Pizza Delivery Boy Review

PIZZABOY wii LINER
This is a game that I’ve been playing for a very long time. I have to give the game a lot of credit for being a very long title. I bought the game for 3-4 bucks back during my Wii spending spree. It sat on the backburner for a while and I’d play some levels here and there. Finally, I buckled down and got the last few levels out of the way. The game is better in doses and you will get a little tired of it by the end, but you will also have a nice feeling of satisfaction. It’s leagues better than some of the other Wii titles that I’ve played in the past, but there are still some things keeping it from being better.

The game starts off with a bang as two great pizza chefs become rich. Unfortunately, the fame goes to their head and they become mean so the town decides to teach them a lesson. They rip apart their cookbooks and spread the recipes across 3-5 different cities. The pizza boys become broke and are forced to sell off their many stores until only one is left. They decide to hire a Pizza Delivery Boy so that they can regain a connection to the neighborhood. You develop bonds with the civilians as you deliver the pizzas and gradually you earn enough money to start buying the shops back. You must continue to do this until you are a pizza monopoly once more and you can prove that you are the greatest delivery boy of them all. It won’t be easy, but few things are!

The “cutscenes” are really just stills with dialogue slapped onto them, but I am still glad they are there. Having an actual plot gives the game some depth. You get a cutscene every time you level up your reputation or move to another town. The Chef will also make a comment or two every time you finish a daily task. The graphics are fairly good. The main character’s smirk is always pretty intense. In game, the graphics are good enough for you to tell what is going on at all times. The town is rather simplistic, but it still looks better than you might have guessed from a low budget Wii game.

Unfortunately, the soundtrack is not quite as good as the visuals. There are only 2-3 actual themes and they all get rather irritating by the end. They’re just a little too loud and in your face the whole time. I’d like something a little more subtle and relaxing. On the other hand, I’d like a nice fast paced theme when making a pizza pie for the 500th time. It can get a little tedious so a change in music could end up making a world of difference if you ask me.

There is no replay value in the game so don’t look forward to that. Once you unlock the final level, the game even tells you to watch out because you cannot go back. After you beat the game, you will never be able to make another pizza pie or head out to play another mission. You can only replay the Pizza Boy of the Year tournament match and that’s it. So, make the most of the game while you can because after you beat it, there is not turning back. That’s why it all depends on the main gameplay so lets launch into that right now.

The game runs on a daily system. Day 1 is always delivery day. You have to decorate the pizza pies with toppings and then drive around as you deliver them. Actually making the pies is very easy and you will always finish with a lot of time to spare. The game is lenient with where you put the toppings so you will always get some kind of credit for it. A perfect placing is worth more so you should try to be as close as possible. Cooking the pizzas is easily my least favorite part of the game. It’s too easy and even when the controls are working it is not all that engaging. Maybe doing it a few times wouldn’t be so bad, but it gets old very quickly.

The second half of day 1 is riding around in your scooter as you deliver the pies. This part is a lot more fun and the controls actually aren’t half bad. You will gain new abilities as you play through the game like doing a wheelie or bunny hopping. This makes travelling a lot easier and more convenient and you can feel the progress the whole time. You will get better vehicles until you finally get your own Pizza Car. The car is probably a little too fast for its own good, but it does feel like a nice achievement when you pull it off.

Day 2 is about fulfilling a task for the citizens. This can range from delivering newspapers to wowing critics with blind pizza assembling. Day 2 is infinitely more fun than Day 1 as you just launch into the task and you also earn money, reputation, and pages from the cook book. It’s as if Day 1 is filler and then Day 2 is when the plot kicks in. I’d say that this is the best way to think about it at any rate. Since you need money to unlock the next towns, you’ll always be looking forward to Day 2. If the whole game was day 2, then this title would surely be a 7. Unfortunately, the repetition of day 1 is the problem here. This game wouldn’t have taken nearly as long as it did if the game was more enjoyable. Lets face it, that’s how you can tell a good game from an underwhelming one. It’s the very definition of a 6 for me as a 6 is a good game that has one or two things keeping it back from being a normal fun title. A 6 has the potential to be a 7, but just doesn’t live up to it.

Overall, The Pizza Delivery Boy definitely appears to have had a higher budget than some of the other Wii games that I’ve played, but the extreme amounts of repetition and recycled cutscene animations expose it. The developers seem to have taken as many shortcuts as they could and I wonder how many people actually played this game through to its entirety. Each town has 24 days within it since there are 12 tasks and every other day is a delivery day. I had to do the full 24 days for the first two towns and was able to unlock the final town after the first 18 of Town 3. That’s still a lot of levels and a whole lot of pizza. You’ll be making up to 7 orders by the end of each town and you’ll just be tired of making it. I never get tired of eating pizza, but making it is evidently a different story. I recommend this game to you if you’ve ever been curious about a pizza delivery boy game. That being said, it’s best to play this along with another game and then take turns every day or so. It’ll keep the repetition from getting to you. Otherwise, you may as well play a game that’s a lot more enjoyable like Sonic Colors.

Overall 6/10

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