Dead or Alive 2 Hardcore Review

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Dead or Alive is a fighting series that I’ve heard a lot about, but I’ve never gotten to play any of the games. Unfortunately, most of them have lost their original fighting purpose or have become a little too graphic. Luckily, this one fit the bill and the game is definitely a fun one that I would recommend.

Each of the characters get their own mini story mode so I’ll briefly discuss each of them except for Bayman since he never got to appear in Story Mode. All I can say is that he doesn’t seem very impressive from his moveset. Ein is one of the big characters of the game as everyone keeps calling him Hayate. Is that really his name!? Ein is having trouble with his memories so he can’t really be sure. He seems like a pretty good character and one could be tricked into thinking that he was the main character!

Leon is a military person and he’s not one of the better characters. He’s all right I suppose, but a little bland at this point. We don’t really get to learn that much about him and his story wasn’t very interesting. Helena has one of the deeper stories as her mother is defeated by an unknown assassin. Helena goes on a quest to find this person and it’s definitely a lot more epic than most of the other stories. Helena is one of the better characters alongside Hayate.

Leifang reminds me of Xiaoyu from Tekken. They’re both pretty similar and Leifang is a decent character. As with Leon, she doesn’t really get that much development, but at least she’s a tough fighter. Her fighting style is quick and that’s always a good thing. Bass Armstrong is another character and despite the epic name, he’s the worst character! He’s really proud of how epic his daughter has become, but he can get a little too intense and he brings shame to the name. He’s a really slow fighter and the game could have definitely kicked him out!

Ryu Hayabusa is epic as always. He seems to be one of the only professionals in the game and he definitely proves his skills. His fighting style is nice and complex and he’s definitely a cut above the rest. As with Ayane, he’s a skilled ninja. Ayane is possibly more sinister than I had thought as they hint that she is basically a villain in this game. She seems like a good villain, but it’ll be interesting to see whether she is guilty or not.

Kasumi is known as the main character for the series and she’s decently cool. I mostly know her from the Dead Fantasy series, but that’s really enough to tell that she is an excellent fighter. She naturally gets one of the biggest plot twists of the game! We’ve also got an American in the game who calls himself Zack. Zack isn’t that great, but he does have an epic line. “Check yourself before you wreck yourself!” is his catchphrase as he tosses a mirror at his opponent. That was probably the best line in the game and it earns him some epicness points.

Jann Lee probably has the least development from all of the characters. I really have no idea what he’s doing here, but if he’s having fun…then that’s the important thing. He basically represents the average joe and he’s a decent fighter. He’s pretty cool, but I don’t have much to base that off from for now. We’ve also got Tina Armstrong. She has a heavy accent, but there’s not really much else to say about her. She seems like a decent character as well and she gets to enter a fashion show, but her storyline didn’t have much of a plot. Gen Fu is the final big character, but he’s basically the generic old person that’s actually really powerful. We’ve seen guys like him appear in fighting games so many times that it’s scary. His ending is actually one of the darkest and most intense ones.

The ultimate villain in the game is known as Tengu. Everything is apparently his delusion and he makes sure to say this every time you fight him. He seems to have some mind manipulation powers through his dancing. I can’t say that he’s a very good character and he’s pretty full of himself despite his unimpressive abilities. As far as final bosses go, Dead or Alive can definitely do better!

The actual gameplay for Dead or Alive feels pretty unique. It’s very fast paced and the movement makes you feel like you’re back at the arcade. You’ll definitely be trying some button mashing at first, but learning the combos can make all the difference. The critical element in this game’s style is the countering system. It’s pretty critical and it makes you double think all of your attacks. Each of them can easily turn against you. Your health bar can go down very quickly so this is the type of game that makes you want to have a lot of rematches. One thing that I can definitely say for it is that the game definitely has replay value.

The graphics are pretty good and this is definitely one of the better looking PS2 games. You really get to appreciate the animation when you blow up an object. The stages are pretty interactable so you can throw someone off a building and then follow them to the next stage. The stages themselves were really fun and that helped the overall experience. The soundtrack is pretty generic. I can’t really say that there are any exceptional tunes to be heard in this game. Still, the songs aren’t bad…I just don’t remember any of them.

A negative would be the fact that story mode and vs mode are pretty much the only things to do. The game could have earned an 8 if it had just added a few more characters or a longer story mode. Still, this is a fighting game so I wouldn’t expect much more. There are under 15 characters so you really need to hope that you like one of the available ones. That shouldn’t be a problem as they all have pretty different move sets. I became comfortable with most of them, but I’m not a fan of any of the slow characters. It’s unfortunate that this game series became distracted by spinoffs and stopped making good games. Hopefully we could get a nice DOA fighting game for the PS4 at some point.

Overall, this was a pretty fun fighting game despite the empty cover. There may not be a lot of extras and the characters are limited, but it succeeds as a fighting game thanks to the incredible gameplay. That’s the important part and the fact that it has a story mode for everyone is pretty good. It’s deeper than the average Arcade Mode and the stage selection is pretty fun. Dead or Alive can easily hold its own against the big fighting series like Tekken or Street Fighter and it would likely be a household name if all of its games were this good. I definitely recommend this game to all fighting game fans and it won’t disappoint you.

Overall 7/10

The Terminator Dawn of Fate Review

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Terminator is a pretty solid movie franchise and it should be noted that the Terminators are still some of the greatest film antagonists out there. That being said, could the video game really match up to the films? In theory, it should be easy to make an incredibly awesome game based off of the films, but not everything is as good as it should be. I guess you’re about to find out!

The game’s plot is pretty simple. The resistance has been fighting the Terminators for a very long time and both sides are weakened. The planet is running out of resources which has heavily affected both sides. We decide that it’s time to finish things once and for all and quickly head to the main base to finish things. Unfortunately, the master A.I. has the same thought and begins his final plan. Things quickly heat up as we’re met with drama, betrayal, and epicness!

Now, there are only 10 levels in the game which can be a cause for panic. That’s not usually a very filling amount of time and you may figure that the game won’t last for long right? Well, the levels are decently long and while they’re not as long as Shattered Dimensions or something like that, they’re all right. It is still a negative since the game can definitely be beaten quickly. Luckily, the rest of the game is still good enough to warrant a purchase. 10 levels is the bare minimum of what I would consider legitimate and not an unfinished game, but it is still cutting the whole thing a little too close for comfort.

