really good at constantly shifting gravity and then going in for the attack. If you ever lose track of which direction you’re going, you can use L1 to stabilize yourself. Trust me I had to do that many times so don’t worry about it. The battles definitely get chaotic after all.

The trickiest level to navigate in is near the climax of the game when you are flying inside a very long mountain. Because all sides of the mountain look the same, it can really mess with your instincts. As always just plunge forward as best you can and eventually you will get near the end. The game has you learn new gravity styles which also come into play here like a power mode which lets you break through walls. The power mode is pretty good and I definitely used it a lot near the end. You also have a mode that is more speed based but honestly there isn’t a whole lot of reason to use it. The main mode is still stronger and almost as fast.

You do get a final smash form that you can use temporarily near the end but I couldn’t figure out how to use it at will. No worries, it’ll happen automatically for the really important climax fights anyway. So there is a lot to get used to in terms of the gameplay but the game walks you through it really well. I don’t expect that you will feel overwhelmed or anything. If anything, they may have underestimated how much EXP you could earn. I had Kat fully maxed out rather early in the game at which point the EXP meter just disappears. I was pretty surprised to see that.

Aside from the story missions, there are tons of side missions scattered throughout the hub world. Completing those will help you get more points if you aren’t maxed out yet as well as online trophies. If you want to get the Platinum for this game you will definitely have to put in a lot of work after all. It’s definitely worth it though and adds to that replay value.

While the story goes a bit slowly at first, it immediately gets more lively once Raven shows up. She’s always good to remind you of how serious the stakes are and then we also get a lot of twists about Kat. We finally see her origin here and it goes further back than you might expect. The gameplay itself even changes for a little while there as you have to inspect things and walk around as if this was a Telltale game. It was definitely not what I had been expecting that’s for sure but it really worked and made things ominous.

There is even a long sequence of levels where you switch over to puzzle gameplay with cubes. They even got rather difficult towards the end. Admittedly if the puzzles went on for too long then I would have had a problem with them but for just being the climax, I was able to deal with it. The stealth levels were not as much fun though. There are several through the game and the AI is very picky with it. If they so much as turn around while you’re in the area then you are cooked. There were a few of these I basically had to brute force through and I’m still not sure if I technically did it the right way.

Stealth missions can be fun depending on the implementation, but for the most part they’re usually not my favorite. I find that they only really work if you are allowed to be spotted if you can quickly defeat the opponent like in Gotham Knights. Otherwise if you lose instantly then I don’t usually think they are worth the hassle. Especially since you usually have to start from the beginning of the mission and each stealth takedown takes time.

The soundtrack in the game is pretty good. I enjoyed the victory themes as well as the general battle music. They tend to be fast paced while still having a bit of a calm vibe that matches the rest of the game. The graphics are also really good. I liked the designs and the various enemy designs. The technicals definitely hold their own with the gameplay.

Overall, Gravity Rush 2 is a pretty fun game. While the story does take a little bit to get going, we eventually head towards the big climax that you would expect. The gameplay is both fun and unique with the character cast being easy to root for. I think there is a whole lot more they could do with the series so hopefully we get a third game at some point in the future. Until then, you should definitely play this one if you have not already done so.

Overall 7/10

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