Mutant Mudds Deluxe Review

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It’s time to look at a game that everyone was talking about a while back. Mutant Mudds was the next big thing back in the day, but there was no physical release. Well, now there finally is one and I can safely say that it’s a fun game. It’s pretty short and you can tell that it had a limited budget since there aren’t a lot of levels. That being said, the gameplay is solid and ultimately that’s all you really need to be a good game.

The story follows a young kid as he decides to save the world from mud monsters. There’s not much of a plot as you are just thrown into the action and there are maybe 2-3 text bubbles that pop up. Of course if you were expecting a long story, then you’ve come to the wrong title. The main experience here are the levels. There are 20 levels in the game and each one comes with a 3-5 minute timer. You will have to run and jump to get through them. Fortunately, the main character has a jet pack which lets you hover for a few seconds. It’s a very useful ability and you also have a blaster with can defeat enemies. Furthermore, you unlock 3 power ups as you go through the game although you can only activate one of them at a time. There’s the super hover, (I recommend this one) the vertical boost, (Fun, but only use it when you have too) and the Super Blaster. (No real purpose aside from bonus collectibles)

The toughest parts of the levels are typically when you have to make some real precision jumps. That being said, they aren’t all that hard when you compare them to real extreme titles like Mario Maker or even the DK games. Fortunately, the game does manage to increase the difficulty through the extra levels. Each of the 20 levels has a ghost counterpart where you play the levels again but this time you cannot let yourself get hit. It certainly raises the stakes since your platforming skills are really put to the test now. This works as part of the replay value in the game. It’s a bit of a forced time extender so if the levels had been longer I would have been a little upset. As it stands now, the levels aren’t very long I found it to be fairly reasonable.

Another form of replay value is the fact that all of the levels have 100 gems. You want to get all of the gems to complete the game and also to get closer to getting all of the game’s trophies. There is no Platinum unfortunately, but you can still get 100% completion to show off your true skills. To do that, you’ll have to beat the 40 levels as well as the 20 levels inside of the normal levels. To get to those final 20 levels, you have to use your power ups to get to the secret entrances. The tricky part is that you don’t know which one is in which levels so expect some trial and error here as you figure out what’s up.

The game also operates on a few different layers so you can jump from the front of the screen to the back at certain points. Always be careful that you don’t land right on an enemy. The trickiest parts of this are usually when you can’t tell if an enemy is next to you or on a different layer. It makes for some good mind games as you have to figure out what’s happening before you get slammed. You get 3 hearts and recover full health whenever you make it to a check point. Each level has a check point which is really helpful because even if you lose, you have somewhere to go back to.

This game brings you back to the retro world of sprites when it comes to graphics. That’s always fun to see since sprites really were a lot of fun back in the day. We’ll always be sad to see them go since they were a big part of the gaming world. The graphics aren’t going to look like a modern game’s, but the actual sprite models hold up pretty well. The soundtrack is less inspiring though as the tunes have all already faded at this moment. They weren’t bad tunes, they just didn’t sound as good or unique as they could have been.

If I have any complaint, it’s that I would have liked a boss battle. At least one for the very end to help give the game a grand ending. I don’t imagine it would be too difficult to code one in. Send in a giant version of a minion if necessary and make the battle take place in a room where you can drop things on the monster. It will keep the fight a little difficult while not being insane either. It would be a nice middle ground for the game.

Overall, Mutant Mudds is a pretty solid game. It’s short so you shouldn’t spend 60 dollars on it, but for 30 or so it’s not a bad buy. Considering that you have to beat the levels more than once, it has enough content to last you for a few hours. It’s not quite ready to hang with the likes of Shovel Knight, Shantae, or Mighty No 9, but the fact that it got a physical release already helps to put it above many of its rivals. If you’re looking for a good side scroller, then I’d definitely recommend checking this one out. It’s like a Metroid game only without the puzzles and you can’t go wrong there. I can definitely see myself going back and grabbing all of the trophies one of these days and hopefully the next installment gets a Platinum. It’s games like this one that give Indies a good name so hopefully they can keep up the good work. I can also see why people really like retro games like this one. They’re simple, but easy to get invested in as you watch yourself play for long periods of time. I’ll always be more of a big budget AAA gamer myself, but I like to enjoy all the styles.

Overall 7/10

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