There are only two big negatives that I would really care to mention and they are pretty unique. One is the fact that the camera can be supremely annoying. It will shift at the worst times and sometimes moving from one door to another can be pretty time consuming. There’s just no stopping the camera and it seems to have a mind of its own! It doesn’t go around switching the opponent that you’re locked on too by itself like Armored Core 2, but it definitely moves around way too much. That can definitely get a little tedious during big boss fights where a slip up can mean instant death via infinite (and unavoidable) grenade attacks.

The other negative would be the poor lighting. If you play the game with a high setting for brightness, then you’ll be okay. Otherwise, it can get really hard to tell what is happening and you could get lost since the map is not helpful at all. This isn’t the first game to suffer from lighting problems and Indiana Jones is the main one that comes to mind. I’ve only come across this on the PS2, but I personally just blame it on the games. The PS2 is too awesome to be at fault.

The actual gameplay is still really great and it should be the main selling point for you. It’s basically a 3D Shooting game that plays our like Freedom Fighter, but with much cooler opponents. You’ll quickly get spoiled on the rockets, but the laser blasters are fun as well. After the last few games that I’ve played, it was fun to have such intense action. This is definitely my kind of gameplay and it essentially guaranteed that the game would at least get a 7/10 rating. This gameplay is not found in a whole lot of games and I’m always happy to run into one of them. The boss fight in level 7 was extremely intense and did a good job of making you feel the danger and suspense.

The Soundtrack is easily 5 stars and it was a lot better than I ever could have imagined. Nearly every theme used is fast paced rock music and it really puts you into the game. I doubt that I would have enjoyed the game quite so much if the soundtrack was not present. I dare say that it’s one of the best soundtracks for an American game. I definitely won’t be forgetting the themes anytime soon!

You play as different characters as you go through the levels. We’ve got the main character who is equipped with a good ole gun and some other standard weapons. We’ve got the Captain, who comes with all of that plus a rocket launcher. Finally, we’ve also got the lady who is likely the sub commander and she has the same weapons as the main character. For the final level, you get a cool ray weapon which does massive damage to the enemies. It’s pretty fun, but you won’t have much of a chance to really use it. I would go more into the characters and say how cool they are like with most reviews, but this just isn’t one of those. It’s like the Prince Caspian game. If a game is totally based off of a movie then it may not need character bios, but there can be exceptions. On the other hand, if a game is as short as this one and the characters don’t really get much character….then I won’t really talk about it either. The only names that you’ll walk away remembering are Reese and John Connor. Needless to say, they were decent characters at best.

I nearly forgot to mention that there is also a level up system. You can upgrade health, ammo, etc. Upon beating the game, I’m not even close to upgrading everything. It would probably take quite a few playthroughs for that so I have to wonder what the actual point of it is. I just don’t think that it was really balanced enough. Sometimes, you can go a whole level without getting any upgrade points. Perhaps you get more if you play on the higher difficulty levels, which would make sense. Still, it was an interesting thing to add and I definitely went for upping my health. That never hurts after all!

Overall, this was a great game! It may look like a cash in at first and maybe it could be called that. Still, once you start playing it, you will realize how much fun it can be. It just doesn’t get much better than this and it has only helped me to become an even bigger Terminator fan. The ending is pretty great (Although, not fighting in the past as the final boss was a missed opportunity) and while you will be expecting it, it doesn’t take away from the coolness factor. I know that there is another Terminator game for the PS3 and I plan on getting it soon, but it’s going to be tough to match up against this one. This is definitely one of my shortest reviews in a while, but there’s really not much more to say about this game. I highly recommend it and you should enjoy the game as long as you like shooters. There isn’t really any replay value though and if you don’t like shooters, then you don’t really have a reason to play this one. Still, how can you go wrong with such a low price? (Got it from Best Buy for 5!)

Overall 7/10

Ratchet and Clank Future Tools of Destruction Review

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After Size Matters, it was time to see Ratchet’s next big adventure. This is the start of the PS3 era for Ratchet and Clank, so it’ll be interesting to see how it goes. This is also the start of the future games for Ratchet. This means that we can have a continuing plot like the first few games for PS2. There are definitely fun times ahead of us!

Ratchet and Clank are having some good ole times in the extremely futuristic city when Captain Qwark is in danger. They head off to save him, but then a lot of things happen at once and now Ratchet and Clank are involved in a situation where the galaxy may be doomed. See, there is a plot twist about Ratchet’s father and Ratchet has a pretty dangerous destiny. The Lombax race created an object of immense power and if Ratchet doesn’t recover it before the villain…well, this adventure could be his last one! There is a fellow hero named Talwyn who is here to help and may give the heroes the edge that they need!

The plot isn’t really the important thing in this game since you’ll be focused on the gameplay. As far as Ratchet and Clank plots go, this was definitely one of the least engaging. That being said, it’s their first adventure on the PS3, so you should be too overwhelmed to worry about that. The graphics are definitely intense on the PS3. One thing that I’m not a big fan of is Ratchet’s new appearance. I’m sure that it’ll grow on me in time, but I miss his hardcore look from Size Matters and the older games. He’s more streamlined now, but less threatening. Aside from that, the graphics work quite well and everything is a lot brighter and more intense!

The gameplay is what you would expect from the series. Gathering bolts has never been easier as you can get 100000 in no time at all! I was able to buy all of the weapons by the end of the game. (Except for the RYNO) There actually aren’t too many weapons in this game, but that may be because of the new devices. For the most part, I don’t care for the devices, but they can be useful. You’ve got a helicopter that deals a lot of damage and mini robots who help you during fights. Beyond that, I recommend sticking to the classic weaponry.

