DC: Dark Legion Review


It’s time for the latest DC app game! I gotta say it’s pretty crazy how the last one is completely dead and has no online presence despite being fairly new while this one is already way more popular. It’s not even as fun which is the ultimate irony for me but I am glad that people are having fun. It won’t be sticking around for me on this journey but I do see the potential.

The story begins with the Batman Who Laughs taking over the multiverse. He has destroyed all who opposed him in every timeline. We are finally down to the last timeline where the player, Terry must put a stop to his evil designs. Terry will be working with Earth’s mightiest heroes but when he gets to Earth they are already on the losing side of the battle. Green Arrow, Catwoman, Batman, and Wonder Woman appear to be the last fighters left as Superman vanished recently. Can they find and rescue all of the heroes and villains to unite against this common foe?

The fact that there is a mysterious tower in the middle of the city drawing everyone towards it just like in the last mobile game for DC is a fun coincidence. Still, everything else is very different here. For starters the art style is definitely way more comic book inspired. Everybody looks like their traditional selves this time around. I would also say the art style is just a lot better even if the animation itself may lag behind the former game. I enjoyed the fact that we do have real cutscenes and voice acting here. Yes it may be a bit cheesy to have Superman punching Batman around and the latter surviving but Batman does say he could feel that Superman was fighting the mind control.

Just imagining Batman tanking hits from Superman like that while in an evil state is a bit intense. The Batman Who Laughs is an interesting villain, although I’d need to see more out of him before saying if he is really good or not. He is absolutely crazy without a doubt but that doesn’t automatically mean he is a great character. This guy basically destroyed the multiverse but doesn’t seem to have any goals beyond just trolling. Trolling is in itself fun though so maybe that works, again we just have to see how it goes and I can tell that this is the kind of story that won’t be moving too much.

I played through the first 8 chapters before putting the game down. I don’t actually know how many chapters there are but it seemed like a good batch before writing the review. First up I can say the amount of content that the game has is very impressive. There are at least 10 different modes including story, PVP, missions, guild content, etc. You have a lot going on here and there aren’t really any advertisements. There are constant places asking you to buy items with real currency but you can largely ignore those. The HUD is rather jam packed so it can be tough to maneuver around at first though.

I can always appreciate when a game launches with a lot of content so that was nice to see. It can really make the difference in a title like this. There are about 30 playable characters so far, I unlocked about 8. My best fighter was Black Adam whose attacks are super handy. The gameplay is your standard auto based combat system where the heroes attack on their own and you just click on the supers when ready. You can put that on auto too though and speed everything 2X. I did that since there isn’t much reason to assume direct control most of the time.

The problem is the heavy focus on building. You’re building different parts of the bat cave, new homes, different facilities, etc. Each one takes between 20 seconds to 3 minutes for the opening levels and you can spend in game currency to shorten it but you know that it’s ultimately a trick to waste your resources in the early game. I built and upgraded over 50 things before I stopped and I can tell you that it is repetitive. You can only build one thing at a time unless you spend real money and this needed a quality of life update badly. Something to really make the whole experience smoother. There is just too much clicking over and over again.

If you really like building then you will love this game. Otherwise I don’t see the combat being important enough to keep you interested. The gameplay style could stand to be a lot more interesting since as it stands every character is pretty interchangeable. It also takes too long to get to the point of things as the tutorial itself takes around 1-2 hours to complete. It’s not even like the concepts are that hard, the game just explains things very slowly.

Overall, I like the direction the game is going in and it does look to be an interesting playthrough. It’s just going with the classic drip feed approach and you will need to be committed to the game for a very long time in order to pull this off. To me the game just isn’t interesting enough for that. That’s the nature of mobile games though. Put it this way, with an actual ending and if this was a console game I would play it through to the end. The game itself is good but when it comes to mobile you really have to pick and choose your battles since they are basically endless until the servers give way. So I’ll be curious to see how many people stick with this one but for me at least? This was the end of the road.

Overall 7/10

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