Time to continue the Tales of Series with Legendia as my next stop. It doesn’t exactly seem to be one of the more popular titles in the series but it’s a great title in its own right. It doesn’t quite match up to the Symphonia titles but then again what does right? The gameplay is on point and we have a good story here so at the end of the day that’s all you need. This is definitely not a game that you can try to just knock out real quickly.
The game starts with Senel and Shirley crash landing on the Legacy. The Legacy is a huge boat that is so big it serves as the hub world of the entire game. See, this ship is bigger than most countries combined to the point where it is practically the planet. It’s an interesting concept. Well, Shirley and Senel are on the run from a powerful group of villains led by Vaclav. Naturally the reasons for this are rather secret and Senel doesn’t intend on telling anyone. Unfortunately Shirley ends up getting kidnapped by the group. Senel meets up with a local authority figure named Will and a self proclaimed hero named Chloe. Eventually they also team up with a cheerful girl named Norma, a bandit named Moses, and a scholar named Jay. Together perhaps they can take this villain group down for the count.
In a 30+ hour RPG like this you can expect a whole lot of twists and turns. This is just the basic premise. Every character is keeping at least a few secrets in the back pocket for later on. The climax is a lot of fun and there are even a few loose ends which are likely either handled in the post game or left for a sequel. I didn’t really go into the postgame so I wouldn’t know if anything big occurred there. I wouldn’t be surprised if that was the case for at least some though.
Senel’s a good character. He is quick to get into fights which is always a quality you want to see in a hero. He has his own character arc of course so he will change a bit as the game goes on. Naturally one thing that will make his life a little tricky is that 4 of the heroines seem to like him so there will be a bit of tension there. Mainly his goal is to help Shirley out though and everything else is secondary. As long as he saves her then the rest will all come into place eventually.
Shirley’s a solid heroine as well although things definitely get a little dicey with her. She starts to weaken in the second half due to a lot of dicey decisions that she made. It almost turns into a bit of a guilt trip against Senel with the paths she ultimately went on. It makes her not always appear as selfless as you would think. I preferred her sister Stella although her role is a lot smaller than Shirley’s. Stella is more powerful and also just seems more heroic in general.
Then we have Will who may have the biggest role from all of the side characters. My main issue with him is that he seems to think he’s better than the other characters a lot of the time. He spends a lot of time lecturing the other characters and if they don’t agree with him then he will just smack them. Not exactly the kind of leadership you want to see from one of your allies right? He never quite got into my good graces by the end. Chloe’s a much more developed character. Her goals of being a true hero as well as her revenge plot are handled well. She definitely gets a ton of development as well and is really a key player in all of this. The fact that Chloe is a good warrior from the start is also important.
Then you have Norma who is mainly here to throw a bit of levity into the scenes. She is always having a good time and doesn’t take things as seriously as the other members. I thought her character was handled really well and she was consistent in being the voice of hope in the game. Whenever things were dire she would think of something to do. Norma also likes trolling the rest of the characters quite a lot which I can definitely appreciate. Moses is another member of the group but he’s a little more forgettable. The characters always give him a hard time and yell at the poor guy but at the end of the day he is a loyal ally. He’ll help out as much as needed.
Next up is Jay but I didn’t care for this guy. He’s not loyal in the slightest as he plays the field and tried to keep on grabbing more and more intel to stay ahead of the pack. Someone like that isn’t someone you can trust to have your back. Additionally by the end of the game he is quick to decide that he is cool being on his own. This guy was usually more trouble than he’s worth. Finally you have Grune but I’m still not sure what the point of her character is. She shows up near the end of the game as a playable character and then proceeds to do nothing for the rest of the game. If you ask me she could and should have been cut out. It feels like there must have been a big plot for her that was cut out or something because otherwise her whole role here just doesn’t make any kind of real sense.
Then we have the villains such as Vaclav and his 3 generals. They make for a solid villain group. Definitely not the most memorable ones around but the armor was fun. They had better designs than character personalities but they did manage to be a real threat when they arrived. There are a number of villains and factions here as well so the heroes always have to watch their back or risk being attacked while they’re busy. The soundtrack is pretty good. It may not be Symphonia level but the tunes we get are reasonable. There’s enough of an assortment where you are bound to enjoy at least one or two of them. It could be better but I’m satisfied with what we got.
Naturally there is a lot of replay value here. The base game is already around 30 hours and then after that you have the post game which involves character stories for each member of your party. I don’t know exactly how long this is but coupled with what you already have you are going to have a lot of content to play through here. It’s always one of the big advantages of being an RPG, the fun never really has to end. The graphics are also solid of course. We get a few fully animated cutscenes and for the rest there is a good amount of voice acting as well as details to the backgrounds.
Oh yeah I almost didn’t talk about the gameplay. It’s fairly standard for Tales of. You play as the heroes in a 3D or at least 2.5D gameplay style. You can hit the opponents in real time and use basic attacks as well as items and super attacks. The gameplay flows pretty smoothly and there’s a decent strategy element here as you have to decide which enemy to attack and how to go about it. There are numerous options for each scenario so it’s not as simple as just deciding to run and gun it. That may work for a while but eventually you will need to do some level grinding to keep that sustainable.
Overall, Tales of Legendia is a great game with a lot of emotional moments. You should be pretty well attached to all of the characters by the time you end things off. The gameplay is smooth and the graphics are on point. The game is just a strong experience that I could recommend to any gamer. Whether you’re a fan of RPG titles or action games, you should enjoy this one. I’d definitely be down with a sequel coming out someday to revisit the cast.