The best weapon is the Alpha Cannon since one blast will take out just about any enemy and also take a large chunk out of a boss’ health. The good ole laser blaster is always fun to use, but it doesn’t possess a lot of power anymore, which makes it a little less ideal to use. The Rocket Launcher is an ideal weapon during the later stages of the game due to its high attack power and quick launch. The flame thrower has an impressive reach and you can hit an enemy while still being pretty far away. You have Metal Discs which are like a new version of the laser blaster and those are definitely spamable! You’ve got 260 shots of ammo and they fire even quicker than the laser blaster while also bouncing off of walls and other objects. I guess they nerfed the laser blaster so that they can go all out with this one. I love the weapon so I guess it’s acceptable.

There’s a laser whip that is incredibly good against any opponent that doesn’t have long range capabilities. It can break through shields and also deal a lot of damage. Two shots is usually enough to take the enemy down for the count and it has a long range. It’ll basically hit any enemy who is around you since it covers you like a circle while striking. The Shard Reaper is a good weapon to use since the damage is reasonable and it covers a nice area. Once you’ve upgraded it, it’ll also freeze the enemies temporarily. There’s also a lock on missile system that has the potential to be great, but the damage output is pretty low. It’s still fun to use.

Of course, there are some weapons that aren’t very good. You’ve got one that can launch Tornados, but the enemies will usually be okay and it tends to only KO one opponent at a time. You have a weapon that can fire goop and then creatures come out of it to attack, but there’s not much reason to use such an attack. We’ve got the classic grenades, but while they look impressive, their effects usually aren’t quite so good. The Mag-Net Launcher is also not that great since it traps enemies for a few seconds, but doesn’t finish the job against the tougher ones. The Razor Claws are cool though.

All right, I mentioned most of the gadgets, so that’s probably good enough in that area. This game has some Clank missions and while they are slightly better than his older ones, he’s still not very fun to play as. Slowing down time can be fun, but he’s just not as engaging. You can’t help, but miss Ratchet and his blasters when you’re in Clank mode. Still, Clank’s mode is an improvement over the older games so they are learning.

Ratchet is still a solid main character in this game. His new design may not be his best one and he may not be as intense as in Size Matters, but he’s still a good character. A good example of this is his attempt to save Clank at the end of the game. He can be a tough guy when he wants too and he put up a pretty good effort into accomplishing his mission. He’s pretty confident in his abilities and he knows when to throw in a solid line to ease the tension and make things dicey for Captain Qwark. In the end, he proves that he’s still a hero and goes to help the Captain despite all of the trouble that he puts them in.

Clank is Ratchet’s ever loyal sidekick and while he and Ratchet don’t get along for a while because of Clank’s talks with imaginary beings, they make up towards the end. The ending is pretty tragic for Clank and if not for the sequels, you would really feel bad for the guy. What a way to end the game series for him eh? As mentioned earlier, his levels aren’t the best, but he takes things in stride. It was a little disappointing that he was knocked out so easily by a computer virus, but you can’t win them all. He’s a decent character and better than Daxter, but I still prefer Bentley.

Talwyn ends up helping Ratchet and Clank throughout the game, which turns out to be pretty good for them. Her two sidekicks are pretty bad, but she’s tough enough as she manages to defeat several guards. She doesn’t really help against any of the big bosses, but she’s around. The only problem is that she didn’t really get much of a personality in this game. She was all right, but I look forward to seeing her get a bigger role in the future. She has potential to be a nice rival for Ratchet.

Captain Qwark is back and he’s as tough as ever! It’s intense how he’s always at the right place at the right time and how he always ignored Ratchet until things get too dangerous. He was pretty awesome in this game and a character to be feared. Nobody could stop him from taking the legendary device and he’s constantly mocking the heroes despite the fact that they are still winning. It takes guts to do what Captain Qwark does…and that’s why he’s so intense! He is a character that should get his own game someday. That would be pretty awesome!

Captain Slag is one of the big villains of this game, but he’s not very likable. The pirate levels were easily the worst part of the game and I don’t see the point of his character. We’ve already got enough villains as it is, and he just wasn’t entertaining. I’ll assume that he’s a one shot character who won’t be appearing again…or at least I can hope!

Tachyon is the main villain of this game and I can’t say that he was very good either. The game series seems to have a tough time cranking out cool villains to root for. This guy had a lot of plot twists and he talked a good game, but you can’t take him seriously. He just doesn’t look like the type of villain who can really fight and he has to rely on a robot. Ratchet would definitely defeat him mano a mano.

The Graphics are pretty good and the best in the series. We’re finally in the PS3 and the game makes the most of it. There aren’t any trophies, but since when has that affected graphics? I do miss them, but they’ll be ready for the next Ratchet game. The Soundtrack wasn’t quite as good as Size Matters since there weren’t any memorable tunes. That’s a little sad, but the gameplay is fun enough to negate that.

Overall, this was a pretty fun game. Ratchet and Clank took a pretty solid step into the next generation of games and it went smoothly. The game couldn’t match up to the older ones, but this is just the beginning of the Future saga. Things will likely heat up in the future games. After all, the ending was very intense and Ratchet’s going to be out for vengeance. I also hope that the plumber makes another appearance as well! It’ll be very fun to play the next game, although I hope that it’s a little longer than this one. I recommend checking the game out and you’re sure to find it fun and entertaining. The only negative that I would have is the Pirate Levels and that the story can maybe go a little slowly at times, but I wouldn’t take the latter complaint too seriously. It just dragged on for a small bit at times, but you’ll still breeze through it! It’s essentially the Sony version of Mario mixed with Star Fox.

Overall 7/10

Star Wars Jedi Starfighter Review

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After playing the first Starfighter game, I knew that I needed to play the sequel right away. The first one was better than expected and I expected more of the same in the sequel. This game is mostly the same as the first, but they have improved it in one key area. That would be the plot! Let’s see how the game fared in the other areas as well!

It is good to be able to have a paragraph for the plot once more! This game also has 15 levels for Story Mode and it goes up until the climax of Star Wars Episode II Attack of the Clones. First of all, a Jedi is assigned to help out a group of Pirates because we’ve finally realized that they were correct and the Trade Federation is up to no good. The Jedi helps them fight a lot of battles and eventually we are the last stand against the Trade’s big assault. They have hex equipment and are going to incinerate the Jedi Warriors who are fighting on the planet. (AKA, Anakin, Obi Wan, and many other fighters) The main villain of the game would definitely be Captain Toth.

Captain Toth is a pretty menacing figure and he succeeds in destroying three key officials in one shot. That’s definitely not something that should be overlooked and he makes for a nice final boss. He may not have any Force Abilities, but it’s good to see humans try to fight once in a while. The main Jedi is named Adi Gallia. She is strong in the ways of the Force and she can make large shockwaves that can destroy a number of ships at once. It is really up to her to save the day as her allies also play critical roles. She’s a solid protagonist, although she may come across as a little generic. Yoda makes a cameo as you can hear him giving advice during the climax missions of the game.

The gameplay is mostly unchanged from the first Starfighter game, but there are definitely additions. Since Adi is a Jefi, we can use Force abilities in her levels. She has 4 Force abilities, but only two of them I have found to be useful. One ability is that she can make a barrier around the fighter. This can definitely come in handy, but you most likely won’t need the shield as your ship is very sturdy and will not be destroyed so easily.

Force Lightning is another ability and it’s one that I used for a while until the Shockwave came into play. It’s good for hitting a number of opponents, but it never seemed to finish the job. I did skip the tutorials for the game so it’s possible that I’m not using it correctly, but the lightning definitely wasn’t my favorite force ability. There was another ability that would slow down the opponents and increase the player’s reflexes, but I could never get that ability to work. Finally, we got the Shockwave which is easily the best ability. The Shockwave can defeat a number of opponents in a single shot and while you may not always hit the target that you were aiming for, you’ll likely take a few other enemies down. The Force gauge recovers very quickly so you don’t always have to defeat them all in a single shot.

The regular ships also get more abilities as you can fire Super Rockets, Mines, and quick rockets. The Super Rocket is a very good attack for hitting large vessels. It may be slow, but it can completely rip apart barriers and nearly take down the ship’s whole health bar in one shot. It’s a great weapon to use as long as the target is immobile. For moving targets, you’ll want to use the quick rockets. They are able to go right through a barrier and directly impact the target’s health bar. It’s definitely a useful way to save time if you have a lot of targets that you need to bring down. One shot turns into a flurry of many shots that deal some solid damage and spread over a decently large area. I can’t really say that the Mines are useful for anything and I just didn’t use them. There was really no need to do so at that point.

The rest of the gameplay remains unaltered from the first game. The ship that the Jedi uses can be difficult to navigate at first as he can turn much quicker than the ships in the first game. After a few minutes you’ll have adjusted and may find this to be pretty useful. It’s tougher for the minions to escape your field of vision with such speed. The gameplay is still very fun and definitely one of the definitive space shooters out there. You can do 360’s and hit opponents from very far away. I went into the gameplay a little more in depth in the previous game’s review. It’s essentially one of the ultimate shooting games and is definitely better than you may have suspected upon first glance.

The graphics are slightly better than the first game, but the change is barely noticeable. The humans on the ground still look like dots unless you zoom in while you are very close to them. Beyond that, the graphics are pretty solid and everything looks pretty good. This game has more actual cutscenes than the first one and they’re not bad. There is definitely more of a sense of danger in them than the previous installment in the series.

Overall, if you liked the first Starfighter, you should definitely enjoy this one. It’s essentially the same as the original game. There are things to unlock in this one which should help the replay value. That’s a good thing since the story mode is only 15 levels like the first game. The game was a slight improvement over Starfighter since it didn’t make anything worse and only made things better by adding new abilities/weapons and making the actual story a lot more memorable. If you like the shooter genre, then you will likely enjoy this game. It’s one of the best in the shooter genre so I highly recommend it! (Also, hopefully it gets a sequel because the game ends on a total cliffhanger. Someone may be in trouble!)

Overall 7/10

Star Wars Starfighter Review

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Star Wars has had many games in the past and they have all been decently good to great in the past. This one plays out like the Rebel Strike Star Wars game for Gamecube, but the gameplay is more refined. Could this game keep up the solid reputation of the Star Wars games or would it end up crushing out hopes? Only one way to find out!

Well, usually I would go into the plot right away, but that’s tougher than expected. There is definitely a plot, but you continue to switch characters are you go through the levels and while I do like the main, main character the most, the others are still cool. It’s just hard to follow the story and you’re really just focusing on the action. I’m sure that the story is very engaging and epic, but you won’t remember it by the time that you complete the game. Instead, we shall spend our time focusing on the gameplay and graphics.

The graphics hold up pretty well for the most part. The ships look good and the energy attacks are also solid. It reminds me of the retro N64 (Awesome) days while also throwing in some modern Gamecube action into it. The graphics are definitely a + and the only parts that don’t look very good are the humans. Still, they play a very small role in this and what really counts are the battles.

One of the reasons why I like the Starfighter series so much is that it finally takes Star Wars back to its roots. Originally, the whole concept of Star Wars was about how there would be climatic battles in space and how it would be awesome. After the first few Star Wars films, they started to diverge from that. In this game, fighting in space is all that you will do and it’s definitely a great experience.

The gameplay is essentially a 3D shooter. You can play it in first person mode or seeing from behind the ship. In this game, I find it a lot more convenient to use first person mode and you can attack foes that are incredibly far away. The game was definitely designed well because in most other shooters, you simply cannot attack from that far away. The blasts would just fade away into nothingness and you would have to wait until you are closer. There are usually dozens of enemies that continue to attack while you have to try and fend them off. You are able to lead your comrades into battle, but I never really used the function. By the time you tell your comrades to destroy an object, you will have basically finished the job.

Most of the missions involve destroying a lot of enemies and protecting your allies. There are 15 missions in Story Mode and it doesn’t drag on. The game could definitely be considered to be on the short side and it could have used some more levels. I’m not sure that 15 levels would have really cut it for me if I had bought the game at retail price, but for the bargain of 4 dollars, I’m all right with it. It’s still no excuse to be such a short game, but there is a decent amount of replay value through bonus missions.

You only have a few weapons to use in the game, but they’re all that you truly need. You have rockets which do heavy damage, but they do run out of ammo quickly and you cannot reload. There are energy grenades that automatically replenish and also deal great damage, but they are harder to aim as they cannot travel great distances. They are best used from a high point to drop on unsuspecting enemies. Of course, nothing beats the classic machine gun style energy bullets that you can fire to take down any enemy given enough time. You have complete control over your vehicle and you can turn it around as you dodge enemy attacks and counter. By turning it around, I mean that you can make your vehicle fly sideways or even upside down as you do 180s and 360s. Yes, this is one of the best pure shooters out there and the gameplay would usually make the game an 8/10.

The only reason that this game does not crack an 8 is because the gameplay does not have enough support from the other modes. As I’ve mentioned, the game is pretty short and the story is completely forgettable. If the game had been longer and if the story had been more memorable, then I likely would have given the game an 8. It was just lacking something. Maybe an epic 2 player showdown mode would have added to the score and likely would have made the game an 8.

Overall, this is a fun Star Wars game. It’s not going to be hailed as one of the all time greats and you may not even remember it after a while, but it’s very fun and is that not the main function of a video game? Ultimately, having fun is the most important part of playing a video game and this one definitely succeeds. I highly recommend this game as long as you don’t mind the lack of length and you definitely need to like the shooting genre. If you didn’t like Star Fox Assault or Robotech’s aerial combat system, then this is not the game for you. This game only features aerial combat, but it’s some of the best space fighting that I’ve encountered. You will not want to miss out on this game!

Overall 7/10

Mario 3D Land Review

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Mario has always been a pretty fun series throughout the years. We had Mario 64, Sunshine, and Galaxy to show us that Mario games can be a thing of beauty. They can launch you into a world of adventure, but we started to miss the good ole days where Mario could punch. Then the space theme started to bear down on the gamer until you just couldn’t take it anymore. Personally, I’m not a huge fan of the space theme and I was glad that 3D Land brought things back into perspective. 3D Land is easily the best portable Mario game and even the big console games could learn a thing or two from this one.

Should I even bother mentioning what the plot is? I probably should, so here goes! Princess Peach is captured by Bowser and now Mario must embark on an adventure of epic proportions to save her. He may appear to be heroic and not afraid of anything, but this game shows that Mario does tend to panic at times and that he must hurry. Peach must not be allowed to stay in Bowser’s clutches for long….not if Mario can help it! Evidently, the Castle guards aren’t coming to help and Luigi must have better things to do. (Although, you find out the true reason why Luigi isn’t here towards the end of the game. All that I will say is that it was a pretty interesting twist!)

The gameplay is the main reason as to why we play Mario games in the end. Ultimately, that is still the most important factor of a game and Mario never fails. The traditional 3D gameplay feels like Mario 64 and the level designs are a great help as well. The game feels like it could be a sequel to Mario 64 and we get a lot of grass levels that are pretty fun. There aren’t really any bad levels and you can breeze through the game without needing a break from the gameplay. (Prince of Persia stylus gameplay was not quite as fun)

The levels are all pretty short and they can typically be completed in around 2 minutes. The levels are short, but there are a lot of them and you also will likely need to replay them for Star Coins. The game would be very short if not for the Star Coins since you can breeze through the game. That being said, there is a decently large amount of replay value because of how fun the levels are and because of the Star Coins. There are over 10 different worlds because of the bonus levels so you will definitely have a lot of levels to complete.

The graphics are solid and are some of the best that you will see in a Mario game. Mario looks sharp and the levels pop out at you. The soundtrack is also pretty solid and they’re catchy. You may not remember a large amount of them, but they won’t get in the way while you’re playing the game which is always the important thing.

Mario is the selfless hero as per usual, but he doesn’t look all that great. He’s a decent character I suppose, but he’s just not as cool as Sonic. I’m glad that Peach fought back and it would appear that she continues to get tougher. She nearly took out Bowser and his legions of minions! It should be noted that Bowser really means business in this game since you face him right away. His fireballs are impressive and he gives Mario a nice fight, but it’s ultimately futile. Mario isn’t the type of plumber to lose when it counts.

Mario 3D Land definitely holds its own against the other Mario games. I dare say that it may have been more fun than Mario Galaxy and Galaxy 2. I didn’t care for the space theme and it was great to be back on the grassy levels. It still couldn’t defeat Mario 64 or Sunshine, but I doubt that any future Mario game could match up against those elites. Mario 3D World looks promising and it could be an extension to this one. I will definitely keep you tuned about that game. This may be the ultimate new Mario game and the perfect starting point for a next generation of fans. Mario games will never become outdated and a thing of the past as this game shows that Mario is as fun as ever.

Overall, this is a pretty solid Mario game. Think of it as the Mario 64 2 that we never got to see. Aside from the fact that Mario still can’t fight back, it definitely feels like a sequel. If you’ve been waiting for Bowser and Mario to finally meet up again in battle, then you’re definitely in luck. I recommend this game to all gamers and it’s something that just about everyone will enjoy. It’s a step up from most Mario games and that in itself is pretty impressive. This is one game that will ultimately receive a lot of play time and still have replay value when other games are on their last legs.

Overall 7/10

Sonic Lost World Review

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Sonic Lost World is the big Sonic game for the current generation (Yes, the Wii U is a part of the current generation along with PS4 and Xbox One) This time, Nintendo would be pulling the strings, so it would be interesting to see how that would work. This one was supposed to be very similar to Mario Galaxy, but would that be a wise move? Only time could tell and since we have had enough time, it’s time for things to get real!

The plot of the game is simple enough. Sonic and Tails are chasing Eggman, but he proves to be far too powerful to be defeated and he damages the airplane. It is revealed that Eggman has enslaved the Deadly Six and he’s using them to conquer the world! Sonic steps in to see that justice is served, but now he must deal with Eggman and the Deadly Six! The stakes get especially high when his friends start to die and he can’t save them!

All right, this game definitely had a lot more emotional scenes than the average Sonic game. The whole second half of the game used a lot of emotion as Amy and Knuckles started to have their life force sucked away from them and Sonic isn’t even able to help them. I won’t say whether they die or not, but let’s just say that the population of the planet probably shrunk pretty drastically towards the end of the game. Knuckles talked very tough until he was no longer able to do so and it shows us that he is not to be underestimated. He implied that he could actually defeat Sonic and that he would have saved them all a lot faster. Amy gets a decent role as she tries to remind Sonic how dire the situation is, but he doesn’t seem to get the memo. Amy and Knuckles don’t actually try to help Sonic as they may have realized deep down that they’re no match for his opponents.

Tails is a lot better than how he was portrayed in Sonic Colors and is slowly starting to look like his old self. He’s still not as good as he was in the good ole days, (Sonic Adventure 2 Battle) but he is a solid character. We find out some startling plot twists about how smart he truly is. Tails is definitely not a fighter anymore, but he’s a solid support character to have at the ready and his bond with Sonic is decently strong. It could be stronger as it was shaken thanks to Eggman, but he tried. Tails had one of the most “emotional” moments in the whole game and it does make you double think Sonic’s decisions. Tails is smart enough to deactivate the device on his own, so why do they really need Eggman? Just something to think about.

Sonic is the main character, but you probably could have guessed that with your eyes closed. Personality wise, Sonic’s pretty solid and he makes sure to mock his opponents whenever he has a chance. He is always ready to disrupt Eggman’s plans and he doesn’t back down from any of the villains. He almost seems to be amused by their threats and he definitely has an air of confidence about him. The main problem that I would have is the fact that Sonic has been seriously depowered in the recent games. In the cutscenes, you can see how slow Sonic is moving and makes the average debater really think that Rainbow Dash and (gulp) Mario could outrun him. (Check out Mario’s speed feats in Brawl. He nearly took Link down for the count) One of the villains nearly destroys him with a sandwich and the old man seemed to be a lot faster than Sonic. They’re doing pretty good on Sonic’s personality (Although I still miss all of his lines from SA2B.) but they definitely need to show his speed more.

Eggman is another one of the major characters in this game, but I did not like his portrayal. He gets some really intense lines, but they don’t match his personality and it just didn’t make sense. His “Heroic” moments were pretty cheesy and he’ll never become a truly cool character at this point. I’m not even going to mention SA2B this time, but Eggman needs to sharpen his coolness skills. Orbot and Cubot are definitely not helping and they should be written out of the script.

I think that we’re all interested to hear about the Deadly Six. They were definitely hyped a lot and they could become the next big thing right? Well, they do have their positives, but I’m not sure how long they could last before they start to become stale. Zavok is the leader of the group and he’s easily the best member.

It all starts with his character design and then things just move up from there. He seems like a villain who can actually fight Sonic in hand to hand combat and he doesn’t need gimmicks. That’s why it was a little disappointing when he used a giant monster at one point, but at least we got to fight him hand to hand later on. One problem is that Sonic Lost World doesn’t really let you get close and personal during a fight and we have to rely on speed and tricks to win. I would have liked a no holds barred fight like when we fought Gamma or Shadow in the past. Those were pure fights where you just had to take your opponent down for the count. That being said, Zarok does have potential and while his overall ability may disappoint some, he’s tough enough in the end. The game does use a lot of comedy so we couldn’t expect him to be the next Metal Sonic, but he’s still pretty good.
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The other members aren’t quite as good unfortunately. Zazz is pretty annoying and he’s one of the weaker members. I don’t think that this guy would really be a match for Mario, let alone a guy like Sonic! Zazz can’t really be taken seriously and I believe that he can’t overcome that big problem. We’ve also got Zeena and she’s not much of a fighter either. Her cutscenes should be taken pretty lightly and her abilities are really not impressive. There aren’t really any reasons to like her at the moment.

We’ve also got Master Zik who seems to be the wisest one in the group. I didn’t like how he appeared to be vastly faster than Sonic in the cutscenes and he was really all talk. He wasn’t ready for a fight of this level, but did anyone really expect him to be on Sonic’s level? Zomom is a guy who likes to eat his sandwich. I’ll never forget the cutscene where he nearly defeated Sonic by accident with it. He’s a very weak fighter and he’s one of the slowest guys that you’ll encounter so…why is he fighting Sonic? Please Understand that I don’t fully understand! Finally, we have Zor. Zor can’t really fight either, but at least he realizes that this won’t affect the cosmic scheme of things. He seems to accept the fact that Sonic and friends are out of his league and is mostly there to be defeated.

I have to say that the Deadly Six should probably not appear again. Zavok was easily the best member of the group, but he was really the only decent member. The others are all basically non combatants and would be better in sport games. It’s still hard to take any of them seriously after what Eggman did to them and they’re no match for Sonic. I think Sega needs to go back to their roots and give us enemies like Shadow and Metal Sonic. Those guys were true threats!

Gameplay wise, I would definitely say that the game has a lot of the same elements as Mario Galaxy. It’s essentially a mix of Mario Galaxy and Sonic Colors so the gameplay is really fun. The levels flow pretty well and the controls are pretty fluid. There was one level with the search light that was extremely difficult. It was easily the toughest part of the game and made the final boss look like kid stuff. One Mario element that I should mention is the fact that Zavok turns into a giant monster and they’re in a fire area. If that’s not borrowing from Mario, then it’s time to pack our bags and head to Nintendo’s Gamecube commercials! You will probably miss the Pro Controller in this game, but the Gamepad is still better than the Wii Remote. The controller scheme will be back to normal for the next gen so you just have to hold out and make the best of it.

The game has a pretty solid soundtrack. You won’t really remember many of the tunes after completing the game, but if you try to think about them hard enough, then I’m sure that you will remember a bit. The villain’s have a pretty catchy tune and the music is mostly somber aside from that one.

Animation wise, the game is pretty good. We’re not at Adventure 2 Battle level, but it does look better than Sonic Colors. I’m not sure if it beats Sonic and the Black Knight overall, but the gameplay looks sharper. I still have to get a little used to Sonic’s look, but it’s pretty good. It helps to convey his confidence and determination. That’s good since the games have basically cut out all of the other epic characters like Shadow and Silver.

Overall, this is a solid addition to the Sonic franchise. The series is definitely in the comedy genre now and Sega will likely try to keep it light and friendly for as long as they can. I will definitely miss the intense days of Adventure 2 Battle, but the new games are fun as well. I do believe that they should tone down the comedy and bring back some of the all star characters, but at least they took a step in the right direction by adding some new characters. They should also remove the Wisps as they are unnecessary and are actually some of the worst parts of the gameplay. Tails finally got some new feats and we got to see that Sonic is definitely the toughest character on the block at the moment. I definitely recommend this game and maybe you’ll enjoy the emotional moments. It definitely makes things interesting and adds a new dimension to the game…or it tries too at any rate. If you got the Deadly Six Edition, then you also get to try out a bonus level which is pretty fun. You get to fight all of the bosses again, but they’re slightly modified and ready to take you down for good!

Overall 7/10

Generator Rex Agent of Providence Review

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Generator Rex always looked like a pretty fun show, but I haven’t gotten around to seeing it yet. Either way, the game was a must buy since it’s a 3D beat em up. Those games are always very fun and you’ll have a lot of fun spamming the attack buttons to lead you all the way to victory. Easy Trophies also make it a keeper Could this game live up to the hype?

Well, the hype was definitely immense as the Gamestop employee even told me that I had made a good choice. He claimed that Generator Rex wasn’t your average cash-in and that it was actually pretty good. It was under 10 dollars so what would be the harm? The plot involves Generator Rex as he must find all of the pieces of the super important blueprint to keep them safe before Van Kleiss can get his hands on them. Rex also needs to make sure that Circe is okay since she seems to be heading for the dark side.

The plot is very simple and that’s expected since the game has less than 10 hours. The gameplay is what you’d typically find in a cash-in video game as it’s 3D with a very simplistic method of attack. You have about 3 different attacks per weapon and I recommend spamming the light attacks forever. Just keep on attacking and the villains will never have time to fight back. Once you get the Omega Builds, the game gets that much easier. The fact that the game is really easy and basic isn’t a crushing loss since we would expect no more from this game during the get go.

I’ve actually grown fond of this gameplay that we find in a lot of the cheaply priced games. (Thor, Batman, Hulk and dozens of other games that I could mention) The game is still in 3D and simple or not, it’s a pretty fun experience to take all of the opponents down. The gameplay also does get a quick variation for some levels as you get a sky diving level. That one was pretty fun and while it was easy, it was a nice change of pace. There’s also a level where you’re on a motorcycle and while the controls may have been a little sketchy, I always love a good race!

One warning that I would give to people interested in the game is the fact that there isn’t much replay value. After you’ve beaten the game, you can go and find the last remnants of DNA and get trophies, but not even that will last for very long. There are upgrades that you can buy, but you’ll probably attain that shortly after you finish story mode since there aren’t many upgrades to buy and they don’t cost that much money. I ended up having over 50000 left in reserve after I got the Platinum trophy. Replaying levels can be good for another time, but since there are cutscenes that can’t be skipped and the levels aren’t exactly Adventure 2 Battle level, you won’t want to keep on replaying them.

The soundtrack is decent and while there are some good tunes, you won’t remember them by the time that you leave. The animation…is pretty bad for a PS3 game. It really looks like an older PS2 game and can even bridge the way to a PS1 game. Definitely not something that will be able to help the PS3 overthrow the gamecube.

The main characters weren’t anything special either. Agent Six gets a lot of hype but he doesn’t get any good scenes and he never challenges any of the big bosses. Generator Rex is about what you’d expect and he talks a good game without anything to back up. He gets suckered several times and he doesn’t really recover from that. Circe wasn’t a good character either as she had some serious problems trying to choose a side to help. The villains were all one shots and Van Kleiss was basically suckered at the end.

Overall, this is a decent popcorn fun video game. It’s sold for less than 10 at most places and that makes it a decent buy. You’ll have fun while you’re playing it, but you should only expect it to be a temporary hobby and it’ll be over very soon. It’s good if you just want a little placeholder game to last for around a week. I recommend this game if you want a platinum or to sit back and play a fun game. If you’re looking for an incredible PS3 experience, make sure that you go and buy Naruto Ultimate Ninja Storm Generations!

Overall 7/10

Lego Marvel Superheroes Review

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Lego Marvel got a lot of hype when the release date drew near. DC has owned the Lego side of things for a long time and Marvel was finally ready to take what was rightfully theirs! This game would have over 100 characters and have a plot which would feature many well known heroes and villains. Was it a success!?

Well, the Story Mode has 14 levels. Each level has a final boss, but they also tend to have one (or more) other bosses before that point. Each level focuses on a different group of heroes (Some appear more than once, but it’s understandable since they’re so popular) and they go to challenge the villain. Spiderman ends up saving the heroes quite a few times.

The plot revolves around the fact that Loki has assembled a powerful villain group and they’re looking to get the Cosmic Bricks. Along the way, the Tesseract also gets involved and the Avengers must reclaim it. The plot starts off as being pretty Avengers centered, but don’t worry, The Xmen come to help as well. They get their own plot once the Tesseract is in their area and they’re forced to deal with the Juggernaut. It was good to see Cyclops back in action since it’s been so long and it was a very nostalgic experience. We don’t want to forget the Fantastic Four either and Mr Fantastic gets a decent role. The Thing tries to say his catchphrase a lot, but it may be tougher than he thinks.

The game is largely inspired by the MCU for the Avengers cast so it was especially interesting to see how they interacted with guys like Spiderman and the Xmen. Agent Coulson is pretty good in the game and he always seems to be on alert. Nick Fury is constantly sipping from his giant cup of soda (I assume that it is soda) and he’s always throwing the cup around, which is where Coulson comes in. Maria Hill also has a tendency to drop her cup as well, so Shield definitely shouldn’t be around fragile objects.

The ending of the game is pretty intense and you’ll want to stick around for the sequel. The sequel probably won’t be out for a while, but you can definitely keep busy in this game. Lego Marvel has a very large amount of replay value and there are so many things that you can do. The hub world is pretty huge and there are loads of side missions (The races are epic) and things that you can do to have fun. Once you are aboard the Hellicarrier, you can also access the shop for characters and other cool things. You can head to Deadpool’s room and read some comics, or you can even make your own character. With all of the characters around, I don’t think that you’ll need to make anyone, but it can be fun to see yourself fighting super villains.

After beating all of the levels the first time, you can go back to rescue Stan Lee and collect all of the collectibles. If you don’t want to use the same characters, you can bring anyone that you want. From Thanos to Galactus to Agent Coulson, the game’s made sure to give you a very solid arsenal of characters. Each character has a specific type which enables him/her to break certain kinds of blocks or use their powers to the fullest. You’ll want to find the right combinations to get everything right on the first go.

The comedy isn’t bad either. The characters are used for comedy, but you should be prepared for that if you’re buying a lego game. Captain America gets a lot of good lines and while the villains may not come across as smoothly, they do their best. The animation is lego centered so it’s not going to look like Mario Galaxy 2, but the facial expressions are pretty fun. Iron Man and Nick Fury tend to have the best expressions from all of the characters. The gameplay is similar to Marvel Ultimate Alliance. There are less attacks per character, but with such a large roster, we can definitely overlook that. If you like overhead, then you’ll definitely like the gameplay a lot. Either way, you’ll enjoy flying as it is done pretty well. I still haven’t mastered the controls, but you can definitely cover a lot of ground in a very short amount of time.

This is a pretty fun game to buy. There are a ton of Marvel references to be on the lookout for and it’s a nice way to get to know the universe. My only warning would be that the game does have some glitches (Getting stuck in between a wall and a bush for example) but you can always exit and come back later. If you’re in two player mode, then you can just have the second player blow you up which will sometimes end the glitch. As I mentioned earlier, there is a lot of replay value so this game should last you a long time. You definitely get your money’s worth with this purchase and I’m sure that you’ll enjoy the game.

Overall 7/10

Madden 2010 Review

I have always been a fan of the Madden series. It’s true that the games don’t seem to change very much and you could buy a Madden from 2004 and have an even better experience than if you went and bought Madden 25. The reason is not only was Madden 2004 the best Madden game of them all, but it essentially did everything right. A lot of the “improvements” that have been made have actually been bad for the series. This review is of Madden 2010, so I’ll be focusing on that year.

When launching the game, you’ve got several options. Franchise mode and many others, but that’s the only one that you need to care about. Franchise mode is what I’ve grown up with and it’s the best thing to play. I do miss the fact that we don’t have a minicamp mode anymore. You can play them in franchise mode, but what about checking them out for fun? That was one area where Madden 2010 took a turn for the worst, but let’s talk about the critical difference.

Turning the game on and paying an ordinary match is what Madden is all about. Unfortunately, the actual gameplay isn’t quite as fun as it used to be. It’s still really fun and I could play it for hours, but there are several factors that hurt it. One of these is the fact that the gameplay is a lot slower. I suppose that you could take this to be more “realistic” but it just doesn’t work. Playing on a virtual field is much different than on a normal field for many reasons. One is the fact that the field itself feels a lot smaller. Odds are that if you’re sacked in the game, you’ll lose around 10 yard because of how short the field is. Trying to run an outside route is risky because if they catch you, you’ll end up losing a whole bunch of yards.

They’ve “refined” the passing game so that your throw greatly depends on how you angle the control stick. This is okay since Madden 2004 did this as well, but Madden 2010 overdoes it. If you hold up and throw the ball, you’ll often overthrow your receiver and if you’ve got the wrong direction on the controller, you’ll probably be throwing a pick six. Making the controls more sensitive isn’t a bad thing in itself, but it takes some of the fun out of the passing game. I loved throwing a lot of deep balls and seeing what would happen.

The running game also seems to be a lot more difficult than in previous games. Because of the reduced speed of the gameplay, breaking into a sprint may not be enough to get our of the backfield. If a defender punches through the defenses, you won’t have the speed to evade him. This game seems to emphasize running between the tackles as opposed to taking outside pitches, which is too bad since that’s how I typically like my running game.

All the same, these changes may not be my favorite, but the gameplay is still very fun overall. Maybe the running game is more challenging, but that will just make a long run more satisfying right? For passing plays, it’s still easy enough to throw a short pass to your tight end or a screen pass to the running back. I may just have to lighten up on my Hail Mary type throws.

The animation is definitely solid and while we aren’t in the perfect Gamecube era anymore, the PS3 is the next best thing in terms of graphics. Yep, after the Gamecube, I believe that the PS3 has the greatest graphics from all of the consoles so far. PS4 has a shot at taking it down, but we’ll see if it can take down the Gamecube. The tackles have more variety in Madden 2010 than in Madden 2004, but the sacks aren’t as impacting. You could practically feel the charge when you sacked an opposing quarterback in Madden 2004. It was just so thrilling to see! Likewise with interceptions, but they don’t feel as exciting in Madden 2010. I’m not sure why that is, the sound effects may be lower or something. Either way, it’s minor and I’m sure that you can adjust something like that in the options menu.

Let’s talk about one major positive where I feel that the game may have improved. That would be in the kicking area. Kicking a long range field goal was virtually impossible in Madden 2004 because you could never really defy the wind currents. Your kick would go off target towards the wind or against it, but it was hard to actually get the field goal. In Madden 2010, it’s not quite as difficult and while kicking a 60+ could still be unheard of, 30-35 yards and under are a lot simpler.

Overall, the game may have made the gameplay a little less enjoyable by taking away the speed factor, but it’s still a very fun game. If you had not played the older games, then you wouldn’t even notice. The fact that kicking a field goal is now an easy task is definitely a plus as well. The animation is solid and the games are slowly adding more and more features that make it like a real football game. Some things may just slow down the flow of the game, but if you’re in the middle of Franchise mode, you’ll probably be glad to see how the other teams are doing. This game and 2009 are my least favorite Madden games that I’ve really gotten to play, but things take a turn for the better once we hit Madden 2012. I shall be reviewing that game shortly so keep an eye out for it! I’ve already said it several times, but I’ll say it one last time to make sure that the message lasts. While the review may have pointed out most of the negatives in Madden 2010, it’s still a great game. The gameplay is really fun and never gets tiring. If I wasn’t so busy with other games, I could see myself playing it for many hours. There is a ton of replay value and franchise mode could theoretically last you years if you play season after season after season. I definitely recommend getting this game if you want a fun football experience, but if you want the ultimate NFL experience, make sure that you buy Madden 2004.

Overall 7/10